17 lines
337 B
C#
17 lines
337 B
C#
using UnityEngine;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace cfclient.Objects
|
|
{
|
|
class WorldObject
|
|
{
|
|
private int uniid;
|
|
private Vector3 serverPos = new Vector3();
|
|
private GameObject gameObject;
|
|
}
|
|
}
|