From d417c2011e27447b922eb87afaa8c7d93a17acb7 Mon Sep 17 00:00:00 2001 From: guyuanji Date: Wed, 15 Jun 2022 14:11:06 +0800 Subject: [PATCH] Update gameConfig.js --- assets/scripts/game/gameConfig.js | 33298 +--------------------------- 1 file changed, 39 insertions(+), 33259 deletions(-) diff --git a/assets/scripts/game/gameConfig.js b/assets/scripts/game/gameConfig.js index 4590baff..ec03f7b0 100644 --- a/assets/scripts/game/gameConfig.js +++ b/assets/scripts/game/gameConfig.js @@ -1,33261 +1,41 @@ -var ItemConfig = { - 61518: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_wall01', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01', - type: 1, - thing_id: 61518, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '540|266', - hit_sound2: 'hits_stone', - }, - 61519: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_wall02', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02', - type: 1, - thing_id: 61519, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '540|98', - hit_sound2: 'hits_stone', - }, - 61109: { - attack_type: 0, - prefab: 'Build_jiayouzhan_youguan', - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan', - type: 1, - thing_id: 61109, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 35, - build_transparent: 1, - bullet_hit: 4, - object_vision: '295|149', - hit_sound2: 'hits_stone', - }, - 61108: { - attack_type: 0, - prefab: 'Build_jiayouzhan_wall02', - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02', - type: 1, - thing_id: 61108, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '431|128', - hit_sound2: 'hits_stone', - }, - 59123: { - attack_type: 0, - prefab: 'Other_0123', - explosion_hit: 4, - name: '\u6742\u7269_Other_0123', - type: 1, - thing_id: 59123, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '40|26', - hit_sound2: 'hits_stone', - }, - 61104: { - attack_type: 1, - prefab: 'Build_jiayouzhan_gouwuche', - explosion_hit: 2, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_gouwuche', - type: 2, - hp: 10, - thing_id: 61104, - damage: 1, - xiuzheng: 1, - height: 25, - width: 25, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 2, - object_vision: '41|45', - hit_sound2: 'hits_stone', - }, - 61107: { - attack_type: 0, - prefab: 'Build_jiayouzhan_wall01', - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall01', - type: 1, - thing_id: 61107, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -10, - build_transparent: 1, - bullet_hit: 4, - object_vision: '431|185', - hit_sound2: 'hits_stone', - }, - 61106: { - attack_type: 1, - prefab: 'Build_jiayouzhan_guizi02', - explosion_hit: 2, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi02', - type: 2, - hp: 20, - thing_id: 61106, - damage: 1, - xiuzheng: 1, - height: 28, - width: 149, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '149|85', - hit_sound2: 'hits_stone', - }, - 61101: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_roof', - type: 1, - thing_id: 61101, - damage: 1, - object_vision: '495|505', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 300, - bullet_hit: 4, - prefab: 'Build_jiayouzhan_roof', - hit_sound2: 'hits_stone', - }, - 61517: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_shuichi', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shuichi', - type: 1, - thing_id: 61517, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '86|90', - hit_sound2: 'hits_stone', - }, - 61103: { - attack_type: 0, - prefab: 'Build_jiayouzhan_batai', - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_batai', - type: 1, - thing_id: 61103, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '35|114', - hit_sound2: 'hits_stone', - }, - 61102: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_floor', - type: 1, - thing_id: 61102, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_jiayouzhan_floor', - hit_sound2: 'hits_stone', - }, - 54501: { - attack_type: 0, - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728-tree_S_1', - img: 'tree_S_1', - type: 1, - thing_id: 54501, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 61105: { - attack_type: 1, - prefab: 'Build_jiayouzhan_guizi01', - explosion_hit: 2, - name: '\u52a0\u6cb9\u7ad9_Build_jiayouzhan_guizi01', - type: 2, - hp: 20, - thing_id: 61105, - damage: 1, - xiuzheng: 1, - height: 90, - width: 26, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -25, - build_transparent: 1, - bullet_hit: 2, - object_vision: '26|107', - hit_sound2: 'hits_stone', - }, - 61513: { - attack_type: 1, - prefab: 'Build_huochezhan_jianzhu2_yizi', - explosion_hit: 2, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_yizi', - type: 2, - hp: 10, - thing_id: 61513, - damage: 1, - xiuzheng: 1, - height: 35, - width: 42, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '42|65', - hit_sound2: 'hits_stone', - }, - 61523: { - attack_type: 0, - prefab: 'Build_huochezhan_Wall_01', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_01', - type: 