From 80d538ee335260cd3c8426448b0d678da51a28b7 Mon Sep 17 00:00:00 2001 From: "guoqing.zhu" <1521292690@qq.com> Date: Wed, 15 Jun 2022 16:39:32 +0800 Subject: [PATCH] update --- assets/res/prefabs/NUI/UIMain.prefab | 508 +- assets/scripts/UI/UIMain.js | 23 +- assets/scripts/game/gameConfig.js | 33608 ++++++++++++++++++++++++- 3 files changed, 34083 insertions(+), 56 deletions(-) diff --git a/assets/res/prefabs/NUI/UIMain.prefab b/assets/res/prefabs/NUI/UIMain.prefab index d58ee018..4cb6424a 100644 --- a/assets/res/prefabs/NUI/UIMain.prefab +++ b/assets/res/prefabs/NUI/UIMain.prefab @@ -231,6 +231,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -428,6 +431,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -465,6 +471,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -758,6 +767,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -930,6 +941,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1168,6 +1181,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1278,6 +1293,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1516,6 +1533,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1626,6 +1645,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1864,6 +1885,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -1974,6 +1997,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -2212,6 +2237,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -2322,6 +2349,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -2560,6 +2589,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -2670,6 +2701,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -2842,6 +2875,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -3014,6 +3049,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -3186,6 +3223,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -3358,6 +3397,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -3530,6 +3571,8 @@ "endRadiusVar": 0, "rotatePerS": 0, "rotatePerSVar": 0, + "startX": 0, + "startY": 0, "_N$preview": true, "_id": "" }, @@ -3876,6 +3919,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -3913,6 +3959,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4119,6 +4168,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4289,6 +4341,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4388,6 +4443,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4615,6 +4673,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4716,6 +4777,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -4986,6 +5050,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -5025,6 +5092,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -5220,6 +5290,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -5478,6 +5551,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -5799,6 +5875,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -5838,6 +5917,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -6098,6 +6180,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -6137,6 +6222,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -6519,6 +6607,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -6817,6 +6908,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -6918,6 +7012,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -7198,6 +7295,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -7299,6 +7399,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -7579,6 +7682,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -7680,6 +7786,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -7954,6 +8063,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -8128,6 +8240,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -8302,6 +8417,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -8763,6 +8881,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9000,6 +9121,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9099,6 +9223,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9198,6 +9325,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9657,6 +9787,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9756,6 +9889,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -9795,6 +9931,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10121,6 +10260,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10220,6 +10362,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10259,6 +10404,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10682,6 +10830,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10783,6 +10934,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -10922,6 +11076,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -11253,6 +11410,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -11354,6 +11514,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -11493,6 +11656,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -11898,6 +12064,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -11937,6 +12106,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -12317,6 +12489,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -12483,6 +12658,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -12752,6 +12930,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -12791,6 +12972,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -12903,6 +13087,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -13004,6 +13191,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -13448,6 +13638,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -13502,7 +13695,7 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 738.8571428571428, + "width": 488.57142857142856, "height": 73 }, "_anchorPoint": { @@ -13698,6 +13891,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -13799,6 +13995,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -13900,6 +14099,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14001,6 +14203,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14102,6 +14307,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14288,6 +14496,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14389,6 +14600,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14490,6 +14704,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14591,6 +14808,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14692,6 +14912,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -14778,7 +15001,7 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 738.8571428571428, + "width": 488.57142857142856, "height": 42 }, "_anchorPoint": { @@ -14863,7 +15086,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": -312.85714285714283, + "x": -187.71428571428572, "y": -1, "z": 0 }, @@ -14975,6 +15198,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -15076,6 +15302,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -15175,6 +15404,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -15445,7 +15677,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": -187.71428571428572, + "x": -62.5714285714286, "y": -1, "z": 0 }, @@ -15557,6 +15789,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -15658,6 +15893,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -15757,6 +15995,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16020,7 +16261,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": -62.5714285714286, + "x": 62.57142857142854, "y": -1, "z": 0 }, @@ -16132,6 +16373,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16233,6 +16477,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16332,6 +16579,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16433,6 +16683,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16634,6 +16887,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -16761,7 +17017,7 @@ "__id__": 450 } ], - "_active": true, + "_active": false, "_level": 4, "_components": [ { @@ -16903,6 +17159,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17004,6 +17263,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17103,6 +17365,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17475,6 +17740,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17576,6 +17844,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17675,6 +17946,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -17927,7 +18201,7 @@ "__id__": 484 } ], - "_active": true, + "_active": false, "_level": 4, "_components": [ { @@ -17960,7 +18234,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": 187.71428571428567, + "x": 125.14285714285711, "y": -1, "z": 0 }, @@ -18072,6 +18346,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18173,6 +18450,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18272,6 +18552,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18557,7 +18840,7 @@ }, "_position": { "__type__": "cc.Vec3", - "x": 312.8571428571428, + "x": 187.71428571428567, "y": -1, "z": 0 }, @@ -18669,6 +18952,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18770,6 +19056,9 @@ "_isTrimmedMode": false, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18869,6 +19158,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -18970,6 +19262,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -19267,6 +19562,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -19451,6 +19749,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -19635,6 +19936,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -19819,6 +20123,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -19922,7 +20229,7 @@ "_enabled": true, "_layoutSize": { "__type__": "cc.Size", - "width": 738.8571428571428, + "width": 488.57142857142856, "height": 42 }, "_resize": 1, @@ -19966,7 +20273,7 @@ "_enabled": true, "_layoutSize": { "__type__": "cc.Size", - "width": 738.8571428571428, + "width": 488.57142857142856, "height": 73 }, "_resize": 1, @@ -20181,6 +20488,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -20469,6 +20779,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -20711,6 +21024,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -20986,6 +21302,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21207,6 +21526,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21485,6 +21807,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21586,6 +21911,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21687,6 +22015,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21788,6 +22119,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21889,6 +22223,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -21990,6 +22327,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -22040,6 +22380,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -22340,6 +22683,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -22504,6 +22850,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -22605,6 +22954,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -23237,6 +23589,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -23548,6 +23903,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -23649,6 +24007,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -23759,6 +24120,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -23809,6 +24173,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24117,6 +24484,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24428,6 +24798,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24529,6 +24902,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24639,6 +25015,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24689,6 +25068,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -24997,6 +25379,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25311,6 +25696,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25412,6 +25800,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25513,6 +25904,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25623,6 +26017,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25673,6 +26070,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -25981,6 +26381,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26298,6 +26701,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26399,6 +26805,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26500,6 +26909,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26601,6 +27013,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26711,6 +27126,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -26761,6 +27179,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -27078,6 +27499,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -27420,6 +27844,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -27557,6 +27984,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -27873,6 +28303,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -28189,6 +28622,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -28505,6 +28941,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -28850,6 +29289,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -28988,6 +29430,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -29087,6 +29532,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -29260,6 +29708,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -29843,6 +30294,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -30907,6 +31361,23 @@ "a": 255 }, "_width": 0.5, + "_color2": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_width2": 0, + "_isUnderline": false, + "_UnderlineColor": { + "__type__": "cc.Color", + "r": 255, + "g": 255, + "b": 255, + "a": 255 + }, + "_UnderlineWidth": 0, "_id": "" }, { @@ -31093,6 +31564,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -31413,6 +31887,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -31517,6 +31994,9 @@ "_isTrimmedMode": true, "_state": 0, "_atlas": null, + "_tilecount": 1, + "_tileoffx": 0, + "_tileoffy": 0, "_id": "" }, { @@ -31868,6 +32348,12 @@ "btn_task": { "__id__": 492 }, + "btn_shop": { + "__id__": 440 + }, + "btn_acdemy": { + "__id__": 474 + }, "_id": "" }, { diff --git a/assets/scripts/UI/UIMain.js b/assets/scripts/UI/UIMain.js index f9f2c696..654777c1 100644 --- a/assets/scripts/UI/UIMain.js +++ b/assets/scripts/UI/UIMain.js @@ -183,17 +183,28 @@ cc.Class({ default: null, type: cc.Node, }, + + btn_shop: { + default: null, + type: cc.Node, + }, + + btn_acdemy: { + default: null, + type: cc.Node, + }, }, onLoad() { cc.audioEngine.stopAll(); - // NetManage.getOptionSwitch((res) => { - // console.log('get switch' + JSON.stringify(res)); - // if (res.open_list.includes(1)) { - // this.btn_task.active = true; - // } - // }); + NetManage.getOptionSwitch((res) => { + console.log('get switch' + JSON.stringify(res)); + if (res.open_list.includes(2)) { + this.btn_acdemy.active = true; + this.btn_shop.active = true; + } + }); }, start() { //test diff --git a/assets/scripts/game/gameConfig.js b/assets/scripts/game/gameConfig.js index ec03f7b0..bc36772d 100644 --- a/assets/scripts/game/gameConfig.js +++ b/assets/scripts/game/gameConfig.js @@ -1,41 +1,33571 @@ -var ItemConfig ={"61518": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall01", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01", "type": 1, "thing_id": 61518, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|266", "hit_sound2": "hits_stone"}, "61519": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall02", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02", "type": 1, "thing_id": 61519, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|98", "hit_sound2": "hits_stone"}, "61109": {"attack_type": 0, "prefab": "Build_jiayouzhan_youguan", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan", "type": 1, "thing_id": 61109, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 35, "build_transparent": 1, "bullet_hit": 4, "object_vision": "295|149", "hit_sound2": "hits_stone"}, "61108": {"attack_type": 0, "prefab": "Build_jiayouzhan_wall02", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02", "type": 1, "thing_id": 61108, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "431|128", "hit_sound2": "hits_stone"}, "59123": {"attack_type": 0, "prefab": "Other_0123", "explosion_hit": 4, "name": "\u6742\u7269_Other_0123", "type": 1, "thing_id": 59123, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "40|26", "hit_sound2": "hits_stone"}, "61104": {"attack_type": 1, "prefab": "Build_jiayouzhan_gouwuche", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_gouwuche", "type": 2, "hp": 10, "thing_id": 61104, "damage": 1, "xiuzheng": 1, "height": 25, "width": 25, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 2, "object_vision": "41|45", "hit_sound2": "hits_stone"}, "61107": {"attack_type": 0, "prefab": "Build_jiayouzhan_wall01", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall01", "type": 1, "thing_id": 61107, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -10, "build_transparent": 1, "bullet_hit": 4, "object_vision": "431|185", "hit_sound2": "hits_stone"}, "61106": {"attack_type": 1, "prefab": "Build_jiayouzhan_guizi02", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi02", "type": 2, "hp": 20, "thing_id": 61106, "damage": 1, "xiuzheng": 1, "height": 28, "width": 149, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "149|85", "hit_sound2": "hits_stone"}, "61101": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_roof", "type": 1, "thing_id": 61101, "damage": 1, "object_vision": "495|505", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 300, "bullet_hit": 4, "prefab": "Build_jiayouzhan_roof", "hit_sound2": "hits_stone"}, "61517": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_shuichi", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shuichi", "type": 1, "thing_id": 61517, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "86|90", "hit_sound2": "hits_stone"}, "61103": {"attack_type": 0, "prefab": "Build_jiayouzhan_batai", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_batai", "type": 1, "thing_id": 61103, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "35|114", "hit_sound2": "hits_stone"}, "61102": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_floor", "type": 1, "thing_id": 61102, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_jiayouzhan_floor", "hit_sound2": "hits_stone"}, "54501": {"attack_type": 0, "explosion_hit": 4, "name": "\u5730\u8868\u6811\u6728-tree_S_1", "img": "tree_S_1", "type": 1, "thing_id": 54501, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "bullet_hit": 4, "hit_sound2": "hits_stone"}, "61105": {"attack_type": 1, "prefab": "Build_jiayouzhan_guizi01", "explosion_hit": 2, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi01", "type": 2, "hp": 20, "thing_id": 61105, "damage": 1, "xiuzheng": 1, "height": 90, "width": 26, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -25, "build_transparent": 1, "bullet_hit": 2, "object_vision": "26|107", "hit_sound2": "hits_stone"}, "61513": {"attack_type": 1, "prefab": "Build_huochezhan_jianzhu2_yizi", "explosion_hit": 2, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_yizi", "type": 2, "hp": 10, "thing_id": 61513, "damage": 1, "xiuzheng": 1, "height": 35, "width": 42, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "42|65", "hit_sound2": "hits_stone"}, "61523": {"attack_type": 0, "prefab": "Build_huochezhan_Wall_01", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_Wall_01", "type": 2, "thing_id": 61523, "damage": 1, "xiuzheng": 1, "height": 20, "width": 172, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "172|65", "hit_sound2": "hits_stone"}, "61510": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_floor", "type": 1, "thing_id": 61510, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_huochezhan_jianzhu2_floor", "hit_sound2": "hits_stone"}, "61522": {"attack_type": 1, "prefab": "Build_huochezhan_jianzhu3_yizi", "explosion_hit": 2, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_yizi", "type": 2, "hp": 10, "thing_id": 61522, "damage": 1, "xiuzheng": 1, "height": 35, "width": 42, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "40|66", "hit_sound2": "hits_stone"}, "54040": {"attack_type": 0, "prefab": "tree_L_40", "explosion_hit": 4, "name": 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"build_transparent": 1, "bullet_hit": 2, "object_vision": "110|88", "hit_sound2": "hits_stone"}, "59183": {"attack_type": 1, "prefab": "Other_0183", "explosion_hit": 4, "name": "\u6742\u7269_Other_0183", "type": 2, "hp": 80, "hit_sound": "hit_stone", "thing_id": 59183, "damage": 1, "xiuzheng": 1, "height": 50, "width": 100, "collision_hit": 2, "dead_img": "map-crate-res-0183", "layer_layering": -25, "dead_ani": "map-creat-break-0183", "build_transparent": 1, "bullet_hit": 2, "object_vision": "110|88", "hit_sound2": "hits_stone"}, "59180": {"attack_type": 1, "prefab": "Other_0180", "explosion_hit": 4, "name": "\u6742\u7269_Other_0180", "type": 2, "hp": 80, "hit_sound": "hit_stone", "thing_id": 59180, "damage": 1, "xiuzheng": 1, "height": 50, "width": 100, "collision_hit": 2, "dead_img": "map-crate-res-0183", "layer_layering": -25, "dead_ani": "map-creat-break-0183", "build_transparent": 1, "bullet_hit": 2, "object_vision": "110|88", "hit_sound2": "hits_stone"}, "59181": {"attack_type": 1, "prefab": "Other_0181", "explosion_hit": 4, "name": "\u6742\u7269_Other_0181", "type": 2, "hp": 80, "hit_sound": "hit_stone", "thing_id": 59181, "damage": 1, "xiuzheng": 1, "height": 28, "width": 60, "collision_hit": 2, "dead_img": "map-crate-res-0183", "layer_layering": -20, "dead_ani": "map-creat-break-0183", "build_transparent": 1, "bullet_hit": 2, "object_vision": "66|53", "hit_sound2": "hits_stone"}, "59021": {"attack_type": 0, "prefab": "Other_0021", "explosion_hit": 4, "name": "\u6742\u7269_Other_0021", "type": 2, "thing_id": 59021, "damage": 1, "xiuzheng": 1, "height": 50, "width": 118, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 4, "object_vision": "131|181", "hit_sound2": "hits_stone"}, "59020": {"attack_type": 0, "prefab": "Other_0020", "explosion_hit": 4, "name": "\u6742\u7269_Other_0020", "type": 2, "thing_id": 59020, "damage": 1, "xiuzheng": 1, "height": 90, "width": 120, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "139|105", "hit_sound2": "hits_stone"}, "59023": {"attack_type": 0, "prefab": "Other_0023", "explosion_hit": 4, "name": "\u6742\u7269_Other_0023", "type": 2, "thing_id": 59023, "damage": 1, "xiuzheng": 1, "height": 50, "width": 122, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "183|181", "hit_sound2": "hits_stone"}, "59022": {"attack_type": 0, "prefab": "Other_0022", "explosion_hit": 4, "name": "\u6742\u7269_Other_0022", "type": 1, "thing_id": 59022, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 100, "build_transparent": 1, "bullet_hit": 4, "object_vision": "400|96", "hit_sound2": "hits_stone"}, "62009": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u72d9\u51fb\u70b9_Build_zujidian02_floor", "type": 1, "thing_id": 62009, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -150, "bullet_hit": 4, "prefab": "Build_zujidian02_floor", "hit_sound2": "hits_stone"}, "62008": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u72d9\u51fb\u70b9_Build_zujidian02_roof", "type": 1, "thing_id": 62008, "damage": 1, "object_vision": "277|234", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 230, "bullet_hit": 4, "prefab": "Build_zujidian02_roof", "hit_sound2": "hits_stone"}, "59188": {"attack_type": 0, "prefab": "Other_0188", "explosion_hit": 4, "name": "\u6742\u7269_Other_0188", "type": 1, "thing_id": 59188, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 200, "build_transparent": 1, "bullet_hit": 4, "object_vision": "215|251", "hit_sound2": "hits_stone"}, "59189": {"attack_type": 0, "prefab": "Other_0189", "explosion_hit": 4, "name": "\u6742\u7269_Other_0189", "type": 1, "thing_id": 59189, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "93|121", "hit_sound2": "hits_stone"}, "61910": {"attack_type": 0, "prefab": "Build_FMC_B2_wall02", "explosion_hit": 4, "name": "\u4f10\u6728\u573a_Build_FMC_B2_wall02", "type": 1, "thing_id": 61910, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "369|172", "hit_sound2": "hits_stone"}, "61602": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding001_floor", "type": 1, "thing_id": 61602, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -300, "bullet_hit": 4, "prefab": "Build_HospitalBuilding001_floor", "hit_sound2": "hits_stone"}, "61603": {"attack_type": 0, "prefab": "Build_HospitalBuilding001_wall01", "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding001_wall01", "type": 1, "thing_id": 61603, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -140, "build_transparent": 1, "bullet_hit": 4, "object_vision": "627|572", "hit_sound2": "hits_stone"}, "59121": {"attack_type": 0, "prefab": "Other_0121", "explosion_hit": 4, "name": "\u6742\u7269_Other_0121", "type": 1, "thing_id": 59121, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 0, "build_transparent": 1, "bullet_hit": 4, "object_vision": "35|24", "hit_sound2": "hits_stone"}, "61914": {"attack_type": 1, "prefab": "Build_FMC_B2_mutong02", "explosion_hit": 2, "name": "\u4f10\u6728\u573a_Build_FMC_B2_mutong02", "type": 2, "hp": 10, "thing_id": 61914, "damage": 1, "xiuzheng": 1, "height": 22, "width": 31, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -20, "build_transparent": 1, "bullet_hit": 2, "object_vision": "31|44", "hit_sound2": "hits_stone"}, "61601": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding001_roof", "type": 1, "thing_id": 61601, "damage": 1, "object_vision": "757|1033", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 500, "bullet_hit": 4, "prefab": "Build_HospitalBuilding001_roof", "hit_sound2": "hits_stone"}, "61606": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding002_floor", "type": 1, "thing_id": 61606, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -200, "bullet_hit": 4, "prefab": "Build_HospitalBuilding002_floor", "hit_sound2": "hits_stone"}, "57002": {"attack_type": 0, "is_tree": 3, "explosion_hit": 4, "name": "\u5efa\u7b51\u5ba4\u5185_landbuild_L_house_in_002", "type": 1, "thing_id": 57002, "damage": 1, "object_vision": "1000|1000", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -75, "bullet_hit": 4, "prefab": "landbuild_L_house_in_002", "hit_sound2": "hits_stone"}, "61607": {"attack_type": 0, "prefab": "Build_HospitalBuilding002_wall01", "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding002_wall01", "type": 1, "thing_id": 61607, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -75, "build_transparent": 1, "bullet_hit": 4, "object_vision": "325|361", "hit_sound2": "hits_stone"}, "62004": {"attack_type": 0, "prefab": "Build_zujidian01_wall02", "explosion_hit": 4, "name": "\u72d9\u51fb\u70b9_Build_zujidian01_wall02", "type": 1, "thing_id": 62004, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -15, "build_transparent": 1, "bullet_hit": 4, "object_vision": "257|127", "hit_sound2": "hits_stone"}, "61604": {"attack_type": 0, "prefab": "Build_HospitalBuilding001_wall02", "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding001_wall02", "type": 1, "thing_id": 61604, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 40, "build_transparent": 1, "bullet_hit": 4, "object_vision": "660|182", "hit_sound2": "hits_stone"}, "50010": {"attack_type": 0, "is_house": 1, "explosion_hit": 4, "house_id": 10, "name": "\u70ed\u5e26-\u9057\u8ff93", "img": "room10", "type": 2, "thing_id": 50010, "height": 160, "width": 160, "collision_hit": 2, "hit_sound": "hit_common", "bullet_hit": 4}, "51010": {"attack_type": 1, "explosion_hit": 2, "name": "\u521d\u7ea7\u7269\u8d44\u7bb1", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 10010.0, "thing_id": 51010, "delay_destroy": 5000, "height": 20, "img": "map-crate1", "width": 40, "collision_hit": 1, "dead_img": "map-crate-res", "dead_ani": "map-creat-break", "prebattle_hide": 1, "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}, "51011": {"attack_type": 1, "explosion_hit": 2, "name": "\u521d\u7ea7\u7269\u8d44\u7bb1", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 10011.0, "thing_id": 51011, "delay_destroy": 5000, "height": 20, "img": "map-crate1", "width": 40, "collision_hit": 1, "dead_img": "map-crate-res", "dead_ani": "map-creat-break", "prebattle_hide": 1, "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}, "51012": {"attack_type": 1, "explosion_hit": 2, "name": "\u521d\u7ea7\u7269\u8d44\u7bb1", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 10012.0, "thing_id": 51012, "delay_destroy": 5000, "height": 20, "img": "map-crate1", "width": 40, "collision_hit": 1, "dead_img": "map-crate-res", "dead_ani": "map-creat-break", "prebattle_hide": 1, "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}, "61605": {"attack_type": 0, "is_tree": 4, "explosion_hit": 4, "name": "\u533b\u9662_Build_HospitalBuilding002_roof", "type": 1, "thing_id": 61605, "damage": 1, "object_vision": "504|526", "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 300, "bullet_hit": 4, "prefab": "Build_HospitalBuilding002_roof", "hit_sound2": "hits_stone"}, "80018": {"attack_type": 2, "thing_type": 8, "explosion_hit": 2, "name": "\u4fe1\u53f7\u53d1\u5c04\u5668", "type": 1, "thing_id": 80018, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "param2": "2000|3000", "param1": 80019, "bullet_hit": 1, "prefab": "eff_item"}, "80019": {"attack_type": 1, "explosion_hit": 2, "name": "\u4fe1\u53f7\u53d1\u5c04\u5668\u53ec\u6765\u7684\u7a7a\u6295", "interaction_mode": 2, "type": 2, "hp": 1, "drop": "10301:10000|10302:10000|10303:10000|10304:10000|10305:10000", "thing_id": 80019, "delay_destroy": 5000, "height": 16, "img": "map-airdrop", "width": 16, "manual_airdrop": 1, "collision_hit": 2, "dead_img": "map-airdrop-shadow", "dead_ani": "map-airdrop-break", "dead_sound": "break_crate", "bullet_hit": 2, "summon_born_rad": 40, "hit_sound": "hit_common"}, "80016": {"attack_type": 2, "is_tree": 3, "explosion_hit": 2, "name": "\u718a\u7537\u4f20\u9001\u95e8", "type": 1, "thing_id": 80016, "damage": 0, "height": 16, "width": 16, "collision_hit": 1, "time": 5000, "life_time": 2300, "bullet_hit": 1, "prefab": "eff_skill9_1"}, "80017": {"attack_type": 2, "is_tree": 3, "explosion_hit": 2, "name": "\u51b0\u51bbbuff\u811a\u4e0b\u6548\u679c", "type": 1, "thing_id": 80017, "damage": 0, "delay_destroy": 3000, "height": 16, "width": 16, "collision_hit": 1, "time": 3000, "life_time": 3000, "bullet_hit": 1, "prefab": "eff_buff5_1"}, "80014": {"attack_type": 1, "thing_type": 9, "explosion_hit": 2, "name": "\u6c7d\u6cb9\u6876", "type": 2, "hp": 1, "hit_sound": "hit_stone", "thing_id": 80014, "damage": 1, "height": 30, "width": 100, "collision_hit": 1, "param1": 66004, "time": 15000, "bullet_hit": 2, "prefab": "eff_mapthing4", "hit_sound2": "hits_stone"}, "80015": {"attack_type": 1, "thing_type": 10, "explosion_hit": 2, "name": "\u9f99\u8303\u56f4\u62a4\u76fe", "type": 1, "hp": 1, "thing_id": 80015, "damage": 1, "height": 20, "width": 20, "collision_hit": 4, "time": 15000, "bullet_hit": 1, "prefab": "eff_skill3_1"}, "80012": {"attack_type": 1, "prefab": "eff_mapthing3", "explosion_hit": 2, "name": "\u76fe\u5899", "type": 2, "hp": 300, "thing_id": 80012, "damage": 1, "height": 30, "width": 100, "collision_hit": 2, "hit_sound": "hit_stone", "time": 15000, "bullet_hit": 2, "hit_sound2": "hits_stone"}, "80013": {"attack_type": 2, "prefab": "eff_jump", "explosion_hit": 2, "name": "\u5f39\u5c04\u7279\u6548", "type": 1, "thing_id": 80013, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "time": 15000, "bullet_hit": 1}, "80010": {"attack_type": 2, "thing_type": 8, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39", "type": 1, "thing_id": 80010, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "param2": "2000|3000", "param1": 80011, "time": 5000, "bullet_hit": 1, "prefab": "eff_item9"}, "80011": {"attack_type": 1, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 51109.0, "thing_id": 80011, "delay_destroy": 5000, "height": 16, "img": "map-airdrop", "width": 16, "manual_airdrop": 1, "collision_hit": 2, "dead_img": "map-airdrop-shadow", "dead_ani": "map-airdrop-break", "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}} -var DropItemConfig ={"20445": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20445, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 140, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20444": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20444, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 130, 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"equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 26, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "20815": {"explosion_range": 40, "auto_angle2": 4, "bullet_speed": 500, "offy": -13, "offx": 50, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 2, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "quality": 4, "id": 20815, "auto_angle": 10, "bullet_eff": "bullet_eff2081", "reload_delay_time": 1000, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 8, "world_img": "gun2081", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_rpg_fire", "fire_rate": 2400, "equip_type": 1, "text_icon": 81.0, "shootfire2": "bullet_eff2081_1", "clip_volume": 4, "model": "gun2081", "bullet_consume_type": 1, "name": "Single Shot Rocket Launcher", "reload_time": 4800, "shootfire_dev": "0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 28, "special_damage_type": 2.0, "range": 600, "explosion_effect": 8, "auto_area": 200, "bullet_born_offset": "0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20", "index_id": 81, "use_bullet": 30605}, "30402": {"name": "Level 2 Vest", "sound_pickup": "game_pickup_chest", "equip_type": 4, "equip_subtype": 1, "group_num": 1, "equip_lv": 2, "model": "equip4_2", "quality": 2, "id": 30402, "def": 6}, "30403": {"name": "Level 3 Vest", "sound_pickup": "game_pickup_chest", "equip_type": 4, "equip_subtype": 1, "group_num": 1, "equip_lv": 3, "model": "equip4_3", "quality": 3, "id": 30403, "def": 10}, "120511": {"auto_angle2": 3, "bullet_speed": 600, "offy": -13, "offx": 5, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 4, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 120511, "auto_angle": 15, "bullet_eff": "bullet_eff2051", "reload_delay_time": 300, "buffid": 8040, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 6, "world_img": "gun2051", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_ice_fire", "shootfire": "shootfire_2051", "fire_rate": 200, "equip_type": 1, "text_icon": 51.0, "link_sort": 70006, "clip_volume": 30, "model": "gun2051", "name": "Freeze", "reload_time": 2200, "shootfire_dev": "0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2", "atk": 10, "range": 650, "hit_fire": "hitfire_2051", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 51, "use_bullet": 30606}, "30801": {"name": "Signal Transmitter", "sound_pickup": "game_pickup_frag", "equip_type": 13, "buffid": 303001, "sound_reload": "game_throw_frag", "equip_subtype": 0, "world_img": "equip2_11", "group_num": 1, "sound_use": "game_use_frag", "equip_lv": 0, "model": "equip2_11", "id": 30801}, "30404": {"name": "Level 1 Helmet", "sound_pickup": "game_pickup_helmet", "equip_type": 4, "equip_subtype": 2, "group_num": 1, "equip_lv": 1, "model": "equip4_4", "quality": 1, "id": 30404, "def": 3}, "30405": {"name": "Level 2 Helmet", "sound_pickup": "game_pickup_helmet", "equip_type": 4, "equip_subtype": 2, "group_num": 1, "equip_lv": 2, "model": "equip4_5", "quality": 2, "id": 30405, "def": 6}} -var HouseConfig ={"10": {"doorObj": [], "dropObj": [], "picture": "room10", "tileheight": 160, "tilewidth": 160, "mapId": 10, "staticObj": [{"y": 8.0, "x": 26.0, "height": 15.0, "width": 53.0}, {"y": 8.0, "x": 133.0, "height": 15.0, "width": 55.0}, {"y": 153.0, "x": 79.0, "height": 15.0, "width": 160.0}, {"y": 88.0, "x": 7.0, "height": 145.0, "width": 15.0}, {"y": 87.0, "x": 152.0, "height": 145.0, "width": 15.0}], "halfwallObj": [], "lootObj": [{"y": 91.0, "x": 77.0, "weight": "8000", "things": "61227:1000\n61228:1000\n61229:1000\n61230:1000\n61231:1000\n61232:1000\n61233:1000\n61234:1000\n61235:1000\n61236:1000"}]}} +var ItemConfig = { + 61518: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu3_wall01', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01', + type: 1, + thing_id: 61518, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '540|266', + hit_sound2: 'hits_stone', + }, + 61519: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu3_wall02', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02', + type: 1, + thing_id: 61519, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '540|98', + hit_sound2: 'hits_stone', + }, + 61109: { + attack_type: 0, + prefab: 'Build_jiayouzhan_youguan', + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan', + type: 1, + thing_id: 61109, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 35, + build_transparent: 1, + bullet_hit: 4, + object_vision: '295|149', + hit_sound2: 'hits_stone', + }, + 61108: { + attack_type: 0, + prefab: 'Build_jiayouzhan_wall02', + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02', + type: 1, + thing_id: 61108, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '431|128', + hit_sound2: 'hits_stone', + }, + 59123: { + attack_type: 0, + prefab: 'Other_0123', + explosion_hit: 4, + name: '\u6742\u7269_Other_0123', + type: 1, + thing_id: 59123, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '40|26', + hit_sound2: 'hits_stone', + }, + 61104: { + attack_type: 1, + prefab: 'Build_jiayouzhan_gouwuche', + explosion_hit: 2, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_gouwuche', + type: 2, + hp: 10, + thing_id: 61104, + damage: 1, + xiuzheng: 1, + height: 25, + width: 25, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 2, + object_vision: '41|45', + hit_sound2: 'hits_stone', + }, + 61107: { + attack_type: 0, + prefab: 'Build_jiayouzhan_wall01', + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall01', + type: 1, + thing_id: 61107, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -10, + build_transparent: 1, + bullet_hit: 4, + object_vision: '431|185', + hit_sound2: 'hits_stone', + }, + 61106: { + attack_type: 1, + prefab: 'Build_jiayouzhan_guizi02', + explosion_hit: 2, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi02', + type: 2, + hp: 20, + thing_id: 61106, + damage: 1, + xiuzheng: 1, + height: 28, + width: 149, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '149|85', + hit_sound2: 'hits_stone', + }, + 61101: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_roof', + type: 1, + thing_id: 61101, + damage: 1, + object_vision: '495|505', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 300, + bullet_hit: 4, + prefab: 'Build_jiayouzhan_roof', + hit_sound2: 'hits_stone', + }, + 61517: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu3_shuichi', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shuichi', + type: 1, + thing_id: 61517, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '86|90', + hit_sound2: 'hits_stone', + }, + 61103: { + attack_type: 0, + prefab: 'Build_jiayouzhan_batai', + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_batai', + type: 1, + thing_id: 61103, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '35|114', + hit_sound2: 'hits_stone', + }, + 61102: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_floor', + type: 1, + thing_id: 61102, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -200, + bullet_hit: 4, + prefab: 'Build_jiayouzhan_floor', + hit_sound2: 'hits_stone', + }, + 54501: { + attack_type: 0, + explosion_hit: 4, + name: '\u5730\u8868\u6811\u6728-tree_S_1', + img: 'tree_S_1', + type: 1, + thing_id: 54501, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 61105: { + attack_type: 1, + prefab: 'Build_jiayouzhan_guizi01', + explosion_hit: 2, + name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi01', + type: 2, + hp: 20, + thing_id: 61105, + damage: 1, + xiuzheng: 1, + height: 90, + width: 26, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -25, + build_transparent: 1, + bullet_hit: 2, + object_vision: '26|107', + hit_sound2: 'hits_stone', + }, + 61513: { + attack_type: 1, + prefab: 'Build_huochezhan_jianzhu2_yizi', + explosion_hit: 2, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_yizi', + type: 2, + hp: 10, + thing_id: 61513, + damage: 1, + xiuzheng: 1, + height: 35, + width: 42, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '42|65', + hit_sound2: 'hits_stone', + }, + 61523: { + attack_type: 0, + prefab: 'Build_huochezhan_Wall_01', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_01', + type: 2, + thing_id: 61523, + damage: 1, + xiuzheng: 1, + height: 20, + width: 172, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '172|65', + hit_sound2: 'hits_stone', + }, + 61510: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_floor', + type: 1, + thing_id: 61510, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -200, + bullet_hit: 4, + prefab: 'Build_huochezhan_jianzhu2_floor', + hit_sound2: 'hits_stone', + }, + 61522: { + attack_type: 1, + prefab: 'Build_huochezhan_jianzhu3_yizi', + explosion_hit: 2, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_yizi', + type: 2, + hp: 10, + thing_id: 61522, + damage: 1, + xiuzheng: 1, + height: 35, + width: 42, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '40|66', + hit_sound2: 'hits_stone', + }, + 54040: { + attack_type: 0, + prefab: 'tree_L_40', + explosion_hit: 4, + name: '\u5730\u8868\u6811\u6728_tree_L_40', + type: 1, + thing_id: 54040, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 130, + build_transparent: 1, + bullet_hit: 4, + object_vision: '358|308', + hit_sound2: 'hits_stone', + }, + 54041: { + attack_type: 0, + prefab: 'tree_L_41', + explosion_hit: 4, + name: '\u5730\u8868\u6811\u6728_tree_L_41', + type: 1, + thing_id: 54041, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 130, + build_transparent: 1, + bullet_hit: 4, + object_vision: '358|308', + hit_sound2: 'hits_stone', + }, + 59153: { + attack_type: 0, + prefab: 'Other_0153', + explosion_hit: 4, + name: '\u6742\u7269_Other_0153', + type: 2, + thing_id: 59153, + damage: 1, + xiuzheng: 1, + height: 120, + width: 47, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '47|145', + hit_sound2: 'hits_stone', + }, + 59152: { + attack_type: 0, + prefab: 'Other_0152', + explosion_hit: 4, + name: '\u6742\u7269_Other_0152', + type: 2, + thing_id: 59152, + damage: 1, + xiuzheng: 1, + height: 50, + width: 97, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '97|98', + hit_sound2: 'hits_stone', + }, + 59155: { + attack_type: 0, + prefab: 'Other_0155', + explosion_hit: 4, + name: '\u6742\u7269_Other_0155', + type: 1, + thing_id: 59155, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 35, + build_transparent: 1, + bullet_hit: 4, + object_vision: '84|55', + hit_sound2: 'hits_stone', + }, + 59154: { + attack_type: 0, + prefab: 'Other_0154', + explosion_hit: 4, + name: '\u6742\u7269_Other_0154', + type: 1, + thing_id: 59154, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '20|32', + hit_sound2: 'hits_stone', + }, + 59157: { + attack_type: 0, + prefab: 'Other_0157', + explosion_hit: 4, + name: '\u6742\u7269_Other_0157', + type: 2, + thing_id: 59157, + damage: 1, + xiuzheng: 1, + height: 40, + width: 94, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '94|131', + hit_sound2: 'hits_stone', + }, + 59156: { + attack_type: 0, + prefab: 'Other_0156', + explosion_hit: 4, + name: '\u6742\u7269_Other_0156', + type: 2, + thing_id: 59156, + damage: 1, + xiuzheng: 1, + height: 15, + width: 26, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '26|44', + hit_sound2: 'hits_stone', + }, + 59090: { + attack_type: 0, + prefab: 'Other_0090', + explosion_hit: 4, + name: '\u6742\u7269_Other_0090', + type: 1, + thing_id: 59090, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 5, + build_transparent: 1, + bullet_hit: 4, + object_vision: '36|22', + hit_sound2: 'hits_stone', + }, + 59091: { + attack_type: 0, + prefab: 'Other_0091', + explosion_hit: 4, + name: '\u6742\u7269_Other_0091', + type: 1, + thing_id: 59091, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '36|24', + hit_sound2: 'hits_stone', + }, + 59092: { + attack_type: 0, + prefab: 'Other_0092', + explosion_hit: 4, + name: '\u6742\u7269_Other_0092', + type: 1, + thing_id: 59092, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '43|31', + hit_sound2: 'hits_stone', + }, + 59093: { + attack_type: 1, + prefab: 'Other_0093', + explosion_hit: 2, + name: '\u6742\u7269_Other_0093', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59093, + damage: 1, + xiuzheng: 1, + height: 20, + width: 35, + collision_hit: 2, + dead_img: 'map-crate-res-0093', + layer_layering: -20, + dead_ani: 'map-creat-break-0093', + build_transparent: 1, + bullet_hit: 2, + object_vision: '35|40', + hit_sound2: 'hits_stone', + }, + 59094: { + attack_type: 1, + prefab: 'Other_0094', + explosion_hit: 2, + name: '\u6742\u7269_Other_0094', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59094, + damage: 1, + xiuzheng: 1, + height: 35, + width: 71, + collision_hit: 2, + dead_img: 'map-crate-res-0093', + layer_layering: -20, + dead_ani: 'map-creat-break-0093', + build_transparent: 1, + bullet_hit: 2, + object_vision: '71|68', + hit_sound2: 'hits_stone', + }, + 59095: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u6742\u7269_Other_0095', + type: 1, + thing_id: 59095, + damage: 1, + object_vision: '114|82', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -50, + build_transparent: 1, + bullet_hit: 