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@ -916,6 +916,7 @@ message CMMatchChoose
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repeated MFPair skill_list = 4;
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repeated MFPair skill_list = 4;
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repeated int32 baseskin = 5;
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repeated int32 baseskin = 5;
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optional int32 hero_skin = 6;
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optional int32 hero_skin = 6;
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optional int32 hero_uniid = 7;
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}
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}
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message CMMatchStartGame
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message CMMatchStartGame
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@ -175,12 +175,12 @@ cc.Class({
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if (this.team_mode) {
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if (this.team_mode) {
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let data = {
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let data = {
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hero_id: v.hero_id,
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hero_id: v.hero_id,
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hero_uniid:this.herodatalist[i].hero_uuid,
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weapons: JSON.parse(this.weaponStr),
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weapons: JSON.parse(this.weaponStr),
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skins: [],
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skins: [],
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baseskin: gameConfig.all_ItemConfig[v.hero_skin].skinid,
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baseskin: gameConfig.all_ItemConfig[v.hero_skin].skinid,
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hero_skin: v.hero_skin,
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hero_skin: v.hero_skin,
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skill_list: cc.playerData.getbattleskilllist(),
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skill_list: cc.playerData.getbattleskilllist(),
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hero_uniid:parseInt(this.herodatalist[i].hero_uuid),
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};
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};
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this.matchdata = data;
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this.matchdata = data;
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