diff --git a/assets/scripts/UI/UIMain.js b/assets/scripts/UI/UIMain.js index 66522545..dca1cdb1 100644 --- a/assets/scripts/UI/UIMain.js +++ b/assets/scripts/UI/UIMain.js @@ -239,7 +239,6 @@ cc.Class({ }, multipointout(){ - console.log("多点登录,显示推出") jcgamelog.addOperation(OperationType.LOGIN, 'multipointout'); uimanger.showUI(MulitLoginTip.prefabPath) }, diff --git a/assets/scripts/UI/guns/guns_info.ts b/assets/scripts/UI/guns/guns_info.ts index c93c9264..d1564433 100644 --- a/assets/scripts/UI/guns/guns_info.ts +++ b/assets/scripts/UI/guns/guns_info.ts @@ -84,7 +84,7 @@ export default class guns_info extends UIBase { var limit = data.ceg_uplimit var get = data.today_get_gold - this.limitBar.progress =1-(limit-get)/limit + this.limitBar.progress =(limit-get)/limit this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}` } diff --git a/assets/scripts/UI/guns/guns_single.ts b/assets/scripts/UI/guns/guns_single.ts index dd445adf..5c81c13e 100644 --- a/assets/scripts/UI/guns/guns_single.ts +++ b/assets/scripts/UI/guns/guns_single.ts @@ -29,7 +29,7 @@ export class guns_single extends cc.Component { var limit = data.ceg_uplimit var get = data.today_get_gold - this.limitBar.progress =1-(limit-get)/limit + this.limitBar.progress =(limit-get)/limit this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}` this.node.active = true; diff --git a/assets/scripts/UI/hero/UIHeroinfo.ts b/assets/scripts/UI/hero/UIHeroinfo.ts index 9b1aebc8..7c1ced5d 100644 --- a/assets/scripts/UI/hero/UIHeroinfo.ts +++ b/assets/scripts/UI/hero/UIHeroinfo.ts @@ -106,7 +106,7 @@ export class UIHeroinfo extends UIBase { var limit = data.ceg_uplimit var get = data.today_get_gold - this.limitBar.progress =1-(limit-get)/limit + this.limitBar.progress =(limit-get)/limit this.cegget.string = `${data.today_get_gold}/${data.ceg_uplimit}` this.hero_id = data.hero_id; diff --git a/assets/scripts/UI/hero/herochoseone.js b/assets/scripts/UI/hero/herochoseone.js index 6bb8b381..e83bef4c 100644 --- a/assets/scripts/UI/hero/herochoseone.js +++ b/assets/scripts/UI/hero/herochoseone.js @@ -50,7 +50,7 @@ cc.Class({ var limit = v.ceg_uplimit var get = v.today_get_gold - this.limitBar.progress =1-(limit-get)/limit + this.limitBar.progress =(limit-get)/limit this.cegget.string = `${v.today_get_gold}/${v.ceg_uplimit}`