2, - thing_id: 61523, - damage: 1, - xiuzheng: 1, - height: 20, - width: 172, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '172|65', - hit_sound2: 'hits_stone', - }, - 61510: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_floor', - type: 1, - thing_id: 61510, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_huochezhan_jianzhu2_floor', - hit_sound2: 'hits_stone', - }, - 61522: { - attack_type: 1, - prefab: 'Build_huochezhan_jianzhu3_yizi', - explosion_hit: 2, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_yizi', - type: 2, - hp: 10, - thing_id: 61522, - damage: 1, - xiuzheng: 1, - height: 35, - width: 42, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '40|66', - hit_sound2: 'hits_stone', - }, - 54040: { - attack_type: 0, - prefab: 'tree_L_40', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_40', - type: 1, - thing_id: 54040, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 130, - build_transparent: 1, - bullet_hit: 4, - object_vision: '358|308', - hit_sound2: 'hits_stone', - }, - 54041: { - attack_type: 0, - prefab: 'tree_L_41', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_41', - type: 1, - thing_id: 54041, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 130, - build_transparent: 1, - bullet_hit: 4, - object_vision: '358|308', - hit_sound2: 'hits_stone', - }, - 59153: { - attack_type: 0, - prefab: 'Other_0153', - explosion_hit: 4, - name: '\u6742\u7269_Other_0153', - type: 2, - thing_id: 59153, - damage: 1, - xiuzheng: 1, - height: 120, - width: 47, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '47|145', - hit_sound2: 'hits_stone', - }, - 59152: { - attack_type: 0, - prefab: 'Other_0152', - explosion_hit: 4, - name: '\u6742\u7269_Other_0152', - type: 2, - thing_id: 59152, - damage: 1, - xiuzheng: 1, - height: 50, - width: 97, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '97|98', - hit_sound2: 'hits_stone', - }, - 59155: { - attack_type: 0, - prefab: 'Other_0155', - explosion_hit: 4, - name: '\u6742\u7269_Other_0155', - type: 1, - thing_id: 59155, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 35, - build_transparent: 1, - bullet_hit: 4, - object_vision: '84|55', - hit_sound2: 'hits_stone', - }, - 59154: { - attack_type: 0, - prefab: 'Other_0154', - explosion_hit: 4, - name: '\u6742\u7269_Other_0154', - type: 1, - thing_id: 59154, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '20|32', - hit_sound2: 'hits_stone', - }, - 59157: { - attack_type: 0, - prefab: 'Other_0157', - explosion_hit: 4, - name: '\u6742\u7269_Other_0157', - type: 2, - thing_id: 59157, - damage: 1, - xiuzheng: 1, - height: 40, - width: 94, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '94|131', - hit_sound2: 'hits_stone', - }, - 59156: { - attack_type: 0, - prefab: 'Other_0156', - explosion_hit: 4, - name: '\u6742\u7269_Other_0156', - type: 2, - thing_id: 59156, - damage: 1, - xiuzheng: 1, - height: 15, - width: 26, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '26|44', - hit_sound2: 'hits_stone', - }, - 59090: { - attack_type: 0, - prefab: 'Other_0090', - explosion_hit: 4, - name: '\u6742\u7269_Other_0090', - type: 1, - thing_id: 59090, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 5, - build_transparent: 1, - bullet_hit: 4, - object_vision: '36|22', - hit_sound2: 'hits_stone', - }, - 59091: { - attack_type: 0, - prefab: 'Other_0091', - explosion_hit: 4, - name: '\u6742\u7269_Other_0091', - type: 1, - thing_id: 59091, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '36|24', - hit_sound2: 'hits_stone', - }, - 59092: { - attack_type: 0, - prefab: 'Other_0092', - explosion_hit: 4, - name: '\u6742\u7269_Other_0092', - type: 1, - thing_id: 59092, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '43|31', - hit_sound2: 'hits_stone', - }, - 59093: { - attack_type: 1, - prefab: 'Other_0093', - explosion_hit: 2, - name: '\u6742\u7269_Other_0093', - type: 2, - hp: 50, - hit_sound: 'hit_stone', - thing_id: 59093, - damage: 1, - xiuzheng: 1, - height: 20, - width: 35, - collision_hit: 2, - dead_img: 'map-crate-res-0093', - layer_layering: -20, - dead_ani: 'map-creat-break-0093', - build_transparent: 1, - bullet_hit: 2, - object_vision: '35|40', - hit_sound2: 'hits_stone', - }, - 59094: { - attack_type: 1, - prefab: 'Other_0094', - explosion_hit: 2, - name: '\u6742\u7269_Other_0094', - type: 2, - hp: 50, - hit_sound: 'hit_stone', - thing_id: 59094, - damage: 1, - xiuzheng: 1, - height: 35, - width: 71, - collision_hit: 2, - dead_img: 'map-crate-res-0093', - layer_layering: -20, - dead_ani: 'map-creat-break-0093', - build_transparent: 1, - bullet_hit: 2, - object_vision: '71|68', - hit_sound2: 'hits_stone', - }, - 59095: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u6742\u7269_Other_0095', - type: 1, - thing_id: 59095, - damage: 1, - object_vision: '114|82', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -50, - build_transparent: 1, - bullet_hit: 4, - prefab: 'Other_0095', - hit_sound2: 'hits_stone', - }, - 59096: { - attack_type: 1, - prefab: 'Other_0096', - explosion_hit: 2, - name: '\u6742\u7269_Other_0096', - type: 2, - hp: 150, - hit_sound: 'hit_stone', - thing_id: 59096, - damage: 1, - xiuzheng: 1, - height: 40, - width: 71, - collision_hit: 2, - dead_img: 'map-crate-res-0096', - layer_layering: -20, - dead_ani: 'map-creat-break-0096', - build_transparent: 1, - bullet_hit: 2, - object_vision: '71|117', - hit_sound2: 'hits_stone', - }, - 59097: { - attack_type: 1, - prefab: 'Other_0097', - explosion_hit: 2, - name: '\u6742\u7269_Other_0097', - type: 2, - hp: 150, - hit_sound: 'hit_stone', - thing_id: 59097, - damage: 1, - xiuzheng: 1, - height: 40, - width: 77, - collision_hit: 2, - dead_img: 'map-crate-res-0097', - layer_layering: -20, - dead_ani: 'map-creat-break-0097', - build_transparent: 1, - bullet_hit: 2, - object_vision: '77|125', - hit_sound2: 'hits_stone', - }, - 61514: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_roof', - type: 1, - thing_id: 61514, - damage: 1, - object_vision: '1100|800', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 250, - bullet_hit: 4, - prefab: 'Build_huochezhan_jianzhu3_roof', - hit_sound2: 'hits_stone', - }, - 59191: { - attack_type: 0, - prefab: 'Other_0191', - explosion_hit: 4, - name: '\u6742\u7269_Other_0191', - type: 1, - thing_id: 59191, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '193|59', - hit_sound2: 'hits_stone', - }, - 61515: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_floor', - type: 1, - thing_id: 61515, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_huochezhan_jianzhu3_floor', - hit_sound2: 'hits_stone', - }, - 59190: { - attack_type: 0, - prefab: 'Other_0190', - explosion_hit: 4, - name: '\u6742\u7269_Other_0190', - type: 1, - thing_id: 59190, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '193|59', - hit_sound2: 'hits_stone', - }, - 61529: { - attack_type: 0, - prefab: 'Build_huochezhan_Wall_07', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_07', - type: 2, - thing_id: 61529, - damage: 1, - xiuzheng: 1, - height: 172, - width: 20, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '20|172', - hit_sound2: 'hits_stone', - }, - 61528: { - attack_type: 0, - prefab: 'Build_huochezhan_Wall_06', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_06', - type: 2, - thing_id: 61528, - damage: 1, - xiuzheng: 1, - height: 172, - width: 20, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '20|172', - hit_sound2: 'hits_stone', - }, - 56058: { - attack_type: 0, - prefab: 'landbuild_L_Wall_021', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_021', - type: 2, - thing_id: 56058, - damage: 1, - xiuzheng: 1, - height: 277, - width: 38, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '38|277', - hit_sound2: 'hits_stone', - }, - 52008: { - attack_type: 0, - prefab: 'grass_L_8', - explosion_hit: 4, - name: '\u8349_grass_L_8', - type: 1, - thing_id: 52008, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '97|58', - hit_sound2: 'hits_wood', - }, - 52009: { - attack_type: 0, - prefab: 'grass_L_9', - explosion_hit: 4, - name: '\u8349_grass_L_9', - type: 1, - thing_id: 52009, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '79|93', - hit_sound2: 'hits_wood', - }, - 52002: { - attack_type: 0, - prefab: 'grass_L_2', - explosion_hit: 4, - name: '\u8349_grass_L_2', - type: 1, - thing_id: 52002, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '230|179', - hit_sound2: 'hits_wood', - }, - 52003: { - attack_type: 0, - prefab: 'grass_L_3', - explosion_hit: 4, - name: '\u8349_grass_L_3', - type: 1, - thing_id: 52003, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '202|156', - hit_sound2: 'hits_wood', - }, - 52000: { - attack_type: 4, - is_tree: 2, - explosion_hit: 3, - name: '\u8349_grass_L_1', - img: 'grass_L_1', - type: 2, - hp: 200, - thing_id: 52000, - height: 20, - width: 20, - collision_hit: 1, - hit_sound: 'hit_wood', - receive_special_damage_type: 1.0, - layer_layering: 0, - viewtest: '0|0|0|0', - bullet_hit: 3, - hit_sound2: 'hits_wood', - }, - 52001: { - attack_type: 0, - prefab: 'grass_L_1', - explosion_hit: 4, - name: '\u8349_grass_L_1', - type: 1, - thing_id: 52001, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '347|126', - hit_sound2: 'hits_wood', - }, - 52006: { - attack_type: 0, - prefab: 'grass_L_6', - explosion_hit: 4, - name: '\u8349_grass_L_6', - type: 1, - thing_id: 52006, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 25, - build_transparent: 1, - bullet_hit: 4, - object_vision: '208|147', - hit_sound2: 'hits_wood', - }, - 52007: { - attack_type: 0, - prefab: 'grass_L_7', - explosion_hit: 4, - name: '\u8349_grass_L_7', - type: 1, - thing_id: 52007, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 25, - build_transparent: 