From 3ab45e2b87a99eb48abeadc5b02fce7647258578 Mon Sep 17 00:00:00 2001 From: "guoqing.zhu" <1521292690@qq.com> Date: Sun, 5 Jun 2022 11:53:21 +0800 Subject: [PATCH] update --- assets/res/prefabs/NUI/UINewWanted.prefab | 2 +- assets/scripts/UI/task/mission_choose.js | 3 + assets/scripts/UI/task/singleWanted.js | 2 +- assets/scripts/game/gameConfig.js | 33110 +++++++++++++++++++- 4 files changed, 33080 insertions(+), 37 deletions(-) diff --git a/assets/res/prefabs/NUI/UINewWanted.prefab b/assets/res/prefabs/NUI/UINewWanted.prefab index dfafed23..345c48e3 100644 --- a/assets/res/prefabs/NUI/UINewWanted.prefab +++ b/assets/res/prefabs/NUI/UINewWanted.prefab @@ -3742,7 +3742,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": 55, + "x": 46.6, "y": 0, "z": 0 }, diff --git a/assets/scripts/UI/task/mission_choose.js b/assets/scripts/UI/task/mission_choose.js index 77fc0efb..6a7f0a97 100644 --- a/assets/scripts/UI/task/mission_choose.js +++ b/assets/scripts/UI/task/mission_choose.js @@ -148,6 +148,9 @@ cc.Class({ close() { this.node.destroy(); + cc.Notifier.off('hasChooseHero', this); + cc.Notifier.off('hasChooseGun', this); + }, onClickAdd(event, param) { diff --git a/assets/scripts/UI/task/singleWanted.js b/assets/scripts/UI/task/singleWanted.js index fe05c5c2..874b7246 100644 --- a/assets/scripts/UI/task/singleWanted.js +++ b/assets/scripts/UI/task/singleWanted.js @@ -101,7 +101,7 @@ cc.Class({ this.missionState = 1; } else { var leftTime = originData.lefttime; - this.lb_time.node.active = true; + this.lb_time.node.parent.active = true; // this.btn_label.string = 'BOOST'; this.boostNode.active = true this.missionState = 2; diff --git a/assets/scripts/game/gameConfig.js b/assets/scripts/game/gameConfig.js index 2e9db26d..a5aed6a9 100644 --- a/assets/scripts/game/gameConfig.js +++ b/assets/scripts/game/gameConfig.js @@ -1,37 +1,33077 @@ -var ItemConfig ={"61518": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall01", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01", "type": 1, "thing_id": 61518, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|266", "hit_sound2": "hits_stone"}, "61519": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall02", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02", "type": 1, "thing_id": 61519, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|98", "hit_sound2": "hits_stone"}, "61109": {"attack_type": 0, "prefab": "Build_jiayouzhan_youguan", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan", "type": 1, "thing_id": 61109, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 35, "build_transparent": 1, "bullet_hit": 4, "object_vision": "295|149", "hit_sound2": "hits_stone"}, "61108": {"attack_type": 0, "prefab": "Build_jiayouzhan_wall02", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02", "type": 1, "thing_id": 61108, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "431|128", "hit_sound2": "hits_stone"}, "59123": {"attack_type": 0, "prefab": "Other_0123", "explosion_hit": 4, "name": "\u6742\u7269_Other_0123", "type": 1, "thing_id": 59123, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "40|26", "hit_sound2": "hits_stone"}, "61104": {"attack_type": 1, "prefab": "Build_jiayouzhan_gouwuche", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_gouwuche", "type": 2, "hp": 10, "thing_id": 61104, "damage": 1, "xiuzheng": 1, "height": 25, "width": 25, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 2, "object_vision": "41|45", "hit_sound2": "hits_stone"}, "61107": {"attack_type": 0, "prefab": "Build_jiayouzhan_wall01", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall01", "type": 1, "thing_id": 61107, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -10, "build_transparent": 1, "bullet_hit": 4, "object_vision": "431|185", "hit_sound2": "hits_stone"}, "61106": {"attack_type": 1, "prefab": "Build_jiayouzhan_guizi02", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi02", "type": 2, "hp": 20, "thing_id": 61106, "damage": 1, "xiuzheng": 1, "height": 28, "width": 149, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "149|85", "hit_sound2": "hits_stone"}, "61101": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_roof", "type": 1, "thing_id": 61101, "damage": 1, "object_vision": "495|505", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 300, "bullet_hit": 4, "prefab": "Build_jiayouzhan_roof", "hit_sound2": "hits_stone"}, "61517": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_shuichi", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shuichi", "type": 1, "thing_id": 61517, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "86|90", "hit_sound2": "hits_stone"}, "61103": {"attack_type": 0, "prefab": "Build_jiayouzhan_batai", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_batai", "type": 1, "thing_id": 61103, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "35|114", "hit_sound2": "hits_stone"}, "61102": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_floor", "type": 1, "thing_id": 61102, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_jiayouzhan_floor", "hit_sound2": "hits_stone"}, "54501": {"attack_type": 0, "explosion_hit": 4, "name": "\u5730\u8868\u6811\u6728-tree_S_1", "img": "tree_S_1", "type": 1, "thing_id": 54501, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "bullet_hit": 4, "hit_sound2": "hits_stone"}, "61105": {"attack_type": 1, "prefab": "Build_jiayouzhan_guizi01", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi01", "type": 2, "hp": 20, "thing_id": 61105, "damage": 1, "xiuzheng": 1, "height": 90, "width": 26, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -25, "build_transparent": 1, "bullet_hit": 2, "object_vision": "26|107", "hit_sound2": "hits_stone"}, "61513": {"attack_type": 1, "prefab": "Build_huochezhan_jianzhu2_yizi", "explosion_hit": 2, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_yizi", "type": 2, "hp": 10, "thing_id": 61513, "damage": 1, "xiuzheng": 1, "height": 35, "width": 42, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "42|65", "hit_sound2": "hits_stone"}, "61523": {"attack_type": 0, "prefab": "Build_huochezhan_Wall_01", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_Wall_01", "type": 2, "thing_id": 61523, "damage": 1, "xiuzheng": 1, "height": 20, "width": 172, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "172|65", "hit_sound2": "hits_stone"}, "61510": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_floor", "type": 1, "thing_id": 61510, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_huochezhan_jianzhu2_floor", "hit_sound2": "hits_stone"}, "61522": {"attack_type": 1, "prefab": "Build_huochezhan_jianzhu3_yizi", "explosion_hit": 2, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_yizi", "type": 2, "hp": 10, "thing_id": 61522, "damage": 1, "xiuzheng": 1, "height": 35, "width": 42, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "40|66", "hit_sound2": "hits_stone"}, "54040": {"attack_type": 0, "prefab": "tree_L_40", "explosion_hit": 4, "name": "\u5730\u8868\u6811\u6728_tree_L_40", "type": 1, "thing_id": 54040, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 130, "build_transparent": 1, "bullet_hit": 4, "object_vision": "358|308", "hit_sound2": "hits_stone"}, "54041": {"attack_type": 0, "prefab": "tree_L_41", "explosion_hit": 4, "name": "\u5730\u8868\u6811\u6728_tree_L_41", "type": 1, "thing_id": 54041, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 130, "build_transparent": 1, "bullet_hit": 4, "object_vision": "358|308", "hit_sound2": "hits_stone"}, "59153": {"attack_type": 0, "prefab": "Other_0153", "explosion_hit": 4, "name": "\u6742\u7269_Other_0153", "type": 2, "thing_id": 59153, "damage": 1, "xiuzheng": 1, "height": 120, "width": 47, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "47|145", "hit_sound2": "hits_stone"}, "59152": {"attack_type": 0, "prefab": "Other_0152", "explosion_hit": 4, "name": "\u6742\u7269_Other_0152", "type": 2, "thing_id": 59152, "damage": 1, "xiuzheng": 1, "height": 50, "width": 97, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "97|98", "hit_sound2": "hits_stone"}, "59155": {"attack_type": 0, "prefab": "Other_0155", "explosion_hit": 4, "name": "\u6742\u7269_Other_0155", "type": 1, "thing_id": 59155, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 35, "build_transparent": 1, "bullet_hit": 4, "object_vision": "84|55", "hit_sound2": "hits_stone"}, "59154": {"attack_type": 0, "prefab": "Other_0154", "explosion_hit": 4, "name": "\u6742\u7269_Other_0154", "type": 1, "thing_id": 59154, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "20|32", "hit_sound2": "hits_stone"}, "59157": {"attack_type": 0, "prefab": "Other_0157", "explosion_hit": 4, "name": "\u6742\u7269_Other_0157", "type": 2, "thing_id": 59157, "damage": 1, "xiuzheng": 1, "height": 40, "width": 94, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "94|131", "hit_sound2": "hits_stone"}, "59156": {"attack_type": 0, "prefab": "Other_0156", "explosion_hit": 4, "name": "\u6742\u7269_Other_0156", "type": 2, "thing_id": 59156, "damage": 1, "xiuzheng": 1, "height": 15, "width": 26, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "26|44", "hit_sound2": "hits_stone"}, "59090": {"attack_type": 0, "prefab": "Other_0090", "explosion_hit": 4, "name": "\u6742\u7269_Other_0090", "type": 1, "thing_id": 59090, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 5, "build_transparent": 1, "bullet_hit": 4, "object_vision": "36|22", "hit_sound2": "hits_stone"}, "59091": {"attack_type": 0, "prefab": "Other_0091", "explosion_hit": 4, "name": "\u6742\u7269_Other_0091", "type": 1, "thing_id": 59091, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "36|24", "hit_sound2": "hits_stone"}, "59092": {"attack_type": 0, "prefab": "Other_0092", "explosion_hit": 4, "name": "\u6742\u7269_Other_0092", "type": 1, "thing_id": 59092, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "43|31", "hit_sound2": "hits_stone"}, "59093": {"attack_type": 1, "prefab": "Other_0093", "explosion_hit": 2, "name": "\u6742\u7269_Other_0093", "type": 2, "hp": 50, "hit_sound": "hit_stone", "thing_id": 59093, "damage": 1, "xiuzheng": 1, "height": 20, "width": 35, "collision_hit": 2, "dead_img": "map-crate-res-0093", "layer_layering": -20, "dead_ani": "map-creat-break-0093", "build_transparent": 1, "bullet_hit": 2, "object_vision": "35|40", "hit_sound2": "hits_stone"}, "59094": {"attack_type": 1, "prefab": "Other_0094", "explosion_hit": 2, "name": "\u6742\u7269_Other_0094", "type": 2, "hp": 50, "hit_sound": "hit_stone", "thing_id": 59094, "damage": 1, "xiuzheng": 1, "height": 35, "width": 71, "collision_hit": 2, "dead_img": "map-crate-res-0093", "layer_layering": -20, "dead_ani": "map-creat-break-0093", "build_transparent": 1, "bullet_hit": 2, "object_vision": "71|68", "hit_sound2": "hits_stone"}, "59095": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u6742\u7269_Other_0095", "type": 1, "thing_id": 59095, "damage": 1, "object_vision": "114|82", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "prefab": "Other_0095", "hit_sound2": "hits_stone"}, "59096": {"attack_type": 1, "prefab": "Other_0096", "explosion_hit": 2, "name": "\u6742\u7269_Other_0096", "type": 2, "hp": 150, "hit_sound": "hit_stone", "thing_id": 59096, "damage": 1, "xiuzheng": 1, "height": 40, "width": 71, "collision_hit": 2, "dead_img": "map-crate-res-0096", "layer_layering": -20, "dead_ani": "map-creat-break-0096", "build_transparent": 1, "bullet_hit": 2, "object_vision": "71|117", "hit_sound2": "hits_stone"}, "59097": {"attack_type": 1, "prefab": "Other_0097", "explosion_hit": 2, "name": "\u6742\u7269_Other_0097", "type": 2, "hp": 150, "hit_sound": "hit_stone", "thing_id": 59097, "damage": 1, "xiuzheng": 1, "height": 40, "width": 77, "collision_hit": 2, "dead_img": "map-crate-res-0097", "layer_layering": -20, "dead_ani": "map-creat-break-0097", "build_transparent": 1, "bullet_hit": 2, "object_vision": "77|125", "hit_sound2": "hits_stone"}, "61514": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_roof", "type": 1, "thing_id": 61514, "damage": 1, "object_vision": "1100|800", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 250, "bullet_hit": 4, "prefab": "Build_huochezhan_jianzhu3_roof", "hit_sound2": "hits_stone"}, "59191": {"attack_type": 0, "prefab": "Other_0191", "explosion_hit": 4, "name": "\u6742\u7269_Other_0191", "type": 1, "thing_id": 59191, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "193|59", "hit_sound2": "hits_stone"}, "61515": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_floor", "type": 1, "thing_id": 61515, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_huochezhan_jianzhu3_floor", "hit_sound2": "hits_stone"}, "59190": {"attack_type": 0, "prefab": "Other_0190", "explosion_hit": 4, "name": "\u6742\u7269_Other_0190", "type": 1, "thing_id": 59190, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "193|59", "hit_sound2": "hits_stone"}, "61529": {"attack_type": 0, "prefab": "Build_huochezhan_Wall_07", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_Wall_07", "type": 2, "thing_id": 61529, "damage": 1, "xiuzheng": 1, "height": 172, "width": 20, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "20|172", "hit_sound2": "hits_stone"}, "61528": {"attack_type": 0, "prefab": "Build_huochezhan_Wall_06", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_Wall_06", "type": 2, "thing_id": 61528, "damage": 1, "xiuzheng": 1, "height": 172, "width": 20, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "20|172", "hit_sound2": "hits_stone"}, "56058": {"attack_type": 0, "prefab": "landbuild_L_Wall_021", "explosion_hit": 4, "name": 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"img": "map-crate1", "width": 40, "collision_hit": 1, "dead_img": "map-crate-res", "dead_ani": "map-creat-break", "prebattle_hide": 1, "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}, "51012": {"attack_type": 1, "explosion_hit": 2, "name": "\u521d\u7ea7\u7269\u8d44\u7bb1", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 10012.0, "thing_id": 51012, "delay_destroy": 5000, "height": 20, "img": "map-crate1", "width": 40, "collision_hit": 1, "dead_img": "map-crate-res", "dead_ani": "map-creat-break", "prebattle_hide": 1, "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}, "61605": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding002_roof", "type": 1, "thing_id": 61605, "damage": 1, "object_vision": "504|526", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 300, "bullet_hit": 4, "prefab": "Build_HospitalBuilding002_roof", "hit_sound2": "hits_stone"}, "80018": {"attack_type": 2, "thing_type": 8, "explosion_hit": 2, "name": "\u4fe1\u53f7\u53d1\u5c04\u5668", "type": 1, "thing_id": 80018, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "param2": "2000|3000", "param1": 80019, "bullet_hit": 1, "prefab": "eff_item"}, "80019": {"attack_type": 1, "explosion_hit": 2, "name": "\u4fe1\u53f7\u53d1\u5c04\u5668\u53ec\u6765\u7684\u7a7a\u6295", "interaction_mode": 2, "type": 2, "hp": 1, "drop": "10301:10000|10302:10000|10303:10000|10304:10000|10305:10000", "thing_id": 80019, "delay_destroy": 5000, "height": 16, "img": "map-airdrop", "width": 16, "manual_airdrop": 1, "collision_hit": 2, "dead_img": "map-airdrop-shadow", "dead_ani": "map-airdrop-break", "dead_sound": "break_crate", "bullet_hit": 2, "summon_born_rad": 40, "hit_sound": "hit_common"}, "80016": {"attack_type": 2, "is_tree": 3, "explosion_hit": 2, "name": "\u718a\u7537\u4f20\u9001\u95e8", "type": 1, "thing_id": 80016, "damage": 0, "height": 16, "width": 16, "collision_hit": 1, "time": 5000, "life_time": 2300, "bullet_hit": 1, "prefab": "eff_skill9_1"}, "80017": {"attack_type": 2, "is_tree": 3, "explosion_hit": 2, "name": "\u51b0\u51bbbuff\u811a\u4e0b\u6548\u679c", "type": 1, "thing_id": 80017, "damage": 0, "delay_destroy": 3000, "height": 16, "width": 16, "collision_hit": 1, "time": 3000, "life_time": 3000, "bullet_hit": 1, "prefab": "eff_buff5_1"}, "80014": {"attack_type": 1, "thing_type": 9, "explosion_hit": 2, "name": "\u6c7d\u6cb9\u6876", "type": 2, "hp": 1, "hit_sound": "hit_stone", "thing_id": 80014, "damage": 1, "height": 30, "width": 100, "collision_hit": 1, "param1": 66004, "time": 15000, "bullet_hit": 2, "prefab": "eff_mapthing4", "hit_sound2": "hits_stone"}, "80015": {"attack_type": 1, "thing_type": 10, "explosion_hit": 2, "name": "\u9f99\u8303\u56f4\u62a4\u76fe", "type": 1, "hp": 1, "thing_id": 80015, "damage": 1, "height": 20, "width": 20, "collision_hit": 4, "time": 15000, "bullet_hit": 1, "prefab": "eff_skill3_1"}, "80012": {"attack_type": 1, "prefab": "eff_mapthing3", "explosion_hit": 2, "name": "\u76fe\u5899", "type": 2, "hp": 300, "thing_id": 80012, "damage": 1, "height": 30, "width": 100, "collision_hit": 2, "hit_sound": "hit_stone", "time": 15000, "bullet_hit": 2, "hit_sound2": "hits_stone"}, "80013": {"attack_type": 2, "prefab": "eff_jump", "explosion_hit": 2, "name": "\u5f39\u5c04\u7279\u6548", "type": 1, "thing_id": 80013, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "time": 15000, "bullet_hit": 1}, "80010": {"attack_type": 2, "thing_type": 8, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39", "type": 1, "thing_id": 80010, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "param2": "2000|3000", "param1": 80011, "time": 5000, "bullet_hit": 1, "prefab": "eff_item9"}, "80011": {"attack_type": 1, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 51109.0, "thing_id": 80011, "delay_destroy": 5000, "height": 16, "img": "map-airdrop", "width": 16, "manual_airdrop": 1, "collision_hit": 2, "dead_img": "map-airdrop-shadow", "dead_ani": "map-airdrop-break", "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}} -var DropItemConfig ={"20445": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20445, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 140, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20444": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20444, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 130, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20443": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20443, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 120, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20442": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20442, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 110, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20441": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20441, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 100, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "120111": {"auto_angle2": 3, "bullet_speed": 750, "offy": -12, "offx": -10, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 3, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 120111, "auto_angle": 10, "reload_delay_time": 300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 3, "world_img": "gun2011", "bullet_icon": "bullet2011", "fixed_view": 10, "max_hp": 0, "sound_use": "eqp_uzi_fire", "shootfire": "shootfire_2011", "fire_rate": 80, "equip_type": 1, "text_icon": 11.0, "link_sort": 70001, "clip_volume": 10, "model": "gun2011", "name": "Submachine", "reload_time": 1000, "shootfire_dev": "0|0|0|-0.2|-0.2|-0.2|-0.2", "atk": 30, "range": 400, "hit_fire": "hitfire_2011", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 11, "use_bullet": 30602}, "120611": {"auto_angle2": 3, "bullet_speed": 600, "offy": 2, "offx": 17, "bullet_rad": 5, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 1, "equip_lv": 0, "quality": 0, "id": 120611, "auto_angle": 20, "buffid": 2015, "sound_pickup": "eqp_s686_switch", "equip_subtype": 6, "world_img": "gun2061", "fixed_view": 0, "max_hp": 0, "sound_use": "eqp_flamer_fire", "shootfire": "shootfire_2061", "fire_rate": 500, "equip_type": 1, "text_icon": 61.0, "link_sort": 70007, "clip_volume": 30, "bullet_born_offset": "0:0", "name": "Flame", "reload_time": 1500, "shootfire_dev": "0|0|0|0|0|0", "atk": 3, "special_damage_type": 1.0, "range": 150, "ispenetrate": 1, "auto_area": 200, "model": "gun2061", "index_id": 61, "use_bullet": 30604}, "30502": {"explosion_range": 60, "launch_dev": "|45:110|0:122|-45:110", "name": "PB-01", "equip_type": 9, "buffid": 30502, "max_oil": 800, "atk": 300, "equip_subtype": 9, "average_oil": 10, "explosion_damage_delay": 1800, "explosion_effect": 4, "param2": "4", "param1": "0:8022|0:8023|0.9:8024|0.6:8025|0.3:8026", "heroid": 30502, "model": "pbcar1_nobody", "id": 30502}, "30501": {"explosion_range": 60, "launch_dev": "0:18", "name": "MB-03", "equip_type": 9, "buffid": 30501, "max_oil": 500, "atk": 300, "equip_subtype": 9, "average_oil": 10, "explosion_damage_delay": 1800, "explosion_effect": 4, "param2": "1", "param1": "0:8020|0:8021|0.9:8017|0.6:8018|0.3:8019", "heroid": 30501, "model": "pbcar_nobody", "id": 30501}, "20451": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20451, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 120, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20452": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20452, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 130, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20453": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20453, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 140, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20454": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20454, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 150, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20455": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20455, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 160, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "30210": {"explosion_range": 60, "bullet_speed": 150, "bullet_rad": 5, "sound_reload": "game_throw_frag", "explosion_effect": 1, "group_num": 1, "equip_lv": 0, "quality": 999, "id": 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"equip_lv": 0, "quality": 1, "id": 20312, "auto_angle": 20, "reload_delay_time": 1300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 7, "world_img": "gun2031_2", "bullet_icon": "bullet2031", "fixed_view": 30, "max_hp": 0, "sound_use": "eqp_sniper_fire", "bullet_rad": 3, "shootfire": "shootfire_2031", "fire_rate": 1000, "equip_type": 1, "text_icon": 31.0, "durability ": 100, "link_sort": 70003, "clip_volume": 1, "model": "gun2031_2", "shoot_view": 250, "name": "Sniper", "reload_time": 1000, "shootfire_dev": "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", "atk": 300, "recoil_force": 1, "range": 1000, "hit_fire": "hitfire_2031", "bullet_born_offset": "0:0", "index_id": 31, "use_bullet": 30602}, "20311": {"auto_angle2": 3, "bullet_speed": 1000, "offy": -4, "gun_lucky": 0, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 20311, "auto_angle": 20, "reload_delay_time": 1300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 7, "world_img": "gun2031", "bullet_icon": "bullet2031", "fixed_view": 30, "max_hp": 0, "sound_use": "eqp_sniper_fire", "bullet_rad": 3, "shootfire": "shootfire_2031", "fire_rate": 1000, "equip_type": 1, "text_icon": 31.0, "durability ": 100, "link_sort": 70003, "clip_volume": 1, "model": "gun2031", "shoot_view": 250, "name": "Sniper", "reload_time": 1000, "shootfire_dev": "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", "atk": 300, "recoil_force": 1, "range": 1000, "hit_fire": "hitfire_2031", "bullet_born_offset": "0:0", "index_id": 31, "use_bullet": 30602}, "30401": {"name": "Level 1 Vest", "sound_pickup": "game_pickup_chest", "equip_type": 4, "equip_subtype": 1, "group_num": 1, "equip_lv": 1, "model": "equip4_1", "quality": 1, "id": 30401, "def": 3}, "30406": {"name": "Level 3 Helmet", "sound_pickup": "game_pickup_helmet", "equip_type": 4, "equip_subtype": 2, "group_num": 1, "equip_lv": 3, "model": "equip4_6", "quality": 3, "id": 30406, "def": 10}, "30407": {"name": "Level 1 Backpack", "sound_pickup": "game_pickup_pack", "equip_type": 7, "equip_subtype": 0, "volume": "0:60|1:60|2:60|3:60|4:5|5:2|6:2|7:2|8:2", "group_num": 1, "equip_lv": 1, "model": "equip4_7", "quality": 1, "id": 30407}, "20315": {"auto_angle2": 3, "bullet_speed": 1000, "offy": -4, "gun_lucky": 0, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 4, "id": 20315, "auto_angle": 20, "reload_delay_time": 1300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 7, "world_img": "gun2031", "bullet_icon": "bullet2031", "fixed_view": 30, "max_hp": 0, "sound_use": "eqp_sniper_fire", "bullet_rad": 3, "shootfire": "shootfire_2031", "fire_rate": 1000, "equip_type": 1, "text_icon": 31.0, "durability ": 100, "link_sort": 70003, "clip_volume": 1, "model": "gun2031", "shoot_view": 250, "name": "Sniper", "reload_time": 1000, "shootfire_dev": "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", "atk": 300, "recoil_force": 1, "range": 1000, "hit_fire": "hitfire_2031", "bullet_born_offset": "0:0", "index_id": 31, "use_bullet": 30602}, "20314": {"auto_angle2": 3, "bullet_speed": 1000, "offy": -4, "gun_lucky": 0, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 3, "id": 20314, "auto_angle": 20, "reload_delay_time": 1300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 7, "world_img": "gun2031", "bullet_icon": "bullet2031", "fixed_view": 30, "max_hp": 0, "sound_use": "eqp_sniper_fire", "bullet_rad": 3, "shootfire": "shootfire_2031", "fire_rate": 1000, "equip_type": 1, "text_icon": 31.0, "durability ": 100, "link_sort": 70003, "clip_volume": 1, "model": "gun2031", "shoot_view": 250, "name": "Sniper", "reload_time": 1000, "shootfire_dev": "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", "atk": 300, "recoil_force": 1, "range": 1000, "hit_fire": "hitfire_2031", "bullet_born_offset": "0:0", "index_id": 31, "use_bullet": 30602}, "30408": {"name": "Level 2 Backpack", "sound_pickup": "game_pickup_pack", "equip_type": 7, "equip_subtype": 0, "volume": "0:120|1:120|2:120|3:120|4:10|5:4|6:4|7:4|8:4", "group_num": 1, "equip_lv": 2, "model": "equip4_8", "quality": 2, "id": 30408}, "30409": {"name": "Level 3 Backpack", "sound_pickup": "game_pickup_pack", "equip_type": 7, "equip_subtype": 0, "volume": "0:240|1:240|2:240|3:240|4:20|5:8|6:8|7:8|8:8", "group_num": 1, "equip_lv": 3, "model": "equip4_9", "quality": 3, "id": 30409}, "20811": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 20811, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 20, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "20812": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 1, "id": 20812, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 22, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "20813": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 2, "id": 20813, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 24, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "20814": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 3, "id": 20814, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 26, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "20815": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 4, "id": 20815, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 28, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "30402": {"name": "Level 2 Vest", "sound_pickup": "game_pickup_chest", "equip_type": 4, "equip_subtype": 1, "group_num": 1, "equip_lv": 2, "model": "equip4_2", "quality": 2, "id": 30402, "def": 6}, "30403": {"name": "Level 3 Vest", "sound_pickup": "game_pickup_chest", "equip_type": 4, "equip_subtype": 1, "group_num": 1, "equip_lv": 3, "model": "equip4_3", "quality": 3, "id": 30403, "def": 10}, "120511": {"auto_angle2": 3, "bullet_speed": 600, "offy": -13, "offx": 5, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 4, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 120511, "auto_angle": 15, "bullet_eff": "bullet_eff2051", "reload_delay_time": 300, "buffid": 8040, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 6, "world_img": "gun2051", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_ice_fire", "shootfire": "shootfire_2051", "fire_rate": 200, "equip_type": 1, "text_icon": 51.0, "link_sort": 70006, "clip_volume": 30, "model": "gun2051", "name": "Freeze", "reload_time": 2200, "shootfire_dev": "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 10, "range": 650, "hit_fire": "hitfire_2051", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 51, "use_bullet": 30606}, "30801": {"name": "Signal Transmitter", "sound_pickup": "game_pickup_frag", "equip_type": 13, "buffid": 303001, "sound_reload": "game_throw_frag", "equip_subtype": 0, "world_img": "equip2_11", "group_num": 1, "sound_use": "game_use_frag", "equip_lv": 0, "model": "equip2_11", "id": 30801}, "30404": {"name": "Level 1 Helmet", "sound_pickup": "game_pickup_helmet", "equip_type": 4, "equip_subtype": 2, "group_num": 1, "equip_lv": 1, "model": "equip4_4", "quality": 1, "id": 30404, "def": 3}, "30405": {"name": "Level 2 Helmet", "sound_pickup": "game_pickup_helmet", "equip_type": 4, "equip_subtype": 2, "group_num": 1, "equip_lv": 2, "model": "equip4_5", "quality": 2, "id": 30405, "def": 6}} -var HouseConfig ={"10": {"doorObj": [], "dropObj": [], "picture": "room10", "tileheight": 160, "tilewidth": 160, "mapId": 10, "staticObj": [{"y": 8.0, "x": 26.0, "height": 15.0, "width": 53.0}, {"y": 8.0, "x": 133.0, "height": 15.0, "width": 55.0}, {"y": 153.0, "x": 79.0, "height": 15.0, "width": 160.0}, {"y": 88.0, "x": 7.0, "height": 145.0, "width": 15.0}, {"y": 87.0, "x": 152.0, "height": 145.0, "width": 15.0}], "halfwallObj": [], "lootObj": [{"y": 91.0, "x": 77.0, "weight": "8000", "things": "61227:1000\n61228:1000\n61229:1000\n61230:1000\n61231:1000\n61232:1000\n61233:1000\n61234:1000\n61235:1000\n61236:1000"}]}} +var ItemConfig = { + 61518: { + attack_type: 0, + prefab: "Build_huochezhan_jianzhu3_wall01", + explosion_hit: 4, + name: "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01", + type: 1, + thing_id: 61518, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: -50, + build_transparent: 1, + bullet_hit: 4, + object_vision: "540|266", + hit_sound2: "hits_stone", + }, + 61519: { + attack_type: 0, + prefab: "Build_huochezhan_jianzhu3_wall02", + explosion_hit: 4, + name: "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02", + type: 1, + thing_id: 61519, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: "540|98", + hit_sound2: "hits_stone", + }, + 61109: { + attack_type: 0, + prefab: "Build_jiayouzhan_youguan", + explosion_hit: 4, + name: "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan", + type: 1, + thing_id: 61109, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: 35, + build_transparent: 1, + bullet_hit: 4, + object_vision: "295|149", + hit_sound2: "hits_stone", + }, + 61108: { + attack_type: 0, + prefab: "Build_jiayouzhan_wall02", + explosion_hit: 4, + name: "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02", + type: 1, + thing_id: 61108, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: 50, + build_transparent: 1, + bullet_hit: 4, + object_vision: "431|128", + hit_sound2: "hits_stone", + }, + 59123: { + attack_type: 0, + prefab: "Other_0123", + explosion_hit: 4, + name: "\u6742\u7269_Other_0123", + type: 1, + thing_id: 59123, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: "40|26", + hit_sound2: "hits_stone", + }, + 61104: { + attack_type: 1, + prefab: "Build_jiayouzhan_gouwuche", + explosion_hit: 2, + name: "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_gouwuche", + type: 2, + hp: 10, + thing_id: 61104, + damage: 1, + xiuzheng: 1, + height: 25, + width: 25, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: -15, + build_transparent: 1, + bullet_hit: 2, + object_vision: 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height: 20, + img: "map-crate1", + width: 40, + collision_hit: 1, + dead_img: "map-crate-res", + dead_ani: "map-creat-break", + prebattle_hide: 1, + dead_sound: "break_crate", + bullet_hit: 2, + hit_sound: "hit_common", + }, + 51012: { + attack_type: 1, + explosion_hit: 2, + name: "\u521d\u7ea7\u7269\u8d44\u7bb1", + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10012.0, + thing_id: 51012, + delay_destroy: 5000, + height: 20, + img: "map-crate1", + width: 40, + collision_hit: 1, + dead_img: "map-crate-res", + dead_ani: "map-creat-break", + prebattle_hide: 1, + dead_sound: "break_crate", + bullet_hit: 2, + hit_sound: "hit_common", + }, + 61605: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: "\u533b\u9662_Build_HospitalBuilding002_roof", + type: 1, + thing_id: 61605, + damage: 1, + object_vision: "504|526", + height: 0, + width: 0, + collision_hit: 2, + hit_sound: "hit_stone", + layer_layering: 300, + bullet_hit: 4, + prefab: "Build_HospitalBuilding002_roof", + hit_sound2: "hits_stone", + }, + 80018: { + attack_type: 2, + thing_type: 8, + explosion_hit: 2, + name: "\u4fe1\u53f7\u53d1\u5c04\u5668", + type: 1, + thing_id: 80018, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + param2: "2000|3000", + param1: 80019, + bullet_hit: 1, + prefab: "eff_item", + }, + 80019: { + attack_type: 1, + explosion_hit: 2, + name: "\u4fe1\u53f7\u53d1\u5c04\u5668\u53ec\u6765\u7684\u7a7a\u6295", + interaction_mode: 2, + type: 2, + hp: 1, + drop: "10301:10000|10302:10000|10303:10000|10304:10000|10305:10000", + thing_id: 80019, + delay_destroy: 5000, + height: 16, + img: "map-airdrop", + width: 