EffectTools/scripts/config.ios.ts
2020-08-21 09:42:54 +08:00

39 lines
1.2 KiB
TypeScript

/// 阅读 api.d.ts 查看文档
///<reference path="api.d.ts"/>
import * as path from 'path';
import { UglifyPlugin, CompilePlugin, ManifestPlugin, ExmlPlugin, EmitResConfigFilePlugin, TextureMergerPlugin } from 'built-in';
import { BricksPlugin } from './bricks/bricks';
import { CustomPlugin } from './myplugin';
import * as defaultConfig from './config';
const config: ResourceManagerConfig = {
buildConfig: (params) => {
const { target, command, projectName, version } = params;
const outputDir = `../${projectName}_ios/assets/game`;
return {
outputDir,
commands: [
new CompilePlugin({ libraryType: "debug", defines: { DEBUG: false, RELEASE: true } }),
new ExmlPlugin('commonjs'), // 非 EUI 项目关闭此设置
new CompilePlugin({ libraryType: "release", defines: { DEBUG: false, RELEASE: true } }),
new UglifyPlugin([{
sources: ["main.js"],
target: "main.min.js"
}]),
new ManifestPlugin({ output: 'manifest.json' })
]
}
},
mergeSelector: defaultConfig.mergeSelector,
typeSelector: defaultConfig.typeSelector
}
export = config;