1, - bullet_hit: 4, - object_vision: '145|87', - hit_sound2: 'hits_wood', - }, - 56057: { - attack_type: 0, - prefab: 'landbuild_L_Wall_020', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_020', - type: 2, - thing_id: 56057, - damage: 1, - xiuzheng: 1, - height: 25, - 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object_vision: '49|178', - hit_sound2: 'hits_stone', - }, - 59078: { - attack_type: 0, - prefab: 'Other_0078', - explosion_hit: 4, - name: '\u6742\u7269_Other_0078', - type: 1, - thing_id: 59078, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '83|58', - hit_sound2: 'hits_stone', - }, - 59079: { - attack_type: 0, - prefab: 'Other_0079', - explosion_hit: 4, - name: '\u6742\u7269_Other_0079', - type: 1, - thing_id: 59079, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '59|40', - hit_sound2: 'hits_stone', - }, - 53029: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u5730\u8868\u77f3\u5757-stone_L_29', - type: 1, - thing_id: 53029, - damage: 1, - object_vision: '78|55', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - 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thing_id: 53026, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -40, - build_transparent: 1, - bullet_hit: 4, - object_vision: '172|65', - hit_sound2: 'hits_stone', - }, - 53025: { - attack_type: 0, - prefab: 'stone_L_25', - explosion_hit: 4, - name: '\u5730\u8868\u77f3\u5757-stone_L_25', - type: 1, - thing_id: 53025, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -90, - build_transparent: 1, - bullet_hit: 4, - object_vision: '123|65', - hit_sound2: 'hits_stone', - }, - 53024: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u5730\u8868\u77f3\u5757-stone_L_24', - type: 1, - thing_id: 53024, - damage: 1, - object_vision: '95|65', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - prefab: 'stone_L_24', - hit_sound2: 'hits_stone', - }, - 53023: { - attack_type: 0, - prefab: 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object_vision: '112|67', - hit_sound2: 'hits_stone', - }, - 53020: { - attack_type: 0, - prefab: 'stone_L_20', - explosion_hit: 4, - name: '\u5730\u8868\u77f3\u5757-stone_L_20', - type: 1, - thing_id: 53020, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -100, - build_transparent: 1, - bullet_hit: 4, - object_vision: '229|136', - hit_sound2: 'hits_stone', - }, - 61214: { - attack_type: 0, - prefab: 'Build_carcanting_wall04', - explosion_hit: 4, - name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wall04', - type: 1, - thing_id: 61214, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '211|93', - hit_sound2: 'hits_stone', - }, - 59201: { - attack_type: 0, - prefab: 'Other_0201', - explosion_hit: 4, - name: '\u6742\u7269_Other_0201', - type: 1, - thing_id: 59201, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '125|92', - hit_sound2: 'hits_stone', - }, - 59200: { - attack_type: 0, - prefab: 'Other_0200', - explosion_hit: 4, - name: '\u6742\u7269_Other_0200', - type: 1, - thing_id: 59200, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -100, - build_transparent: 1, - bullet_hit: 4, - object_vision: '248|360', - hit_sound2: 'hits_stone', - }, - 59203: { - attack_type: 0, - prefab: 'Other_0203', - explosion_hit: 4, - name: '\u6742\u7269_Other_0203', - type: 1, - thing_id: 59203, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '32|196', - hit_sound2: 'hits_stone', - }, - 59202: { - attack_type: 0, - prefab: 'Other_0202', - explosion_hit: 4, - name: '\u6742\u7269_Other_0202', - type: 1, - thing_id: 59202, - damage: 1, - height: 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'70|58', - hit_sound2: 'hits_stone', - }, - 59109: { - attack_type: 0, - prefab: 'Other_0109', - explosion_hit: 4, - name: '\u6742\u7269_Other_0109', - type: 1, - thing_id: 59109, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '46|50', - hit_sound2: 'hits_stone', - }, - 59106: { - attack_type: 0, - prefab: 'Other_0106', - explosion_hit: 4, - name: '\u6742\u7269_Other_0106', - type: 2, - thing_id: 59106, - damage: 1, - xiuzheng: 1, - height: 35, - width: 70, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '70|58', - hit_sound2: 'hits_stone', - }, - 59107: { - attack_type: 0, - prefab: 'Other_0107', - explosion_hit: 4, - name: '\u6742\u7269_Other_0107', - type: 2, - thing_id: 59107, - damage: 1, - xiuzheng: 1, - height: 35, - width: 70, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '70|58', - hit_sound2: 'hits_stone', - }, - 59104: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u6742\u7269_Other_0104', - type: 2, - thing_id: 59104, - damage: 1, - object_vision: '79|65', - height: 30, - width: 77, - collision_hit: 2, - hit_sound: 'hit_stone', - xiuzheng: 1, - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - prefab: 'Other_0104', - hit_sound2: 'hits_stone', - }, - 59105: { - attack_type: 0, - prefab: 'Other_0105', - explosion_hit: 