16, + manual_airdrop: 1, + collision_hit: 2, + dead_img: "map-airdrop-shadow", + dead_ani: "map-airdrop-break", + dead_sound: "break_crate", + bullet_hit: 2, + summon_born_rad: 40, + hit_sound: "hit_common", + }, + 80016: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: "\u718a\u7537\u4f20\u9001\u95e8", + type: 1, + thing_id: 80016, + damage: 0, + height: 16, + width: 16, + collision_hit: 1, + time: 5000, + life_time: 2300, + bullet_hit: 1, + prefab: "eff_skill9_1", + }, + 80017: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: "\u51b0\u51bbbuff\u811a\u4e0b\u6548\u679c", + type: 1, + thing_id: 80017, + damage: 0, + delay_destroy: 3000, + height: 16, + width: 16, + collision_hit: 1, + time: 3000, + life_time: 3000, + bullet_hit: 1, + prefab: "eff_buff5_1", + }, + 80014: { + attack_type: 1, + thing_type: 9, + explosion_hit: 2, + name: "\u6c7d\u6cb9\u6876", + type: 2, + hp: 1, + hit_sound: "hit_stone", + thing_id: 80014, + damage: 1, + height: 30, + width: 100, + collision_hit: 1, + param1: 66004, + time: 15000, + bullet_hit: 2, + prefab: "eff_mapthing4", + hit_sound2: "hits_stone", + }, + 80015: { + attack_type: 1, + thing_type: 10, + explosion_hit: 2, + name: "\u9f99\u8303\u56f4\u62a4\u76fe", + type: 1, + hp: 1, + thing_id: 80015, + damage: 1, + height: 20, + width: 20, + collision_hit: 4, + time: 15000, + bullet_hit: 1, + prefab: "eff_skill3_1", + }, + 80012: { + attack_type: 1, + prefab: "eff_mapthing3", + explosion_hit: 2, + name: "\u76fe\u5899", + type: 2, + hp: 300, + thing_id: 80012, + damage: 1, + height: 30, + width: 100, + collision_hit: 2, + hit_sound: "hit_stone", + time: 15000, + bullet_hit: 2, + hit_sound2: "hits_stone", + }, + 80013: { + attack_type: 2, + prefab: "eff_jump", + explosion_hit: 2, + name: "\u5f39\u5c04\u7279\u6548", + type: 1, + thing_id: 80013, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + time: 15000, + bullet_hit: 1, + }, + 80010: { + attack_type: 2, + thing_type: 8, + explosion_hit: 2, + name: "\u4fe1\u53f7\u5f39", + type: 1, + thing_id: 80010, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + param2: "2000|3000", + param1: 80011, + time: 5000, + bullet_hit: 1, + prefab: "eff_item9", + }, + 80011: { + attack_type: 1, + explosion_hit: 2, + name: "\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295", + interaction_mode: 2, + type: 2, + hp: 1, + drop: 51109.0, + thing_id: 80011, + delay_destroy: 5000, + height: 16, + img: "map-airdrop", + width: 16, + manual_airdrop: 1, + collision_hit: 2, + dead_img: "map-airdrop-shadow", + dead_ani: "map-airdrop-break", + dead_sound: "break_crate", + bullet_hit: 2, + hit_sound: "hit_common", + }, +}; +var DropItemConfig = { + 20445: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20445, + auto_angle: 10, + bullet_eff: "bullet_eff2043", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2043", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_1", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 10, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 140, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_1", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20444: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20444, + auto_angle: 10, + bullet_eff: "bullet_eff2043", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2043", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_1", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 10, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 130, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_1", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20443: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20443, + auto_angle: 10, + bullet_eff: "bullet_eff2043", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2043", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_1", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 10, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 120, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_1", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20442: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20442, + auto_angle: 10, + bullet_eff: "bullet_eff2043", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2043", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_1", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 10, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 110, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_1", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20441: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20441, + auto_angle: 10, + bullet_eff: "bullet_eff2043", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2043", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_1", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 10, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 100, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_1", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 120111: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120111, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + link_sort: 70001, + clip_volume: 10, + model: "gun2011", + name: "Submachine", + reload_time: 1000, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 30, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 120611: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + bullet_rad: 5, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 0, + id: 120611, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + link_sort: 70007, + clip_volume: 30, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 1500, + shootfire_dev: "0|0|0|0|0|0", + atk: 3, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061", + index_id: 61, + use_bullet: 30604, + }, + 30502: { + explosion_range: 60, + launch_dev: "|45:110|0:122|-45:110", + name: "PB-01", + equip_type: 9, + buffid: 30502, + max_oil: 800, + atk: 300, + equip_subtype: 9, + average_oil: 10, + explosion_damage_delay: 1800, + explosion_effect: 4, + param2: "4", + param1: "0:8022|0:8023|0.9:8024|0.6:8025|0.3:8026", + heroid: 30502, + model: "pbcar1_nobody", + id: 30502, + }, + 30501: { + explosion_range: 60, + launch_dev: "0:18", + name: "MB-03", + equip_type: 9, + buffid: 30501, + max_oil: 500, + atk: 300, + equip_subtype: 9, + average_oil: 10, + explosion_damage_delay: 1800, + explosion_effect: 4, + param2: "1", + param1: "0:8020|0:8021|0.9:8017|0.6:8018|0.3:8019", + heroid: 30501, + model: "pbcar_nobody", + id: 30501, + }, + 20451: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20451, + auto_angle: 10, + bullet_eff: "bullet_eff2044", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2044", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_2", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 50, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 120, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_2", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20452: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20452, + auto_angle: 10, + bullet_eff: "bullet_eff2044", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2044", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_2", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 50, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 130, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_2", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20453: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20453, + auto_angle: 10, + bullet_eff: "bullet_eff2044", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2044", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_2", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 50, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 140, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_2", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20454: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20454, + auto_angle: 10, + bullet_eff: "bullet_eff2044", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2044", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_2", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 50, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 150, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_2", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20455: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20455, + auto_angle: 10, + bullet_eff: "bullet_eff2044", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2044", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_2", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 50, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_2", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 30210: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: "game_throw_frag", + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + quality: 999, + id: 30210, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_10", + sound_use: "game_use_frag", + sound_pickup: "game_pickup_frag", + equip_type: 3, + text_icon: 9000002.0, + bullet_born_offset: "0:0", + name: "Gasoline Barrel", + atk: 200, + range: 100, + param1: 80014.0, + inventory_slot: 24, + model: "equip2_10", + use_bullet: 30210, + }, + 30907: { + bullet_speed: 100, + name: "Unicorn Melee Summon Beast", + fire_rate: 500, + equip_type: 1, + bullet_rad: 25, + bullet_angle: 0, + atk: 12, + equip_subtype: 1, + sound_hit: "hit_atk01", + hit_fire: "hitfire_3011", + range: 1, + fire_mode: 1, + group_num: 1, + max_hp: 0, + sound_use: "game_attack_punch1", + equip_lv: 0, + bullet_born_offset: "0:0", + id: 30907, + use_bullet: 30908, + }, + 30906: { + auto_angle2: 3, + bullet_speed: 1000, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30906, + auto_angle: 10, + world_img: "gun2", + buffid: 8044, + auto_area: 200, + equip_subtype: 6, + fire_rate: 55, + bullet_tail: "tail1", + bullet_icon: "bullet2012", + sound_use: "eqp_ak47_fire", + sound_pickup: "eqp_ak47_switch", + equip_type: 1, + text_icon: 202.0, + clip_volume: 9999, + bullet_born_offset: "0:5", + shoot_view: 500, + name: "Hero: Bearman Gatling", + reload_time: 1000, + atk: 15, + range: 500, + hit_fire: "hitfire_2012", + model: "gun2", + use_bullet: 30909, + }, + 30905: { + auto_angle2: 3, + bullet_speed: 600, + bullet_rad: 3, + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30905, + auto_angle: 10, + world_img: "equip1_world_zombie2", + auto_area: 200, + equip_subtype: 6, + fire_rate: 150, + bullet_tail: "tail1", + bullet_icon: "bullet905", + sound_use: "eqp_laser_fire", + sound_pickup: "mech2_hide", + equip_type: 1, + text_icon: 905.0, + clip_volume: 240, + bullet_born_offset: "0:5", + name: "Multi-Mecha - Laser Bullet", + reload_time: 6000, + atk: 12, + range: 400, + model: "equip1_world_zombie2", + use_bullet: 30603, + }, + 30904: { + name: "Fox's Ultimate Bullet", + equip_type: 2, + buffid: 201012, + equip_subtype: 1, + group_num: 50, + equip_lv: 0, + inventory_slot: 0, + model: "equip6_4", + quality: 2, + id: 30904, + }, + 30903: { + explosion_range: 60, + auto_angle2: 5, + bullet_speed: 500, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 999, + equip_lv: 0, + id: 30903, + auto_angle: 12, + world_img: "gun1", + buffid: 207013, + auto_area: 180, + equip_subtype: 8, + fire_rate: 700, + max_hp: 0, + sound_use: "eqp_15_fire", + shootfire: "shootfire_30903", + sound_pickup: "eqp_rpg_switch", + equip_type: 1, + clip_volume: 999, + bullet_born_offset: "0:10", + name: "Hero: Cheetah's Hand Cannon", + reload_time: 1600, + shootfire_dev: "0.3|0.3|0.3|0.3|0.3|0.3|0.3", + atk: 85, + range: 300, + explosion_effect: 2, + hit_fire: "eff_skill7_2", + model: "gun1", + use_bullet: 30601, + }, + 30902: { + auto_angle2: 3, + bullet_speed: 400, + bullet_rad: 3, + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30902, + auto_angle: 10, + auto_area: 200, + equip_subtype: 6, + sound_pickup: "mech1_hide", + bullet_tail: "tail1", + bullet_icon: "bullet2001", + sound_use: "eqp_ak47_fire", + fire_rate: 150, + equip_type: 1, + text_icon: 902.0, + clip_volume: 100, + name: "Solo Mecha - Gatling", + reload_time: 6000, + atk: 15, + range: 400, + bullet_born_offset: "0:50", + use_bullet: 30602, + }, + 30901: { + auto_angle2: 3, + bullet_speed: 350, + bullet_rad: 8, + bullet_angle: 3, + group_num: 1, + equip_lv: 0, + id: 30901, + auto_angle: 10, + bullet_eff: "eff_skill1_1", + auto_area: 200, + equip_subtype: 2, + shootfire: "shootfire_2012", + fire_rate: 200, + equip_type: 1, + isskill: 1, + clip_volume: 30, + name: "Fox's Ultimate Trajectory", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 30, + range: 450, + isup: 1, + hit_fire: "eff_skill1_4", + bullet_born_offset: "0:1", + use_bullet: 30904, + }, + 20511: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20511, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + bullet_rad: 3, + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + "durability ": 100, + link_sort: 70006, + clip_volume: 60, + model: "gun2051", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 20513: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20513, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051_3", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + bullet_rad: 3, + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + "durability ": 100, + link_sort: 70006, + clip_volume: 60, + model: "gun2051_3", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 20512: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20512, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051_2", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + bullet_rad: 3, + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + "durability ": 100, + link_sort: 70006, + clip_volume: 60, + model: "gun2051_2", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 20515: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20515, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + bullet_rad: 3, + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + "durability ": 100, + link_sort: 70006, + clip_volume: 60, + model: "gun2051", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 20514: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20514, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + bullet_rad: 3, + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + "durability ": 100, + link_sort: 70006, + clip_volume: 60, + model: "gun2051", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 30909: { + name: "Bearman Transformation Bullet", + equip_type: 2, + equip_subtype: 1, + group_num: 9999, + equip_lv: 0, + inventory_slot: 1, + model: "equip6_2", + quality: 1, + id: 30909, + }, + 30908: { + name: "Melee Summon Beast Bullet", + equip_type: 2, + equip_subtype: 1, + group_num: 30, + equip_lv: 0, + inventory_slot: 0, + quality: 0, + id: 30908, + }, + 30102: { + bullet_speed: 100, + bullet_rad: 35, + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30102, + shootfire2: "bullet_eff30102", + world_img: "equip1_2", + equip_subtype: 1, + fire_rate: 600, + max_hp: 0, + sound_use: "hit_atk02", + act_show2: 500, + sound_pickup: "game_pickup_chest", + equip_type: 1, + text_icon: 102.0, + bullet_born_offset: "-7:30:0:300", + name: "Machete", + atk: 30, + special_damage_type: 1.0, + range: 1, + model: "equip1_2", + use_bullet: 30607, + }, + 30101: { + bullet_speed: 100, + bullet_rad: 25, + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30101, + equip_subtype: 1, + world_img: "equip1_1", + bullet_icon: "bullet2043", + max_hp: 0, + sound_use: "hit_atk01", + act_show2: 700, + fire_rate: 700, + equip_type: 1, + text_icon: 101.0, + bullet_born_offset: "0:20:0:300", + name: "Punch", + atk: 10, + range: 1, + model: "equip1_1", + use_bullet: 30607, + }, + 20612: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 1, + id: 20612, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061_2", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + bullet_rad: 5, + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + "durability ": 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 2000, + shootfire_dev: "0|0|0|0|0|0", + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061_2", + index_id: 61, + use_bullet: 30604, + }, + 20613: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 2, + id: 20613, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061_3", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + bullet_rad: 5, + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + "durability ": 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 2000, + shootfire_dev: "0|0|0|0|0|0", + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061_3", + index_id: 61, + use_bullet: 30604, + }, + 20611: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 0, + id: 20611, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + bullet_rad: 5, + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + "durability ": 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 2000, + shootfire_dev: "0|0|0|0|0|0", + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061", + index_id: 61, + use_bullet: 30604, + }, + 20614: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 3, + id: 20614, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + bullet_rad: 5, + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + "durability ": 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 2000, + shootfire_dev: "0|0|0|0|0|0", + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061", + index_id: 61, + use_bullet: 30604, + }, + 20615: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 4, + id: 20615, + auto_angle: 20, + buffid: 2015, + sound_pickup: "eqp_s686_switch", + equip_subtype: 6, + world_img: "gun2061", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_flamer_fire", + bullet_rad: 5, + shootfire: "shootfire_2061", + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + "durability ": 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: "0:0", + name: "Flame", + reload_time: 2000, + shootfire_dev: "0|0|0|0|0|0", + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: "gun2061", + index_id: 61, + use_bullet: 30604, + }, + 20425: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20425, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2042", + bullet_icon: "bullet2042", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_15_fire", + bullet_rad: 3, + shootfire: "shootfire_2042", + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + "durability ": 100, + clip_volume: 10, + model: "gun2042", + name: "Lightning", + reload_time: 2500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 34, + special_damage_type: 2.0, + range: 500, + hit_fire: "hitfire_2042", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 42, + use_bullet: 30603, + }, + 20424: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20424, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2042", + bullet_icon: "bullet2042", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_15_fire", + bullet_rad: 3, + shootfire: "shootfire_2042", + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + "durability ": 100, + clip_volume: 10, + model: "gun2042", + name: "Lightning", + reload_time: 2500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 30, + special_damage_type: 2.0, + range: 500, + hit_fire: "hitfire_2042", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 42, + use_bullet: 30603, + }, + 30912: { + auto_angle2: 3, + bullet_speed: 400, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 9999, + equip_lv: 0, + id: 30912, + auto_angle: 10, + auto_area: 300, + equip_subtype: 6, + sound_pickup: "eqp_ak47_switch", + bullet_icon: "bullet2012", + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + clip_volume: 9999, + name: "Fortress-Gatling", + reload_time: 0, + atk: 12, + range: 300, + hit_fire: "hitfire_2012", + bullet_born_offset: + "0:0:0|0:0:45|0:0:90|0:0:-90|0:0:-45|0:0:135|0:0:-135|0:0:180", + use_bullet: 30602, + }, + 20421: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20421, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2042", + bullet_icon: "bullet2042", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_15_fire", + bullet_rad: 3, + shootfire: "shootfire_2042", + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + "durability ": 100, + clip_volume: 10, + model: "gun2042", + name: "Lightning", + reload_time: 2500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 18, + special_damage_type: 2.0, + range: 500, + hit_fire: "hitfire_2042", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 42, + use_bullet: 30603, + }, + 20423: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20423, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2042", + bullet_icon: "bullet2042", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_15_fire", + bullet_rad: 3, + shootfire: "shootfire_2042", + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + "durability ": 100, + clip_volume: 10, + model: "gun2042", + name: "Lightning", + reload_time: 2500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 26, + special_damage_type: 2.0, + range: 500, + hit_fire: "hitfire_2042", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 42, + use_bullet: 30603, + }, + 20422: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20422, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2042", + bullet_icon: "bullet2042", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_15_fire", + bullet_rad: 3, + shootfire: "shootfire_2042", + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + "durability ": 100, + clip_volume: 10, + model: "gun2042", + name: "Lightning", + reload_time: 2500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 22, + special_damage_type: 2.0, + range: 500, + hit_fire: "hitfire_2042", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 42, + use_bullet: 30603, + }, + 20115: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20115, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + bullet_rad: 3, + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + "durability ": 100, + link_sort: 70001, + clip_volume: 20, + model: "gun2011", + name: "Submachine", + reload_time: 1800, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 60, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 20114: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20114, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + bullet_rad: 3, + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + "durability ": 100, + link_sort: 70001, + clip_volume: 20, + model: "gun2011", + name: "Submachine", + reload_time: 1800, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 60, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 20111: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20111, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + bullet_rad: 3, + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + "durability ": 100, + link_sort: 70001, + clip_volume: 20, + model: "gun2011", + name: "Submachine", + reload_time: 1800, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 60, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 20113: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20113, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011_3", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + bullet_rad: 3, + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + "durability ": 100, + link_sort: 70001, + clip_volume: 20, + model: "gun2011_3", + name: "Submachine", + reload_time: 1800, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 60, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 20112: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20112, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2011_2", + bullet_icon: "bullet2011", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_uzi_fire", + bullet_rad: 3, + shootfire: "shootfire_2011", + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + "durability ": 100, + link_sort: 70001, + clip_volume: 20, + model: "gun2011_2", + name: "Submachine", + reload_time: 1800, + shootfire_dev: "0|0|0|-0.2|-0.2|-0.2|-0.2", + atk: 60, + range: 400, + hit_fire: "hitfire_2011", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 11, + use_bullet: 30602, + }, + 20214: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20214, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + "durability ": 100, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 5, + model: "gun2021", + name: "Shotgun", + reload_time: 3800, + shootfire_dev: "0|0|0|0|0|0", + atk: 30, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + index_id: 21, + use_bullet: 30602, + }, + 20215: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20215, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + "durability ": 100, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 5, + model: "gun2021", + name: "Shotgun", + reload_time: 3800, + shootfire_dev: "0|0|0|0|0|0", + atk: 30, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + index_id: 21, + use_bullet: 30602, + }, + 20212: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20212, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021_2", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + "durability ": 100, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 5, + model: "gun2021_2", + name: "Shotgun", + reload_time: 3800, + shootfire_dev: "0|0|0|0|0|0", + atk: 30, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + index_id: 21, + use_bullet: 30602, + }, + 20213: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20213, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021_3", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + "durability ": 100, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 5, + model: "gun2021_3", + name: "Shotgun", + reload_time: 3800, + shootfire_dev: "0|0|0|0|0|0", + atk: 30, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + index_id: 21, + use_bullet: 30602, + }, + 20211: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20211, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + "durability ": 100, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 5, + model: "gun2021", + name: "Shotgun", + reload_time: 3800, + shootfire_dev: "0|0|0|0|0|0", + atk: 30, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + index_id: 21, + use_bullet: 30602, + }, + 120211: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120211, + auto_angle: 20, + sound_pickup: "eqp_s686_switch", + equip_subtype: 4, + world_img: "gun2021", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_spread_fire", + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + shootfire2: "bullet_eff2021", + link_sort: 70002, + clip_volume: 3, + bullet_born_offset: "0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10", + name: "Shotgun", + reload_time: 2200, + shootfire_dev: "0|0|0|0|0|0", + atk: 15, + range: 200, + hit_fire: "hitfire_2021", + auto_area: 200, + model: "gun2021", + index_id: 21, + use_bullet: 30602, + }, + 30601: { + name: "Small Bullet", + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 0, + model: "equip6_1", + quality: 0, + id: 30601, + }, + 30602: { + name: "Medium Bullet", + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 1, + model: "equip6_2", + quality: 1, + id: 30602, + }, + 30603: { + name: "Plasma Ammo", + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 2, + model: "equip6_3", + quality: 2, + id: 30603, + }, + 30604: { + name: "Energy Ammo", + equip_type: 2, + buffid: 8014, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 3, + model: "equip6_4", + quality: 2, + id: 30604, + }, + 30605: { + name: "Missile", + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 4, + model: "equip6_5", + quality: 3, + id: 30605, + }, + 30606: { + name: "Energy Ammo", + equip_type: 2, + buffid: 8040, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 10, + model: "equip6_6", + quality: 2, + id: 30606, + }, + 30607: { + name: "Melee Bullets", + equip_type: 2, + equip_subtype: 1, + equip_lv: 0, + inventory_slot: 0, + quality: 0, + id: 30607, + }, + 30608: { + name: "Natural Energy", + equip_type: 2, + equip_subtype: 0, + model: "equip6_3", + quality: 4, + id: 30608, + drop_id: 10601, + }, + 30701: { + name: "Special - Water Pipe", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30701, + equip_subtype: 0, + use_scene: 1, + world_img: "cos_water", + group_num: 10, + model: "equip7_1", + id: 30701, + }, + 30703: { + name: "Camouflage - Newspaper Heap", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30703, + equip_subtype: 0, + world_img: "weizhuang_002", + group_num: 10, + model: "equip7_3", + id: 30703, + }, + 30702: { + name: "Camouflage - Grass", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30702, + equip_subtype: 0, + world_img: "weizhuang_001", + group_num: 10, + model: "equip7_2", + id: 30702, + }, + 30705: { + name: "Camouflage - Crate", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30705, + equip_subtype: 0, + world_img: "weizhuang_004", + group_num: 10, + model: "equip7_5", + id: 30705, + }, + 30704: { + name: "Camouflage - Roadblock", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30704, + equip_subtype: 0, + world_img: "weizhuang_003", + group_num: 10, + model: "equip7_4", + id: 30704, + }, + 30707: { + name: "Dive", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30707, + equip_subtype: 0, + use_scene: 1, + group_num: 10, + id: 30707, + }, + 30706: { + name: "Camouflage - Stump", + sound_pickup: "game_pickup_chest", + equip_type: 11, + buffid: 30706, + equip_subtype: 0, + world_img: "weizhuang_005", + group_num: 10, + model: "equip7_6", + id: 30706, + }, + 20434: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20434, + auto_angle: 10, + power_buff: "2011|2012|2013|2014", + reload_delay_time: 300, + power_gun: "20434|20444|20454|20464", + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet0000", + fixed_view: 15, + max_hp: 0, + shootfire: "shootfire_2043", + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: "0|1370|3170|5100", + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20435: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20435, + auto_angle: 10, + power_buff: "2011|2012|2013|2014", + reload_delay_time: 300, + power_gun: "20435|20445|20455|20465", + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet0000", + fixed_view: 15, + max_hp: 0, + shootfire: "shootfire_2043", + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: "0|1370|3170|5100", + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20432: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20432, + auto_angle: 10, + power_buff: "2011|2012|2013|2014", + reload_delay_time: 300, + power_gun: "20435|20445|20455|20465", + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet0000", + fixed_view: 15, + max_hp: 0, + shootfire: "shootfire_2043", + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: "0|1370|3170|5100", + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20433: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20433, + auto_angle: 10, + power_buff: "2011|2012|2013|2014", + reload_delay_time: 300, + power_gun: "20433|20443|20453|20463", + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet0000", + fixed_view: 15, + max_hp: 0, + shootfire: "shootfire_2043", + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: "0|1370|3170|5100", + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20431: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20431, + auto_angle: 10, + power_buff: "2011|2012|2013|2014", + reload_delay_time: 300, + power_gun: "20435|20445|20455|20465", + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet0000", + fixed_view: 15, + max_hp: 0, + shootfire: "shootfire_2043", + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: "0|1370|3170|5100", + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20021: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20021, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2002", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2002", + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: "gun2002", + name: "Pistol", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 8, + range: 300, + hit_fire: "hitfire_2002", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 2, + use_bullet: 30601, + }, + 20023: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20023, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2002", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2002", + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: "gun2002", + name: "Pistol", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 12, + range: 300, + hit_fire: "hitfire_2002", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 2, + use_bullet: 30601, + }, + 20022: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20022, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2002", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2002", + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: "gun2002", + name: "Pistol", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 10, + range: 300, + hit_fire: "hitfire_2002", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 2, + use_bullet: 30601, + }, + 