update
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@ -7,6 +7,7 @@ export class LevelUp extends UIBase {
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public static prefabPath: string = 'prefabs/UIPrefab/levelup_anim';
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public static prefabPath: string = 'prefabs/UIPrefab/levelup_anim';
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init() {
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init() {
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// /
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setTimeout(() => {
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setTimeout(() => {
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this.node.destroy();
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this.node.destroy();
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}, 2000);
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}, 2000);
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