4, + prefab: 'Other_0095', + hit_sound2: 'hits_stone', + }, + 59096: { + attack_type: 1, + prefab: 'Other_0096', + explosion_hit: 2, + name: '\u6742\u7269_Other_0096', + type: 2, + hp: 150, + hit_sound: 'hit_stone', + thing_id: 59096, + damage: 1, + xiuzheng: 1, + height: 40, + width: 71, + collision_hit: 2, + dead_img: 'map-crate-res-0096', + layer_layering: -20, + dead_ani: 'map-creat-break-0096', + build_transparent: 1, + bullet_hit: 2, + object_vision: '71|117', + hit_sound2: 'hits_stone', + }, + 59097: { + attack_type: 1, + prefab: 'Other_0097', + explosion_hit: 2, + name: '\u6742\u7269_Other_0097', + type: 2, + hp: 150, + hit_sound: 'hit_stone', + thing_id: 59097, + damage: 1, + xiuzheng: 1, + height: 40, + width: 77, + collision_hit: 2, + dead_img: 'map-crate-res-0097', + layer_layering: -20, + dead_ani: 'map-creat-break-0097', + build_transparent: 1, + bullet_hit: 2, + object_vision: '77|125', + hit_sound2: 'hits_stone', + }, + 61514: { + attack_type: 0, + is_tree: 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hit_sound2: 'hits_stone', + }, + 58001: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u5efa\u7b51\u5c4b\u9876_landbuild_L_house_roof_001', + type: 1, + thing_id: 58001, + damage: 1, + object_vision: '218|200', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 55, + bullet_hit: 4, + prefab: 'landbuild_L_house_roof_001', + hit_sound2: 'hits_stone', + }, + 58002: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u5efa\u7b51\u5c4b\u9876_landbuild_L_house_roof_002', + type: 1, + thing_id: 58002, + damage: 1, + object_vision: '820|620', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 200, + bullet_hit: 4, + prefab: 'landbuild_L_house_roof_002', + hit_sound2: 'hits_stone', + }, + 58003: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u5efa\u7b51\u5c4b\u9876_landbuild_L_house_roof_003', + type: 1, + thing_id: 58003, + damage: 1, + object_vision: '460|420', + height: 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4, + name: '\u5efa\u7b51\u5c4b\u9876_landbuild_L_house_roof_0003', + type: 1, + thing_id: 58006, + damage: 1, + object_vision: '320|380', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 250, + bullet_hit: 4, + prefab: 'landbuild_L_house_roof_0003', + hit_sound2: 'hits_stone', + }, + 58007: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u5efa\u7b51\u5c4b\u9876_landbuild_L_house_roof_0004', + type: 1, + thing_id: 58007, + damage: 1, + object_vision: '310|370', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 220, + bullet_hit: 4, + prefab: 'landbuild_L_house_roof_0004', + hit_sound2: 'hits_stone', + }, + 60003: { + explosion_hit: 2, + thing_id: 60003, + height: 60, + explosion_effect: 2, + attack_type: 1, + damage: 100, + width: 45, + collision_hit: 2, + hit_sound: 'hit_stone', + dead_ani: 'map-creat-break-bomb0004', + type: 2, + hit_sound2: 'hits_stone', + xiuzheng: 1, + hp: 100, + 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'hits_stone', + }, + 61414: { + attack_type: 0, + prefab: 'Build_xiuchefang_wall02', + explosion_hit: 4, + name: '\u4fee\u8f66\u623f_Build_xiuchefang_wall02', + type: 1, + thing_id: 61414, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 60, + build_transparent: 1, + bullet_hit: 4, + object_vision: '703|140', + hit_sound2: 'hits_stone', + }, + 61413: { + attack_type: 0, + prefab: 'Build_xiuchefang_wall01', + explosion_hit: 4, + name: '\u4fee\u8f66\u623f_Build_xiuchefang_wall01', + type: 1, + thing_id: 61413, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -70, + build_transparent: 1, + bullet_hit: 4, + object_vision: '702|347', + hit_sound2: 'hits_stone', + }, + 61412: { + attack_type: 0, + prefab: 'Build_xiuchefang_tuoban03', + explosion_hit: 4, + name: '\u4fee\u8f66\u623f_Build_xiuchefang_tuoban03', + type: 1, + thing_id: 61412, + damage: 1, + height: 0, + width: 0, + 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4, + name: '\u6742\u7269_Other_0098', + type: 1, + thing_id: 59098, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '200|72', + hit_sound2: 'hits_stone', + }, + 59099: { + attack_type: 0, + prefab: 'Other_0099', + explosion_hit: 4, + name: '\u6742\u7269_Other_0099', + type: 1, + thing_id: 59099, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '112|72', + hit_sound2: 'hits_stone', + }, + 61206: { + attack_type: 1, + prefab: 'Build_carcanting_fanzhuo02', + explosion_hit: 2, + name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_fanzhuo02', + type: 2, + hp: 20, + thing_id: 61206, + damage: 1, + xiuzheng: 1, + height: 115, + width: 60, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: 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thing_id: 61915, + damage: 1, + object_vision: '450|305', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 250, + bullet_hit: 4, + prefab: 'Build_FMC_B3_roof', + hit_sound2: 'hits_stone', + }, + 59108: { + attack_type: 0, + prefab: 'Other_0108', + explosion_hit: 4, + name: '\u6742\u7269_Other_0108', + type: 2, + thing_id: 59108, + damage: 1, + xiuzheng: 1, + height: 35, + width: 70, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '70|58', + hit_sound2: 'hits_stone', + }, + 59109: { + attack_type: 0, + prefab: 'Other_0109', + explosion_hit: 4, + name: '\u6742\u7269_Other_0109', + type: 1, + thing_id: 59109, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '46|50', + hit_sound2: 'hits_stone', + }, + 59106: { + attack_type: 0, + prefab: 'Other_0106', + 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+ height: 32, + width: 32, + collision_hit: 1, + hit_sound: 'hit_stone', + bullet_hit: 1, + hit_sound2: 'hits_stone', + }, + 61207: { + attack_type: 0, + prefab: 'Build_carcanting_wall01', + explosion_hit: 4, + name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wall01', + type: 1, + thing_id: 61207, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -65, + build_transparent: 1, + bullet_hit: 4, + object_vision: '143|290', + hit_sound2: 'hits_stone', + }, + 100004: { + attack_type: 2, + explosion_hit: 2, + name: '\u88c5\u9970-\u6c34\u7ba1', + img: 'cos_water', + type: 2, + thing_id: 100004, + damage: 1, + height: 32, + width: 32, + collision_hit: 1, + hit_sound: 'hit_stone', + bullet_hit: 1, + hit_sound2: 'hits_stone', + }, + 61201: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_roof', + type: 1, + thing_id: 61201, + damage: 1, + object_vision: '475|590', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 280, + bullet_hit: 4, + prefab: 'Build_carcanting_roof', + hit_sound2: 'hits_stone', + }, + 59159: { + attack_type: 0, + prefab: 'Other_0159', + explosion_hit: 4, + name: '\u6742\u7269_Other_0159', + type: 2, + thing_id: 59159, + damage: 1, + xiuzheng: 1, + height: 40, + width: 119, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '119|81', + hit_sound2: 'hits_stone', + }, + 61912: { + attack_type: 1, + prefab: 'Build_FMC_B2_zhuozi02', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B2_zhuozi02', + type: 2, + hp: 20, + thing_id: 61912, + damage: 1, + xiuzheng: 1, + height: 40, + width: 138, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '138|56', + hit_sound2: 'hits_stone', + }, + 59158: { + attack_type: 0, + prefab: 'Other_0158', + explosion_hit: 4, + name: '\u6742\u7269_Other_0158', + type: 2, + thing_id: 59158, + damage: 1, + xiuzheng: 1, + height: 40, + width: 92, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '92|159', + hit_sound2: 'hits_stone', + }, + 100001: { + attack_type: 0, + thing_type: 5, + explosion_hit: 4, + buff_list: 8000.0, + name: '\u5f39\u5c04\u673a\u5173', + type: 1, + thing_id: 100001, + damage: 1, + height: 25, + width: 25, + collision_hit: 4, + receive_special_damage_type: 1.0, + is_tree: 3, + bullet_hit: 4, + prefab: 'eff_mapthing', + }, + 56006: { + attack_type: 0, + prefab: 'landbuild_L_house_6', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_6', + type: 1, + thing_id: 56006, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56007: { + attack_type: 0, + prefab: 'landbuild_L_stone_1', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_1', + type: 2, + thing_id: 56007, + damage: 1, + xiuzheng: 1, + height: 90, + width: 120, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -25, + build_transparent: 1, + bullet_hit: 4, + object_vision: '151|257', + hit_sound2: 'hits_stone', + }, + 56004: { + attack_type: 0, + prefab: 'landbuild_L_house_4', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_4', + type: 1, + thing_id: 56004, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56005: { + attack_type: 0, + prefab: 'landbuild_L_house_5', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_5', + type: 1, + thing_id: 56005, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56002: { + attack_type: 0, + prefab: 'landbuild_L_house_2', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_2', + type: 1, + thing_id: 56002, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -140, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56003: { + attack_type: 0, + prefab: 'landbuild_L_house_3', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_3', + type: 1, + thing_id: 56003, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56000: { + attack_type: 0, + prefab: 'landbuild_L_grass_1', + explosion_hit: 4, + name: '\u5730\u9762\u8272\u7eff\u9762\u79ef_landbuild_L_grass_1', + type: 1, + thing_id: 56000, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 56001: { + attack_type: 0, + prefab: 'landbuild_L_house_1', + explosion_hit: 4, + name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_1', + type: 1, + thing_id: 56001, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -80, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 100002: { + attack_type: 1, + thing_type: 6, + explosion_hit: 2, + name: '\u9690\u533f\u70b9', + img: 'stone2', + type: 2, + hp: 200, + thing_id: 100002, + damage: 1, + height: 16, + width: 32, + collision_hit: 4, + hit_sound: 'hit_stone', + receive_special_damage_type: 1.0, + buff_list: '530481|530482', + bullet_hit: 2, + hit_sound2: 'hits_stone', + }, + 56008: { + attack_type: 0, + prefab: 'landbuild_L_stone_2', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_2', + type: 1, + thing_id: 56008, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '280|276', + hit_sound2: 'hits_stone', + }, + 56009: { + attack_type: 0, + prefab: 'landbuild_L_stone_3', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_3', + type: 2, + thing_id: 56009, + damage: 1, + xiuzheng: 1, + height: 50, + width: 80, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '101|266', + hit_sound2: 'hits_stone', + }, + 61913: { + attack_type: 1, + prefab: 'Build_FMC_B2_mutong01', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B2_mutong01', + type: 2, + hp: 10, + thing_id: 61913, + damage: 1, + xiuzheng: 1, + height: 20, + width: 31, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '31|35', + hit_sound2: 'hits_stone', + }, + 61208: { + attack_type: 0, + prefab: 'Build_carcanting_wall02', + explosion_hit: 4, + name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wall02', + type: 1, + thing_id: 61208, + damage: 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bullet_hit: 2, + object_vision: '78|45', + hit_sound2: 'hits_stone', + }, + 59039: { + attack_type: 0, + prefab: 'Other_0039', + explosion_hit: 4, + name: '\u6742\u7269_Other_0039', + type: 1, + thing_id: 59039, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 220, + build_transparent: 1, + bullet_hit: 4, + object_vision: '251|460', + hit_sound2: 'hits_stone', + }, + 61808: { + attack_type: 0, + prefab: 'Build_YiJiBuild002_wall02', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild002_wall02', + type: 1, + thing_id: 61808, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '307|58', + hit_sound2: 'hits_stone', + }, + 61809: { + attack_type: 0, + prefab: 'Build_YiJiBuild002_wall03', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild002_wall03', + type: 1, + thing_id: 61809, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '102|29', + hit_sound2: 'hits_stone', + }, + 62010: { + attack_type: 0, + prefab: 'Build_zujidian02_wall01', + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian02_wall01', + type: 1, + thing_id: 62010, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 35, + build_transparent: 1, + bullet_hit: 4, + object_vision: '248|73', + hit_sound2: 'hits_stone', + }, + 62011: { + attack_type: 0, + prefab: 'Build_zujidian02_wall02', + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian02_wall02', + type: 1, + thing_id: 62011, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '236|105', + hit_sound2: 'hits_stone', + }, + 59032: { + attack_type: 1, + prefab: 'Other_0032', + explosion_hit: 2, 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layer_layering: -20, + dead_ani: 'map-creat-break-0030', + build_transparent: 1, + bullet_hit: 2, + object_vision: '108|55', + hit_sound2: 'hits_stone', + }, + 59031: { + attack_type: 1, + prefab: 'Other_0031', + explosion_hit: 2, + name: '\u6742\u7269_Other_0031', + type: 2, + hp: 60, + hit_sound: 'hit_stone', + thing_id: 59031, + damage: 1, + xiuzheng: 1, + height: 25, + width: 104, + collision_hit: 2, + dead_img: 'map-crate-res-0030', + layer_layering: -20, + dead_ani: 'map-creat-break-0030', + build_transparent: 1, + bullet_hit: 2, + object_vision: '104|55', + hit_sound2: 'hits_stone', + }, + 59036: { + attack_type: 1, + prefab: 'Other_0036', + explosion_hit: 2, + name: '\u6742\u7269_Other_0036', + type: 2, + hp: 25, + layer_layering: -15, + thing_id: 59036, + damage: 50, + xiuzheng: 1, + height: 15, + width: 78, + damage_dia: 80, + collision_hit: 2, + hit_sound: 'hit_stone', + explosion_effect: 2, + dead_ani: 'map-creat-break-bomb0001', + build_transparent: 1, + bullet_hit: 2, + object_vision: '78|43', + hit_sound2: 'hits_stone', + }, + 59037: { + attack_type: 1, + prefab: 'Other_0037', + explosion_hit: 2, + name: '\u6742\u7269_Other_0037', + type: 2, + hp: 25, + layer_layering: -15, + thing_id: 59037, + damage: 50, + xiuzheng: 1, + height: 15, + width: 78, + damage_dia: 80, + collision_hit: 2, + hit_sound: 'hit_stone', + explosion_effect: 2, + dead_ani: 'map-creat-break-bomb0001', + build_transparent: 1, + bullet_hit: 2, + object_vision: '78|43', + hit_sound2: 'hits_stone', + }, + 59034: { + attack_type: 0, + prefab: 'Other_0034', + explosion_hit: 4, + name: '\u6742\u7269_Other_0034', + type: 1, + thing_id: 59034, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + build_transparent: 1, + bullet_hit: 4, + object_vision: '54|46', + hit_sound2: 'hits_stone', + }, + 59035: { + attack_type: 0, + prefab: 'Other_0035', + explosion_hit: 4, + name: '\u6742\u7269_Other_0035', + type: 1, + thing_id: 59035, + 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explosion_hit: 1, + name: '\u70df\u96fe\u5f39', + type: 1, + thing_id: 66008, + height: 20, + width: 20, + collision_hit: 1, + life_time: 10000, + bullet_hit: 1, + prefab: 'ef_item7', + }, + 66001: { + attack_type: 1, + thing_type: 2, + explosion_hit: 2, + name: '\u5730\u96f7', + special_damage_type: 1.0, + type: 1, + hp: 1, + thing_id: 66001, + damage: 300, + height: 20, + view_mode: 1, + width: 20, + damage_dia: 50, + collision_hit: 4, + dead_sound: 'break_crate', + explosion_effect: 2, + sweep_tags: 1.0, + is_tree: 3, + bullet_hit: 1, + prefab: 'equip2_6_ready', + }, + 66002: { + attack_type: 1, + thing_type: 3, + explosion_hit: 2, + buff_list: 8027.0, + name: '\u9677\u9631', + special_damage_type: 1.0, + type: 1, + hp: 1, + thing_id: 66002, + damage: 100, + height: 20, + view_mode: 1, + width: 20, + damage_dia: 50, + collision_hit: 4, + dead_sound: 'break_crate', + explosion_effect: 6, + sweep_tags: 1.0, + is_tree: 3, + bullet_hit: 1, + prefab: 'equip2_5_ready', + }, + 66005: { + attack_type: 1, + thing_type: 2, + explosion_hit: 2, + name: '\u6d63\u718a\u5730\u96f7', + special_damage_type: 1.0, + type: 1, + hp: 1, + thing_id: 66005, + damage: 180, + height: 20, + view_mode: 1, + width: 20, + damage_dia: 60, + collision_hit: 4, + dead_sound: 'break_crate', + explosion_effect: 7, + sweep_tags: 1.0, + is_tree: 3, + bullet_hit: 1, + prefab: 'eff_skill2_1', + }, + 61911: { + attack_type: 1, + prefab: 'Build_FMC_B2_zhuozi01', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B2_zhuozi01', + type: 2, + hp: 20, + thing_id: 61911, + damage: 1, + xiuzheng: 1, + height: 20, + width: 47, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '47|31', + hit_sound2: 'hits_stone', + }, + 66007: { + attack_type: 1, + explosion_hit: 2, + name: '\u4fe1\u53f7\u67aa', + img: 'map-airdrop', + type: 2, + hp: 1, + drop: 51101.0, + thing_id: 66007, + height: 16, + width: 16, + collision_hit: 2, + dead_img: 'map-airdrop-shadow', + dead_ani: 'map-airdrop-break', + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 66006: { + attack_type: 1, + thing_type: 10, + explosion_hit: 2, + name: '\u76fe\u5899', + type: 1, + thing_id: 66006, + damage: 1, + height: 64, + width: 64, + collision_hit: 2, + bullet_hit: 2, + prefab: 'a_thing12', + }, + 66004: { + explosion_hit: 1, + thing_id: 66004, + height: 20, + explosion_effect: 999, + explosion_interval: 1000, + buff_list: 8008.0, + attack_type: 2, + damage: 35, + width: 20, + delay_destroy: 500, + explosion_float: 0, + type: 1, + explosion_times: 5, + is_tree: 3, + damage_dia: 100, + collision_hit: 1, + prefab: 'ef_item1', + thing_type: 4, + name: '\u71c3\u70e7\u5f39', + special_damage_type: 1.0, + time: 0, + bullet_hit: 1, + }, + 61203: { + attack_type: 1, + prefab: 'Build_carcanting_box01', + explosion_hit: 2, + name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_box01', + type: 2, + hp: 15, + thing_id: 61203, + damage: 1, + xiuzheng: 1, + height: 30, + width: 75, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '75|69', + hit_sound2: 'hits_stone', + }, + 50001: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 1, + name: '\u70ed\u5e26-\u9057\u8ff91', + img: 'room1', + type: 2, + thing_id: 50001, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 50002: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 2, + name: '\u70ed\u5e26-\u9057\u8ff92', + img: 'room2', + type: 2, + thing_id: 50002, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 50003: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 3, + name: '\u70ed\u5e26-\u9057\u8ff93', + img: 'room3', + type: 2, + thing_id: 50003, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 50004: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 4, + name: '\u70ed\u5e26-\u9057\u8ff93', + img: 'room3', + type: 2, + thing_id: 50004, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 50005: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 5, + name: '\u70ed\u5e26-\u9057\u8ff93', + img: 'room3', + type: 2, + thing_id: 50005, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 50006: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 6, + name: '\u70ed\u5e26-\u9057\u8ff93', + img: 'room3', + type: 2, + thing_id: 50006, + height: 384, + width: 736, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 80023: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u72ec\u89d2\u517d\u53ec\u5524\u7269\u51fa\u573a\u7279\u6548', + type: 1, + thing_id: 80023, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + bullet_hit: 1, + prefab: 'eff_skill6_2', + }, + 80022: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u72ec\u89d2\u517d\u53ec\u5524\u9635', + type: 1, + thing_id: 80022, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + time: 2200, + life_time: 2300, + bullet_hit: 1, + prefab: 'eff_skill6_1', + }, + 80021: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u8f70\u70b8\u5012\u8ba1\u65f6\u7279\u6548', + type: 1, + thing_id: 80021, + damage: 0, + height: 16, + width: 16, + collision_hit: 1, + life_time: 3100, + bullet_hit: 1, + prefab: 'eff_item11', + }, + 80020: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: 'C4\u5012\u8ba1\u65f6\u7279\u6548', + type: 1, + thing_id: 80020, + damage: 0, + height: 16, + width: 16, + collision_hit: 1, + life_time: 15000, + bullet_hit: 1, + prefab: 'eff_item10', + }, + 80025: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u732b\u53ec\u5524\u7269\u51fa\u573a\u7279\u6548', + type: 1, + thing_id: 80025, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + bullet_hit: 1, + prefab: 'eff_skill4_1', + }, + 80024: { + attack_type: 1, + is_tree: 3, + explosion_hit: 2, + name: '\u732b-\u5c04\u51fb\u5821\u5792', + type: 1, + hp: 1000, + thing_id: 80024, + damage: 1, + height: 16, + width: 16, + collision_hit: 2, + time: 8000, + life_time: 5000, + bullet_hit: 2, + prefab: 'eff_skill4_1', + }, + 61905: { + attack_type: 1, + prefab: 'Build_FMC_B1_zhuozi01', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B1_zhuozi01', + type: 2, + hp: 20, + thing_id: 61905, + damage: 1, + xiuzheng: 1, + height: 45, + width: 74, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '74|58', + hit_sound2: 'hits_stone', + }, + 61904: { + attack_type: 0, + prefab: 'Build_FMC_B1_wall02', + explosion_hit: 4, + name: '\u4f10\u6728\u573a_Build_FMC_B1_wall02', + type: 1, + thing_id: 61904, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -40, + build_transparent: 1, + bullet_hit: 4, + object_vision: '408|224', + hit_sound2: 'hits_stone', + }, + 61907: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u4f10\u6728\u573a_Build_FMC_B2_roof', + type: 1, + thing_id: 61907, + damage: 1, + object_vision: '450|400', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 200, + bullet_hit: 4, + prefab: 'Build_FMC_B2_roof', + hit_sound2: 'hits_stone', + }, + 61511: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu2_wall01', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_wall01', + type: 1, + thing_id: 61511, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -45, + build_transparent: 1, + bullet_hit: 4, + object_vision: '405|241', + hit_sound2: 'hits_stone', + }, + 61906: { + attack_type: 1, + prefab: 'Build_FMC_B1_zhuozi02', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B1_zhuozi02', + type: 2, + hp: 20, + thing_id: 61906, + damage: 1, + xiuzheng: 1, + height: 45, + width: 138, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '138|54', + hit_sound2: 'hits_stone', + }, + 80004: { + attack_type: 2, + thing_type: 1, + explosion_hit: 2, + name: '\u8c79\u5b50\u6280\u80fd\u7279\u6548', + type: 2, + hp: 200, + thing_id: 80004, + damage: 1, + height: 32, + width: 32, + damage_dia: 1, + collision_hit: 1, + explosion_float: 20, + prefab: 'eff_skill3', + explosion_effect: 999, + explosion_interval: 400, + is_tree: 999, + bullet_hit: 1, + explosion_times: 5, + }, + 61901: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u4f10\u6728\u573a_Build_FMC_B1_roof', + type: 1, + thing_id: 61901, + damage: 1, + object_vision: '505|460', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 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build_transparent: 1, + bullet_hit: 4, + object_vision: '412|102', + hit_sound2: 'hits_stone', + }, + 80001: { + attack_type: 0, + explosion_hit: 4, + name: '\u5730\u8868', + type: 2, + thing_id: 80001, + height: 32, + width: 32, + collision_hit: 2, + bullet_hit: 4, + }, + 61902: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u4f10\u6728\u573a_Build_FMC_B1_floor', + type: 1, + thing_id: 61902, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -150, + bullet_hit: 4, + prefab: 'Build_FMC_B1_floor', + hit_sound2: 'hits_stone', + }, + 61516: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu3_shidun', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shidun', + type: 1, + thing_id: 61516, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 10, + build_transparent: 1, + bullet_hit: 4, + object_vision: '36|29', + hit_sound2: 'hits_stone', + }, + 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hit_sound: 'hit_stone', + layer_layering: 10, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 55512: { + attack_type: 0, + explosion_hit: 4, + name: '\u6e56\u4e2d\u77f3\u5757_water_S_stone_4', + img: 'water_S_stone_4', + type: 1, + thing_id: 55512, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + bullet_hit: 4, + hit_sound2: 'hits_stone', + }, + 59139: { + attack_type: 0, + prefab: 'Other_0139', + explosion_hit: 4, + name: '\u6742\u7269_Other_0139', + type: 1, + thing_id: 59139, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 40, + build_transparent: 1, + bullet_hit: 4, + object_vision: '142|143', + hit_sound2: 'hits_stone', + }, + 59138: { + attack_type: 0, + prefab: 'Other_0138', + explosion_hit: 4, + name: '\u6742\u7269_Other_0138', + type: 1, + thing_id: 59138, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '142|43', + hit_sound2: 'hits_stone', + }, + 59133: { + attack_type: 0, + prefab: 'Other_0133', + explosion_hit: 4, + name: '\u6742\u7269_Other_0133', + type: 2, + thing_id: 59133, + damage: 1, + xiuzheng: 1, + height: 75, + width: 37, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -25, + build_transparent: 1, + bullet_hit: 4, + object_vision: '37|83', + hit_sound2: 'hits_stone', + }, + 59132: { + attack_type: 0, + prefab: 'Other_0132', + explosion_hit: 4, + name: '\u6742\u7269_Other_0132', + type: 2, + thing_id: 59132, + damage: 1, + xiuzheng: 1, + height: 75, + width: 32, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -25, + build_transparent: 1, + bullet_hit: 4, + object_vision: '48|83', + hit_sound2: 'hits_stone', + }, + 59131: { + attack_type: 0, + prefab: 'Other_0131', + explosion_hit: 4, + name: '\u6742\u7269_Other_0131', + type: 2, + thing_id: 59131, + damage: 1, + xiuzheng: 1, + height: 40, + width: 129, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -25, + build_transparent: 1, + bullet_hit: 4, + object_vision: '129|70', + hit_sound2: 'hits_stone', + }, + 59130: { + attack_type: 0, + prefab: 'Other_0130', + explosion_hit: 4, + name: '\u6742\u7269_Other_0130', + type: 2, + thing_id: 59130, + damage: 1, + xiuzheng: 1, + height: 55, + width: 168, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '168|91', + hit_sound2: 'hits_stone', + }, + 59137: { + attack_type: 0, + prefab: 'Other_0137', + explosion_hit: 4, + name: '\u6742\u7269_Other_0137', + type: 2, + thing_id: 59137, + damage: 1, + xiuzheng: 1, + height: 50, + width: 80, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '92|151', + hit_sound2: 'hits_stone', + }, + 59136: { + attack_type: 0, + prefab: 'Other_0136', + explosion_hit: 4, + name: '\u6742\u7269_Other_0136', + type: 2, + thing_id: 59136, + damage: 1, + xiuzheng: 1, + height: 90, + width: 45, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '61|100', + hit_sound2: 'hits_stone', + }, + 59135: { + attack_type: 0, + prefab: 'Other_0135', + explosion_hit: 4, + name: '\u6742\u7269_Other_0135', + type: 2, + thing_id: 59135, + damage: 1, + xiuzheng: 1, + height: 100, + width: 45, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '67|109', + hit_sound2: 'hits_stone', + }, + 59134: { + attack_type: 0, + prefab: 'Other_0134', + explosion_hit: 4, + name: '\u6742\u7269_Other_0134', + type: 2, + thing_id: 59134, + damage: 1, + xiuzheng: 1, + height: 100, + width: 45, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '63|114', + hit_sound2: 'hits_stone', + }, + 56019: { + attack_type: 0, + prefab: 'landbuild_L_stone_13', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_13', + type: 2, + thing_id: 56019, + damage: 1, + xiuzheng: 1, + height: 40, + width: 57, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '57|157', + hit_sound2: 'hits_stone', + }, + 59119: { + attack_type: 0, + prefab: 'Other_0119', + explosion_hit: 4, + name: '\u6742\u7269_Other_0119', + type: 2, + thing_id: 59119, + damage: 1, + xiuzheng: 1, + height: 30, + width: 45, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '49|43', + hit_sound2: 'hits_stone', + }, + 59118: { + attack_type: 0, + prefab: 'Other_0118', + explosion_hit: 4, + name: '\u6742\u7269_Other_0118', + type: 2, + thing_id: 59118, + damage: 1, + xiuzheng: 1, + height: 100, + width: 40, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '61|124', + hit_sound2: 'hits_stone', + }, + 56033: { + attack_type: 0, + prefab: 'landbuild_L_stone_27', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_27', + type: 1, + thing_id: 56033, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '103|66', + hit_sound2: 'hits_stone', + }, + 56032: { + attack_type: 0, + prefab: 'landbuild_L_stone_26', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_26', + type: 1, + thing_id: 56032, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 40, + build_transparent: 1, + bullet_hit: 4, + object_vision: '219|146', + hit_sound2: 'hits_stone', + }, + 56031: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_25', + type: 1, + thing_id: 56031, + damage: 1, + object_vision: '128|93', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + prefab: 'landbuild_L_stone_25', + hit_sound2: 'hits_stone', + }, + 56030: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_24', + type: 1, + thing_id: 56030, + damage: 1, + object_vision: '74|68', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + prefab: 'landbuild_L_stone_24', + hit_sound2: 'hits_stone', + }, + 56037: { + attack_type: 0, + prefab: 'landbuild_L_stone_31', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_31', + type: 1, + thing_id: 56037, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '160|82', + hit_sound2: 'hits_stone', + }, + 56036: { + attack_type: 0, + prefab: 'landbuild_L_stone_30', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_30', + type: 1, + thing_id: 56036, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '72|90', + hit_sound2: 'hits_stone', + }, + 56035: { + attack_type: 0, + prefab: 'landbuild_L_stone_29', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_29', + type: 1, + thing_id: 56035, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 40, + build_transparent: 1, + bullet_hit: 4, + object_vision: '151|155', + hit_sound2: 'hits_stone', + }, + 56034: { + attack_type: 0, + prefab: 'landbuild_L_stone_28', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_28', + type: 1, + thing_id: 56034, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '208|178', + hit_sound2: 'hits_stone', + }, + 56039: { + attack_type: 0, + prefab: 'landbuild_L_Wall_002', + explosion_hit: 4, + name: '\u56f4\u5899_landbuild_L_Wall_002', + type: 2, + thing_id: 56039, + damage: 1, + xiuzheng: 1, + height: 172, + width: 37, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '37|169', + hit_sound2: 'hits_stone', + }, + 56038: { + attack_type: 0, + prefab: 'landbuild_L_Wall_001', + explosion_hit: 4, + name: '\u56f4\u5899_landbuild_L_Wall_001', + type: 2, + thing_id: 56038, + damage: 1, + xiuzheng: 1, + height: 35, + width: 162, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '183|112', + hit_sound2: 'hits_stone', + }, + 59126: { + attack_type: 0, + prefab: 'Other_0126', + explosion_hit: 4, + name: '\u6742\u7269_Other_0126', + type: 1, + thing_id: 59126, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '17|27', + hit_sound2: 'hits_stone', + }, + 59007: { + attack_type: 0, + prefab: 'Other_0007', + explosion_hit: 4, + name: '\u6742\u7269_Other_0007', + type: 1, + thing_id: 59007, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -80, + build_transparent: 1, + bullet_hit: 4, + object_vision: '207|177', + hit_sound2: 'hits_stone', + }, + 59006: { + attack_type: 0, + prefab: 'Other_0006', + explosion_hit: 4, + name: '\u6742\u7269_Other_0006', + type: 1, + thing_id: 59006, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '230|103', + hit_sound2: 'hits_stone', + }, + 59005: { + attack_type: 0, + prefab: 'Other_0005', + explosion_hit: 4, + name: '\u6742\u7269_Other_0005', + type: 1, + thing_id: 59005, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '161|73', + hit_sound2: 'hits_stone', + }, + 59004: { + attack_type: 0, + prefab: 'Other_0004', + explosion_hit: 4, + name: '\u6742\u7269_Other_0004', + type: 1, + thing_id: 59004, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '181|81', + hit_sound2: 'hits_stone', + }, + 59003: { + attack_type: 1, + prefab: 'Other_0003', + explosion_hit: 2, + name: '\u6742\u7269_Other_0003', + type: 2, + hp: 60, + hit_sound: 'hit_stone', + thing_id: 59003, + damage: 1, + xiuzheng: 1, + height: 50, + width: 111, + collision_hit: 2, + dead_img: 'map-crate-res-0002', + layer_layering: -25, + dead_ani: 'map-creat-break-0002', + build_transparent: 1, + bullet_hit: 2, + object_vision: '111|106', + hit_sound2: 'hits_stone', + }, + 59002: { + attack_type: 1, + prefab: 'Other_0002', + explosion_hit: 2, + name: '\u6742\u7269_Other_0002', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59002, + damage: 1, + xiuzheng: 1, + height: 30, + width: 55, + collision_hit: 2, + dead_img: 'map-crate-res-0002', + layer_layering: -25, + dead_ani: 'map-creat-break-0002', + build_transparent: 1, + bullet_hit: 2, + object_vision: '59|66', + hit_sound2: 'hits_stone', + }, + 59001: { + attack_type: 1, + prefab: 'Other_0001', + explosion_hit: 2, + name: '\u6742\u7269_Other_0001', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59001, + damage: 1, + xiuzheng: 1, + height: 30, + width: 65, + collision_hit: 2, + dead_img: 'map-crate-res-0002', + layer_layering: -20, + dead_ani: 'map-creat-break-0002', + build_transparent: 1, + bullet_hit: 2, + object_vision: '65|66', + hit_sound2: 'hits_stone', + }, + 59114: { + attack_type: 1, + prefab: 'Other_0114', + explosion_hit: 2, + name: '\u6742\u7269_Other_0114', + type: 2, + hp: 30, + thing_id: 59114, + damage: 1, + xiuzheng: 1, + height: 22, + width: 52, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '52|70', + hit_sound2: 'hits_stone', + }, + 59120: { + attack_type: 0, + prefab: 'Other_0120', + explosion_hit: 4, + name: '\u6742\u7269_Other_0120', + type: 1, + thing_id: 59120, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '24|19', + hit_sound2: 'hits_stone', + }, + 61805: { + attack_type: 0, + prefab: 'Build_YiJiBuild001_wall04', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild001_wall04', + type: 1, + thing_id: 61805, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '162|47', + hit_sound2: 'hits_stone', + }, + 59117: { + attack_type: 0, + prefab: 'Other_0117', + explosion_hit: 4, + name: '\u6742\u7269_Other_0117', + type: 2, + thing_id: 59117, + damage: 1, + xiuzheng: 1, + height: 60, + width: 40, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '56|85', + hit_sound2: 'hits_stone', + }, + 59009: { + attack_type: 1, + prefab: 'Other_0009', + explosion_hit: 2, + name: '\u6742\u7269_Other_0009', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59009, + damage: 1, + xiuzheng: 1, + height: 50, + width: 112, + collision_hit: 2, + dead_img: 'map-crate-res-0002', + layer_layering: -25, + dead_ani: 'map-creat-break-0002', + build_transparent: 1, + bullet_hit: 2, + object_vision: '112|144', + hit_sound2: 'hits_stone', + }, + 59008: { + attack_type: 0, + prefab: 'Other_0008', + explosion_hit: 4, + name: '\u6742\u7269_Other_0008', + type: 1, + thing_id: 59008, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '298|150', + hit_sound2: 'hits_stone', + }, + 59116: { + attack_type: 0, + prefab: 'Other_0116', + explosion_hit: 4, + name: '\u6742\u7269_Other_0116', + type: 2, + thing_id: 59116, + damage: 1, + xiuzheng: 1, + height: 90, + width: 40, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '62|111', + hit_sound2: 'hits_stone', + }, + 59122: { + attack_type: 0, + prefab: 'Other_0122', + explosion_hit: 4, + name: '\u6742\u7269_Other_0122', + type: 1, + thing_id: 59122, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '19|13', + hit_sound2: 'hits_stone', + }, + 59088: { + attack_type: 0, + prefab: 'Other_0088', + explosion_hit: 4, + name: '\u6742\u7269_Other_0088', + type: 1, + thing_id: 59088, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '39|24', + hit_sound2: 'hits_stone', + }, + 59110: { + attack_type: 1, + prefab: 'Other_0110', + explosion_hit: 2, + name: '\u6742\u7269_Other_0110', + type: 2, + hp: 30, + thing_id: 59110, + damage: 1, + xiuzheng: 1, + height: 30, + width: 90, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '90|82', + hit_sound2: 'hits_stone', + }, + 59113: { + attack_type: 1, + prefab: 'Other_0113', + explosion_hit: 2, + name: '\u6742\u7269_Other_0113', + type: 2, + hp: 30, + thing_id: 59113, + damage: 1, + xiuzheng: 1, + height: 35, + width: 107, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '107|99', + hit_sound2: 'hits_stone', + }, + 59112: { + attack_type: 1, + prefab: 'Other_0112', + explosion_hit: 2, + name: '\u6742\u7269_Other_0112', + type: 2, + hp: 30, + thing_id: 59112, + damage: 1, + xiuzheng: 1, + height: 30, + width: 72, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '72|101', + hit_sound2: 'hits_stone', + }, + 62005: { + attack_type: 0, + prefab: 'Build_zujidian01_wall03', + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian01_wall03', + type: 1, + thing_id: 62005, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -150, + bullet_hit: 4, + object_vision: '268|142', + hit_sound2: 'hits_stone', + }, + 59128: { + attack_type: 1, + prefab: 'Other_0128', + explosion_hit: 2, + name: '\u6742\u7269_Other_0128', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59128, + damage: 60, + xiuzheng: 1, + height: 20, + width: 44, + damage_dia: 60, + collision_hit: 2, + dead_img: 'map-crate-res-0128', + layer_layering: -20, + dead_ani: 'map-creat-break-0128', + build_transparent: 1, + bullet_hit: 2, + object_vision: '44|42', + hit_sound2: 'hits_stone', + }, + 59129: { + attack_type: 0, + prefab: 'Other_0129', + explosion_hit: 4, + name: '\u6742\u7269_Other_0129', + type: 1, + thing_id: 59129, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 45, + build_transparent: 1, + bullet_hit: 4, + object_vision: '279|125', + hit_sound2: 'hits_stone', + }, + 59081: { + attack_type: 1, + prefab: 'Other_0081', + explosion_hit: 4, + name: '\u6742\u7269_Other_0081', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59081, + damage: 1, + xiuzheng: 1, + height: 40, + width: 89, + collision_hit: 2, + dead_img: 'map-crate-res-0082', + layer_layering: -20, + dead_ani: 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damage: 1, + xiuzheng: 1, + height: 48, + width: 32, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 100, + build_transparent: 1, + bullet_hit: 4, + object_vision: '32|48', + hit_sound2: 'hits_stone', + }, + 59080: { + attack_type: 1, + prefab: 'Other_0080', + explosion_hit: 4, + name: '\u6742\u7269_Other_0080', + type: 2, + hp: 50, + hit_sound: 'hit_stone', + thing_id: 59080, + damage: 1, + xiuzheng: 1, + height: 30, + width: 83, + collision_hit: 2, + dead_img: 'map-crate-res-0080', + layer_layering: -20, + dead_ani: 'map-creat-break-0080', + build_transparent: 1, + bullet_hit: 2, + object_vision: '83|60', + hit_sound2: 'hits_stone', + }, + 63002: { + attack_type: 0, + prefab: 'wall_duan_R', + explosion_hit: 4, + name: '\u56f4\u5899_wall_duan_R', + type: 2, + thing_id: 63002, + damage: 1, + xiuzheng: 1, + height: 30, + width: 88, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '88|80', + 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'hit_common', + }, + 51007: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10007.0, + thing_id: 51007, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51006: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10006.0, + thing_id: 51006, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51005: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10005.0, + thing_id: 51005, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51004: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10004.0, + thing_id: 51004, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51003: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10003.0, + thing_id: 51003, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51002: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10002.0, + thing_id: 51002, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51001: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10001.0, + thing_id: 51001, + delay_destroy: 5000, + height: 15, + img: 'map-crate1', + width: 30, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 56024: { + attack_type: 0, + prefab: 'landbuild_L_stone_18', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_18', + type: 2, + thing_id: 56024, + damage: 1, + xiuzheng: 1, + height: 60, + width: 85, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '99|255', + hit_sound2: 'hits_stone', + }, + 80008: { + attack_type: 2, + thing_type: 4, + explosion_hit: 2, + name: '\u5c0f\u9e7f\u66ff\u8eab', + type: 1, + hp: 100, + thing_id: 80008, + damage: 0, + height: 20, + damage_dia: 0, + width: 20, + explosion_effect: 999, + collision_hit: 1, + explosion_float: 0, + prefab: 'eff_skill3_3', + time: 5000, + explosion_interval: 1, + bullet_hit: 1, + explosion_times: 1, + }, + 56025: { + attack_type: 0, + prefab: 'landbuild_L_stone_19', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_19', + type: 2, + thing_id: 56025, + damage: 1, + xiuzheng: 1, + height: 35, + width: 50, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '80|159', + hit_sound2: 'hits_stone', + }, + 61310: { + attack_type: 1, + prefab: 'Build_xichedian_guizi03', + explosion_hit: 2, + name: '\u6d17\u8f66\u5e97_Build_xichedian_guizi03', + type: 2, + hp: 20, + thing_id: 61310, + damage: 1, + xiuzheng: 1, + height: 35, + width: 61, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '61|86', + hit_sound2: 'hits_stone', + }, + 61311: { + attack_type: 0, + prefab: 'Build_xichedian_luntai', + explosion_hit: 4, + name: '\u6d17\u8f66\u5e97_Build_xichedian_luntai', + type: 1, + thing_id: 61311, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 5, + build_transparent: 1, + bullet_hit: 4, + object_vision: '55|44', + hit_sound2: 'hits_stone', + }, + 61312: { + attack_type: 0, + prefab: 'Build_xichedian_wall01', + explosion_hit: 4, + name: '\u6d17\u8f66\u5e97_Build_xichedian_wall01', + type: 1, + thing_id: 61312, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -70, + build_transparent: 1, + bullet_hit: 4, + object_vision: '459|317', + hit_sound2: 'hits_stone', + }, + 61313: { + attack_type: 0, + prefab: 'Build_xichedian_wall02', + explosion_hit: 4, + name: '\u6d17\u8f66\u5e97_Build_xichedian_wall02', + type: 1, + thing_id: 61313, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '459|123', + hit_sound2: 'hits_stone', + }, + 61314: { + attack_type: 0, + prefab: 'Build_xichedian_xiulitai', + explosion_hit: 4, + name: '\u6d17\u8f66\u5e97_Build_xichedian_xiulitai', + type: 1, + thing_id: 61314, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '54|109', + hit_sound2: 'hits_stone', + }, + 56026: { + attack_type: 0, + prefab: 'landbuild_L_stone_20', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_20', + type: 2, + thing_id: 56026, + damage: 1, + xiuzheng: 1, + height: 30, + width: 42, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '48|158', + hit_sound2: 'hits_stone', + }, + 80003: { + attack_type: 2, + thing_type: 1, + explosion_hit: 2, + buff_list: 201017.0, + name: '\u72d0\u72f8\u8303\u56f4\u9b45\u60d1', + type: 2, + hp: 200, + thing_id: 80003, + damage: 1, + height: 32, + width: 32, + damage_dia: 150, + collision_hit: 1, + explosion_float: 20, + prefab: 'eff_skill1_1', + explosion_effect: 999, + explosion_interval: 400, + is_tree: 999, + bullet_hit: 1, + explosion_times: 5, + }, + 61509: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_roof', + type: 1, + thing_id: 61509, + damage: 1, + object_vision: '430|450', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 210, + bullet_hit: 4, + prefab: 'Build_huochezhan_jianzhu2_roof', + hit_sound2: 'hits_stone', + }, + 61508: { + attack_type: 1, + prefab: 'Build_huochezhan_jianzhu1_xiangzi', + explosion_hit: 2, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_xiangzi', + type: 2, + hp: 10, + thing_id: 61508, + damage: 1, + xiuzheng: 1, + height: 30, + width: 32, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 2, + object_vision: '37|38', + hit_sound2: 'hits_stone', + }, + 56027: { + attack_type: 0, + prefab: 'landbuild_L_stone_21', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_21', + type: 1, + thing_id: 56027, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 1, + build_transparent: 1, + bullet_hit: 4, + object_vision: '115|100', + hit_sound2: 'hits_stone', + }, + 61812: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild003_floor', + type: 1, + thing_id: 61812, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -100, + bullet_hit: 4, + prefab: 'Build_YiJiBuild003_floor', + hit_sound2: 'hits_stone', + }, + 61501: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_roof', + type: 1, + thing_id: 61501, + damage: 1, + object_vision: '271|482', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 240, + bullet_hit: 4, + prefab: 'Build_huochezhan_jianzhu1_roof', + hit_sound2: 'hits_stone', + }, + 56020: { + attack_type: 0, + prefab: 'landbuild_L_stone_14', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_14', + type: 1, + thing_id: 56020, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 50, + build_transparent: 1, + bullet_hit: 4, + object_vision: '99|78', + hit_sound2: 'hits_stone', + }, + 