20025: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20025, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2002", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2002", + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: "gun2002", + name: "Pistol", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 16, + range: 300, + hit_fire: "hitfire_2002", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 2, + use_bullet: 30601, + }, + 20024: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20024, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2002", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2002", + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: "gun2002", + name: "Pistol", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 14, + range: 300, + hit_fire: "hitfire_2002", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 2, + use_bullet: 30601, + }, + 30204: { + explosion_range: 60, + bullet_speed: 300, + range_min: 0, + bullet_rad: 5, + sound_reload: "game_throw_frag", + group_num: 1, + equip_lv: 0, + id: 30204, + auto_switch_weapon_time: 400, + buffid: 8034, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_4", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0:0:400", + name: "Incendiary Grenade", + atk: 150, + range: 300, + time: 5, + inventory_slot: 18, + model: "equip2_4", + use_bullet: 30204, + }, + 30205: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + act_show: "hero_skill5", + bullet_rad: 5, + sound_reload: "game_throw_frag", + group_num: 1, + equip_lv: 0, + id: 30205, + auto_switch_weapon_time: 400, + buffid: 8006, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_5", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0:0:500", + name: "Electromagnetic Mine", + atk: 100, + range: 30, + inventory_slot: 19, + model: "equip2_5", + use_bullet: 30205, + }, + 30206: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + act_show: "hero_skill5", + bullet_rad: 5, + sound_reload: "game_throw_frag", + group_num: 1, + equip_lv: 0, + id: 30206, + auto_switch_weapon_time: 400, + buffid: 8004, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_6", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0:0:500", + name: "High Explosive Mine", + atk: 150, + range: 30, + inventory_slot: 17, + model: "equip2_6", + use_bullet: 30206, + }, + 30207: { + explosion_range: 180, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: "game_throw_frag", + explosion_effect: 3, + group_num: 1, + equip_lv: 0, + id: 30207, + auto_switch_weapon_time: 400, + bullet_eff: "equip2_7_ready", + equip_subtype: 2, + use_time: 2, + world_img: "equip2_7", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + text_icon: 9000002.0, + bullet_life: 1000, + bullet_born_offset: "0:0:0:400", + missiles_time: 15000, + name: "C4", + atk: 200, + atk_mech: 100000, + range: 30, + ispenetrate: 1, + param1: 8053.0, + inventory_slot: 21, + model: "equip2_7", + use_bullet: 30207, + }, + 100001: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 100001, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2051", + fire_rate: 300, + equip_type: 1, + text_icon: 51.0, + clip_volume: 60, + model: "gun2051", + name: "Frost", + reload_time: 1600, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 55, + range: 650, + hit_fire: "hitfire_2051", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 51, + use_bullet: 30606, + }, + 30201: { + bullet_speed: 300, + range_min: 0, + bullet_rad: 5, + sound_reload: "game_throw_frag", + group_num: 1, + equip_lv: 0, + id: 30201, + auto_switch_weapon_time: 400, + buffid: 8047, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_1", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0:0:400", + name: "Smoke Bomb", + range: 300, + time: 10, + inventory_slot: 6, + model: "equip2_1", + use_bullet: 30201, + }, + 30202: { + explosion_range: 60, + bullet_speed: 300, + bullet_rad: 5, + sound_reload: "game_throw_frag", + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30202, + auto_switch_weapon_time: 400, + bullet_eff: "equip2_2_ready", + equip_subtype: 2, + use_time: 2, + world_img: "equip2_2", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + text_icon: 9000002.0, + bullet_life: 1000, + bullet_born_offset: "0:0:0:400", + missiles_time: 800, + name: "Grenade", + atk: 100, + range: 300, + inventory_slot: 5, + model: "equip2_2", + use_bullet: 30202, + }, + 30203: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + bullet_rad: 5, + sound_reload: "game_throw_frag", + group_num: 1, + equip_lv: 0, + id: 30203, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_3", + sound_use: "game_use_frag", + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0", + name: "Poison Bomb", + atk: 300, + range: 300, + time: 5, + inventory_slot: 20, + model: "equip2_3", + use_bullet: 30203, + }, + 30208: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: "game_throw_frag", + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30208, + buffid: 302081, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_8", + sound_use: "game_use_frag", + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0", + name: "Bunker", + atk: 300, + range: 100, + inventory_slot: 22, + model: "equip2_8", + use_bullet: 30208, + }, + 30209: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: "game_throw_frag", + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30209, + auto_switch_weapon_time: 400, + buffid: 302091, + equip_subtype: 2, + use_time: 2, + world_img: "equip2_9", + sound_use: "game_use_frag", + cast_time: 800, + sound_pickup: "game_pickup_frag", + equip_type: 3, + bullet_born_offset: "0:0:0:400", + name: "Signal Gun", + atk: 300, + range: 100, + inventory_slot: 23, + model: "equip2_9", + use_bullet: 30209, + }, + 30301: { + name: "First Aid Kit", + sound_pickup: "game_pickup_healthkit", + equip_type: 5, + heal: 160, + equip_subtype: 1, + use_time: 6000, + group_num: 1, + equip_lv: 1, + sound_use: "game_use_healthkit", + inventory_slot: 7, + model: "equip3_1", + quality: 1, + id: 30301, + }, + 30303: { + name: "Adrenaline", + sound_pickup: "game_pickup_pills", + equip_type: 5, + heal: 60, + equip_subtype: 2, + use_time: 3000, + group_num: 1, + equip_lv: 1, + sound_use: "game_use_pills", + inventory_slot: 9, + model: "equip3_3", + quality: 2, + id: 30303, + }, + 30302: { + name: "Painkiller", + sound_pickup: "game_pickup_pills", + equip_type: 5, + heal: 60, + equip_subtype: 2, + use_time: 3000, + group_num: 1, + equip_lv: 1, + sound_use: "game_use_pills", + inventory_slot: 8, + model: "equip3_2", + quality: 2, + id: 30302, + }, + 120711: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120711, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071", + name: "Bazooka", + reload_time: 3000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 160, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 120411: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120411, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + link_sort: 70005, + clip_volume: 3, + model: "gun2041", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 80, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 20124: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20124, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2012", + bullet_icon: "bullet2012", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: "gun2012", + name: "Gold Rifle", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 22, + special_damage_type: 2.0, + range: 400, + hit_fire: "hitfire_2012", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 12, + use_bullet: 30602, + }, + 20125: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20125, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2012", + bullet_icon: "bullet2012", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: "gun2012", + name: "Gold Rifle", + reload_time: 1000, + shootfire_dev: "0.3|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 24, + special_damage_type: 2.0, + range: 400, + hit_fire: "hitfire_2012", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 12, + use_bullet: 30602, + }, + 20121: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20121, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2012", + bullet_icon: "bullet2012", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: "gun2012", + name: "Gold Rifle", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 16, + special_damage_type: 2.0, + range: 400, + hit_fire: "hitfire_2012", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 12, + use_bullet: 30602, + }, + 20122: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20122, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2012", + bullet_icon: "bullet2012", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: "gun2012", + name: "Gold Rifle", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 18, + special_damage_type: 2.0, + range: 400, + hit_fire: "hitfire_2012", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 12, + use_bullet: 30602, + }, + 20123: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20123, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 3, + world_img: "gun2012", + bullet_icon: "bullet2012", + fixed_view: 10, + max_hp: 0, + sound_use: "eqp_ak47_fire", + shootfire: "shootfire_2012", + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: "gun2012", + name: "Gold Rifle", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 20, + special_damage_type: 2.0, + range: 400, + hit_fire: "hitfire_2012", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 12, + use_bullet: 30602, + }, + 20414: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20414, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + bullet_rad: 3, + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + "durability ": 100, + link_sort: 70005, + clip_volume: 5, + model: "gun2041", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 20415: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20415, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + bullet_rad: 3, + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + "durability ": 100, + link_sort: 70005, + clip_volume: 5, + model: "gun2041", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 20411: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20411, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + bullet_rad: 3, + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + "durability ": 100, + link_sort: 70005, + clip_volume: 5, + model: "gun2041", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 20412: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20412, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041_2", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + bullet_rad: 3, + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + "durability ": 100, + link_sort: 70005, + clip_volume: 5, + model: "gun2041_2", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 20413: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20413, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2041_3", + bullet_icon: "bullet2041", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire", + bullet_rad: 3, + shootfire: "shootfire_2041", + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + "durability ": 100, + link_sort: 70005, + clip_volume: 5, + model: "gun2041_3", + name: "Laser", + reload_time: 1500, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + range: 500, + hit_fire: "hitfire_2041", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 41, + use_bullet: 30603, + }, + 30910: { + auto_angle2: 3, + bullet_speed: 600, + bullet_rad: 8, + bullet_angle: 3, + group_num: 1, + equip_lv: 0, + id: 30910, + auto_angle: 10, + bullet_eff: "eff_skill8_2", + auto_area: 200, + equip_subtype: 2, + shootfire: "shootfire_2012", + fire_rate: 200, + equip_type: 1, + isskill: 1, + clip_volume: 30, + name: "Dragon Ballistics", + reload_time: 1000, + shootfire_dev: "0.2|0.1||0.1|0.1|0.1|0.1|0.1", + atk: 32, + range: 550, + isup: 1, + hit_fire: "eff_skill8_3", + bullet_born_offset: "0:1", + use_bullet: 30911, + }, + 30911: { + name: "Dragon Bullet", + equip_type: 2, + equip_subtype: 1, + group_num: 50, + equip_lv: 0, + inventory_slot: 0, + model: "equip6_4", + quality: 2, + id: 30911, + }, + 120311: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120311, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + link_sort: 70003, + clip_volume: 1, + model: "gun2031", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 150, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 150001: { + name: "Pack", + drop_map: 1, + equip_type: 14, + model: "equip6_3", + quality: 3, + id: 150001, + drop_id: 91000, + }, + 20715: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20715, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + "durability ": 100, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071", + name: "Bazooka", + reload_time: 2000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 20714: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20714, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + "durability ": 100, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071", + name: "Bazooka", + reload_time: 2000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 20713: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20713, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071_3", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + "durability ": 100, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071_3", + name: "Bazooka", + reload_time: 2000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 20712: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20712, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071_2", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + "durability ": 100, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071_2", + name: "Bazooka", + reload_time: 2000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 20711: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20711, + auto_angle: 10, + bullet_eff: "bullet_eff2071", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2071", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + "durability ": 100, + shootfire2: "bullet_eff2071_1", + link_sort: 70004, + clip_volume: 1, + model: "gun2071", + name: "Bazooka", + reload_time: 2000, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 71, + use_bullet: 30605, + }, + 20011: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20011, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2001", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2001", + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: "gun2001", + name: "Gold revolver", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 10, + range: 300, + hit_fire: "hitfire_2001", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 1, + use_bullet: 30601, + }, + 20012: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20012, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2001", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2001", + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: "gun2001", + name: "Gold revolver", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 12, + range: 300, + hit_fire: "hitfire_2001", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 1, + use_bullet: 30601, + }, + 20013: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20013, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2001", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2001", + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: "gun2001", + name: "Gold revolver", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 14, + range: 300, + hit_fire: "hitfire_2001", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 1, + use_bullet: 30601, + }, + 20014: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20014, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2001", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2001", + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: "gun2001", + name: "Gold revolver", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 16, + range: 300, + hit_fire: "hitfire_2001", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 1, + use_bullet: 30601, + }, + 20015: { + auto_angle2: 3, + bullet_speed: 500, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20015, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: "eqp_s686_switch", + equip_subtype: 2, + world_img: "gun2001", + bullet_icon: "bullet2002", + fixed_view: 0, + max_hp: 0, + sound_use: "eqp_shot_fire", + shootfire: "shootfire_2001", + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: "gun2001", + name: "Gold revolver", + reload_time: 1500, + shootfire_dev: "0.4|0.3|0.3|0.3|0.3|0.3", + atk: 18, + range: 200, + hit_fire: "hitfire_2001", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 1, + use_bullet: 30601, + }, + 20461: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20461, + auto_angle: 10, + bullet_eff: "bullet_eff2045", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2045", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_3", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 150, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_3", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20463: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20463, + auto_angle: 10, + bullet_eff: "bullet_eff2045", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2045", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_3", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 170, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_3", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20462: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20462, + auto_angle: 10, + bullet_eff: "bullet_eff2045", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2045", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_3", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 160, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_3", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20465: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20465, + auto_angle: 10, + bullet_eff: "bullet_eff2045", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2045", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_3", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 190, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_3", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20464: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20464, + auto_angle: 10, + bullet_eff: "bullet_eff2045", + reload_delay_time: 300, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 5, + world_img: "gun2043", + bullet_icon: "bullet2045", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_laser_fire_03", + shootfire: "shootfire_2043_3", + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: "gun2043", + shoot_view: 300, + name: "Magnetic gun", + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: "0.1|0|0|0|0|0|0", + atk: 180, + recoil_force: 5, + range: 750, + hit_fire: "hitfire_2043_3", + auto_area: 200, + bullet_born_offset: "0:0", + index_id: 43, + use_bullet: 30603, + }, + 20313: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20313, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031_3", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + bullet_rad: 3, + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + "durability ": 100, + link_sort: 70003, + clip_volume: 1, + model: "gun2031_3", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 20312: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20312, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031_2", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + bullet_rad: 3, + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + "durability ": 100, + link_sort: 70003, + clip_volume: 1, + model: "gun2031_2", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 20311: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20311, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + bullet_rad: 3, + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + "durability ": 100, + link_sort: 70003, + clip_volume: 1, + model: "gun2031", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 30401: { + name: "Level 1 Vest", + sound_pickup: "game_pickup_chest", + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 1, + model: "equip4_1", + quality: 1, + id: 30401, + def: 3, + }, + 30406: { + name: "Level 3 Helmet", + sound_pickup: "game_pickup_helmet", + equip_type: 4, + equip_subtype: 2, + group_num: 1, + equip_lv: 3, + model: "equip4_6", + quality: 3, + id: 30406, + def: 10, + }, + 30407: { + name: "Level 1 Backpack", + sound_pickup: "game_pickup_pack", + equip_type: 7, + equip_subtype: 0, + volume: "0:60|1:60|2:60|3:60|4:5|5:2|6:2|7:2|8:2", + group_num: 1, + equip_lv: 1, + model: "equip4_7", + quality: 1, + id: 30407, + }, + 20315: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20315, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + bullet_rad: 3, + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + "durability ": 100, + link_sort: 70003, + clip_volume: 1, + model: "gun2031", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 20314: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: "eqp_awm_reload", + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20314, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: "eqp_ak47_switch", + equip_subtype: 7, + world_img: "gun2031", + bullet_icon: "bullet2031", + fixed_view: 30, + max_hp: 0, + sound_use: "eqp_sniper_fire", + bullet_rad: 3, + shootfire: "shootfire_2031", + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + "durability ": 100, + link_sort: 70003, + clip_volume: 1, + model: "gun2031", + shoot_view: 250, + name: "Sniper", + reload_time: 1000, + shootfire_dev: "0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2", + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: "hitfire_2031", + bullet_born_offset: "0:0", + index_id: 31, + use_bullet: 30602, + }, + 30408: { + name: "Level 2 Backpack", + sound_pickup: "game_pickup_pack", + equip_type: 7, + equip_subtype: 0, + volume: "0:120|1:120|2:120|3:120|4:10|5:4|6:4|7:4|8:4", + group_num: 1, + equip_lv: 2, + model: "equip4_8", + quality: 2, + id: 30408, + }, + 30409: { + name: "Level 3 Backpack", + sound_pickup: "game_pickup_pack", + equip_type: 7, + equip_subtype: 0, + volume: "0:240|1:240|2:240|3:240|4:20|5:8|6:8|7:8|8:8", + group_num: 1, + equip_lv: 3, + model: "equip4_9", + quality: 3, + id: 30409, + }, + 20811: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20811, + auto_angle: 10, + bullet_eff: "bullet_eff2081", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2081", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: "bullet_eff2081_1", + clip_volume: 4, + model: "gun2081", + bullet_consume_type: 1, + name: "Single Shot Rocket Launcher", + reload_time: 4800, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 20, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", + index_id: 81, + use_bullet: 30605, + }, + 20812: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20812, + auto_angle: 10, + bullet_eff: "bullet_eff2081", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2081", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: "bullet_eff2081_1", + clip_volume: 4, + model: "gun2081", + bullet_consume_type: 1, + name: "Single Shot Rocket Launcher", + reload_time: 4800, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 22, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", + index_id: 81, + use_bullet: 30605, + }, + 20813: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20813, + auto_angle: 10, + bullet_eff: "bullet_eff2081", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2081", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: "bullet_eff2081_1", + clip_volume: 4, + model: "gun2081", + bullet_consume_type: 1, + name: "Single Shot Rocket Launcher", + reload_time: 4800, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 24, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", + index_id: 81, + use_bullet: 30605, + }, + 20814: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20814, + auto_angle: 10, + bullet_eff: "bullet_eff2081", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2081", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: "bullet_eff2081_1", + clip_volume: 4, + model: "gun2081", + bullet_consume_type: 1, + name: "Single Shot Rocket Launcher", + reload_time: 4800, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 26, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", + index_id: 81, + use_bullet: 30605, + }, + 20815: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: "eqp_awm_reload", + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20815, + auto_angle: 10, + bullet_eff: "bullet_eff2081", + reload_delay_time: 1000, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 8, + world_img: "gun2081", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_rpg_fire", + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: "bullet_eff2081_1", + clip_volume: 4, + model: "gun2081", + bullet_consume_type: 1, + name: "Single Shot Rocket Launcher", + reload_time: 4800, + shootfire_dev: "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 28, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", + index_id: 81, + use_bullet: 30605, + }, + 30402: { + name: "Level 2 Vest", + sound_pickup: "game_pickup_chest", + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 2, + model: "equip4_2", + quality: 2, + id: 30402, + def: 6, + }, + 30403: { + name: "Level 3 Vest", + sound_pickup: "game_pickup_chest", + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 3, + model: "equip4_3", + quality: 3, + id: 30403, + def: 10, + }, + 120511: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + bullet_rad: 3, + sound_reload: "eqp_awm_reload", + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120511, + auto_angle: 15, + bullet_eff: "bullet_eff2051", + reload_delay_time: 300, + buffid: 8040, + sound_pickup: "eqp_rpg_switch", + equip_subtype: 6, + world_img: "gun2051", + fixed_view: 15, + max_hp: 0, + sound_use: "eqp_ice_fire", + shootfire: "shootfire_2051", + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + link_sort: 70006, + clip_volume: 30, + model: "gun2051", + name: "Freeze", + reload_time: 2200, + shootfire_dev: "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", + atk: 10, + range: 650, + hit_fire: 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"param_value": 18.0, "id": 102}, "103": {"param_name": "loginbox_time", "param_value": 2.0, "id": 103}, "100": {"param_name": "loginbox_time1", "param_value": 9.0, "id": 100}, "101": {"param_name": "loginbox_time2", "param_value": 12.0, "id": 101}, "106": {"param_name": "newbie_gas_inactive_time", "param_value": 6.0, "id": 106}, "107": {"param_name": "battle_god_time", "param_value": 9999.0, "id": 107}, "104": {"param_name": "adbee_time", "param_value": 30.0, "id": 104}, "105": {"param_name": "map_cell_width", "param_value": 512.0, "id": 105}, "39": {"param_name": "rand_shop_god", "param_value": 100.0, "id": 39}, "38": {"param_name": "max_speed", "param_value": 200.0, "id": 38}, "33": {"param_name": "max_clip_volume", "param_value": 100.0, "id": 33}, "32": {"param_name": "max_range", "param_value": 2300.0, "id": 32}, "31": {"param_name": "max_eyesight", "param_value": 800.0, "id": 31}, "30": {"param_name": "free_dress_max_time", "param_value": 10.0, "id": 30}, "37": {"param_name": "max_def", "param_value": 400.0, "id": 37}, "36": {"param_name": "max_atk", "param_value": 400.0, "id": 36}, "35": {"param_name": "max_bullet_steady", "param_value": 200.0, "id": 35}, "34": {"param_name": "max_weapon_steady", "param_value": 400.0, "id": 34}, "205": {"param_name": "teammate_bekill_color", "param_value": "0xFF0F0F", "id": 205}, "223": {"param_name": "dive_hp_consume", "param_value": 20.0, "id": 223}, "176": {"param_name": "clan__invite_time", "param_value": 15000.0, "id": 176}, "60": {"param_name": "rand_diamondshop_time", "param_value": 20.0, "id": 60}, "61": {"param_name": "diamondbox", "param_value": 20.0, "id": 61}, "62": {"param_name": "diamondbox10", "param_value": 180.0, "id": 62}, "179": {"param_name": "season_card_cost", "param_value": 58.0, "id": 179}, "178": {"param_name": "opening_spear2", "param_value": 26005.0, "id": 178}, "177": {"param_name": "clan__person_number", "param_value": 1.0, "id": 177}, "69": {"param_name": "red_time_min", "param_value": 10.0, "id": 69}, "175": {"param_name": "clan__apply_time", "param_value": 172800000.0, "id": 175}, "174": {"param_name": "clan__invite_CD", "param_value": 180000.0, "id": 174}, "173": {"param_name": "clan__apply_CD", "param_value": 180000.0, "id": 173}, "172": {"param_name": "clan__apply_number", "param_value": 50.0, "id": 172}, "171": {"param_name": "clan__apply_everyday", "param_value": 10.0, "id": 171}, "170": {"param_name": "clan__declaration_number", "param_value": 100.0, "id": 170}, "203": {"param_name": "water_move_coefficient", "param_value": 0.75, "id": 203}, "222": {"param_name": "dive_oxygen_consume", "param_value": 20.0, "id": 222}, "181": {"param_name": "offline_time_unit", "param_value": 60.0, "id": 181}, "182": {"param_name": "offline_reward_number", "param_value": 20.0, "id": 182}, "183": {"param_name": "activit_draw_times", "param_value": 10.0, "id": 183}, "180": {"param_name": "offline_time_limit", "param_value": 7200.0, "id": 180}, "2": {"param_name": "descend_cd_time", "param_value": 5.0, "id": 2}, "162": {"param_name": "prebattle_box_id_zb", "param_value": 29004.0, "id": 162}, "187": {"param_name": "creator_hair_f", "param_value": 14002.0, "id": 187}, "184": {"param_name": "activit_draw_cd", "param_value": 120.0, "id": 184}, "6": {"param_name": "downed_dec_hp", "param_value": 2.0, "id": 6}, "220": {"param_name": "before_start_time", "param_value": 5.0, "id": 220}, "186": {"param_name": "creator_hair_m", "param_value": 14001.0, "id": 186}, "188": {"param_name": "smoke_duration", "param_value": 10.0, "id": 188}, "189": {"param_name": "offline_time_pro", "param_value": 0.0, "id": 189}, "202": {"param_name": "newbie_teamui_finger", "param_value": 4.0, "id": 202}, "221": {"param_name": "dive_oxygen_total", "param_value": 200.0, "id": 221}, "185": {"param_name": "card_addexplimit", "param_value": 75.0, "id": 185}, "99": {"param_name": "lower_hp_notice", "param_value": 40.0, "id": 99}, "98": {"param_name": "android_ai_shot_interval", "param_value": 1.0, "id": 98}, "168": {"param_name": "clan_name_card", "param_value": 1.0, "id": 168}, "169": {"param_name": "clan_name_number", "param_value": 20.0, "id": 169}, "229": {"param_name": "kill_exp_player", "param_value": 50.0, "id": 229}, "228": {"param_name": "kill_exp_monster", "param_value": 10.0, "id": 228}, "91": {"param_name": "newbie_fill_interval", "param_value": 6000.0, "id": 91}, "90": {"param_name": "niube_win_times", "param_value": 3.0, "id": 90}, "93": {"param_name": "android_ai_R1", "param_value": 50.0, "id": 93}, "92": {"param_name": "other_fill_interval", "param_value": 3000.0, "id": 92}, "95": {"param_name": "android_ai_R3", "param_value": 180.0, "id": 95}, "94": {"param_name": "android_ai_R2", "param_value": 120.0, "id": 94}, "97": {"param_name": "android_ai_shot_offset_angle", "param_value": 60.0, "id": 97}, "96": {"param_name": "android_ai_R4", "param_value": 300.0, "id": 96}, "11": {"param_name": "K", "param_value": 100.0, "id": 11}, "10": {"param_name": "jump_time", "param_value": 8.0, "id": 10}, "13": {"param_name": "rank_parameter", "param_value": 12.0, "id": 13}, "12": {"param_name": "kill_parameter", "param_value": 6.0, "id": 12}, "15": {"param_name": "auto_jump_interval", "param_value": 2.0, "id": 15}, "14": {"param_name": "rescue_time", "param_value": 10000.0, "id": 14}, "17": {"param_name": "auto_jump_max_num", "param_value": 5.0, "id": 17}, "16": {"param_name": "auto_jump_min_num", "param_value": 3.0, "id": 16}, "19": {"param_name": "weapon_trial", "param_value": 600.0, "id": 19}, "18": {"param_name": "fighting_mode", "param_value": 1.0, "id": 18}, "117": {"param_name": "newbie_first_robot_ammo", "param_value": 3.0, "id": 117}, "116": {"param_name": "newbie_first_robot_appeartime", "param_value": 6.0, "id": 116}, "204": {"param_name": "teammate_kill_color", "param_value": "0xFFD90F", "id": 204}, "151": {"param_name": "zbmode_rank", "param_value": 0.0, "id": 151}, "150": {"param_name": "zbmode_close_time", "param_value": 22.0, "id": 150}, "153": {"param_name": "diamondtocoin_num", "param_value": "10|1000", "id": 153}, "152": {"param_name": "equipreward_parameter", "param_value": 60.0, "id": 152}, "155": {"param_name": "cream_task_01", "param_value": 10.0, "id": 155}, "154": {"param_name": "opening_spear", "param_value": 22001.0, "id": 154}, "157": {"param_name": "new_old_user", "param_value": 7.0, "id": 157}, "156": {"param_name": "cream_task_02", "param_value": 10.0, "id": 156}, "159": {"param_name": "new_user_01", "param_value": 0.0, "id": 159}, "158": {"param_name": "old_user_01", "param_value": 0.0, "id": 158}, "238": {"param_name": "wanted_refresh_mission_num", "param_value": 1.0, "id": 238}, "239": {"param_name": "durability_consumption ", "param_value": 30.0, "id": 239}, "234": {"param_name": "hero_lock_transaction_time", "param_value": 