From 2cebeacf6ceadf9d0df486324eaf00b363142d2d Mon Sep 17 00:00:00 2001 From: "guoqing.zhu" <1521292690@qq.com> Date: Tue, 7 Jun 2022 13:23:13 +0800 Subject: [PATCH] update --- assets/scripts/BaseNet.js | 62 +- assets/scripts/UI/battlematch/UIChoseHero.js | 747 ++++++++++--------- 2 files changed, 402 insertions(+), 407 deletions(-) diff --git a/assets/scripts/BaseNet.js b/assets/scripts/BaseNet.js index d6427840..4114fd99 100644 --- a/assets/scripts/BaseNet.js +++ b/assets/scripts/BaseNet.js @@ -1,4 +1,4 @@ -import { isTest, mainConfig } from "./Config"; +import { isTest, mainConfig } from './Config'; export var allBaseNet = { usa: '-z1-test.cebg.games', @@ -7,42 +7,38 @@ export var allBaseNet = { turkey: '-z4-test.cebg.games', }; - -isDevEnv() -isExamining() +isDevEnv(); +isExamining(); function isDevEnv() { return true; } function isExamining() { - - if(!isDevEnv() && isTest && mainConfig.packageid!=0 ){ - - return true - }else{ - - return false + if (!isDevEnv() && isTest && mainConfig.packageid != 0) { + return true; + } else { + return false; } } function getDevEnvUrlSuffix() { - //'-test.kingsome.cn' - return atob('LXRlc3Qua2luZ3NvbWUuY24='); + //'-test.kingsome.cn' + return atob('LXRlc3Qua2luZ3NvbWUuY24='); } function getExaminingUrlSuffix() { - return '-test.cebg.games'; + return '-test.cebg.games'; } function getUrlSuffix() { - let urlSuffix = '-z3-test.cebg.games'; - if (isDevEnv()) { - urlSuffix = getDevEnvUrlSuffix(); - } else if (isExamining()) { - urlSuffix = getExaminingUrlSuffix(); - } - return urlSuffix; + let urlSuffix = '-z3-test.cebg.games'; + if (isDevEnv()) { + urlSuffix = getDevEnvUrlSuffix(); + } else if (isExamining()) { + urlSuffix = getExaminingUrlSuffix(); + } + return urlSuffix; } const netIdHash = (function () { @@ -85,11 +81,11 @@ function getCommonParam() { '_net=' + encodeURIComponent(localStorage.getItem('currentNet')) + '&_os=' + - encodeURIComponent(os) + + encodeURIComponent(os) + '&_version=' + encodeURIComponent(mainConfig.version) + '&_hotfixversion=' + - encodeURIComponent(mainConfig.hotfixVersion)+ + encodeURIComponent(mainConfig.hotfixVersion) + '&_packageid=' + encodeURIComponent(mainConfig.packageid) ); @@ -98,7 +94,7 @@ function getCommonParam() { export function getNormalApiUrl(name) { return ( functionNet[name] + - getUrlSuffix() + + getUrlSuffix() + '/webapp/index.php?' + getCommonParam() ); @@ -114,11 +110,7 @@ export function getExaminingUrl() { } export function getRelationUrl() { - return ( - functionNet['relation'] + - getUrlSuffix() + - '/friend/websocket' - ); + return functionNet['relation'] + getUrlSuffix() + '/friend/websocket'; } export function getNodeUrl() { @@ -185,12 +177,12 @@ function getZName(zid) { } export function getGameServer(teamUuid) { - if (isDevEnv()) { - return 'wss://game2006' + getDevEnvUrlSuffix() + '/websocket'; - } - if (isExamining()) { - return 'wss://game2006' + getExaminingUrlSuffix() + '/websocket'; - } + if (isDevEnv()) { + return 'wss://game2006' + getDevEnvUrlSuffix() + '/websocket'; + } + if (isExamining()) { + return 'wss://game2006' + getExaminingUrlSuffix() + '/websocket'; + } const nodeId = teamUuid ? teamUuid.split('_')[0] : cc.SDKManage.NodeId; const zid = teamUuid ? teamUuid.split('_')[1] diff --git a/assets/scripts/UI/battlematch/UIChoseHero.js b/assets/scripts/UI/battlematch/UIChoseHero.js index 55829923..4b1f8e11 100644 --- a/assets/scripts/UI/battlematch/UIChoseHero.js +++ b/assets/scripts/UI/battlematch/UIChoseHero.js @@ -1,409 +1,412 @@ -var battlenet = require("battlenetmanage"); -var SDKManage = require("SDKManage"); -var gameConfig = require("gameConfig"); -var Utils = require("Utils"); -const