61503: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu1_guizi01', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_guizi01', + type: 1, + thing_id: 61503, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '37|99', + hit_sound2: 'hits_stone', + }, + 61502: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_floor', + type: 1, + thing_id: 61502, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -200, + bullet_hit: 4, + prefab: 'Build_huochezhan_jianzhu1_floor', + hit_sound2: 'hits_stone', + }, + 61505: { + attack_type: 1, + prefab: 'Build_huochezhan_jianzhu1_guizi03', + explosion_hit: 2, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_guizi03', + type: 2, + hp: 20, + thing_id: 61505, + damage: 1, + xiuzheng: 1, + height: 20, + width: 134, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '134|57', + hit_sound2: 'hits_stone', + }, + 61504: { + attack_type: 1, + prefab: 'Build_huochezhan_jianzhu1_guizi02', + explosion_hit: 2, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_guizi02', + type: 2, + hp: 20, + thing_id: 61504, + damage: 1, + xiuzheng: 1, + height: 20, + width: 75, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '75|57', + hit_sound2: 'hits_stone', + }, + 61507: { + attack_type: 0, + prefab: 'Build_huochezhan_jianzhu1_wall02', + explosion_hit: 4, + name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_wall02', + type: 1, + thing_id: 61507, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '248|88', + hit_sound2: 'hits_stone', + }, + 56021: { + attack_type: 0, + prefab: 'landbuild_L_stone_15', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_15', + type: 2, + thing_id: 56021, + damage: 1, + xiuzheng: 1, + height: 25, + width: 40, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '53|91', + hit_sound2: 'hits_stone', + }, + 61810: { + attack_type: 0, + prefab: 'Build_YiJiBuild002_wall04', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild002_wall04', + type: 1, + thing_id: 61810, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '99|29', + hit_sound2: 'hits_stone', + }, + 56022: { + attack_type: 0, + prefab: 'landbuild_L_stone_16', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_16', + type: 2, + thing_id: 56022, + damage: 1, + xiuzheng: 1, + height: 25, + width: 36, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -10, + build_transparent: 1, + bullet_hit: 4, + object_vision: '36|74', + hit_sound2: 'hits_stone', + }, + 62001: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian01_roof', + type: 1, + thing_id: 62001, + damage: 1, + object_vision: '240|149', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 230, + bullet_hit: 4, + prefab: 'Build_zujidian01_roof', + hit_sound2: 'hits_stone', + }, + 56023: { + attack_type: 0, + prefab: 'landbuild_L_stone_17', + explosion_hit: 4, + name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_17', + type: 1, + thing_id: 56023, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '163|162', + hit_sound2: 'hits_stone', + }, + 61815: { + attack_type: 0, + prefab: 'Build_YiJiBuild003_wall03', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild003_wall03', + type: 1, + thing_id: 61815, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 5, + build_transparent: 1, + bullet_hit: 4, + object_vision: '177|21', + hit_sound2: 'hits_stone', + }, + 61814: { + attack_type: 0, + prefab: 'Build_YiJiBuild003_wall02', + explosion_hit: 4, + name: '\u9057\u8ff9_Build_YiJiBuild003_wall02', + type: 1, + thing_id: 61814, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '158|40', + hit_sound2: 'hits_stone', + }, + 61004: { + attack_type: 0, + prefab: 'Build_baokanting_wall02', + explosion_hit: 4, + name: '\u62a5\u520a\u4ead_Build_baokanting_wall02', + type: 1, + thing_id: 61004, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, + build_transparent: 1, + bullet_hit: 4, + object_vision: '281|112', + hit_sound2: 'hits_stone', + }, + 61005: { + attack_type: 1, + prefab: 'Build_baokanting_baozhi', + explosion_hit: 2, + name: '\u62a5\u520a\u4ead_Build_baokanting_baozhi', + type: 2, + hp: 10, + thing_id: 61005, + damage: 1, + xiuzheng: 1, + height: 15, + width: 29, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '29|29', + hit_sound2: 'hits_stone', + }, + 61006: { + attack_type: 1, + prefab: 'Build_baokanting_guizi', + explosion_hit: 2, + name: '\u62a5\u520a\u4ead_Build_baokanting_guizi', + type: 2, + hp: 15, + thing_id: 61006, + damage: 1, + xiuzheng: 1, + height: 18, + width: 95, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '95|66', + hit_sound2: 'hits_stone', + }, + 61001: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u62a5\u520a\u4ead_Build_baokanting_roof', + type: 1, + thing_id: 61001, + damage: 1, + object_vision: '295|295', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 130, + bullet_hit: 4, + prefab: 'Build_baokanting_roof', + hit_sound2: 'hits_stone', + }, + 61002: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u62a5\u520a\u4ead_Build_baokanting_floor', + type: 1, + thing_id: 61002, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -200, + bullet_hit: 4, + prefab: 'Build_baokanting_floor', + hit_sound2: 'hits_stone', + }, + 61003: { + attack_type: 0, + prefab: 'Build_baokanting_wall01', + explosion_hit: 4, + name: '\u62a5\u520a\u4ead_Build_baokanting_wall01', + type: 1, + thing_id: 61003, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 20, 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hit_sound2: 'hits_stone', + }, + 59023: { + attack_type: 0, + prefab: 'Other_0023', + explosion_hit: 4, + name: '\u6742\u7269_Other_0023', + type: 2, + thing_id: 59023, + damage: 1, + xiuzheng: 1, + height: 50, + width: 122, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '183|181', + hit_sound2: 'hits_stone', + }, + 59022: { + attack_type: 0, + prefab: 'Other_0022', + explosion_hit: 4, + name: '\u6742\u7269_Other_0022', + type: 1, + thing_id: 59022, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 100, + build_transparent: 1, + bullet_hit: 4, + object_vision: '400|96', + hit_sound2: 'hits_stone', + }, + 62009: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian02_floor', + type: 1, + thing_id: 62009, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -150, + bullet_hit: 4, + prefab: 'Build_zujidian02_floor', + hit_sound2: 'hits_stone', + }, + 62008: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian02_roof', + type: 1, + thing_id: 62008, + damage: 1, + object_vision: '277|234', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 230, + bullet_hit: 4, + prefab: 'Build_zujidian02_roof', + hit_sound2: 'hits_stone', + }, + 59188: { + attack_type: 0, + prefab: 'Other_0188', + explosion_hit: 4, + name: '\u6742\u7269_Other_0188', + type: 1, + thing_id: 59188, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 200, + build_transparent: 1, + bullet_hit: 4, + object_vision: '215|251', + hit_sound2: 'hits_stone', + }, + 59189: { + attack_type: 0, + prefab: 'Other_0189', + explosion_hit: 4, + name: '\u6742\u7269_Other_0189', + type: 1, + thing_id: 59189, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 30, + build_transparent: 1, + bullet_hit: 4, + object_vision: '93|121', + hit_sound2: 'hits_stone', + }, + 61910: { + attack_type: 0, + prefab: 'Build_FMC_B2_wall02', + explosion_hit: 4, + name: '\u4f10\u6728\u573a_Build_FMC_B2_wall02', + type: 1, + thing_id: 61910, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '369|172', + hit_sound2: 'hits_stone', + }, + 61602: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding001_floor', + type: 1, + thing_id: 61602, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -300, + bullet_hit: 4, + prefab: 'Build_HospitalBuilding001_floor', + hit_sound2: 'hits_stone', + }, + 61603: { + attack_type: 0, + prefab: 'Build_HospitalBuilding001_wall01', + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding001_wall01', + type: 1, + thing_id: 61603, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -140, + build_transparent: 1, + bullet_hit: 4, + object_vision: '627|572', + hit_sound2: 'hits_stone', + }, + 59121: { + attack_type: 0, + prefab: 'Other_0121', + explosion_hit: 4, + name: '\u6742\u7269_Other_0121', + type: 1, + thing_id: 59121, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 0, + build_transparent: 1, + bullet_hit: 4, + object_vision: '35|24', + hit_sound2: 'hits_stone', + }, + 61914: { + attack_type: 1, + prefab: 'Build_FMC_B2_mutong02', + explosion_hit: 2, + name: '\u4f10\u6728\u573a_Build_FMC_B2_mutong02', + type: 2, + hp: 10, + thing_id: 61914, + damage: 1, + xiuzheng: 1, + height: 22, + width: 31, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -20, + build_transparent: 1, + bullet_hit: 2, + object_vision: '31|44', + hit_sound2: 'hits_stone', + }, + 61601: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding001_roof', + type: 1, + thing_id: 61601, + damage: 1, + object_vision: '757|1033', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 500, + bullet_hit: 4, + prefab: 'Build_HospitalBuilding001_roof', + hit_sound2: 'hits_stone', + }, + 61606: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding002_floor', + type: 1, + thing_id: 61606, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -200, + bullet_hit: 4, + prefab: 'Build_HospitalBuilding002_floor', + hit_sound2: 'hits_stone', + }, + 57002: { + attack_type: 0, + is_tree: 3, + explosion_hit: 4, + name: '\u5efa\u7b51\u5ba4\u5185_landbuild_L_house_in_002', + type: 1, + thing_id: 57002, + damage: 1, + object_vision: '1000|1000', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -75, + bullet_hit: 4, + prefab: 'landbuild_L_house_in_002', + hit_sound2: 'hits_stone', + }, + 61607: { + attack_type: 0, + prefab: 'Build_HospitalBuilding002_wall01', + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding002_wall01', + type: 1, + thing_id: 61607, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -75, + build_transparent: 1, + bullet_hit: 4, + object_vision: '325|361', + hit_sound2: 'hits_stone', + }, + 62004: { + attack_type: 0, + prefab: 'Build_zujidian01_wall02', + explosion_hit: 4, + name: '\u72d9\u51fb\u70b9_Build_zujidian01_wall02', + type: 1, + thing_id: 62004, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: -15, + build_transparent: 1, + bullet_hit: 4, + object_vision: '257|127', + hit_sound2: 'hits_stone', + }, + 61604: { + attack_type: 0, + prefab: 'Build_HospitalBuilding001_wall02', + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding001_wall02', + type: 1, + thing_id: 61604, + damage: 1, + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 40, + build_transparent: 1, + bullet_hit: 4, + object_vision: '660|182', + hit_sound2: 'hits_stone', + }, + 50010: { + attack_type: 0, + is_house: 1, + explosion_hit: 4, + house_id: 10, + name: '\u70ed\u5e26-\u9057\u8ff93', + img: 'room10', + type: 2, + thing_id: 50010, + height: 160, + width: 160, + collision_hit: 2, + hit_sound: 'hit_common', + bullet_hit: 4, + }, + 51010: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10010.0, + thing_id: 51010, + delay_destroy: 5000, + height: 20, + img: 'map-crate1', + width: 40, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51011: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10011.0, + thing_id: 51011, + delay_destroy: 5000, + height: 20, + img: 'map-crate1', + width: 40, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 51012: { + attack_type: 1, + explosion_hit: 2, + name: '\u521d\u7ea7\u7269\u8d44\u7bb1', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 10012.0, + thing_id: 51012, + delay_destroy: 5000, + height: 20, + img: 'map-crate1', + width: 40, + collision_hit: 1, + dead_img: 'map-crate-res', + dead_ani: 'map-creat-break', + prebattle_hide: 1, + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, + 61605: { + attack_type: 0, + is_tree: 4, + explosion_hit: 4, + name: '\u533b\u9662_Build_HospitalBuilding002_roof', + type: 1, + thing_id: 61605, + damage: 1, + object_vision: '504|526', + height: 0, + width: 0, + collision_hit: 2, + hit_sound: 'hit_stone', + layer_layering: 300, + bullet_hit: 4, + prefab: 'Build_HospitalBuilding002_roof', + hit_sound2: 'hits_stone', + }, + 80018: { + attack_type: 2, + thing_type: 8, + explosion_hit: 2, + name: '\u4fe1\u53f7\u53d1\u5c04\u5668', + type: 1, + thing_id: 80018, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + param2: '2000|3000', + param1: 80019, + bullet_hit: 1, + prefab: 'eff_item', + }, + 80019: { + attack_type: 1, + explosion_hit: 2, + name: '\u4fe1\u53f7\u53d1\u5c04\u5668\u53ec\u6765\u7684\u7a7a\u6295', + interaction_mode: 2, + type: 2, + hp: 1, + drop: '10301:10000|10302:10000|10303:10000|10304:10000|10305:10000', + thing_id: 80019, + delay_destroy: 5000, + height: 16, + img: 'map-airdrop', + width: 16, + manual_airdrop: 1, + collision_hit: 2, + dead_img: 'map-airdrop-shadow', + dead_ani: 'map-airdrop-break', + dead_sound: 'break_crate', + bullet_hit: 2, + summon_born_rad: 40, + hit_sound: 'hit_common', + }, + 80016: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u718a\u7537\u4f20\u9001\u95e8', + type: 1, + thing_id: 80016, + damage: 0, + height: 16, + width: 16, + collision_hit: 1, + time: 5000, + life_time: 2300, + bullet_hit: 1, + prefab: 'eff_skill9_1', + }, + 80017: { + attack_type: 2, + is_tree: 3, + explosion_hit: 2, + name: '\u51b0\u51bbbuff\u811a\u4e0b\u6548\u679c', + type: 1, + thing_id: 80017, + damage: 0, + delay_destroy: 3000, + height: 16, + width: 16, + collision_hit: 1, + time: 3000, + life_time: 3000, + bullet_hit: 1, + prefab: 'eff_buff5_1', + }, + 80014: { + attack_type: 1, + thing_type: 9, + explosion_hit: 2, + name: '\u6c7d\u6cb9\u6876', + type: 2, + hp: 1, + hit_sound: 'hit_stone', + thing_id: 80014, + damage: 1, + height: 30, + width: 100, + collision_hit: 1, + param1: 66004, + time: 15000, + bullet_hit: 2, + prefab: 'eff_mapthing4', + hit_sound2: 'hits_stone', + }, + 80015: { + attack_type: 1, + thing_type: 10, + explosion_hit: 2, + name: '\u9f99\u8303\u56f4\u62a4\u76fe', + type: 1, + hp: 1, + thing_id: 80015, + damage: 1, + height: 20, + width: 20, + collision_hit: 4, + time: 15000, + bullet_hit: 1, + prefab: 'eff_skill3_1', + }, + 80012: { + attack_type: 1, + prefab: 'eff_mapthing3', + explosion_hit: 2, + name: '\u76fe\u5899', + type: 2, + hp: 300, + thing_id: 80012, + damage: 1, + height: 30, + width: 100, + collision_hit: 2, + hit_sound: 'hit_stone', + time: 15000, + bullet_hit: 2, + hit_sound2: 'hits_stone', + }, + 80013: { + attack_type: 2, + prefab: 'eff_jump', + explosion_hit: 2, + name: '\u5f39\u5c04\u7279\u6548', + type: 1, + thing_id: 80013, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + time: 15000, + bullet_hit: 1, + }, + 80010: { + attack_type: 2, + thing_type: 8, + explosion_hit: 2, + name: '\u4fe1\u53f7\u5f39', + type: 1, + thing_id: 80010, + damage: 1, + height: 16, + width: 16, + collision_hit: 1, + param2: '2000|3000', + param1: 80011, + time: 5000, + bullet_hit: 1, + prefab: 'eff_item9', + }, + 80011: { + attack_type: 1, + explosion_hit: 2, + name: '\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295', + interaction_mode: 2, + type: 2, + hp: 1, + drop: 51109.0, + thing_id: 80011, + delay_destroy: 5000, + height: 16, + img: 'map-airdrop', + width: 16, + manual_airdrop: 1, + collision_hit: 2, + dead_img: 'map-airdrop-shadow', + dead_ani: 'map-airdrop-break', + dead_sound: 'break_crate', + bullet_hit: 2, + hit_sound: 'hit_common', + }, +}; +var DropItemConfig = { + 20445: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20445, + auto_angle: 10, + bullet_eff: 'bullet_eff2043', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2043', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_1', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 10, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 140, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_1', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20444: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20444, + auto_angle: 10, + bullet_eff: 'bullet_eff2043', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2043', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_1', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 10, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 130, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_1', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20443: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20443, + auto_angle: 10, + bullet_eff: 'bullet_eff2043', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2043', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_1', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 10, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 120, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_1', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20442: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20442, + auto_angle: 10, + bullet_eff: 'bullet_eff2043', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2043', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_1', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 10, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 110, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_1', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20441: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20441, + auto_angle: 10, + bullet_eff: 'bullet_eff2043', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2043', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_1', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 10, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 100, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_1', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 120111: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120111, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + link_sort: 70001, + clip_volume: 10, + model: 'gun2011', + name: 'Submachine', + reload_time: 1000, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 30, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 120611: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + bullet_rad: 5, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 0, + id: 120611, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + link_sort: 70007, + clip_volume: 30, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 1500, + shootfire_dev: '0|0|0|0|0|0', + atk: 3, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061', + index_id: 61, + use_bullet: 30604, + }, + 30502: { + explosion_range: 60, + launch_dev: '|45:110|0:122|-45:110', + name: 'PB-01', + equip_type: 9, + buffid: 30502, + max_oil: 800, + atk: 300, + equip_subtype: 9, + average_oil: 10, + explosion_damage_delay: 1800, + explosion_effect: 4, + param2: '4', + param1: '0:8022|0:8023|0.9:8024|0.6:8025|0.3:8026', + heroid: 30502, + model: 'pbcar1_nobody', + id: 30502, + }, + 30501: { + explosion_range: 60, + launch_dev: '0:18', + name: 'MB-03', + equip_type: 9, + buffid: 30501, + max_oil: 500, + atk: 300, + equip_subtype: 9, + average_oil: 10, + explosion_damage_delay: 1800, + explosion_effect: 4, + param2: '1', + param1: '0:8020|0:8021|0.9:8017|0.6:8018|0.3:8019', + heroid: 30501, + model: 'pbcar_nobody', + id: 30501, + }, + 20451: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20451, + auto_angle: 10, + bullet_eff: 'bullet_eff2044', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2044', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_2', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 50, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 120, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_2', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20452: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20452, + auto_angle: 10, + bullet_eff: 'bullet_eff2044', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2044', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_2', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 50, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 130, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_2', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20453: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20453, + auto_angle: 10, + bullet_eff: 'bullet_eff2044', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2044', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_2', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 50, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 140, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_2', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20454: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20454, + auto_angle: 10, + bullet_eff: 'bullet_eff2044', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2044', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_2', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 50, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 150, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_2', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20455: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20455, + auto_angle: 10, + bullet_eff: 'bullet_eff2044', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2044', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_2', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 50, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_2', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 30210: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + quality: 999, + id: 30210, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_10', + sound_use: 'game_use_frag', + sound_pickup: 'game_pickup_frag', + equip_type: 3, + text_icon: 9000002.0, + bullet_born_offset: '0:0', + name: 'Gasoline Barrel', + atk: 200, + range: 100, + param1: 80014.0, + inventory_slot: 24, + model: 'equip2_10', + use_bullet: 30210, + }, + 30907: { + bullet_speed: 100, + name: 'Unicorn Melee Summon Beast', + fire_rate: 500, + equip_type: 1, + bullet_rad: 25, + bullet_angle: 0, + atk: 12, + equip_subtype: 1, + sound_hit: 'hit_atk01', + hit_fire: 'hitfire_3011', + range: 1, + fire_mode: 1, + group_num: 1, + max_hp: 0, + sound_use: 'game_attack_punch1', + equip_lv: 0, + bullet_born_offset: '0:0', + id: 30907, + use_bullet: 30908, + }, + 30906: { + auto_angle2: 3, + bullet_speed: 1000, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30906, + auto_angle: 10, + world_img: 'gun2', + buffid: 8044, + auto_area: 200, + equip_subtype: 6, + fire_rate: 55, + bullet_tail: 'tail1', + bullet_icon: 'bullet2012', + sound_use: 'eqp_ak47_fire', + sound_pickup: 'eqp_ak47_switch', + equip_type: 1, + text_icon: 202.0, + clip_volume: 9999, + bullet_born_offset: '0:5', + shoot_view: 500, + name: 'Hero: Bearman Gatling', + reload_time: 1000, + atk: 15, + range: 500, + hit_fire: 'hitfire_2012', + model: 'gun2', + use_bullet: 30909, + }, + 30905: { + auto_angle2: 3, + bullet_speed: 600, + bullet_rad: 3, + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30905, + auto_angle: 10, + world_img: 'equip1_world_zombie2', + auto_area: 200, + equip_subtype: 6, + fire_rate: 150, + bullet_tail: 'tail1', + bullet_icon: 'bullet905', + sound_use: 'eqp_laser_fire', + sound_pickup: 'mech2_hide', + equip_type: 1, + text_icon: 905.0, + clip_volume: 240, + bullet_born_offset: '0:5', + name: 'Multi-Mecha - Laser Bullet', + reload_time: 6000, + atk: 12, + range: 400, + model: 'equip1_world_zombie2', + use_bullet: 30603, + }, + 30904: { + name: "Fox's Ultimate Bullet", + equip_type: 2, + buffid: 201012, + equip_subtype: 1, + group_num: 50, + equip_lv: 0, + inventory_slot: 0, + model: 'equip6_4', + quality: 2, + id: 30904, + }, + 30903: { + explosion_range: 60, + auto_angle2: 5, + bullet_speed: 500, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 999, + equip_lv: 0, + id: 30903, + auto_angle: 12, + world_img: 'gun1', + buffid: 207013, + auto_area: 180, + equip_subtype: 8, + fire_rate: 700, + max_hp: 0, + sound_use: 'eqp_15_fire', + shootfire: 'shootfire_30903', + sound_pickup: 'eqp_rpg_switch', + equip_type: 1, + clip_volume: 999, + bullet_born_offset: '0:10', + name: "Hero: Cheetah's Hand Cannon", + reload_time: 1600, + shootfire_dev: '0.3|0.3|0.3|0.3|0.3|0.3|0.3', + atk: 85, + range: 300, + explosion_effect: 2, + hit_fire: 'eff_skill7_2', + model: 'gun1', + use_bullet: 30601, + }, + 30902: { + auto_angle2: 3, + bullet_speed: 400, + bullet_rad: 3, + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30902, + auto_angle: 10, + auto_area: 200, + equip_subtype: 6, + sound_pickup: 'mech1_hide', + bullet_tail: 'tail1', + bullet_icon: 'bullet2001', + sound_use: 'eqp_ak47_fire', + fire_rate: 150, + equip_type: 1, + text_icon: 902.0, + clip_volume: 100, + name: 'Solo Mecha - Gatling', + reload_time: 6000, + atk: 15, + range: 400, + bullet_born_offset: '0:50', + use_bullet: 30602, + }, + 30901: { + auto_angle2: 3, + bullet_speed: 350, + bullet_rad: 8, + bullet_angle: 3, + group_num: 1, + equip_lv: 0, + id: 30901, + auto_angle: 10, + bullet_eff: 'eff_skill1_1', + auto_area: 200, + equip_subtype: 2, + shootfire: 'shootfire_2012', + fire_rate: 200, + equip_type: 1, + isskill: 1, + clip_volume: 30, + name: "Fox's Ultimate Trajectory", + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 30, + range: 450, + isup: 1, + hit_fire: 'eff_skill1_4', + bullet_born_offset: '0:1', + use_bullet: 30904, + }, + 20511: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20511, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + bullet_rad: 3, + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + 'durability ': 100, + link_sort: 70006, + clip_volume: 60, + model: 'gun2051', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 20513: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20513, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051_3', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + bullet_rad: 3, + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + 'durability ': 100, + link_sort: 70006, + clip_volume: 60, + model: 'gun2051_3', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 20512: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20512, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051_2', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + bullet_rad: 3, + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + 'durability ': 100, + link_sort: 70006, + clip_volume: 60, + model: 'gun2051_2', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 20515: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20515, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + bullet_rad: 3, + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + 'durability ': 100, + link_sort: 70006, + clip_volume: 60, + model: 'gun2051', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 20514: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20514, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + bullet_rad: 3, + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + 'durability ': 100, + link_sort: 70006, + clip_volume: 60, + model: 'gun2051', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 30909: { + name: 'Bearman Transformation Bullet', + equip_type: 2, + equip_subtype: 1, + group_num: 9999, + equip_lv: 0, + inventory_slot: 1, + model: 'equip6_2', + quality: 1, + id: 30909, + }, + 30908: { + name: 'Melee Summon Beast Bullet', + equip_type: 2, + equip_subtype: 1, + group_num: 30, + equip_lv: 0, + inventory_slot: 0, + quality: 0, + id: 30908, + }, + 30102: { + bullet_speed: 100, + bullet_rad: 35, + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30102, + shootfire2: 'bullet_eff30102', + world_img: 'equip1_2', + equip_subtype: 1, + fire_rate: 600, + max_hp: 0, + sound_use: 'hit_atk02', + act_show2: 500, + sound_pickup: 'game_pickup_chest', + equip_type: 1, + text_icon: 102.0, + bullet_born_offset: '-7:30:0:300', + name: 'Machete', + atk: 30, + special_damage_type: 1.0, + range: 1, + model: 'equip1_2', + use_bullet: 30607, + }, + 30101: { + bullet_speed: 100, + bullet_rad: 25, + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + id: 30101, + equip_subtype: 1, + world_img: 'equip1_1', + bullet_icon: 'bullet2043', + max_hp: 0, + sound_use: 'hit_atk01', + act_show2: 700, + fire_rate: 700, + equip_type: 1, + text_icon: 101.0, + bullet_born_offset: '0:20:0:300', + name: 'Punch', + atk: 10, + range: 1, + model: 'equip1_1', + use_bullet: 30607, + }, + 20612: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 1, + id: 20612, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061_2', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + bullet_rad: 5, + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + 'durability ': 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 2000, + shootfire_dev: '0|0|0|0|0|0', + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061_2', + index_id: 61, + use_bullet: 30604, + }, + 20613: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 2, + id: 20613, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061_3', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + bullet_rad: 5, + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + 'durability ': 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 2000, + shootfire_dev: '0|0|0|0|0|0', + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061_3', + index_id: 61, + use_bullet: 30604, + }, + 20611: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 0, + id: 20611, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + bullet_rad: 5, + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + 'durability ': 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 2000, + shootfire_dev: '0|0|0|0|0|0', + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061', + index_id: 61, + use_bullet: 30604, + }, + 20614: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 3, + id: 20614, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + bullet_rad: 5, + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + 'durability ': 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 2000, + shootfire_dev: '0|0|0|0|0|0', + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061', + index_id: 61, + use_bullet: 30604, + }, + 20615: { + auto_angle2: 3, + bullet_speed: 600, + offy: 2, + offx: 17, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + equip_lv: 0, + quality: 4, + id: 20615, + auto_angle: 20, + buffid: 2015, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 6, + world_img: 'gun2061', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_flamer_fire', + bullet_rad: 5, + shootfire: 'shootfire_2061', + fire_rate: 500, + equip_type: 1, + text_icon: 61.0, + 'durability ': 100, + link_sort: 70007, + clip_volume: 60, + bullet_born_offset: '0:0', + name: 'Flame', + reload_time: 2000, + shootfire_dev: '0|0|0|0|0|0', + atk: 5, + special_damage_type: 1.0, + range: 150, + ispenetrate: 1, + auto_area: 200, + model: 'gun2061', + index_id: 61, + use_bullet: 30604, + }, + 20425: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20425, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2042', + bullet_icon: 'bullet2042', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_15_fire', + bullet_rad: 3, + shootfire: 'shootfire_2042', + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + 'durability ': 100, + clip_volume: 10, + model: 'gun2042', + name: 'Lightning', + reload_time: 2500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 34, + special_damage_type: 2.0, + range: 500, + hit_fire: 'hitfire_2042', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 42, + use_bullet: 30603, + }, + 20424: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20424, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2042', + bullet_icon: 'bullet2042', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_15_fire', + bullet_rad: 3, + shootfire: 'shootfire_2042', + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + 'durability ': 100, + clip_volume: 10, + model: 'gun2042', + name: 'Lightning', + reload_time: 2500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 30, + special_damage_type: 2.0, + range: 500, + hit_fire: 'hitfire_2042', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 42, + use_bullet: 30603, + }, + 30912: { + auto_angle2: 3, + bullet_speed: 400, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 9999, + equip_lv: 0, + id: 30912, + auto_angle: 10, + auto_area: 300, + equip_subtype: 6, + sound_pickup: 'eqp_ak47_switch', + bullet_icon: 'bullet2012', + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2012', + fire_rate: 150, + equip_type: 1, + clip_volume: 9999, + name: 'Fortress-Gatling', + reload_time: 0, + atk: 12, + range: 300, + hit_fire: 'hitfire_2012', + bullet_born_offset: + '0:0:0|0:0:45|0:0:90|0:0:-90|0:0:-45|0:0:135|0:0:-135|0:0:180', + use_bullet: 30602, + }, + 20421: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20421, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2042', + bullet_icon: 'bullet2042', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_15_fire', + bullet_rad: 3, + shootfire: 'shootfire_2042', + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + 'durability ': 100, + clip_volume: 10, + model: 'gun2042', + name: 'Lightning', + reload_time: 2500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 18, + special_damage_type: 2.0, + range: 500, + hit_fire: 'hitfire_2042', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 42, + use_bullet: 30603, + }, + 20423: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20423, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2042', + bullet_icon: 'bullet2042', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_15_fire', + bullet_rad: 3, + shootfire: 'shootfire_2042', + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + 'durability ': 100, + clip_volume: 10, + model: 'gun2042', + name: 'Lightning', + reload_time: 2500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 26, + special_damage_type: 2.0, + range: 500, + hit_fire: 'hitfire_2042', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 42, + use_bullet: 30603, + }, + 20422: { + auto_angle2: 3, + bullet_speed: 800, + offy: -10, + offx: -20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20422, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2042', + bullet_icon: 'bullet2042', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_15_fire', + bullet_rad: 3, + shootfire: 'shootfire_2042', + fire_rate: 120, + equip_type: 1, + text_icon: 42.0, + 'durability ': 100, + clip_volume: 10, + model: 'gun2042', + name: 'Lightning', + reload_time: 2500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 22, + special_damage_type: 2.0, + range: 500, + hit_fire: 'hitfire_2042', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 42, + use_bullet: 30603, + }, + 20115: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20115, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + bullet_rad: 3, + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + 'durability ': 100, + link_sort: 70001, + clip_volume: 20, + model: 'gun2011', + name: 'Submachine', + reload_time: 1800, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 60, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 20114: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20114, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + bullet_rad: 3, + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + 'durability ': 100, + link_sort: 70001, + clip_volume: 20, + model: 'gun2011', + name: 'Submachine', + reload_time: 1800, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 60, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 20111: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20111, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + bullet_rad: 3, + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + 'durability ': 100, + link_sort: 70001, + clip_volume: 20, + model: 'gun2011', + name: 'Submachine', + reload_time: 1800, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 60, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 20113: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20113, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011_3', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + bullet_rad: 3, + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + 'durability ': 100, + link_sort: 70001, + clip_volume: 20, + model: 'gun2011_3', + name: 'Submachine', + reload_time: 1800, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 60, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 20112: { + auto_angle2: 3, + bullet_speed: 750, + offy: -12, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20112, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2011_2', + bullet_icon: 'bullet2011', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_uzi_fire', + bullet_rad: 3, + shootfire: 'shootfire_2011', + fire_rate: 80, + equip_type: 1, + text_icon: 11.0, + 'durability ': 100, + link_sort: 70001, + clip_volume: 20, + model: 'gun2011_2', + name: 'Submachine', + reload_time: 1800, + shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', + atk: 60, + range: 400, + hit_fire: 'hitfire_2011', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 11, + use_bullet: 30602, + }, + 20214: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20214, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + 'durability ': 100, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 5, + model: 'gun2021', + name: 'Shotgun', + reload_time: 3800, + shootfire_dev: '0|0|0|0|0|0', + atk: 30, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + index_id: 21, + use_bullet: 30602, + }, + 20215: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20215, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + 'durability ': 100, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 5, + model: 'gun2021', + name: 'Shotgun', + reload_time: 3800, + shootfire_dev: '0|0|0|0|0|0', + atk: 30, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + index_id: 21, + use_bullet: 30602, + }, + 20212: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20212, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021_2', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + 'durability ': 100, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 5, + model: 'gun2021_2', + name: 'Shotgun', + reload_time: 3800, + shootfire_dev: '0|0|0|0|0|0', + atk: 30, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + index_id: 21, + use_bullet: 30602, + }, + 20213: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20213, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021_3', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + 'durability ': 100, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 5, + model: 'gun2021_3', + name: 'Shotgun', + reload_time: 3800, + shootfire_dev: '0|0|0|0|0|0', + atk: 30, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + index_id: 21, + use_bullet: 30602, + }, + 20211: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20211, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + bullet_rad: 3, + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + 'durability ': 100, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 5, + model: 'gun2021', + name: 'Shotgun', + reload_time: 3800, + shootfire_dev: '0|0|0|0|0|0', + atk: 30, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + index_id: 21, + use_bullet: 30602, + }, + 120211: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120211, + auto_angle: 20, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 4, + world_img: 'gun2021', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_spread_fire', + fire_rate: 500, + equip_type: 1, + text_icon: 21.0, + shootfire2: 'bullet_eff2021', + link_sort: 70002, + clip_volume: 3, + bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', + name: 'Shotgun', + reload_time: 2200, + shootfire_dev: '0|0|0|0|0|0', + atk: 15, + range: 200, + hit_fire: 'hitfire_2021', + auto_area: 200, + model: 'gun2021', + index_id: 21, + use_bullet: 30602, + }, + 30601: { + name: 'Small Bullet', + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 0, + model: 'equip6_1', + quality: 0, + id: 30601, + }, + 30602: { + name: 'Medium Bullet', + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 1, + model: 'equip6_2', + quality: 1, + id: 30602, + }, + 30603: { + name: 'Plasma Ammo', + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 2, + model: 'equip6_3', + quality: 2, + id: 30603, + }, + 30604: { + name: 'Energy Ammo', + equip_type: 2, + buffid: 8014, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 3, + model: 'equip6_4', + quality: 2, + id: 30604, + }, + 30605: { + name: 'Missile', + equip_type: 2, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 4, + model: 'equip6_5', + quality: 3, + id: 30605, + }, + 30606: { + name: 'Energy Ammo', + equip_type: 2, + buffid: 8040, + equip_subtype: 1, + group_num: 60, + equip_lv: 0, + inventory_slot: 10, + model: 'equip6_6', + quality: 2, + id: 30606, + }, + 30607: { + name: 'Melee Bullets', + equip_type: 2, + equip_subtype: 1, + equip_lv: 0, + inventory_slot: 0, + quality: 0, + id: 30607, + }, + 30608: { + name: 'Natural Energy', + equip_type: 2, + equip_subtype: 0, + model: 'equip6_3', + quality: 4, + id: 30608, + drop_id: 10601, + }, + 30701: { + name: 'Special - Water Pipe', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30701, + equip_subtype: 0, + use_scene: 1, + world_img: 'cos_water', + group_num: 10, + model: 'equip7_1', + id: 30701, + }, + 30703: { + name: 'Camouflage - Newspaper Heap', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30703, + equip_subtype: 0, + world_img: 'weizhuang_002', + group_num: 10, + model: 'equip7_3', + id: 30703, + }, + 30702: { + name: 'Camouflage - Grass', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30702, + equip_subtype: 0, + world_img: 'weizhuang_001', + group_num: 10, + model: 'equip7_2', + id: 30702, + }, + 30705: { + name: 'Camouflage - Crate', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30705, + equip_subtype: 0, + world_img: 'weizhuang_004', + group_num: 10, + model: 'equip7_5', + id: 30705, + }, + 30704: { + name: 'Camouflage - Roadblock', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30704, + equip_subtype: 0, + world_img: 'weizhuang_003', + group_num: 10, + model: 'equip7_4', + id: 30704, + }, + 30707: { + name: 'Dive', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30707, + equip_subtype: 0, + use_scene: 1, + group_num: 10, + id: 30707, + }, + 30706: { + name: 'Camouflage - Stump', + sound_pickup: 'game_pickup_chest', + equip_type: 11, + buffid: 30706, + equip_subtype: 0, + world_img: 'weizhuang_005', + group_num: 10, + model: 'equip7_6', + id: 30706, + }, + 20434: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20434, + auto_angle: 10, + power_buff: '2011|2012|2013|2014', + reload_delay_time: 300, + power_gun: '20434|20444|20454|20464', + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet0000', + fixed_view: 15, + max_hp: 0, + shootfire: 'shootfire_2043', + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: '0|1370|3170|5100', + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20435: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20435, + auto_angle: 10, + power_buff: '2011|2012|2013|2014', + reload_delay_time: 300, + power_gun: '20435|20445|20455|20465', + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet0000', + fixed_view: 15, + max_hp: 0, + shootfire: 'shootfire_2043', + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: '0|1370|3170|5100', + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20432: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20432, + auto_angle: 10, + power_buff: '2011|2012|2013|2014', + reload_delay_time: 300, + power_gun: '20435|20445|20455|20465', + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet0000', + fixed_view: 15, + max_hp: 0, + shootfire: 'shootfire_2043', + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: '0|1370|3170|5100', + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20433: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20433, + auto_angle: 10, + power_buff: '2011|2012|2013|2014', + reload_delay_time: 300, + power_gun: '20433|20443|20453|20463', + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet0000', + fixed_view: 15, + max_hp: 0, + shootfire: 'shootfire_2043', + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: '0|1370|3170|5100', + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20431: { + auto_angle2: 3, + bullet_speed: 1, + offy: -7, + offx: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20431, + auto_angle: 10, + power_buff: '2011|2012|2013|2014', + reload_delay_time: 300, + power_gun: '20435|20445|20455|20465', + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet0000', + fixed_view: 15, + max_hp: 0, + shootfire: 'shootfire_2043', + fire_rate: 1, + equip_type: 1, + text_icon: 43.0, + power_time: '0|1370|3170|5100', + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 0, + range: 1, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20021: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20021, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2002', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2002', + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: 'gun2002', + name: 'Pistol', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 