259200.0, "id": 234}, "235": {"param_name": "gun_lock_transaction_time", "param_value": 259200.0, "id": 235}, "236": {"param_name": "pre_sale_not_started_title", "param_value": "The pre-sale has not started yet, please pay attention to the official information", "id": 236}, "237": {"param_name": "pre_sale_not_started_hint", "id": 237}, "230": {"param_name": "cost_fatigue", "param_value": 50.0, "id": 230}, "231": {"param_name": "cost_durable", "param_value": 50.0, "id": 231}, "232": {"param_name": "max_activity", "param_value": 150.0, "id": 232}, "233": {"param_name": "creator_present_player", "param_value": "30100:5|30200:5|30300:5", "id": 233}, "224": {"param_name": "dive_explosion_dmg_switch", "param_value": 1.0, "id": 224}, "48": {"param_name": "trigger2_time", "param_value": 20.0, "id": 48}, "49": {"param_name": "trigger3_time", "param_value": 20.0, "id": 49}, "46": {"param_name": "moivelottery_time", "param_value": 2.0, "id": 46}, "47": {"param_name": "trigger1_time", "param_value": 20.0, "id": 47}, "44": {"param_name": "max_luck", "param_value": 700.0, "id": 44}, "45": {"param_name": "freelottery_time", "param_value": 4.0, "id": 45}, "42": {"param_name": "base_luck", "param_value": 200.0, "id": 42}, "43": {"param_name": "add_luck", "param_value": 100.0, "id": 43}, "40": {"param_name": "max_battle_reward", "param_value": 5.0, "id": 40}, "41": {"param_name": "max_shop_refresh", "param_value": 10.0, "id": 41}, "1": {"param_name": "anodyne_max_time", "param_value": 60.0, "id": 1}, "5": {"param_name": "downed_relive_recover_hp", "param_value": 100.0, "id": 5}, "9": {"param_name": "refresh_robot_max_time", "param_value": 2.0, "id": 9}, "146": {"param_name": "zbmode_gas_inactive_time", "param_value": 20.0, "id": 146}, "147": {"param_name": "zijie_share_reward", "param_value": 88.0, "id": 147}, "144": {"param_name": "zbmode_player_num", "param_value": 10.0, "id": 144}, "145": {"param_name": "zbmode_game_duration", "param_value": 150.0, "id": 145}, "142": {"param_name": "b_room_ai", "param_value": "0|0|0|0|1000|1000|1000|1000", "id": 142}, "143": {"param_name": "c_room_ai", "param_value": "0|0|0|0|500|500|2000|2000", "id": 143}, "140": {"param_name": "common_gas_inactive_time", "param_value": 15.0, "id": 140}, "141": {"param_name": "a_room_ai", "param_value": "0|0|250|250|1250|1000|250|0", "id": 141}, "209": {"param_name": "task_daily_box", "param_value": "70003|70003|70004|70003|70004", "id": 209}, "208": {"param_name": "task_daily_active", "param_value": "10|20|30|40|50", "id": 208}, "148": {"param_name": "zbmode_init_zombie_num", "param_value": 2.0, "id": 148}, "149": {"param_name": "zbmode_open_time", "param_value": 0.0, "id": 149}, "77": {"param_name": "average_oil", "param_value": 10.0, "id": 77}, "76": {"param_name": "tank_damage_interval", "param_value": 0.8, "id": 76}, "75": {"param_name": "tank_damage2", "param_value": 60.0, "id": 75}, "74": {"param_name": "tank_damage1", "param_value": 80.0, "id": 74}, "73": {"param_name": "red2_limit", "param_value": 100.0, "id": 73}, "72": {"param_name": "red_money_max", "param_value": 1.0, "id": 72}, "71": {"param_name": "red_money_min", "param_value": 0.1, "id": 71}, "70": {"param_name": "red_time_max", "param_value": 15.0, "id": 70}, "79": {"param_name": "revive_time", "param_value": 45.0, "id": 79}, "78": {"param_name": "max_oil", "param_value": 700.0, "id": 78}, "227": {"param_name": "rename_diamond_cost", "param_value": 10.0, "id": 227}} -var skill ={"21008": {"max_times": 1, "skill_id": 21008, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21009, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21009": {"max_times": 1, "skill_id": 21009, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21010, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "20910": {"max_times": 1, "skill_id": 20910, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "21001": {"max_times": 1, "skill_id": 21001, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21002, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21002": {"max_times": 1, "skill_id": 21002, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21003, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21003": {"max_times": 1, "skill_id": 21003, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21004, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21004": {"max_times": 1, "skill_id": 21004, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21005, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21005": {"max_times": 1, "skill_id": 21005, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21006, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21006": {"max_times": 1, "skill_id": 21006, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21007, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21007": {"max_times": 1, "skill_id": 21007, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21008, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "10101": {"max_times": 1, "skill_id": 10101, "des": "Tumbles to cleanse debuffs on self", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": 101011.0, "skill_name": "Tumble"}, "21010": {"max_times": 1, "skill_id": 21010, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "cast_time": 1100, "buff_list": "410011|410018", "skill_name": "Savage Collision", "up_exp": 300}, "30501": {"max_times": 1, "skill_id": 30501, "des": "When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.", "use_method": 1, "skill_icon": "skill5_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "305011|305016|305018|305020|305022", "skill_name": "Passive"}, "20601": {"max_times": 1, "skill_id": 20601, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20602, "skill_type": 1, "cast_time": 1400, "buff_list": "206011|206013|206016", "skill_name": "Puppeteering", "up_exp": 300}, "20907": {"max_times": 1, "skill_id": 20907, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20908, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20603": {"max_times": 1, "skill_id": 20603, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20604, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20602": {"max_times": 1, "skill_id": 20602, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20603, "skill_type": 1, "buff_list": "206011|206013", "skill_name": "Puppeteering", "up_exp": 300}, "20605": {"max_times": 1, "skill_id": 20605, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20606, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20604": {"max_times": 1, "skill_id": 20604, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20605, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20607": {"max_times": 1, "skill_id": 20607, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20608, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20606": {"max_times": 1, "skill_id": 20606, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20607, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20609": {"max_times": 1, "skill_id": 20609, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20610, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20608": {"max_times": 1, "skill_id": 20608, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20609, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20908": {"max_times": 1, "skill_id": 20908, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20909, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20909": {"max_times": 1, "skill_id": 20909, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20910, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "30901": {"max_times": 1, "skill_id": 30901, "des": "Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.", "use_method": 1, "skill_icon": "skill9_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "309011|309012|309013|309015", "skill_name": "Passive"}, "10201": {"max_times": 2, "skill_id": 10201, "des": "Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "102011|102012", "skill_name": "Tumble"}, "20510": {"max_times": 1, "skill_id": 20510, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20205": {"max_times": 2, "skill_id": 20205, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20206, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20204": {"max_times": 2, "skill_id": 20204, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20205, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20207": {"max_times": 2, "skill_id": 20207, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20208, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20206": {"max_times": 2, "skill_id": 20206, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20207, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20201": {"max_times": 2, "skill_id": 20201, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20202, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20203": {"max_times": 2, "skill_id": 20203, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20204, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20202": {"max_times": 2, "skill_id": 20202, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20203, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20209": {"max_times": 2, "skill_id": 20209, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20210, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20208": {"max_times": 2, "skill_id": 20208, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20209, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "10801": {"max_times": 1, "skill_id": 10801, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 108011.0, "skill_name": "Tumble"}, "30101": {"max_times": 1, "skill_id": 30101, "des": "When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.", "use_method": 1, "skill_icon": "skill1_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "301011|301015", "skill_name": "Passive"}, "20610": {"max_times": 1, "skill_id": 20610, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20508": {"max_times": 1, "skill_id": 20508, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20509, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20509": {"max_times": 1, "skill_id": 20509, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20510, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20502": {"max_times": 1, "skill_id": 20502, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20503, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20503": {"max_times": 1, "skill_id": 20503, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20504, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20501": {"max_times": 1, "skill_id": 20501, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_1", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 500, "level_skill": 1, "nextlv_skill": 20502, "skill_type": 1, "cast_time": 600, "buff_list": "205011|205012|205016", "skill_name": "Stealth", "up_exp": 300}, "20506": {"max_times": 1, "skill_id": 20506, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20507, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20110": {"max_times": 1, "skill_id": 20110, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "use_method": 4, "skill_distance": 150, "phase1_param1": 30901.0, "phase1_time_offset": 700.0, "skill_icon": "skill1_2", "phase1_func": 3.0, "skill_line": "skill_line1", "skill_anim": "hero_skill4", "skill_target": 11, "range": 150, "skill_cd": 10, "anim_time": 1300, "level_skill": 10, "skill_type": 1, "cast_time": 1500, "buff_list": "201011|201015", "skill_name": "Possession", "up_exp": 300}, "20504": {"max_times": 1, "skill_id": 20504, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20505, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20505": {"max_times": 1, "skill_id": 20505, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20506, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20210": {"max_times": 2, "skill_id": 20210, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "30601": {"max_times": 1, "skill_id": 30601, "des": "When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.", "use_method": 1, "skill_icon": "skill6_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "306011|306012|306013|306017", "skill_name": "Passive"}, "10601": {"max_times": 1, "skill_id": 10601, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "106011|106012", "skill_name": "Tumble"}, "30701": {"max_times": 1, "skill_id": 30701, "des": "When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.", "use_method": 1, "skill_icon": "skill7_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "307011|307015|307017", "skill_name": "Passive"}, "10701": {"max_times": 1, "skill_id": 10701, "des": "Tumbling applies a shield", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "107011|107012", "skill_name": "Tumble"}, "31001": {"max_times": 1, "skill_id": 31001, "des": "Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.", "use_method": 1, "skill_icon": "skill10_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "310011|310013|310015", "skill_name": "Passive"}, "20108": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20108, "level_skill": 8, "phase1_time_offset": 700.0, "nextlv_skill": 20109, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20109": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20109, "level_skill": 9, "phase1_time_offset": 700.0, "nextlv_skill": 20110, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20106": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20106, "level_skill": 6, "phase1_time_offset": 700.0, "nextlv_skill": 20107, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20107": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20107, "level_skill": 7, "phase1_time_offset": 700.0, "nextlv_skill": 20108, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20104": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20104, "level_skill": 4, "phase1_time_offset": 700.0, "nextlv_skill": 20105, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20105": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20105, "level_skill": 5, "phase1_time_offset": 700.0, "nextlv_skill": 20106, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20102": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20102, "level_skill": 2, "phase1_time_offset": 700.0, "nextlv_skill": 20103, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20103": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20103, "level_skill": 3, "phase1_time_offset": 700.0, "nextlv_skill": 20104, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20101": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20101, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20102, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "11001": {"max_times": 1, "skill_id": 11001, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 110011.0, "skill_name": "Tumble"}, "10901": {"max_times": 1, "skill_id": 10901, "des": "Tumbling stuns the enemy on collision for 2 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 109011.0, "skill_name": "Tumble"}, "30201": {"max_times": 1, "skill_id": 30201, "des": "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", "use_method": 1, "skill_icon": "skill2_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "302011|302014|302020|302021", "skill_name": "Passive"}, "30301": {"max_times": 1, "skill_id": 30301, "des": "When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.", "use_method": 1, "skill_icon": "skill3_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "303011|303014|303015|303016", "skill_name": "Passive"}, "10301": {"max_times": 1, "skill_id": 10301, "des": "Tumbles and leaves a clone on the spot", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "103011|103012", "skill_name": "Tumble"}, "20403": {"max_times": 1, "skill_id": 20403, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20404, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20402": {"max_times": 1, "skill_id": 20402, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20403, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20401": {"max_times": 1, "skill_id": 20401, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "nextlv_skill": 20402, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "cast_time": 1600, "buff_list": "204011|204013", "skill_name": "Fire Up", "up_exp": 300}, "20407": {"max_times": 1, "skill_id": 20407, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20408, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20406": {"max_times": 1, "skill_id": 20406, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20407, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20405": {"max_times": 1, "skill_id": 20405, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20406, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20404": {"max_times": 1, "skill_id": 20404, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20405, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20409": {"max_times": 1, "skill_id": 20409, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20410, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20408": {"max_times": 1, "skill_id": 20408, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20409, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "10401": {"max_times": 2, "skill_id": 10401, "des": "Stocks 2 tumbles", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 104011.0, "skill_name": "Tumble"}, "20410": {"max_times": 1, "skill_id": 20410, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20809": {"max_times": 1, "skill_id": 20809, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20810, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20808": {"max_times": 1, "skill_id": 20808, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20809, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20807": {"max_times": 1, "skill_id": 20807, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20808, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20806": {"max_times": 1, "skill_id": 20806, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20807, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20805": {"max_times": 1, "skill_id": 20805, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20806, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20804": {"max_times": 1, "skill_id": 20804, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20805, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20803": {"max_times": 1, "skill_id": 20803, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20804, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20802": {"max_times": 1, "skill_id": 20802, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20803, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20801": {"max_times": 1, "phase1_param1": 30910.0, "skill_icon": "skill8_2", "buff_list": "208011|208012|208014", "skill_id": 20801, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20802, "skill_target": 11, "up_exp": 300, "cast_time": 1800, "skill_cd": 5, "skill_distance": 150, "skill_anim": "hero_skill6", "anim_time": 1600, "skill_type": 1, "skill_name": "Thunder Impact", "use_method": 4, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20906": {"max_times": 1, "skill_id": 20906, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20907, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20904": {"max_times": 1, "skill_id": 20904, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20905, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20710": {"max_times": 1, "skill_id": 20710, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20905": {"max_times": 1, "skill_id": 20905, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20906, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20902": {"max_times": 1, "skill_id": 20902, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20903, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20903": {"max_times": 1, "skill_id": 20903, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus 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"attr_id": 1}, "3": {"attr_cname": "\u653b\u51fb", "max_attr": 250, "attr_ename": "atk", "attr_id": 3}, "2": {"attr_cname": "\u56de\u8840", "max_attr": 100, "attr_ename": "hp_recover", "attr_id": 2}, "5": {"attr_cname": "\u901f\u5ea6", "max_attr": 350, "attr_ename": "speed", "attr_id": 5}, "4": {"attr_cname": "\u9632\u5fa1", "max_attr": 500, "attr_ename": "def", "attr_id": 4}, "7": {"attr_cname": "\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 100, "attr_ename": "shot_speed", "attr_id": 7}, "6": {"attr_cname": "\u5c04\u7a0b", "max_attr": 1600, "attr_ename": "shot_range", "attr_id": 6}, "9": {"attr_cname": "\u5c04\u901f", "max_attr": 1800, "attr_ename": "fire_rate", "attr_id": 9}, "8": {"attr_cname": "\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 500, "attr_ename": "reload_speed", "attr_id": 8}, "38": {"attr_cname": "\u4f7f\u7528\u6b21\u6570", "attr_id": 38}, "11": {"attr_cname": "\u751f\u547d", "max_attr": 100, "attr_ename": "max_hp", "attr_id": 11}, "10": 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They are good charmers. The prettier they are, the greater their strength. And Hill is at the top of her craft.", "reload_speed": 5, "hero_job": "Warrior", "icon": "head_1_a", "shot_speed": 3, "career_orientation": "Carry - Control", "name": "Hill", "icon2": "head_1_b", "icon3": "head_1_c", "tili": 100, "hero_sex": "Female", "move_speed2": 6, "move_speed3": 3, "race": 1, "def": 5, "getitem": "10003:11", "move_speed5": 6, "hero_lucky": 0, "hit_radius": 20}} -var gunTalent ={"1": {"talent_list": "1001|1002|1003|1004|1005|1008", "gunicon": "gun2012", "id": 1, "name": "Submachine"}, "3": {"talent_list": "3001|3002|3003|3004|3005|3006", "gunicon": "gun2031", "id": 3, "name": "Sniper"}, "2": {"talent_list": "2001|2002|2003|2004|2005|2007", "gunicon": "gun2021", "id": 2, "name": "Shotgun"}, "5": {"talent_list": "5001|5002|5003|5004|5005|5010", "gunicon": "gun2041", "id": 5, "name": "Laser"}, "4": {"talent_list": "4001|4002|4003|4004|4005|4009", "gunicon": "gun2071", "id": 4, "name": "Bazooka"}, "7": {"talent_list": "7001|7002|7003|7004|7005|7007", "gunicon": "gun2061", "id": 7, "name": "Flame"}, "6": {"talent_list": "6001|6002|6003|6004|6005|6006", "gunicon": "gun2051", "id": 6, "name": "Freeze"}} -var gunTalentGrow ={"1269": {"addattr": "9:4", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 4, "talent_id": 6004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1269, "icon": "ts_cp_icon_shejiyisu"}, "1268": {"addattr": "9:3", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 3, "talent_id": 6004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1268, "icon": "ts_cp_icon_shejiyisu"}, "1261": {"addattr": "2:1", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 1, "talent_id": 6003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1261, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1260": {"addattr": "3:5", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", "name": "\u5b50\u5f39\u4f24\u5bb3", "talent_lv": 5, "talent_id": 6002, "nameicon": "ts_cp_shanghai", "cost": "10001:10000", "need_user_level": 2, "id": 1260, "icon": "ts_cp_icon_shanghai"}, "1069": {"addattr": "9:4", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 4, "talent_id": 2004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1069, "icon": "ts_cp_icon_shejiyisu"}, "1068": {"addattr": "9:3", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 3, "talent_id": 2004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1068, "icon": "ts_cp_icon_shejiyisu"}, "1061": {"addattr": "2:1", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 1, "talent_id": 2003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1061, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1060": {"addattr": "3:5", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", "name": "\u5b50\u5f39\u4f24\u5bb3", "talent_lv": 5, "talent_id": 2002, "nameicon": "ts_cp_shanghai", "cost": "10001:10000", "need_user_level": 2, "id": 1060, "icon": "ts_cp_icon_shanghai"}, "1063": {"addattr": "2:3", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a020\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 3, "talent_id": 2003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1063, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1062": {"addattr": "2:2", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a015\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 2, "talent_id": 2003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1062, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1065": {"addattr": "2:5", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a030\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 5, "talent_id": 2003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1065, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1064": {"addattr": "2:4", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a025\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 4, "talent_id": 2003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1064, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1067": {"addattr": "9:2", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea62%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 2, "talent_id": 2004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1067, "icon": "ts_cp_icon_shejiyisu"}, "1066": {"addattr": "9:1", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea61%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 1, "talent_id": 2004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1066, "icon": "ts_cp_icon_shejiyisu"}, "1087": {"addattr": "12:4", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce15\u7c73", "name": "\u5f00\u955c\u89c6\u91ce", "talent_lv": 2, "talent_id": 2008, "nameicon": "ts_cp_kaijingshiye", "cost": "10001:10000", "need_user_level": 8, "id": 1087, "icon": "ts_cp_icon_kaijingshiye"}, "1086": {"addattr": "12:3", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce10\u7c73", "name": "\u5f00\u955c\u89c6\u91ce", "talent_lv": 1, "talent_id": 2008, "nameicon": "ts_cp_kaijingshiye", "cost": "10001:10000", "need_user_level": 8, "id": 1086, "icon": "ts_cp_icon_kaijingshiye"}, "1085": {"addattr": "4:4", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u9632\u5fa15%", "name": "\u9632\u5fa1\u52a0\u6210", "talent_lv": 5, "talent_id": 2007, "nameicon": "ts_cp_fangyu", "cost": "10001:10000", "need_user_level": 7, "id": 1085, "icon": "ts_cp_icon_fangyu"}, "1084": {"addattr": "4:4", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u9632\u5fa14%", "name": "\u9632\u5fa1\u52a0\u6210", "talent_lv": 4, "talent_id": 2007, "nameicon": "ts_cp_fangyu", "cost": "10001:10000", "need_user_level": 7, "id": 1084, "icon": "ts_cp_icon_fangyu"}, "1083": {"addattr": "4:3", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u9632\u5fa13%", "name": "\u9632\u5fa1\u52a0\u6210", "talent_lv": 3, "talent_id": 2007, "nameicon": "ts_cp_fangyu", "cost": "10001:10000", "need_user_level": 7, "id": 1083, "icon": "ts_cp_icon_fangyu"}, "1082": {"addattr": "4:2", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u9632\u5fa12%", "name": "\u9632\u5fa1\u52a0\u6210", "talent_lv": 2, "talent_id": 2007, "nameicon": "ts_cp_fangyu", "cost": "10001:10000", "need_user_level": 7, "id": 1082, "icon": "ts_cp_icon_fangyu"}, "1081": {"addattr": "4:1", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u9632\u5fa11%", "name": "\u9632\u5fa1\u52a0\u6210", "talent_lv": 1, "talent_id": 2007, "nameicon": "ts_cp_fangyu", "cost": "10001:10000", "need_user_level": 7, "id": 1081, "icon": "ts_cp_icon_fangyu"}, "1080": {"addattr": "10:14", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u51cf\u5c11\u67aa\u68b0\u540e\u5750\u529b5", "name": "\u8840\u91cf\u52a0\u6210", "talent_lv": 5, "talent_id": 2006, "nameicon": "ts_cp_xueliang", "cost": "10001:10000", "need_user_level": 6, "id": 1080, "icon": "ts_cp_icon_xueliang"}, "1120": {"addattr": "9:5", "des": "\u4f7f\u7528\u51b2\u950b\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea65%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 5, "talent_id": 3004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1120, "icon": "ts_cp_icon_shejiyisu"}, "1121": {"addattr": "5:10", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u79fb\u52a8\u901f\u5ea61%", "name": "\u79fb\u901f\u52a0\u6210", "talent_lv": 1, "talent_id": 3005, "nameicon": "ts_cp_sudu", "cost": "10001:10000", "need_user_level": 5, "id": 1121, "icon": "ts_cp_icon_sudu"}, "1122": {"addattr": "5:11", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u79fb\u52a8\u901f\u5ea62%", "name": "\u79fb\u901f\u52a0\u6210", "talent_lv": 2, "talent_id": 3005, "nameicon": "ts_cp_sudu", "cost": "10001:10000", "need_user_level": 5, "id": 1122, "icon": "ts_cp_icon_sudu"}, "1123": {"addattr": "5:12", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u79fb\u52a8\u901f\u5ea63%", "name": "\u79fb\u901f\u52a0\u6210", "talent_lv": 3, "talent_id": 3005, "nameicon": "ts_cp_sudu", "cost": "10001:10000", "need_user_level": 5, "id": 1123, "icon": "ts_cp_icon_sudu"}, "1124": {"addattr": "5:13", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u79fb\u52a8\u901f\u5ea64%", "name": "\u79fb\u901f\u52a0\u6210", "talent_lv": 4, "talent_id": 3005, "nameicon": "ts_cp_sudu", "cost": "10001:10000", "need_user_level": 5, "id": 1124, "icon": "ts_cp_icon_sudu"}, "1125": {"addattr": "5:14", "des": "\u63d0\u5347\u89d2\u8272\u81ea\u8eab\u79fb\u52a8\u901f\u5ea65%", "name": "\u79fb\u901f\u52a0\u6210", "talent_lv": 5, "talent_id": 3005, "nameicon": "ts_cp_sudu", "cost": "10001:10000", "need_user_level": 5, "id": 1125, "icon": "ts_cp_icon_sudu"}, "1089": {"addattr": "12:6", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce25\u7c73", "name": "\u5f00\u955c\u89c6\u91ce", "talent_lv": 4, "talent_id": 2008, "nameicon": "ts_cp_kaijingshiye", "cost": "10001:10000", "need_user_level": 8, "id": 1089, "icon": "ts_cp_icon_kaijingshiye"}, "1088": {"addattr": "12:5", "des": "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce20\u7c73", "name": "\u5f00\u955c\u89c6\u91ce", "talent_lv": 3, "talent_id": 2008, "nameicon": "ts_cp_kaijingshiye", "cost": "10001:10000", "need_user_level": 8, "id": 1088, "icon": "ts_cp_icon_kaijingshiye"}, "1018": {"addattr": "9:3", "des": "\u4f7f\u7528\u7a81\u51fb\u6b65\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 3, "talent_id": 1004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1018, "icon": "ts_cp_icon_shejiyisu"}, "1019": {"addattr": "9:4", "des": "\u4f7f\u7528\u7a81\u51fb\u6b65\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 4, "talent_id": 1004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1019, "icon": "ts_cp_icon_shejiyisu"}, "1014": {"addattr": "2:4", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a025\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 4, "talent_id": 1003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1014, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1015": {"addattr": "2:5", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a030\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 5, "talent_id": 1003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1015, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1016": {"addattr": "9:1", "des": "\u4f7f\u7528\u7a81\u51fb\u6b65\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea61%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 1, "talent_id": 1004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1016, "icon": "ts_cp_icon_shejiyisu"}, "1017": {"addattr": "9:2", "des": "\u4f7f\u7528\u7a81\u51fb\u6b65\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea62%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 2, "talent_id": 1004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1017, "icon": "ts_cp_icon_shejiyisu"}, "1010": {"addattr": "3:5", "des": "\u4f7f\u7528\u7a81\u51fb\u6b65\u67aa\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", "name": "\u5b50\u5f39\u4f24\u5bb3", "talent_lv": 5, "talent_id": 1002, "nameicon": "ts_cp_shanghai", "cost": "10001:10000", "need_user_level": 2, "id": 1010, "icon": "ts_cp_icon_shanghai"}, "1011": {"addattr": "2:1", "des": "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9", "name": "\u5c04\u51fb\u901f\u5ea6", "talent_lv": 1, "talent_id": 1003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1011, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1012": 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"talent_lv": 1, "talent_id": 3003, "nameicon": "ts_cp_shesu", "cost": "10001:10000", "need_user_level": 3, "id": 1111, "addtype": 1, "icon": "ts_cp_icon_shesu"}, "1110": {"addattr": "3:5", "des": "\u4f7f\u7528\u51b2\u950b\u67aa\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", "name": "\u5b50\u5f39\u4f24\u5bb3", "talent_lv": 5, "talent_id": 3002, "nameicon": "ts_cp_shanghai", "cost": "10001:10000", "need_user_level": 2, "id": 1110, "icon": "ts_cp_icon_shanghai"}, "1298": {"addattr": "13:22", "des": "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce6\u7c73", "name": "\u57fa\u7840\u89c6\u91ce", "talent_lv": 3, "talent_id": 6010, "nameicon": "ts_cp_jichushiye", "cost": "10001:10000", "need_user_level": 