NetManage = require("../../manages/NetManage"); -const { showLoading } = require("../../gif/Loading"); -const { OperationType } = require("../../Operation/Operation"); -const jcgamelog = require("../../jcfw/service/jcgamelog"); +var battlenet = require('battlenetmanage'); +var SDKManage = require('SDKManage'); +var gameConfig = require('gameConfig'); +var Utils = require('Utils'); +const NetManage = require('../../manages/NetManage'); +const { showLoading } = require('../../gif/Loading'); +const { OperationType } = require('../../Operation/Operation'); +const jcgamelog = require('../../jcfw/service/jcgamelog'); cc.Class({ - extends: cc.Component, + extends: cc.Component, - properties: { - nd_chat: { - default: null, - type: cc.Node, - }, - nd_back: { - default: null, - type: cc.Node, - }, - lb_time: { - default: null, - type: cc.Label, - }, - nd_time5: { - default: null, - type: cc.Node, - }, - nd_btns: { - default: null, - type: cc.Node, - }, - btn_ready: { - default: null, - type: cc.Node, - }, - btn_noready: { - default: null, - type: cc.Node, - }, - btn_go: { - default: null, - type: cc.Node, - }, - pb_herolihui: { - default: null, - type: cc.Prefab, - }, - nd_teamlihui: { - default: null, - type: cc.Node, - }, - nd_onehui: { - default: null, - type: cc.Node, - }, - - tableView_chose: { - default: null, - type: cc.Node, - }, + properties: { + nd_chat: { + default: null, + type: cc.Node, + }, + nd_back: { + default: null, + type: cc.Node, + }, + lb_time: { + default: null, + type: cc.Label, + }, + nd_time5: { + default: null, + type: cc.Node, + }, + nd_btns: { + default: null, + type: cc.Node, + }, + btn_ready: { + default: null, + type: cc.Node, + }, + btn_noready: { + default: null, + type: cc.Node, + }, + btn_go: { + default: null, + type: cc.Node, + }, + pb_herolihui: { + default: null, + type: cc.Prefab, + }, + nd_teamlihui: { + default: null, + type: cc.Node, + }, + nd_onehui: { + default: null, + type: cc.Node, + }, - pb_chooseWeapon: { - default: null, - type: cc.Prefab, - }, + tableView_chose: { + default: null, + type: cc.Node, + }, - nd_weaponNode1: { - default: null, - type: cc.Node, - }, - nd_weaponNode2: { - default: null, - type: cc.Node, - }, - }, + pb_chooseWeapon: { + default: null, + type: cc.Prefab, + }, - // LIFE-CYCLE CALLBACKS: + nd_weaponNode1: { + default: null, + type: cc.Node, + }, + nd_weaponNode2: { + default: null, + type: cc.Node, + }, + }, - onLoad() { - this.weaponStr = "[]"; - this.weapon_uniid = new Array(); + // LIFE-CYCLE CALLBACKS: - cc.Notifier.on("battleclickchose", this, this.battleclickchose.bind(this)); - cc.Notifier.on( - "SMUpdateMatchInfo", - this, - this.SMUpdateMatchInfo.bind(this) - ); - cc.Notifier.on("infochangeskin", this, this.infochangeskin.bind(this)); - // choose weapon - cc.Notifier.on("haschooseWeapon", this, (index, name) => { - if (index) { - console.log(`index-------${window.currentWeaponName}`); - if (index == 0) { - cc.loader.loadRes( - `icons/${window.currentWeaponName}`, - cc.SpriteFrame, - (err, res) => { - if (this.nd_weaponNode1) - this.nd_weaponNode1.getComponent(cc.Sprite).spriteFrame = res; - } - ); - } else if (index == 1) { - cc.loader.loadRes( - `icons/${window.currentWeaponName}`, - cc.SpriteFrame, - (err, res) => { - if (this.nd_weaponNode2) - this.nd_weaponNode2.getComponent(cc.Sprite).spriteFrame = res; - } - ); - } - // + onLoad() { + this.weaponStr = '[]'; + this.weapon_uniid = new Array(); - if (window.firstgun && this.weapon_uniid) { - this.weapon_uniid[0] = window.firstgun; - } - if (window.secondgun && this.weapon_uniid) { - this.weapon_uniid[1] = window.secondgun; - } + cc.Notifier.on( + 