cfclient/Managers/BattleMgr.cs
2024-05-18 22:33:25 +08:00

59 lines
2.1 KiB
C#

using UnityEngine;
using LuaFramework;
using BestHTTP;
using BestHTTP.WebSocket;
using System;
using System.Collections.Generic;
public class BattleMgr
{
public static void StartBattle(JoinInfo join_info)
{
//CUILoading.OpenLoading();
//CUILoading.SetLoading(0);
Mt.Table.Load();
GameObject fightRootObject = new GameObject("fight");
{
fightRootObject.transform.parent = LuaHelper.GetGameManager().m_pGameMap.transform;
fightRootObject.layer = CUtil.WorldMapLayer_0_31;
}
GameObject mapObj = new GameObject("map");
{
mapObj.transform.parent = fightRootObject.transform;
mapObj.layer = CUtil.WorldMapLayer_0_31;
TransformExtension.localPosition(mapObj.transform, 0, 0, 0);
TransformExtension.localScale(mapObj.transform, 1, 1, 1);
}
var mapBase = LuaHelper.GetResManager().LoadPrefab<GameObject>("map16", "Data/model/mapterrain/", "model/mapterrain");
var t = CUtil.AddChild(mapObj, mapBase, true);
{
TransformExtension.localEulerAngles(t.transform, 0, 0, 0);
TransformExtension.localPosition(t.transform, 0, 0, 0);
}
{
var terrainName = "l_" + "map16";
var terrainObj = LuaHelper.GetResManager().LoadPrefab<GameObject>(
terrainName, "Data/model/mapterrain/", "model/mapterrain");
CUtil.AddChild(t, terrainObj, true);
TransformExtension.localEulerAngles(terrainObj.transform, 0, 0, 0);
TransformExtension.localPosition(terrainObj.transform, 0, 0, 0);
}
}
public static void StartNet(JoinInfo join_info)
{
/*
var m_webSocket = new WebSocket(new Uri("192.168.100.21"));
m_webSocket.OnOpen += BattleMgr.OnOpen;
m_webSocket.OnBinary += BattleMgr.OnBinaryReceived;
m_webSocket.OnError += BattleMgr.OnError;
m_webSocket.OnClosed += BattleMgr.OnClosed;
m_webSocket.Open();*/
}
}