8, + range: 300, + hit_fire: 'hitfire_2002', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 2, + use_bullet: 30601, + }, + 20023: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20023, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2002', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2002', + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: 'gun2002', + name: 'Pistol', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 12, + range: 300, + hit_fire: 'hitfire_2002', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 2, + use_bullet: 30601, + }, + 20022: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20022, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2002', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2002', + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: 'gun2002', + name: 'Pistol', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 10, + range: 300, + hit_fire: 'hitfire_2002', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 2, + use_bullet: 30601, + }, + 20025: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20025, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2002', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2002', + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: 'gun2002', + name: 'Pistol', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 16, + range: 300, + hit_fire: 'hitfire_2002', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 2, + use_bullet: 30601, + }, + 20024: { + auto_angle2: 3, + bullet_speed: 600, + offy: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20024, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2002', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2002', + fire_rate: 150, + equip_type: 1, + text_icon: 2.0, + clip_volume: 7, + model: 'gun2002', + name: 'Pistol', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 14, + range: 300, + hit_fire: 'hitfire_2002', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 2, + use_bullet: 30601, + }, + 30204: { + explosion_range: 60, + bullet_speed: 300, + range_min: 0, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + group_num: 1, + equip_lv: 0, + id: 30204, + auto_switch_weapon_time: 400, + buffid: 8034, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_4', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0:0:400', + name: 'Incendiary Grenade', + atk: 150, + range: 300, + time: 5, + inventory_slot: 18, + model: 'equip2_4', + use_bullet: 30204, + }, + 30205: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + act_show: 'hero_skill5', + bullet_rad: 5, + sound_reload: 'game_throw_frag', + group_num: 1, + equip_lv: 0, + id: 30205, + auto_switch_weapon_time: 400, + buffid: 8006, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_5', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0:0:500', + name: 'Electromagnetic Mine', + atk: 100, + range: 30, + inventory_slot: 19, + model: 'equip2_5', + use_bullet: 30205, + }, + 30206: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + act_show: 'hero_skill5', + bullet_rad: 5, + sound_reload: 'game_throw_frag', + group_num: 1, + equip_lv: 0, + id: 30206, + auto_switch_weapon_time: 400, + buffid: 8004, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_6', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0:0:500', + name: 'High Explosive Mine', + atk: 150, + range: 30, + inventory_slot: 17, + model: 'equip2_6', + use_bullet: 30206, + }, + 30207: { + explosion_range: 180, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + explosion_effect: 3, + group_num: 1, + equip_lv: 0, + id: 30207, + auto_switch_weapon_time: 400, + bullet_eff: 'equip2_7_ready', + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_7', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + text_icon: 9000002.0, + bullet_life: 1000, + bullet_born_offset: '0:0:0:400', + missiles_time: 15000, + name: 'C4', + atk: 200, + atk_mech: 100000, + range: 30, + ispenetrate: 1, + param1: 8053.0, + inventory_slot: 21, + model: 'equip2_7', + use_bullet: 30207, + }, + 100001: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 100001, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2051', + fire_rate: 300, + equip_type: 1, + text_icon: 51.0, + clip_volume: 60, + model: 'gun2051', + name: 'Frost', + reload_time: 1600, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 55, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 30201: { + bullet_speed: 300, + range_min: 0, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + group_num: 1, + equip_lv: 0, + id: 30201, + auto_switch_weapon_time: 400, + buffid: 8047, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_1', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0:0:400', + name: 'Smoke Bomb', + range: 300, + time: 10, + inventory_slot: 6, + model: 'equip2_1', + use_bullet: 30201, + }, + 30202: { + explosion_range: 60, + bullet_speed: 300, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30202, + auto_switch_weapon_time: 400, + bullet_eff: 'equip2_2_ready', + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_2', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + text_icon: 9000002.0, + bullet_life: 1000, + bullet_born_offset: '0:0:0:400', + missiles_time: 800, + name: 'Grenade', + atk: 100, + range: 300, + inventory_slot: 5, + model: 'equip2_2', + use_bullet: 30202, + }, + 30203: { + explosion_range: 60, + bullet_speed: 150, + range_min: 0, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + group_num: 1, + equip_lv: 0, + id: 30203, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_3', + sound_use: 'game_use_frag', + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0', + name: 'Poison Bomb', + atk: 300, + range: 300, + time: 5, + inventory_slot: 20, + model: 'equip2_3', + use_bullet: 30203, + }, + 30208: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30208, + buffid: 302081, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_8', + sound_use: 'game_use_frag', + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0', + name: 'Bunker', + atk: 300, + range: 100, + inventory_slot: 22, + model: 'equip2_8', + use_bullet: 30208, + }, + 30209: { + explosion_range: 60, + bullet_speed: 150, + bullet_rad: 5, + sound_reload: 'game_throw_frag', + explosion_effect: 1, + group_num: 1, + equip_lv: 0, + id: 30209, + auto_switch_weapon_time: 400, + buffid: 302091, + equip_subtype: 2, + use_time: 2, + world_img: 'equip2_9', + sound_use: 'game_use_frag', + cast_time: 800, + sound_pickup: 'game_pickup_frag', + equip_type: 3, + bullet_born_offset: '0:0:0:400', + name: 'Signal Gun', + atk: 300, + range: 100, + inventory_slot: 23, + model: 'equip2_9', + use_bullet: 30209, + }, + 30301: { + name: 'First Aid Kit', + sound_pickup: 'game_pickup_healthkit', + equip_type: 5, + heal: 160, + equip_subtype: 1, + use_time: 6000, + group_num: 1, + equip_lv: 1, + sound_use: 'game_use_healthkit', + inventory_slot: 7, + model: 'equip3_1', + quality: 1, + id: 30301, + }, + 30303: { + name: 'Adrenaline', + sound_pickup: 'game_pickup_pills', + equip_type: 5, + heal: 60, + equip_subtype: 2, + use_time: 3000, + group_num: 1, + equip_lv: 1, + sound_use: 'game_use_pills', + inventory_slot: 9, + model: 'equip3_3', + quality: 2, + id: 30303, + }, + 30302: { + name: 'Painkiller', + sound_pickup: 'game_pickup_pills', + equip_type: 5, + heal: 60, + equip_subtype: 2, + use_time: 3000, + group_num: 1, + equip_lv: 1, + sound_use: 'game_use_pills', + inventory_slot: 8, + model: 'equip3_2', + quality: 2, + id: 30302, + }, + 120711: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120711, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071', + name: 'Bazooka', + reload_time: 3000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 160, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 120411: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120411, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + link_sort: 70005, + clip_volume: 3, + model: 'gun2041', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 80, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 20124: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20124, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2012', + bullet_icon: 'bullet2012', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2012', + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: 'gun2012', + name: 'Gold Rifle', + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 22, + special_damage_type: 2.0, + range: 400, + hit_fire: 'hitfire_2012', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 12, + use_bullet: 30602, + }, + 20125: { 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+ auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2012', + bullet_icon: 'bullet2012', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2012', + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: 'gun2012', + name: 'Gold Rifle', + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 16, + special_damage_type: 2.0, + range: 400, + hit_fire: 'hitfire_2012', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 12, + use_bullet: 30602, + }, + 20122: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20122, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2012', + bullet_icon: 'bullet2012', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2012', + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: 'gun2012', + name: 'Gold Rifle', + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 18, + special_damage_type: 2.0, + range: 400, + hit_fire: 'hitfire_2012', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 12, + use_bullet: 30602, + }, + 20123: { + auto_angle2: 3, + bullet_speed: 600, + offy: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 3, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20123, + auto_angle: 10, + reload_delay_time: 300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 3, + world_img: 'gun2012', + bullet_icon: 'bullet2012', + fixed_view: 10, + max_hp: 0, + sound_use: 'eqp_ak47_fire', + shootfire: 'shootfire_2012', + fire_rate: 150, + equip_type: 1, + text_icon: 12.0, + clip_volume: 40, + model: 'gun2012', + name: 'Gold Rifle', + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 20, + special_damage_type: 2.0, + range: 400, + hit_fire: 'hitfire_2012', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 12, + use_bullet: 30602, + }, + 20414: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20414, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + bullet_rad: 3, + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + 'durability ': 100, + link_sort: 70005, + clip_volume: 5, + model: 'gun2041', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 20415: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20415, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + bullet_rad: 3, + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + 'durability ': 100, + link_sort: 70005, + clip_volume: 5, + model: 'gun2041', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 20411: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20411, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + bullet_rad: 3, + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + 'durability ': 100, + link_sort: 70005, + clip_volume: 5, + model: 'gun2041', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 20412: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20412, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041_2', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + bullet_rad: 3, + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + 'durability ': 100, + link_sort: 70005, + clip_volume: 5, + model: 'gun2041_2', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 20413: { + auto_angle2: 3, + bullet_speed: 800, + offy: -7, + offx: -5, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20413, + auto_angle: 10, + reload_delay_time: 500, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2041_3', + bullet_icon: 'bullet2041', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire', + bullet_rad: 3, + shootfire: 'shootfire_2041', + fire_rate: 1000, + equip_type: 1, + text_icon: 41.0, + 'durability ': 100, + link_sort: 70005, + clip_volume: 5, + model: 'gun2041_3', + name: 'Laser', + reload_time: 1500, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + range: 500, + hit_fire: 'hitfire_2041', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 41, + use_bullet: 30603, + }, + 30910: { + auto_angle2: 3, + bullet_speed: 600, + bullet_rad: 8, + bullet_angle: 3, + group_num: 1, + equip_lv: 0, + id: 30910, + auto_angle: 10, + bullet_eff: 'eff_skill8_2', + auto_area: 200, + equip_subtype: 2, + shootfire: 'shootfire_2012', + fire_rate: 200, + equip_type: 1, + isskill: 1, + clip_volume: 30, + name: 'Dragon Ballistics', + reload_time: 1000, + shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', + atk: 32, + range: 550, + isup: 1, + hit_fire: 'eff_skill8_3', + bullet_born_offset: '0:1', + use_bullet: 30911, + }, + 30911: { + name: 'Dragon Bullet', + equip_type: 2, + equip_subtype: 1, + group_num: 50, + equip_lv: 0, + inventory_slot: 0, + model: 'equip6_4', + quality: 2, + id: 30911, + }, + 120311: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120311, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 150, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 150001: { + name: 'Pack', + drop_map: 1, + equip_type: 14, + model: 'equip6_3', + quality: 3, + id: 150001, + drop_id: 91000, + }, + 20715: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20715, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + 'durability ': 100, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071', + name: 'Bazooka', + reload_time: 2000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 20714: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20714, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + 'durability ': 100, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071', + name: 'Bazooka', + reload_time: 2000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 20713: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20713, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071_3', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + 'durability ': 100, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071_3', + name: 'Bazooka', + reload_time: 2000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 20712: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20712, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071_2', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + 'durability ': 100, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071_2', + name: 'Bazooka', + reload_time: 2000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 20711: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -4, + offx: 20, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20711, + auto_angle: 10, + bullet_eff: 'bullet_eff2071', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2071', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + bullet_rad: 8, + fire_rate: 2000, + equip_type: 1, + text_icon: 71.0, + 'durability ': 100, + shootfire2: 'bullet_eff2071_1', + link_sort: 70004, + clip_volume: 1, + model: 'gun2071', + name: 'Bazooka', + reload_time: 2000, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 320, + recoil_force: 5, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 71, + use_bullet: 30605, + }, + 20011: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20011, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2001', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2001', + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: 'gun2001', + name: 'Gold revolver', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 10, + range: 300, + hit_fire: 'hitfire_2001', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 1, + use_bullet: 30601, + }, + 20012: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20012, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2001', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2001', + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: 'gun2001', + name: 'Gold revolver', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 12, + range: 300, + hit_fire: 'hitfire_2001', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 1, + use_bullet: 30601, + }, + 20013: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20013, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2001', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2001', + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: 'gun2001', + name: 'Gold revolver', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 14, + range: 300, + hit_fire: 'hitfire_2001', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 1, + use_bullet: 30601, + }, + 20014: { + auto_angle2: 3, + bullet_speed: 600, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20014, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2001', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2001', + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: 'gun2001', + name: 'Gold revolver', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 16, + range: 300, + hit_fire: 'hitfire_2001', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 1, + use_bullet: 30601, + }, + 20015: { + auto_angle2: 3, + bullet_speed: 500, + offy: -5, + offx: -10, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20015, + auto_angle: 20, + reload_delay_time: 300, + sound_pickup: 'eqp_s686_switch', + equip_subtype: 2, + world_img: 'gun2001', + bullet_icon: 'bullet2002', + fixed_view: 0, + max_hp: 0, + sound_use: 'eqp_shot_fire', + shootfire: 'shootfire_2001', + fire_rate: 150, + equip_type: 1, + text_icon: 1.0, + clip_volume: 7, + model: 'gun2001', + name: 'Gold revolver', + reload_time: 1500, + shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', + atk: 18, + range: 200, + hit_fire: 'hitfire_2001', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 1, + use_bullet: 30601, + }, + 20461: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20461, + auto_angle: 10, + bullet_eff: 'bullet_eff2045', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2045', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_3', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 150, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_3', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20463: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20463, + auto_angle: 10, + bullet_eff: 'bullet_eff2045', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2045', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_3', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 170, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_3', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20462: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20462, + auto_angle: 10, + bullet_eff: 'bullet_eff2045', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2045', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_3', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 160, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_3', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20465: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20465, + auto_angle: 10, + bullet_eff: 'bullet_eff2045', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2045', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_3', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 190, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_3', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20464: { + auto_angle2: 3, + bullet_speed: 900, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + id: 20464, + auto_angle: 10, + bullet_eff: 'bullet_eff2045', + reload_delay_time: 300, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 5, + world_img: 'gun2043', + bullet_icon: 'bullet2045', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_laser_fire_03', + shootfire: 'shootfire_2043_3', + fire_rate: 180, + equip_type: 1, + text_icon: 43.0, + clip_volume: 5, + model: 'gun2043', + shoot_view: 300, + name: 'Magnetic gun', + reload_time: 1000, + atk_mech: 100000, + shootfire_dev: '0.1|0|0|0|0|0|0', + atk: 180, + recoil_force: 5, + range: 750, + hit_fire: 'hitfire_2043_3', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 43, + use_bullet: 30603, + }, + 20313: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20313, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031_3', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + bullet_rad: 3, + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + 'durability ': 100, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031_3', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 20312: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20312, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031_2', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + bullet_rad: 3, + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + 'durability ': 100, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031_2', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 20311: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20311, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + bullet_rad: 3, + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + 'durability ': 100, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 30401: { + name: 'Level 1 Vest', + sound_pickup: 'game_pickup_chest', + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 1, + model: 'equip4_1', + quality: 1, + id: 30401, + def: 3, + }, + 30406: { + name: 'Level 3 Helmet', + sound_pickup: 'game_pickup_helmet', + equip_type: 4, + equip_subtype: 2, + group_num: 1, + equip_lv: 3, + model: 'equip4_6', + quality: 3, + id: 30406, + def: 10, + }, + 30407: { + name: 'Level 1 Backpack', + sound_pickup: 'game_pickup_pack', + equip_type: 7, + equip_subtype: 0, + volume: '0:60|1:60|2:60|3:60|4:5|5:2|6:2|7:2|8:2', + group_num: 1, + equip_lv: 1, + model: 'equip4_7', + quality: 1, + id: 30407, + }, + 20315: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20315, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + bullet_rad: 3, + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + 'durability ': 100, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 20314: { + auto_angle2: 3, + bullet_speed: 1000, + offy: -4, + gun_lucky: 0, + sound_reload: 'eqp_awm_reload', + bullet_angle: 0, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20314, + auto_angle: 20, + reload_delay_time: 1300, + sound_pickup: 'eqp_ak47_switch', + equip_subtype: 7, + world_img: 'gun2031', + bullet_icon: 'bullet2031', + fixed_view: 30, + max_hp: 0, + sound_use: 'eqp_sniper_fire', + bullet_rad: 3, + shootfire: 'shootfire_2031', + fire_rate: 1000, + equip_type: 1, + text_icon: 31.0, + 'durability ': 100, + link_sort: 70003, + clip_volume: 1, + model: 'gun2031', + shoot_view: 250, + name: 'Sniper', + reload_time: 1000, + shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', + atk: 300, + recoil_force: 1, + range: 1000, + hit_fire: 'hitfire_2031', + bullet_born_offset: '0:0', + index_id: 31, + use_bullet: 30602, + }, + 30408: { + name: 'Level 2 Backpack', + sound_pickup: 'game_pickup_pack', + equip_type: 7, + equip_subtype: 0, + volume: '0:120|1:120|2:120|3:120|4:10|5:4|6:4|7:4|8:4', + group_num: 1, + equip_lv: 2, + model: 'equip4_8', + quality: 2, + id: 30408, + }, + 30409: { + name: 'Level 3 Backpack', + sound_pickup: 'game_pickup_pack', + equip_type: 7, + equip_subtype: 0, + volume: '0:240|1:240|2:240|3:240|4:20|5:8|6:8|7:8|8:8', + group_num: 1, + equip_lv: 3, + model: 'equip4_9', + quality: 3, + id: 30409, + }, + 20811: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 20811, + auto_angle: 10, + bullet_eff: 'bullet_eff2081', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2081', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: 'bullet_eff2081_1', + clip_volume: 4, + model: 'gun2081', + bullet_consume_type: 1, + name: 'Single Shot Rocket Launcher', + reload_time: 4800, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 20, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', + index_id: 81, + use_bullet: 30605, + }, + 20812: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 1, + id: 20812, + auto_angle: 10, + bullet_eff: 'bullet_eff2081', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2081', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: 'bullet_eff2081_1', + clip_volume: 4, + model: 'gun2081', + bullet_consume_type: 1, + name: 'Single Shot Rocket Launcher', + reload_time: 4800, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 22, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', + index_id: 81, + use_bullet: 30605, + }, + 20813: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 2, + id: 20813, + auto_angle: 10, + bullet_eff: 'bullet_eff2081', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2081', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: 'bullet_eff2081_1', + clip_volume: 4, + model: 'gun2081', + bullet_consume_type: 1, + name: 'Single Shot Rocket Launcher', + reload_time: 4800, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 24, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', + index_id: 81, + use_bullet: 30605, + }, + 20814: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 3, + id: 20814, + auto_angle: 10, + bullet_eff: 'bullet_eff2081', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2081', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: 'bullet_eff2081_1', + clip_volume: 4, + model: 'gun2081', + bullet_consume_type: 1, + name: 'Single Shot Rocket Launcher', + reload_time: 4800, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 26, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', + index_id: 81, + use_bullet: 30605, + }, + 20815: { + explosion_range: 40, + auto_angle2: 4, + bullet_speed: 500, + offy: -13, + offx: 50, + bullet_rad: 8, + sound_reload: 'eqp_awm_reload', + bullet_angle: 2, + fire_mode: 2, + group_num: 1, + equip_lv: 0, + quality: 4, + id: 20815, + auto_angle: 10, + bullet_eff: 'bullet_eff2081', + reload_delay_time: 1000, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 8, + world_img: 'gun2081', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_rpg_fire', + fire_rate: 2400, + equip_type: 1, + text_icon: 81.0, + shootfire2: 'bullet_eff2081_1', + clip_volume: 4, + model: 'gun2081', + bullet_consume_type: 1, + name: 'Single Shot Rocket Launcher', + reload_time: 4800, + shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 28, + special_damage_type: 2.0, + range: 600, + explosion_effect: 8, + auto_area: 200, + bullet_born_offset: + '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', + index_id: 81, + use_bullet: 30605, + }, + 30402: { + name: 'Level 2 Vest', + sound_pickup: 'game_pickup_chest', + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 2, + model: 'equip4_2', + quality: 2, + id: 30402, + def: 7, + }, + 30403: { + name: 'Level 3 Vest', + sound_pickup: 'game_pickup_chest', + equip_type: 4, + equip_subtype: 1, + group_num: 1, + equip_lv: 3, + model: 'equip4_3', + quality: 3, + id: 30403, + def: 10, + }, + 120511: { + auto_angle2: 3, + bullet_speed: 600, + offy: -13, + offx: 5, + bullet_rad: 3, + sound_reload: 'eqp_awm_reload', + bullet_angle: 4, + fire_mode: 1, + group_num: 1, + equip_lv: 0, + quality: 0, + id: 120511, + auto_angle: 15, + bullet_eff: 'bullet_eff2051', + reload_delay_time: 300, + buffid: 8040, + sound_pickup: 'eqp_rpg_switch', + equip_subtype: 6, + world_img: 'gun2051', + fixed_view: 15, + max_hp: 0, + sound_use: 'eqp_ice_fire', + shootfire: 'shootfire_2051', + fire_rate: 200, + equip_type: 1, + text_icon: 51.0, + link_sort: 70006, + clip_volume: 30, + model: 'gun2051', + name: 'Freeze', + reload_time: 2200, + shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', + atk: 10, + range: 650, + hit_fire: 'hitfire_2051', + auto_area: 200, + bullet_born_offset: '0:0', + index_id: 51, + use_bullet: 30606, + }, + 30801: { + name: 'Signal Transmitter', + sound_pickup: 'game_pickup_frag', + equip_type: 13, + buffid: 303001, + sound_reload: 'game_throw_frag', + equip_subtype: 0, + world_img: 'equip2_11', + group_num: 1, + sound_use: 'game_use_frag', + equip_lv: 0, + model: 'equip2_11', + id: 30801, + }, + 30404: { + name: 'Level 1 Helmet', + sound_pickup: 'game_pickup_helmet', + equip_type: 4, + equip_subtype: 2, + group_num: 1, + equip_lv: 1, + model: 'equip4_4', + quality: 1, + id: 30404, + def: 3, + }, + 30405: { + name: 'Level 2 Helmet', + sound_pickup: 'game_pickup_helmet', + equip_type: 4, + equip_subtype: 2, + group_num: 1, + equip_lv: 2, + model: 'equip4_5', + quality: 2, + id: 30405, + def: 7, + }, +}; +var HouseConfig = { + 10: { + doorObj: [], + dropObj: [], + picture: 'room10', + tileheight: 160, + tilewidth: 160, + mapId: 10, + staticObj: [ + { y: 8.0, x: 26.0, height: 15.0, width: 53.0 }, + { y: 8.0, x: 133.0, height: 15.0, width: 55.0 }, + { y: 153.0, x: 79.0, height: 15.0, width: 160.0 }, + { y: 88.0, x: 7.0, height: 145.0, width: 15.0 }, + { y: 87.0, x: 152.0, height: 145.0, width: 15.0 }, + ], + halfwallObj: [], + lootObj: [ + { + y: 91.0, + x: 77.0, + weight: '8000', + things: '61227:1000\n61228:1000\n61229:1000\n61230:1000\n61231:1000\n61232:1000\n61233:1000\n61234:1000\n61235:1000\n61236:1000', + }, + ], + }, +}; -var BuffConfig ={"206011": {"name": "\u72ec\u89d2\u517d\u5fc5\u6740_1_\u5ef6\u8fdf\u8c03\u7528", "buff_effect": 18, "trigger_type": 1, "duration_time": 1, "buff_id": 206011, "buff_type": 1, "buff_param2": 206012.0, "buff_param1": 0.8, "buff_target": 1}, "308011": {"name": 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"44": {"param_name": "max_luck", "param_value": 700.0, "id": 44}, "45": {"param_name": "freelottery_time", "param_value": 4.0, "id": 45}, "42": {"param_name": "base_luck", "param_value": 200.0, "id": 42}, "43": {"param_name": "add_luck", "param_value": 100.0, "id": 43}, "40": {"param_name": "max_battle_reward", "param_value": 5.0, "id": 40}, "41": {"param_name": "max_shop_refresh", "param_value": 10.0, "id": 41}, "1": {"param_name": "anodyne_max_time", "param_value": 60.0, "id": 1}, "5": {"param_name": "downed_relive_recover_hp", "param_value": 100.0, "id": 5}, "9": {"param_name": "refresh_robot_max_time", "param_value": 2.0, "id": 9}, "146": {"param_name": "zbmode_gas_inactive_time", "param_value": 20.0, "id": 146}, "147": {"param_name": "zijie_share_reward", "param_value": 88.0, "id": 147}, "144": {"param_name": "zbmode_player_num", "param_value": 10.0, "id": 144}, "145": {"param_name": "zbmode_game_duration", "param_value": 150.0, "id": 145}, "142": {"param_name": "b_room_ai", "param_value": "0|0|0|0|1000|1000|1000|1000", "id": 142}, "143": {"param_name": "c_room_ai", "param_value": "0|0|0|0|500|500|2000|2000", "id": 143}, "140": {"param_name": "common_gas_inactive_time", "param_value": 15.0, "id": 140}, "141": {"param_name": "a_room_ai", "param_value": "0|0|250|250|1250|1000|250|0", "id": 141}, "209": {"param_name": "task_daily_box", "param_value": "70003|70003|70004|70003|70004", "id": 209}, "208": {"param_name": "task_daily_active", "param_value": "10|20|30|40|50", "id": 208}, "148": {"param_name": "zbmode_init_zombie_num", "param_value": 2.0, "id": 148}, "149": {"param_name": "zbmode_open_time", "param_value": 0.0, "id": 149}, "77": {"param_name": "average_oil", "param_value": 10.0, "id": 77}, "76": {"param_name": "tank_damage_interval", "param_value": 0.8, "id": 76}, "75": {"param_name": "tank_damage2", "param_value": 60.0, "id": 75}, "74": {"param_name": "tank_damage1", "param_value": 80.0, "id": 74}, "73": {"param_name": "red2_limit", "param_value": 100.0, "id": 73}, "72": {"param_name": "red_money_max", "param_value": 1.0, "id": 72}, "71": {"param_name": "red_money_min", "param_value": 0.1, "id": 71}, "70": {"param_name": "red_time_max", "param_value": 15.0, "id": 70}, "79": {"param_name": "revive_time", "param_value": 45.0, "id": 79}, "78": {"param_name": "max_oil", "param_value": 700.0, "id": 78}, "227": {"param_name": "rename_diamond_cost", "param_value": 10.0, "id": 227}} -var skill ={"21008": {"max_times": 1, "skill_id": 21008, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21009, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21009": {"max_times": 1, "skill_id": 21009, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21010, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "20910": {"max_times": 1, "skill_id": 20910, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "21001": {"max_times": 1, "skill_id": 21001, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21002, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21002": {"max_times": 1, "skill_id": 21002, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21003, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21003": {"max_times": 1, "skill_id": 21003, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21004, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21004": {"max_times": 1, "skill_id": 21004, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21005, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21005": {"max_times": 1, "skill_id": 21005, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21006, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21006": {"max_times": 1, "skill_id": 21006, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21007, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21007": {"max_times": 1, "skill_id": 21007, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21008, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "10101": {"max_times": 1, "skill_id": 10101, "des": "Tumbles to cleanse debuffs on self", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": 101011.0, "skill_name": "Tumble"}, "21010": {"max_times": 1, "skill_id": 21010, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "cast_time": 1100, "buff_list": "410011|410018", "skill_name": "Savage Collision", "up_exp": 300}, "30501": {"max_times": 1, "skill_id": 30501, "des": "When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.", "use_method": 1, "skill_icon": "skill5_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "305011|305016|305018|305020|305022", "skill_name": "Passive"}, "20601": {"max_times": 1, "skill_id": 20601, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20602, "skill_type": 1, "cast_time": 1400, "buff_list": "206011|206013|206016", "skill_name": "Puppeteering", "up_exp": 300}, "20907": {"max_times": 1, "skill_id": 20907, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20908, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20603": {"max_times": 1, "skill_id": 20603, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20604, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20602": {"max_times": 1, "skill_id": 20602, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20603, "skill_type": 1, "buff_list": "206011|206013", "skill_name": "Puppeteering", "up_exp": 300}, "20605": {"max_times": 1, "skill_id": 20605, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20606, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20604": {"max_times": 1, "skill_id": 20604, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20605, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20607": {"max_times": 1, "skill_id": 20607, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20608, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20606": {"max_times": 1, "skill_id": 20606, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20607, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20609": {"max_times": 1, "skill_id": 20609, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20610, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20608": {"max_times": 1, "skill_id": 20608, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20609, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20908": {"max_times": 1, "skill_id": 20908, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20909, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20909": {"max_times": 1, "skill_id": 20909, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20910, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "30901": {"max_times": 1, "skill_id": 30901, "des": "Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.", "use_method": 1, "skill_icon": "skill9_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "309011|309012|309013|309015", "skill_name": "Passive"}, "10201": {"max_times": 2, "skill_id": 10201, "des": "Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "102011|102012", "skill_name": "Tumble"}, "20510": {"max_times": 1, "skill_id": 20510, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20205": {"max_times": 2, "skill_id": 20205, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20206, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20204": {"max_times": 2, "skill_id": 20204, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20205, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20207": {"max_times": 2, "skill_id": 20207, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20208, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20206": {"max_times": 2, "skill_id": 20206, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20207, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20201": {"max_times": 2, "skill_id": 20201, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20202, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20203": {"max_times": 2, "skill_id": 20203, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20204, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20202": {"max_times": 2, "skill_id": 20202, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20203, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20209": {"max_times": 2, "skill_id": 20209, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20210, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20208": {"max_times": 2, "skill_id": 20208, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20209, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "10801": {"max_times": 1, "skill_id": 10801, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 108011.0, "skill_name": "Tumble"}, "30101": {"max_times": 1, "skill_id": 30101, "des": "When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.", "use_method": 1, "skill_icon": "skill1_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "301011|301015", "skill_name": "Passive"}, "20610": {"max_times": 1, "skill_id": 20610, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20508": {"max_times": 1, "skill_id": 20508, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20509, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20509": {"max_times": 1, "skill_id": 20509, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20510, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20502": {"max_times": 1, "skill_id": 20502, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20503, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20503": {"max_times": 1, "skill_id": 20503, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20504, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20501": {"max_times": 1, "skill_id": 20501, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_1", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 500, "level_skill": 1, "nextlv_skill": 20502, "skill_type": 1, "cast_time": 600, "buff_list": "205011|205012|205016", "skill_name": "Stealth", "up_exp": 300}, "20506": {"max_times": 1, "skill_id": 20506, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20507, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20110": {"max_times": 1, "skill_id": 20110, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "use_method": 4, "skill_distance": 150, "phase1_param1": 30901.0, "phase1_time_offset": 700.0, "skill_icon": "skill1_2", "phase1_func": 3.0, "skill_line": "skill_line1", "skill_anim": "hero_skill4", "skill_target": 11, "range": 150, "skill_cd": 10, "anim_time": 1300, "level_skill": 10, "skill_type": 1, "cast_time": 1500, "buff_list": "201011|201015", "skill_name": "Possession", "up_exp": 300}, "20504": {"max_times": 1, "skill_id": 20504, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20505, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20505": {"max_times": 1, "skill_id": 20505, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20506, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20210": {"max_times": 2, "skill_id": 20210, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "30601": {"max_times": 1, "skill_id": 30601, "des": "When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.", "use_method": 1, "skill_icon": "skill6_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "306011|306012|306013|306017", "skill_name": "Passive"}, "10601": {"max_times": 1, "skill_id": 10601, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "106011|106012", "skill_name": "Tumble"}, "30701": {"max_times": 1, "skill_id": 30701, "des": "When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.", "use_method": 1, "skill_icon": "skill7_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "307011|307015|307017", "skill_name": "Passive"}, "10701": {"max_times": 1, "skill_id": 10701, "des": "Tumbling applies a shield", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "107011|107012", "skill_name": "Tumble"}, "31001": {"max_times": 1, "skill_id": 31001, "des": "Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.", "use_method": 1, "skill_icon": "skill10_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "310011|310013|310015", "skill_name": "Passive"}, "20108": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20108, "level_skill": 8, "phase1_time_offset": 700.0, "nextlv_skill": 20109, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20109": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20109, "level_skill": 9, "phase1_time_offset": 700.0, "nextlv_skill": 20110, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20106": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20106, "level_skill": 6, "phase1_time_offset": 700.0, "nextlv_skill": 20107, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20107": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20107, "level_skill": 7, "phase1_time_offset": 700.0, "nextlv_skill": 20108, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20104": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20104, "level_skill": 4, "phase1_time_offset": 700.0, "nextlv_skill": 20105, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20105": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20105, "level_skill": 5, "phase1_time_offset": 700.0, "nextlv_skill": 20106, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20102": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20102, "level_skill": 2, "phase1_time_offset": 700.0, "nextlv_skill": 20103, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20103": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20103, "level_skill": 3, "phase1_time_offset": 700.0, "nextlv_skill": 20104, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20101": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20101, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20102, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "11001": {"max_times": 1, "skill_id": 11001, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 110011.0, "skill_name": "Tumble"}, "10901": {"max_times": 1, "skill_id": 10901, "des": "Tumbling stuns the enemy on collision for 2 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 109011.0, "skill_name": "Tumble"}, "30201": {"max_times": 1, "skill_id": 30201, "des": "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", "use_method": 1, "skill_icon": "skill2_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "302011|302014|302020|302021", "skill_name": "Passive"}, "30301": {"max_times": 1, "skill_id": 30301, "des": "When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.", "use_method": 1, "skill_icon": "skill3_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "303011|303014|303015|303016", "skill_name": "Passive"}, "10301": {"max_times": 1, "skill_id": 10301, "des": "Tumbles and leaves a clone on the spot", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "103011|103012", "skill_name": "Tumble"}, "20403": {"max_times": 1, "skill_id": 20403, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20404, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20402": {"max_times": 1, "skill_id": 20402, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20403, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20401": {"max_times": 1, "skill_id": 20401, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "nextlv_skill": 20402, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "cast_time": 1600, "buff_list": "204011|204013", "skill_name": "Fire Up", "up_exp": 300}, "20407": {"max_times": 1, "skill_id": 20407, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20408, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20406": {"max_times": 1, "skill_id": 