Merge branch 'package_530' of git.kingsome.cn:client/pubgv3 into package_530
This commit is contained in:
commit
2695aeaf24
@ -47,8 +47,8 @@
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},
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},
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"_scale": {
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"_scale": {
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"__type__": "cc.Vec3",
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"__type__": "cc.Vec3",
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"x": 0.805834949016571,
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"x": 0.531652795002319,
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"y": 0.805834949016571,
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"y": 0.531652795002319,
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"z": 1
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"z": 1
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},
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},
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"_quat": {
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"_quat": {
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File diff suppressed because it is too large
Load Diff
@ -19,7 +19,7 @@ var MainConfig = {
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version: "0.1.0",
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version: "0.1.0",
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isoffical: false,
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isoffical: false,
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viewscale: 0.5,
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viewscale: 0.5,
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packageid: 1, //0 官网apk 1 googleplay aab 2 ios
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packageid: 1, //0 apk 1 googleplay aab 2 ios
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hotfixVersion:"0.5.0"
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hotfixVersion:"0.5.0"
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};
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};
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@ -239,7 +239,6 @@ cc.Class({
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},
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},
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multipointout(){
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multipointout(){
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console.log("多点登录,显示推出")
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jcgamelog.addOperation(OperationType.LOGIN, 'multipointout');
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jcgamelog.addOperation(OperationType.LOGIN, 'multipointout');
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uimanger.showUI(MulitLoginTip.prefabPath)
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uimanger.showUI(MulitLoginTip.prefabPath)
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},
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},
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@ -84,7 +84,7 @@ export default class guns_info extends UIBase {
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var limit = data.ceg_uplimit
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var limit = data.ceg_uplimit
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var get = data.today_get_gold
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var get = data.today_get_gold
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this.limitBar.progress =1-(limit-get)/limit
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this.limitBar.progress =(limit-get)/limit
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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}
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}
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@ -29,7 +29,7 @@ export class guns_single extends cc.Component {
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var limit = data.ceg_uplimit
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var limit = data.ceg_uplimit
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var get = data.today_get_gold
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var get = data.today_get_gold
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this.limitBar.progress =1-(limit-get)/limit
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this.limitBar.progress =(limit-get)/limit
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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this.node.active = true;
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this.node.active = true;
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@ -106,7 +106,7 @@ export class UIHeroinfo extends UIBase {
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var limit = data.ceg_uplimit
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var limit = data.ceg_uplimit
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var get = data.today_get_gold
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var get = data.today_get_gold
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this.limitBar.progress =1-(limit-get)/limit
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this.limitBar.progress =(limit-get)/limit
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}`
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this.hero_id = data.hero_id;
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this.hero_id = data.hero_id;
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@ -50,7 +50,7 @@ cc.Class({
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var limit = v.ceg_uplimit
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var limit = v.ceg_uplimit
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var get = v.today_get_gold
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var get = v.today_get_gold
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this.limitBar.progress =1-(limit-get)/limit
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this.limitBar.progress =(limit-get)/limit
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this.cegget.string = `${v.today_get_gold}/${v.ceg_uplimit}`
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this.cegget.string = `${v.today_get_gold}/${v.ceg_uplimit}`
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