'battleclickchose', + this, + this.battleclickchose.bind(this) + ); + cc.Notifier.on( + 'SMUpdateMatchInfo', + this, + this.SMUpdateMatchInfo.bind(this) + ); + cc.Notifier.on('infochangeskin', this, this.infochangeskin.bind(this)); + // choose weapon + cc.Notifier.on('haschooseWeapon', this, (index, name) => { + if (index) { + console.log(`index-------${window.currentWeaponName}`); + if (index == 0) { + cc.loader.loadRes( + `icons/${window.currentWeaponName}`, + cc.SpriteFrame, + (err, res) => { + if (this.nd_weaponNode1) + this.nd_weaponNode1.getComponent( + cc.Sprite + ).spriteFrame = res; + } + ); + } else if (index == 1) { + cc.loader.loadRes( + `icons/${window.currentWeaponName}`, + cc.SpriteFrame, + (err, res) => { + if (this.nd_weaponNode2) + this.nd_weaponNode2.getComponent( + cc.Sprite + ).spriteFrame = res; + } + ); + } + // - this.weaponStr = JSON.stringify(this.weapon_uniid); + if (window.firstgun && this.weapon_uniid) { + this.weapon_uniid[0] = window.firstgun; + } + if (window.secondgun && this.weapon_uniid) { + this.weapon_uniid[1] = window.secondgun; + } - console.log(this.weaponStr); - } - }); - }, - onDestroy() { - cc.Notifier.off("battleclickchose", this); - cc.Notifier.off("SMUpdateMatchInfo", this); - cc.Notifier.off("infochangeskin", this); - }, - SMUpdateMatchInfo(_data) { - var data = _data.info; - this.herodatalist = data.members; - for (var i = 0; i < data.members.length; i++) { - var onedata = data.members[i]; - if (onedata.hero_skin > 0) { - onedata.hero_id = gameConfig.all_ItemConfig[onedata.hero_skin].playerid; - onedata.hero_skin = onedata.hero_skin; - } - } - if (data.countdown <= 5) { - this.lb_time.node.active = false; - this.nd_btns.active = false; - this.nd_time5.active = true; - } else { - this.lb_time.node.active = true; - this.lb_time.string = Utils.second3Time(data.countdown); - } - this.refresh(); - }, + this.weaponStr = JSON.stringify(this.weapon_uniid); - battleclickchose(v) { - this.tmpv = v; - if (this.mystate != 0) { - return; - } + console.log(this.weaponStr); + } + }); + }, + onDestroy() { + cc.Notifier.off('battleclickchose', this); + cc.Notifier.off('SMUpdateMatchInfo', this); + cc.Notifier.off('infochangeskin', this); + }, + SMUpdateMatchInfo(_data) { + var data = _data.info; + this.herodatalist = data.members; + for (var i = 0; i < data.members.length; i++) { + var onedata = data.members[i]; + if (onedata.hero_skin > 0) { + onedata.hero_id = + gameConfig.all_ItemConfig[onedata.hero_skin].playerid; + onedata.hero_skin = onedata.hero_skin; + } + } + if (data.countdown <= 5) { + this.lb_time.node.active = false; + this.nd_btns.active = false; + this.nd_time5.active = true; + } else { + this.lb_time.node.active = true; + this.lb_time.string = Utils.second3Time(data.countdown); + } + this.refresh(); + }, - var heroDetail = this.getHeroDetailByID(v.hero_id) - var process = (heroDetail.ceg_uplimit - heroDetail.today_get_gold) / heroDetail.ceg_uplimit; + battleclickchose(v) { + this.tmpv = v; + if (this.mystate != 0) { + return; + } - this.node.getComponentInChildren("pbbattleui").nd_processbar.progress = process; - this.node.getComponentInChildren("pbbattleui").nd_remainceg.string = heroDetail.ceg_uplimit - heroDetail.today_get_gold; + var heroDetail = this.getHeroDetailByID(v.hero_id); + var process = + (heroDetail.ceg_uplimit - heroDetail.today_get_gold) / + heroDetail.ceg_uplimit; - for (var i = 0; i < this.herodatalist.length; i++) { - if (this.herodatalist[i].account_id == v.account_id) { - this.herodatalist[i].hero_id = v.hero_id; - this.herodatalist[i].hero_skin = v.hero_skin; - this.herodatalist[i].hero_uuid = this.getHeroUUidByid(v.hero_id); - if (SDKManage.account_id == v.account_id) { - cc.playerData.changeHero(v.hero_id); - this.hero_id = v.hero_id; - this.hero_uuid = this.getHeroUUidByid(v.hero_id); - this.canzb = true; - if (this.team_mode) { - let data = { - hero_id: v.hero_id, - weapons: JSON.parse(this.weaponStr), - skins: [], - baseskin: gameConfig.all_ItemConfig[v.hero_skin].skinid, - hero_skin: v.hero_skin, - skill_list: cc.playerData.getbattleskilllist(), - hero_uniid:this.herodatalist[i].hero_uuid, - }; + this.node.getComponentInChildren('pbbattleui').nd_processbar.progress = + process; + this.node.getComponentInChildren('pbbattleui').nd_remainceg.string = + heroDetail.ceg_uplimit - heroDetail.today_get_gold; - this.matchdata = data; + for (var i = 0; i < this.herodatalist.length; i++) { + if (this.herodatalist[i].account_id == v.account_id) { + this.herodatalist[i].hero_id = v.hero_id; + this.herodatalist[i].hero_skin = v.hero_skin; + this.herodatalist[i].hero_uuid = this.getHeroUUidByid( + v.hero_id + ); + if (SDKManage.account_id == v.account_id) { + cc.playerData.changeHero(v.hero_id); + this.hero_id = v.hero_id; + this.hero_uuid = this.getHeroUUidByid(v.hero_id); + this.canzb = true; + if (this.team_mode) { + let data = { + hero_id: v.hero_id, + weapons: JSON.parse(this.weaponStr), + skins: [], + baseskin: + gameConfig.all_ItemConfig[v.hero_skin].skinid, + hero_skin: v.hero_skin, + skill_list: cc.playerData.getbattleskilllist(), + hero_uniid: this.herodatalist[i].hero_uuid, + }; - cc.battleIns.sendbattlemsg("CMMatchChoose", data); - } - } + this.matchdata = data; - this.refresh(); - break; - } - } - }, - initdata(opt) { - this.lb_time.node.active = false; - this.mystate = 0; - this.nd_time5.active = false; - this.btn_ready.active = false; - this.btn_noready.active = false; - this.btn_go.active = false; - this.nd_back.active = false; - this.herodatalist = []; - this.herolist = []; + cc.battleIns.sendbattlemsg('CMMatchChoose', data); + } + } - cc.playerData.changeHero(30100); - var addnode = this.nd_teamlihui; - var pcount = 1; + this.refresh(); + break; + } + } + }, + initdata(opt) { + this.lb_time.node.active = false; + this.mystate = 0; + this.nd_time5.active = false; + this.btn_ready.active = false; + this.btn_noready.active = false; + this.btn_go.active = false; + this.nd_back.active = false; + this.herodatalist = []; + this.herolist = []; - if (opt.teamuuid) { - this.team_mode = true; - pcount = 4; - } else { - this.btn_go.active = true; - this.nd_back.active = true; - addnode = this.nd_onehui; - this.herodatalist.push({ - state: 0, - name: cc.playerData.name, - hero_id: 0, - hero_skin: 0, - account_id: SDKManage.account_id, - hero_uuid: 0, - }); - } - for (var i = 0; i < pcount; i++) { - var nd = cc.instantiate(this.pb_herolihui); - addnode.addChild(nd); - var scp = nd.getComponent("pbbattleui"); - scp.target = this; - this.herolist.push(scp); - } + cc.playerData.changeHero(30100); + var addnode = this.nd_teamlihui; + var pcount = 1; - this.refresh(); - this.changelist(0); - }, + if (opt.teamuuid) { + this.team_mode = true; + pcount = 4; + } else { + this.btn_go.active = true; + this.nd_back.active = true; + addnode = this.nd_onehui; + this.herodatalist.push({ + state: 0, + name: cc.playerData.name, + hero_id: 0, + hero_skin: 0, + account_id: SDKManage.account_id, + hero_uuid: 0, + }); + } + for (var i = 0; i < pcount; i++) { + var nd = cc.instantiate(this.pb_herolihui); + addnode.addChild(nd); + var scp = nd.getComponent('pbbattleui'); + scp.target = this; + this.herolist.push(scp); + } - changetype(data1, data2) { - this.changelist(Number(data2)); - cc.Notifier.emit("btnchose", { k: data2 }); - }, + this.refresh(); + this.changelist(0); + }, - changelist(type) { - var cherolist = []; - var openherolist = cc.playerData.getopenhero(); - - var herolist = []; - this.allHeroUUID = []; - this.allHeroID = []; - this.heroDetails=[] + changetype(data1, data2) { + this.changelist(Number(data2)); + cc.Notifier.emit('btnchose', { k: data2 }); + }, - NetManage.getHeroList((data) => { - herolist = data.hero_list; - for (var i = 0; i < herolist.length; i++) { - var element = herolist[i]; - if(element.lock_type!