20406, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20407, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20405": {"max_times": 1, "skill_id": 20405, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20406, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20404": {"max_times": 1, "skill_id": 20404, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20405, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20409": {"max_times": 1, "skill_id": 20409, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20410, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20408": {"max_times": 1, "skill_id": 20408, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20409, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "10401": {"max_times": 2, "skill_id": 10401, "des": "Stocks 2 tumbles", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 104011.0, "skill_name": "Tumble"}, "20410": {"max_times": 1, "skill_id": 20410, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20809": {"max_times": 1, "skill_id": 20809, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20810, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20808": {"max_times": 1, "skill_id": 20808, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20809, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20807": {"max_times": 1, "skill_id": 20807, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20808, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20806": {"max_times": 1, "skill_id": 20806, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20807, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20805": {"max_times": 1, "skill_id": 20805, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20806, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20804": {"max_times": 1, "skill_id": 20804, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20805, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20803": {"max_times": 1, "skill_id": 20803, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20804, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20802": {"max_times": 1, "skill_id": 20802, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20803, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20801": {"max_times": 1, "phase1_param1": 30910.0, "skill_icon": "skill8_2", "buff_list": "208011|208012|208014", "skill_id": 20801, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20802, "skill_target": 11, "up_exp": 300, "cast_time": 1800, "skill_cd": 5, "skill_distance": 150, "skill_anim": "hero_skill6", "anim_time": 1600, "skill_type": 1, "skill_name": "Thunder Impact", "use_method": 4, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20906": {"max_times": 1, "skill_id": 20906, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20907, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20904": {"max_times": 1, "skill_id": 20904, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20905, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20710": {"max_times": 1, "skill_id": 20710, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20905": {"max_times": 1, "skill_id": 20905, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20906, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20902": {"max_times": 1, "skill_id": 20902, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20903, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20903": {"max_times": 1, "skill_id": 20903, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20904, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20310": {"max_times": 1, "skill_id": 20310, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20901": {"max_times": 1, "skill_id": 20901, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20902, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20507": {"max_times": 1, "skill_id": 20507, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20508, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20810": {"max_times": 1, "skill_id": 20810, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20708": {"max_times": 1, "skill_id": 20708, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20709, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20709": {"max_times": 1, "skill_id": 20709, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20710, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20701": {"max_times": 1, "skill_id": 20701, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "replace_weapon2", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 200, "level_skill": 1, "nextlv_skill": 20702, "skill_type": 1, "cast_time": 400, "buff_list": "207011|207015|207017", "skill_name": "Cheetah Force", "up_exp": 300}, "20702": {"max_times": 1, "skill_id": 20702, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20703, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20703": {"max_times": 1, "skill_id": 20703, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20704, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20704": {"max_times": 1, "skill_id": 20704, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20705, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20705": {"max_times": 1, "skill_id": 20705, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20706, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20706": {"max_times": 1, "skill_id": 20706, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20707, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20707": {"max_times": 1, "skill_id": 20707, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20708, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "30401": {"max_times": 1, "skill_id": 30401, "des": "When using a rifle (rifle, shotgun and snipe rifle), the character deals increased weapon damage, gains a bonus shooting movement speed and reduces the reload time. When operating a mecha, the oil cost is reduced and the character gains a bonus mecha movement speed, Mecha Defense and Mecha weapon damage.", "use_method": 1, "skill_icon": "skill4_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "304011|304016|304018|304022|304026|304030", "skill_name": "Passive"}, "10501": {"max_times": 1, "skill_id": 10501, "des": "Tumbles to gain a 10% bonus movement speed for 3 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "105011|105012", "skill_name": "Tumble"}, "30801": {"max_times": 1, "skill_id": 30801, "des": "In water, Dragonscale gains a X% bonus movement speed for X seconds. Can move and aim when using camouflage items. When HP falls below X%, Dragonscale generates a shield that holds for X seconds.", "use_method": 1, "skill_icon": "skill8_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "308011|308012|308013|308015", "skill_name": "Passive"}, "20308": {"max_times": 1, "skill_id": 20308, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20309, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20309": {"max_times": 1, "skill_id": 20309, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20310, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20304": {"max_times": 1, "skill_id": 20304, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20305, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20305": {"max_times": 1, "skill_id": 20305, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 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{"attr_cname": "\u653b\u51fb", "max_attr": 250, "attr_ename": "atk", "attr_id": 3}, "2": {"attr_cname": "\u56de\u8840", "max_attr": 100, "attr_ename": "hp_recover", "attr_id": 2}, "5": {"attr_cname": "\u901f\u5ea6", "max_attr": 350, "attr_ename": "speed", "attr_id": 5}, "4": {"attr_cname": "\u9632\u5fa1", "max_attr": 500, "attr_ename": "def", "attr_id": 4}, "7": {"attr_cname": "\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 100, "attr_ename": "shot_speed", "attr_id": 7}, "6": {"attr_cname": "\u5c04\u7a0b", "max_attr": 1600, "attr_ename": "shot_range", "attr_id": 6}, "9": {"attr_cname": "\u5c04\u901f", "max_attr": 1800, "attr_ename": "fire_rate", "attr_id": 9}, "8": {"attr_cname": "\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 500, "attr_ename": "reload_speed", "attr_id": 8}, "38": {"attr_cname": "\u4f7f\u7528\u6b21\u6570", "attr_id": 38}, "11": {"attr_cname": "\u751f\u547d", "max_attr": 100, "attr_ename": "max_hp", "attr_id": 11}, "10": {"attr_cname": "\u5f39\u5939", "max_attr": 100, "attr_ename": "volume", "attr_id": 10}, "13": {"attr_cname": "\u89c6\u91ce", "max_attr": 200, "attr_ename": "view", "attr_id": 13}, "12": {"attr_cname": "\u5f00\u8fdb\u89c6\u91ce", "max_attr": 300, "attr_ename": "shoot_view", "attr_id": 12}, "14": {"attr_cname": "\u6362\u5f39", "max_attr": 100, "attr_ename": "reload_time", "attr_id": 14}, "33": {"attr_cname": "\u6295\u63b7\u7269\u8303\u56f4", "attr_id": 33}, "32": {"attr_cname": "\u4e3b\u52a8\u6280\u80fdcd\u65f6\u95f4", "attr_id": 32}, "31": {"attr_cname": "\u53d7\u5230\u6062\u590d\u6280\u80fd\u6548\u679c\u52a0\u6210", "attr_id": 31}, "30": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u5ef6\u8fdf\u65f6\u95f4", "attr_ename": "weapon_explosion_delay_time", "attr_id": 30}, "37": {"attr_cname": "\u8010\u4e45\u503c", "attr_id": 37}, "36": {"attr_cname": "\u4f53\u529b\u503c", "attr_id": 36}, "35": {"attr_cname": "\u6210\u529f\u7387", "attr_id": 35}, "34": {"attr_cname": "\u5e78\u8fd0\u503c", "attr_id": 34}} -var Player ={"40001": {"volume": "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", "move_speed2": 6, "shot_speed": 3, "jump_speed": 9, "level": 1, "ai": 10101, "move_speed": 6, "memo": "\u6b63\u5e38\u73a9\u5bb6", "move_offset_y": -17, "aiming_speed": 3, "active_skill": 41001, "move_speed3": 3, "race": 1, "radius": 5, "def": 0, "move_speed4": 6, "reload_speed": 4, "health": 200, "id": 40001, "hit_radius": 20}, "30400": {"itemid": 30400, "hero_tall": 163.0, "move_speed": 6, "pic": "hero_4", "hero_brithday": "Oct. 31", "radius": 5, "qualifybuy": 1, "lvexp": "101|201|301|401|501|601|701|801|901|1001", "skill3list": 30401.0, "hero_weight": 44.0, "pichalf": "pic_hero4", "id": 30400, "headid": 18004, "herotype": 3, "hero_like": "Using drones", "damage": 54, "move_offset_y": -17, "skinlist": 40401.0, "hero_say": "The drone's ready to go.", "health": 200, "skill2list": "10401|10402|10403|10404|10405", 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Legend has it that she's a descendant of the Archdruid. 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\u2163", "max_score": 3899.0, "icon": "prize_6"}, "20": {"min_score": 3100.0, "level": "lv1", "rank": 20, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 14.0, "desc": "PLATNUM \u2160", "max_score": 3199.0, "icon": "prize_4"}, "21": {"min_score": 3200.0, "level": "lv5", "rank": 21, "label": "prize5", "rank_reward": "10002:900", "protect_count": 3.0, "drop_rank": 15.0, "desc": "DIAMOND \u2164", "max_score": 3299.0, "icon": "prize_5"}, "22": {"min_score": 3300.0, "level": "lv4", "rank": 22, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 15.0, "desc": "DIAMOND \u2163", "max_score": 3399.0, "icon": "prize_5"}, "23": {"min_score": 3400.0, "level": "lv3", "rank": 23, "label": "prize5", "rank_reward": "10002:900", "protect_count": 1.0, "drop_rank": 16.0, "desc": "DIAMOND \u2162", "max_score": 3499.0, "icon": "prize_5"}, "28": {"min_score": 3900.0, "level": "lv3", "rank": 28, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2162", "max_score": 3999.0, "icon": "prize_6"}, "29": {"min_score": 4000.0, "level": "lv2", "rank": 29, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2161", "max_score": 4099.0, "icon": "prize_6"}, "1": {"min_score": 1000.0, "level": "lv5", "rank": 1, "label": "prize1", "rank_reward": "10002:200", "drop_rank": 1.0, "desc": "BRONZE \u2164", "max_score": 1299.0, "icon": "prize_1"}, "3": {"min_score": 1400.0, "level": "lv3", "rank": 3, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2162", "max_score": 1499.0, "icon": "prize_1"}, "2": {"min_score": 1300.0, "level": "lv4", "rank": 2, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2163", "max_score": 1399.0, "icon": "prize_1"}, "5": {"min_score": 1600.0, "level": "lv1", "rank": 5, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2160", "max_score": 1699.0, "icon": "prize_1"}, "4": {"min_score": 1500.0, "level": "lv2", "rank": 4, "label": "prize1", "rank_reward": "10002:200", "protect_count": 1.0, "drop_rank": 1.0, "desc": "BRONZE \u2161", "max_score": 1599.0, "icon": "prize_1"}, "7": {"min_score": 1800.0, "level": "lv4", "rank": 7, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2163", "max_score": 1899.0, "icon": "prize_2"}, "6": {"min_score": 1700.0, "level": "lv5", "rank": 6, "label": "prize2", "rank_reward": "10002:300", "protect_count": 3.0, "drop_rank": 1.0, "desc": "SILVER \u2164", "max_score": 1799.0, "icon": "prize_2"}, "9": {"min_score": 2000.0, "level": "lv2", "rank": 9, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2161", "max_score": 2099.0, "icon": "prize_2"}, "8": {"min_score": 1900.0, "level": "lv3", "rank": 8, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2162", "max_score": 1999.0, "icon": "prize_2"}, "11": {"min_score": 2200.0, "level": "lv5", "rank": 11, "label": "prize3", "rank_reward": "10002:500", "protect_count": 3.0, "drop_rank": 2.0, "desc": "GOLD \u2164", "max_score": 2299.0, "icon": "prize_3"}, "10": {"min_score": 2100.0, "level": "lv1", "rank": 10, "label": "prize2", "rank_reward": "10002:300", "protect_count": 1.0, "drop_rank": 1.0, "desc": "SILVER \u2160", "max_score": 2199.0, "icon": "prize_2"}, "13": {"min_score": 2400.0, "level": "lv3", "rank": 13, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2162", "max_score": 2499.0, "icon": "prize_3"}, "12": {"min_score": 2300.0, "level": "lv4", "rank": 12, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2163", "max_score": 2399.0, "icon": "prize_3"}, "15": {"min_score": 2600.0, "level": "lv1", "rank": 15, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2160", "max_score": 2699.0, "icon": "prize_3"}, "14": {"min_score": 2500.0, "level": "lv2", "rank": 14, "label": "prize3", "rank_reward": "10002:500", "protect_count": 1.0, "drop_rank": 2.0, "desc": "GOLD \u2161", "max_score": 2599.0, "icon": "prize_3"}, "17": {"min_score": 2800.0, "level": "lv4", "rank": 17, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 12.0, "desc": "PLATNUM \u2163", "max_score": 2899.0, "icon": "prize_4"}, "16": {"min_score": 2700.0, "level": "lv5", "rank": 16, "label": "prize4", "rank_reward": "10002:700", "protect_count": 3.0, "drop_rank": 12.0, "desc": "PLATNUM \u2164", "max_score": 2799.0, "icon": "prize_4"}, "19": {"min_score": 3000.0, "level": "lv2", "rank": 19, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 13.0, "desc": "PLATNUM \u2161", "max_score": 3099.0, "icon": "prize_4"}, "18": {"min_score": 2900.0, "level": "lv3", "rank": 18, "label": "prize4", "rank_reward": "10002:700", "protect_count": 1.0, "drop_rank": 13.0, "desc": "PLATNUM \u2162", "max_score": 2999.0, "icon": "prize_4"}, "31": {"min_score": 4200.0, "noshow_score_bar": 1.0, "rank": 31, "label": "prize7", "rank_reward": "10002:3000", "protect_count": 3.0, "drop_rank": 21.0, "desc": "MASTER", "max_score": -1.0, "icon": "prize_7"}, "30": {"min_score": 4100.0, "level": "lv1", "rank": 30, "label": "prize6", "rank_reward": "10002:1500", "protect_count": 1.0, "drop_rank": 21.0, "desc": "STARSHINE \u2160", "max_score": 4199.0, "icon": "prize_6"}, "32": {"min_score": 4200.0, "noshow_score_bar": 1.0, "rank": 32, "label": "prize8", "rank_reward": "10002:3000", "protect_count": 3.0, "drop_rank": 21.0, "desc": "CHALLENGER", "max_score": -1.0, "icon": "prize_8"}} -var task ={"76019": {"name": "The Astral game", "boost": 10, "des": "Astral aims to advance drone technology.\nShe's looking for players to compete with.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76019, "condition": 46, "target": 1.0}, "76018": {"name": "Aoi worried", "boost": 10, "des": "Aoi lives in a forested area that has recently seen many illegal loggers.\nShe wanted someone to help him solve the problem.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76018, "condition": 46, "target": 1.0}, "76023": {"name": "Explorers Dragonscale", "boost": 10, "des": "Dragonscale recently learned of an unexplored ancient relic.\nHe needed someone to go into the ruins with him.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76023, "condition": 46, "target": 1.0}, "76013": {"name": "Bye liar", "boost": 10, "des": "There's an economic criminal holed up in an upscale neighborhood.\nThere seems to be some bodyguards around, so be careful when you catch them.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76013, "condition": 46, "target": 1.0}, "76012": {"name": "Smuggling seizing", "boost": 10, "des": "Some suspicious figures have appeared in the port recently.\nGo to the port and cooperate with the police.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76012, "condition": 46, "target": 1.0}, "71010": {"target": 1000.0, "des": "Restore a total of 1000 HP", "name": "Undefeated", "jump_value": 1, "reward": 20018, "id": 71010, "condition": 19, "icon": "task1"}, "71011": {"target": 1.0, "des": "Complete all missions", "name": "Stage Cleared", "jump_value": 0, "reward": 20019, "id": 71011, "condition": 33, "icon": "task1"}, "71016": {"name": "Fighting", "des": "Accumulate 1000 damage in combat", "target": 1000.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71016, "condition": 18, "icon": "task1"}, "71017": {"name": "Animal Instinct", "des": "Use skills 10 times", "target": 10.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71017, "condition": 26, "icon": "task1"}, "71014": {"target": 1.0, "des": "Top Up Diamonds", "name": "Top-up Mission", "jump_value": 6, "id": 71014, "condition": 14, "icon": "task1"}, "71015": {"target": 1.0, "des": "Days of Consecutive Login", "name": "Consecutive Login", "jump_value": 0, "id": 71015, "condition": 15, "icon": "task1"}, "76025": {"name": "The gourmet Kurosawa", "boost": 10, "des": "Kurosawa is looking for some rare ingredients.\nMaybe it won't be difficult to help?", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76025, "condition": 46, "target": 1.0}, "74006": {"target": 10.0, "des": "Participate in 10 matches", "jump_value": 3, "reward": 20001, "id": 74006, "condition": 3, "name": "Active Participation"}, "74004": {"target": 20.0, "des": "Defeat 20 enemies", "jump_value": 3, "reward": 20001, "id": 74004, "condition": 10, "name": "In the Name of Ares"}, "74005": {"target": 4.0, "des": "Revive 4 allies", "jump_value": 3, "reward": 20001, "id": 74005, "condition": 12, "name": "Caring Assistance"}, "74002": {"target": 15.0, "des": "Survive for 15 minutes", "jump_value": 3, "reward": 20001, "id": 74002, "condition": 8, "name": "Silver Lining"}, "74003": {"target": 500.0, "des": "Deal 500 damage", "jump_value": 3, "reward": 20001, "id": 74003, "condition": 9, "name": "Explosive Damage"}, "74001": {"target": 5.0, "des": "Team up and rank Top 5", "jump_value": 3, "reward": 20001, "id": 74001, "condition": 7, "name": "Bitter Battle"}, "75016": {"name": "Weekly Challenges: Week 1 Mission", "des": "Team up and rank Top 3 5 times (Co-Op)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75016, "condition": 8, "target": 5.0}, "75017": {"name": "Weekly Challenges: Week 1 Mission", "des": "Take a total of 50 damage (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75017, "condition": 18, "target": 50.0}, "75014": {"name": "Weekly Challenges: Week 1 Mission", "des": "Knock out a total of 5 opponents in Co-Op (Co-Op)", "subtype": 1, "season_task": 1, "param1": 2, "jump_value": 3, "reward": 20201, "id": 75014, "condition": 9, "target": 5.0}, "75015": {"name": "Weekly Challenges: Week 1 Mission", "des": "Move over 500 meters in vehicle rides (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75015, "condition": 27, "target": 500.0}, "75012": {"name": "Weekly Challenges: Week 1 Mission", "des": "Use a shotgun to deal a total of 200 damage (all modes)", "subtype": 1, "season_task": 1, "param2": 4, "param1": 1, "jump_value": 3, "reward": 20201, "id": 75012, "condition": 14, "target": 200.0}, "75013": {"name": "Weekly Challenges: Week 1 Mission", "des": "Any squad member loots a Level 3 Vest in a match (Co-Op)", "subtype": 1, "season_task": 1, "param2": 1, "param1": 4, "jump_value": 3, "reward": 20201, "id": 75013, "condition": 16, "target": 1.0}, "75011": {"target": 1.0, "des": "Log in to the game", "subtype": 1, "reward": 20201, "id": 75011, "condition": 1, "name": "Weekly Challenges: Week 1 Mission"}, "76011": {"name": "Military exercises", "boost": 10, "des": "The army is recruiting skilled civilians for combat exercises.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76011, "condition": 46, "target": 1.0}, "76024": {"name": "One punch Lazer", "boost": 10, "des": "Are you confident in your powers?\nThen find Lazer and see what you can do.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76024, "condition": 46, "target": 1.0}, "76006": {"name": "Arrest Thief", "boost": 10, "des": "Arrest the thief based on intelligence.", "subtype": 1, "season_task": 0, "param4": 4, "param3": 3, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76006, "condition": 46, "target": 1.0}, "75018": {"name": "Weekly Challenges: Week 1 Mission", "des": "Rank Top 3 10 times during this week (all modes)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75018, "condition": 7, "target": 10.0}, "76004": {"name": "Peace Order Patrol", "boost": 10, "des": "There has been a riot in the business district recently.", "subtype": 1, "season_task": 0, "param4": 3, "param3": 2, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76004, "condition": 46, "target": 1.0}, "71101": {"name": "Reach 30 Activeness week", "des": "Reach 30 Activeness today", "subtype": 2, "target": 10.0, "type": 1, "id": 71101, "condition": 44, "icon": "task1"}, "71102": {"name": "Reach 60 Activeness week", "des": "Reach 60 Activeness today", "subtype": 2, "target": 30.0, "type": 1, "id": 71102, "condition": 44, "icon": "task1"}, "71103": {"name": "Reach 90 Activeness week", "des": "Reach 90 Activeness today", "subtype": 2, "target": 50.0, "type": 1, "id": 71103, "condition": 44, "icon": "task1"}, "71104": {"target": 120.0, "des": "Reach 120 Activeness today", "name": "Reach 120 Activeness today", "reward": 90106, "id": 71104, "condition": 44, "icon": "task1"}, "71105": {"target": 150.0, "des": "Reach 150 Activeness today", "name": "Reach 150 Activeness today", "reward": 90107, "id": 71105, "condition": 44, "icon": "task1"}, "76002": {"name": "Public Security Management", "boost": 10, "des": "There have been a lot of thieves lately.", "subtype": 1, "season_task": 0, "param4": 2, "param3": 1, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76002, "condition": 46, "target": 1.0}, "76003": {"name": "Noise Harassment", "boost": 10, "des": "There is a lot of onise in the residential area.", "subtype": 1, "season_task": 0, "param4": 2, "param3": 2, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76003, "condition": 46, "target": 1.0}, "76008": {"name": "Preservation of Art", "boost": 10, "des": "According to intelligence, a group of thieves stole the treasures of the museum.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 4, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76008, "condition": 46, "target": 1.0}, "76009": {"name": "Dangerous Criminals", "boost": 10, "des": "There is a dangerous and wanted criminal operating in the city.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76009, "condition": 46, "target": 1.0}, "72011": {"target": 12.0, "des": "Complete all squad missions", "name": "Stage Cleared", "jump_value": 0, "reward": 20201, "id": 72011, "condition": 13, "icon": "task1"}, "72010": {"target": 1.0, "des": "Ascend weapon 1 time", "name": "Weapon Ascension", "jump_value": 4, "reward": 20201, "id": 72010, "condition": 24, "icon": "task1"}, "71009": {"target": 5.0, "des": "Open airdrop crate a total of 5 times", "name": "Airdrop Looter", "jump_value": 1, "reward": 20019, "id": 71009, "condition": 20, "icon": "task1"}, "71008": {"target": 2.0, "des": "Revive 2 allies", "name": "Rescuer", "jump_value": 1, "reward": 20018, "id": 71008, "condition": 11, "icon": "task1"}, "76021": {"name": "The Canoe hobby", "boost": 10, "des": "Canoe wants to bring happiness to all.\nGet players together to build models???", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76021, "condition": 46, "target": 1.0}, "76010": {"name": "Gang War", "boost": 10, "des": "There's a fight going on between two gangs. \nPlease stop it immediately.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76010, "condition": 46, "target": 1.0}, "73002": {"target": 5.0, "des": "The tier reaches XXXX", "jump_value": 3, "reward": 20002, "id": 73002, "condition": 3, "name": "Season Mission 2"}, "73001": {"target": 5.0, "des": "Participate in 5 matches", "param1": 5, "jump_value": 3, "reward": 20001, "id": 73001, "condition": 43, "name": "Season Mission 1"}, "71001": {"target": 1.0, "des": "Log in to the game today", "name": "Login", "jump_value": 0, "reward": 20011, "id": 71001, "condition": 1, "icon": "task1"}, "76017": {"name": "Yamato's experiment", "boost": 10, "des": "Recently Yamato has been conducting a special experiment.\nTo achieve results, volunteers are being solicited publicly.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76017, "condition": 46, "target": 1.0}, "71003": {"target": 3.0, "des": "Complete 3 Co-Op matches", "name": "Teamwork", "jump_value": 1, "reward": 20013, "id": 71003, "condition": 6, "icon": "task1"}, "71002": {"target": 500.0, "des": "Move over 500 meters in vehicle rides (all modes)", "name": "Vehicle Rider", "jump_value": 1, "reward": 20012, "id": 71002, "condition": 27, "icon": "task1"}, "71005": {"name": "Survivor", "des": "Survive for a total of 20 minutes", "target": 20.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71005, "condition": 8, "icon": "task1"}, "71004": {"name": "Great Victory", "des": "Solo Top 3 2 times", "param1": 3, "target": 2.0, "jump_value": 1, "reward": 20014, "id": 71004, "condition": 7, "icon": "task1"}, "71007": {"name": "Annihilator", "des": "Defeat a total of 10 enemies", "target": 10.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71007, "condition": 9, "icon": "task1"}, "71006": {"name": "Tons of Damage", "des": "Deal 800 damage", "target": 800.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71006, "condition": 10, "icon": "task1"}, "76015": {"name": "I said no to drugs", "boost": 10, "des": "We recently found someone selling drugs in the city.\nTo participate in mass arrests.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76015, "condition": 46, "target": 1.0}, "76020": {"name": "Looking for Miffy", "boost": 10, "des": "Who is the king of hide-and-seek?\nHone your detective skills!", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76020, "condition": 46, "target": 1.0}, "76014": {"name": "Illegal gambling", "boost": 10, "des": "Ordinary residential area wire people report.\nThe gang has an illegal gambling operation here.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76014, "condition": 46, "target": 1.0}, "76001": {"name": "Safety and Security", "boost": 10, "des": "There was constant harassment of citizens around the town.", "subtype": 1, "season_task": 0, "param4": 1, "param3": 1, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76001, "condition": 46, "target": 1.0}, "75023": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Any squad member loots a Level 3 Vest in a match (Co-Op)", "subtype": 1, "season_task": 1, "param2": 1, "param1": 4, "jump_value": 3, "reward": 20201, "id": 75023, "condition": 16, "target": 1.0}, "75022": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Use a shotgun to deal a total of 200 damage (all modes)", "subtype": 1, "season_task": 1, "param2": 4, "param1": 1, "jump_value": 3, "reward": 20201, "id": 75022, "condition": 14, "target": 200.0}, "75021": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Like your ally a total of 5 times in Battle Settlement", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75021, "condition": 29, "target": 5.0}, "75027": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Take a total of 50 damage (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75027, "condition": 18, "target": 50.0}, "75026": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Team up and rank Top 3 5 times (Co-Op)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75026, "condition": 8, "target": 5.0}, "75025": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Move over 500 meters in vehicle rides (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75025, "condition": 27, "target": 500.0}, "75024": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Knock out a total of 5 opponents in Co-Op (Co-Op)", "subtype": 1, "season_task": 1, "param1": 2, "jump_value": 3, "reward": 20201, "id": 75024, "condition": 9, "target": 5.0}, "76022": {"name": "Mariana's invitation", "boost": 10, "des": "Mariana is collecting hunters to go hunting.\nShe said it was all legal?", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76022, "condition": 46, "target": 1.0}, "76005": {"name": "Crime Prevention", "boost": 10, "des": "Send heroes for crime prevention campaigns.", "subtype": 1, "season_task": 0, "param4": 3, "param3": 3, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76005, "condition": 46, "target": 1.0}, "76007": {"name": "Bank Robbers", "boost": 10, "des": "The bank has been robbed. \nWe need to apprehend it as soon as possible.", "subtype": 1, "season_task": 0, "param4": 4, "param3": 4, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76007, "condition": 46, "target": 1.0}, "75028": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Rank Top 3 10 times during this week (all modes)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75028, "condition": 7, "target": 10.0}, "76016": {"name": "The request of the Hill\n", "boost": 10, "des": "She heard about rare metals being produced in the mining area.\nIt's perfect for accessories, and Hill hopes to get some.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76016, "condition": 46, "target": 1.0}, "72008": {"target": 20.0, "des": "Stay online for 20 minutes", "name": "Online Duration", "jump_value": 0, "reward": 20201, "id": 72008, "condition": 22, "icon": "task1"}, "72009": {"target": 3.0, "des": "Upgrade weapon 3 times", "name": "Weapon Upgrade", "jump_value": 4, "reward": 20201, "id": 72009, "condition": 23, "icon": "task1"}, "72001": {"target": 1.0, "des": "Purchase in Squad Store 1 time", "name": "Store Consumption", "jump_value": 7, "reward": 20201, "id": 72001, "condition": 16, "icon": "task1"}, "72002": {"target": 3.0, "des": "Complete 3 Battle Royale matches with squad members", "name": "Squad Battle Royale", "jump_value": 3, "reward": 20201, "id": 72002, "condition": 17, "icon": "task1"}, "72003": {"target": 3.0, "des": "Complete 3 Biowar matches", "name": "Squad Biowar Mode", "jump_value": 3, "reward": 20201, "id": 72003, "condition": 18, "icon": "task1"}, "72004": {"target": 1.0, "des": "Team up with squad member and win the battle royale", "name": "Squad Royale", "jump_value": 3, "reward": 20201, "id": 72004, "condition": 7, "icon": "task1"}, "72005": {"target": 1500.0, "des": "Team up with squad member and deal 1500 damage", "name": "Blast Damage", "jump_value": 3, "reward": 20201, "id": 72005, "condition": 19, "icon": "task1"}, "72006": {"target": 4.0, "des": "Revive squad member 4 times", "name": "Rescuer", "jump_value": 3, "reward": 20201, "id": 72006, "condition": 20, "icon": "task1"}, "72007": {"target": 10.0, "des": "Team up with squad member and defeat 10 enemies", "name": "Join Hands", "jump_value": 3, "reward": 20201, "id": 72007, "condition": 21, "icon": "task1"}} -var seasonCard ={"42": {"cost": 200, "max_exp": 8400, "lv": 42, "min_exp": 8201, "reward": 20301, "advanced_reward": 20302}, "48": {"cost": 200, "max_exp": 9600, "lv": 48, "min_exp": 9401, "reward": 20301, "advanced_reward": 20302}, "43": {"cost": 200, "max_exp": 8600, "lv": 43, "min_exp": 8401, "reward": 20301, "advanced_reward": 20302}, "49": {"cost": 200, "max_exp": 9800, "lv": 49, "min_exp": 9601, "reward": 20301, "advanced_reward": 20302}, "24": {"cost": 200, "max_exp": 4800, "lv": 24, "min_exp": 4601, "reward": 20301, "advanced_reward": 20302}, "25": {"cost": 200, "max_exp": 5000, "lv": 25, "min_exp": 4801, "reward": 20301, "advanced_reward": 20302}, "26": {"cost": 200, "max_exp": 5200, "lv": 26, "min_exp": 5001, "reward": 20301, "advanced_reward": 20302}, "27": {"cost": 200, "max_exp": 5400, "lv": 27, "min_exp": 5201, "reward": 20301, "advanced_reward": 20302}, "20": {"cost": 200, "max_exp": 4000, "lv": 20, "min_exp": 3801, "reward": 20301, "advanced_reward": 20302}, "21": {"cost": 200, "max_exp": 4200, "lv": 21, "min_exp": 4001, "reward": 20301, "advanced_reward": 20302}, "22": {"cost": 200, "max_exp": 4400, "lv": 22, "min_exp": 4201, "reward": 20301, "advanced_reward": 20302}, "23": {"cost": 200, "max_exp": 4600, "lv": 23, "min_exp": 4401, "reward": 20301, "advanced_reward": 20302}, "46": {"cost": 200, "max_exp": 9200, "lv": 46, "min_exp": 9001, "reward": 20301, "advanced_reward": 20302}, "47": {"cost": 200, "max_exp": 9400, "lv": 47, "min_exp": 9201, "reward": 20301, "advanced_reward": 20302}, "44": {"cost": 200, "max_exp": 8800, "lv": 44, "min_exp": 8601, "reward": 20301, "advanced_reward": 20302}, "45": {"cost": 200, "max_exp": 9000, "lv": 45, "min_exp": 8801, "reward": 20301, "advanced_reward": 20302}, "28": {"cost": 200, "max_exp": 5600, "lv": 28, "min_exp": 5401, "reward": 20301, "advanced_reward": 20302}, "29": {"cost": 200, "max_exp": 5800, "lv": 29, "min_exp": 5601, "reward": 20301, "advanced_reward": 20302}, "40": {"cost": 200, "max_exp": 8000, "lv": 40, "min_exp": 7801, "reward": 20301, "advanced_reward": 20302}, "41": {"cost": 200, "max_exp": 8200, "lv": 41, "min_exp": 8001, "reward": 20301, "advanced_reward": 20302}, "1": {"cost": 200, "max_exp": 200, "lv": 1, "min_exp": 0, "reward": 20301, "advanced_reward": 20302}, "3": {"cost": 200, "max_exp": 600, "lv": 3, "min_exp": 401, "reward": 20301, "advanced_reward": 20302}, "2": {"cost": 200, "max_exp": 400, "lv": 2, "min_exp": 201, "reward": 20301, "advanced_reward": 20302}, "5": {"cost": 200, "max_exp": 1000, "lv": 5, "min_exp": 801, "reward": 20301, "advanced_reward": 20302}, "4": {"cost": 200, "max_exp": 800, "lv": 4, "min_exp": 601, "reward": 20301, "advanced_reward": 20302}, "7": {"cost": 200, "max_exp": 1400, "lv": 7, "min_exp": 1201, "reward": 20301, "advanced_reward": 20302}, "6": {"cost": 200, "max_exp": 1200, "lv": 6, "min_exp": 1001, "reward": 20301, "advanced_reward": 20302}, "9": {"cost": 200, "max_exp": 1800, "lv": 9, "min_exp": 1601, "reward": 20301, "advanced_reward": 20302}, "8": {"cost": 200, "max_exp": 1600, "lv": 8, "min_exp": 1401, "reward": 20301, "advanced_reward": 20302}, "39": {"cost": 200, "max_exp": 7800, "lv": 39, "min_exp": 7601, "reward": 20301, "advanced_reward": 20302}, "38": {"cost": 200, "max_exp": 7600, "lv": 38, "min_exp": 7401, "reward": 20301, "advanced_reward": 20302}, "11": {"cost": 200, "max_exp": 2200, "lv": 11, "min_exp": 2001, "reward": 20301, "advanced_reward": 20302}, "10": {"cost": 200, "max_exp": 2000, "lv": 10, "min_exp": 1801, "reward": 20301, "advanced_reward": 20302}, "13": {"cost": 200, "max_exp": 2600, "lv": 13, "min_exp": 2401, "reward": 20301, "advanced_reward": 20302}, "12": {"cost": 200, "max_exp": 2400, "lv": 12, "min_exp": 2201, "reward": 20301, "advanced_reward": 20302}, "15": {"cost": 200, "max_exp": 3000, "lv": 15, "min_exp": 2801, "reward": 20301, "advanced_reward": 20302}, "14": {"cost": 200, "max_exp": 2800, "lv": 14, "min_exp": 2601, "reward": 20301, "advanced_reward": 20302}, "17": {"cost": 200, "max_exp": 3400, "lv": 17, "min_exp": 3201, "reward": 20301, "advanced_reward": 20302}, "16": {"cost": 200, "max_exp": 3200, "lv": 16, "min_exp": 3001, "reward": 20301, "advanced_reward": 20302}, "19": {"cost": 200, "max_exp": 3800, "lv": 19, "min_exp": 3601, "reward": 20301, "advanced_reward": 20302}, "18": {"cost": 200, "max_exp": 3600, "lv": 18, "min_exp": 3401, "reward": 20301, "advanced_reward": 20302}, "31": {"cost": 200, "max_exp": 6200, "lv": 31, "min_exp": 6001, "reward": 20301, "advanced_reward": 20302}, "30": {"cost": 200, "max_exp": 6000, "lv": 30, "min_exp": 5801, "reward": 20301, "advanced_reward": 20302}, "37": {"cost": 200, "max_exp": 7400, "lv": 37, "min_exp": 7201, "reward": 20301, "advanced_reward": 20302}, "36": {"cost": 200, "max_exp": 7200, "lv": 36, "min_exp": 7001, "reward": 20301, "advanced_reward": 20302}, "35": {"cost": 200, "max_exp": 7000, "lv": 35, "min_exp": 6801, "reward": 20301, "advanced_reward": 20302}, "34": {"cost": 200, "max_exp": 6800, "lv": 34, "min_exp": 6601, "reward": 20301, "advanced_reward": 20302}, "33": {"cost": 200, "max_exp": 6600, "lv": 33, "min_exp": 6401, "reward": 20301, "advanced_reward": 20302}, "32": {"cost": 200, "max_exp": 6400, "lv": 32, "min_exp": 6201, "reward": 20301, "advanced_reward": 20302}, "50": {"cost": 200, "max_exp": 10000, "lv": 50, "min_exp": 9801, "reward": 20301, "advanced_reward": 20302}} -var heroLevel ={"11": {"diamond": 0, "gold": 103, "level": 11.0, "time": 4.0, "quality": 1, "id": 11}, "10": {"diamond": 0, "gold": 103, "level": 10.0, "time": 4.0, "quality": 1, "id": 10}, "13": {"diamond": 0, "gold": 129, "level": 13.0, "time": 4.0, "quality": 1, "id": 13}, "12": {"diamond": 0, "gold": 129, "level": 12.0, "time": 4.0, "quality": 1, "id": 12}, "15": {"diamond": 0, "gold": 154, "level": 15.0, "time": 4.0, "quality": 1, "id": 15}, "14": {"diamond": 0, "gold": 154, "level": 14.0, "time": 4.0, "quality": 1, "id": 14}, "17": {"diamond": 0, "gold": 180, "level": 17.0, "time": 4.0, "quality": 1, "id": 17}, "16": {"diamond": 0, "gold": 180, "level": 16.0, "time": 4.0, "quality": 1, "id": 16}, "19": {"diamond": 0, "gold": 206, "level": 19.0, "time": 4.0, "quality": 1, "id": 19}, "18": {"diamond": 0, "gold": 206, "level": 18.0, "time": 4.0, "quality": 1, "id": 18}, "20": {"diamond": 0, "gold": 258, "level": 20.0, "time": 4.0, "quality": 1, "id": 20}, "1": {"diamond": 0, "gold": 0, "level": 1.0, "time": 0.0, "quality": 1, "id": 1}, "3": {"diamond": 0, "gold": 25, "level": 3.0, "time": 4.0, "quality": 1, "id": 3}, "2": {"diamond": 0, "gold": 25, "level": 2.0, "time": 4.0, "quality": 1, "id": 2}, "5": {"diamond": 0, "gold": 38, "level": 5.0, "time": 4.0, "quality": 1, "id": 5}, "4": {"diamond": 0, "gold": 38, "level": 4.0, "time": 4.0, "quality": 1, "id": 4}, "7": {"diamond": 0, "gold": 51, "level": 7.0, "time": 4.0, "quality": 1, "id": 7}, "6": {"diamond": 0, "gold": 51, "level": 6.0, "time": 4.0, "quality": 1, "id": 6}, "9": {"diamond": 0, "gold": 77, "level": 9.0, "time": 4.0, "quality": 1, "id": 9}, "8": {"diamond": 0, "gold": 77, "level": 8.0, "time": 4.0, "quality": 1, "id": 8}} -var heroQuality ={"11": {"diamond": 0, "gold": 1038, "lucky": 30, "success_rate": 60, "time": 3.0, "promote": 60, "quality": 11.0, "id": 11}, "10": {"diamond": 0, "gold": 1008, "lucky": 29, "success_rate": 65, "time": 3.0, "promote": 52, "quality": 10.0, "id": 10}, "13": {"diamond": 0, "gold": 1440, "lucky": 32, "success_rate": 50, "time": 3.0, "promote": 78, "quality": 13.0, "id": 13}, "12": {"diamond": 0, "gold": 1416, "lucky": 31, "success_rate": 55, "time": 3.0, "promote": 69, "quality": 12.0, "id": 12}, "15": {"diamond": 0, "gold": 1820, "lucky": 34, "success_rate": 40, "time": 3.0, "promote": 98, "quality": 15.0, "id": 15}, "14": {"diamond": 0, "gold": 1810, "lucky": 33, "success_rate": 45, "time": 3.0, "promote": 88, "quality": 14.0, "id": 14}, "1": {"diamond": 0, "gold": 0, "lucky": 20, "success_rate": 0, "time": 0.0, "promote": 0, "quality": 1.0, "id": 1}, "3": {"diamond": 0, "gold": 62, "lucky": 22, "success_rate": 100, "time": 3.0, "promote": 8, "quality": 3.0, "id": 3}, "2": {"diamond": 0, "gold": 33, "lucky": 21, "success_rate": 100, "time": 3.0, "promote": 4, "quality": 2.0, "id": 2}, "5": {"diamond": 0, "gold": 214, "lucky": 24, "success_rate": 85, "time": 3.0, "promote": 18, "quality": 5.0, "id": 5}, "4": {"diamond": 0, "gold": 172, "lucky": 23, "success_rate": 90, "time": 3.0, "promote": 13, "quality": 4.0, "id": 4}, "7": {"diamond": 0, "gold": 417, "lucky": 26, "success_rate": 80, "time": 3.0, "promote": 30, "quality": 7.0, "id": 7}, "6": {"diamond": 0, "gold": 372, "lucky": 25, "success_rate": 80, "time": 3.0, "promote": 24, "quality": 6.0, "id": 6}, "9": {"diamond": 0, "gold": 640, "lucky": 28, "success_rate": 70, "time": 3.0, "promote": 44, "quality": 9.0, "id": 9}, "8": {"diamond": 0, "gold": 604, "lucky": 27, "success_rate": 75, "time": 3.0, "promote": 37, "quality": 8.0, "id": 8}} +var BuffConfig = { + 206011: { + name: '\u72ec\u89d2\u517d\u5fc5\u6740_1_\u5ef6\u8fdf\u8c03\u7528', + buff_effect: 18, + trigger_type: 1, + duration_time: 1, + buff_id: 206011, + buff_type: 1, + buff_param2: 206012.0, + buff_param1: 0.8, + buff_target: 1, + }, + 308011: { + name: '\u9f99-\u88ab\u52a8\uff0c\u5728\u6c34\u4e2d\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 308011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 10.0, + buff_target: 1, + buff_param3: 57.0, + buff_param4: 308012.0, + }, + 308012: { + name: '\u9f99-\u88ab\u52a8\uff0c\u5728\u6c34\u4e2d\u52a0\u62101\uff0c\u6c34\u4e2d\u79fb\u901f\u63d0\u5347%', + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 308012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 50.0, + }, + 308013: { + name: '\u9f99-\u88ab\u52a8\uff0c\u4f7f\u7528\u65f6\u9650\u7c7b\u4f2a\u88c5\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 308013, + buff_type: 1, + buff_target: 1, + buff_param4: 308014.0, + }, + 206015: { + name: '\u72ec\u89d2\u517d\u5fc5\u6740_1_\u53ec\u5524\u602a\u51fa\u573a\u7279\u6548', + buff_effect: 19, + trigger_type: 4, + duration_time: 0.5, + buff_id: 206015, + buff_type: 1, + buff_ef: 'eff_skill6_2', + dead_valid: 1, + buff_target: 1, + }, + 206014: { + name: '\u72ec\u89d2\u517d\u5fc5\u6740_1_\u53ec\u5524\u6cd5\u9635', + buff_effect: 36, + trigger_type: 4, + duration_time: 0, + buff_id: 206014, + buff_type: 1, + dead_valid: 1, + buff_param1: 80022.0, + buff_target: 1, + }, + 206017: { + direction: 1, + name: '\u72ec\u89d2\u517d\u5fc5\u6740\u540e\u6362\u67aa\u52a8\u4f5c', + buff_effect: 14, + trigger_type: 4, + duration_time: 0.2, + buff_id: 206017, + buff_type: 1, + buff_param1: 'replace_weapon2', + buff_target: 1, + anicondition: 1, + }, + 206016: { + direction: 1, + name: '\u72ec\u89d2\u517d\u5fc5\u6740_\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c', + buff_effect: 18, + trigger_type: 1, + duration_time: 1.6, + buff_id: 206016, + buff_type: 1, + buff_param2: 206017.0, + buff_param1: 1.4, + buff_target: 1, + anicondition: 1, + }, + 304014: { + name: '\u732b-\u88ab\u52a8\uff0c\u9a7e\u9a76\u673a\u7532\u52a0\u62103\uff0c\u9632\u5fa1\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 304014, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 50.0, + }, + 304015: { + name: '\u732b-\u88ab\u52a8\uff0c\u9a7e\u9a76\u673a\u7532\u52a0\u62104\uff0c\u673a\u7532\u67aa\u68b0\u4f24\u5bb3\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 304015, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 20.0, + buff_target: 1, + buff_param3: 50.0, + }, + 304016: { + name: '\u732b-\u88ab\u52a8\uff0c\u4e58\u5750\u673a\u7532\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 304016, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 10.0, + buff_target: 1, + buff_param3: 52.0, + buff_param4: 304038.0, + }, + 304017: { + name: '\u732b-\u88ab\u52a8\uff0c\u4e58\u5750\u673a\u7532\u52a0\u62101\uff0c\u673a\u7532\u67aa\u68b0\u4f24\u5bb3\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 304017, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 20.0, + buff_target: 1, + buff_param3: 50.0, + }, + 304011: { + name: '\u732b-\u88ab\u52a8\uff0c\u9a7e\u9a76\u673a\u7532\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 304011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 10.0, + buff_target: 1, + buff_param3: 51.0, + buff_param4: '304034|304035|304036|304037', + }, + 304012: { + name: '\u732b-\u88ab\u52a8\uff0c\u9a7e\u9a76\u673a\u7532\u52a0\u62101\uff0c\u6cb9\u91cf\u635f\u8017\u51cf\u5c11%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 304012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 29.0, + buff_target: 1, + buff_param3: 50.0, + }, + 304013: { + name: '\u732b-\u88ab\u52a8\uff0c\u9a7e\u9a76\u673a\u7532\u52a0\u62102\uff0c\u79fb\u901f\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 304013, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 20.0, + }, + 305013: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u72d9\u51fb\u67aa\u52a0\u62102\uff0c\u5c04\u51fb\u79fb\u901f\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 305013, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 21.0, + buff_target: 1, + buff_param3: 20.0, + buff_param5: 1.0, + }, + 305012: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u72d9\u51fb\u67aa\u52a0\u62101\uff0c\u4f24\u5bb3\u63d0\u5347%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 