4, - name: '\u6742\u7269_Other_0105', - type: 2, - thing_id: 59105, - damage: 1, - xiuzheng: 1, - height: 35, - width: 70, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '89|58', - hit_sound2: 'hits_stone', - }, - 59102: { - attack_type: 0, - prefab: 'Other_0102', - explosion_hit: 4, - name: '\u6742\u7269_Other_0102', - type: 2, - thing_id: 59102, - damage: 1, - xiuzheng: 1, - height: 30, - width: 77, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '77|62', - hit_sound2: 'hits_stone', - }, - 59103: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u6742\u7269_Other_0103', - type: 2, - thing_id: 59103, - damage: 1, - object_vision: '76|64', - height: 40, - width: 76, - collision_hit: 2, - hit_sound: 'hit_stone', - xiuzheng: 1, - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - prefab: 'Other_0103', - hit_sound2: 'hits_stone', - }, - 59100: { - attack_type: 0, - prefab: 'Other_0100', - explosion_hit: 4, - name: '\u6742\u7269_Other_0100', - type: 1, - thing_id: 59100, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '201|72', - hit_sound2: 'hits_stone', - }, - 59101: { - attack_type: 0, - prefab: 'Other_0101', - explosion_hit: 4, - name: '\u6742\u7269_Other_0101', - type: 1, - thing_id: 59101, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '195|59', - hit_sound2: 'hits_stone', - }, - 100005: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u88c5\u9970-\u9635\u5730', - img: 'stone4', - type: 2, - thing_id: 100005, - damage: 1, - height: 32, - width: 32, - collision_hit: 1, - hit_sound: 'hit_stone', - bullet_hit: 1, - hit_sound2: 'hits_stone', - }, - 61207: { - attack_type: 0, - prefab: 'Build_carcanting_wall01', - explosion_hit: 4, - name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wall01', - type: 1, - thing_id: 61207, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -65, - build_transparent: 1, - bullet_hit: 4, - object_vision: '143|290', - hit_sound2: 'hits_stone', - }, - 100004: { - attack_type: 2, - explosion_hit: 2, - name: '\u88c5\u9970-\u6c34\u7ba1', - img: 'cos_water', - type: 2, - thing_id: 100004, - damage: 1, - height: 32, - width: 32, - collision_hit: 1, - hit_sound: 'hit_stone', - bullet_hit: 1, - hit_sound2: 'hits_stone', - }, - 61201: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_roof', - type: 1, - thing_id: 61201, - damage: 1, - object_vision: '475|590', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 280, - bullet_hit: 4, - prefab: 'Build_carcanting_roof', - hit_sound2: 'hits_stone', - }, - 59159: { - attack_type: 0, - prefab: 'Other_0159', - explosion_hit: 4, - name: '\u6742\u7269_Other_0159', - type: 2, - thing_id: 59159, - damage: 1, - xiuzheng: 1, - height: 40, - width: 119, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '119|81', - hit_sound2: 'hits_stone', - }, - 61912: { - attack_type: 1, - prefab: 'Build_FMC_B2_zhuozi02', - explosion_hit: 2, - name: '\u4f10\u6728\u573a_Build_FMC_B2_zhuozi02', - type: 2, - hp: 20, - thing_id: 61912, - damage: 1, - xiuzheng: 1, - height: 40, - width: 138, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '138|56', - hit_sound2: 'hits_stone', - }, - 59158: { - attack_type: 0, - prefab: 'Other_0158', - explosion_hit: 4, - name: '\u6742\u7269_Other_0158', - type: 2, - thing_id: 59158, - damage: 1, - xiuzheng: 1, - height: 40, - width: 92, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '92|159', - hit_sound2: 'hits_stone', - }, - 100001: { - attack_type: 0, - thing_type: 5, - explosion_hit: 4, - buff_list: 8000.0, - name: '\u5f39\u5c04\u673a\u5173', - type: 1, - thing_id: 100001, - damage: 1, - height: 25, - width: 25, - collision_hit: 4, - receive_special_damage_type: 1.0, - is_tree: 3, - bullet_hit: 4, - prefab: 'eff_mapthing', - }, - 56006: { - attack_type: 0, - prefab: 'landbuild_L_house_6', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_6', - type: 1, - thing_id: 56006, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56007: { - attack_type: 0, - prefab: 'landbuild_L_stone_1', - explosion_hit: 4, - name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_1', - type: 2, - thing_id: 56007, - damage: 1, - xiuzheng: 1, - height: 90, - width: 120, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -25, - build_transparent: 1, - bullet_hit: 4, - object_vision: '151|257', - hit_sound2: 'hits_stone', - }, - 56004: { - attack_type: 0, - prefab: 'landbuild_L_house_4', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_4', - type: 1, - thing_id: 56004, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56005: { - attack_type: 0, - prefab: 'landbuild_L_house_5', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_5', - type: 1, - thing_id: 56005, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56002: { - attack_type: 0, - prefab: 'landbuild_L_house_2', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_2', - type: 1, - thing_id: 