=3){ - this.allHeroUUID.push(element.hero_uniid); - this.allHeroID.push(element.hero_id) - this.heroDetails.push(herolist[i]) - } - } + changelist(type) { + var cherolist = []; + var openherolist = cc.playerData.getopenhero(); - console.log(this.allHeroID) + var herolist = []; + this.allHeroUUID = []; + this.allHeroID = []; + this.heroDetails = []; + NetManage.getHeroList((data) => { + herolist = data.hero_list; + for (var i = 0; i < herolist.length; i++) { + var element = herolist[i]; + if (element.lock_type != 3) { + this.allHeroUUID.push(element.hero_uniid); + this.allHeroID.push(parseInt(element.hero_id)); + this.heroDetails.push(herolist[i]); + } + } - - for (var i = 0; i < this.allHeroID.length; i++) { - var hid = this.allHeroID[i]; - var heroType = gameConfig.playerConfig[hid].herotype; - if (type == 0 || type == heroType) { - if (cc.playerData.checkhasgethero(hid)) { - cherolist.push(hid); - } - } - } + for (var i = 0; i < this.allHeroID.length; i++) { + var hid = this.allHeroID[i]; + var heroType = gameConfig.playerConfig[hid].herotype; + if (type == 0 || type == heroType) { + if (cc.playerData.checkhasgethero(hid)) { + cherolist.push(hid); + } + } + } - var newlist = Utils.arrtoarr(cherolist, 2); - // this.allHeroID = cherolist; - this.tableView_chose - .getComponent("tableView") - .initTableView(newlist.length, { - array: newlist, - target: this, - }); + var newlist = Utils.arrtoarr(cherolist, 2); + // this.allHeroID = cherolist; + this.tableView_chose + .getComponent('tableView') + .initTableView(newlist.length, { + array: newlist, + target: this, + }); + }); + // for (var i = 0; i < openherolist.length; i++) { + // var hid = openherolist[i]; + // var heroType = gameConfig.playerConfig[hid].herotype; + // if (type == 0 || type == heroType) { + // if (cc.playerData.checkhasgethero(hid)) { + // cherolist.push(hid); + // } + // } + // } - }); + // var newlist = Utils.arrtoarr(cherolist, 2); + // this.allHeroID = cherolist; + // this.tableView_chose + // .getComponent("tableView") + // .initTableView(newlist.length, { + // array: newlist, + // target: this, + // }); + }, + getHeroUUidByid(id) { + var index = this.allHeroID.indexOf(id); + return this.allHeroUUID[index]; + }, - // for (var i = 0; i < openherolist.length; i++) { - // var hid = openherolist[i]; - // var heroType = gameConfig.playerConfig[hid].herotype; - // if (type == 0 || type == heroType) { - // if (cc.playerData.checkhasgethero(hid)) { - // cherolist.push(hid); - // } - // } - // } + getHeroDetailByID(id) { + var index = this.allHeroID.indexOf(id); + return this.heroDetails[index]; + }, - // var newlist = Utils.arrtoarr(cherolist, 2); - // this.allHeroID = cherolist; - // this.tableView_chose - // .getComponent("tableView") - // .initTableView(newlist.length, { - // array: newlist, - // target: this, - // }); - }, + onclickclose() { + window.firstgun = null; + window.secondgun = null; + this.node.destroy(); + }, + onclickgo() { + //single + jcgamelog.addOperation(OperationType.BUTTON, 'startgame'); + if (!this.canzb) { + cc.uiHelper.showTips('Please choose a hero first'); + return; + } + // showLoading(); + // setTimeout(() => { + // this.btn_noready.parent.parent.zindex = 99; + // }, 