35 lines
992 B
C#
35 lines
992 B
C#
namespace C6
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{
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public class Utils
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{
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public static void WriteU16Le(byte[] data, int offset, ushort v)
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{
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data[offset + 0] = (byte)(v & 0xFF);
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data[offset + 1] = (byte)(v >> 8);
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}
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public static void WriteU32Le(byte[] data, int offset, uint v)
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{
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data[offset + 0] = (byte)(v & 0xFF);
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data[offset + 1] = (byte)((v & 0xFFFF) >> 8);
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data[offset + 2] = (byte)((v >> 16) & 0xFF);
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data[offset + 3] = (byte)((v >> 16) >> 8);
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}
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public static ushort ReadU16Le(byte[] data, int offset)
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{
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return (ushort)(data[offset] + (ushort)(data[offset + 1] << 8));
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}
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public static uint ReadU32Le(byte[] data, int offset)
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{
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return (uint)data[offset + 0] + ((uint)data[offset + 1] << 8) +
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((uint)data[offset + 2] << 16) + ((uint)data[offset + 3] << 24);
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}
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}
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}
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