56002, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -140, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56003: { - attack_type: 0, - prefab: 'landbuild_L_house_3', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_3', - type: 1, - thing_id: 56003, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56000: { - attack_type: 0, - prefab: 'landbuild_L_grass_1', - explosion_hit: 4, - name: '\u5730\u9762\u8272\u7eff\u9762\u79ef_landbuild_L_grass_1', - type: 1, - thing_id: 56000, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 56001: { - attack_type: 0, - prefab: 'landbuild_L_house_1', - explosion_hit: 4, - name: '\u5730\u9762\u5efa\u7b51_landbuild_L_house_1', - type: 1, - thing_id: 56001, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -80, - bullet_hit: 4, - hit_sound2: 'hits_stone', - }, - 100002: { - attack_type: 1, - thing_type: 6, - explosion_hit: 2, - name: '\u9690\u533f\u70b9', - img: 'stone2', - type: 2, - hp: 200, - thing_id: 100002, - damage: 1, - height: 16, - width: 32, - collision_hit: 4, - hit_sound: 'hit_stone', - receive_special_damage_type: 1.0, - buff_list: '530481|530482', - bullet_hit: 2, - hit_sound2: 'hits_stone', - }, - 56008: { - attack_type: 0, - prefab: 'landbuild_L_stone_2', - explosion_hit: 4, - name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_2', - type: 1, - thing_id: 56008, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '280|276', - hit_sound2: 'hits_stone', - }, - 56009: { - attack_type: 0, - prefab: 'landbuild_L_stone_3', - explosion_hit: 4, - name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_3', - type: 2, - thing_id: 56009, - damage: 1, - xiuzheng: 1, - height: 50, - width: 80, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '101|266', - hit_sound2: 'hits_stone', - }, - 61913: { - attack_type: 1, - prefab: 'Build_FMC_B2_mutong01', - explosion_hit: 2, - name: '\u4f10\u6728\u573a_Build_FMC_B2_mutong01', - type: 2, - hp: 10, - thing_id: 61913, - damage: 1, - xiuzheng: 1, - height: 20, - width: 31, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '31|35', - hit_sound2: 'hits_stone', - }, - 61208: { - attack_type: 0, - prefab: 'Build_carcanting_wall02', - explosion_hit: 4, - name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wall02', - type: 1, - thing_id: 61208, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 40, - build_transparent: 1, - bullet_hit: 4, - object_vision: '457|99', - hit_sound2: 'hits_stone', - }, - 61209: { - attack_type: 1, - prefab: 'Build_carcanting_wanjia01', - explosion_hit: 2, - name: '\u6c7d\u8f66\u9910\u5385_Build_carcanting_wanjia01', - type: 2, - hp: 10, - thing_id: 61209, - damage: 1, - xiuzheng: 1, - height: 25, - width: 34, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '34|52', - hit_sound2: 'hits_stone', - }, - 59038: { - attack_type: 1, - prefab: 'Other_0038', - explosion_hit: 2, - name: '\u6742\u7269_Other_0038', - type: 2, - hp: 25, - layer_layering: -15, - thing_id: 59038, - damage: 50, - xiuzheng: 1, - height: 15, - width: 78, - damage_dia: 80, - collision_hit: 2, - hit_sound: 'hit_stone', - explosion_effect: 2, - dead_ani: 'map-creat-break-bomb0001', - build_transparent: 1, - bullet_hit: 2, - object_vision: '78|45', - hit_sound2: 'hits_stone', - }, - 59039: { - attack_type: 0, - prefab: 'Other_0039', - explosion_hit: 4, - name: '\u6742\u7269_Other_0039', - type: 1, - thing_id: 59039, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 220, - build_transparent: 1, - bullet_hit: 4, - object_vision: '251|460', - hit_sound2: 'hits_stone', - }, - 61808: { - attack_type: 0, - prefab: 'Build_YiJiBuild002_wall02', - explosion_hit: 4, - name: '\u9057\u8ff9_Build_YiJiBuild002_wall02', - type: 1, - thing_id: 61808, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '307|58', - hit_sound2: 'hits_stone', - }, - 61809: { - attack_type: 0, - prefab: 'Build_YiJiBuild002_wall03', - explosion_hit: 4, - name: '\u9057\u8ff9_Build_YiJiBuild002_wall03', - type: 1, - thing_id: 61809, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '102|29', - hit_sound2: 'hits_stone', - }, - 62010: { - attack_type: 0, - prefab: 'Build_zujidian02_wall01', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian02_wall01', - type: 1, - thing_id: 62010, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 35, - build_transparent: 1, - bullet_hit: 4, - object_vision: '248|73', - hit_sound2: 'hits_stone', - }, - 62011: { - attack_type: 0, - prefab: 'Build_zujidian02_wall02', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian02_wall02', - type: 1, - thing_id: 62011, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '236|105', - hit_sound2: 'hits_stone', - }, - 59032: { - attack_type: 1, - prefab: 'Other_0032', - explosion_hit: 2, - name: '\u6742\u7269_Other_0032', - type: 2, - hp: 60, - hit_sound: 'hit_stone', - thing_id: 59032, - damage: 1, - xiuzheng: 1, - height: 25, - width: 106, - collision_hit: 