305012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 20.0, + buff_target: 1, + buff_param3: 50.0, + buff_param5: 1.0, + }, + 305011: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u4f7f\u7528\u72d9\u51fb\u67aa\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 305011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 3.0, + buff_target: 1, + buff_param3: 7.0, + buff_param4: '305012|305013|305014|305015', + buff_param5: 1.0, + }, + 304018: { + name: '\u732b-\u88ab\u52a8\uff0c\u4f7f\u7528\u624b\u67aa\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 304018, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 3.0, + buff_target: 1, + buff_param3: 2.0, + buff_param4: '304019|304020|304021', + buff_param5: 1.0, + }, + 305016: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u4f7f\u7528C4\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 305016, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 2.0, + buff_target: 1, + buff_param3: 21.0, + buff_param4: 305017.0, + }, + 305015: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u72d9\u51fb\u67aa\u52a0\u62104\uff0c\u7784\u51c6\u89c6\u91ce\u63d0\u5347X', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 305015, + buff_type: 1, + buff_param2: 1.0, + buff_param1: 12.0, + buff_target: 1, + buff_param3: 100.0, + buff_param5: 1.0, + }, + 305014: { + name: '\u5154\u5b50-\u88ab\u52a8\uff0c\u72d9\u51fb\u67aa\u52a0\u62103\uff0c\u6362\u5f39\u65f6\u95f4\u51cf\u5c11%', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 305014, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 22.0, + buff_target: 1, + buff_param3: -50.0, + buff_param5: 1.0, + }, + 207012: { + post_remove_action: 'add_buff:207014', + name: '\u8c79\u5fc5\u6740_1_\u53d8\u8eab', + buff_effect: 38, + trigger_type: 4, + duration_time: 0.4, + buff_id: 207012, + buff_type: 1, + buff_param2: 30903.0, + buff_param1: 97.0, + buff_target: 1, + }, + 207013: { + name: '\u8c79\u5fc5\u6740_1_\u53d7\u51fb\u6548\u679c', + buff_effect: 19, + trigger_type: 4, + duration_time: 0.5, + buff_id: 207013, + buff_type: 2, + buff_ef: 'eff_skill7_2', + buff_target: 3, + tag: 1.0, + dead_remove: 1, + }, + 207011: { + name: '\u8c79\u5fc5\u6740_1_\u5ef6\u8fdf\u8c03\u7528\u591abuff', + buff_effect: 18, + trigger_type: 1, + duration_time: 0.3, + buff_id: 207011, + buff_type: 1, + buff_param2: 207012.0, + buff_param1: 0.1, + buff_target: 1, + }, + 207016: { + direction: 1, + name: '\u8c79\u5fc5\u6740\u540e\u6362\u67aa\u52a8\u4f5c', + buff_effect: 14, + trigger_type: 4, + duration_time: 0.2, + buff_id: 207016, + buff_type: 1, + buff_param1: 'replace_weapon2', + buff_target: 1, + anicondition: 1, + }, + 207017: { + name: '\u8c79\u5fc5\u6740_1_\u5ef6\u8fdf\u8c03\u75283', + buff_effect: 18, + trigger_type: 1, + duration_time: 0.3, + buff_id: 207017, + buff_type: 1, + buff_param2: 207018.0, + dead_valid: 1, + buff_param1: 0.1, + buff_target: 1, + }, + 207014: { + name: '\u8c79\u5fc5\u6740_2_\u53d8\u8eab\u624b\u6301\u6b66\u5668', + buff_effect: 38, + trigger_type: 4, + duration_time: 6, + buff_id: 207014, + buff_type: 1, + buff_param2: 30903.0, + buff_param1: 97.0, + buff_target: 1, + dead_remove: 1, + }, + 207015: { + direction: 1, + name: '\u8c79\u5fc5\u6740_\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c', + buff_effect: 18, + trigger_type: 1, + duration_time: 1.3, + buff_id: 207015, + buff_type: 1, + buff_param2: 207015.0, + buff_param1: 1.1, + buff_target: 1, + anicondition: 1, + }, + 207018: { + name: '\u8c79\u5fc5\u6740_1_\u7279\u6548', + buff_effect: 19, + trigger_type: 4, + duration_time: 0.8, + buff_id: 207018, + buff_type: 1, + buff_ef: 'eff_skill7_3', + dead_valid: 1, + buff_target: 1, + }, + 205013: { + post_remove_action: 'add_buff:205015', + direction: 1, + needrotate: 1, + name: '\u5154\u5b50\u5fc5\u6740_2_\u591a\u6548\u679c', + buff_effect: 35, + trigger_type: 1, + duration_time: 0.6, + buff_id: 205013, + buff_type: 1, + buff_ef: 'eff_skill5_2', + buff_param2: 30.0, + buff_target: 1, + child_buff: 205014.0, + }, + 101011: { + name: '\u72d0\u72f8_\u7ffb\u6eda_1', + buff_effect: 2, + trigger_type: 1, + duration_time: 0.47, + buff_id: 101011, + buff_type: 1, + buff_param2: 8045.0, + buff_target: 1, + }, + 1011: { + name: '\u5c60\u592b\u52a0\u653b\u51fb', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 3.0, + buff_target: 1, + buff_param3: 50.0, + }, + 1012: { + name: '\u5c60\u592b\u52a0\u9632\u5fa1', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 100.0, + }, + 8040: { + name: '\u51b0\u971c\u51cf\u901f_\u591abuff', + buff_effect: 60, + trigger_type: 6, + buff_interval: 3000, + duration_time: 0, + buff_id: 8040, + buff_type: 2, + buff_param1: '8041:10000|8043:10000|8046:10000', + buff_target: 3, + tag: 2.0, + }, + 8041: { + name: '\u51b0\u971c\u51cf\u901fbuff', + buff_effect: 26, + trigger_type: 6, + duration_time: 5, + buff_id: 8041, + buff_type: 2, + buff_param2: 8042.0, + buff_param1: 1000.0, + buff_target: 3, + tag: 2.0, + }, + 8042: { + name: '\u51b0\u971c\u51cf\u901f', + buff_effect: 11, + trigger_type: 4, + duration_time: 1, + buff_id: 8042, + buff_type: 1, + tag: 2.0, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: -50.0, + exclude_spec_race: 11.0, + }, + 8043: { + name: '\u51cf\u901f\u7279\u6548', + buff_effect: 19, + trigger_type: 4, + duration_time: 3, + buff_id: 8043, + buff_type: 2, + buff_ef: 'eff_buff5', + buff_target: 3, + tag: 2.0, + exclude_spec_race: 11.0, + }, + 8044: { + name: '\u51fb\u9000buff', + buff_effect: 67, + trigger_type: 7, + duration_time: 0, + buff_id: 8044, + buff_type: 2, + buff_param1: 50.0, + buff_target: 3, + }, + 8045: { + name: '\u51c0\u5316buff', + buff_effect: 68, + trigger_type: 1, + duration_time: 1, + buff_id: 8045, + buff_type: 1, + buff_param1: '1|2', + buff_target: 1, + }, + 8046: { + name: '\u51cf\u901f\u7279\u6548', + buff_effect: 19, + trigger_type: 4, + duration_time: 0.5, + buff_id: 8046, + buff_type: 2, + buff_ef: 'eff_buff5_1', + buff_target: 3, + tag: 2.0, + exclude_spec_race: 11.0, + }, + 8047: { + name: '\u751f\u6210\u70df\u96fe\u5f39', + buff_effect: 36, + trigger_type: 2, + duration_time: 0, + buff_id: 8047, + buff_type: 2, + buff_param1: 66008.0, + buff_target: 3, + }, + 302081: { + name: '\u53ec\u5524\u76fe\u5899', + buff_effect: 36, + trigger_type: 4, + duration_time: 0, + buff_id: 302081, + buff_type: 1, + buff_param1: 80012.0, + buff_target: 1, + }, + 303006: { + name: '\u53ec\u5524\u7a7a\u88ad\u8f70\u70b8\u533a\u57df\u7279\u6548', + buff_effect: 36, + trigger_type: 4, + duration_time: 0, + buff_id: 303006, + buff_type: 1, + buff_param1: 80021.0, + buff_target: 1, + }, + 303004: { + direction: 1, + name: '\u653e\u7f6e\u4fe1\u53f7\u5668\u540e\u5ef6\u8fdf\u8c03\u7528\u6362\u67aa\u52a8\u4f5c', + buff_effect: 18, + trigger_type: 1, + duration_time: 1.3, + buff_id: 303004, + buff_type: 1, + buff_param2: 303005.0, + buff_param1: 1.1, + buff_target: 1, + anicondition: 1, + }, + 303005: { + direction: 1, + name: '\u653e\u7f6e\u4fe1\u53f7\u5668\u540e\u540e\u6362\u67aa\u52a8\u4f5c', + buff_effect: 14, + trigger_type: 4, + duration_time: 0.2, + buff_id: 303005, + buff_type: 1, + buff_param1: 'replace_weapon2', + buff_target: 1, + anicondition: 1, + }, + 303002: { + name: '\u653e\u7f6e\u4fe1\u53f7\u5668\u52a8\u4f5c', + buff_effect: 14, + trigger_type: 1, + duration_time: 1.2, + buff_id: 303002, + buff_type: 1, + buff_param1: 'hero_skill5', + buff_target: 1, + child_buff: 303003.0, + }, + 303003: { + name: 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0.6, + buff_target: 1, + }, + 1022: { + name: '\u5357\u74dc\u52a0\u9632\u5fa1', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 1022, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 50.0, + }, + 309016: { + name: '\u718a-\u88ab\u52a8\uff0c\u81ea\u8eab\u6b7b\u4ea1\u52a0\u62101\uff0c\u539f\u5730\u53ec\u5524\u7206\u70b8', + buff_effect: 36, + trigger_type: 4, + duration_time: 99999, + buff_id: 309016, + buff_type: 1, + dead_valid: 1, + buff_param1: 80007.0, + buff_target: 3, + }, + 309015: { + name: '\u718a-\u88ab\u52a8\uff0c\u81ea\u8eab\u6b7b\u4ea1\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 309015, + buff_type: 1, + buff_param1: 8.0, + buff_target: 1, + buff_param4: 309016.0, + }, + 309014: { + name: '\u718a-\u88ab\u52a8\uff0c\u8840\u91cf\u8fbe\u5230%\u52a0\u62101\uff0c\u9632\u5fa1\u63d0\u5347%\uff0c\u6301\u7eedX\u79d2', + buff_effect: 1, + trigger_type: 4, + duration_time: 99999, + buff_id: 309014, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 100.0, + }, + 309013: { + name: '\u718a-\u88ab\u52a8\uff0c\u8840\u91cf\u8fbe\u5230%\uff0c\u6709\u52a0\u6210', + buff_effect: 41, + trigger_type: 1, + duration_time: 99999, + buff_id: 309013, + buff_type: 1, + buff_param2: 1.0, + buff_param1: 11.0, + buff_target: 1, + buff_param3: 0.3, + buff_param4: 309014.0, + }, + 309012: { + name: '\u718a-\u88ab\u52a8\uff0c\u57fa\u7840\u5c5e\u6027\u52a0\u62102\uff0c\u57fa\u7840\u9632\u5fa1\u52a0\u6210%', + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 309012, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 4.0, + buff_target: 1, + buff_param3: 50.0, + }, + 309011: { + name: '\u718a-\u88ab\u52a8\uff0c\u57fa\u7840\u5c5e\u6027\u52a0\u62101\uff0c\u57fa\u7840\u751f\u547d\u52a0\u6210%', + buff_effect: 1, + trigger_type: 1, + duration_time: 99999, + buff_id: 309011, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 11.0, + buff_target: 1, + buff_param3: 50.0, + }, + 8008: { + name: '\u71c3\u70e7\u5f39_\u591abuff', + buff_effect: 60, + trigger_type: 6, + buff_interval: 3000, + duration_time: 0, + buff_id: 8008, + buff_type: 2, + buff_param1: '8009:10000|8010:10000', + buff_target: 3, + dead_remove: 1, + }, + 8009: { + name: '\u71c3\u70e7\u5f39\u707c\u70e7buff', + buff_effect: 26, + trigger_type: 6, + duration_time: 8, + buff_id: 8009, + buff_type: 2, + buff_param2: 8011.0, + buff_param1: 1000.0, + buff_target: 3, + dead_remove: 1, + }, + 8004: { + name: '\u5730\u96f7', + buff_effect: 36, + trigger_type: 2, + duration_time: 999999, + buff_id: 8004, + buff_type: 2, + buff_param1: 66001.0, + buff_target: 3, + }, + 8005: { + name: '\u9677\u9631-\u5b9a\u8eab', + buff_effect: 15, + trigger_type: 6, + duration_time: 5, + buff_id: 8005, + buff_type: 2, + buff_ef: 'addbuff2', + buff_target: 3, + }, + 8006: { + name: '\u9677\u9631', + buff_effect: 36, + trigger_type: 2, + duration_time: 999999, + buff_id: 8006, + buff_type: 2, + buff_param1: 66002.0, + buff_target: 3, + }, + 8007: { + name: '\u9677\u9631-\u98a4\u6296', + buff_effect: 14, + trigger_type: 1, + duration_time: 3, + buff_id: 8007, + buff_type: 1, + buff_param1: 'eff_shake', + buff_target: 1, + }, + 8000: { + post_remove_action: 'add_buff:8003', + name: '\u5f39\u5c04', + buff_effect: 35, + trigger_type: 5, + duration_time: 1.1, + buff_id: 8000, + buff_type: 1, + buff_param2: 13.0, + zindex: 9999, + buff_target: 1, + child_buff: '6003|8001|8002', + }, + 8001: { + name: '\u5f39\u5c04\u52a8\u4f5c', + buff_effect: 14, + trigger_type: 1, + duration_time: 1.1, + buff_id: 8001, + buff_type: 1, + buffview: 300, + buff_param1: 'jump', + buff_target: 1, + }, + 8002: { + name: '\u5f39\u5c04\u7269\u4ef6\u7279\u6548', + buff_effect: 36, + trigger_type: 4, + duration_time: 0, + buff_id: 8002, + buff_type: 1, + buff_param1: 80013.0, + buff_target: 1, + }, + 8003: { + name: '\u5f39\u5c04\u62d6\u62fd\u51fa\u963b\u6321', + buff_effect: 59, + trigger_type: 4, + duration_time: 0, + buff_id: 8003, + buff_type: 1, + buff_target: 1, + }, + 2002: { + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2002, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12807.0, + }, + 2003: { + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2003, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12808.0, + }, + 2001: { + name: '\u9a91\u9a6c\u72b6\u6001', + buff_effect: 3, + trigger_type: 4, + duration_time: 99999, + buff_id: 2001, + buff_type: 1, + buff_param2: 2.0, + buff_param1: 5.0, + buff_target: 1, + buff_param3: 0.5, + buff_param4: 12806.0, + }, +}; +var ParameterConfig = { + 216: { param_name: 'match_robot_time', param_value: 5.0, id: 216 }, + 217: { param_name: 'match_choose_time', param_value: 30.0, id: 217 }, + 214: { param_name: 'async_send_mapblock', param_value: 1.0, id: 214 }, + 215: { param_name: 'match_team_time', param_value: 30.0, id: 215 }, + 212: { + param_name: 'creator_hero_id', + param_value: + '30100|30200|30300|30400|30500|30600|30700|30800|30900|31000', + id: 212, + }, + 213: { param_name: 'occupation_order', param_value: '1|2|3', id: 213 }, + 210: { param_name: 'task_week_active', param_value: '10|20|30', id: 210 }, + 211: { + param_name: 'task_week_box', + param_value: '70003|70003|70004', + id: 211, + }, + 165: { param_name: 'clan_video_diamond', param_value: 50.0, id: 165 }, + 218: { param_name: 'match_lock_time', param_value: 5.0, id: 218 }, + 219: { param_name: 'show_team_ui', param_value: 1.0, id: 219 }, + 133: { + param_name: 'level0room_spec_things', + param_value: '61225', + id: 133, + }, + 132: { param_name: 'dailycoin_num', param_value: 2000.0, id: 132 }, + 131: { param_name: 'dailycoin_times', param_value: 6.0, id: 131 }, + 130: { param_name: 'dailycoin_decay', param_value: 1.0, id: 130 }, + 137: { param_name: 'gunspeed_cd', param_value: 120.0, id: 137 }, + 136: { param_name: 'addcoin_cd', param_value: 120.0, id: 136 }, + 135: { + param_name: 'level1room_born_point', + param_value: 'point100', + id: 135, + }, + 134: { + param_name: 'level0room_spec_airdrop', + param_value: 61226.0, + id: 134, + }, + 139: { + param_name: 'midbrid_gas_inactive_time', + param_value: 15.0, + id: 139, + }, + 138: { param_name: 'bagtry_cd', param_value: 120.0, id: 138 }, + 166: { param_name: 'clan_name_diamond', param_value: 80.0, id: 166 }, + 26: { param_name: 'refresh_robot_min_num', param_value: 2.0, id: 26 }, + 27: { param_name: 'refresh_robot_max_num', param_value: 3.0, id: 27 }, + 20: { param_name: 'skin_trial_time', param_value: 600.0, id: 20 }, + 21: { param_name: 'skin_skill_time', param_value: 600.0, id: 21 }, + 160: { param_name: 'good_friend_invite', param_value: 180000.0, id: 160 }, + 28: { param_name: 'refresh_robot_min_time', param_value: 1.0, id: 28 }, + 161: { + param_name: 'prebattle_box_id_chiji', + param_value: 29003.0, + id: 161, + }, + 4: { param_name: 'downed_recover_hp', param_value: 150.0, id: 4 }, + 8: { param_name: 'gas_inactive_time', param_value: 40.0, id: 8 }, + 163: { param_name: 'clan_levelnumber', param_value: 4.0, id: 163 }, + 119: { + param_name: 'level0room_shua_robot_min_time', + param_value: 15.0, + id: 119, + }, + 120: { + param_name: 'level0room_shua_robot_max_time', + param_value: 20.0, + id: 120, + }, + 121: { + param_name: 'level0room_shua_robot_min_num', + param_value: 1.0, + id: 121, + }, + 122: { + param_name: 'level0room_shua_robot_max_num', + param_value: 1.0, + id: 122, + }, + 123: { + param_name: 'level0room_die_robot_min_time', + param_value: 7.0, + id: 123, + }, + 124: { + param_name: 'level0room_die_robot_max_time', + param_value: 8.0, + id: 124, + }, + 125: { + param_name: 'level0room_die_robot_min_num', + param_value: 3.0, + id: 125, + }, + 126: { + param_name: 'level0room_die_robot_max_num', + param_value: 5.0, + id: 126, + }, + 127: { param_name: 'level0room_robot_water', param_value: 2.0, id: 127 }, + 128: { + param_name: 'level0room_robot_autodie_time', + param_value: 10.0, + id: 128, + }, + 129: { + param_name: 'level0room_robot_autodie_distance', + param_value: 512.0, + id: 129, + }, + 167: { param_name: 'clan_name_video', param_value: 3.0, id: 167 }, + 118: { param_name: 'newbie_airdrop_appeartime', param_value: 6.0, id: 118 }, + 59: { param_name: 'rand_diamondshop_gold', param_value: 500.0, id: 59 }, + 58: { param_name: 'revenge_online', param_value: 0.6, id: 58 }, + 55: { param_name: 'click_progress_min', param_value: 8.0, id: 55 }, + 54: { param_name: 'reward_times', param_value: 2.0, id: 54 }, + 57: { param_name: 'click_progress_max', param_value: 9.0, id: 57 }, + 56: { param_name: 'click_limit', param_value: 80.0, id: 56 }, + 51: { param_name: 'add1_luck', param_value: 1000.0, id: 51 }, + 50: { param_name: 'base1_luck', param_value: 1000.0, id: 50 }, + 52: { param_name: 'max1_luck', param_value: 1000.0, id: 52 }, + 164: { param_name: 'clan_diamond', param_value: 500.0, id: 164 }, + 201: { param_name: 'function_open_coin', param_value: 4.0, id: 201 }, + 199: { param_name: 'newbie_draw_cloth10', param_value: 10914.0, id: 199 }, + 198: { param_name: 'newbie_draw_cloth1', param_value: 10913.0, id: 198 }, + 200: { param_name: 'function_open_fight', param_value: 999999.0, id: 200 }, + 195: { param_name: 'prepare_time', param_value: 1000.0, id: 195 }, + 194: { param_name: 'ui_zhanqian_show', param_value: 0.0, id: 194 }, + 197: { param_name: 'newbie_draw_arms10', param_value: 10912.0, id: 197 }, + 196: { param_name: 'newbie_draw_arms1', param_value: 10911.0, id: 196 }, + 191: { param_name: 'shop_refresh', param_value: 10.0, id: 191 }, + 190: { param_name: 'offline_time_boxtimes', param_value: 0.0, id: 190 }, + 193: { param_name: 'revive_money', param_value: 10.0, id: 193 }, + 192: { param_name: 'shop_refresh_add', param_value: 5.0, id: 192 }, + 115: { param_name: 'newbie_buff_list', param_value: '1023:1024', id: 115 }, + 114: { + param_name: 'newbie_first_robot_distance', + param_value: 256.0, + id: 114, + }, + 88: { param_name: 'max_mount_horse_distance', param_value: 100.0, id: 88 }, + 89: { param_name: 'newbie_game_times', param_value: 1.0, id: 89 }, + 111: { param_name: 'newbie_born_point', param_value: 'point99', id: 111 }, + 113: { param_name: 'newbie_airdrop', param_value: 20020.0, id: 113 }, + 112: { + param_name: 'newbie_drop', + param_value: '20021:20022:20023:20024', + id: 112, + }, + 82: { param_name: 'horse_shoot_x', param_value: -22.0, id: 82 }, + 83: { param_name: 'horse_shoot_y', param_value: 22.0, id: 83 }, + 80: { param_name: 'max_revive_times', param_value: 1.0, id: 80 }, + 81: { param_name: 'free_chest_time', param_value: 180.0, id: 81 }, + 86: { param_name: 'recommend_weight', param_value: 70.0, id: 86 }, + 87: { param_name: 'gameover_reward_times', param_value: 2.0, id: 87 }, + 84: { param_name: 'recommend_time', param_value: 1.0, id: 84 }, + 85: { param_name: 'recommend_forever_weight', param_value: 100.0, id: 85 }, + 207: { param_name: 'self_bekill_color', param_value: '0xFF0F0F', id: 207 }, + 206: { param_name: 'self_kill_color', param_value: '0x65FF0F', id: 206 }, + 226: { + param_name: 'creator_present_items', + param_value: + '60000:1|90001:1|70001:1|70002:1|70003:1|70004:1|70005:1|70006:1|70007:1', + id: 226, + }, + 3: { param_name: 'max_energy_shield', param_value: 100.0, id: 3 }, + 7: { param_name: 'downed_relive_time', param_value: 3.0, id: 7 }, + 225: { param_name: 'inwater_oxygen_recover', param_value: 20.0, id: 225 }, + 108: { param_name: 'newhand_num1', param_value: 6.0, id: 108 }, + 109: { param_name: 'newhand_num2', param_value: 6.0, id: 109 }, + 241: { param_name: 'tili_limit', param_value: 100.0, id: 241 }, + 240: { param_name: 'durability_limit', param_value: 100.0, id: 240 }, + 243: { param_name: 'advence_limit', param_value: 99.0, id: 243 }, + 242: { param_name: 'activeness_limit', param_value: 10.0, id: 242 }, + 102: { param_name: 'loginbox_time3', param_value: 18.0, id: 102 }, + 103: { param_name: 'loginbox_time', param_value: 2.0, id: 103 }, + 100: { param_name: 'loginbox_time1', param_value: 9.0, id: 100 }, + 101: { param_name: 'loginbox_time2', param_value: 12.0, id: 101 }, + 106: { param_name: 'newbie_gas_inactive_time', param_value: 6.0, id: 106 }, + 107: { param_name: 'battle_god_time', param_value: 9999.0, id: 107 }, + 104: { param_name: 'adbee_time', param_value: 30.0, id: 104 }, + 105: { param_name: 'map_cell_width', param_value: 512.0, id: 105 }, + 39: { param_name: 'rand_shop_god', param_value: 100.0, id: 39 }, + 38: { param_name: 'max_speed', param_value: 200.0, id: 38 }, + 33: { param_name: 'max_clip_volume', param_value: 100.0, id: 33 }, + 32: { param_name: 'max_range', param_value: 2300.0, id: 32 }, + 31: { param_name: 'max_eyesight', param_value: 800.0, id: 31 }, + 30: { param_name: 'free_dress_max_time', param_value: 10.0, id: 30 }, + 37: { param_name: 'max_def', param_value: 400.0, id: 37 }, + 36: { param_name: 'max_atk', param_value: 400.0, id: 36 }, + 35: { param_name: 'max_bullet_steady', param_value: 200.0, id: 35 }, + 34: { param_name: 'max_weapon_steady', param_value: 400.0, id: 34 }, + 205: { + param_name: 'teammate_bekill_color', + param_value: '0xFF0F0F', + id: 205, + }, + 223: { param_name: 'dive_hp_consume', param_value: 20.0, id: 223 }, + 176: { param_name: 'clan__invite_time', param_value: 15000.0, id: 176 }, + 60: { param_name: 'rand_diamondshop_time', param_value: 20.0, id: 60 }, + 61: { param_name: 'diamondbox', param_value: 20.0, id: 61 }, + 62: { param_name: 'diamondbox10', param_value: 180.0, id: 62 }, + 179: { param_name: 'season_card_cost', param_value: 58.0, id: 179 }, + 178: { param_name: 'opening_spear2', param_value: 26005.0, id: 178 }, + 177: { param_name: 'clan__person_number', param_value: 1.0, id: 177 }, + 69: { param_name: 'red_time_min', param_value: 10.0, id: 69 }, + 175: { param_name: 'clan__apply_time', param_value: 172800000.0, id: 175 }, + 174: { param_name: 'clan__invite_CD', param_value: 180000.0, id: 174 }, + 173: { param_name: 'clan__apply_CD', param_value: 180000.0, id: 173 }, + 172: { param_name: 'clan__apply_number', param_value: 50.0, id: 172 }, + 171: { param_name: 'clan__apply_everyday', param_value: 10.0, id: 171 }, + 170: { + param_name: 'clan__declaration_number', + param_value: 100.0, + id: 170, + }, + 203: { param_name: 'water_move_coefficient', param_value: 0.75, id: 203 }, + 222: { param_name: 'dive_oxygen_consume', param_value: 20.0, id: 222 }, + 181: { param_name: 'offline_time_unit', param_value: 60.0, id: 181 }, + 182: { param_name: 'offline_reward_number', param_value: 20.0, id: 182 }, + 183: { param_name: 'activit_draw_times', param_value: 10.0, id: 183 }, + 180: { param_name: 'offline_time_limit', param_value: 7200.0, id: 180 }, + 2: { param_name: 'descend_cd_time', param_value: 5.0, id: 2 }, + 162: { param_name: 'prebattle_box_id_zb', param_value: 29004.0, id: 162 }, + 187: { param_name: 'creator_hair_f', param_value: 14002.0, id: 187 }, + 184: { param_name: 'activit_draw_cd', param_value: 120.0, id: 184 }, + 6: { param_name: 'downed_dec_hp', param_value: 2.0, id: 6 }, + 220: { param_name: 'before_start_time', param_value: 5.0, id: 220 }, + 186: { param_name: 'creator_hair_m', param_value: 14001.0, id: 186 }, + 188: { param_name: 'smoke_duration', param_value: 10.0, id: 188 }, + 189: { param_name: 'offline_time_pro', param_value: 0.0, id: 189 }, + 202: { param_name: 'newbie_teamui_finger', param_value: 4.0, id: 202 }, + 221: { param_name: 'dive_oxygen_total', param_value: 200.0, id: 221 }, + 185: { param_name: 'card_addexplimit', param_value: 75.0, id: 185 }, + 99: { param_name: 'lower_hp_notice', param_value: 40.0, id: 99 }, + 98: { param_name: 'android_ai_shot_interval', param_value: 1.0, id: 98 }, + 168: { param_name: 'clan_name_card', param_value: 1.0, id: 168 }, + 169: { param_name: 'clan_name_number', param_value: 20.0, id: 169 }, + 229: { param_name: 'kill_exp_player', param_value: 50.0, id: 229 }, + 228: { param_name: 'kill_exp_monster', param_value: 10.0, id: 228 }, + 91: { param_name: 'newbie_fill_interval', param_value: 6000.0, id: 91 }, + 90: { param_name: 'niube_win_times', param_value: 3.0, id: 90 }, + 93: { param_name: 'android_ai_R1', param_value: 50.0, id: 93 }, + 92: { param_name: 'other_fill_interval', param_value: 3000.0, id: 92 }, + 95: { param_name: 'android_ai_R3', param_value: 180.0, id: 95 }, + 94: { param_name: 'android_ai_R2', param_value: 120.0, id: 94 }, + 97: { + param_name: 'android_ai_shot_offset_angle', + param_value: 60.0, + id: 97, + }, + 96: { param_name: 'android_ai_R4', param_value: 300.0, id: 96 }, + 11: { param_name: 'K', param_value: 100.0, id: 11 }, + 10: { param_name: 'jump_time', param_value: 8.0, id: 10 }, + 13: { param_name: 'rank_parameter', param_value: 12.0, id: 13 }, + 12: { param_name: 'kill_parameter', param_value: 6.0, id: 12 }, + 15: { param_name: 'auto_jump_interval', param_value: 2.0, id: 15 }, + 14: { param_name: 'rescue_time', param_value: 10000.0, id: 14 }, + 17: { param_name: 'auto_jump_max_num', param_value: 5.0, id: 17 }, + 16: { param_name: 'auto_jump_min_num', param_value: 3.0, id: 16 }, + 19: { param_name: 'weapon_trial', param_value: 600.0, id: 19 }, + 18: { param_name: 'fighting_mode', param_value: 1.0, id: 18 }, + 117: { param_name: 'newbie_first_robot_ammo', param_value: 3.0, id: 117 }, + 116: { + param_name: 'newbie_first_robot_appeartime', + param_value: 6.0, + id: 116, + }, + 204: { + param_name: 'teammate_kill_color', + param_value: '0xFFD90F', + id: 204, + }, + 151: { param_name: 'zbmode_rank', param_value: 0.0, id: 151 }, + 150: { param_name: 'zbmode_close_time', param_value: 22.0, id: 150 }, + 153: { param_name: 'diamondtocoin_num', param_value: '10|1000', id: 153 }, + 152: { param_name: 'equipreward_parameter', param_value: 60.0, id: 152 }, + 155: { param_name: 'cream_task_01', param_value: 10.0, id: 155 }, + 154: { param_name: 'opening_spear', param_value: 22001.0, id: 154 }, + 157: { param_name: 'new_old_user', param_value: 7.0, id: 157 }, + 156: { param_name: 'cream_task_02', param_value: 10.0, id: 156 }, + 159: { param_name: 'new_user_01', param_value: 0.0, id: 159 }, + 158: { param_name: 'old_user_01', param_value: 0.0, id: 158 }, + 238: { + param_name: 'wanted_refresh_mission_num', + param_value: 5.0, + id: 238, + }, + 239: { param_name: 'durability_consumption ', param_value: 30.0, id: 239 }, + 234: { + param_name: 'hero_lock_transaction_time', + param_value: 259200.0, + id: 234, + }, + 235: { + param_name: 'gun_lock_transaction_time', + param_value: 259200.0, + id: 235, + }, + 236: { + param_name: 'pre_sale_not_started_title', + param_value: + 'The pre-sale has not started yet, please pay attention to the official information', + id: 236, + }, + 237: { param_name: 'pre_sale_not_started_hint', id: 237 }, + 230: { param_name: 'cost_fatigue', param_value: 50.0, id: 230 }, + 231: { param_name: 'cost_durable', param_value: 50.0, id: 231 }, + 232: { param_name: 'max_activity', param_value: 150.0, id: 232 }, + 233: { + param_name: 'creator_present_player', + param_value: '30100:5|30200:5|30300:5', + id: 233, + }, + 224: { param_name: 'dive_explosion_dmg_switch', param_value: 1.0, id: 224 }, + 48: { param_name: 'trigger2_time', param_value: 20.0, id: 48 }, + 49: { param_name: 'trigger3_time', param_value: 20.0, id: 49 }, + 46: { param_name: 'moivelottery_time', param_value: 2.0, id: 46 }, + 47: { param_name: 'trigger1_time', param_value: 20.0, id: 47 }, + 44: { param_name: 'max_luck', param_value: 700.0, id: 44 }, + 45: { param_name: 'freelottery_time', param_value: 4.0, id: 45 }, + 42: { param_name: 'base_luck', param_value: 200.0, id: 42 }, + 43: { param_name: 'add_luck', param_value: 100.0, id: 43 }, + 40: { param_name: 'max_battle_reward', param_value: 5.0, id: 40 }, + 41: { param_name: 'max_shop_refresh', param_value: 10.0, id: 41 }, + 1: { param_name: 'anodyne_max_time', param_value: 60.0, id: 1 }, + 5: { param_name: 'downed_relive_recover_hp', param_value: 100.0, id: 5 }, + 9: { param_name: 'refresh_robot_max_time', param_value: 2.0, id: 9 }, + 146: { param_name: 'zbmode_gas_inactive_time', param_value: 20.0, id: 146 }, + 147: { param_name: 'zijie_share_reward', param_value: 88.0, id: 147 }, + 144: { param_name: 'zbmode_player_num', param_value: 10.0, id: 144 }, + 145: { param_name: 'zbmode_game_duration', param_value: 150.0, id: 145 }, + 142: { + param_name: 'b_room_ai', + param_value: '0|0|0|0|1000|1000|1000|1000', + id: 142, + }, + 143: { + param_name: 'c_room_ai', + param_value: '0|0|0|0|500|500|2000|2000', + id: 143, + }, + 140: { param_name: 'common_gas_inactive_time', param_value: 15.0, id: 140 }, + 141: { + param_name: 'a_room_ai', + param_value: '0|0|250|250|1250|1000|250|0', + id: 141, + }, + 209: { + param_name: 'task_daily_box', + param_value: '70003|70003|70004|70003|70004', + id: 209, + }, + 208: { + param_name: 'task_daily_active', + param_value: '10|20|30|40|50', + id: 208, + }, + 148: { param_name: 'zbmode_init_zombie_num', param_value: 2.0, id: 148 }, + 149: { param_name: 'zbmode_open_time', param_value: 0.0, id: 149 }, + 77: { param_name: 'average_oil', param_value: 10.0, id: 77 }, + 76: { param_name: 'tank_damage_interval', param_value: 0.8, id: 76 }, + 75: { param_name: 'tank_damage2', param_value: 60.0, id: 75 }, + 74: { param_name: 'tank_damage1', param_value: 80.0, id: 74 }, + 73: { param_name: 'red2_limit', param_value: 100.0, id: 73 }, + 72: { param_name: 'red_money_max', param_value: 1.0, id: 72 }, + 71: { param_name: 'red_money_min', param_value: 0.1, id: 71 }, + 70: { param_name: 'red_time_max', param_value: 15.0, id: 70 }, + 79: { param_name: 'revive_time', param_value: 45.0, id: 79 }, + 78: { param_name: 'max_oil', param_value: 700.0, id: 78 }, + 227: { param_name: 'rename_diamond_cost', param_value: 10.0, id: 227 }, +}; +var skill = { + 21008: { + max_times: 1, + skill_id: 21008, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21009, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21009: { + max_times: 1, + skill_id: 21009, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21010, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 20910: { + max_times: 1, + skill_id: 20910, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 21001: { + max_times: 1, + skill_id: 21001, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21002, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21002: { + max_times: 1, + skill_id: 21002, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21003, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21003: { + max_times: 1, + skill_id: 21003, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21004, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21004: { + max_times: 1, + skill_id: 21004, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21005, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21005: { + max_times: 1, + skill_id: 21005, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21006, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21006: { + max_times: 1, + skill_id: 21006, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21007, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 21007: { + max_times: 1, + skill_id: 21007, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 21008, + skill_type: 1, + cast_time: 1100, + buff_list: '210011|210018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 10101: { + max_times: 1, + skill_id: 10101, + des: 'Tumbles to cleanse debuffs on self', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: 101011.0, + skill_name: 'Tumble', + }, + 21010: { + max_times: 1, + skill_id: 21010, + des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', + use_method: 2, + skill_distance: 150, + skill_icon: 'skill10_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8_2', + skill_target: 11, + range: 250, + skill_cd: 25, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + cast_time: 1100, + buff_list: '410011|410018', + skill_name: 'Savage Collision', + up_exp: 300, + }, + 30501: { + max_times: 1, + skill_id: 30501, + des: 'When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.', + use_method: 1, + skill_icon: 'skill5_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '305011|305016|305018|305020|305022', + skill_name: 'Passive', + }, + 20601: { + max_times: 1, + skill_id: 20601, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20602, + skill_type: 1, + cast_time: 1400, + buff_list: '206011|206013|206016', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20907: { + max_times: 1, + skill_id: 20907, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20908, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20603: { + max_times: 1, + skill_id: 20603, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20604, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20602: { + max_times: 1, + skill_id: 20602, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20603, + skill_type: 1, + buff_list: '206011|206013', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20605: { + max_times: 1, + skill_id: 20605, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20606, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20604: { + max_times: 1, + skill_id: 20604, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20605, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20607: { + max_times: 1, + skill_id: 20607, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20608, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20606: { + max_times: 1, + skill_id: 20606, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20607, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20609: { + max_times: 1, + skill_id: 20609, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20610, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20608: { + max_times: 1, + skill_id: 20608, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20609, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20908: { + max_times: 1, + skill_id: 20908, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20909, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20909: { + max_times: 1, + skill_id: 20909, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20910, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 30901: { + max_times: 1, + skill_id: 30901, + des: 'Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.', + use_method: 1, + skill_icon: 'skill9_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '309011|309012|309013|309015', + skill_name: 'Passive', + }, + 10201: { + max_times: 2, + skill_id: 10201, + des: 'Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: '102011|102012', + skill_name: 'Tumble', + }, + 20510: { + max_times: 1, + skill_id: 20510, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20205: { + max_times: 2, + skill_id: 20205, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20206, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20204: { + max_times: 2, + skill_id: 20204, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20205, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20207: { + max_times: 2, + skill_id: 20207, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20208, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20206: { + max_times: 2, + skill_id: 20206, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20207, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20201: { + max_times: 2, + skill_id: 20201, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20202, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20203: { + max_times: 2, + skill_id: 20203, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20204, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20202: { + max_times: 2, + skill_id: 20202, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20203, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20209: { + max_times: 2, + skill_id: 20209, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20210, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 20208: { + max_times: 2, + skill_id: 20208, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + nextlv_skill: 20209, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 10801: { + max_times: 1, + skill_id: 10801, + des: 'Blinks a short distance', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 108011.0, + skill_name: 'Tumble', + }, + 30101: { + max_times: 1, + skill_id: 30101, + des: 'When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.', + use_method: 1, + skill_icon: 'skill1_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '301011|301015', + skill_name: 'Passive', + }, + 20610: { + max_times: 1, + skill_id: 20610, + des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill6_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 1, + range: 250, + skill_cd: 30, + anim_time: 2000, + level_skill: 1, + skill_type: 1, + buff_list: '206011|206012', + skill_name: 'Puppeteering', + up_exp: 300, + }, + 20508: { + max_times: 1, + skill_id: 20508, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20509, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20509: { + max_times: 1, + skill_id: 20509, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20510, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20502: { + max_times: 1, + skill_id: 20502, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20503, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20503: { + max_times: 1, + skill_id: 20503, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20504, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20501: { + max_times: 1, + skill_id: 20501, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_1', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 500, + level_skill: 1, + nextlv_skill: 20502, + skill_type: 1, + cast_time: 600, + buff_list: '205011|205012|205016', + skill_name: 'Stealth', + up_exp: 300, + }, + 20506: { + max_times: 1, + skill_id: 20506, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20507, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20110: { + max_times: 1, + skill_id: 20110, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + use_method: 4, + skill_distance: 150, + phase1_param1: 30901.0, + phase1_time_offset: 700.0, + skill_icon: 'skill1_2', + phase1_func: 3.0, + skill_line: 'skill_line1', + skill_anim: 'hero_skill4', + skill_target: 11, + range: 150, + skill_cd: 10, + anim_time: 1300, + level_skill: 10, + skill_type: 1, + cast_time: 1500, + buff_list: '201011|201015', + skill_name: 'Possession', + up_exp: 300, + }, + 20504: { + max_times: 1, + skill_id: 20504, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20505, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20505: { + max_times: 1, + skill_id: 20505, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20506, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20210: { + max_times: 2, + skill_id: 20210, + des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill2_2', + phase1_func: 0.0, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_type: 1, + cast_time: 1700, + buff_list: '202012|202014', + skill_name: 'Mine Deployment', + up_exp: 300, + }, + 30601: { + max_times: 1, + skill_id: 30601, + des: 'When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.', + use_method: 1, + skill_icon: 'skill6_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '306011|306012|306013|306017', + skill_name: 'Passive', + }, + 10601: { + max_times: 1, + skill_id: 10601, + des: 'Blinks a short distance', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: '106011|106012', + skill_name: 'Tumble', + }, + 30701: { + max_times: 1, + skill_id: 30701, + des: 'When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.', + use_method: 1, + skill_icon: 'skill7_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '307011|307015|307017', + skill_name: 'Passive', + }, + 10701: { + max_times: 1, + skill_id: 10701, + des: 'Tumbling applies a shield', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: '107011|107012', + skill_name: 'Tumble', + }, + 31001: { + max_times: 1, + skill_id: 31001, + des: 'Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.', + use_method: 1, + skill_icon: 'skill10_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '310011|310013|310015', + skill_name: 'Passive', + }, + 20108: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20108, + level_skill: 8, + phase1_time_offset: 700.0, + nextlv_skill: 20109, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20109: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20109, + level_skill: 9, + phase1_time_offset: 700.0, + nextlv_skill: 20110, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20106: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20106, + level_skill: 6, + phase1_time_offset: 700.0, + nextlv_skill: 20107, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20107: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20107, + level_skill: 7, + phase1_time_offset: 700.0, + nextlv_skill: 20108, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20104: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20104, + level_skill: 4, + phase1_time_offset: 700.0, + nextlv_skill: 20105, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20105: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20105, + level_skill: 5, + phase1_time_offset: 700.0, + nextlv_skill: 20106, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20102: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20102, + level_skill: 2, + phase1_time_offset: 700.0, + nextlv_skill: 20103, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20103: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20103, + level_skill: 3, + phase1_time_offset: 700.0, + nextlv_skill: 20104, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20101: { + max_times: 1, + phase1_param1: 30901.0, + skill_icon: 'skill1_2', + buff_list: '201011|201015', + skill_id: 20101, + level_skill: 1, + phase1_time_offset: 700.0, + nextlv_skill: 20102, + skill_target: 11, + up_exp: 300, + cast_time: 1500, + skill_cd: 10, + skill_distance: 150, + skill_anim: 'hero_skill4', + anim_time: 1300, + skill_type: 1, + skill_name: 'Possession', + use_method: 4, + des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 11001: { + max_times: 1, + skill_id: 11001, + des: 'Blinks a short distance', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 110011.0, + skill_name: 'Tumble', + }, + 10901: { + max_times: 1, + skill_id: 10901, + des: 'Tumbling stuns the enemy on collision for 2 seconds', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 109011.0, + skill_name: 'Tumble', + }, + 30201: { + max_times: 1, + skill_id: 30201, + des: "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", + use_method: 1, + skill_icon: 'skill2_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '302011|302014|302020|302021', + skill_name: 'Passive', + }, + 30301: { + max_times: 1, + skill_id: 30301, + des: 'When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.', + use_method: 1, + skill_icon: 'skill3_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '303011|303014|303015|303016', + skill_name: 'Passive', + }, + 10301: { + max_times: 1, + skill_id: 10301, + des: 'Tumbles and leaves a clone on the spot', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 10, + skill_type: 1, + buff_list: '103011|103012', + skill_name: 'Tumble', + }, + 20403: { + max_times: 1, + skill_id: 20403, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20404, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20402: { + max_times: 1, + skill_id: 20402, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20403, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20401: { + max_times: 1, + skill_id: 20401, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill4_2', + phase1_func: 0.0, + nextlv_skill: 20402, + skill_anim: 'hero_skill5', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + cast_time: 1600, + buff_list: '204011|204013', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20407: { + max_times: 1, + skill_id: 20407, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20408, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20406: { + max_times: 1, + skill_id: 20406, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20407, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20405: { + max_times: 1, + skill_id: 20405, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20406, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20404: { + max_times: 1, + skill_id: 20404, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20405, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20409: { + max_times: 1, + skill_id: 20409, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20410, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20408: { + max_times: 1, + skill_id: 20408, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + nextlv_skill: 20409, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 10401: { + max_times: 2, + skill_id: 10401, + des: 'Stocks 2 tumbles', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: 104011.0, + skill_name: 'Tumble', + }, + 20410: { + max_times: 1, + skill_id: 20410, + des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', + use_method: 3, + skill_distance: 150, + skill_icon: 'skill4_2', + phase1_func: 0.0, + skill_line: 'halo_skill1', + skill_anim: 'hero_skill1', + skill_target: 11, + range: 250, + skill_cd: 10, + anim_time: 1500, + level_skill: 1, + skill_view: 680, + skill_type: 1, + buff_list: '204011|204012', + skill_name: 'Fire Up', + up_exp: 300, + }, + 20809: { + max_times: 1, + skill_id: 20809, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20810, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20808: { + max_times: 1, + skill_id: 20808, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20809, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20807: { + max_times: 1, + skill_id: 20807, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20808, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20806: { + max_times: 1, + skill_id: 20806, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20807, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20805: { + max_times: 1, + skill_id: 20805, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20806, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20804: { + max_times: 1, + skill_id: 20804, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20805, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20803: { + max_times: 1, + skill_id: 20803, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20804, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20802: { + max_times: 1, + skill_id: 20802, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20803, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20801: { + max_times: 1, + phase1_param1: 30910.0, + skill_icon: 'skill8_2', + buff_list: '208011|208012|208014', + skill_id: 20801, + level_skill: 1, + phase1_time_offset: 700.0, + nextlv_skill: 20802, + skill_target: 11, + up_exp: 300, + cast_time: 1800, + skill_cd: 5, + skill_distance: 150, + skill_anim: 'hero_skill6', + anim_time: 1600, + skill_type: 1, + skill_name: 'Thunder Impact', + use_method: 4, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + phase1_func: 3.0, + skill_line: 'skill_line1', + range: 150, + }, + 20906: { + max_times: 1, + skill_id: 20906, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20907, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20904: { + max_times: 1, + skill_id: 20904, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20905, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20710: { + max_times: 1, + skill_id: 20710, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20905: { + max_times: 1, + skill_id: 20905, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20906, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20902: { + max_times: 1, + skill_id: 20902, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20903, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20903: { + max_times: 1, + skill_id: 20903, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20904, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20310: { + max_times: 1, + skill_id: 20310, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20901: { + max_times: 1, + skill_id: 20901, + des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill9_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1300, + level_skill: 1, + nextlv_skill: 20902, + skill_type: 1, + cast_time: 2400, + buff_list: '209011|209014|209023|209025|209026|209027|209029', + skill_name: 'Fully Armed', + up_exp: 300, + }, + 20507: { + max_times: 1, + skill_id: 20507, + des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill5_2', + phase1_func: 0.0, + skill_anim: 'hero_skill11_2', + skill_target: 11, + range: 250, + skill_cd: 30, + anim_time: 1000, + level_skill: 1, + nextlv_skill: 20508, + skill_type: 1, + buff_list: 205011.0, + skill_name: 'Stealth', + up_exp: 300, + }, + 20810: { + max_times: 1, + skill_id: 20810, + des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill8_2', + phase1_func: 0.0, + skill_anim: 'hero_skill8', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 1000, + level_skill: 1, + skill_type: 1, + buff_list: '208011|208012', + skill_name: 'Thunder Impact', + up_exp: 300, + }, + 20708: { + max_times: 1, + skill_id: 20708, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20709, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20709: { + max_times: 1, + skill_id: 20709, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20710, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20701: { + max_times: 1, + skill_id: 20701, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'replace_weapon2', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 200, + level_skill: 1, + nextlv_skill: 20702, + skill_type: 1, + cast_time: 400, + buff_list: '207011|207015|207017', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20702: { + max_times: 1, + skill_id: 20702, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20703, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20703: { + max_times: 1, + skill_id: 20703, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20704, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20704: { + max_times: 1, + skill_id: 20704, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20705, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20705: { + max_times: 1, + skill_id: 20705, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20706, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20706: { + max_times: 1, + skill_id: 20706, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20707, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 20707: { + max_times: 1, + skill_id: 20707, + des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill7_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 11, + range: 250, + skill_cd: 2, + anim_time: 2000, + level_skill: 1, + nextlv_skill: 20708, + skill_type: 1, + buff_list: '207011|207012', + skill_name: 'Cheetah Force', + up_exp: 300, + }, + 30401: { + max_times: 1, + skill_id: 30401, + des: 'When using a rifle (rifle, shotgun and snipe rifle), the character deals increased weapon damage, gains a bonus shooting movement speed and reduces the reload time. When operating a mecha, the oil cost is reduced and the character gains a bonus mecha movement speed, Mecha Defense and Mecha weapon damage.', + use_method: 1, + skill_icon: 'skill4_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '304011|304016|304018|304022|304026|304030', + skill_name: 'Passive', + }, + 10501: { + max_times: 1, + skill_id: 10501, + des: 'Tumbles to gain a 10% bonus movement speed for 3 seconds', + use_method: 1, + phase1_param1: 100.0, + skill_icon: 'skill0_1', + phase1_func: 1.0, + skill_target: 1, + skill_cd: 5, + skill_type: 1, + buff_list: '105011|105012', + skill_name: 'Tumble', + }, + 30801: { + max_times: 1, + skill_id: 30801, + des: 'In water, Dragonscale gains a X% bonus movement speed for X seconds. Can move and aim when using camouflage items. When HP falls below X%, Dragonscale generates a shield that holds for X seconds.', + use_method: 1, + skill_icon: 'skill8_3', + phase1_func: 0.0, + skill_target: 1, + skill_cd: 9999999, + skill_type: 2, + buff_list: '308011|308012|308013|308015', + skill_name: 'Passive', + }, + 20308: { + max_times: 1, + skill_id: 20308, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20309, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20309: { + max_times: 1, + skill_id: 20309, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20310, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20304: { + max_times: 1, + skill_id: 20304, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20305, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20305: { + max_times: 1, + skill_id: 20305, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20306, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20306: { + max_times: 1, + skill_id: 20306, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20307, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20307: { + max_times: 1, + skill_id: 20307, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20308, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20301: { + max_times: 1, + skill_id: 20301, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20302, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20302: { + max_times: 1, + skill_id: 20302, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20303, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, + 20303: { + max_times: 1, + skill_id: 20303, + des: 'Summons a Heal Array that heals the whole team within it over time.', + use_method: 1, + skill_distance: 150, + skill_icon: 'skill3_2', + phase1_func: 0.0, + skill_anim: 'hero_skill7', + skill_target: 2, + range: 250, + skill_cd: 15, + anim_time: 1800, + level_skill: 1, + nextlv_skill: 20304, + skill_type: 1, + cast_time: 1900, + buff_list: '203011|203012|203016|203017|203019', + skill_name: 'Mass Heal', + up_exp: 300, + }, +}; +var map = { + 1001: { + template_list: 'map1:1000', + map_id: 1001, + map_width: 7680, + map_height: 7680, + refresh_robot: '2-3|1-2', + color: '#4BCEDF', + map_pic: 1, + airdrops: '1|2|3|4|5|6', + map_moshi: '\u7ecf\u5178\u6a21\u5f0f', + car_num_limit: '30501:100|30502:100', + player: 40, + map_mode: 0, + airraids: '1|2|3|4|5|6', + map_name: 'DEMO\u4e13\u7528', + safearea: '1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20', + }, +}; +var DropConfig = { + 10109: { + item_id: '20713|30605|20713|30605|30402|30405|30408', + num: '1|60|1|60|1|1|1', + type: 1, + weight: '10000|10000|10000|10000|10000|10000|10000', + drop_id: 10109, + }, + 10108: { + item_id: '20613|30604|20613|30604|30402|30405|30408', + num: '1|60|1|60|1|1|1', + type: 1, + weight: '10000|10000|10000|10000|10000|10000|10000', + drop_id: 10108, + }, + 10105: { + item_id: '20413|30603|20413|30603|30402|30405|30408', + num: '1|60|1|60|1|1|1', + type: 1, + weight: '10000|10000|10000|10000|10000|10000|10000', + drop_id: 10105, + }, + 10104: { + item_id: '20313|30602|20313|30602|30402|30405|30408', + num: '1|30|1|30|1|1|1', + type: 1, + weight: '10000|10000|10000|10000|10000|10000|10000', + drop_id: 10104, + }, + 10107: { + item_id: '20513|30606|20513|30606|30402|30405|30408', + num: '1|60|1|60|1|1|1', + type: 1, + weight: '10000|10000|10000|10000|10000|10000|10000', + drop_id: 10107, + 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'30301|30302|30303|30301', + num: '1|1|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10011, + }, + 10010: { + item_id: '30401|30404|30407|30204', + num: '1|1|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10010, + }, + 90107: { + item_id: 10006.0, + num: 50.0, + type: 1, + weight: 10000.0, + drop_id: 90107, + }, + 70002: { + item_id: '10101|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70002, + }, + 70003: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70003, + }, + 70001: { + item_id: '10001|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70001, + }, + 70006: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70006, + }, + 70007: { + item_id: '10001|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70007, + }, + 70004: { + item_id: '10001|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70004, + }, + 70005: { + item_id: '10101|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70005, + }, + 70008: { + item_id: '10101|10011', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70008, + }, + 10004: { + item_id: '20121|30602|30301|30302', + num: '1|90|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10004, + }, + 10005: { + item_id: '20211|30602|30204|30206', + num: '1|30|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10005, + }, + 10006: { + item_id: '20311|30602|30303|30207', + num: '1|30|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10006, + }, + 10007: { + item_id: '20411|30603|30201|30302', + num: '1|60|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10007, + }, + 10000: { + item_id: 10004.0, + num: 1.0, + type: 1, + weight: 10000.0, + drop_id: 10000, + }, + 10001: { + item_id: '20011|30601|30301|30102', + num: '1|60|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10001, + }, + 10002: { + item_id: '20021|30601|30202|30303', + num: '1|60|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10002, + }, + 10003: { + item_id: '20111|30602|30201|30202', + num: '1|90|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10003, + }, + 10008: { + item_id: '20421|30603|30207|30301', + num: '1|60|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10008, + }, + 10009: { + item_id: '20711|30605|30206|30202', + num: '1|30|1|1', + type: 1, + weight: '10000|10000|10000|10000', + drop_id: 10009, + }, + 20011: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20011, + }, + 20012: { + item_id: '10004|10001', + num: '10|10', + type: 1, + weight: '10000|10000', + drop_id: 20012, + }, + 20013: { + item_id: '10004|10001', + num: '10|10', + type: 1, + weight: '10000|10000', + drop_id: 20013, + }, + 20014: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20014, + }, + 20015: { + item_id: '10004|10001', + num: '20|10', + type: 1, + weight: '10000|10000', + drop_id: 20015, + }, + 20016: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20016, + }, + 20017: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20017, + }, + 20018: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20018, + }, + 20019: { + item_id: '10004|10001', + num: '30|10', + type: 1, + weight: '10000|10000', + drop_id: 20019, + }, + 80004: { + item_id: '30303|30601|30602|30603|30604|30605', + num: '1|30|30|30|30|30', + type: 1, + weight: '10000|10000|10000|10000|10000|10000', + drop_id: 80004, + }, + 80001: { + item_id: '30303|30601|30602|30603|30604|30605', + num: '1|30|30|30|30|30', + type: 1, + weight: '10000|10000|10000|10000|10000|10000', + drop_id: 80001, + }, + 80003: { + item_id: '30303|30601|30602|30603|30604|30605', + num: '1|30|30|30|30|30', + type: 1, + weight: '10000|10000|10000|10000|10000|10000', + drop_id: 80003, + }, + 80002: { + item_id: '30303|30601|30602|30603|30604|30605', + num: '1|30|30|30|30|30', + type: 1, + weight: '10000|10000|10000|10000|10000|10000', + drop_id: 80002, + }, + 20301: { + item_id: 10001.0, + num: 1000.0, + type: 1, + weight: 10000.0, + drop_id: 20301, + }, + 20302: { + item_id: 10002.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 20302, + }, + 70109: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70109, + }, + 70108: { + item_id: '10001|1001', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70108, + }, + 70103: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70103, + }, + 70102: { + item_id: '10001|1001', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70102, + }, + 70101: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70101, + }, + 70107: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70107, + }, + 70106: { + item_id: '10001|1001', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70106, + }, + 70105: { + item_id: 10001.0, + num: 10.0, + type: 1, + weight: 10000.0, + drop_id: 70105, + }, + 70104: { + item_id: '10001|1001', + num: '100|10', + type: 1, + weight: '10000|10000', + drop_id: 70104, + }, +}; +var all_ItemConfig = { + 110001: { type: 12, id: 110001, name: 'Mystery Box' }, + 40302: { + diamond: 100, + name: 'Hero3 Skin2', + gold: 10000, + playerid: 30300, + skinid: 3.0, + type: 4, + id: 40302, + icon: 'heroskin/pic_hero3', + }, + 40301: { + diamond: 100, + name: 'Hero3 Skin1', + gold: 10000, + playerid: 30300, + getway: 1, + skinid: 3.0, + isdefaultskin: 1.0, + type: 4, + id: 40301, + icon: 'heroskin/pic_hero3', + }, + 50001: { + diamond: 100, + name: 'Hill', + gold: 10000, + getway: 1, + type: 5, + id: 50001, + icon: 'headicon/head_1_a', + }, + 50002: { + diamond: 100, + name: 'Yamada', + gold: 10000, + getway: 1, + type: 5, + id: 50002, + icon: 'headicon/head_2_a', + }, + 50003: { + diamond: 100, + name: 'Aoi', + gold: 10000, + getway: 1, + type: 5, + id: 50003, + icon: 'headicon/head_3_a', + }, + 50004: { + diamond: 100, + name: 'Astral', + gold: 10000, + getway: 1, + type: 5, + id: 50004, + icon: 'headicon/head_4_a', + }, + 50005: { + diamond: 100, + name: 'Miffy', + gold: 10000, + getway: 1, + type: 5, + id: 50005, + icon: 'headicon/head_5_a', + }, + 50006: { + diamond: 100, + name: 'Canoe', + gold: 10000, + getway: 1, + type: 5, + id: 50006, + icon: 'headicon/head_6_a', + }, + 50007: { + diamond: 100, + name: 'Mariana', + gold: 10000, + getway: 1, + type: 5, + id: 50007, + icon: 'headicon/head_7_a', + }, + 50008: { + diamond: 100, + name: 'Dragonscale', + gold: 10000, + getway: 1, + type: 5, + id: 50008, + icon: 'headicon/head_8_a', + }, + 50009: { + diamond: 100, + name: 'Lazar', + gold: 10000, + getway: 1, + type: 5, + id: 50009, + icon: 'headicon/head_9_a', + }, + 40502: { + diamond: 100, + name: 'Hero5 Skin2', + gold: 10000, + playerid: 30500, + skinid: 5.0, + type: 4, + id: 40502, + icon: 'heroskin/pic_hero5', + }, + 30500: { + hero_head: 50005, + diamond: 0, + name: 'Miffy', + gold: 50, + getway: 1, + type: 3, + id: 30500, + icon: 'hero/head_5_a', + }, + 41002: { + diamond: 100, + name: 'Hero10 Skin2', + gold: 10000, + playerid: 31000, + skinid: 10.0, + type: 4, + id: 41002, + icon: 'heroskin/pic_hero10', + }, + 41003: { + diamond: 100, + name: 'Hero10 Skin3', + gold: 10000, + playerid: 31000, + skinid: 10.0, + type: 4, + id: 41003, + icon: 'heroskin/pic_hero10', + }, + 41001: { + diamond: 100, + name: 'Hero10 Skin1', + gold: 10000, + playerid: 31000, + getway: 1, + skinid: 10.0, + isdefaultskin: 1.0, + type: 4, + id: 41001, + icon: 'heroskin/pic_hero10', + }, + 40702: { + diamond: 100, + name: 'Hero7 Skin2', + gold: 10000, + playerid: 30700, + skinid: 7.0, + type: 4, + id: 40702, + icon: 'heroskin/pic_hero7', + }, + 30300: { + hero_head: 50003, + diamond: 0, + name: 'Aoi', + gold: 50, + getway: 1, + type: 3, + id: 30300, + icon: 'hero/head_3_a', + }, + 80005: { + diamond: 100, + name: 'Laser', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80005, + icon: 'gun2042', + }, + 30900: { + hero_head: 50009, + diamond: 0, + name: 'Lazar', + gold: 50, + getway: 1, + type: 3, + id: 30900, + icon: 'hero/head_9_a', + }, + 40102: { + diamond: 100, + name: 'Hero1 Skin2', + gold: 10000, + playerid: 30100, + skinid: 1.0, + type: 4, + id: 40102, + icon: 'heroskin/pic_hero1', + }, + 40103: { + diamond: 100, + name: 'Hero1 Skin3', + gold: 10000, + playerid: 30100, + skinid: 1.0, + type: 4, + id: 40103, + icon: 'heroskin/pic_hero1', + }, + 101001: { + use: 2, + name: 'Test - Material', + quality: 2, + id: 101001, + takeout: 1, + tab: 3, + getway: 2, + type: 10, + sub_type: 2, + icon: 'name_card', + }, + 40203: { + diamond: 100, + name: 'Hero2 Skin3', + gold: 10000, + playerid: 30200, + skinid: 2.0, + type: 4, + id: 40203, + icon: 'heroskin/pic_hero2', + }, + 40202: { + diamond: 100, + name: 'Hero2 Skin2', + gold: 10000, + playerid: 30200, + skinid: 2.0, + type: 4, + id: 40202, + icon: 'heroskin/pic_hero2', + }, + 40201: { + diamond: 100, + name: 'Hero2 Skin1', + gold: 10000, + playerid: 30200, + getway: 1, + skinid: 2.0, + isdefaultskin: 1.0, + type: 4, + id: 40201, + icon: 'heroskin/pic_hero2', + }, + 30600: { + hero_head: 50006, + diamond: 0, + name: 'Canoe', + gold: 50, + getway: 1, + type: 3, + id: 30600, + icon: 'hero/head_6_a', + }, + 20008: { + drop: 90106, + name: 'Daily Active 90', + des: '\u624b\u518c\u7ecf\u9a8c*10', + id: 20008, + type: 2, + sub_type: 1, + icon: 'ts_box1', + }, + 40602: { + diamond: 100, + name: 'Hero6 Skin2', + gold: 10000, + playerid: 30600, + skinid: 6.0, + type: 4, + id: 40602, + icon: 'heroskin/pic_hero6', + }, + 40601: { + diamond: 100, + name: 'Hero6 Skin1', + gold: 10000, + playerid: 30600, + getway: 1, + skinid: 6.0, + isdefaultskin: 1.0, + type: 4, + id: 40601, + icon: 'heroskin/pic_hero6', + }, + 30700: { + hero_head: 50007, + diamond: 0, + name: 'Mariana', + gold: 50, + getway: 1, + type: 3, + id: 30700, + icon: 'hero/head_7_a', + }, + 31000: { + hero_head: 50010, + diamond: 0, + name: 'Kurosawa', + gold: 50, + getway: 1, + type: 3, + id: 31000, + icon: 'hero/head_10_a', + }, + 60003: { + diamond: 100, + name: 'Supreme', + gold: 10000, + type: 6, + id: 60003, + icon: 'headbg/head_bg3', + }, + 60002: { + diamond: 100, + name: 'Elite', + gold: 10000, + type: 6, + id: 60002, + icon: 'headbg/head_bg2', + }, + 60001: { + diamond: 100, + name: 'Spring Festival', + gold: 10000, + type: 6, + id: 60001, + icon: 'headbg/head_bg1', + }, + 60000: { icon: 'headbg/head_bg0', type: 6, id: 60000, name: 'Basic' }, + 60004: { + diamond: 100, + name: 'Golden', + gold: 10000, + type: 6, + id: 60004, + icon: 'headbg/head_bg4', + }, + 80004: { + diamond: 100, + name: 'Bazooka', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80004, + icon: 'gun2081', + }, + 100004: { + use: 2, + diamond: 10, + name: 'Unkown - Legend', + gold: 100, + quality: 4, + des: '\u6218\u6597\u82af\u7247', + id: 100004, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: 'name_card', + }, + 100001: { + use: 2, + diamond: 10, + name: 'Unkown - Normal', + gold: 100, + quality: 1, + des: '\u6218\u6597\u82af\u7247', + id: 100001, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: 'name_card', + }, + 100003: { + use: 2, + diamond: 10, + name: 'Unkown - Epic', + gold: 100, + quality: 3, + des: '\u6218\u6597\u82af\u7247', + id: 100003, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: 'name_card', + }, + 100002: { + use: 2, + diamond: 10, + name: 'Unkown - Rare', + gold: 100, + quality: 2, + des: '\u6218\u6597\u82af\u7247', + id: 100002, + cannot_stack: 1, + tab: 3, + getway: 1, + type: 10, + sub_type: 3, + icon: 'name_card', + }, + 30100: { + hero_head: 50001, + diamond: 0, + name: 'Hill', + gold: 50, + getway: 1, + type: 3, + id: 30100, + icon: 'hero/head_1_a', + }, + 90004: { + use: 1, + name: 'Fatigue', + quality: 1, + id: 90004, + tab: 2, + type: 9, + sub_type: 4, + icon: 'shop/vitalityagent', + }, + 90005: { + use: 2, + diamond: 100, + name: 'Stamina Potion', + gold: 100, + quality: 1, + drop: 91000, + id: 90005, + param1: 60.0, + tab: 2, + getway: 1, + type: 9, + sub_type: 4, + icon: 'shop/vitalityagent', + }, + 90006: { + name: 'Repair Tools', + quality: 1, + id: 90006, + param1: 60.0, + tab: 2, + type: 9, + sub_type: 5, + icon: 'shop/vitalityagent', + }, + 90001: { + use: 2, + diamond: 100, + name: 'Rename Card', + gold: 100, + quality: 1, + drop: 0, + id: 90001, + discount: '0|50', + tab: 2, + getway: 2, + type: 9, + sub_type: 1, + icon: 'name_card', + }, + 90002: { + use: 2, + diamond: 100, + name: 'Speaker', + gold: 100, + quality: 1, + drop: 0, + id: 90002, + tab: 2, + getway: 2, + type: 9, + sub_type: 2, + icon: 'chat_item', + }, + 40901: { + diamond: 100, + name: 'Hero9 Skin1', + gold: 10000, + playerid: 30900, + getway: 1, + skinid: 9.0, + isdefaultskin: 1.0, + type: 4, + id: 40901, + icon: 'heroskin/pic_hero9', + }, + 40902: { + diamond: 100, + name: 'Hero9 Skin2', + gold: 10000, + playerid: 30900, + skinid: 9.0, + type: 4, + id: 40902, + icon: 'heroskin/pic_hero9', + }, + 40903: { + diamond: 100, + name: 'Hero9 Skin3', + gold: 10000, + playerid: 30900, + skinid: 9.0, + type: 4, + id: 40903, + icon: 'heroskin/pic_hero9', + }, + 91000: { + use: 1, + drop: 90108, + name: 'Treasure', + quality: 1, + des: '\u6218\u5185\u5b9d\u7bb1\n\u5185\u542b10000\u91d1\u5e01\n\u5f00\u542f\u5b9d\u7bb1\u9700\u8981\u6d88\u801710000\u91d1\u5e01', + id: 91000, + use_cost: '10001:1000', + type: 2, + sub_type: 2, + icon: 'lottery_box8', + }, + 20007: { + drop: 90106, + name: 'Daily Active 60', + des: '\u624b\u518c\u7ecf\u9a8c*10', + id: 20007, + type: 2, + sub_type: 1, + icon: 'ts_box1', + }, + 20006: { + drop: 90106, + name: 'Daily Active 30', + des: '\u624b\u518c\u7ecf\u9a8c*10', + id: 20006, + type: 2, + sub_type: 1, + icon: 'ts_box1', + }, + 20005: { + drop: 90105, + name: 'Supreme Gift', + limit_num: 1, + des: '\u8c6a\u534e\u8fdb\u9636\u793c\u5305\n\u5185\u542b\u91d1\u5e01*8888\uff0c\u6539\u540d\u5361*1\uff0c\u5934\u50cf\u6846*1', + id: 20005, + diamond: 1688, + type: 2, + sub_type: 1, + icon: 'lottery_box8', + }, + 20004: { + drop: 90104, + name: 'Advenced Gift', + limit_num: 1, + des: '\u666e\u901a\u8fdb\u9636\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01', + id: 20004, + diamond: 688, + type: 2, + sub_type: 1, + icon: 'lottery_box8', + }, + 20003: { + use: 1, + drop: 90103, + name: 'Large-golden Gift', + gold: 0, + limit_num: 1, + quality: 1, + des: '\u91d1\u5e01\u5927\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01', + limit_type: 1, + id: 20003, + diamond: 0, + tab: 1, + type: 2, + sub_type: 2, + icon: 'lottery_box8', + }, + 20002: { + use: 1, + drop: 90102, + name: 'Golden Gift', + gold: 1000, + discount_end: '2021-12-03 23:59:59', + quality: 1, + des: '\u666e\u901a\u91d1\u5e01\u793c\u5305\n\u5185\u542b888\u91d1\u5e01', + limit_type: 1, + id: 20002, + discount: '50|50', + diamond: 10, + discount_begin: '2021-12-02 00:00:00', + tab: 1, + limit_num: 5, + type: 2, + sub_type: 2, + icon: 'lottery_box8', + }, + 20001: { + use: 1, + name: 'Newbie Gift', + quality: 1, + drop: 90101, + id: 20001, + tab: 1, + type: 2, + sub_type: 2, + icon: 'lottery_box8', + }, + 40501: { + diamond: 100, + name: 'Hero5 Skin1', + gold: 10000, + playerid: 30500, + getway: 1, + skinid: 5.0, + isdefaultskin: 1.0, + type: 4, + id: 40501, + icon: 'heroskin/pic_hero5', + }, + 20009: { + drop: 90106, + name: 'Daily Active 120', + des: '\u624b\u518c\u7ecf\u9a8c*10', + id: 20009, + type: 2, + sub_type: 1, + icon: 'ts_box1', + }, + 40503: { + diamond: 100, + name: 'Hero5 Skin3', + gold: 10000, + playerid: 30500, + skinid: 5.0, + type: 4, + id: 40503, + icon: 'heroskin/pic_hero5', + }, + 70002: { + diamond: 100, + name: 'Shotgun', + gold: 10000, + id: 70002, + relationship: 20211, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 2, + icon: 'gun2021', + }, + 70003: { + diamond: 100, + name: 'Sniper', + gold: 10000, + id: 70003, + relationship: 20311, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 3, + icon: 'gun2031', + }, + 70001: { + diamond: 100, + name: 'Submachine', + gold: 10000, + id: 70001, + relationship: 20111, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 1, + icon: 'gun2011', + }, + 70006: { + diamond: 100, + name: 'Freeze', + gold: 10000, + id: 70006, + relationship: 20511, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 6, + icon: 'gun2051', + }, + 70007: { + diamond: 100, + name: 'Flame', + gold: 10000, + id: 70007, + relationship: 20611, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 7, + icon: 'gun2061', + }, + 70004: { + diamond: 100, + name: 'Bazooka', + gold: 10000, + id: 70004, + relationship: 20711, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 4, + icon: 'gun2071', + }, + 70005: { + diamond: 100, + name: 'Laser', + gold: 10000, + id: 70005, + relationship: 20411, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + init_durability: 0, + getway: 1, + type: 7, + sub_type: 5, + icon: 'gun2041', + }, + 30200: { + hero_head: 50002, + diamond: 0, + name: 'Yamada', + gold: 50, + getway: 1, + type: 3, + id: 30200, + icon: 'hero/head_2_a', + }, + 40802: { + diamond: 100, + name: 'Hero8 Skin2', + gold: 10000, + playerid: 30800, + skinid: 8.0, + type: 4, + id: 40802, + icon: 'heroskin/pic_hero8', + }, + 10004: { + name: 'Daily Active', + type: 1, + id: 10004, + quality: 2, + sub_type: 4, + icon: 'pic_act', + }, + 10005: { + name: 'Week Active', + type: 1, + id: 10005, + quality: 2, + sub_type: 5, + icon: 'lottery_box5', + }, + 10006: { + name: 'Manual Experience', + type: 1, + id: 10006, + quality: 3, + sub_type: 7, + icon: 'pic_t_huoyue', + }, + 10001: { + name: 'Gold', + quality: 2, + des: '\u6218\u6597\u7ed3\u7b97\u5956\u52b1', + id: 10001, + type: 1, + sub_type: 1, + icon: 'ts_main_tceg', + }, + 10002: { + name: 'Diamond', + quality: 2, + des: '\u6218\u6597\u7ed3\u7b97\u5956\u52b1', + id: 10002, + type: 1, + sub_type: 2, + icon: 'ts_main_zuanshi', + }, + 10003: { + name: 'Charactor Experience', + type: 1, + id: 10003, + quality: 2, + sub_type: 3, + icon: 'lottery_box6', + }, + 10009: { + sub_type: 9, + icon: 'gold_supply', + type: 1, + id: 10009, + name: 'Battle Skill', + }, + 20010: { + drop: 90107, + name: 'Daily Active 150', + des: '\u624b\u518c\u7ecf\u9a8c*50', + id: 20010, + type: 2, + sub_type: 1, + icon: 'ts_box2', + }, + 30400: { + hero_head: 50004, + diamond: 0, + name: 'Astral', + gold: 50, + getway: 1, + type: 3, + id: 30400, + icon: 'hero/head_4_a', + }, + 40801: { + diamond: 100, + name: 'Hero8 Skin1', + gold: 10000, + playerid: 30800, + getway: 1, + skinid: 8.0, + isdefaultskin: 1.0, + type: 4, + id: 40801, + icon: 'heroskin/pic_hero8', + }, + 40101: { + diamond: 100, + name: 'Hero1 Skin1', + gold: 10000, + playerid: 30100, + getway: 1, + skinid: 1.0, + isdefaultskin: 1.0, + type: 4, + id: 40101, + icon: 'heroskin/pic_hero1', + }, + 80007: { + diamond: 100, + name: 'Flame', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80007, + icon: 'gun2061', + }, + 80006: { + diamond: 100, + name: 'Freeze', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80006, + icon: 'gun2051', + }, + 80001: { + diamond: 100, + name: 'Submachine', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80001, + icon: 'gun2012', + }, + 80003: { + diamond: 100, + name: 'Sniper', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80003, + icon: 'gun2031', + }, + 80002: { + diamond: 100, + name: 'Shotgun', + gold: 10000, + getway: 1, + attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', + type: 8, + id: 80002, + icon: 'gun2021', + }, + 40401: { + diamond: 100, + name: 'Hero4 Skin1', + gold: 10000, + playerid: 30400, + getway: 1, + skinid: 4.0, + isdefaultskin: 1.0, + type: 4, + id: 40401, + icon: 'heroskin/pic_hero4', + }, + 40701: { + diamond: 100, + name: 'Hero7 Skin1', + gold: 10000, + playerid: 30700, + getway: 1, + skinid: 7.0, + isdefaultskin: 1.0, + type: 4, + id: 40701, + icon: 'heroskin/pic_hero7', + }, + 30800: { + hero_head: 50008, + diamond: 0, + name: 'Dragonscale', + gold: 50, + getway: 1, + type: 3, + id: 30800, + icon: 'hero/head_8_a', + }, + 50010: { + diamond: 100, + name: 'Kurosawa', + gold: 10000, + getway: 1, + type: 5, + id: 50010, + icon: 'headicon/head_10_a', + }, +}; +var AttrConfig = { + 24: { + attr_cname: + '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u6301\u7eed\u65f6\u95f4', + attr_ename: 'weapon_explosion_continue_time', + attr_id: 24, + }, + 25: { + attr_cname: '\u6bd2\u5708\u4f24\u5bb3\u51cf\u514d', + attr_ename: 'poisoning_reduction', + attr_id: 25, + }, + 26: { + attr_cname: '\u6551\u63f4\u65f6\u95f4\u51cf\u5c11', + attr_ename: 'rescue_time', + attr_id: 26, + }, + 27: { + attr_cname: '\u836f\u54c1\u4f7f\u7528\u65f6\u95f4\u51cf\u5c11', + attr_ename: 'drug_time', + attr_id: 27, + }, + 20: { + attr_cname: '\u6307\u5b9a\u6b66\u5668-\u4f24\u5bb3', + attr_ename: 'weapon_dmg', + attr_id: 20, + }, + 21: { + attr_cname: '\u6307\u5b9a\u6b66\u5668-\u5c04\u901f', + attr_ename: 'weapon_shot_speed', + attr_id: 21, + }, + 22: { + attr_cname: '\u6307\u5b9a\u6b66\u5668-\u6362\u5f39', + attr_ename: 'weapon_reload_time', + attr_id: 22, + }, + 23: { + attr_cname: '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u8303\u56f4', + attr_ename: 'weapon_explosion_range', + attr_id: 23, + }, + 28: { + attr_cname: '\u836f\u54c1\u4f7f\u7528\u6548\u679c\u52a0\u6210', + attr_ename: 'drug_efficacy', + attr_id: 28, + }, + 29: { + attr_cname: '\u673a\u7532-\u6cb9\u91cf\u635f\u8017\u51cf\u5c11', + attr_ename: 'car_oil', + attr_id: 29, + }, + 1: { + attr_cname: '\u8840\u91cf', + max_attr: 2000, + attr_ename: 'hp', + attr_id: 1, + }, + 3: { + attr_cname: '\u653b\u51fb', + max_attr: 250, + attr_ename: 'atk', + attr_id: 3, + }, + 2: { + attr_cname: '\u56de\u8840', + max_attr: 100, + attr_ename: 'hp_recover', + attr_id: 2, + }, + 5: { + attr_cname: '\u901f\u5ea6', + max_attr: 350, + attr_ename: 'speed', + attr_id: 5, + }, + 4: { + attr_cname: '\u9632\u5fa1', + max_attr: 500, + attr_ename: 'def', + attr_id: 4, + }, + 7: { + attr_cname: '\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6', + max_attr: 100, + attr_ename: 'shot_speed', + attr_id: 7, + }, + 6: { + attr_cname: '\u5c04\u7a0b', + max_attr: 1600, + attr_ename: 'shot_range', + attr_id: 6, + }, + 9: { + attr_cname: '\u5c04\u901f', + max_attr: 1800, + attr_ename: 'fire_rate', + attr_id: 9, + }, + 8: { + attr_cname: '\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6', + max_attr: 500, + attr_ename: 'reload_speed', + attr_id: 8, + }, + 38: { attr_cname: '\u4f7f\u7528\u6b21\u6570', attr_id: 38 }, + 11: { + attr_cname: '\u751f\u547d', + max_attr: 100, + attr_ename: 'max_hp', + attr_id: 11, + }, + 10: { + attr_cname: '\u5f39\u5939', + max_attr: 100, + attr_ename: 'volume', + attr_id: 10, + }, + 13: { + attr_cname: '\u89c6\u91ce', + max_attr: 200, + attr_ename: 'view', + attr_id: 13, + }, + 12: { + attr_cname: '\u5f00\u8fdb\u89c6\u91ce', + max_attr: 300, + attr_ename: 'shoot_view', + attr_id: 12, + }, + 14: { + attr_cname: '\u6362\u5f39', + max_attr: 100, + attr_ename: 'reload_time', + attr_id: 14, + }, + 33: { attr_cname: '\u6295\u63b7\u7269\u8303\u56f4', attr_id: 33 }, + 32: { attr_cname: '\u4e3b\u52a8\u6280\u80fdcd\u65f6\u95f4', attr_id: 32 }, + 31: { + attr_cname: + '\u53d7\u5230\u6062\u590d\u6280\u80fd\u6548\u679c\u52a0\u6210', + attr_id: 31, + }, + 30: { + attr_cname: + '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u5ef6\u8fdf\u65f6\u95f4', + attr_ename: 'weapon_explosion_delay_time', + attr_id: 30, + }, + 37: { attr_cname: '\u8010\u4e45\u503c', attr_id: 37 }, + 36: { attr_cname: '\u4f53\u529b\u503c', attr_id: 36 }, + 35: { attr_cname: '\u6210\u529f\u7387', attr_id: 35 }, + 34: { attr_cname: '\u5e78\u8fd0\u503c', attr_id: 34 }, +}; +var Player = { + 40001: { + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + move_speed2: 6, + shot_speed: 3, + jump_speed: 9, + level: 1, + ai: 10101, + move_speed: 6, + memo: '\u6b63\u5e38\u73a9\u5bb6', + move_offset_y: -17, + aiming_speed: 3, + active_skill: 41001, + move_speed3: 3, + race: 1, + radius: 5, + def: 0, + move_speed4: 6, + reload_speed: 4, + health: 200, + id: 40001, + hit_radius: 20, + }, + 30400: { + itemid: 30400, + hero_tall: 163.0, + move_speed: 6, + pic: 'hero_4', + hero_brithday: 'Oct. 31', + radius: 5, + qualifybuy: 1, + lvexp: '101|201|301|401|501|601|701|801|901|1001', + skill3list: 30401.0, + hero_weight: 44.0, + pichalf: 'pic_hero4', + id: 30400, + headid: 18004, + herotype: 3, + hero_like: 'Using drones', + damage: 54, + move_offset_y: -17, + skinlist: 40401.0, + hero_say: "The drone's ready to go.", + health: 200, + skill2list: '10401|10402|10403|10404|10405', + aiming_speed: 3, + skill1list: '20401|20402|20403|20404|20405', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Cat', + hp: 278, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 8, + hero_story: + "Astral's parents died early and she was raised by a killer organization. She's mastered the technologies of drones as a herald of intensive bombardment.", + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_4_a', + shot_speed: 3, + career_orientation: 'Confidential', + name: 'Astral', + icon2: 'head_4_b', + icon3: 'head_4_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: '10003:14', + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8003: { + ai: 10201, + move_speed: 6, + dead_drop: + '10406:10000|10407:10000|10408:10000|10409:10000|10410:10000', + passive_skill: 60035, + radius: 5, + id: 8003, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: '\u602a\u72693', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbmonster3', + shot_speed: 3, + name: 'Mystery Troop', + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + hit_radius: 20, + move_speed4: 6, + default_weapon: 20121, + def: 0, + }, + 30700: { + itemid: 30700, + hero_tall: 178.0, + move_speed: 6, + pic: 'hero_7', + hero_brithday: 'Jan. 19', + radius: 5, + qualifybuy: 1, + lvexp: '100|200|300|400|500|600|700|800|900|1000', + skill3list: 30701.0, + hero_weight: 55.0, + pichalf: 'pic_hero7', + id: 30700, + headid: 18007, + herotype: 1, + hero_like: 'Eating meat and drinking grapewines', + damage: 45, + move_offset_y: -17, + skinlist: 40701.0, + hero_say: 'Aha, here you are!', + health: 200, + skill2list: '10701|10702|10703|10704|10705', + aiming_speed: 3, + skill1list: '20701|20702|20703|20704|20705', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Cheetah', + hp: 330, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 6, + hero_story: + "Mariana was a hide hunter from the Beast Valley in the South. She gained the ability to transform after exposed to Behemoth's blood.", + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_7_a', + shot_speed: 3, + career_orientation: 'Confidential', + name: 'Mariana', + icon2: 'head_7_b', + icon3: 'head_7_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: '10003:17', + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 30300: { + itemid: 30300, + hero_tall: 155.0, + move_speed: 5, + pic: 'hero_3', + hero_brithday: 'Jul. 15', + radius: 5, + qualifybuy: 1, + lvexp: '100|200|300|400|500|600|700|800|900|1000', + skill3list: 30301.0, + hero_weight: 46.0, + pichalf: 'pic_hero3', + id: 30300, + headid: 18003, + herotype: 3, + hero_like: 'Eating candies and petting little animals', + damage: 65, + move_offset_y: -17, + skinlist: 40301.0, + hero_say: 'Lollipops are the best food in the world!', + health: 200, + skill2list: '10301|10302|10303|10304|10305', + aiming_speed: 3, + skill1list: '20301|20302|20303|20304|20305', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Deer', + hp: 233, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 11, + hero_story: + "Aoi came from the Black Forest of the West Coast. Legend has it that she's a descendant of the Archdruid. She's a big fan of candies and would often stock her Heal in the lollipops.", + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_3_a', + shot_speed: 3, + career_orientation: 'Support - Crowd Heal', + name: 'Aoi', + icon2: 'head_3_b', + icon3: 'head_3_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 5, + getitem: '10003:13', + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 31000: { + itemid: 31000, + hero_tall: 183.0, + move_speed: 4, + pic: 'hero_10', + hero_brithday: 'May 7', + radius: 5, + qualifybuy: 1, + lvexp: '101|201|301|401|501|601|701|801|901|1001', + skill3list: 31001.0, + hero_weight: 72.0, + pichalf: 'pic_hero10', + id: 31000, + headid: 18010, + herotype: 2, + hero_like: 'Cooking and appreciating artistic works', + damage: 25, + move_offset_y: -17, + skinlist: 41001.0, + hero_say: 'Do you wanna see how I do it?', + health: 300, + skill2list: '11001|11002|11003|11004|11005', + aiming_speed: 3, + skill1list: '21001|21002|21003|21004|21005', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Bull', + hp: 384, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 15, + hero_story: + "Kurosawa is the youngest guard of King of Shata, resolute and mature. Apart from his decent manners, he's respected for his food and taste.", + reload_speed: 5, + hero_job: 'Guardian', + icon: 'head_10_a', + shot_speed: 3, + career_orientation: 'Tank - High Defense/Control', + name: 'Kurosawa', + icon2: 'head_10_b', + icon3: 'head_10_c', + tili: 100, + hero_sex: 'Male', + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 15, + getitem: '10003:20', + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 30600: { + itemid: 30600, + hero_tall: 175.0, + move_speed: 6, + pic: 'hero_6', + hero_brithday: 'Feb. 27', + radius: 5, + qualifybuy: 1, + lvexp: '101|201|301|401|501|601|701|801|901|1001', + skill3list: 30601.0, + hero_weight: 48.0, + pichalf: 'pic_hero6', + id: 30600, + headid: 18006, + herotype: 1, + hero_like: 'Assembling mecha models', + damage: 48, + move_offset_y: -17, + skinlist: 40601.0, + hero_say: 'The show is about to start.', + health: 200, + skill2list: '10601|10602|10603|10604|10605', + aiming_speed: 3, + skill1list: '20601|20602|20603|20604|20605', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Unicorn', + hp: 315, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 9, + hero_story: + 'Canoe is the Dark Priest of the Fallen Angels and a great summoner of a massing of mecha. She takes greatest delight in the despair of opponents.', + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_6_a', + shot_speed: 3, + career_orientation: 'Confidential', + name: 'Canoe', + icon2: 'head_6_b', + icon3: 'head_6_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: '10003:16', + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8005: { + ai: 10001, + move_speed: 0, + pre_appear_effect: '80025:600', + radius: 5, + id: 8005, + dead_exp: 15, + move_offset_y: -17, + health: 1000, + aiming_speed: 0, + delay_delete: 1000, + exp: 500000000, + jump_speed: 0, + memo: '\u5c04\u51fb\u5821\u5792', + reload_speed: 0, + mod: 'pb_dibao', + shot_speed: 0, + name: 'Fortress', + level: 5, + killer_exp: 10, + move_speed2: 0, + move_speed3: 0, + hit_radius: 20, + move_speed4: 0, + default_weapon: 30912, + def: 0, + }, + 40002: { + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + move_speed2: 6, + shot_speed: 3, + name: 'Robot', + jump_speed: 9, + level: 1, + ai: 10101, + move_speed: 6, + memo: '\u673a\u5668\u4eba', + move_offset_y: -17, + aiming_speed: 3, + active_skill: 41001, + move_speed3: 3, + race: 1, + radius: 5, + def: 0, + move_speed4: 6, + reload_speed: 4, + health: 200, + id: 40002, + hit_radius: 20, + }, + 30200: { + itemid: 30200, + hero_tall: 170.0, + move_speed: 6, + pic: 'hero_2', + hero_brithday: 'Mar. 3', + radius: 5, + qualifybuy: 1, + lvexp: '101|201|301|401|501|601|701|801|901|1001', + skill3list: 30201.0, + hero_weight: 49.0, + pichalf: 'pic_hero2', + id: 30200, + headid: 18002, + herotype: 1, + hero_like: 'Doing experiments and reading books', + damage: 49, + move_offset_y: -17, + skinlist: 40201.0, + hero_say: 'Hey, have you seen my wrench?', + health: 200, + skill2list: '10201|10202|10203|10204|10205', + aiming_speed: 3, + skill1list: '20201|20202|20203|20204|20205', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Racoon', + hp: 308, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 9, + hero_story: + 'Yamada is a gifted scholar and can craft powerful bombs. However, she appears oblivious of trivial matters in life.', + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_2_a', + shot_speed: 3, + career_orientation: 'Carry - High DPS/Flexibility', + name: 'Yamada', + icon2: 'head_2_b', + icon3: 'head_2_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 10, + getitem: '10003:12', + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, + 8002: { + ai: 10101, + move_speed: 6, + dead_drop: + '10401:10000|10402:10000|10403:10000|10404:10000|10405:10000', + passive_skill: 60035, + radius: 5, + id: 8002, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: '\u602a\u72692', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbmonster2', + shot_speed: 3, + name: 'Thief', + level: 5, + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + race: 1, + hit_radius: 20, + move_speed4: 6, + def: 0, + }, + 30900: { + itemid: 30900, + hero_tall: 189.0, + move_speed: 5, + pic: 'hero_9', + hero_brithday: 'Dec. 24', + radius: 5, + qualifybuy: 1, + lvexp: '100|200|300|400|500|600|700|800|900|1000', + skill3list: 30901.0, + hero_weight: 77.0, + pichalf: 'pic_hero9', + id: 30900, + headid: 18009, + herotype: 2, + hero_like: 'Boxfighting and making money', + damage: 32, + move_offset_y: -17, + skinlist: 40901.0, + hero_say: 'So much for the warm-up.', + health: 260, + skill2list: '10901|10902|10903|10904|10905', + aiming_speed: 3, + skill1list: '20901|20902|20903|20904|20905', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Bear', + hp: 336, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 14, + hero_story: + 'Lazar was born into a poor family on Exile Street. He earns a living on underground ring matches, believes in the Jungle Law and shows no mercy to his enemy.', + reload_speed: 5, + hero_job: 'Guardian', + icon: 'head_9_a', + shot_speed: 3, + career_orientation: 'Tank/Carry - Control', + name: 'Lazar', + icon2: 'head_9_b', + icon3: 'head_9_c', + tili: 100, + hero_sex: 'Male', + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 10, + getitem: '10003:19', + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 8004: { + ai: 10101, + move_speed: 6, + passive_skill: 60035, + radius: 5, + id: 8004, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 100, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: '\u602a\u72694', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbmonster4', + shot_speed: 3, + name: 'Robot Guard', + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + hit_radius: 20, + move_speed4: 6, + def: 0, + }, + 30502: { + ai: 10101, + move_speed: 6, + radius: 40, + id: 30502, + eff_sale: 1500.0, + move_offset_y: -17, + health: 1200, + aiming_speed: 4, + jump_speed: 9, + memo: '\u6d4b\u8bd5\u673a\u7532', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbcar1', + shot_speed: 4, + delay_remove: 1600, + name: 'Four-seat Mecha', + level: 1, + move_speed2: 6, + move_speed3: 3, + race: 1, + move_speed4: 6, + default_weapon: 30905, + move_sound: 'mech2_move', + hit_radius: 40, + }, + 30501: { + ai: 10101, + move_speed: 6, + radius: 40, + id: 30501, + move_offset_y: -17, + health: 500, + aiming_speed: 4, + jump_speed: 9, + memo: '\u6d4b\u8bd5\u673a\u7532', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbcar', + shot_speed: 4, + delay_remove: 1600, + name: 'Solo Mecha', + level: 1, + move_speed2: 6, + move_speed3: 3, + race: 1, + move_speed4: 6, + default_weapon: 30902, + move_sound: 'mech1_move', + hit_radius: 40, + }, + 30500: { + itemid: 30500, + hero_tall: 145.0, + move_speed: 8, + pic: 'hero_5', + hero_brithday: 'Jun. 11', + radius: 5, + qualifybuy: 1, + lvexp: '100|200|300|400|500|600|700|800|900|1000', + skill3list: 