10, "id": 1298, "icon": "ts_cp_icon_jichushiye"}, "1299": {"addattr": "13:23", "des": "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce8\u7c73", "name": "\u57fa\u7840\u89c6\u91ce", "talent_lv": 4, "talent_id": 6010, "nameicon": "ts_cp_jichushiye", "cost": "10001:10000", "need_user_level": 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"ts_cp_icon_shejiyisu"}, "1116": {"addattr": "9:1", "des": "\u4f7f\u7528\u51b2\u950b\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea61%", "name": "\u5c04\u51fb\u79fb\u901f", "talent_lv": 1, "talent_id": 3004, "nameicon": "ts_cp_shejiyisu", "cost": "10001:10000", "need_user_level": 4, "id": 1116, "icon": "ts_cp_icon_shejiyisu"}, "1292": {"addattr": "6:12", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb12\u7c73", "name": "\u5c04\u7a0b\u52a0\u6210", "talent_lv": 2, "talent_id": 6009, "nameicon": "ts_cp_shecheng", "cost": "10001:10000", "need_user_level": 9, "id": 1292, "icon": "ts_cp_icon_shecheng"}, "1293": {"addattr": "6:13", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb14\u7c73", "name": "\u5c04\u7a0b\u52a0\u6210", "talent_lv": 3, "talent_id": 6009, "nameicon": "ts_cp_shecheng", "cost": "10001:10000", "need_user_level": 9, "id": 1293, "icon": "ts_cp_icon_shecheng"}, "1290": {"addattr": "12:7", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce30\u7c73", "name": "\u5f00\u955c\u89c6\u91ce", "talent_lv": 5, "talent_id": 6008, "nameicon": "ts_cp_kaijingshiye", "cost": "10001:10000", "need_user_level": 8, "id": 1290, "icon": "ts_cp_icon_kaijingshiye"}, "1291": {"addattr": "6:11", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb10\u7c73", "name": "\u5c04\u7a0b\u52a0\u6210", "talent_lv": 1, "talent_id": 6009, "nameicon": "ts_cp_shecheng", "cost": "10001:10000", "need_user_level": 9, "id": 1291, "icon": "ts_cp_icon_shecheng"}, "1296": {"addattr": "13:20", "des": "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce2\u7c73", "name": "\u57fa\u7840\u89c6\u91ce", "talent_lv": 1, "talent_id": 6010, "nameicon": "ts_cp_jichushiye", "cost": "10001:10000", "need_user_level": 10, "id": 1296, "icon": "ts_cp_icon_jichushiye"}, "1297": {"addattr": "13:21", "des": "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce4\u7c73", "name": "\u57fa\u7840\u89c6\u91ce", "talent_lv": 2, "talent_id": 6010, "nameicon": "ts_cp_jichushiye", "cost": "10001:10000", "need_user_level": 10, "id": 1297, "icon": "ts_cp_icon_jichushiye"}, "1294": {"addattr": "6:14", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb16\u7c73", "name": "\u5c04\u7a0b\u52a0\u6210", "talent_lv": 4, "talent_id": 6009, "nameicon": "ts_cp_shecheng", "cost": "10001:10000", "need_user_level": 9, "id": 1294, "icon": "ts_cp_icon_shecheng"}, "1295": {"addattr": "6:15", "des": "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb18\u7c73", "name": "\u5c04\u7a0b\u52a0\u6210", "talent_lv": 5, "talent_id": 6009, "nameicon": "ts_cp_shecheng", "cost": "10001:10000", "need_user_level": 9, "id": 1295, "icon": "ts_cp_icon_shecheng"}, "1350": {"addattr": "13:24", "des": "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce10\u7c73", "name": "\u57fa\u7840\u89c6\u91ce", "talent_lv": 5, "talent_id": 7010, "nameicon": "ts_cp_jichushiye", "cost": "10001:10000", "need_user_level": 10, "id": 1350, "icon": "ts_cp_icon_jichushiye"}} -var rank ={"24": {"min_score": 3500.0, "level": "lv2", "rank": 24, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 17.0, "desc": "DIAMOND \u2161", "max_score": 3599.0, "icon": "prize_5"}, "25": {"min_score": 3600.0, "level": "lv1", "rank": 25, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 18.0, "desc": "DIAMOND \u2160", "max_score": 3699.0, "icon": "prize_5"}, "26": {"min_score": 3700.0, "level": "lv5", "rank": 26, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 3.0, "drop_rank": 19.0, "desc": "STARSHINE \u2164", "max_score": 3799.0, "icon": "prize_6"}, "27": {"min_score": 3800.0, "level": "lv4", "rank": 27, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 20.0, "desc": "STARSHINE \u2163", "max_score": 3899.0, "icon": "prize_6"}, "20": {"min_score": 3100.0, "level": "lv1", "rank": 20, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 14.0, "desc": "PLATNUM \u2160", "max_score": 3199.0, "icon": "prize_4"}, "21": {"min_score": 3200.0, "level": "lv5", "rank": 21, "label": "prize5", "rank_reward": "10002:900", "protect_count": 3.0, "drop_rank": 15.0, "desc": "DIAMOND \u2164", "max_score": 3299.0, "icon": "prize_5"}, "22": {"min_score": 3300.0, "level": "lv4", "rank": 22, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 15.0, "desc": "DIAMOND \u2163", "max_score": 3399.0, "icon": "prize_5"}, "23": {"min_score": 3400.0, "level": "lv3", "rank": 23, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 16.0, "desc": "DIAMOND \u2162", "max_score": 3499.0, "icon": "prize_5"}, "28": {"min_score": 3900.0, "level": "lv3", "rank": 28, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2162", "max_score": 3999.0, "icon": "prize_6"}, "29": {"min_score": 4000.0, "level": "lv2", "rank": 29, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2161", "max_score": 4099.0, "icon": "prize_6"}, "1": {"min_score": 1000.0, "level": "lv5", "rank": 1, "label": "prize1", "rank_reward": "10002:200", "drop_rank": 1.0, "desc": "BRONZE \u2164", "max_score": 1299.0, "icon": "prize_1"}, "3": {"min_score": 1400.0, "level": "lv3", "rank": 3, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2162", "max_score": 1499.0, "icon": "prize_1"}, "2": {"min_score": 1300.0, "level": "lv4", "rank": 2, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2163", "max_score": 1399.0, "icon": "prize_1"}, "5": {"min_score": 1600.0, "level": "lv1", "rank": 5, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2160", "max_score": 1699.0, "icon": "prize_1"}, "4": {"min_score": 1500.0, "level": "lv2", "rank": 4, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2161", "max_score": 1599.0, "icon": "prize_1"}, "7": {"min_score": 1800.0, "level": "lv4", "rank": 7, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2163", "max_score": 1899.0, "icon": "prize_2"}, "6": {"min_score": 1700.0, "level": "lv5", "rank": 6, "label": "prize2", "rank_reward": "10002:300", "protect_count": 3.0, "drop_rank": 1.0, "desc": "SILVER \u2164", "max_score": 1799.0, "icon": "prize_2"}, "9": {"min_score": 2000.0, "level": "lv2", "rank": 9, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2161", "max_score": 2099.0, "icon": "prize_2"}, "8": {"min_score": 1900.0, "level": "lv3", "rank": 8, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2162", "max_score": 1999.0, "icon": "prize_2"}, "11": {"min_score": 2200.0, "level": "lv5", "rank": 11, "label": "prize3", "rank_reward": "10002:500", "protect_count": 3.0, "drop_rank": 2.0, "desc": "GOLD \u2164", "max_score": 2299.0, "icon": "prize_3"}, "10": {"min_score": 2100.0, "level": "lv1", "rank": 10, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2160", "max_score": 2199.0, "icon": "prize_2"}, "13": {"min_score": 2400.0, "level": "lv3", "rank": 13, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2162", "max_score": 2499.0, "icon": "prize_3"}, "12": {"min_score": 2300.0, "level": "lv4", "rank": 12, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2163", "max_score": 2399.0, "icon": "prize_3"}, "15": {"min_score": 2600.0, "level": "lv1", "rank": 15, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2160", "max_score": 2699.0, "icon": "prize_3"}, "14": {"min_score": 2500.0, "level": "lv2", "rank": 14, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2161", "max_score": 2599.0, "icon": "prize_3"}, "17": {"min_score": 2800.0, "level": "lv4", "rank": 17, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 12.0, "desc": "PLATNUM \u2163", "max_score": 2899.0, "icon": "prize_4"}, "16": {"min_score": 2700.0, "level": "lv5", "rank": 16, "label": "prize4", "rank_reward": "10002:700", "protect_count": 3.0, "drop_rank": 12.0, "desc": "PLATNUM \u2164", "max_score": 2799.0, "icon": "prize_4"}, "19": {"min_score": 3000.0, "level": "lv2", "rank": 19, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 13.0, "desc": "PLATNUM \u2161", "max_score": 3099.0, "icon": "prize_4"}, "18": {"min_score": 2900.0, "level": "lv3", "rank": 18, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 13.0, "desc": "PLATNUM \u2162", "max_score": 2999.0, "icon": "prize_4"}, "31": {"min_score": 4200.0, "noshow_score_bar": 1.0, "rank": 31, "label": "prize7", "rank_reward": "10002:3000", "protect_count": 3.0, "drop_rank": 21.0, "desc": "MASTER", "max_score": -1.0, "icon": "prize_7"}, "30": {"min_score": 4100.0, "level": "lv1", "rank": 30, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2160", "max_score": 4199.0, "icon": "prize_6"}, "32": {"min_score": 4200.0, "noshow_score_bar": 1.0, "rank": 32, "label": "prize8", "rank_reward": "10002:3000", "protect_count": 3.0, "drop_rank": 21.0, "desc": "CHALLENGER", "max_score": -1.0, "icon": "prize_8"}} -var task ={"71010": {"target": 1000.0, "des": "Restore a total of 1000 HP", "name": "Undefeated", "jump_value": 1, "reward": 20018, "id": 71010, "condition": 19, "icon": "task1"}, "71011": {"target": 1.0, "des": "Complete all missions", "name": "Stage Cleared", "jump_value": 0, "reward": 20019, "id": 71011, "condition": 33, "icon": "task1"}, "71016": {"name": "Fighting", "des": "Accumulate 1000 damage in combat", "target": 1000.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71016, "condition": 18, "icon": "task1"}, "71017": {"name": "Animal Instinct", "des": "Use skills 10 times", "target": 10.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71017, "condition": 26, "icon": "task1"}, "71014": {"target": 1.0, "des": "Top Up Diamonds", "name": "Top-up Mission", "jump_value": 6, "id": 71014, "condition": 14, "icon": "task1"}, "71015": {"target": 1.0, "des": "Days of Consecutive Login", "name": "Consecutive Login", "jump_value": 0, "id": 71015, "condition": 15, "icon": "task1"}, "74006": {"target": 10.0, "des": "Participate in 10 matches", "jump_value": 3, "reward": 20001, "id": 74006, "condition": 3, "name": "Active Participation"}, "74004": {"target": 20.0, "des": "Defeat 20 enemies", "jump_value": 3, "reward": 20001, "id": 74004, "condition": 10, "name": "In the Name of Ares"}, "74005": {"target": 4.0, "des": "Revive 4 allies", "jump_value": 3, "reward": 20001, "id": 74005, "condition": 12, "name": "Caring Assistance"}, "74002": {"target": 15.0, "des": "Survive for 15 minutes", "jump_value": 3, "reward": 20001, "id": 74002, "condition": 8, "name": "Silver Lining"}, "74003": {"target": 500.0, "des": "Deal 500 damage", "jump_value": 3, "reward": 20001, "id": 74003, "condition": 9, "name": "Explosive Damage"}, "74001": {"target": 5.0, "des": "Team up and rank Top 5", "jump_value": 3, "reward": 20001, "id": 74001, "condition": 7, "name": "Bitter Battle"}, "75016": {"name": "Weekly Challenges: Week 1 Mission", "des": "Team up and rank Top 3 5 times (Co-Op)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75016, 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only_server: 0, + }, + 7019: { + name: "\u670d\u52a1\u5668\u901a\u7528\u548c\u5e73\u6a21\u5f0fbuff", + buff_effect: 69, + trigger_type: 6, + duration_time: 1, + buff_id: 7019, + buff_type: 2, + buff_target: 1, + only_server: 1, + immune_buffeffect_list: 69.0, + }, + 7016: { + name: "\u4e2d\u6bd2", + buff_effect: 44, + trigger_type: 6, + duration_time: 999999, + buff_id: 7016, + buff_type: 1, + buff_target: 1, + only_server: 0, + }, + 7017: { + name: "\u6551\u63f4", + buff_effect: 45, + trigger_type: 6, + duration_time: 999999, + buff_id: 7017, + buff_type: 1, + buff_target: 1, + only_server: 0, + }, + 7014: { + name: "\u5730\u8868-\u5c71\u9876", + buff_effect: 63, + trigger_type: 6, + duration_time: 999999, + buff_id: 7014, + buff_type: 2, + buffview: 500, + buff_param1: 1000.0, + buff_target: 1, + }, + 7015: { + name: "\u5012\u4e0b", + buff_effect: 43, + trigger_type: 6, + duration_time: 999999, + buff_id: 7015, + buff_type: 1, + buff_ef: "eff_debuff7", + buff_target: 1, + only_server: 0, + }, + 7012: { + name: "\u53ec\u5524\u82f1\u96c4", + buff_effect: 29, + trigger_type: 6, + duration_time: 0, + buff_id: 7012, + buff_type: 1, + buff_param1: "1:10:10:40002", + buff_target: 1, + only_server: 1, + }, + 7013: { + name: "\u8ddf\u968f\u4e3b\u4eba", + buff_effect: 49, + trigger_type: 6, + duration_time: 999999, + buff_id: 7013, + buff_type: 1, + buff_target: 1, + only_server: 1, + }, + 7011: { + name: "\u8ffd\u8e2a\u73a9\u5bb6", + buff_effect: 62, + trigger_type: 6, + duration_time: 5, + buff_id: 7011, + buff_type: 1, + buff_target: 1, + only_server: 1, + }, + 204013: { + name: "\u732b\u5fc5\u6740_\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c", + buff_effect: 18, + trigger_type: 1, + duration_time: 1.6, + buff_id: 204013, + buff_type: 1, + buff_param2: 204014.0, + buff_param1: 1.4, + buff_target: 1, + anicondition: 1, + }, + 306018: { + name: 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buff_target: 3, + exclude_spec_race: 11.0, + }, + 109012: { + name: "\u718a_\u649e\u51fb\u52a8\u4f5c1", + buff_effect: 14, + trigger_type: 1, + duration_time: 0.47, + buff_id: 109012, + buff_type: 1, + buff_param1: "hero_skill10", + buff_target: 1, + }, + 306012: { + name: "\u72ec\u89d2\u517d-\u88ab\u52a8\uff0c\u836f\u54c1\u52a0\u62102\uff0c\u6062\u590d\u91cf\u63d0\u5347%", + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 306012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 28.0, + buff_target: 1, + buff_param3: 100.0, + }, + 306013: { + name: "\u72ec\u89d2\u517d-\u88ab\u52a8\uff0c\u4f7f\u7528\u6563\u5f39\u67aa\uff0c\u6709\u52a0\u6210", + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 306013, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 3.0, + buff_target: 1, + buff_param3: 4.0, + buff_param4: "306014|306015|306016", + buff_param5: 1.0, + }, + 306011: { + name: 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+ name: "\u72ec\u89d2\u517d-\u88ab\u52a8\uff0c\u6563\u5f39\u67aa\u52a0\u62101\uff0c\u4f24\u5bb3\u63d0\u5347%", + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 306014, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 20.0, + buff_target: 1, + buff_param3: 50.0, + buff_param5: 1.0, + }, + 306015: { + name: "\u72ec\u89d2\u517d-\u88ab\u52a8\uff0c\u6563\u5f39\u67aa\u52a0\u62102\uff0c\u5c04\u51fb\u79fb\u901f\u63d0\u5347%", + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 306015, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 7.0, + buff_target: 1, + buff_param3: 50.0, + buff_param5: 1.0, + }, + 209021: { + name: "\u718a\u7537\u5fc5\u6740_\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c", + buff_effect: 18, + trigger_type: 1, + duration_time: 2.3, + buff_id: 209021, + buff_type: 1, + buff_param2: 209022.0, + buff_param1: 2.1, + buff_target: 1, + anicondition: 1, + }, + 201012: { + name: "\u72d0\u72f8\u5fc5\u6740_1_\u591abuff", + buff_effect: 60, + trigger_type: 1, + duration_time: 0, + buff_id: 201012, + buff_type: 1, + buff_param1: "201013:10000|201014:10000", + buff_target: 1, + }, + 201013: { + name: "\u72d0\u72f8\u5fc5\u6740_1_\u5b9a\u8eab\u9b45\u60d1", + buff_effect: 15, + trigger_type: 6, + duration_time: 5, + buff_id: 201013, + buff_type: 2, + buff_ef: "eff_skill1_3", + buff_target: 3, + exclude_spec_race: 11.0, + }, + 201014: { + name: "\u72d0\u72f8\u5fc5\u6740_1_\u9b45\u60d1\u52a8\u4f5c", + buff_effect: 14, + trigger_type: 1, + duration_time: 5, + buff_id: 201014, + buff_type: 1, + buff_param1: "crawl_idle2", + buff_target: 1, + }, + 201015: { + name: "\u72d0\u72f8\u5fc5\u6740_\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c", + buff_effect: 18, + trigger_type: 1, + duration_time: 1.4, + buff_id: 201015, + buff_type: 1, + buff_param2: 201016.0, + buff_param1: 1.2, + buff_target: 1, + anicondition: 1, + }, + 201016: { + name: "\u72d0\u72f8\u5fc5\u6740\u540e\u6362\u67aa\u52a8\u4f5c", + buff_effect: 14, + trigger_type: 4, + duration_time: 0.2, + buff_id: 201016, + buff_type: 1, + buff_param1: "replace_weapon2", + buff_target: 1, + anicondition: 1, + }, + 204014: { + name: "\u732b\u5fc5\u6740\u540e\u6362\u67aa\u52a8\u4f5c", + buff_effect: 14, + trigger_type: 4, + duration_time: 0.2, + buff_id: 204014, + buff_type: 1, + buff_param1: "replace_weapon2", + buff_target: 1, + anicondition: 1, + }, + 108011: { + name: "\u9f99_\u7ffb\u6eda_1", + buff_effect: 2, + trigger_type: 1, + duration_time: 0.47, + buff_id: 108011, + buff_type: 1, + buff_target: 1, + }, + 1025: { + name: "\u62c9\u4eba\u72b6\u6001", + buff_effect: 9, + trigger_type: 1, + duration_time: 9999, + buff_id: 1025, + buff_type: 2, + buff_param2: 100.0, + buff_target: 3, + }, + 1024: { + name: "\u65b0\u4ebaBUFF2\uff0c\u52a0\u9632\u5fa1150%", + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1024, + buff_type: 1, + buff_param2: 1.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 15.0, + }, + 1026: { + name: "\u62c9\u4eba\u72b6\u6001", + buff_effect: 10, + trigger_type: 1, + duration_time: 9999, + buff_id: 1026, + buff_type: 1, + buff_param2: 100.0, + buff_target: 1, + buff_param3: 15.0, + }, + 1021: { + name: "\u5357\u74dc\u52a0\u653b\u51fb", + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1021, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 3.0, + buff_target: 1, + buff_param3: 100.0, + }, + 1023: { + name: "\u65b0\u4ebaBUFF1\uff0c\u5f53\u8840\u91cf\u4f4e\u4e8e15%\u65e0\u654c", + buff_effect: 8, + trigger_type: 6, + duration_time: 99999, + buff_id: 1023, + buff_type: 1, + buff_param1: 0.6, + buff_target: 1, + }, + 1022: { + name: "\u5357\u74dc\u52a0\u9632\u5fa1", + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1022, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 50.0, + }, + 309016: { + name: 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duration_time: 99999, + buff_id: 309013, + buff_type: 1, + buff_param2: 1.0, + buff_param1: 11.0, + buff_target: 1, + buff_param3: 0.3, + buff_param4: 309014.0, + }, + 309012: { + name: "\u718a-\u88ab\u52a8\uff0c\u57fa\u7840\u5c5e\u6027\u52a0\u62102\uff0c\u57fa\u7840\u9632\u5fa1\u52a0\u6210%", + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 309012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 50.0, + }, + 309011: { + name: "\u718a-\u88ab\u52a8\uff0c\u57fa\u7840\u5c5e\u6027\u52a0\u62101\uff0c\u57fa\u7840\u751f\u547d\u52a0\u6210%", + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 309011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 11.0, + buff_target: 1, + buff_param3: 50.0, + }, + 8008: { + name: "\u71c3\u70e7\u5f39_\u591abuff", + buff_effect: 60, + trigger_type: 6, + buff_interval: 3000, + duration_time: 0, + buff_id: 8008, + buff_type: 2, + buff_param1: "8009:10000|8010:10000", + buff_target: 3, + dead_remove: 1, + }, + 8009: { + name: "\u71c3\u70e7\u5f39\u707c\u70e7buff", + buff_effect: 26, + trigger_type: 6, + duration_time: 8, + buff_id: 8009, + buff_type: 2, + buff_param2: 8011.0, + buff_param1: 1000.0, + buff_target: 3, + dead_remove: 1, + }, + 8004: { + name: "\u5730\u96f7", + buff_effect: 36, + trigger_type: 2, + duration_time: 999999, + buff_id: 8004, + buff_type: 2, + buff_param1: 66001.0, + buff_target: 3, + }, + 8005: { + name: "\u9677\u9631-\u5b9a\u8eab", + buff_effect: 15, + trigger_type: 6, + duration_time: 5, + buff_id: 8005, + buff_type: 2, + buff_ef: "addbuff2", + buff_target: 3, + }, + 8006: { + name: "\u9677\u9631", + buff_effect: 36, + trigger_type: 2, + duration_time: 999999, + buff_id: 8006, + buff_type: 2, + buff_param1: 66002.0, + buff_target: 3, + }, + 8007: { + name: "\u9677\u9631-\u98a4\u6296", + buff_effect: 14, + trigger_type: 1, + duration_time: 3, + buff_id: 8007, + buff_type: 1, + buff_param1: "eff_shake", + buff_target: 1, + }, + 8000: { + post_remove_action: "add_buff:8003", + name: "\u5f39\u5c04", + buff_effect: 35, + trigger_type: 5, + duration_time: 1.1, + buff_id: 8000, + buff_type: 1, + buff_param2: 13.0, + zindex: 9999, + buff_target: 1, + child_buff: "6003|8001|8002", + }, + 8001: { + name: "\u5f39\u5c04\u52a8\u4f5c", + buff_effect: 14, + trigger_type: 1, + duration_time: 1.1, + buff_id: 8001, + buff_type: 1, + buffview: 300, + buff_param1: "jump", + buff_target: 1, + }, + 8002: { + name: "\u5f39\u5c04\u7269\u4ef6\u7279\u6548", + buff_effect: 36, + trigger_type: 4, + duration_time: 0, + buff_id: 8002, + buff_type: 1, + buff_param1: 80013.0, + buff_target: 1, + }, + 8003: { + name: "\u5f39\u5c04\u62d6\u62fd\u51fa\u963b\u6321", + buff_effect: 59, + trigger_type: 4, + duration_time: 0, + buff_id: 8003, + buff_type: 1, + buff_target: 1, + }, + 2002: { + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2002, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12807.0, + }, + 2003: { + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2003, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12808.0, + }, + 2001: { + name: "\u9a91\u9a6c\u72b6\u6001", + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2001, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12806.0, + }, +}; +var ParameterConfig = { + 216: { param_name: "match_robot_time", param_value: 5.0, id: 216 }, + 217: { param_name: "match_choose_time", param_value: 30.0, id: 217 }, + 214: { param_name: "async_send_mapblock", param_value: 1.0, id: 214 }, + 215: { param_name: "match_team_time", param_value: 30.0, id: 215 }, + 212: { + param_name: "creator_hero_id", + param_value: + "30100|30200|30300|30400|30500|30600|30700|30800|30900|31000", + id: 212, + }, + 213: { param_name: "occupation_order", param_value: "1|2|3", id: 213 }, + 210: { param_name: "task_week_active", param_value: "10|20|30", id: 210 }, + 211: { + param_name: "task_week_box", + param_value: "70003|70003|70004", + id: 211, + }, + 165: { param_name: "clan_video_diamond", param_value: 50.0, id: 165 }, + 218: { param_name: "match_lock_time", param_value: 5.0, id: 218 }, + 219: { param_name: "show_team_ui", param_value: 1.0, id: 219 }, + 133: { + param_name: "level0room_spec_things", + param_value: "61225", + id: 133, + }, + 132: { param_name: "dailycoin_num", param_value: 2000.0, id: 132 }, + 131: { param_name: "dailycoin_times", param_value: 6.0, id: 131 }, + 130: { param_name: "dailycoin_decay", param_value: 1.0, id: 130 }, + 137: { param_name: "gunspeed_cd", param_value: 120.0, id: 137 }, + 136: { param_name: "addcoin_cd", param_value: 120.0, id: 136 }, + 135: { + param_name: "level1room_born_point", + param_value: "point100", + id: 135, + }, + 134: { + param_name: "level0room_spec_airdrop", + param_value: 61226.0, + id: 134, + }, + 139: { + param_name: "midbrid_gas_inactive_time", + param_value: 15.0, + id: 139, + }, + 138: { param_name: "bagtry_cd", param_value: 120.0, id: 138 }, + 166: { param_name: "clan_name_diamond", param_value: 80.0, id: 166 }, + 26: { param_name: "refresh_robot_min_num", param_value: 2.0, id: 26 }, + 27: { param_name: "refresh_robot_max_num", param_value: 3.0, id: 27 }, + 20: { param_name: "skin_trial_time", param_value: 600.0, id: 20 }, + 21: { param_name: "skin_skill_time", param_value: 600.0, id: 21 }, + 160: { param_name: "good_friend_invite", param_value: 180000.0, id: 160 }, + 28: { param_name: "refresh_robot_min_time", param_value: 1.0, id: 28 }, + 161: { + param_name: "prebattle_box_id_chiji", + param_value: 29003.0, + id: 161, + }, + 4: { param_name: "downed_recover_hp", param_value: 150.0, id: 4 }, + 8: { param_name: "gas_inactive_time", param_value: 40.0, id: 8 }, + 163: { param_name: "clan_levelnumber", param_value: 4.0, id: 163 }, + 119: { + param_name: "level0room_shua_robot_min_time", + param_value: 15.0, + id: 119, + }, + 120: { + param_name: "level0room_shua_robot_max_time", + param_value: 20.0, + id: 120, + }, + 121: { + param_name: "level0room_shua_robot_min_num", + param_value: 1.0, + id: 121, + }, + 122: { + param_name: "level0room_shua_robot_max_num", + param_value: 1.0, + id: 122, + }, + 123: { + param_name: "level0room_die_robot_min_time", + param_value: 7.0, + id: 123, + }, + 124: { + param_name: "level0room_die_robot_max_time", + param_value: 8.0, + id: 124, + }, + 125: { + param_name: "level0room_die_robot_min_num", + param_value: 3.0, + id: 125, + }, + 126: { + param_name: "level0room_die_robot_max_num", + param_value: 5.0, + id: 126, + }, + 127: { param_name: "level0room_robot_water", param_value: 2.0, id: 127 }, + 128: { + param_name: "level0room_robot_autodie_time", + param_value: 10.0, + id: 128, + }, + 129: { + param_name: "level0room_robot_autodie_distance", + param_value: 512.0, + id: 129, + }, + 167: { param_name: "clan_name_video", param_value: 3.0, id: 167 }, + 118: { param_name: "newbie_airdrop_appeartime", param_value: 6.0, id: 118 }, + 59: { param_name: "rand_diamondshop_gold", param_value: 500.0, id: 59 }, + 58: { param_name: "revenge_online", param_value: 0.6, id: 58 }, + 55: { param_name: "click_progress_min", param_value: 8.0, id: 55 }, + 54: { param_name: "reward_times", param_value: 2.0, id: 54 }, + 57: { param_name: "click_progress_max", param_value: 9.0, id: 57 }, + 56: { param_name: "click_limit", param_value: 80.0, id: 56 }, + 51: { param_name: "add1_luck", param_value: 1000.0, id: 51 }, + 50: { param_name: "base1_luck", param_value: 1000.0, id: 50 }, + 52: { param_name: "max1_luck", param_value: 1000.0, id: 52 }, + 164: { param_name: "clan_diamond", param_value: 500.0, id: 164 }, + 201: { param_name: "function_open_coin", param_value: 4.0, id: 201 }, + 199: { param_name: "newbie_draw_cloth10", param_value: 10914.0, id: 199 }, + 198: { param_name: "newbie_draw_cloth1", param_value: 10913.0, id: 198 }, + 200: { param_name: "function_open_fight", param_value: 999999.0, id: 200 }, + 195: { param_name: "prepare_time", param_value: 1000.0, id: 195 }, + 194: { param_name: "ui_zhanqian_show", param_value: 0.0, id: 194 }, + 197: { param_name: "newbie_draw_arms10", param_value: 10912.0, id: 197 }, + 196: { param_name: "newbie_draw_arms1", param_value: 10911.0, id: 196 }, + 191: { param_name: "shop_refresh", param_value: 10.0, id: 191 }, + 190: { param_name: "offline_time_boxtimes", param_value: 0.0, id: 190 }, + 193: { param_name: "revive_money", param_value: 10.0, id: 193 }, + 192: { param_name: "shop_refresh_add", param_value: 5.0, id: 192 }, + 115: { param_name: "newbie_buff_list", param_value: "1023:1024", id: 115 }, + 114: { + param_name: "newbie_first_robot_distance", + param_value: 256.0, + id: 114, + }, + 88: { param_name: "max_mount_horse_distance", param_value: 100.0, id: 88 }, + 89: { param_name: "newbie_game_times", param_value: 1.0, id: 89 }, + 111: { param_name: "newbie_born_point", param_value: "point99", id: 111 }, + 113: { param_name: "newbie_airdrop", param_value: 20020.0, id: 113 }, + 112: { + param_name: "newbie_drop", + param_value: "20021:20022:20023:20024", + id: 112, + }, + 82: { param_name: "horse_shoot_x", param_value: -22.0, id: 82 }, + 83: { param_name: "horse_shoot_y", param_value: 22.0, id: 83 }, + 80: { param_name: "max_revive_times", param_value: 1.0, id: 80 }, + 81: { param_name: "free_chest_time", param_value: 180.0, id: 81 }, + 86: { param_name: "recommend_weight", param_value: 70.0, id: 86 }, + 87: { param_name: "gameover_reward_times", param_value: 2.0, id: 87 }, + 84: { param_name: "recommend_time", param_value: 1.0, id: 84 }, + 85: { param_name: "recommend_forever_weight", param_value: 100.0, id: 85 }, + 207: { param_name: "self_bekill_color", param_value: "0xFF0F0F", id: 207 }, + 206: { param_name: "self_kill_color", param_value: "0x65FF0F", id: 206 }, + 226: { + param_name: "creator_present_items", + param_value: + "60000:1|90001:1|70001:1|70002:1|70003:1|70004:1|70005:1|70006:1|70007:1", + id: 226, + }, + 3: { param_name: "max_energy_shield", param_value: 100.0, id: 3 }, + 7: { param_name: "downed_relive_time", param_value: 3.0, id: 7 }, + 225: { param_name: "inwater_oxygen_recover", param_value: 20.0, id: 225 }, + 108: { param_name: "newhand_num1", param_value: 6.0, id: 108 }, + 109: { param_name: "newhand_num2", param_value: 6.0, id: 109 }, + 241: { param_name: "tili_limit", param_value: 100.0, id: 241 }, + 240: { param_name: "durability_limit", param_value: 100.0, id: 240 }, + 102: { param_name: "loginbox_time3", param_value: 18.0, id: 102 }, + 103: { param_name: "loginbox_time", param_value: 2.0, id: 103 }, + 100: { param_name: "loginbox_time1", param_value: 9.0, id: 100 }, + 101: { param_name: "loginbox_time2", param_value: 12.0, id: 101 }, + 106: { param_name: "newbie_gas_inactive_time", param_value: 6.0, id: 106 }, + 107: { param_name: "battle_god_time", param_value: 9999.0, id: 107 }, + 104: { param_name: "adbee_time", param_value: 30.0, id: 104 }, + 105: { param_name: "map_cell_width", param_value: 512.0, id: 105 }, + 39: { param_name: "rand_shop_god", param_value: 100.0, id: 39 }, + 38: { param_name: "max_speed", param_value: 200.0, id: 38 }, + 33: { param_name: "max_clip_volume", param_value: 100.0, id: 33 }, + 32: { param_name: "max_range", param_value: 2300.0, id: 32 }, + 31: { param_name: "max_eyesight", param_value: 800.0, id: 31 }, + 30: { param_name: "free_dress_max_time", param_value: 10.0, id: 30 }, + 37: { param_name: "max_def", param_value: 400.0, id: 37 }, + 36: { param_name: "max_atk", param_value: 400.0, id: 36 }, + 35: { param_name: "max_bullet_steady", param_value: 200.0, id: 35 }, + 34: { param_name: "max_weapon_steady", param_value: 400.0, id: 34 }, + 205: { + param_name: "teammate_bekill_color", + param_value: "0xFF0F0F", + id: 205, + }, + 223: { param_name: "dive_hp_consume", param_value: 20.0, id: 223 }, + 176: { param_name: "clan__invite_time", param_value: 15000.0, id: 176 }, + 60: { param_name: "rand_diamondshop_time", param_value: 20.0, id: 60 }, + 61: { param_name: "diamondbox", param_value: 20.0, id: 61 }, + 62: { param_name: "diamondbox10", param_value: 180.0, id: 62 }, + 179: { param_name: "season_card_cost", param_value: 58.0, id: 179 }, + 178: { param_name: "opening_spear2", param_value: 26005.0, id: 178 }, + 177: { param_name: "clan__person_number", param_value: 1.0, id: 177 }, + 69: { param_name: "red_time_min", param_value: 10.0, id: 69 }, + 175: { param_name: "clan__apply_time", param_value: 172800000.0, id: 175 }, + 174: { param_name: "clan__invite_CD", param_value: 180000.0, id: 174 }, + 173: { param_name: "clan__apply_CD", param_value: 180000.0, id: 173 }, + 172: { param_name: "clan__apply_number", param_value: 50.0, id: 172 }, + 171: { param_name: "clan__apply_everyday", param_value: 10.0, id: 171 }, + 170: { + param_name: "clan__declaration_number", + param_value: 100.0, + id: 170, + }, + 203: { param_name: "water_move_coefficient", param_value: 0.75, id: 203 }, + 222: { param_name: "dive_oxygen_consume", param_value: 20.0, id: 222 }, + 181: { param_name: "offline_time_unit", param_value: 60.0, id: 181 }, + 182: { param_name: "offline_reward_number", param_value: 20.0, id: 182 }, + 183: { param_name: "activit_draw_times", param_value: 10.0, id: 183 }, + 180: { param_name: "offline_time_limit", param_value: 7200.0, id: 180 }, + 2: { param_name: "descend_cd_time", param_value: 5.0, id: 2 }, + 162: { param_name: "prebattle_box_id_zb", param_value: 29004.0, id: 162 }, + 187: { param_name: "creator_hair_f", param_value: 14002.0, id: 187 }, + 184: { param_name: "activit_draw_cd", param_value: 120.0, id: 184 }, + 6: { param_name: "downed_dec_hp", param_value: 2.0, id: 6 }, + 220: { param_name: "before_start_time", param_value: 5.0, id: 220 }, + 186: { param_name: "creator_hair_m", param_value: 14001.0, id: 186 }, + 188: { param_name: "smoke_duration", param_value: 10.0, id: 188 }, + 189: { param_name: "offline_time_pro", param_value: 0.0, id: 189 }, + 202: { param_name: "newbie_teamui_finger", param_value: 4.0, id: 202 }, + 221: { param_name: "dive_oxygen_total", param_value: 200.0, id: 221 }, + 185: { param_name: "card_addexplimit", param_value: 75.0, id: 185 }, + 99: { param_name: "lower_hp_notice", param_value: 40.0, id: 99 }, + 98: { param_name: "android_ai_shot_interval", param_value: 1.0, id: 98 }, + 168: { param_name: "clan_name_card", param_value: 1.0, id: 168 }, + 169: { param_name: "clan_name_number", param_value: 20.0, id: 169 }, + 229: { param_name: "kill_exp_player", param_value: 50.0, id: 229 }, + 228: { param_name: "kill_exp_monster", param_value: 10.0, id: 228 }, + 91: { param_name: "newbie_fill_interval", param_value: 6000.0, id: 91 }, + 90: { param_name: "niube_win_times", param_value: 3.0, id: 90 }, + 93: { param_name: "android_ai_R1", param_value: 50.0, id: 93 }, + 92: { param_name: "other_fill_interval", param_value: 3000.0, id: 92 }, + 95: { param_name: "android_ai_R3", param_value: 180.0, id: 95 }, + 94: { param_name: "android_ai_R2", param_value: 120.0, id: 94 }, + 97: { + param_name: "android_ai_shot_offset_angle", + param_value: 60.0, + id: 97, + }, + 96: { param_name: "android_ai_R4", param_value: 300.0, id: 96 }, + 11: { param_name: "K", param_value: 100.0, id: 11 }, + 10: { param_name: "jump_time", param_value: 8.0, id: 10 }, + 13: { param_name: "rank_parameter", param_value: 12.0, id: 13 }, + 12: { param_name: "kill_parameter", param_value: 6.0, id: 12 }, + 15: { param_name: "auto_jump_interval", param_value: 2.0, id: 15 }, + 14: { param_name: "rescue_time", param_value: 10000.0, id: 14 }, + 17: { param_name: "auto_jump_max_num", param_value: 5.0, id: 17 }, + 16: { param_name: "auto_jump_min_num", param_value: 