2, - dead_img: 'map-crate-res-0030', - layer_layering: -20, - dead_ani: 'map-creat-break-0030', - build_transparent: 1, - bullet_hit: 2, - object_vision: '106|63', - hit_sound2: 'hits_stone', - }, - 59033: { - attack_type: 0, - prefab: 'Other_0033', - explosion_hit: 4, - name: '\u6742\u7269_Other_0033', - type: 1, - thing_id: 59033, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - build_transparent: 1, - bullet_hit: 4, - object_vision: '76|64', - hit_sound2: 'hits_stone', - }, - 59030: { - attack_type: 1, - prefab: 'Other_0030', - explosion_hit: 2, - name: '\u6742\u7269_Other_0030', - type: 2, - hp: 60, - hit_sound: 'hit_stone', - thing_id: 59030, - damage: 1, - xiuzheng: 1, - height: 25, - width: 108, - collision_hit: 2, - dead_img: 'map-crate-res-0030', - layer_layering: -20, - dead_ani: 'map-creat-break-0030', - build_transparent: 1, - bullet_hit: 2, - object_vision: '108|55', - hit_sound2: 'hits_stone', - }, - 59031: { - attack_type: 1, - prefab: 'Other_0031', - explosion_hit: 2, - name: '\u6742\u7269_Other_0031', - type: 2, - hp: 60, - hit_sound: 'hit_stone', - thing_id: 59031, - damage: 1, - xiuzheng: 1, - height: 25, - width: 104, - collision_hit: 2, - dead_img: 'map-crate-res-0030', - layer_layering: -20, - dead_ani: 'map-creat-break-0030', 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'hits_stone', - }, - 59034: { - attack_type: 0, - prefab: 'Other_0034', - explosion_hit: 4, - name: '\u6742\u7269_Other_0034', - type: 1, - thing_id: 59034, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - build_transparent: 1, - bullet_hit: 4, - object_vision: '54|46', - hit_sound2: 'hits_stone', - }, - 59035: { - attack_type: 0, - prefab: 'Other_0035', - explosion_hit: 4, - name: '\u6742\u7269_Other_0035', - type: 1, - thing_id: 59035, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '150|74', - hit_sound2: 'hits_stone', - }, - 61512: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu2_wall02', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_wall02', - type: 1, - thing_id: 61512, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 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sweep_tags: 1.0, - is_tree: 3, - bullet_hit: 1, - prefab: 'equip2_6_ready', - }, - 66002: { - attack_type: 1, - thing_type: 3, - explosion_hit: 2, - buff_list: 8027.0, - name: '\u9677\u9631', - special_damage_type: 1.0, - type: 1, - hp: 1, - thing_id: 66002, - damage: 100, - height: 20, - view_mode: 1, - width: 20, - damage_dia: 50, - collision_hit: 4, - dead_sound: 'break_crate', - explosion_effect: 6, - sweep_tags: 1.0, - is_tree: 3, - bullet_hit: 1, - prefab: 'equip2_5_ready', - }, - 66005: { - attack_type: 1, - thing_type: 2, - explosion_hit: 2, - name: '\u6d63\u718a\u5730\u96f7', - special_damage_type: 1.0, - type: 1, - hp: 1, - thing_id: 66005, - damage: 180, - height: 20, - view_mode: 1, - width: 20, - damage_dia: 60, - collision_hit: 4, - dead_sound: 'break_crate', - explosion_effect: 7, - sweep_tags: 1.0, - is_tree: 3, - bullet_hit: 1, - prefab: 'eff_skill2_1', - }, - 61911: { - attack_type: 1, - prefab: 'Build_FMC_B2_zhuozi01', - explosion_hit: 2, - name: 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50002: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 2, - name: '\u70ed\u5e26-\u9057\u8ff92', - img: 'room2', - type: 2, - thing_id: 50002, - height: 384, - width: 736, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 50003: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 3, - name: '\u70ed\u5e26-\u9057\u8ff93', - img: 'room3', - type: 2, - thing_id: 50003, - height: 384, - width: 736, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 50004: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 4, - name: '\u70ed\u5e26-\u9057\u8ff93', - img: 'room3', - type: 2, - thing_id: 50004, - height: 384, - width: 736, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 50005: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 5, - name: '\u70ed\u5e26-\u9057\u8ff93', - img: 'room3', - type: 2, - thing_id: 50005, - height: 384, - width: 736, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 50006: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 6, - name: '\u70ed\u5e26-\u9057\u8ff93', - img: 'room3', - type: 2, - thing_id: 50006, - height: 384, - width: 736, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 80023: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u72ec\u89d2\u517d\u53ec\u5524\u7269\u51fa\u573a\u7279\u6548', - type: 1, - thing_id: 80023, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - bullet_hit: 1, - prefab: 'eff_skill6_2', - }, - 80022: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u72ec\u89d2\u517d\u53ec\u5524\u9635', - type: 1, - thing_id: 80022, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - time: 2200, - life_time: 2300, - bullet_hit: 1, - prefab: 'eff_skill6_1', - }, - 