using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Mt { class Table { public static string RES_PATH = @"D:\opensource\pubgv4\branch\config_v4_dev3d_10_9\upload_files\equip@equip.json"; public static EquipTable Equip = new EquipTable(RES_PATH + "equip@equip.json", "id"); public static MapTable Map = new MapTable(RES_PATH + "map@map.json", "map_id"); public static void Load() { Equip.Load(); Map.Load(); } } }