3.0, id: 16 }, + 19: { param_name: "weapon_trial", param_value: 600.0, id: 19 }, + 18: { param_name: "fighting_mode", param_value: 1.0, id: 18 }, + 117: { param_name: "newbie_first_robot_ammo", param_value: 3.0, id: 117 }, + 116: { + param_name: "newbie_first_robot_appeartime", + param_value: 6.0, + id: 116, + }, + 204: { + param_name: "teammate_kill_color", + param_value: "0xFFD90F", + id: 204, + }, + 151: { param_name: "zbmode_rank", param_value: 0.0, id: 151 }, + 150: { param_name: "zbmode_close_time", param_value: 22.0, id: 150 }, + 153: { param_name: "diamondtocoin_num", param_value: "10|1000", id: 153 }, + 152: { param_name: "equipreward_parameter", param_value: 60.0, id: 152 }, + 155: { param_name: "cream_task_01", param_value: 10.0, id: 155 }, + 154: { param_name: "opening_spear", param_value: 22001.0, id: 154 }, + 157: { param_name: "new_old_user", param_value: 7.0, id: 157 }, + 156: { param_name: "cream_task_02", param_value: 10.0, id: 156 }, + 159: { param_name: "new_user_01", param_value: 0.0, id: 159 }, + 158: { param_name: "old_user_01", param_value: 0.0, id: 158 }, + 238: { + param_name: "wanted_refresh_mission_num", + param_value: 1.0, + id: 238, + }, + 239: { param_name: "durability_consumption ", param_value: 30.0, id: 239 }, + 234: { + param_name: "hero_lock_transaction_time", + param_value: 259200.0, + id: 234, + }, + 235: { + param_name: "gun_lock_transaction_time", + param_value: 259200.0, + id: 235, + }, + 236: { + param_name: "pre_sale_not_started_title", + param_value: + "The pre-sale has not started yet, please pay attention to the official information", + id: 236, + }, + 237: { param_name: "pre_sale_not_started_hint", id: 237 }, + 230: { param_name: "cost_fatigue", param_value: 50.0, id: 230 }, + 231: { param_name: "cost_durable", param_value: 50.0, id: 231 }, + 232: { param_name: "max_activity", param_value: 150.0, id: 232 }, + 233: { + param_name: "creator_present_player", + param_value: "30100:5|30200:5|30300:5", + id: 233, + }, + 224: { param_name: "dive_explosion_dmg_switch", param_value: 1.0, id: 224 }, + 48: { param_name: "trigger2_time", param_value: 20.0, id: 48 }, + 49: { param_name: "trigger3_time", param_value: 20.0, id: 49 }, + 46: { param_name: "moivelottery_time", param_value: 2.0, id: 46 }, + 47: { param_name: "trigger1_time", param_value: 20.0, id: 47 }, + 44: { param_name: "max_luck", param_value: 700.0, id: 44 }, + 45: { param_name: "freelottery_time", param_value: 4.0, id: 45 }, + 42: { param_name: "base_luck", param_value: 200.0, id: 42 }, + 43: { param_name: "add_luck", param_value: 100.0, id: 43 }, + 40: { param_name: "max_battle_reward", param_value: 5.0, id: 40 }, + 41: { param_name: "max_shop_refresh", param_value: 10.0, id: 41 }, + 1: { param_name: "anodyne_max_time", param_value: 60.0, id: 1 }, + 5: { param_name: "downed_relive_recover_hp", param_value: 100.0, id: 5 }, + 9: { param_name: "refresh_robot_max_time", param_value: 2.0, id: 9 }, + 146: { param_name: "zbmode_gas_inactive_time", param_value: 20.0, id: 146 }, + 147: { param_name: "zijie_share_reward", param_value: 88.0, id: 147 }, + 144: { param_name: "zbmode_player_num", param_value: 10.0, id: 144 }, + 145: { param_name: "zbmode_game_duration", param_value: 150.0, id: 145 }, + 142: { + param_name: "b_room_ai", + param_value: "0|0|0|0|1000|1000|1000|1000", + id: 142, + }, + 143: { + param_name: "c_room_ai", + param_value: "0|0|0|0|500|500|2000|2000", + id: 143, + }, + 140: { param_name: "common_gas_inactive_time", param_value: 15.0, id: 140 }, + 141: { + param_name: "a_room_ai", + param_value: "0|0|250|250|1250|1000|250|0", + id: 141, + }, + 209: { + param_name: "task_daily_box", + param_value: "70003|70003|70004|70003|70004", + id: 209, + }, + 208: { + param_name: "task_daily_active", + param_value: "10|20|30|40|50", + id: 208, + }, + 148: { param_name: "zbmode_init_zombie_num", param_value: 2.0, id: 148 }, + 149: { param_name: "zbmode_open_time", param_value: 0.0, id: 149 }, + 77: { param_name: "average_oil", param_value: 10.0, id: 77 }, + 76: { param_name: "tank_damage_interval", param_value: 0.8, id: 76 }, + 75: { param_name: "tank_damage2", param_value: 60.0, id: 75 }, + 74: { param_name: "tank_damage1", param_value: 80.0, id: 74 }, + 73: { param_name: "red2_limit", param_value: 100.0, id: 73 }, + 72: { param_name: "red_money_max", param_value: 1.0, id: 72 }, + 71: { param_name: "red_money_min", param_value: 0.1, id: 71 }, + 70: { param_name: "red_time_max", param_value: 15.0, id: 70 }, + 79: { param_name: "revive_time", param_value: 45.0, id: 79 }, + 78: { param_name: "max_oil", param_value: 700.0, id: 78 }, + 227: { param_name: "rename_diamond_cost", param_value: 10.0, id: 227 }, +}; +var skill = { + 21008: { + max_times: 1, + skill_id: 21008, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21009, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21009: { + max_times: 1, + skill_id: 21009, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21010, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 20910: { + max_times: 1, + skill_id: 20910, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 21001: { + max_times: 1, + skill_id: 21001, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21002, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21002: { + max_times: 1, + skill_id: 21002, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21003, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21003: { + max_times: 1, + skill_id: 21003, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21004, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21004: { + max_times: 1, + skill_id: 21004, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21005, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21005: { + max_times: 1, + skill_id: 21005, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21006, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21006: { + max_times: 1, + skill_id: 21006, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21007, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 21007: { + max_times: 1, + skill_id: 21007, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21008, + skill_type: 1, + cast_time: 1100, + buff_list: "210011|210018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 10101: { + max_times: 1, + skill_id: 10101, + des: "Tumbles to cleanse debuffs on self", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: 101011.0, + skill_name: "Tumble", + }, + 21010: { + max_times: 1, + skill_id: 21010, + des: "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", + use_method: 2, + skill_distance: 150, + skill_icon: "skill10_2", + phase1_func: 0.0, + skill_anim: "hero_skill8_2", + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + cast_time: 1100, + buff_list: "410011|410018", + skill_name: "Savage Collision", + up_exp: 300, + }, + 30501: { + max_times: 1, + skill_id: 30501, + des: "When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.", + use_method: 1, + skill_icon: "skill5_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "305011|305016|305018|305020|305022", + skill_name: "Passive", + }, + 20601: { + max_times: 1, + skill_id: 20601, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20602, + skill_type: 1, + cast_time: 1400, + buff_list: "206011|206013|206016", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20907: { + max_times: 1, + skill_id: 20907, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20908, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20603: { + max_times: 1, + skill_id: 20603, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20604, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20602: { + max_times: 1, + skill_id: 20602, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20603, + skill_type: 1, + buff_list: "206011|206013", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20605: { + max_times: 1, + skill_id: 20605, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20606, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20604: { + max_times: 1, + skill_id: 20604, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20605, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20607: { + max_times: 1, + skill_id: 20607, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20608, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20606: { + max_times: 1, + skill_id: 20606, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20607, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20609: { + max_times: 1, + skill_id: 20609, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20610, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20608: { + max_times: 1, + skill_id: 20608, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20609, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20908: { + max_times: 1, + skill_id: 20908, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20909, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20909: { + max_times: 1, + skill_id: 20909, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20910, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 30901: { + max_times: 1, + skill_id: 30901, + des: "Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.", + use_method: 1, + skill_icon: "skill9_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "309011|309012|309013|309015", + skill_name: "Passive", + }, + 10201: { + max_times: 2, + skill_id: 10201, + des: "Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: "102011|102012", + skill_name: "Tumble", + }, + 20510: { + max_times: 1, + skill_id: 20510, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20205: { + max_times: 2, + skill_id: 20205, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20206, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20204: { + max_times: 2, + skill_id: 20204, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20205, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20207: { + max_times: 2, + skill_id: 20207, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20208, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20206: { + max_times: 2, + skill_id: 20206, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20207, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20201: { + max_times: 2, + skill_id: 20201, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20202, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20203: { + max_times: 2, + skill_id: 20203, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20204, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20202: { + max_times: 2, + skill_id: 20202, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20203, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20209: { + max_times: 2, + skill_id: 20209, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20210, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 20208: { + max_times: 2, + skill_id: 20208, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20209, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 10801: { + max_times: 1, + skill_id: 10801, + des: "Blinks a short distance", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 108011.0, + skill_name: "Tumble", + }, + 30101: { + max_times: 1, + skill_id: 30101, + des: "When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.", + use_method: 1, + skill_icon: "skill1_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "301011|301015", + skill_name: "Passive", + }, + 20610: { + max_times: 1, + skill_id: 20610, + des: "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill6_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + skill_type: 1, + buff_list: "206011|206012", + skill_name: "Puppeteering", + up_exp: 300, + }, + 20508: { + max_times: 1, + skill_id: 20508, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20509, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20509: { + max_times: 1, + skill_id: 20509, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20510, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20502: { + max_times: 1, + skill_id: 20502, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20503, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20503: { + max_times: 1, + skill_id: 20503, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20504, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20501: { + max_times: 1, + skill_id: 20501, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_1", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 500, + level_skill: 1, + nextlv_skill: 20502, + skill_type: 1, + cast_time: 600, + buff_list: "205011|205012|205016", + skill_name: "Stealth", + up_exp: 300, + }, + 20506: { + max_times: 1, + skill_id: 20506, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20507, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20110: { + max_times: 1, + skill_id: 20110, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + use_method: 4, + skill_distance: 150, + phase1_param1: 30901.0, + phase1_time_offset: 700.0, + skill_icon: "skill1_2", + phase1_func: 3.0, + skill_line: "skill_line1", + skill_anim: "hero_skill4", + skill_target: 11, + range: 150, + skill_cd: 10, + anim_time: 1300, + level_skill: 10, + skill_type: 1, + cast_time: 1500, + buff_list: "201011|201015", + skill_name: "Possession", + up_exp: 300, + }, + 20504: { + max_times: 1, + skill_id: 20504, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20505, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20505: { + max_times: 1, + skill_id: 20505, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20506, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20210: { + max_times: 2, + skill_id: 20210, + des: "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill2_2", + phase1_func: 0.0, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_type: 1, + cast_time: 1700, + buff_list: "202012|202014", + skill_name: "Mine Deployment", + up_exp: 300, + }, + 30601: { + max_times: 1, + skill_id: 30601, + des: "When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.", + use_method: 1, + skill_icon: "skill6_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "306011|306012|306013|306017", + skill_name: "Passive", + }, + 10601: { + max_times: 1, + skill_id: 10601, + des: "Blinks a short distance", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: "106011|106012", + skill_name: "Tumble", + }, + 30701: { + max_times: 1, + skill_id: 30701, + des: "When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.", + use_method: 1, + skill_icon: "skill7_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "307011|307015|307017", + skill_name: "Passive", + }, + 10701: { + max_times: 1, + skill_id: 10701, + des: "Tumbling applies a shield", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: "107011|107012", + skill_name: "Tumble", + }, + 31001: { + max_times: 1, + skill_id: 31001, + des: "Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.", + use_method: 1, + skill_icon: "skill10_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "310011|310013|310015", + skill_name: "Passive", + }, + 20108: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20108, + level_skill: 8, + phase1_time_offset: 700.0, + nextlv_skill: 20109, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20109: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20109, + level_skill: 9, + phase1_time_offset: 700.0, + nextlv_skill: 20110, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20106: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20106, + level_skill: 6, + phase1_time_offset: 700.0, + nextlv_skill: 20107, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20107: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20107, + level_skill: 7, + phase1_time_offset: 700.0, + nextlv_skill: 20108, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20104: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20104, + level_skill: 4, + phase1_time_offset: 700.0, + nextlv_skill: 20105, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20105: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20105, + level_skill: 5, + phase1_time_offset: 700.0, + nextlv_skill: 20106, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20102: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20102, + level_skill: 2, + phase1_time_offset: 700.0, + nextlv_skill: 20103, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20103: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20103, + level_skill: 3, + phase1_time_offset: 700.0, + nextlv_skill: 20104, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20101: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: "skill1_2", + buff_list: "201011|201015", + skill_id: 20101, + level_skill: 1, + phase1_time_offset: 700.0, + nextlv_skill: 20102, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: "hero_skill4", + anim_time: 1300, + skill_type: 1, + skill_name: "Possession", + use_method: 4, + des: "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 11001: { + max_times: 1, + skill_id: 11001, + des: "Blinks a short distance", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 110011.0, + skill_name: "Tumble", + }, + 10901: { + max_times: 1, + skill_id: 10901, + des: "Tumbling stuns the enemy on collision for 2 seconds", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 109011.0, + skill_name: "Tumble", + }, + 30201: { + max_times: 1, + skill_id: 30201, + des: "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", + use_method: 1, + skill_icon: "skill2_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "302011|302014|302020|302021", + skill_name: "Passive", + }, + 30301: { + max_times: 1, + skill_id: 30301, + des: "When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.", + use_method: 1, + skill_icon: "skill3_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "303011|303014|303015|303016", + skill_name: "Passive", + }, + 10301: { + max_times: 1, + skill_id: 10301, + des: "Tumbles and leaves a clone on the spot", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: "103011|103012", + skill_name: "Tumble", + }, + 20403: { + max_times: 1, + skill_id: 20403, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20404, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20402: { + max_times: 1, + skill_id: 20402, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20403, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20401: { + max_times: 1, + skill_id: 20401, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill4_2", + phase1_func: 0.0, + nextlv_skill: 20402, + skill_anim: "hero_skill5", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + cast_time: 1600, + buff_list: "204011|204013", + skill_name: "Fire Up", + up_exp: 300, + }, + 20407: { + max_times: 1, + skill_id: 20407, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20408, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20406: { + max_times: 1, + skill_id: 20406, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20407, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20405: { + max_times: 1, + skill_id: 20405, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20406, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20404: { + max_times: 1, + skill_id: 20404, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20405, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20409: { + max_times: 1, + skill_id: 20409, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20410, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20408: { + max_times: 1, + skill_id: 20408, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + nextlv_skill: 20409, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 10401: { + max_times: 2, + skill_id: 10401, + des: "Stocks 2 tumbles", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 104011.0, + skill_name: "Tumble", + }, + 20410: { + max_times: 1, + skill_id: 20410, + des: "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", + use_method: 3, + skill_distance: 150, + skill_icon: "skill4_2", + phase1_func: 0.0, + skill_line: "halo_skill1", + skill_anim: "hero_skill1", + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: "204011|204012", + skill_name: "Fire Up", + up_exp: 300, + }, + 20809: { + max_times: 1, + skill_id: 20809, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20810, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20808: { + max_times: 1, + skill_id: 20808, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20809, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20807: { + max_times: 1, + skill_id: 20807, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20808, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20806: { + max_times: 1, + skill_id: 20806, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20807, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20805: { + max_times: 1, + skill_id: 20805, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20806, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20804: { + max_times: 1, + skill_id: 20804, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20805, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20803: { + max_times: 1, + skill_id: 20803, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20804, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20802: { + max_times: 1, + skill_id: 20802, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20803, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20801: { + max_times: 1, + phase1_param1: 30910.0, + skill_icon: "skill8_2", + buff_list: "208011|208012|208014", + skill_id: 20801, + level_skill: 1, + phase1_time_offset: 700.0, + nextlv_skill: 20802, + skill_target: 11, + up_exp: 300, + cast_time: 1800, + skill_cd: 5, + skill_distance: 150, + skill_anim: "hero_skill6", + anim_time: 1600, + skill_type: 1, + skill_name: "Thunder Impact", + use_method: 4, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + phase1_func: 3.0, + skill_line: "skill_line1", + range: 150, + }, + 20906: { + max_times: 1, + skill_id: 20906, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20907, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20904: { + max_times: 1, + skill_id: 20904, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20905, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20710: { + max_times: 1, + skill_id: 20710, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20905: { + max_times: 1, + skill_id: 20905, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20906, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20902: { + max_times: 1, + skill_id: 20902, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20903, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20903: { + max_times: 1, + skill_id: 20903, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20904, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20310: { + max_times: 1, + skill_id: 20310, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20901: { + max_times: 1, + skill_id: 20901, + des: "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill9_2", + phase1_func: 0.0, + skill_anim: "hero_skill11", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20902, + skill_type: 1, + cast_time: 2400, + buff_list: "209011|209014|209023|209025|209026|209027|209029", + skill_name: "Fully Armed", + up_exp: 300, + }, + 20507: { + max_times: 1, + skill_id: 20507, + des: "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill5_2", + phase1_func: 0.0, + skill_anim: "hero_skill11_2", + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20508, + skill_type: 1, + buff_list: 205011.0, + skill_name: "Stealth", + up_exp: 300, + }, + 20810: { + max_times: 1, + skill_id: 20810, + des: "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill8_2", + phase1_func: 0.0, + skill_anim: "hero_skill8", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + buff_list: "208011|208012", + skill_name: "Thunder Impact", + up_exp: 300, + }, + 20708: { + max_times: 1, + skill_id: 20708, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20709, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20709: { + max_times: 1, + skill_id: 20709, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20710, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20701: { + max_times: 1, + skill_id: 20701, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "replace_weapon2", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 200, + level_skill: 1, + nextlv_skill: 20702, + skill_type: 1, + cast_time: 400, + buff_list: "207011|207015|207017", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20702: { + max_times: 1, + skill_id: 20702, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20703, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20703: { + max_times: 1, + skill_id: 20703, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20704, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20704: { + max_times: 1, + skill_id: 20704, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20705, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20705: { + max_times: 1, + skill_id: 20705, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20706, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20706: { + max_times: 1, + skill_id: 20706, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20707, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 20707: { + max_times: 1, + skill_id: 20707, + des: "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill7_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20708, + skill_type: 1, + buff_list: "207011|207012", + skill_name: "Cheetah Force", + up_exp: 300, + }, + 30401: { + max_times: 1, + skill_id: 30401, + des: "When using a rifle (rifle, shotgun and snipe rifle), the character deals increased weapon damage, gains a bonus shooting movement speed and reduces the reload time. When operating a mecha, the oil cost is reduced and the character gains a bonus mecha movement speed, Mecha Defense and Mecha weapon damage.", + use_method: 1, + skill_icon: "skill4_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "304011|304016|304018|304022|304026|304030", + skill_name: "Passive", + }, + 10501: { + max_times: 1, + skill_id: 10501, + des: "Tumbles to gain a 10% bonus movement speed for 3 seconds", + use_method: 1, + phase1_param1: 100.0, + skill_icon: "skill0_1", + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: "105011|105012", + skill_name: "Tumble", + }, + 30801: { + max_times: 1, + skill_id: 30801, + des: "In water, Dragonscale gains a X% bonus movement speed for X seconds. Can move and aim when using camouflage items. When HP falls below X%, Dragonscale generates a shield that holds for X seconds.", + use_method: 1, + skill_icon: "skill8_3", + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: "308011|308012|308013|308015", + skill_name: "Passive", + }, + 20308: { + max_times: 1, + skill_id: 20308, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20309, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20309: { + max_times: 1, + skill_id: 20309, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20310, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20304: { + max_times: 1, + skill_id: 20304, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20305, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20305: { + max_times: 1, + skill_id: 20305, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20306, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20306: { + max_times: 1, + skill_id: 20306, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20307, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20307: { + max_times: 1, + skill_id: 20307, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20308, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20301: { + max_times: 1, + skill_id: 20301, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20302, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20302: { + max_times: 1, + skill_id: 20302, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20303, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, + 20303: { + max_times: 1, + skill_id: 20303, + des: "Summons a Heal Array that heals the whole team within it over time.", + use_method: 1, + skill_distance: 150, + skill_icon: "skill3_2", + phase1_func: 0.0, + skill_anim: "hero_skill7", + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20304, + skill_type: 1, + cast_time: 1900, + buff_list: "203011|203012|203016|203017|203019", + skill_name: "Mass Heal", + up_exp: 300, + }, +}; +var map = { + 1001: { + template_list: "map1:1000", + map_id: 1001, + map_width: 7680, + map_height: 7680, + refresh_robot: "2-3|1-2", + color: "#4BCEDF", + map_pic: 1, + airdrops: "1|2|3|4|5|6", + map_moshi: "\u7ecf\u5178\u6a21\u5f0f", + car_num_limit: "30501:100|30502:100", + player: 40, + map_mode: 0, + airraids: "1|2|3|4|5|6", + map_name: "DEMO\u4e13\u7528", + safearea: "1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20", + }, +}; +var DropConfig = { + 10109: { + item_id: "20713|30605|20713|30605|30402|30405|30408", + num: "1|60|1|60|1|1|1", + type: 1, + weight: "10000|10000|10000|10000|10000|10000|10000", + drop_id: 10109, + }, + 10108: { + item_id: "20613|30604|20613|30604|30402|30405|30408", + num: "1|60|1|60|1|1|1", + type: 1, + weight: "10000|10000|10000|10000|10000|10000|10000", + drop_id: 10108, + }, + 10105: { + item_id: "20413|30603|20413|30603|30402|30405|30408", + num: "1|60|1|60|1|1|1", + type: 1, + weight: "10000|10000|10000|10000|10000|10000|10000", + drop_id: 10105, + }, + 10104: { + item_id: "20313|30602|20313|30602|30402|30405|30408", + num: "1|30|1|30|1|1|1", + type: 1, + weight: "10000|10000|10000|10000|10000|10000|10000", + drop_id: 10104, + }, + 10107: { + item_id: "20513|30606|20513|30606|30402|30405|30408", + num: "1|60|1|60|1|1|1", + type: 1, + weight: "10000|10000|10000|10000|10000|10000|10000", + drop_id: 10107, + 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drop_id: 10001, + }, + 10002: { + item_id: "20021|30601|30202|30303", + num: "1|60|1|1", + type: 1, + weight: "10000|10000|10000|10000", + drop_id: 10002, + }, + 10003: { + item_id: "20111|30602|30201|30202", + num: "1|90|1|1", + type: 1, + weight: "10000|10000|10000|10000", + drop_id: 10003, + }, + 10008: { + item_id: "20421|30603|30207|30301", + num: "1|60|1|1", + type: 1, + weight: "10000|10000|10000|10000", + drop_id: 10008, + }, + 10009: { + item_id: "20711|30605|30206|30202", + num: "1|30|1|1", + type: 1, + weight: "10000|10000|10000|10000", + drop_id: 10009, + }, + 20011: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20011, + }, + 20012: { + item_id: "10004|10001", + num: "10|10", + type: 1, + weight: "10000|10000", + drop_id: 20012, + }, + 20013: { + item_id: "10004|10001", + num: "10|10", + type: 1, + weight: "10000|10000", + drop_id: 20013, + }, + 20014: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20014, + }, + 20015: { + item_id: "10004|10001", + num: "20|10", + type: 1, + weight: "10000|10000", + drop_id: 20015, + }, + 20016: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20016, + }, + 20017: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20017, + }, + 20018: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20018, + }, + 20019: { + item_id: "10004|10001", + num: "30|10", + type: 1, + weight: "10000|10000", + drop_id: 20019, + }, + 80004: { + item_id: "30303|30601|30602|30603|30604|30605", + num: "1|30|30|30|30|30", + type: 1, + weight: "10000|10000|10000|10000|10000|10000", + drop_id: 80004, + }, + 80001: { + item_id: "30303|30601|30602|30603|30604|30605", + num: "1|30|30|30|30|30", + type: 1, + weight: "10000|10000|10000|10000|10000|10000", + drop_id: 80001, + }, + 80003: { + item_id: "30303|30601|30602|30603|30604|30605", + num: "1|30|30|30|30|30", + type: 1, + weight: "10000|10000|10000|10000|10000|10000", + drop_id: 80003, + }, + 80002: { + item_id: "30303|30601|30602|30603|30604|30605", + num: "1|30|30|30|30|30", + type: 1, + weight: "10000|10000|10000|10000|10000|10000", + drop_id: 80002, + }, + 20301: { + item_id: 10001.0, + num: 1000.0, + type: 1, + weight: 10000.0, + drop_id: 20301, + }, + 20302: { + item_id: 10002.