30501.0, + hero_weight: 36.0, + pichalf: 'pic_hero5', + id: 30500, + headid: 18005, + herotype: 3, + hero_like: 'Playing mischief and hide-and-seek', + damage: 83, + move_offset_y: -17, + skinlist: 40501.0, + hero_say: 'Come and catch me!', + health: 200, + skill2list: '10501|10502|10503|10504|10505', + aiming_speed: 3, + skill1list: '20501|20502|20503|20504|20505', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Rabbit', + hp: 230, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 5, + hero_story: + "Miffy loves playing hide-and-seek so she could observe in secret. No one knows why. Perhaps she's just timid and wants to play with everyone. ", + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_5_a', + shot_speed: 3, + career_orientation: 'Confidential', + name: 'Miffy', + icon2: 'head_5_b', + icon3: 'head_5_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: '10003:15', + move_speed5: 8, + hero_lucky: 0, + hit_radius: 20, + }, + 8001: { + ai: 10101, + move_speed: 6, + pre_appear_effect: '80023:600', + passive_skill: 60035, + radius: 5, + id: 8001, + move_speed2: 6, + dead_exp: 15, + move_offset_y: -17, + health: 500, + aiming_speed: 3, + delay_delete: 1000, + exp: 500000000, + jump_speed: 9, + memo: '\u602a\u72691', + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + reload_speed: 4, + mod: 'pbmonster1', + shot_speed: 3, + name: 'Summon Beast', + level: 5, + killer_exp: 10, + active_skill: 41001, + move_speed3: 3, + race: 1, + hit_radius: 20, + move_speed4: 6, + default_weapon: 30907, + def: 0, + }, + 30800: { + itemid: 30800, + hero_tall: 193.0, + move_speed: 5, + pic: 'hero_8', + hero_brithday: 'Nov. 1', + radius: 5, + qualifybuy: 1, + lvexp: '101|201|301|401|501|601|701|801|901|1001', + skill3list: 30801.0, + hero_weight: 69.0, + pichalf: 'pic_hero8', + id: 30800, + headid: 18008, + herotype: 2, + hero_like: 'Appreciating antiques', + damage: 32, + move_offset_y: -17, + skinlist: 40801.0, + hero_say: "I'll make sure of your safety.", + health: 200, + skill2list: '10801|10802|10803|10804|10805', + aiming_speed: 3, + skill1list: '20801|20802|20803|20804|20805', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Dragon', + hp: 342, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 15, + hero_story: + "Dragonscale's origin remains a mystery. Someone said he came from a mysterious kingdom in the East to seek an artifact that can free his clan from sufferings.", + reload_speed: 5, + hero_job: 'Guardian', + icon: 'head_8_a', + shot_speed: 3, + career_orientation: 'Confidential', + name: 'Dragonscale', + icon2: 'head_8_b', + icon3: 'head_8_c', + tili: 100, + hero_sex: 'Male', + move_speed2: 6, + move_speed3: 3, + race: 1, + getitem: '10003:18', + move_speed5: 5, + hero_lucky: 0, + hit_radius: 20, + }, + 30100: { + itemid: 30100, + hero_tall: 166.0, + move_speed: 6, + pic: 'hero_1', + hero_brithday: 'Apr. 2', + radius: 5, + qualifybuy: 1, + lvexp: '100|200|300|400|500|600|700|800|900|1000', + skill3list: 30101.0, + hero_weight: 45.0, + pichalf: 'pic_hero1', + id: 30100, + headid: 18001, + herotype: 1, + hero_like: 'Wearing makeup and accessories', + damage: 51, + move_offset_y: -17, + skinlist: 40101.0, + hero_say: 'Beauty is the most powerful weapon.', + health: 200, + skill2list: '10101|10102|10103|10104|10105', + aiming_speed: 3, + skill1list: '20101|20102|20103|20104|20105', + move_speed4: 6, + jump_speed: 9, + hero_anmi: 'Fox', + hp: 293, + isshow: 1, + volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', + defence: 10, + hero_story: + 'The Fox Clan of Hill has been there for a long time. They are good charmers. The prettier they are, the greater their strength. And Hill is at the top of her craft.', + reload_speed: 5, + hero_job: 'Warrior', + icon: 'head_1_a', + shot_speed: 3, + career_orientation: 'Carry - Control', + name: 'Hill', + icon2: 'head_1_b', + icon3: 'head_1_c', + tili: 100, + hero_sex: 'Female', + move_speed2: 6, + move_speed3: 3, + race: 1, + def: 5, + getitem: '10003:11', + move_speed5: 6, + hero_lucky: 0, + hit_radius: 20, + }, +}; +var gunTalent = { + 1: { + talent_list: '1001|1002|1003|1004|1005|1008', + gunicon: 'gun2012', + id: 1, + name: 'Submachine', + }, + 3: { + talent_list: '3001|3002|3003|3004|3005|3006', + gunicon: 'gun2031', + id: 3, + name: 'Sniper', + }, + 2: { + talent_list: '2001|2002|2003|2004|2005|2007', + gunicon: 'gun2021', + id: 2, + name: 'Shotgun', + }, + 5: { + talent_list: '5001|5002|5003|5004|5005|5010', + gunicon: 'gun2041', + id: 5, + name: 'Laser', + }, + 4: { + talent_list: '4001|4002|4003|4004|4005|4009', + gunicon: 'gun2071', + id: 4, + name: 'Bazooka', + }, + 7: { + talent_list: '7001|7002|7003|7004|7005|7007', + gunicon: 'gun2061', + id: 7, + name: 'Flame', + }, + 6: { + talent_list: '6001|6002|6003|6004|6005|6006', + gunicon: 'gun2051', + id: 6, + name: 'Freeze', + }, +}; +var gunTalentGrow = { + 1269: { + addattr: '9:4', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%', + name: '\u5c04\u51fb\u79fb\u901f', + talent_lv: 4, + talent_id: 6004, + nameicon: 'ts_cp_shejiyisu', + cost: '10001:10000', + need_user_level: 4, + id: 1269, + icon: 'ts_cp_icon_shejiyisu', + }, + 1268: { + addattr: '9:3', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%', + name: '\u5c04\u51fb\u79fb\u901f', + talent_lv: 3, + talent_id: 6004, + nameicon: 'ts_cp_shejiyisu', + cost: '10001:10000', + need_user_level: 4, + id: 1268, + icon: 'ts_cp_icon_shejiyisu', + }, + 1261: { + addattr: '2:1', + des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9', + name: 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'\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce6\u7c73', + name: '\u57fa\u7840\u89c6\u91ce', + talent_lv: 3, + talent_id: 6010, + nameicon: 'ts_cp_jichushiye', + cost: '10001:10000', + need_user_level: 10, + id: 1298, + icon: 'ts_cp_icon_jichushiye', + }, + 1299: { + addattr: '13:23', + des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce8\u7c73', + name: '\u57fa\u7840\u89c6\u91ce', + talent_lv: 4, + talent_id: 6010, + nameicon: 'ts_cp_jichushiye', + cost: '10001:10000', + need_user_level: 10, + id: 1299, + icon: 'ts_cp_icon_jichushiye', + }, + 1115: { + addattr: '2:5', + des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a030\u70b9', + name: '\u5c04\u51fb\u901f\u5ea6', + talent_lv: 5, + talent_id: 3003, + nameicon: 'ts_cp_shesu', + cost: '10001:10000', + need_user_level: 3, + id: 1115, + addtype: 1, + icon: 'ts_cp_icon_shesu', + }, + 1114: { + addattr: '2:4', + des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a025\u70b9', + name: '\u5c04\u51fb\u901f\u5ea6', + talent_lv: 4, + talent_id: 3003, + nameicon: 'ts_cp_shesu', + cost: '10001:10000', + need_user_level: 3, + id: 1114, + addtype: 1, + icon: 'ts_cp_icon_shesu', + }, + 1117: { + addattr: '9:2', + des: '\u4f7f\u7528\u51b2\u950b\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea62%', + name: '\u5c04\u51fb\u79fb\u901f', + talent_lv: 2, + talent_id: 3004, + nameicon: 'ts_cp_shejiyisu', + cost: '10001:10000', + need_user_level: 4, + id: 1117, + icon: 'ts_cp_icon_shejiyisu', + }, + 1116: { + addattr: '9:1', + des: '\u4f7f\u7528\u51b2\u950b\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea61%', + name: '\u5c04\u51fb\u79fb\u901f', + talent_lv: 1, + talent_id: 3004, + nameicon: 'ts_cp_shejiyisu', + cost: '10001:10000', + need_user_level: 4, + id: 1116, + icon: 'ts_cp_icon_shejiyisu', + }, + 1292: { + addattr: '6:12', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb12\u7c73', + name: '\u5c04\u7a0b\u52a0\u6210', + talent_lv: 2, + talent_id: 6009, + nameicon: 'ts_cp_shecheng', + cost: '10001:10000', + need_user_level: 9, + id: 1292, + icon: 'ts_cp_icon_shecheng', + }, + 1293: { + addattr: '6:13', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb14\u7c73', + name: '\u5c04\u7a0b\u52a0\u6210', + talent_lv: 3, + talent_id: 6009, + nameicon: 'ts_cp_shecheng', + cost: '10001:10000', + need_user_level: 9, + id: 1293, + icon: 'ts_cp_icon_shecheng', + }, + 1290: { + addattr: '12:7', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce30\u7c73', + name: '\u5f00\u955c\u89c6\u91ce', + talent_lv: 5, + talent_id: 6008, + nameicon: 'ts_cp_kaijingshiye', + cost: '10001:10000', + need_user_level: 8, + id: 1290, + icon: 'ts_cp_icon_kaijingshiye', + }, + 1291: { + addattr: '6:11', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb10\u7c73', + name: '\u5c04\u7a0b\u52a0\u6210', + talent_lv: 1, + talent_id: 6009, + nameicon: 'ts_cp_shecheng', + cost: '10001:10000', + need_user_level: 9, + id: 1291, + icon: 'ts_cp_icon_shecheng', + }, + 1296: { + addattr: '13:20', + des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce2\u7c73', + name: '\u57fa\u7840\u89c6\u91ce', + talent_lv: 1, + talent_id: 6010, + nameicon: 'ts_cp_jichushiye', + cost: '10001:10000', + need_user_level: 10, + id: 1296, + icon: 'ts_cp_icon_jichushiye', + }, + 1297: { + addattr: '13:21', + des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce4\u7c73', + name: '\u57fa\u7840\u89c6\u91ce', + talent_lv: 2, + talent_id: 6010, + nameicon: 'ts_cp_jichushiye', + cost: '10001:10000', + need_user_level: 10, + id: 1297, + icon: 'ts_cp_icon_jichushiye', + }, + 1294: { + addattr: '6:14', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb16\u7c73', + name: '\u5c04\u7a0b\u52a0\u6210', + talent_lv: 4, + talent_id: 6009, + nameicon: 'ts_cp_shecheng', + cost: '10001:10000', + need_user_level: 9, + id: 1294, + icon: 'ts_cp_icon_shecheng', + }, + 1295: { + addattr: '6:15', + des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb18\u7c73', + name: '\u5c04\u7a0b\u52a0\u6210', + talent_lv: 5, + talent_id: 6009, + nameicon: 'ts_cp_shecheng', + cost: '10001:10000', + need_user_level: 9, + id: 1295, + icon: 'ts_cp_icon_shecheng', + }, + 1350: { + addattr: '13:24', + des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce10\u7c73', + name: '\u57fa\u7840\u89c6\u91ce', + talent_lv: 5, + talent_id: 7010, + nameicon: 'ts_cp_jichushiye', + cost: '10001:10000', + need_user_level: 10, + id: 1350, + icon: 'ts_cp_icon_jichushiye', + }, +}; +var rank = { + 24: { + min_score: 3500.0, + level: 'lv2', + rank: 24, + label: 'prize5', + rank_reward: '10002:900', + protect_count: 1.0, + drop_rank: 17.0, + desc: 'DIAMOND \u2161', + max_score: 3599.0, + icon: 'prize_5', + }, + 25: { + min_score: 3600.0, + level: 'lv1', + rank: 25, + label: 'prize5', + rank_reward: '10002:900', + protect_count: 1.0, + drop_rank: 18.0, + desc: 'DIAMOND \u2160', + max_score: 3699.0, + icon: 'prize_5', + }, + 26: { + min_score: 3700.0, + level: 'lv5', + rank: 26, + label: 'prize6', + rank_reward: '10002:1500', + protect_count: 3.0, + drop_rank: 19.0, + desc: 'STARSHINE \u2164', + max_score: 3799.0, + icon: 'prize_6', + }, + 27: { + min_score: 3800.0, + level: 'lv4', + rank: 27, + label: 'prize6', + rank_reward: '10002:1500', + protect_count: 1.0, + drop_rank: 20.0, + desc: 'STARSHINE \u2163', + max_score: 3899.0, + icon: 'prize_6', + }, + 20: { + min_score: 3100.0, + level: 'lv1', + rank: 20, + label: 'prize4', + rank_reward: '10002:700', + protect_count: 1.0, + drop_rank: 14.0, + desc: 'PLATNUM \u2160', + max_score: 3199.0, + icon: 'prize_4', + }, + 21: { + min_score: 3200.0, + level: 'lv5', + rank: 21, + label: 'prize5', + rank_reward: '10002:900', + protect_count: 3.0, + drop_rank: 15.0, + desc: 'DIAMOND \u2164', + max_score: 3299.0, + icon: 'prize_5', + }, + 22: { + min_score: 3300.0, + level: 'lv4', + rank: 22, + label: 'prize5', + rank_reward: '10002:900', + protect_count: 1.0, + drop_rank: 15.0, + desc: 'DIAMOND \u2163', + max_score: 3399.0, + icon: 'prize_5', + }, + 23: { + min_score: 3400.0, + level: 'lv3', + rank: 23, + label: 'prize5', + rank_reward: '10002:900', + protect_count: 1.0, + drop_rank: 16.0, + desc: 'DIAMOND \u2162', + max_score: 3499.0, + icon: 'prize_5', + }, + 28: { + min_score: 3900.0, + level: 'lv3', + rank: 28, + label: 'prize6', + rank_reward: '10002:1500', + protect_count: 1.0, + drop_rank: 21.0, + desc: 'STARSHINE \u2162', + max_score: 3999.0, + icon: 'prize_6', + }, + 29: { + min_score: 4000.0, + level: 'lv2', + rank: 29, + label: 'prize6', + rank_reward: '10002:1500', + protect_count: 1.0, + drop_rank: 21.0, + desc: 'STARSHINE \u2161', + max_score: 4099.0, + icon: 'prize_6', + }, + 1: { + min_score: 1000.0, + level: 'lv5', + rank: 1, + label: 'prize1', + rank_reward: '10002:200', + drop_rank: 1.0, + desc: 'BRONZE \u2164', + max_score: 1299.0, + icon: 'prize_1', + }, + 3: { + min_score: 1400.0, + level: 'lv3', + rank: 3, + label: 'prize1', + rank_reward: '10002:200', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'BRONZE \u2162', + max_score: 1499.0, + icon: 'prize_1', + }, + 2: { + min_score: 1300.0, + level: 'lv4', + rank: 2, + label: 'prize1', + rank_reward: '10002:200', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'BRONZE \u2163', + max_score: 1399.0, + icon: 'prize_1', + }, + 5: { + min_score: 1600.0, + level: 'lv1', + rank: 5, + label: 'prize1', + rank_reward: '10002:200', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'BRONZE \u2160', + max_score: 1699.0, + icon: 'prize_1', + }, + 4: { + min_score: 1500.0, + level: 'lv2', + rank: 4, + label: 'prize1', + rank_reward: '10002:200', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'BRONZE \u2161', + max_score: 1599.0, + icon: 'prize_1', + }, + 7: { + min_score: 1800.0, + level: 'lv4', + rank: 7, + label: 'prize2', + rank_reward: '10002:300', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'SILVER \u2163', + max_score: 1899.0, + icon: 'prize_2', + }, + 6: { + min_score: 1700.0, + level: 'lv5', + rank: 6, + label: 'prize2', + rank_reward: '10002:300', + protect_count: 3.0, + drop_rank: 1.0, + desc: 'SILVER \u2164', + max_score: 1799.0, + icon: 'prize_2', + }, + 9: { + min_score: 2000.0, + level: 'lv2', + rank: 9, + label: 'prize2', + rank_reward: '10002:300', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'SILVER \u2161', + max_score: 2099.0, + icon: 'prize_2', + }, + 8: { + min_score: 1900.0, + level: 'lv3', + rank: 8, + label: 'prize2', + rank_reward: '10002:300', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'SILVER \u2162', + max_score: 1999.0, + icon: 'prize_2', + }, + 11: { + min_score: 2200.0, + level: 'lv5', + rank: 11, + label: 'prize3', + rank_reward: '10002:500', + protect_count: 3.0, + drop_rank: 2.0, + desc: 'GOLD \u2164', + max_score: 2299.0, + icon: 'prize_3', + }, + 10: { + min_score: 2100.0, + level: 'lv1', + rank: 10, + label: 'prize2', + rank_reward: '10002:300', + protect_count: 1.0, + drop_rank: 1.0, + desc: 'SILVER \u2160', + max_score: 2199.0, + icon: 'prize_2', + }, + 13: { + min_score: 2400.0, + level: 'lv3', + rank: 13, + label: 'prize3', + rank_reward: '10002:500', + protect_count: 1.0, + drop_rank: 2.0, + desc: 'GOLD \u2162', + max_score: 2499.0, + icon: 'prize_3', + }, + 12: { + min_score: 2300.0, + level: 'lv4', + rank: 12, + label: 'prize3', + rank_reward: '10002:500', + protect_count: 1.0, + drop_rank: 2.0, + desc: 'GOLD \u2163', + max_score: 2399.0, + icon: 'prize_3', + }, + 15: { + min_score: 2600.0, + level: 'lv1', + rank: 15, + label: 'prize3', + rank_reward: '10002:500', + protect_count: 1.0, + drop_rank: 2.0, + desc: 'GOLD \u2160', + max_score: 2699.0, + icon: 'prize_3', + }, + 14: { + min_score: 2500.0, + level: 'lv2', + rank: 14, + label: 'prize3', + rank_reward: '10002:500', + protect_count: 1.0, + drop_rank: 2.0, + desc: 'GOLD \u2161', + max_score: 2599.0, + icon: 'prize_3', + }, + 17: { + min_score: 2800.0, + level: 'lv4', + rank: 17, + label: 'prize4', + rank_reward: '10002:700', + protect_count: 1.0, + drop_rank: 12.0, + desc: 'PLATNUM \u2163', + max_score: 2899.0, + icon: 'prize_4', + }, + 16: { + min_score: 2700.0, + level: 'lv5', + rank: 16, + label: 'prize4', + rank_reward: '10002:700', + protect_count: 3.0, + drop_rank: 12.0, + desc: 'PLATNUM \u2164', + max_score: 2799.0, + icon: 'prize_4', + }, + 19: { + min_score: 3000.0, + level: 'lv2', + rank: 19, + label: 'prize4', + rank_reward: '10002:700', + protect_count: 1.0, + drop_rank: 13.0, + desc: 'PLATNUM \u2161', + max_score: 3099.0, + icon: 'prize_4', + }, + 18: { + min_score: 2900.0, + level: 'lv3', + rank: 18, + label: 'prize4', + rank_reward: '10002:700', + protect_count: 1.0, + drop_rank: 13.0, + desc: 'PLATNUM \u2162', + max_score: 2999.0, + icon: 'prize_4', + }, + 31: { + min_score: 4200.0, + noshow_score_bar: 1.0, + rank: 31, + label: 'prize7', + rank_reward: '10002:3000', + protect_count: 3.0, + drop_rank: 21.0, + desc: 'MASTER', + max_score: -1.0, + icon: 'prize_7', + }, + 30: { + min_score: 4100.0, + level: 'lv1', + rank: 30, + label: 'prize6', + rank_reward: '10002:1500', + protect_count: 1.0, + drop_rank: 21.0, + desc: 'STARSHINE \u2160', + max_score: 4199.0, + icon: 'prize_6', + }, + 32: { + min_score: 4200.0, + noshow_score_bar: 1.0, + rank: 32, + label: 'prize8', + rank_reward: '10002:3000', + protect_count: 3.0, + drop_rank: 21.0, + desc: 'CHALLENGER', + max_score: -1.0, + icon: 'prize_8', + }, +}; +var task = { + 76019: { + name: 'The Astral game', + boost: 10, + des: "Astral aims to advance drone technology.\nShe's looking for players to compete with.", + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 4, + param1: 4, + time: 300, + reward: 10000, + type: 7, + id: 76019, + condition: 46, + target: 1.0, + }, + 76018: { + name: 'Aoi worried', + boost: 10, + des: 'Aoi lives in a forested area that has recently seen many illegal loggers.\nShe wanted someone to help him solve the problem.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 4, + param1: 4, + time: 300, + reward: 10000, + type: 7, + id: 76018, + condition: 46, + target: 1.0, + }, + 76023: { + name: 'Explorers Dragonscale', + boost: 10, + des: 'Dragonscale recently learned of an unexplored ancient relic.\nHe needed someone to go into the ruins with him.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 6, + time: 300, + reward: 10000, + type: 7, + id: 76023, + condition: 46, + target: 1.0, + }, + 76013: { + name: 'Bye liar', + boost: 10, + des: "There's an economic criminal holed up in an upscale neighborhood.\nThere seems to be some bodyguards around, so be careful when you catch them.", + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 2, + param1: 2, + time: 300, + reward: 10000, + type: 7, + id: 76013, + condition: 46, + target: 1.0, + }, + 76012: { + name: 'Smuggling seizing', + boost: 10, + des: 'Some suspicious figures have appeared in the port recently.\nGo to the port and cooperate with the police.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 2, + param1: 2, + time: 300, + reward: 10000, + type: 7, + id: 76012, + condition: 46, + target: 1.0, + }, + 71010: { + target: 1000.0, + des: 'Restore a total of 1000 HP', + name: 'Undefeated', + jump_value: 1, + reward: 20018, + id: 71010, + condition: 19, + icon: 'task1', + }, + 71011: { + target: 1.0, + des: 'Complete all missions', + name: 'Stage Cleared', + jump_value: 0, + reward: 20019, + id: 71011, + condition: 33, + icon: 'task1', + }, + 71016: { + name: 'Fighting', + des: 'Accumulate 1000 damage in combat', + target: 1000.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71016, + condition: 18, + icon: 'task1', + }, + 71017: { + name: 'Animal Instinct', + des: 'Use skills 10 times', + target: 10.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71017, + condition: 26, + icon: 'task1', + }, + 71014: { + target: 1.0, + des: 'Top Up Diamonds', + name: 'Top-up Mission', + jump_value: 6, + id: 71014, + condition: 14, + icon: 'task1', + }, + 71015: { + target: 1.0, + des: 'Days of Consecutive Login', + name: 'Consecutive Login', + jump_value: 0, + id: 71015, + condition: 15, + icon: 'task1', + }, + 76025: { + name: 'The gourmet Kurosawa', + boost: 10, + des: "Kurosawa is looking for some rare ingredients.\nMaybe it won't be difficult to help?", + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 6, + time: 300, + reward: 10000, + type: 7, + id: 76025, + condition: 46, + target: 1.0, + }, + 74006: { + target: 10.0, + des: 'Participate in 10 matches', + jump_value: 3, + reward: 20001, + id: 74006, + condition: 3, + name: 'Active Participation', + }, + 74004: { + target: 20.0, + des: 'Defeat 20 enemies', + jump_value: 3, + reward: 20001, + id: 74004, + condition: 10, + name: 'In the Name of Ares', + }, + 74005: { + target: 4.0, + des: 'Revive 4 allies', + jump_value: 3, + reward: 20001, + id: 74005, + condition: 12, + name: 'Caring Assistance', + }, + 74002: { + target: 15.0, + des: 'Survive for 15 minutes', + jump_value: 3, + reward: 20001, + id: 74002, + condition: 8, + name: 'Silver Lining', + }, + 74003: { + target: 500.0, + des: 'Deal 500 damage', + jump_value: 3, + reward: 20001, + id: 74003, + condition: 9, + name: 'Explosive Damage', + }, + 74001: { + target: 5.0, + des: 'Team up and rank Top 5', + jump_value: 3, + reward: 20001, + id: 74001, + condition: 7, + name: 'Bitter Battle', + }, + 75016: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Team up and rank Top 3 5 times (Co-Op)', + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75016, + condition: 8, + target: 5.0, + }, + 75017: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Take a total of 50 damage (all modes)', + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75017, + condition: 18, + target: 50.0, + }, + 75014: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Knock out a total of 5 opponents in Co-Op (Co-Op)', + subtype: 1, + season_task: 1, + param1: 2, + jump_value: 3, + reward: 20201, + id: 75014, + condition: 9, + target: 5.0, + }, + 75015: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Move over 500 meters in vehicle rides (all modes)', + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75015, + condition: 27, + target: 500.0, + }, + 75012: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Use a shotgun to deal a total of 200 damage (all modes)', + subtype: 1, + season_task: 1, + param2: 4, + param1: 1, + jump_value: 3, + reward: 20201, + id: 75012, + condition: 14, + target: 200.0, + }, + 75013: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Any squad member loots a Level 3 Vest in a match (Co-Op)', + subtype: 1, + season_task: 1, + param2: 1, + param1: 4, + jump_value: 3, + reward: 20201, + id: 75013, + condition: 16, + target: 1.0, + }, + 75011: { + target: 1.0, + des: 'Log in to the game', + subtype: 1, + reward: 20201, + id: 75011, + condition: 1, + name: 'Weekly Challenges: Week 1 Mission', + }, + 76011: { + name: 'Military exercises', + boost: 10, + des: 'The army is recruiting skilled civilians for combat exercises.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 2, + param1: 2, + time: 300, + reward: 10000, + type: 7, + id: 76011, + condition: 46, + target: 1.0, + }, + 76024: { + name: 'One punch Lazer', + boost: 10, + des: 'Are you confident in your powers?\nThen find Lazer and see what you can do.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 6, + time: 300, + reward: 10000, + type: 7, + id: 76024, + condition: 46, + target: 1.0, + }, + 76006: { + name: 'Arrest Thief', + boost: 10, + des: 'Arrest the thief based on intelligence.', + subtype: 1, + season_task: 0, + param4: 4, + param3: 3, + param2: 1, + param1: 1, + time: 1500, + reward: 10000, + type: 7, + id: 76006, + condition: 46, + target: 1.0, + }, + 75018: { + name: 'Weekly Challenges: Week 1 Mission', + des: 'Rank Top 3 10 times during this week (all modes)', + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75018, + condition: 7, + target: 10.0, + }, + 76004: { + name: 'Peace Order Patrol', + boost: 10, + des: 'There has been a riot in the business district recently.', + subtype: 1, + season_task: 0, + param4: 3, + param3: 2, + param2: 1, + param1: 1, + time: 800, + reward: 10000, + type: 7, + id: 76004, + condition: 46, + target: 1.0, + }, + 71101: { + name: 'Reach 10 Activeness week', + des: 'Reach 10 Activeness week', + subtype: 2, + target: 10.0, + reward: 10000, + type: 1, + id: 71101, + condition: 44, + icon: 'task1', + }, + 71102: { + name: 'Reach 30 Activeness week', + des: 'Reach 30 Activeness week', + subtype: 2, + target: 30.0, + reward: 10000, + type: 1, + id: 71102, + condition: 44, + icon: 'task1', + }, + 71103: { + name: 'Reach 50 Activeness week', + des: 'Reach 50 Activeness week', + subtype: 2, + target: 50.0, + reward: 10000, + type: 1, + id: 71103, + condition: 44, + icon: 'task1', + }, + 71104: { + target: 120.0, + des: 'Reach 120 Activeness today', + name: 'Reach 120 Activeness today', + reward: 90106, + id: 71104, + condition: 44, + icon: 'task1', + }, + 71105: { + target: 150.0, + des: 'Reach 150 Activeness today', + name: 'Reach 150 Activeness today', + reward: 90107, + id: 71105, + condition: 44, + icon: 'task1', + }, + 76002: { + name: 'Public Security Management', + boost: 10, + des: 'There have been a lot of thieves lately.', + subtype: 1, + season_task: 0, + param4: 2, + param3: 1, + param2: 1, + param1: 1, + time: 400, + reward: 10000, + type: 7, + id: 76002, + condition: 46, + target: 1.0, + }, + 76003: { + name: 'Noise Harassment', + boost: 10, + des: 'There is a lot of onise in the residential area.', + subtype: 1, + season_task: 0, + param4: 2, + param3: 2, + param2: 1, + param1: 1, + time: 600, + reward: 10000, + type: 7, + id: 76003, + condition: 46, + target: 1.0, + }, + 76008: { + name: 'Preservation of Art', + boost: 10, + des: 'According to intelligence, a group of thieves stole the treasures of the museum.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 4, + param2: 1, + param1: 1, + time: 3000, + reward: 10000, + type: 7, + id: 76008, + condition: 46, + target: 1.0, + }, + 76009: { + name: 'Dangerous Criminals', + boost: 10, + des: 'There is a dangerous and wanted criminal operating in the city.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 1, + param1: 1, + time: 3600, + reward: 10000, + type: 7, + id: 76009, + condition: 46, + target: 1.0, + }, + 72011: { + target: 12.0, + des: 'Complete all squad missions', + name: 'Stage Cleared', + jump_value: 0, + reward: 20201, + id: 72011, + condition: 13, + icon: 'task1', + }, + 72010: { + target: 1.0, + des: 'Ascend weapon 1 time', + name: 'Weapon Ascension', + jump_value: 4, + reward: 20201, + id: 72010, + condition: 24, + icon: 'task1', + }, + 71009: { + target: 5.0, + des: 'Open airdrop crate a total of 5 times', + name: 'Airdrop Looter', + jump_value: 1, + reward: 20019, + id: 71009, + condition: 20, + icon: 'task1', + }, + 71008: { + target: 2.0, + des: 'Revive 2 allies', + name: 'Rescuer', + jump_value: 1, + reward: 20018, + id: 71008, + condition: 11, + icon: 'task1', + }, + 76021: { + name: 'The Canoe hobby', + boost: 10, + des: 'Canoe wants to bring happiness to all.\nGet players together to build models???', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 5, + time: 300, + reward: 10000, + type: 7, + id: 76021, + condition: 46, + target: 1.0, + }, + 76010: { + name: 'Gang War', + boost: 10, + des: "There's a fight going on between two gangs. \nPlease stop it immediately.", + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 1, + param1: 1, + time: 3600, + reward: 10000, + type: 7, + id: 76010, + condition: 46, + target: 1.0, + }, + 73002: { + target: 5.0, + des: 'The tier reaches XXXX', + jump_value: 3, + reward: 20002, + id: 73002, + condition: 3, + name: 'Season Mission 2', + }, + 73001: { + target: 5.0, + des: 'Participate in 5 matches', + param1: 5, + jump_value: 3, + reward: 20001, + id: 73001, + condition: 43, + name: 'Season Mission 1', + }, + 71001: { + target: 1.0, + des: 'Log in to the game today', + name: 'Login', + jump_value: 0, + reward: 20011, + id: 71001, + condition: 1, + icon: 'task1', + }, + 76017: { + name: "Yamato's experiment", + boost: 10, + des: 'Recently Yamato has been conducting a special experiment.\nTo achieve results, volunteers are being solicited publicly.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 4, + param1: 4, + time: 300, + reward: 10000, + type: 7, + id: 76017, + condition: 46, + target: 1.0, + }, + 71003: { + target: 3.0, + des: 'Complete 3 Co-Op matches', + name: 'Teamwork', + jump_value: 1, + reward: 20013, + id: 71003, + condition: 6, + icon: 'task1', + }, + 71002: { + target: 500.0, + des: 'Move over 500 meters in vehicle rides (all modes)', + name: 'Vehicle Rider', + jump_value: 1, + reward: 20012, + id: 71002, + condition: 27, + icon: 'task1', + }, + 71005: { + name: 'Survivor', + des: 'Survive for a total of 20 minutes', + target: 20.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71005, + condition: 12, + icon: 'task1', + }, + 71004: { + name: 'Great Victory', + des: 'Solo Top 3 2 times', + param1: 3, + target: 2.0, + jump_value: 1, + reward: 20014, + id: 71004, + condition: 7, + icon: 'task1', + }, + 71007: { + name: 'Annihilator', + des: 'Defeat a total of 10 enemies', + target: 10.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71007, + condition: 9, + icon: 'task1', + }, + 71006: { + name: 'Tons of Damage', + des: 'Deal 800 damage', + target: 800.0, + jump_value: 1, + reward: 10000, + type: 1, + id: 71006, + condition: 10, + icon: 'task1', + }, + 76015: { + name: 'I said no to drugs', + boost: 10, + des: 'We recently found someone selling drugs in the city.\nTo participate in mass arrests.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 3, + param1: 3, + time: 300, + reward: 10000, + type: 7, + id: 76015, + condition: 46, + target: 1.0, + }, + 76020: { + name: 'Looking for Miffy', + boost: 10, + des: 'Who is the king of hide-and-seek?\nHone your detective skills!', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 5, + time: 300, + reward: 10000, + type: 7, + id: 76020, + condition: 46, + target: 1.0, + }, + 76014: { + name: 'Illegal gambling', + boost: 10, + des: 'Ordinary residential area wire people report.\nThe gang has an illegal gambling operation here.', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 3, + param1: 3, + time: 300, + reward: 10000, + type: 7, + id: 76014, + condition: 46, + target: 1.0, + }, + 76001: { + name: 'Safety and Security', + boost: 10, + des: 'There was constant harassment of citizens around the town.', + subtype: 1, + season_task: 0, + param4: 1, + param3: 1, + param2: 1, + param1: 1, + time: 300, + reward: 10000, + type: 7, + id: 76001, + condition: 46, + target: 1.0, + }, + 75023: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Any squad member loots a Level 3 Vest in a match (Co-Op)', + subtype: 1, + season_task: 1, + param2: 1, + param1: 4, + jump_value: 3, + reward: 20201, + id: 75023, + condition: 16, + target: 1.0, + }, + 75022: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Use a shotgun to deal a total of 200 damage (all modes)', + subtype: 1, + season_task: 1, + param2: 4, + param1: 1, + jump_value: 3, + reward: 20201, + id: 75022, + condition: 14, + target: 200.0, + }, + 75021: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Like your ally a total of 5 times in Battle Settlement', + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75021, + condition: 29, + target: 5.0, + }, + 75027: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Take a total of 50 damage (all modes)', + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75027, + condition: 18, + target: 50.0, + }, + 75026: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Team up and rank Top 3 5 times (Co-Op)', + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75026, + condition: 8, + target: 5.0, + }, + 75025: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Move over 500 meters in vehicle rides (all modes)', + subtype: 1, + season_task: 1, + jump_value: 3, + reward: 20201, + id: 75025, + condition: 27, + target: 500.0, + }, + 75024: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Knock out a total of 5 opponents in Co-Op (Co-Op)', + subtype: 1, + season_task: 1, + param1: 2, + jump_value: 3, + reward: 20201, + id: 75024, + condition: 9, + target: 5.0, + }, + 76022: { + name: "Mariana's invitation", + boost: 10, + des: 'Mariana is collecting hunters to go hunting.\nShe said it was all legal?', + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 5, + param1: 5, + time: 300, + reward: 10000, + type: 7, + id: 76022, + condition: 46, + target: 1.0, + }, + 76005: { + name: 'Crime Prevention', + boost: 10, + des: 'Send heroes for crime prevention campaigns.', + subtype: 1, + season_task: 0, + param4: 3, + param3: 3, + param2: 1, + param1: 1, + time: 1200, + reward: 10000, + type: 7, + id: 76005, + condition: 46, + target: 1.0, + }, + 76007: { + name: 'Bank Robbers', + boost: 10, + des: 'The bank has been robbed. \nWe need to apprehend it as soon as possible.', + subtype: 1, + season_task: 0, + param4: 4, + param3: 4, + param2: 1, + param1: 1, + time: 2400, + reward: 10000, + type: 7, + id: 76007, + condition: 46, + target: 1.0, + }, + 75028: { + week: 2, + name: 'Weekly Challenges: Week 2 Mission', + des: 'Rank Top 3 10 times during this week (all modes)', + subtype: 1, + season_task: 1, + param1: 3, + jump_value: 3, + reward: 20201, + id: 75028, + condition: 7, + target: 10.0, + }, + 76016: { + name: 'The request of the Hill\n', + boost: 10, + des: "She heard about rare metals being produced in the mining area.\nIt's perfect for accessories, and Hill hopes to get some.", + subtype: 1, + season_task: 0, + param4: 5, + param3: 5, + param2: 3, + param1: 3, + time: 300, + reward: 10000, + type: 7, + id: 76016, + condition: 46, + target: 1.0, + }, + 72008: { + target: 20.0, + des: 'Stay online for 20 minutes', + name: 'Online Duration', + jump_value: 0, + reward: 20201, + id: 72008, + condition: 22, + icon: 'task1', + }, + 72009: { + target: 3.0, + des: 'Upgrade weapon 3 times', + name: 'Weapon Upgrade', + jump_value: 4, + reward: 20201, + id: 72009, + condition: 23, + icon: 'task1', + }, + 72001: { + target: 1.0, + des: 'Purchase in Squad Store 1 time', + name: 'Store Consumption', + jump_value: 7, + reward: 20201, + id: 72001, + condition: 16, + icon: 'task1', + }, + 72002: { + target: 3.0, + des: 'Complete 3 Battle Royale matches with squad members', + name: 'Squad Battle Royale', + jump_value: 3, + reward: 20201, + id: 72002, + condition: 17, + icon: 'task1', + }, + 72003: { + target: 3.0, + des: 'Complete 3 Biowar matches', + name: 'Squad Biowar Mode', + jump_value: 3, + reward: 20201, + id: 72003, + condition: 18, + icon: 'task1', + }, + 72004: { + target: 1.0, + des: 'Team up with squad member and win the battle royale', + name: 'Squad Royale', + jump_value: 3, + reward: 20201, + id: 72004, + condition: 7, + icon: 'task1', + }, + 72005: { + target: 1500.0, + des: 'Team up with squad member and deal 1500 damage', + name: 'Blast Damage', + jump_value: 3, + reward: 20201, + id: 72005, + condition: 19, + icon: 'task1', + }, + 72006: { + target: 4.0, + des: 'Revive squad member 4 times', + name: 'Rescuer', + jump_value: 3, + reward: 20201, + id: 72006, + condition: 20, + icon: 'task1', + }, + 72007: { + target: 10.0, + des: 'Team up with squad member and defeat 10 enemies', + name: 'Join Hands', + jump_value: 3, + reward: 20201, + id: 72007, + condition: 21, + icon: 'task1', + }, +}; +var seasonCard = { + 42: { + cost: 200, + max_exp: 8400, + lv: 42, + min_exp: 8201, + reward: 20301, + advanced_reward: 20302, + }, + 48: { + cost: 200, + max_exp: 9600, + lv: 48, + min_exp: 9401, + reward: 20301, + advanced_reward: 20302, + }, + 43: { + cost: 200, + max_exp: 8600, + lv: 43, + min_exp: 8401, + reward: 20301, + advanced_reward: 20302, + }, + 49: { + cost: 200, + max_exp: 9800, + lv: 49, + min_exp: 9601, + reward: 20301, + advanced_reward: 20302, + }, + 24: { + cost: 200, + max_exp: 4800, + lv: 24, + min_exp: 4601, + reward: 20301, + advanced_reward: 20302, + }, + 25: { + cost: 200, + max_exp: 5000, + lv: 25, + min_exp: 4801, + reward: 20301, + advanced_reward: 20302, + }, + 26: { + cost: 200, + max_exp: 5200, + lv: 26, + min_exp: 5001, + reward: 20301, + advanced_reward: 20302, + }, + 27: { + cost: 200, + max_exp: 5400, + lv: 27, + min_exp: 5201, + reward: 20301, + advanced_reward: 20302, + }, + 20: { + cost: 200, + max_exp: 4000, + lv: 20, + min_exp: 3801, + reward: 20301, + advanced_reward: 20302, + }, + 21: { + cost: 200, + max_exp: 4200, + lv: 21, + min_exp: 4001, + reward: 20301, + advanced_reward: 20302, + }, + 22: { + cost: 200, + max_exp: 4400, + lv: 22, + min_exp: 4201, + reward: 20301, + advanced_reward: 20302, + }, + 23: { + cost: 200, + max_exp: 4600, + lv: 23, + min_exp: 4401, + reward: 20301, + advanced_reward: 20302, + }, + 46: { + cost: 200, + max_exp: 9200, + lv: 46, + min_exp: 9001, + reward: 20301, + advanced_reward: 20302, + }, + 47: { + cost: 200, + max_exp: 9400, + lv: 47, + min_exp: 9201, + reward: 20301, + advanced_reward: 20302, + }, + 44: { + cost: 200, + max_exp: 8800, + lv: 44, + min_exp: 8601, + reward: 20301, + advanced_reward: 20302, + }, + 45: { + cost: 200, + max_exp: 9000, + lv: 45, + min_exp: 8801, + reward: 20301, + advanced_reward: 20302, + }, + 28: { + cost: 200, + max_exp: 5600, + lv: 28, + min_exp: 5401, + reward: 20301, + advanced_reward: 20302, + }, + 29: { + cost: 200, + max_exp: 5800, + lv: 29, + min_exp: 5601, + reward: 20301, + advanced_reward: 20302, + }, + 40: { + cost: 200, + max_exp: 8000, + lv: 40, + min_exp: 7801, + reward: 20301, + advanced_reward: 20302, + }, + 41: { + cost: 200, + max_exp: 8200, + lv: 41, + min_exp: 8001, + reward: 20301, + advanced_reward: 20302, + }, + 1: { + cost: 200, + max_exp: 200, + lv: 1, + min_exp: 0, + reward: 20301, + advanced_reward: 20302, + }, + 3: { + cost: 200, + max_exp: 600, + lv: 3, + min_exp: 401, + reward: 20301, + advanced_reward: 20302, + }, + 2: { + cost: 200, + max_exp: 400, + lv: 2, + min_exp: 201, + reward: 20301, + advanced_reward: 20302, + }, + 5: { + cost: 200, + max_exp: 1000, + lv: 5, + min_exp: 801, + reward: 20301, + advanced_reward: 20302, + }, + 4: { + cost: 200, + max_exp: 800, + lv: 4, + min_exp: 601, + reward: 20301, + advanced_reward: 20302, + }, + 7: { + cost: 200, + max_exp: 1400, + lv: 7, + min_exp: 1201, + reward: 20301, + advanced_reward: 20302, + }, + 6: { + cost: 200, + max_exp: 1200, + lv: 6, + min_exp: 1001, + reward: 20301, + advanced_reward: 20302, + }, + 9: { + cost: 200, + max_exp: 1800, + lv: 9, + min_exp: 1601, + reward: 20301, + advanced_reward: 20302, + }, + 8: { + cost: 200, + max_exp: 1600, + lv: 8, + min_exp: 1401, + reward: 20301, + advanced_reward: 20302, + }, + 39: { + cost: 200, + max_exp: 7800, + lv: 39, + min_exp: 7601, + reward: 20301, + advanced_reward: 20302, + }, + 38: { + cost: 200, + max_exp: 7600, + lv: 38, + min_exp: 7401, + reward: 20301, + advanced_reward: 20302, + }, + 11: { + cost: 200, + max_exp: 2200, + lv: 11, + min_exp: 2001, + reward: 20301, + advanced_reward: 20302, + }, + 10: { + cost: 200, + max_exp: 2000, + lv: 10, + min_exp: 1801, + reward: 20301, + advanced_reward: 20302, + }, + 13: { + cost: 200, + max_exp: 2600, + lv: 13, + min_exp: 2401, + reward: 20301, + advanced_reward: 20302, + }, + 12: { + cost: 200, + max_exp: 2400, + lv: 12, + min_exp: 2201, + reward: 20301, + advanced_reward: 20302, + }, + 15: { + cost: 200, + max_exp: 3000, + lv: 15, + min_exp: 2801, + reward: 20301, + advanced_reward: 20302, + }, + 14: { + cost: 200, + max_exp: 2800, + lv: 14, + min_exp: 2601, + reward: 20301, + advanced_reward: 20302, + }, + 17: { + cost: 200, + max_exp: 3400, + lv: 17, + min_exp: 3201, + reward: 20301, + advanced_reward: 20302, + }, + 16: { + cost: 200, + max_exp: 3200, + lv: 16, + min_exp: 3001, + reward: 20301, + advanced_reward: 20302, + }, + 19: { + cost: 200, + max_exp: 3800, + lv: 19, + min_exp: 3601, + reward: 20301, + advanced_reward: 20302, + }, + 18: { + cost: 200, + max_exp: 3600, + lv: 18, + min_exp: 3401, + reward: 20301, + advanced_reward: 20302, + }, + 31: { + cost: 200, + max_exp: 6200, + lv: 31, + min_exp: 6001, + reward: 20301, + advanced_reward: 20302, + }, + 30: { + cost: 200, + max_exp: 6000, + lv: 30, + min_exp: 5801, + reward: 20301, + advanced_reward: 20302, + }, + 37: { + cost: 200, + max_exp: 7400, + lv: 37, + min_exp: 7201, + reward: 20301, + advanced_reward: 20302, + }, + 36: { + cost: 200, + max_exp: 7200, + lv: 36, + min_exp: 7001, + reward: 20301, + advanced_reward: 20302, + }, + 35: { + cost: 200, + max_exp: 7000, + lv: 35, + min_exp: 6801, + reward: 20301, + advanced_reward: 20302, + }, + 34: { + cost: 200, + max_exp: 6800, + lv: 34, + min_exp: 6601, + reward: 20301, + advanced_reward: 20302, + }, + 33: { + cost: 200, + max_exp: 6600, + lv: 33, + min_exp: 6401, + reward: 20301, + advanced_reward: 20302, + }, + 32: { + cost: 200, + max_exp: 6400, + lv: 32, + min_exp: 6201, + reward: 20301, + advanced_reward: 20302, + }, + 50: { + cost: 200, + max_exp: 10000, + lv: 50, + min_exp: 9801, + reward: 20301, + advanced_reward: 20302, + }, +}; +var heroLevel = { + 11: { + diamond: 0, + gold: 103, + level: 11.0, + time: 4000.0, + quality: 1, + id: 11, + }, + 10: { + diamond: 0, + gold: 103, + level: 10.0, + time: 4000.0, + quality: 1, + id: 10, + }, + 13: { + diamond: 0, + gold: 129, + level: 13.0, + time: 5000.0, + quality: 1, + id: 13, + }, + 12: { + diamond: 0, + gold: 129, + level: 12.0, + time: 5000.0, + quality: 1, + id: 12, + }, + 15: { + diamond: 0, + gold: 154, + level: 15.0, + time: 6000.0, + quality: 1, + id: 15, + }, + 14: { + diamond: 0, + gold: 154, + level: 14.0, + time: 6000.0, + quality: 1, + id: 14, + }, + 17: { + diamond: 0, + gold: 180, + level: 17.0, + time: 7200.0, + quality: 1, + id: 17, + }, + 16: { + diamond: 0, + gold: 180, + level: 16.0, + time: 7200.0, + quality: 1, + id: 16, + }, + 19: { + diamond: 0, + gold: 206, + level: 19.0, + time: 8400.0, + quality: 1, + id: 19, + }, + 18: { + diamond: 0, + gold: 206, + level: 18.0, + time: 8400.0, + quality: 1, + id: 18, + }, + 20: { + diamond: 0, + gold: 258, + level: 20.0, + time: 10800.0, + quality: 1, + id: 20, + }, + 1: { diamond: 0, gold: 0, level: 1.0, time: '0', quality: 1, id: 1 }, + 3: { diamond: 0, gold: 25, level: 3.0, time: 1000.0, quality: 1, id: 3 }, + 2: { diamond: 0, gold: 25, level: 2.0, time: 1000.0, quality: 1, id: 2 }, + 5: { diamond: 0, gold: 38, level: 5.0, time: 1500.0, quality: 1, id: 5 }, + 4: { diamond: 0, gold: 38, level: 4.0, time: 1500.0, quality: 1, id: 4 }, + 7: { diamond: 0, gold: 51, level: 7.0, time: 2000.0, quality: 1, id: 7 }, + 6: { diamond: 0, gold: 51, level: 6.0, time: 2000.0, quality: 1, id: 6 }, + 9: { diamond: 0, gold: 77, level: 9.0, time: 3000.0, quality: 1, id: 9 }, + 8: { diamond: 0, gold: 77, level: 8.0, time: 3000.0, quality: 1, id: 8 }, +}; +var heroQuality = { + 11: { + diamond: 0, + gold: 1038, + lucky: 30, + time: 16000.0, + promote: 60, + quality: 11.0, + id: 11, + }, + 10: { + diamond: 0, + gold: 1008, + lucky: 29, + time: 15000.0, + promote: 52, + quality: 10.0, + id: 10, + }, + 13: { + diamond: 0, + gold: 1440, + lucky: 32, + time: 23000.0, + promote: 78, + quality: 13.0, + id: 13, + }, + 12: { + diamond: 0, + gold: 1416, + lucky: 31, + time: 22000.0, + promote: 69, + quality: 12.0, + id: 12, + }, + 15: { + diamond: 0, + gold: 1820, + lucky: 34, + time: 30000.0, + promote: 98, + quality: 15.0, + id: 15, + }, + 14: { + diamond: 0, + gold: 1810, + lucky: 33, + time: 28000.0, + promote: 88, + quality: 14.0, + id: 14, + }, + 1: { + diamond: 0, + gold: 0, + lucky: 20, + time: 0.0, + promote: 0, + quality: 1.0, + id: 1, + }, + 3: { + diamond: 0, + gold: 62, + lucky: 22, + time: 900.0, + promote: 8, + quality: 3.0, + id: 3, + }, + 2: { + diamond: 0, + gold: 33, + lucky: 21, + time: 480.0, + promote: 4, + quality: 2.0, + id: 2, + }, + 5: { + diamond: 0, + gold: 214, + lucky: 24, + time: 3300.0, + promote: 18, + quality: 5.0, + id: 5, + }, + 4: { + diamond: 0, + gold: 172, + lucky: 23, + time: 2700.0, + promote: 13, + quality: 4.0, + id: 4, + }, + 7: { + diamond: 0, + gold: 417, + lucky: 26, + time: 6600.0, + promote: 30, + quality: 7.0, + id: 7, + }, + 6: { + diamond: 0, + gold: 372, + lucky: 25, + time: 6000.0, + promote: 24, + quality: 6.0, + id: 6, + }, + 9: { + diamond: 0, + gold: 640, + lucky: 28, + time: 10000.0, + promote: 44, + quality: 9.0, + id: 9, + }, + 8: { + diamond: 0, + gold: 604, + lucky: 27, + time: 9000.0, + promote: 37, + quality: 8.0, + id: 8, + }, +}; var GameConfig = { - viewScale:[1.6,1.6,1.6,1.6], - itemConfig:ItemConfig, - dropItemConfig:DropItemConfig, - houseConfig:HouseConfig, - buffConfig:BuffConfig, - dropConfig : DropConfig, - all_ItemConfig : all_ItemConfig, - parameterConfig : ParameterConfig, - attrConfig : AttrConfig, - playerConfig:Player, - skillConfig:skill, - mapConfig:map, - gunTalent:gunTalent, - gunTalentGrow:gunTalentGrow, - rank:rank, - task:task, - seasonCard:seasonCard, - heroLevel:heroLevel, - heroQuality:heroQuality -} -module.exports = GameConfig; \ No newline at end of file + viewScale: [1.6, 1.6, 1.6, 1.6], + itemConfig: ItemConfig, + dropItemConfig: DropItemConfig, + houseConfig: HouseConfig, + buffConfig: BuffConfig, + dropConfig: DropConfig, + all_ItemConfig: all_ItemConfig, + parameterConfig: ParameterConfig, + attrConfig: AttrConfig, + playerConfig: Player, + skillConfig: skill, + mapConfig: map, + gunTalent: gunTalent, + gunTalentGrow: gunTalentGrow, + rank: rank, + task: task, + seasonCard: seasonCard, + heroLevel: heroLevel, + heroQuality: heroQuality, +}; +module.exports = GameConfig;