1500); + var opt = cc.playerData.getbattleopt(); + opt.team_mode = 0; + opt.player_count = 1; + opt.hero_uniid = this.hero_uuid; - getHeroUUidByid(id) { - var index = this.allHeroID.indexOf(id); - return this.allHeroUUID[index]; - }, + if (window.firstgun) { + opt.weapon_uniid = new Array(); + opt.weapon_uniid.push(window.firstgun); + if (window.secondgun) { + opt.weapon_uniid.push(window.secondgun); + } + } - getHeroDetailByID(id){ - var index = this.allHeroID.indexOf(id); - return this.heroDetails[index]; - }, + battlenet.initengine(opt); + }, + refresh() { + for (var i = 0; i < this.herodatalist.length; i++) { + this.herolist[i].initdata(this.herodatalist[i]); + } + }, + onclicktype() {}, + onclickcancelready() { + cc.battleIns.sendbattlemsg('CMMatchCancelStartGame'); + }, + onclickready() { + jcgamelog.addOperation(OperationType.BUTTON, 'startgame'); + // team + if (!this.canzb) { + cc.uiHelper.showTips('Please choose a hero first'); + return; + } + // + if (this.matchdata) { + this.matchdata.weapons = JSON.parse(this.weaponStr); + cc.battleIns.sendbattlemsg('CMMatchChoose', this.matchdata); + } + // + cc.battleIns.sendbattlemsg('CMMatchStartGame'); + }, + doready(state) { + if (this.team_mode) { + this.mystate = state; + this.btn_ready.active = state == 0; + this.btn_noready.active = !this.btn_ready.active; + } + }, + infochangeskin(v) { + cc.Notifier.emit('battleclickchose', { + account_id: SDKManage.account_id, + hero_id: this.hero_id, + hero_skin: v, + }); + cc.playerData.changeSkin(v); + }, - onclickclose() { - window.firstgun = null; - window.secondgun = null; - this.node.destroy(); - }, - onclickgo() { - //single - jcgamelog.addOperation( - OperationType.BUTTON, - 'startgame', - ); - if (!this.canzb) { - cc.uiHelper.showTips("Please choose a hero first"); - return; - } - // showLoading(); - // setTimeout(() => { - // this.btn_noready.parent.parent.zindex = 99; - // }, 1500); - var opt = cc.playerData.getbattleopt(); - opt.team_mode = 0; - opt.player_count = 1; - opt.hero_uniid = this.hero_uuid; + // update (dt) {}, - if (window.firstgun) { - opt.weapon_uniid = new Array(); - opt.weapon_uniid.push(window.firstgun); - if (window.secondgun) { - opt.weapon_uniid.push(window.secondgun); - } - } - - battlenet.initengine(opt); - }, - refresh() { - for (var i = 0; i < this.herodatalist.length; i++) { - this.herolist[i].initdata(this.herodatalist[i]); - } - }, - onclicktype() {}, - onclickcancelready() { - cc.battleIns.sendbattlemsg("CMMatchCancelStartGame"); - }, - onclickready() { - jcgamelog.addOperation( - OperationType.BUTTON, - 'startgame', - ); - // team - if (!this.canzb) { - cc.uiHelper.showTips("Please choose a hero first"); - return; - } - // - if (this.matchdata) { - this.matchdata.weapons = JSON.parse(this.weaponStr); - cc.battleIns.sendbattlemsg("CMMatchChoose", this.matchdata); - } - // - cc.battleIns.sendbattlemsg("CMMatchStartGame"); - }, - doready(state) { - if (this.team_mode) { - this.mystate = state; - this.btn_ready.active = state == 0; - this.btn_noready.active = !this.btn_ready.active; - } - }, - infochangeskin(v) { - cc.Notifier.emit("battleclickchose", { - account_id: SDKManage.account_id, - hero_id: this.hero_id, - hero_skin: v, - }); - cc.playerData.changeSkin(v); - }, - - // update (dt) {}, - - onClickChooseWeapon(event, data) { - var node = cc.instantiate(this.pb_chooseWeapon); - node.scale = 0.8; - this.node.addChild(node); - node.getComponent("chooseGun").startFrom(data); - }, + onClickChooseWeapon(event, data) { + var node = cc.instantiate(this.pb_chooseWeapon); + node.scale = 0.8; + this.node.addChild(node); + node.getComponent('chooseGun').startFrom(data); + }, });