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 20302, + }, + 70109: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70109, + }, + 70108: { + item_id: "10001|1001", + num: "100|10", + type: 1, + weight: "10000|10000", + drop_id: 70108, + }, + 70103: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70103, + }, + 70102: { + item_id: "10001|1001", + num: "100|10", + type: 1, + weight: "10000|10000", + drop_id: 70102, + }, + 70101: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70101, + }, + 70107: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70107, + }, + 70106: { + item_id: "10001|1001", + num: "100|10", + type: 1, + weight: "10000|10000", + drop_id: 70106, + }, + 70105: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70105, + }, + 70104: { + item_id: "10001|1001", + num: "100|10", + type: 1, + weight: "10000|10000", + drop_id: 70104, + }, +}; +var all_ItemConfig = { + 110001: { type: 12, id: 110001, name: "Mystery Box" }, + 40302: { + diamond: 100, + name: "Hero3 Skin2", + gold: 10000, + playerid: 30300, + skinid: 3.0, + type: 4, + id: 40302, + icon: "heroskin/pic_hero3", + }, + 40301: { + diamond: 100, + name: "Hero3 Skin1", + gold: 10000, + playerid: 30300, + getway: 1, + skinid: 3.0, + isdefaultskin: 1.0, + type: 4, + id: 40301, + icon: "heroskin/pic_hero3", + }, + 50001: { + diamond: 100, + name: "Hill", + gold: 10000, + getway: 1, + type: 5, + id: 50001, + icon: "headicon/head_1_a", + }, + 50002: { + diamond: 100, + name: "Yamada", + gold: 10000, + getway: 1, + type: 5, + id: 50002, + icon: "headicon/head_2_a", + }, + 50003: { + diamond: 100, + name: "Aoi", + gold: 10000, + getway: 1, + type: 5, + id: 50003, + icon: "headicon/head_3_a", + }, + 50004: { + diamond: 100, + name: "Astral", + gold: 10000, + getway: 1, + type: 5, + id: 50004, + icon: "headicon/head_4_a", + }, + 50005: { + diamond: 100, + name: "Miffy", + gold: 10000, + getway: 1, + type: 5, + id: 50005, + icon: "headicon/head_5_a", + }, + 50006: { + diamond: 100, + name: "Canoe", + gold: 10000, + getway: 1, + type: 5, + id: 50006, + icon: "headicon/head_6_a", + }, + 50007: { + diamond: 100, + name: "Mariana", + gold: 10000, + getway: 1, + type: 5, + id: 50007, + icon: "headicon/head_7_a", + }, + 50008: { + diamond: 100, + name: "Dragonscale", + gold: 10000, + getway: 1, + type: 5, + id: 50008, + icon: "headicon/head_8_a", + }, + 50009: { + diamond: 100, + name: "Lazar", + gold: 10000, + getway: 1, + type: 5, + id: 50009, + icon: "headicon/head_9_a", + }, + 40502: { + diamond: 100, + name: "Hero5 Skin2", + gold: 10000, + playerid: 30500, + skinid: 5.0, + type: 4, + id: 40502, + icon: "heroskin/pic_hero5", + }, + 30500: { + hero_head: 50005, + diamond: 100, + init_tili: 100, + name: "Miffy", + gold: 10000, + getway: 1, + type: 3, + id: 30500, + icon: "hero/head_5_a", + }, + 41002: { + diamond: 100, + name: "Hero10 Skin2", + gold: 10000, + playerid: 31000, + skinid: 10.0, + type: 4, + id: 41002, + icon: "heroskin/pic_hero10", + }, + 41003: { + diamond: 100, + name: "Hero10 Skin3", + gold: 10000, + playerid: 31000, + skinid: 10.0, + type: 4, + id: 41003, + icon: "heroskin/pic_hero10", + }, + 41001: { + diamond: 100, + name: "Hero10 Skin1", + gold: 10000, + playerid: 31000, + getway: 1, + skinid: 10.0, + isdefaultskin: 1.0, + type: 4, + id: 41001, + icon: "heroskin/pic_hero10", + }, + 40702: { + diamond: 100, + name: "Hero7 Skin2", + gold: 10000, + playerid: 30700, + skinid: 7.0, + type: 4, + id: 40702, + icon: "heroskin/pic_hero7", + }, + 30300: { + hero_head: 50003, + diamond: 100, + init_tili: 100, + name: "Aoi", + gold: 10000, + getway: 1, + type: 3, + id: 30300, + icon: "hero/head_3_a", + }, + 80005: { + diamond: 100, + name: "Laser", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80005, + icon: "gun2042", + }, + 30900: { + hero_head: 50009, + diamond: 100, + init_tili: 100, + name: "Lazar", + gold: 10000, + getway: 1, + type: 3, + id: 30900, + icon: "hero/head_9_a", + }, + 40102: { + diamond: 100, + name: "Hero1 Skin2", + gold: 10000, + playerid: 30100, + skinid: 1.0, + type: 4, + id: 40102, + icon: "heroskin/pic_hero1", + }, + 40103: { + diamond: 100, + name: "Hero1 Skin3", + gold: 10000, + playerid: 30100, + skinid: 1.0, + type: 4, + id: 40103, + icon: "heroskin/pic_hero1", + }, + 101001: { + use: 2, + name: "Test - Material", + quality: 2, + id: 101001, + takeout: 1, + tab: 3, + getway: 2, + type: 10, + sub_type: 2, + icon: "name_card", + }, + 40203: { + diamond: 100, + name: "Hero2 Skin3", + gold: 10000, + playerid: 30200, + skinid: 2.0, + type: 4, + id: 40203, + icon: "heroskin/pic_hero2", + }, + 40202: { + diamond: 100, + name: "Hero2 Skin2", + gold: 10000, + playerid: 30200, + skinid: 2.0, + type: 4, + id: 40202, + icon: "heroskin/pic_hero2", + }, + 40201: { + diamond: 100, + name: "Hero2 Skin1", + gold: 10000, + playerid: 30200, + getway: 1, + skinid: 2.0, + isdefaultskin: 1.0, + type: 4, + id: 40201, + icon: "heroskin/pic_hero2", + }, + 30600: { + hero_head: 50006, + diamond: 100, + init_tili: 100, + name: "Canoe", + gold: 10000, + getway: 1, + type: 3, + id: 30600, + icon: "hero/head_6_a", + }, + 20008: { + drop: 90106, + name: "Daily Active 90", + des: "\u624b\u518c\u7ecf\u9a8c*10", + id: 20008, + type: 2, + sub_type: 1, + icon: "ts_box1", + }, + 40602: { + diamond: 100, + name: "Hero6 Skin2", + gold: 10000, + playerid: 30600, + skinid: 6.0, + type: 4, + id: 40602, + icon: "heroskin/pic_hero6", + }, + 40601: { + diamond: 100, + name: "Hero6 Skin1", + gold: 10000, + playerid: 30600, + getway: 1, + skinid: 6.0, + isdefaultskin: 1.0, + type: 4, + id: 40601, + icon: "heroskin/pic_hero6", + }, + 30700: { + hero_head: 50007, + diamond: 100, + init_tili: 100, + name: "Mariana", + gold: 10000, + getway: 1, + type: 3, + id: 30700, + icon: "hero/head_7_a", + }, + 31000: { + hero_head: 50010, + diamond: 100, + init_tili: 100, + name: "Kurosawa", + gold: 10000, + getway: 1, + type: 3, + id: 31000, + icon: "hero/head_10_a", + }, + 60003: { + diamond: 100, + name: "Supreme", + gold: 10000, + type: 6, + id: 60003, + icon: "headbg/head_bg3", + }, + 60002: { + diamond: 100, + name: "Elite", + gold: 10000, + type: 6, + id: 60002, + icon: "headbg/head_bg2", + }, + 60001: { + diamond: 100, + name: "Spring Festival", + gold: 10000, + type: 6, + id: 60001, + icon: "headbg/head_bg1", + }, + 60000: { icon: "headbg/head_bg0", type: 6, id: 60000, name: "Basic" }, + 60004: { + diamond: 100, + name: "Golden", + gold: 10000, + type: 6, + id: 60004, + icon: "headbg/head_bg4", + }, + 80004: { + diamond: 100, + name: "Bazooka", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80004, + icon: "gun2081", + }, + 100004: { + use: 2, + diamond: 10, + name: "Unkown - Legend", + gold: 100, + quality: 4, + des: "\u6218\u6597\u82af\u7247", + id: 100004, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: "name_card", + }, + 100001: { + use: 2, + diamond: 10, + name: "Unkown - Normal", + gold: 100, + quality: 1, + des: "\u6218\u6597\u82af\u7247", + id: 100001, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: "name_card", + }, + 100003: { + use: 2, + diamond: 10, + name: "Unkown - Epic", + gold: 100, + quality: 3, + des: "\u6218\u6597\u82af\u7247", + id: 100003, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: "name_card", + }, + 100002: { + use: 2, + diamond: 10, + name: "Unkown - Rare", + gold: 100, + quality: 2, + des: "\u6218\u6597\u82af\u7247", + id: 100002, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: "name_card", + }, + 30100: { + hero_head: 50001, + diamond: 100, + init_tili: 100, + name: "Hill", + gold: 10000, + getway: 1, + type: 3, + id: 30100, + icon: "hero/head_1_a", + }, + 90004: { + use: 1, + name: "Fatigue", + quality: 1, + id: 90004, + tab: 2, + type: 9, + sub_type: 4, + icon: "shop/vitalityagent", + }, + 90005: { + use: 2, + diamond: 100, + name: "Stamina Potion", + gold: 100, + quality: 1, + drop: 91000, + id: 90005, + param1: 60.0, + tab: 2, + getway: 1, + type: 9, + sub_type: 4, + icon: "shop/vitalityagent", + }, + 90006: { + name: "Repair Tools", + quality: 1, + id: 90006, + param1: 60.0, + tab: 2, + type: 9, + sub_type: 5, + icon: "shop/vitalityagent", + }, + 90001: { + use: 2, + diamond: 100, + name: "Rename Card", + gold: 100, + quality: 1, + drop: 0, + id: 90001, + discount: "0|50", + tab: 2, + getway: 2, + type: 9, + sub_type: 1, + icon: "name_card", + }, + 90002: { + use: 2, + diamond: 100, + name: "Speaker", + gold: 100, + quality: 1, + drop: 0, + id: 90002, + tab: 2, + getway: 2, + type: 9, + sub_type: 2, + icon: "chat_item", + }, + 40901: { + diamond: 100, + name: "Hero9 Skin1", + gold: 10000, + playerid: 30900, + getway: 1, + skinid: 9.0, + isdefaultskin: 1.0, + type: 4, + id: 40901, + icon: "heroskin/pic_hero9", + }, + 40902: { + diamond: 100, + name: "Hero9 Skin2", + gold: 10000, + playerid: 30900, + skinid: 9.0, + type: 4, + id: 40902, + icon: "heroskin/pic_hero9", + }, + 40903: { + diamond: 100, + name: "Hero9 Skin3", + gold: 10000, + playerid: 30900, + skinid: 9.0, + type: 4, + id: 40903, + icon: "heroskin/pic_hero9", + }, + 91000: { + use: 1, + drop: 90108, + name: "Treasure", + quality: 1, + des: "\u6218\u5185\u5b9d\u7bb1\n\u5185\u542b10000\u91d1\u5e01\n\u5f00\u542f\u5b9d\u7bb1\u9700\u8981\u6d88\u801710000\u91d1\u5e01", + id: 91000, + use_cost: "10001:1000", + type: 2, + sub_type: 2, + icon: "lottery_box8", + }, + 20007: { + drop: 90106, + name: "Daily Active 60", + des: "\u624b\u518c\u7ecf\u9a8c*10", + id: 20007, + type: 2, + sub_type: 1, + icon: "ts_box1", + }, + 20006: { + drop: 90106, + name: "Daily Active 30", + des: "\u624b\u518c\u7ecf\u9a8c*10", + id: 20006, + type: 2, + sub_type: 1, + icon: "ts_box1", + }, + 20005: { + drop: 90105, + name: "Supreme Gift", + limit_num: 1, + des: "\u8c6a\u534e\u8fdb\u9636\u793c\u5305\n\u5185\u542b\u91d1\u5e01*8888\uff0c\u6539\u540d\u5361*1\uff0c\u5934\u50cf\u6846*1", + id: 20005, + diamond: 1688, + type: 2, + sub_type: 1, + icon: "lottery_box8", + }, + 20004: { + drop: 90104, + name: "Advenced Gift", + limit_num: 1, + des: "\u666e\u901a\u8fdb\u9636\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01", + id: 20004, + diamond: 688, + type: 2, + sub_type: 1, + icon: "lottery_box8", + }, + 20003: { + use: 1, + drop: 90103, + name: "Large-golden Gift", + gold: 0, + limit_num: 1, + quality: 1, + des: "\u91d1\u5e01\u5927\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01", + limit_type: 1, + id: 20003, + diamond: 0, + tab: 1, + type: 2, + sub_type: 2, + icon: "lottery_box8", + }, + 20002: { + use: 1, + drop: 90102, + name: "Golden Gift", + gold: 1000, + discount_end: "2021-12-03 23:59:59", + quality: 1, + des: "\u666e\u901a\u91d1\u5e01\u793c\u5305\n\u5185\u542b888\u91d1\u5e01", + limit_type: 1, + id: 20002, + discount: "50|50", + diamond: 10, + discount_begin: "2021-12-02 00:00:00", + tab: 1, + limit_num: 5, + type: 2, + sub_type: 2, + icon: "lottery_box8", + }, + 20001: { + use: 1, + name: "Newbie Gift", + quality: 1, + drop: 90101, + id: 20001, + tab: 1, + type: 2, + sub_type: 2, + icon: "lottery_box8", + }, + 40501: { + diamond: 100, + name: "Hero5 Skin1", + gold: 10000, + playerid: 30500, + getway: 1, + skinid: 5.0, + isdefaultskin: 1.0, + type: 4, + id: 40501, + icon: "heroskin/pic_hero5", + }, + 20009: { + drop: 90106, + name: "Daily Active 120", + des: "\u624b\u518c\u7ecf\u9a8c*10", + id: 20009, + type: 2, + sub_type: 1, + icon: "ts_box1", + }, + 40503: { + diamond: 100, + name: "Hero5 Skin3", + gold: 10000, + playerid: 30500, + skinid: 5.0, + type: 4, + id: 40503, + icon: "heroskin/pic_hero5", + }, + 70002: { + diamond: 100, + name: "Shotgun", + gold: 10000, + id: 70002, + relationship: 20211, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 2, + icon: "gun2021", + }, + 70003: { + diamond: 100, + name: "Sniper", + gold: 10000, + id: 70003, + relationship: 20311, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 3, + icon: "gun2031", + }, + 70001: { + diamond: 100, + name: "Submachine", + gold: 10000, + id: 70001, + relationship: 20111, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 1, + icon: "gun2011", + }, + 70006: { + diamond: 100, + name: "Freeze", + gold: 10000, + id: 70006, + relationship: 20511, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 6, + icon: "gun2051", + }, + 70007: { + diamond: 100, + name: "Flame", + gold: 10000, + id: 70007, + relationship: 20611, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 7, + icon: "gun2061", + }, + 70004: { + diamond: 100, + name: "Bazooka", + gold: 10000, + id: 70004, + relationship: 20711, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 4, + icon: "gun2071", + }, + 70005: { + diamond: 100, + name: "Laser", + gold: 10000, + id: 70005, + relationship: 20411, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + init_durability: 100, + getway: 1, + type: 7, + sub_type: 5, + icon: "gun2041", + }, + 30200: { + hero_head: 50002, + diamond: 100, + init_tili: 100, + name: "Yamada", + gold: 10000, + getway: 1, + type: 3, + id: 30200, + icon: "hero/head_2_a", + }, + 40802: { + diamond: 100, + name: "Hero8 Skin2", + gold: 10000, + playerid: 30800, + skinid: 8.0, + type: 4, + id: 40802, + icon: "heroskin/pic_hero8", + }, + 10004: { + name: "Daily Active", + type: 1, + id: 10004, + quality: 2, + sub_type: 4, + icon: "pic_t_huoyue", + }, + 10005: { + name: "Week Active", + type: 1, + id: 10005, + quality: 2, + sub_type: 5, + icon: "lottery_box5", + }, + 10006: { + name: "Manual Experience", + type: 1, + id: 10006, + quality: 3, + sub_type: 7, + icon: "pic_t_huoyue", + }, + 10001: { + name: "Gold", + quality: 2, + des: "\u6218\u6597\u7ed3\u7b97\u5956\u52b1", + id: 10001, + type: 1, + sub_type: 1, + icon: "gold_supply", + }, + 10002: { + name: "Diamond", + quality: 2, + des: "\u6218\u6597\u7ed3\u7b97\u5956\u52b1", + id: 10002, + type: 1, + sub_type: 2, + icon: "ts_main_zuanshi", + }, + 10003: { + name: "Charactor Experience", + type: 1, + id: 10003, + quality: 2, + sub_type: 3, + icon: "lottery_box6", + }, + 10009: { + sub_type: 9, + icon: "gold_supply", + type: 1, + id: 10009, + name: "Battle Skill", + }, + 20010: { + drop: 90107, + name: "Daily Active 150", + des: "\u624b\u518c\u7ecf\u9a8c*50", + id: 20010, + type: 2, + sub_type: 1, + icon: "ts_box2", + }, + 30400: { + hero_head: 50004, + diamond: 100, + init_tili: 100, + name: "Astral", + gold: 10000, + getway: 1, + type: 3, + id: 30400, + icon: "hero/head_4_a", + }, + 40801: { + diamond: 100, + name: "Hero8 Skin1", + gold: 10000, + playerid: 30800, + getway: 1, + skinid: 8.0, + isdefaultskin: 1.0, + type: 4, + id: 40801, + icon: "heroskin/pic_hero8", + }, + 40101: { + diamond: 100, + name: "Hero1 Skin1", + gold: 10000, + playerid: 30100, + getway: 1, + skinid: 1.0, + isdefaultskin: 1.0, + type: 4, + id: 40101, + icon: "heroskin/pic_hero1", + }, + 80007: { + diamond: 100, + name: "Flame", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80007, + icon: "gun2061", + }, + 80006: { + diamond: 100, + name: "Freeze", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80006, + icon: "gun2051", + }, + 80001: { + diamond: 100, + name: "Submachine", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80001, + icon: "gun2012", + }, + 80003: { + diamond: 100, + name: "Sniper", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80003, + icon: "gun2031", + }, + 80002: { + diamond: 100, + name: "Shotgun", + gold: 10000, + getway: 1, + attrs: "3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200", + type: 8, + id: 80002, + icon: "gun2021", + }, + 40401: { + diamond: 100, + name: "Hero4 Skin1", + gold: 10000, + playerid: 30400, + getway: 1, + skinid: 4.0, + isdefaultskin: 1.0, + type: 4, + id: 40401, + icon: "heroskin/pic_hero4", + }, + 40701: { + diamond: 100, + name: "Hero7 Skin1", + gold: 10000, + playerid: 30700, + getway: 1, + skinid: 7.0, + isdefaultskin: 1.0, + type: 4, + id: 40701, + icon: "heroskin/pic_hero7", + }, + 30800: { + hero_head: 50008, + diamond: 100, + init_tili: 100, + name: "Dragonscale", + gold: 10000, + getway: 1, + type: 3, + id: 30800, + icon: "hero/head_8_a", + }, + 50010: { + diamond: 100, + name: "Kurosawa", + gold: 10000, + getway: 1, + type: 5, + id: 50010, + icon: "headicon/head_10_a", + }, +}; +var AttrConfig = { + 24: { + attr_cname: + "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u6301\u7eed\u65f6\u95f4", + attr_ename: "weapon_explosion_continue_time", + attr_id: 24, + }, + 25: { + attr_cname: "\u6bd2\u5708\u4f24\u5bb3\u51cf\u514d", + attr_ename: "poisoning_reduction", + attr_id: 25, + }, + 26: { + attr_cname: "\u6551\u63f4\u65f6\u95f4\u51cf\u5c11", + attr_ename: "rescue_time", + attr_id: 26, + }, + 27: { + attr_cname: "\u836f\u54c1\u4f7f\u7528\u65f6\u95f4\u51cf\u5c11", + attr_ename: "drug_time", + attr_id: 27, + }, + 20: { + attr_cname: "\u6307\u5b9a\u6b66\u5668-\u4f24\u5bb3", + attr_ename: "weapon_dmg", + attr_id: 20, + }, + 21: { + attr_cname: "\u6307\u5b9a\u6b66\u5668-\u5c04\u901f", + attr_ename: "weapon_shot_speed", + attr_id: 21, + }, + 22: { + attr_cname: "\u6307\u5b9a\u6b66\u5668-\u6362\u5f39", + attr_ename: "weapon_reload_time", + attr_id: 22, + }, + 23: { + attr_cname: "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u8303\u56f4", + attr_ename: "weapon_explosion_range", + attr_id: 23, + }, + 28: { + attr_cname: "\u836f\u54c1\u4f7f\u7528\u6548\u679c\u52a0\u6210", + attr_ename: "drug_efficacy", + attr_id: 28, + }, + 29: { + attr_cname: "\u673a\u7532-\u6cb9\u91cf\u635f\u8017\u51cf\u5c11", + attr_ename: "car_oil", + attr_id: 29, + }, + 1: { + attr_cname: "\u8840\u91cf", + max_attr: 2000, + attr_ename: "hp", + attr_id: 1, + }, + 3: { + attr_cname: "\u653b\u51fb", + max_attr: 250, + attr_ename: "atk", + attr_id: 3, + }, + 2: { + attr_cname: "\u56de\u8840", + max_attr: 100, + attr_ename: "hp_recover", + attr_id: 2, + }, + 5: { + attr_cname: "\u901f\u5ea6", + max_attr: 350, + attr_ename: "speed", + attr_id: 5, + }, + 4: { + attr_cname: "\u9632\u5fa1", + max_attr: 500, + attr_ename: "def", + attr_id: 4, + }, + 7: { + attr_cname: "\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6", + max_attr: 100, + attr_ename: "shot_speed", + attr_id: 7, + }, + 6: { + attr_cname: "\u5c04\u7a0b", + max_attr: 1600, + attr_ename: "shot_range", + attr_id: 6, + }, + 9: { + attr_cname: "\u5c04\u901f", + max_attr: 1800, + attr_ename: "fire_rate", + attr_id: 9, + }, + 8: { + attr_cname: "\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6", + max_attr: 500, + attr_ename: "reload_speed", + attr_id: 8, + }, + 38: { attr_cname: "\u4f7f\u7528\u6b21\u6570", attr_id: 38 }, + 11: { + attr_cname: "\u751f\u547d", + max_attr: 100, + attr_ename: "max_hp", + attr_id: 11, + }, + 10: { + attr_cname: "\u5f39\u5939", + max_attr: 100, + attr_ename: "volume", + attr_id: 10, + }, + 13: { + attr_cname: "\u89c6\u91ce", + max_attr: 200, + attr_ename: "view", + attr_id: 13, + }, + 12: { + attr_cname: "\u5f00\u8fdb\u89c6\u91ce", + max_attr: 300, + attr_ename: "shoot_view", + attr_id: 12, + }, + 14: { + attr_cname: "\u6362\u5f39", + max_attr: 100, + attr_ename: "reload_time", + attr_id: 14, + }, + 33: { attr_cname: "\u6295\u63b7\u7269\u8303\u56f4", attr_id: 33 }, + 32: { attr_cname: "\u4e3b\u52a8\u6280\u80fdcd\u65f6\u95f4", attr_id: 32 }, + 31: { + attr_cname: + "\u53d7\u5230\u6062\u590d\u6280\u80fd\u6548\u679c\u52a0\u6210", + attr_id: 31, + }, + 30: { + attr_cname: + "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u5ef6\u8fdf\u65f6\u95f4", + attr_ename: "weapon_explosion_delay_time", + attr_id: 30, + }, + 37: { attr_cname: "\u8010\u4e45\u503c", attr_id: 37 }, + 36: { attr_cname: "\u4f53\u529b\u503c", attr_id: 36 }, + 35: { attr_cname: "\u6210\u529f\u7387", attr_id: 35 }, + 34: { attr_cname: "\u5e78\u8fd0\u503c", attr_id: 34 }, +}; +var Player = { + 40001: { + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + move_speed2: 6, + shot_speed: 3, + jump_speed: 9, + level: 1, + ai: 10101, + move_speed: 6, + memo: "\u6b63\u5e38\u73a9\u5bb6", + move_offset_y: -17, + aiming_speed: 3, + active_skill: 41001, + move_speed3: 3, + race: 1, + radius: 5, + def: 0, + move_speed4: 6, + reload_speed: 4, + health: 200, + id: 40001, + hit_radius: 20, + }, + 30400: { + itemid: 30400, + hero_tall: 163.0, + move_speed: 6, + pic: "hero_4", + hero_brithday: "Oct. 31", + radius: 5, + qualifybuy: 1, + lvexp: "101|201|301|401|501|601|701|801|901|1001", + skill3list: 30401.0, + hero_weight: 44.0, + pichalf: "pic_hero4", + id: 30400, + headid: 18004, + herotype: 3, + hero_like: "Using drones", + damage: 54, + move_offset_y: -17, + skinlist: 40401.0, + hero_say: "The drone's ready to go.", + health: 200, + skill2list: "10401|10402|10403|10404|10405", + aiming_speed: 3, + skill1list: "20401|20402|20403|20404|20405", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Cat", + hp: 278, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 8, + hero_story: + "Astral's parents died early and she was raised by a killer organization. She's mastered the technologies of drones as a herald of intensive bombardment.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_4_a", + shot_speed: 3, + career_orientation: "Confidential", + name: "Astral", + icon2: "head_4_b", + icon3: "head_4_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: "10003:14", + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8003: { + ai: 10201, + move_speed: 6, + dead_drop: + "10406:10000|10407:10000|10408:10000|10409:10000|10410:10000", + passive_skill: 60035, + radius: 5, + id: 8003, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: "\u602a\u72693", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbmonster3", + shot_speed: 3, + name: "Mystery Troop", + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + hit_radius: 20, + move_speed4: 6, + default_weapon: 20121, + def: 0, + }, + 30700: { + itemid: 30700, + hero_tall: 178.0, + move_speed: 6, + pic: "hero_7", + hero_brithday: "Jan. 19", + radius: 5, + qualifybuy: 1, + lvexp: "100|200|300|400|500|600|700|800|900|1000", + skill3list: 30701.0, + hero_weight: 55.0, + pichalf: "pic_hero7", + id: 30700, + headid: 18007, + herotype: 1, + hero_like: "Eating meat and drinking grapewines", + damage: 45, + move_offset_y: -17, + skinlist: 40701.0, + hero_say: "Aha, here you are!", + health: 200, + skill2list: "10701|10702|10703|10704|10705", + aiming_speed: 3, + skill1list: "20701|20702|20703|20704|20705", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Cheetah", + hp: 330, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 6, + hero_story: + "Mariana was a hide hunter from the Beast Valley in the South. She gained the ability to transform after exposed to Behemoth's blood.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_7_a", + shot_speed: 3, + career_orientation: "Confidential", + name: "Mariana", + icon2: "head_7_b", + icon3: "head_7_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: "10003:17", + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 30300: { + itemid: 30300, + hero_tall: 155.0, + move_speed: 5, + pic: "hero_3", + hero_brithday: "Jul. 15", + radius: 5, + qualifybuy: 1, + lvexp: "100|200|300|400|500|600|700|800|900|1000", + skill3list: 30301.0, + hero_weight: 46.0, + pichalf: "pic_hero3", + id: 30300, + headid: 18003, + herotype: 3, + hero_like: "Eating candies and petting little animals", + damage: 65, + move_offset_y: -17, + skinlist: 40301.0, + hero_say: "Lollipops are the best food in the world!", + health: 200, + skill2list: "10301|10302|10303|10304|10305", + aiming_speed: 3, + skill1list: "20301|20302|20303|20304|20305", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Deer", + hp: 233, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 11, + hero_story: + "Aoi came from the Black Forest of the West Coast. Legend has it that she's a descendant of the Archdruid. She's a big fan of candies and would often stock her Heal in the lollipops.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_3_a", + shot_speed: 3, + career_orientation: "Support - Crowd Heal", + name: "Aoi", + icon2: "head_3_b", + icon3: "head_3_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 5, + getitem: "10003:13", + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 31000: { + itemid: 31000, + hero_tall: 183.0, + move_speed: 4, + pic: "hero_10", + hero_brithday: "May 7", + radius: 5, + qualifybuy: 1, + lvexp: "101|201|301|401|501|601|701|801|901|1001", + skill3list: 31001.0, + hero_weight: 72.0, + pichalf: "pic_hero10", + id: 31000, + headid: 18010, + herotype: 2, + hero_like: "Cooking and appreciating artistic works", + damage: 25, + move_offset_y: -17, + skinlist: 41001.0, + hero_say: "Do you wanna see how I do it?", + health: 300, + skill2list: "11001|11002|11003|11004|11005", + aiming_speed: 3, + skill1list: "21001|21002|21003|21004|21005", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Bull", + hp: 384, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 15, + hero_story: + "Kurosawa is the youngest guard of King of Shata, resolute and mature. Apart from his decent manners, he's respected for his food and taste.", + reload_speed: 5, + hero_job: "Guardian", + icon: "head_10_a", + shot_speed: 3, + career_orientation: "Tank - High Defense/Control", + name: "Kurosawa", + icon2: "head_10_b", + icon3: "head_10_c", + tili: 100, + hero_sex: "Male", + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 15, + getitem: "10003:20", + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 30600: { + itemid: 30600, + hero_tall: 175.0, + move_speed: 6, + pic: "hero_6", + hero_brithday: "Feb. 27", + radius: 5, + qualifybuy: 1, + lvexp: "101|201|301|401|501|601|701|801|901|1001", + skill3list: 30601.0, + hero_weight: 48.0, + pichalf: "pic_hero6", + id: 30600, + headid: 18006, + herotype: 1, + hero_like: "Assembling mecha models", + damage: 48, + move_offset_y: -17, + skinlist: 40601.0, + hero_say: "The show is about to start.", + health: 200, + skill2list: "10601|10602|10603|10604|10605", + aiming_speed: 3, + skill1list: "20601|20602|20603|20604|20605", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Unicorn", + hp: 315, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 9, + hero_story: + "Canoe is the Dark Priest of the Fallen Angels and a great summoner of a massing of mecha. She takes greatest delight in the despair of opponents.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_6_a", + shot_speed: 3, + career_orientation: "Confidential", + name: "Canoe", + icon2: "head_6_b", + icon3: "head_6_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: "10003:16", + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8005: { + ai: 10001, + move_speed: 0, + pre_appear_effect: "80025:600", + radius: 5, + id: 8005, + dead_exp: 15, + move_offset_y: -17, + health: 1000, + aiming_speed: 0, + delay_delete: 1000, + exp: 500000000, + jump_speed: 0, + memo: "\u5c04\u51fb\u5821\u5792", + reload_speed: 0, + mod: "pb_dibao", + shot_speed: 0, + name: "Fortress", + level: 5, + killer_exp: 10, + move_speed2: 0, + move_speed3: 0, + hit_radius: 20, + move_speed4: 0, + default_weapon: 30912, + def: 0, + }, + 40002: { + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + move_speed2: 6, + shot_speed: 3, + name: "Robot", + jump_speed: 9, + level: 1, + ai: 10101, + move_speed: 6, + memo: "\u673a\u5668\u4eba", + move_offset_y: -17, + aiming_speed: 3, + active_skill: 41001, + move_speed3: 3, + race: 1, + radius: 5, + def: 0, + move_speed4: 6, + reload_speed: 4, + health: 200, + id: 40002, + hit_radius: 20, + }, + 30200: { + itemid: 30200, + hero_tall: 170.0, + move_speed: 6, + pic: "hero_2", + hero_brithday: "Mar. 3", + radius: 5, + qualifybuy: 1, + lvexp: "101|201|301|401|501|601|701|801|901|1001", + skill3list: 30201.0, + hero_weight: 49.0, + pichalf: "pic_hero2", + id: 30200, + headid: 18002, + herotype: 1, + hero_like: "Doing experiments and reading books", + damage: 49, + move_offset_y: -17, + skinlist: 40201.0, + hero_say: "Hey, have you seen my wrench?", + health: 200, + skill2list: "10201|10202|10203|10204|10205", + aiming_speed: 3, + skill1list: "20201|20202|20203|20204|20205", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Racoon", + hp: 308, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 9, + hero_story: + "Yamada is a gifted scholar and can craft powerful bombs. However, she appears oblivious of trivial matters in life.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_2_a", + shot_speed: 3, + career_orientation: "Carry - High DPS/Flexibility", + name: "Yamada", + icon2: "head_2_b", + icon3: "head_2_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 10, + getitem: "10003:12", + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8002: { + ai: 10101, + move_speed: 6, + dead_drop: + "10401:10000|10402:10000|10403:10000|10404:10000|10405:10000", + passive_skill: 60035, + radius: 5, + id: 8002, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: "\u602a\u72692", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbmonster2", + shot_speed: 3, + name: "Thief", + level: 5, + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + race: 1, + hit_radius: 20, + move_speed4: 6, + def: 0, + }, + 30900: { + itemid: 30900, + hero_tall: 189.0, + move_speed: 5, + pic: "hero_9", + hero_brithday: "Dec. 24", + radius: 5, + qualifybuy: 1, + lvexp: "100|200|300|400|500|600|700|800|900|1000", + skill3list: 30901.0, + hero_weight: 77.0, + pichalf: "pic_hero9", + id: 30900, + headid: 18009, + herotype: 2, + hero_like: "Boxfighting and making money", + damage: 32, + move_offset_y: -17, + skinlist: 40901.0, + hero_say: "So much for the warm-up.", + health: 260, + skill2list: "10901|10902|10903|10904|10905", + aiming_speed: 3, + skill1list: "20901|20902|20903|20904|20905", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Bear", + hp: 336, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 14, + hero_story: + "Lazar was born into a poor family on Exile Street. He earns a living on underground ring matches, believes in the Jungle Law and shows no mercy to his enemy.", + reload_speed: 5, + hero_job: "Guardian", + icon: "head_9_a", + shot_speed: 3, + career_orientation: "Tank/Carry - Control", + name: "Lazar", + icon2: "head_9_b", + icon3: "head_9_c", + tili: 100, + hero_sex: "Male", + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 10, + getitem: "10003:19", + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 8004: { + ai: 10101, + move_speed: 6, + passive_skill: 60035, + radius: 5, + id: 8004, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: "\u602a\u72694", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbmonster4", + shot_speed: 3, + name: "Robot Guard", + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + hit_radius: 20, + move_speed4: 6, + def: 0, + }, + 30502: { + ai: 10101, + move_speed: 6, + radius: 40, + id: 30502, + eff_sale: 1500.0, + move_offset_y: -17, + health: 1200, + aiming_speed: 4, + jump_speed: 9, + memo: "\u6d4b\u8bd5\u673a\u7532", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbcar1", + shot_speed: 4, + delay_remove: 1600, + name: "Four-seat Mecha", + level: 1, + move_speed2: 6, + move_speed3: 3, + race: 1, + move_speed4: 6, + default_weapon: 30905, + move_sound: "mech2_move", + hit_radius: 40, + }, + 30501: { + ai: 10101, + move_speed: 6, + radius: 40, + id: 30501, + move_offset_y: -17, + health: 500, + aiming_speed: 4, + jump_speed: 9, + memo: "\u6d4b\u8bd5\u673a\u7532", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbcar", + shot_speed: 4, + delay_remove: 1600, + name: "Solo Mecha", + level: 1, + move_speed2: 6, + move_speed3: 3, + race: 1, + move_speed4: 6, + default_weapon: 30902, + move_sound: "mech1_move", + hit_radius: 40, + }, + 30500: { + itemid: 30500, + hero_tall: 145.0, + move_speed: 8, + pic: "hero_5", + hero_brithday: "Jun. 11", + radius: 5, + qualifybuy: 1, + lvexp: "100|200|300|400|500|600|700|800|900|1000", + skill3list: 30501.0, + hero_weight: 36.0, + pichalf: "pic_hero5", + id: 30500, + headid: 18005, + herotype: 3, + hero_like: "Playing mischief and hide-and-seek", + damage: 83, + move_offset_y: -17, + skinlist: 40501.0, + hero_say: "Come and catch me!", + health: 200, + skill2list: "10501|10502|10503|10504|10505", + aiming_speed: 3, + skill1list: "20501|20502|20503|20504|20505", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Rabbit", + hp: 230, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 5, + hero_story: + "Miffy loves playing hide-and-seek so she could observe in secret. No one knows why. Perhaps she's just timid and wants to play with everyone. ", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_5_a", + shot_speed: 3, + career_orientation: "Confidential", + name: "Miffy", + icon2: "head_5_b", + icon3: "head_5_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: "10003:15", + move_speed5: 8, + hero_lucky: 0, + hit_radius: 20, + }, + 8001: { + ai: 10101, + move_speed: 6, + pre_appear_effect: "80023:600", + passive_skill: 60035, + radius: 5, + id: 8001, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 500, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: "\u602a\u72691", + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + reload_speed: 4, + mod: "pbmonster1", + shot_speed: 3, + name: "Summon Beast", + level: 5, + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + race: 1, + hit_radius: 20, + move_speed4: 6, + default_weapon: 30907, + def: 0, + }, + 30800: { + itemid: 30800, + hero_tall: 193.0, + move_speed: 5, + pic: "hero_8", + hero_brithday: "Nov. 1", + radius: 5, + qualifybuy: 1, + lvexp: "101|201|301|401|501|601|701|801|901|1001", + skill3list: 30801.0, + hero_weight: 69.0, + pichalf: "pic_hero8", + id: 30800, + headid: 18008, + herotype: 2, + hero_like: "Appreciating antiques", + damage: 32, + move_offset_y: -17, + skinlist: 40801.0, + hero_say: "I'll make sure of your safety.", + health: 200, + skill2list: "10801|10802|10803|10804|10805", + aiming_speed: 3, + skill1list: "20801|20802|20803|20804|20805", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Dragon", + hp: 342, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 15, + hero_story: + "Dragonscale's origin remains a mystery. Someone said he came from a mysterious kingdom in the East to seek an artifact that can free his clan from sufferings.", + reload_speed: 5, + hero_job: "Guardian", + icon: "head_8_a", + shot_speed: 3, + career_orientation: "Confidential", + name: "Dragonscale", + icon2: "head_8_b", + icon3: "head_8_c", + tili: 100, + hero_sex: "Male", + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: "10003:18", + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 30100: { + itemid: 30100, + hero_tall: 166.0, + move_speed: 6, + pic: "hero_1", + hero_brithday: "Apr. 2", + radius: 5, + qualifybuy: 1, + lvexp: "100|200|300|400|500|600|700|800|900|1000", + skill3list: 30101.0, + hero_weight: 45.0, + pichalf: "pic_hero1", + id: 30100, + headid: 18001, + herotype: 1, + hero_like: "Wearing makeup and accessories", + damage: 51, + move_offset_y: -17, + skinlist: 40101.0, + hero_say: "Beauty is the most powerful weapon.", + health: 200, + skill2list: "10101|10102|10103|10104|10105", + aiming_speed: 3, + skill1list: "20101|20102|20103|20104|20105", + move_speed4: 6, + jump_speed: 9, + hero_anmi: "Fox", + hp: 293, + isshow: 1, + volume: "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", + defence: 10, + hero_story: + "The Fox Clan of Hill has been there for a long time. They are good charmers. The prettier they are, the greater their strength. And Hill is at the top of her craft.", + reload_speed: 5, + hero_job: "Warrior", + icon: "head_1_a", + shot_speed: 3, + career_orientation: "Carry - Control", + name: "Hill", + icon2: "head_1_b", + icon3: "head_1_c", + tili: 100, + hero_sex: "Female", + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 5, + getitem: "10003:11", + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, +}; +var gunTalent = { + 1: { + talent_list: "1001|1002|1003|1004|1005|1008", + gunicon: "gun2012", + id: 1, + name: "Submachine", + }, + 3: { + talent_list: "3001|3002|3003|3004|3005|3006", + gunicon: "gun2031", + id: 3, + name: "Sniper", + }, + 2: { + talent_list: "2001|2002|2003|2004|2005|2007", + gunicon: "gun2021", + id: 2, + name: "Shotgun", + }, + 5: { + talent_list: "5001|5002|5003|5004|5005|5010", + gunicon: "gun2041", + id: 5, + name: "Laser", + }, + 4: { + talent_list: "4001|4002|4003|4004|4005|4009", + gunicon: "gun2071", + id: 4, + name: "Bazooka", + }, + 7: { + talent_list: "7001|7002|7003|7004|7005|7007", + gunicon: "gun2061", + id: 7, + name: "Flame", + }, + 6: { + talent_list: "6001|6002|6003|6004|6005|6006", + gunicon: "gun2051", + id: 6, + name: "Freeze", + }, +}; +var gunTalentGrow = { + 1269: { + addattr: "9:4", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%", + name: "\u5c04\u51fb\u79fb\u901f", + talent_lv: 4, + talent_id: 6004, + nameicon: "ts_cp_shejiyisu", + cost: "10001:10000", + need_user_level: 4, + id: 1269, + icon: "ts_cp_icon_shejiyisu", + }, + 1268: { + addattr: "9:3", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%", + name: "\u5c04\u51fb\u79fb\u901f", + talent_lv: 3, + talent_id: 6004, + nameicon: "ts_cp_shejiyisu", + cost: "10001:10000", + need_user_level: 4, + id: 1268, + icon: "ts_cp_icon_shejiyisu", + }, + 1261: { + addattr: "2:1", + des: "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9", + name: "\u5c04\u51fb\u901f\u5ea6", + talent_lv: 1, + talent_id: 6003, + nameicon: "ts_cp_shesu", + cost: "10001:10000", + need_user_level: 3, + id: 1261, + addtype: 1, + icon: "ts_cp_icon_shesu", + }, + 1260: { + addattr: "3:5", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", + name: "\u5b50\u5f39\u4f24\u5bb3", + talent_lv: 5, + talent_id: 6002, + nameicon: "ts_cp_shanghai", + cost: "10001:10000", + need_user_level: 2, + id: 1260, + icon: "ts_cp_icon_shanghai", + }, + 1069: { + addattr: "9:4", + des: "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%", + name: "\u5c04\u51fb\u79fb\u901f", + talent_lv: 4, + talent_id: 2004, + nameicon: "ts_cp_shejiyisu", + cost: "10001:10000", + need_user_level: 4, + id: 1069, + icon: "ts_cp_icon_shejiyisu", + }, + 1068: { + addattr: "9:3", + des: "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%", + name: "\u5c04\u51fb\u79fb\u901f", + talent_lv: 3, + talent_id: 2004, + nameicon: "ts_cp_shejiyisu", + cost: "10001:10000", + need_user_level: 4, + id: 1068, + icon: "ts_cp_icon_shejiyisu", + }, + 1061: { + addattr: "2:1", + des: "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9", + name: "\u5c04\u51fb\u901f\u5ea6", + talent_lv: 1, + talent_id: 2003, + nameicon: "ts_cp_shesu", + cost: "10001:10000", + need_user_level: 3, + id: 1061, + addtype: 1, + icon: "ts_cp_icon_shesu", + }, + 1060: { + addattr: "3:5", + des: "\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%", + name: "\u5b50\u5f39\u4f24\u5bb3", + talent_lv: 5, + talent_id: 2002, + nameicon: "ts_cp_shanghai", + cost: "10001:10000", + need_user_level: 2, + id: 1060, + icon: "ts_cp_icon_shanghai", + }, + 1063: { + addattr: "2:3", + des: "\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a020\u70b9", + name: "\u5c04\u51fb\u901f\u5ea6", + talent_lv: 3, + talent_id: 2003, + 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"\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb12\u7c73", + name: "\u5c04\u7a0b\u52a0\u6210", + talent_lv: 2, + talent_id: 6009, + nameicon: "ts_cp_shecheng", + cost: "10001:10000", + need_user_level: 9, + id: 1292, + icon: "ts_cp_icon_shecheng", + }, + 1293: { + addattr: "6:13", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb14\u7c73", + name: "\u5c04\u7a0b\u52a0\u6210", + talent_lv: 3, + talent_id: 6009, + nameicon: "ts_cp_shecheng", + cost: "10001:10000", + need_user_level: 9, + id: 1293, + icon: "ts_cp_icon_shecheng", + }, + 1290: { + addattr: "12:7", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce30\u7c73", + name: "\u5f00\u955c\u89c6\u91ce", + talent_lv: 5, + talent_id: 6008, + nameicon: "ts_cp_kaijingshiye", + cost: "10001:10000", + need_user_level: 8, + id: 1290, + icon: "ts_cp_icon_kaijingshiye", + }, + 1291: { + addattr: "6:11", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb10\u7c73", + name: "\u5c04\u7a0b\u52a0\u6210", + talent_lv: 1, + talent_id: 6009, + nameicon: "ts_cp_shecheng", + cost: "10001:10000", + need_user_level: 9, + id: 1291, + icon: "ts_cp_icon_shecheng", + }, + 1296: { + addattr: "13:20", + des: "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce2\u7c73", + name: "\u57fa\u7840\u89c6\u91ce", + talent_lv: 1, + talent_id: 6010, + nameicon: "ts_cp_jichushiye", + cost: "10001:10000", + need_user_level: 10, + id: 1296, + icon: "ts_cp_icon_jichushiye", + }, + 1297: { + addattr: "13:21", + des: "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce4\u7c73", + name: "\u57fa\u7840\u89c6\u91ce", + talent_lv: 2, + talent_id: 6010, + nameicon: "ts_cp_jichushiye", + cost: "10001:10000", + need_user_level: 10, + id: 1297, + icon: "ts_cp_icon_jichushiye", + }, + 1294: { + addattr: "6:14", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb16\u7c73", + name: "\u5c04\u7a0b\u52a0\u6210", + talent_lv: 4, + talent_id: 6009, + nameicon: "ts_cp_shecheng", + cost: "10001:10000", + need_user_level: 9, + id: 1294, + icon: "ts_cp_icon_shecheng", + }, + 1295: { + addattr: "6:15", + des: "\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb18\u7c73", + name: "\u5c04\u7a0b\u52a0\u6210", + talent_lv: 5, + talent_id: 6009, + nameicon: "ts_cp_shecheng", + cost: "10001:10000", + need_user_level: 9, + id: 1295, + icon: "ts_cp_icon_shecheng", + }, + 1350: { + addattr: "13:24", + des: "\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce10\u7c73", + name: "\u57fa\u7840\u89c6\u91ce", + talent_lv: 5, + talent_id: 7010, + nameicon: "ts_cp_jichushiye", + cost: "10001:10000", + need_user_level: 10, + id: 1350, + icon: "ts_cp_icon_jichushiye", + }, +}; +var rank = { + 24: { + min_score: 3500.0, + level: "lv2", + rank: 24, + label: "prize5", + rank_reward: "10002:900", + protect_count: 1.0, + drop_rank: 17.0, + desc: "DIAMOND \u2161", + max_score: 3599.0, + icon: "prize_5", + }, + 25: { + min_score: 3600.0, + level: "lv1", + rank: 25, + label: "prize5", + rank_reward: "10002:900", + protect_count: 1.0, + drop_rank: 18.0, + desc: "DIAMOND \u2160", + max_score: 3699.0, + icon: "prize_5", + }, + 26: { + min_score: 3700.0, + level: "lv5", + rank: 26, + label: "prize6", + rank_reward: "10002:1500", + protect_count: 3.0, + drop_rank: 19.0, + desc: "STARSHINE \u2164", + max_score: 3799.0, + icon: "prize_6", + }, + 27: { + min_score: 3800.0, + level: "lv4", + rank: 27, + label: "prize6", + rank_reward: "10002:1500", + protect_count: 1.0, + drop_rank: 20.0, + desc: "STARSHINE \u2163", + max_score: 3899.0, + icon: "prize_6", + }, + 20: { + min_score: 3100.0, + level: "lv1", + rank: 20, + label: "prize4", + rank_reward: "10002:700", + protect_count: 1.0, + drop_rank: 14.0, + desc: "PLATNUM \u2160", + max_score: 3199.0, + icon: "prize_4", + }, + 21: { + min_score: 3200.0, + level: "lv5", + rank: 21, + label: "prize5", + rank_reward: "10002:900", + protect_count: 3.0, + drop_rank: 15.0, + desc: "DIAMOND \u2164", + max_score: 3299.0, + icon: "prize_5", + }, + 22: { + min_score: 3300.0, + level: "lv4", + rank: 22, + label: "prize5", + rank_reward: "10002:900", + protect_count: 1.0, + drop_rank: 15.0, + desc: "DIAMOND \u2163", + max_score: 3399.0, + icon: "prize_5", + }, + 23: { + min_score: 3400.0, + level: "lv3", + rank: 23, + label: "prize5", + rank_reward: "10002:900", + protect_count: 1.0, + drop_rank: 16.0, + desc: "DIAMOND \u2162", + max_score: 3499.0, + icon: "prize_5", + }, + 28: { + min_score: 3900.0, + level: "lv3", + rank: 28, + label: "prize6", + rank_reward: "10002:1500", + protect_count: 1.0, + drop_rank: 21.0, + desc: "STARSHINE \u2162", + max_score: 3999.0, + icon: "prize_6", + }, + 29: { + min_score: 4000.0, + level: "lv2", + rank: 29, + label: "prize6", + rank_reward: "10002:1500", + protect_count: 1.0, + drop_rank: 21.0, + desc: "STARSHINE \u2161", + max_score: 4099.0, + icon: "prize_6", + }, + 1: { + min_score: 1000.0, + level: "lv5", + rank: 1, + label: "prize1", + rank_reward: "10002:200", + drop_rank: 1.0, + desc: "BRONZE \u2164", + max_score: 1299.0, + icon: "prize_1", + }, + 3: { + min_score: 1400.0, + level: "lv3", + rank: 3, + label: "prize1", + rank_reward: "10002:200", + protect_count: 1.0, + drop_rank: 1.0, + desc: "BRONZE \u2162", + max_score: 1499.0, + icon: "prize_1", + }, + 2: { + min_score: 1300.0, + level: "lv4", + rank: 2, + label: "prize1", + rank_reward: "10002:200", + protect_count: 1.0, + drop_rank: 1.0, + desc: "BRONZE \u2163", + max_score: 1399.0, + icon: "prize_1", + }, + 5: { + min_score: 1600.0, + level: "lv1", + rank: 5, + label: "prize1", + rank_reward: "10002:200", + protect_count: 1.0, + drop_rank: 1.0, + desc: "BRONZE \u2160", + max_score: 1699.0, + icon: "prize_1", + }, + 4: { + min_score: 1500.0, + level: "lv2", + rank: 4, + label: "prize1", + rank_reward: "10002:200", + protect_count: 1.0, + drop_rank: 1.0, + desc: "BRONZE \u2161", + max_score: 1599.0, + icon: "prize_1", + }, + 7: { + min_score: 1800.0, + level: "lv4", + rank: 7, + label: "prize2", + rank_reward: "10002:300", + protect_count: 1.0, + drop_rank: 1.0, + desc: "SILVER \u2163", + max_score: 1899.0, + icon: "prize_2", + }, + 6: { + min_score: 1700.0, + level: "lv5", + rank: 6, + label: "prize2", + rank_reward: "10002:300", + protect_count: 3.0, + drop_rank: 1.0, + desc: "SILVER \u2164", + max_score: 1799.0, + icon: "prize_2", + }, + 9: { + min_score: 2000.0, + level: "lv2", + rank: 9, + label: "prize2", + rank_reward: "10002:300", + protect_count: 1.0, + drop_rank: 1.0, + desc: "SILVER \u2161", + max_score: 2099.0, + icon: "prize_2", + }, + 8: { + min_score: 1900.0, + level: "lv3", + rank: 8, + label: "prize2", + rank_reward: "10002:300", + protect_count: 1.0, + drop_rank: 1.0, + desc: "SILVER \u2162", + max_score: 1999.0, + icon: "prize_2", + }, + 11: { + min_score: 2200.0, + level: "lv5", + rank: 11, + label: "prize3", + rank_reward: "10002:500", + protect_count: 3.0, + drop_rank: 2.0, + desc: "GOLD \u2164", + max_score: 2299.0, + icon: "prize_3", + }, + 10: { + min_score: 2100.0, + level: "lv1", + rank: 10, + label: "prize2", + rank_reward: "10002:300", + protect_count: 1.0, + drop_rank: 1.0, + desc: "SILVER \u2160", + max_score: 2199.0, + icon: "prize_2", + }, + 13: { + min_score: 2400.0, + level: "lv3", + rank: 13, + label: "prize3", + rank_reward: "10002:500", + protect_count: 1.0, + drop_rank: 2.0, + desc: "GOLD \u2162", + max_score: 2499.0, + icon: "prize_3", + }, + 12: { + min_score: 2300.0, + level: "lv4", + rank: 12, + label: "prize3", + rank_reward: "10002:500", + protect_count: 1.0, + drop_rank: 2.0, + desc: "GOLD \u2163", + max_score: 2399.0, + icon: "prize_3", + }, + 15: { + min_score: 2600.0, + level: "lv1", + rank: 15, + label: "prize3", + rank_reward: "10002:500", + protect_count: 1.0, + drop_rank: 2.0, + desc: "GOLD \u2160", + max_score: 2699.0, + icon: "prize_3", + }, + 14: { + min_score: 2500.0, + level: "lv2", + rank: 14, + label: "prize3", + rank_reward: "10002:500", + protect_count: 1.0, + drop_rank: 2.0, + desc: "GOLD \u2161", + max_score: 2599.0, + icon: "prize_3", + }, + 17: { + min_score: 2800.0, + level: "lv4", + rank: 17, + label: "prize4", + rank_reward: "10002:700", + protect_count: 1.0, + drop_rank: 12.0, + desc: "PLATNUM \u2163", + max_score: 2899.0, + icon: "prize_4", + }, + 16: { + min_score: 2700.0, + level: "lv5", + rank: 16, + label: "prize4", + rank_reward: "10002:700", + protect_count: 3.0, + drop_rank: 12.0, + desc: "PLATNUM \u2164", + max_score: 2799.0, + icon: "prize_4", + }, + 19: { + min_score: 3000.0, + level: "lv2", + rank: 19, + label: "prize4", + rank_reward: "10002:700", + protect_count: 1.0, + drop_rank: 13.0, + desc: "PLATNUM \u2161", + max_score: 3099.0, + icon: "prize_4", + }, + 18: { + min_score: 2900.0, + level: "lv3", + rank: 18, + label: "prize4", + rank_reward: "10002:700", + protect_count: 1.0, + drop_rank: 13.0, + desc: "PLATNUM \u2162", + max_score: 2999.0, + icon: "prize_4", + }, + 31: { + min_score: 4200.0, + noshow_score_bar: 1.0, + rank: 31, + label: "prize7", + rank_reward: "10002:3000", + protect_count: 3.0, + drop_rank: 21.0, + desc: "MASTER", + max_score: -1.0, + icon: "prize_7", + }, + 30: { + min_score: 4100.0, + level: "lv1", + rank: 30, + label: "prize6", + rank_reward: "10002:1500", + protect_count: 1.0, + drop_rank: 21.0, + desc: "STARSHINE \u2160", + max_score: 4199.0, + icon: "prize_6", + }, + 32: { + min_score: 4200.0, + noshow_score_bar: 1.0, + rank: 32, + label: "prize8", + rank_reward: "10002:3000", + protect_count: 3.0, + drop_rank: 21.0, + desc: "CHALLENGER", + max_score: -1.0, + icon: "prize_8", + }, +}; +var task = { + 71010: { + target: 1000.0, + des: "Restore a total of 1000 HP", + name: "Undefeated", + jump_value: 1, + reward: 20018, + id: 71010, + condition: 19, + icon: "task1", + }, + 71011: { + target: 1.0, + des: "Complete all missions", + name: "Stage Cleared", + jump_value: 0, + reward: 20019, + id: 71011, + condition: 33, + icon: "task1", + }, + 71016: { + name: "Fighting", + des: "Accumulate 1000 damage in combat", + target: 1000.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71016, + condition: 18, + icon: "task1", + }, + 71017: { + name: "Animal Instinct", + des: "Use skills 10 times", + target: 10.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71017, + condition: 26, + icon: "task1", + }, + 71014: { + target: 1.0, + des: "Top Up Diamonds", + name: "Top-up Mission", + jump_value: 6, + id: 71014, + condition: 14, + icon: "task1", + }, + 71015: { + target: 1.0, + des: "Days of Consecutive Login", + name: "Consecutive Login", + jump_value: 0, + id: 71015, + condition: 15, + icon: "task1", + }, + 74006: { + target: 10.0, + des: "Participate in 10 matches", + jump_value: 3, + reward: 20001, + id: 74006, + condition: 3, + name: "Active Participation", + }, + 74004: { + target: 20.0, + des: "Defeat 20 enemies", + jump_value: 3, + reward: 20001, + id: 74004, + condition: 10, + name: "In the Name of Ares", + }, + 74005: { + target: 4.0, + des: "Revive 4 allies", + jump_value: 3, + reward: 20001, + id: 74005, + condition: 12, + name: "Caring Assistance", + }, + 74002: { + target: 15.0, + des: "Survive for 15 minutes", + jump_value: 3, + reward: 20001, + id: 74002, + condition: 8, + name: "Silver Lining", + }, + 74003: { + target: 500.0, + des: "Deal 500 damage", + jump_value: 3, + reward: 20001, + id: 74003, + condition: 9, + name: "Explosive Damage", + }, + 74001: { + target: 5.0, + des: "Team up and rank Top 5", + jump_value: 3, + reward: 20001, + id: 74001, + condition: 7, + name: "Bitter Battle", + }, + 75016: { + name: "Weekly Challenges: Week 1 Mission", + des: "Team up and rank Top 3 5 times (Co-Op)", + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75016, + condition: 8, + target: 5.0, + }, + 75017: { + name: "Weekly Challenges: Week 1 Mission", + des: "Take a total of 50 damage (all modes)", + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75017, + condition: 18, + target: 50.0, + }, + 75014: { + name: "Weekly Challenges: Week 1 Mission", + des: "Knock out a total of 5 opponents in Co-Op (Co-Op)", + subtype: 1, + season_task: 1, + param1: 2, + jump_value: 3, + reward: 20201, + id: 75014, + condition: 9, + target: 5.0, + }, + 75015: { + name: "Weekly Challenges: Week 1 Mission", + des: "Move over 500 meters in vehicle rides (all modes)", + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75015, + condition: 27, + target: 500.0, + }, + 75012: { + name: "Weekly Challenges: Week 1 Mission", + des: "Use a shotgun to deal a total of 200 damage (all modes)", + subtype: 1, + season_task: 1, + param2: 4, + param1: 1, + jump_value: 3, + reward: 20201, + id: 75012, + condition: 14, + target: 200.0, + }, + 75013: { + name: "Weekly Challenges: Week 1 Mission", + des: "Any squad member loots a Level 3 Vest in a match (Co-Op)", + subtype: 1, + season_task: 1, + param2: 1, + param1: 4, + jump_value: 3, + reward: 20201, + id: 75013, + condition: 16, + target: 1.0, + }, + 75011: { + target: 1.0, + des: "Log in to the game", + subtype: 1, + reward: 20201, + id: 75011, + condition: 1, + name: "Weekly Challenges: Week 1 Mission", + }, + 76006: { + name: "test 6", + boost: 10, + des: "test 6", + subtype: 1, + season_task: 0, + param4: 6, + param3: 3, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76006, + condition: 46, + }, + 75018: { + name: "Weekly Challenges: Week 1 Mission", + des: "Rank Top 3 10 times during this week (all modes)", + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75018, + condition: 7, + target: 10.0, + }, + 76004: { + name: "test 4", + boost: 10, + des: "test 4", + subtype: 1, + season_task: 0, + param4: 4, + param3: 2, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76004, + condition: 46, + }, + 71101: { + name: "Reach 30 Activeness week", + des: "Reach 30 Activeness today", + subtype: 2, + target: 10.0, + reward: 1, + type: 1, + id: 71101, + condition: 44, + icon: "task1", + }, + 71102: { + name: "Reach 60 Activeness week", + des: "Reach 60 Activeness today", + subtype: 2, + target: 30.0, + reward: 1, + type: 1, + id: 71102, + condition: 44, + icon: "task1", + }, + 71103: { + name: "Reach 90 Activeness week", + des: "Reach 90 Activeness today", + subtype: 2, + target: 50.0, + reward: 1, + type: 1, + id: 71103, + condition: 44, + icon: "task1", + }, + 71104: { + target: 120.0, + des: "Reach 120 Activeness today", + name: "Reach 120 Activeness today", + reward: 90106, + id: 71104, + condition: 44, + icon: "task1", + }, + 71105: { + target: 150.0, + des: "Reach 150 Activeness today", + name: "Reach 150 Activeness today", + reward: 90107, + id: 71105, + condition: 44, + icon: "task1", + }, + 76002: { + name: "test 2", + boost: 10, + des: "test 2", + subtype: 1, + season_task: 0, + param4: 2, + param3: 1, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76002, + condition: 46, + }, + 76003: { + name: "test 3", + boost: 10, + des: "test 3", + subtype: 1, + season_task: 0, + param4: 3, + param3: 2, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76003, + condition: 46, + }, + 76008: { + name: "test 8", + boost: 10, + des: "test 8", + subtype: 1, + season_task: 0, + param4: 8, + param3: 4, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76008, + condition: 46, + }, + 76009: { + name: "test 9", + boost: 10, + des: "test 9", + subtype: 1, + season_task: 0, + param4: 9, + param3: 5, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76009, + condition: 46, + }, + 72011: { + target: 12.0, + des: "Complete all squad missions", + name: "Stage Cleared", + jump_value: 0, + reward: 20201, + id: 72011, + condition: 13, + icon: "task1", + }, + 72010: { + target: 1.0, + des: "Ascend weapon 1 time", + name: "Weapon Ascension", + jump_value: 4, + reward: 20201, + id: 72010, + condition: 24, + icon: "task1", + }, + 71009: { + target: 5.0, + des: "Open airdrop crate a total of 5 times", + name: "Airdrop Looter", + jump_value: 1, + reward: 20019, + id: 71009, + condition: 20, + icon: "task1", + }, + 71008: { + target: 2.0, + des: "Revive 2 allies", + name: "Rescuer", + jump_value: 1, + reward: 20018, + id: 71008, + condition: 11, + icon: "task1", + }, + 76010: { + name: "test 10", + boost: 10, + des: "test 10", + subtype: 1, + season_task: 0, + param4: 10, + param3: 5, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76010, + condition: 46, + }, + 73002: { + target: 5.0, + des: "The tier reaches XXXX", + jump_value: 3, + reward: 20002, + id: 73002, + condition: 3, + name: "Season Mission 2", + }, + 73001: { + target: 5.0, + des: "Participate in 5 matches", + param1: 5, + jump_value: 3, + reward: 20001, + id: 73001, + condition: 43, + name: "Season Mission 1", + }, + 71001: { + target: 1.0, + des: "Log in to the game today", + name: "Login", + jump_value: 0, + reward: 20011, + id: 71001, + condition: 1, + icon: "task1", + }, + 71003: { + target: 3.0, + des: "Complete 3 Co-Op matches", + name: "Teamwork", + jump_value: 1, + reward: 20013, + id: 71003, + condition: 6, + icon: "task1", + }, + 71002: { + target: 500.0, + des: "Move over 500 meters in vehicle rides (all modes)", + name: "Vehicle Rider", + jump_value: 1, + reward: 20012, + id: 71002, + condition: 27, + icon: "task1", + }, + 71005: { + name: "Survivor", + des: "Survive for a total of 20 minutes", + target: 20.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71005, + condition: 8, + icon: "task1", + }, + 71004: { + name: "Great Victory", + des: "Solo Top 3 2 times", + param1: 3, + target: 2.0, + jump_value: 1, + reward: 20014, + id: 71004, + condition: 7, + icon: "task1", + }, + 71007: { + name: "Annihilator", + des: "Defeat a total of 10 enemies", + target: 10.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71007, + condition: 9, + icon: "task1", + }, + 71006: { + name: "Tons of Damage", + des: "Deal 800 damage", + target: 800.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71006, + condition: 10, + icon: "task1", + }, + 76001: { + name: "Gun & Rose", + boost: 10, + des: "test 1", + subtype: 1, + season_task: 0, + param4: 1, + param3: 1, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76001, + condition: 46, + target: 1.0, + }, + 75023: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Any squad member loots a Level 3 Vest in a match (Co-Op)", + subtype: 1, + season_task: 1, + param2: 1, + param1: 4, + jump_value: 3, + reward: 20201, + id: 75023, + condition: 16, + target: 1.0, + }, + 75022: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Use a shotgun to deal a total of 200 damage (all modes)", + subtype: 1, + season_task: 1, + param2: 4, + param1: 1, + jump_value: 3, + reward: 20201, + id: 75022, + condition: 14, + target: 200.0, + }, + 75021: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Like your ally a total of 5 times in Battle Settlement", + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75021, + condition: 29, + target: 5.0, + }, + 75027: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Take a total of 50 damage (all modes)", + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75027, + condition: 18, + target: 50.0, + }, + 75026: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Team up and rank Top 3 5 times (Co-Op)", + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75026, + condition: 8, + target: 5.0, + }, + 75025: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Move over 500 meters in vehicle rides (all modes)", + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75025, + condition: 27, + target: 500.0, + }, + 75024: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Knock out a total of 5 opponents in Co-Op (Co-Op)", + subtype: 1, + season_task: 1, + param1: 2, + jump_value: 3, + reward: 20201, + id: 75024, + condition: 9, + target: 5.0, + }, + 76005: { + name: "test 5", + boost: 10, + des: "test 5", + subtype: 1, + season_task: 0, + param4: 5, + param3: 3, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76005, + condition: 46, + }, + 76007: { + name: "test 7", + boost: 10, + des: "test 7", + subtype: 1, + season_task: 0, + param4: 7, + param3: 4, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76007, + condition: 46, + }, + 75028: { + week: 2, + name: "Weekly Challenges: Week 2 Mission", + des: "Rank Top 3 10 times during this week (all modes)", + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75028, + condition: 7, + target: 10.0, + }, + 72008: { + target: 20.0, + des: "Stay online for 20 minutes", + name: "Online Duration", + jump_value: 0, + reward: 20201, + id: 72008, + condition: 22, + icon: "task1", + }, + 72009: { + target: 3.0, + des: "Upgrade weapon 3 times", + name: "Weapon Upgrade", + jump_value: 4, + reward: 20201, + id: 72009, + condition: 23, + icon: "task1", + }, + 72001: { + target: 1.0, + des: "Purchase in Squad Store 1 time", + name: "Store Consumption", + jump_value: 7, + reward: 20201, + id: 72001, + condition: 16, + icon: "task1", + }, + 72002: { + target: 3.0, + des: "Complete 3 Battle Royale matches with squad members", + name: "Squad Battle Royale", + jump_value: 3, + reward: 20201, + id: 72002, + condition: 17, + icon: "task1", + }, + 72003: { + target: 3.0, + des: "Complete 3 Biowar matches", + name: "Squad Biowar Mode", + jump_value: 3, + reward: 20201, + id: 72003, + condition: 18, + icon: "task1", + }, + 72004: { + target: 1.0, + des: "Team up with squad member and win the battle royale", + name: "Squad Royale", + jump_value: 3, + reward: 20201, + id: 72004, + condition: 7, + icon: "task1", + }, + 72005: { + target: 1500.0, + des: "Team up with squad member and deal 1500 damage", + name: "Blast Damage", + jump_value: 3, + reward: 20201, + id: 72005, + condition: 19, + icon: "task1", + }, + 72006: { + target: 4.0, + des: "Revive squad member 4 times", + name: "Rescuer", + jump_value: 3, + reward: 20201, + id: 72006, + condition: 20, + icon: "task1", + }, + 72007: { + target: 10.0, + des: "Team up with squad member and defeat 10 enemies", + name: "Join Hands", + jump_value: 3, + reward: 20201, + id: 72007, + condition: 21, + icon: "task1", + }, +}; +var seasonCard = { + 42: { + cost: 200, + max_exp: 8400, + lv: 42, + min_exp: 8201, + reward: 20301, + advanced_reward: 20302, + }, + 48: { + cost: 200, + max_exp: 9600, + lv: 48, + min_exp: 9401, + reward: 20301, + advanced_reward: 20302, + }, + 43: { + cost: 200, + max_exp: 8600, + lv: 43, + min_exp: 8401, + reward: 20301, + advanced_reward: 20302, + }, + 49: { + cost: 200, + max_exp: 9800, + lv: 49, + min_exp: 9601, + reward: 20301, + advanced_reward: 20302, + }, + 24: { + cost: 200, + max_exp: 4800, + lv: 24, + min_exp: 4601, + reward: 20301, + advanced_reward: 20302, + }, + 25: { + cost: 200, + max_exp: 5000, + lv: 25, + min_exp: 4801, + reward: 20301, + advanced_reward: 20302, + }, + 26: { + cost: 200, + max_exp: 5200, + lv: 26, + min_exp: 5001, + reward: 20301, + advanced_reward: 20302, + }, + 27: { + cost: 200, + max_exp: 5400, + lv: 27, + min_exp: 5201, + reward: 20301, + advanced_reward: 20302, + }, + 20: { + cost: 200, + max_exp: 4000, + lv: 20, + min_exp: 3801, + reward: 20301, + advanced_reward: 20302, + }, + 21: { + cost: 200, + max_exp: 4200, + lv: 21, + min_exp: 4001, + reward: 20301, + advanced_reward: 20302, + }, + 22: { + cost: 200, + max_exp: 4400, + lv: 22, + min_exp: 4201, + reward: 20301, + advanced_reward: 20302, + }, + 23: { + cost: 200, + max_exp: 4600, + lv: 23, + min_exp: 4401, + reward: 20301, + advanced_reward: 20302, + }, + 46: { + cost: 200, + max_exp: 9200, + lv: 46, + min_exp: 9001, + reward: 20301, + advanced_reward: 20302, + }, + 47: { + cost: 200, + max_exp: 9400, + lv: 47, + min_exp: 9201, + reward: 20301, + advanced_reward: 20302, + }, + 44: { + cost: 200, + max_exp: 8800, + lv: 44, + min_exp: 8601, + reward: 20301, + advanced_reward: 20302, + }, + 45: { + cost: 200, + max_exp: 9000, + lv: 45, + min_exp: 8801, + reward: 20301, + advanced_reward: 20302, + }, + 28: { + cost: 200, + max_exp: 5600, + lv: 28, + min_exp: 5401, + reward: 20301, + advanced_reward: 20302, + }, + 29: { + cost: 200, + max_exp: 5800, + lv: 29, + min_exp: 5601, + reward: 20301, + advanced_reward: 20302, + }, + 40: { + cost: 200, + max_exp: 8000, + lv: 40, + min_exp: 7801, + reward: 20301, + advanced_reward: 20302, + }, + 41: { + cost: 200, + max_exp: 8200, + lv: 41, + min_exp: 8001, + reward: 20301, + advanced_reward: 20302, + }, + 1: { + cost: 200, + max_exp: 200, + lv: 1, + min_exp: 0, + reward: 20301, + advanced_reward: 20302, + }, + 3: { + cost: 200, + max_exp: 600, + lv: 3, + min_exp: 401, + reward: 20301, + advanced_reward: 20302, + }, + 2: { + cost: 200, + max_exp: 400, + lv: 2, + min_exp: 201, + reward: 20301, + advanced_reward: 20302, + }, + 5: { + cost: 200, + max_exp: 1000, + lv: 5, + min_exp: 801, + reward: 20301, + advanced_reward: 20302, + }, + 4: { + cost: 200, + max_exp: 800, + lv: 4, + min_exp: 601, + reward: 20301, + advanced_reward: 20302, + }, + 7: { + cost: 200, + max_exp: 1400, + lv: 7, + min_exp: 1201, + reward: 20301, + advanced_reward: 20302, + }, + 6: { + cost: 200, + max_exp: 1200, + lv: 6, + min_exp: 1001, + reward: 20301, + advanced_reward: 20302, + }, + 9: { + cost: 200, + max_exp: 1800, + lv: 9, + min_exp: 1601, + reward: 20301, + advanced_reward: 20302, + }, + 8: { + cost: 200, + max_exp: 1600, + lv: 8, + min_exp: 1401, + reward: 20301, + advanced_reward: 20302, + }, + 39: { + cost: 200, + max_exp: 7800, + lv: 39, + min_exp: 7601, + reward: 20301, + advanced_reward: 20302, + }, + 38: { + cost: 200, + max_exp: 7600, + lv: 38, + min_exp: 7401, + reward: 20301, + advanced_reward: 20302, + }, + 11: { + cost: 200, + max_exp: 2200, + lv: 11, + min_exp: 2001, + reward: 20301, + advanced_reward: 20302, + }, + 10: { + cost: 200, + max_exp: 2000, + lv: 10, + min_exp: 1801, + reward: 20301, + advanced_reward: 20302, + }, + 13: { + cost: 200, + max_exp: 2600, + lv: 13, + min_exp: 2401, + reward: 20301, + advanced_reward: 20302, + }, + 12: { + cost: 200, + max_exp: 2400, + lv: 12, + min_exp: 2201, + reward: 20301, + advanced_reward: 20302, + }, + 15: { + cost: 200, + max_exp: 3000, + lv: 15, + min_exp: 2801, + reward: 20301, + advanced_reward: 20302, + }, + 14: { + cost: 200, + max_exp: 2800, + lv: 14, + min_exp: 2601, + reward: 20301, + advanced_reward: 20302, + }, + 17: { + cost: 200, + max_exp: 3400, + lv: 17, + min_exp: 3201, + reward: 20301, + advanced_reward: 20302, + }, + 16: { + cost: 200, + max_exp: 3200, + lv: 16, + min_exp: 3001, + reward: 20301, + advanced_reward: 20302, + }, + 19: { + cost: 200, + max_exp: 3800, + lv: 19, + min_exp: 3601, + reward: 20301, + advanced_reward: 20302, + }, + 18: { + cost: 200, + max_exp: 3600, + lv: 18, + min_exp: 3401, + reward: 20301, + advanced_reward: 20302, + }, + 31: { + cost: 200, + max_exp: 6200, + lv: 31, + min_exp: 6001, + reward: 20301, + advanced_reward: 20302, + }, + 30: { + cost: 200, + max_exp: 6000, + lv: 30, + min_exp: 5801, + reward: 20301, + advanced_reward: 20302, + }, + 37: { + cost: 200, + max_exp: 7400, + lv: 37, + min_exp: 7201, + reward: 20301, + advanced_reward: 20302, + }, + 36: { + cost: 200, + max_exp: 7200, + lv: 36, + min_exp: 7001, + reward: 20301, + advanced_reward: 20302, + }, + 35: { + cost: 200, + max_exp: 7000, + lv: 35, + min_exp: 6801, + reward: 20301, + advanced_reward: 20302, + }, + 34: { + cost: 200, + max_exp: 6800, + lv: 34, + min_exp: 6601, + reward: 20301, + advanced_reward: 20302, + }, + 33: { + cost: 200, + max_exp: 6600, + lv: 33, + min_exp: 6401, + reward: 20301, + advanced_reward: 20302, + }, + 32: { + cost: 200, + max_exp: 6400, + lv: 32, + min_exp: 6201, + reward: 20301, + advanced_reward: 20302, + }, + 50: { + cost: 200, + max_exp: 10000, + lv: 50, + min_exp: 9801, + reward: 20301, + advanced_reward: 20302, + }, +}; var GameConfig = { - viewScale:[1.6,1.6,1.6,1.6], - itemConfig:ItemConfig, - dropItemConfig:DropItemConfig, - houseConfig:HouseConfig, - buffConfig:BuffConfig, - dropConfig : DropConfig, - all_ItemConfig : all_ItemConfig, - parameterConfig : ParameterConfig, - attrConfig : AttrConfig, - playerConfig:Player, - skillConfig:skill, - mapConfig:map, - gunTalent:gunTalent, - gunTalentGrow:gunTalentGrow, - rank:rank, - task:task, - seasonCard:seasonCard, -} -module.exports = GameConfig; \ No newline at end of file + viewScale: [1.6, 1.6, 1.6, 1.6], + itemConfig: ItemConfig, + dropItemConfig: DropItemConfig, + houseConfig: HouseConfig, + buffConfig: BuffConfig, + dropConfig: DropConfig, + all_ItemConfig: all_ItemConfig, + parameterConfig: ParameterConfig, + attrConfig: AttrConfig, + playerConfig: Player, + skillConfig: skill, + mapConfig: map, + gunTalent: gunTalent, + gunTalentGrow: gunTalentGrow, + rank: rank, + task: task, + seasonCard: seasonCard, +}; +module.exports = GameConfig;