cfclient/Objects/WorldObject.cs
2024-05-23 09:08:20 +08:00

17 lines
340 B
C#

using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace cfclient.Objects
{
class WorldObject
{
private int netUniId;
private Vector3 serverPos = new Vector3();
private GameObject gameObject;
}
}