80021: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u8f70\u70b8\u5012\u8ba1\u65f6\u7279\u6548', - type: 1, - thing_id: 80021, - damage: 0, - height: 16, - width: 16, - collision_hit: 1, - life_time: 3100, - bullet_hit: 1, - prefab: 'eff_item11', - }, - 80020: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: 'C4\u5012\u8ba1\u65f6\u7279\u6548', - type: 1, - thing_id: 80020, - damage: 0, - height: 16, - width: 16, - collision_hit: 1, - life_time: 15000, - bullet_hit: 1, - prefab: 'eff_item10', - }, - 80025: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u732b\u53ec\u5524\u7269\u51fa\u573a\u7279\u6548', - type: 1, - thing_id: 80025, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - bullet_hit: 1, - prefab: 'eff_skill4_1', - }, - 80024: { - attack_type: 1, - is_tree: 3, - explosion_hit: 2, - name: '\u732b-\u5c04\u51fb\u5821\u5792', - type: 1, - hp: 1000, - thing_id: 80024, - damage: 1, - height: 16, - width: 16, - collision_hit: 2, - time: 8000, - life_time: 5000, - bullet_hit: 2, - prefab: 'eff_skill4_1', - }, - 61905: { - attack_type: 1, - prefab: 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layer_layering: 200, - bullet_hit: 4, - prefab: 'Build_FMC_B2_roof', - hit_sound2: 'hits_stone', - }, - 61511: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu2_wall01', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu2_wall01', - type: 1, - thing_id: 61511, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -45, - build_transparent: 1, - bullet_hit: 4, - object_vision: '405|241', - hit_sound2: 'hits_stone', - }, - 61906: { - attack_type: 1, - prefab: 'Build_FMC_B1_zhuozi02', - explosion_hit: 2, - name: '\u4f10\u6728\u573a_Build_FMC_B1_zhuozi02', - type: 2, - hp: 20, - thing_id: 61906, - damage: 1, - xiuzheng: 1, - height: 45, - width: 138, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 2, - object_vision: '138|54', - hit_sound2: 'hits_stone', - }, - 80004: { - attack_type: 2, - thing_type: 1, - explosion_hit: 2, - name: 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80006: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u5c0f\u9e7f\u8303\u56f4\u56de\u8840', - type: 1, - thing_id: 80006, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - time: 15000, - life_time: 4900, - bullet_hit: 1, - prefab: 'eff_skill3_1', - }, - 61903: { - attack_type: 0, - prefab: 'Build_FMC_B1_wall01', - explosion_hit: 4, - name: '\u4f10\u6728\u573a_Build_FMC_B1_wall01', - type: 1, - thing_id: 61903, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '412|102', - hit_sound2: 'hits_stone', - }, - 80001: { - attack_type: 0, - explosion_hit: 4, - name: '\u5730\u8868', - type: 2, - thing_id: 80001, - height: 32, - width: 32, - collision_hit: 2, - bullet_hit: 4, - }, - 61902: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u4f10\u6728\u573a_Build_FMC_B1_floor', - type: 1, - thing_id: 61902, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -150, - bullet_hit: 4, - prefab: 'Build_FMC_B1_floor', - hit_sound2: 'hits_stone', - }, - 61516: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_shidun', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_shidun', - type: 1, - thing_id: 61516, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 10, - build_transparent: 1, - bullet_hit: 4, - object_vision: '36|29', - hit_sound2: 'hits_stone', - }, - 80000: { - explosion_hit: 1, - preexplosion_summon: '2000:80021', - thing_id: 80000, - height: 32, - explosion_effect: 5, - explosion_interval: 5000, - buff_list: 303006.0, - attack_type: 2, - damage: 50, - width: 32, - collision_hit: 1, - explosion_float: 300, - life_time: 32000, - type: 2, - explosion_times: 6, - is_tree: 999, - hp: 200, - damage_dia: 100, - thing_type: 1, - name: '\u7a7a\u88ad\u7206\u70b8', - special_damage_type: 1.0, - time: 3000, - bullet_hit: 1, - }, - 61619: { - attack_type: 0, - prefab: 'Build_HospitalBuilding05_wall01', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding05_wall01', - type: 1, - thing_id: 61619, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '496|306', - hit_sound2: 'hits_stone', - }, - 59142: { - attack_type: 0, - prefab: 'Other_0142', - explosion_hit: 4, - name: '\u6742\u7269_Other_0142', - type: 1, - thing_id: 59142, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '12|104', - hit_sound2: 'hits_stone', - }, - 59143: { - attack_type: 0, - prefab: 'Other_0143', - explosion_hit: 4, - name: '\u6742\u7269_Other_0143', - type: 2, - thing_id: 59143, - damage: 1, - xiuzheng: 1, - height: 30, - width: 45, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '50|89', - hit_sound2: 'hits_stone', - }, - 59140: { - attack_type: 0, - prefab: 'Other_0140', - explosion_hit: 4, - name: '\u6742\u7269_Other_0140', - type: 1, - thing_id: 59140, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 25, - build_transparent: 1, - bullet_hit: 4, - object_vision: '141|72', - hit_sound2: 'hits_stone', - }, - 59141: { - attack_type: 0, - prefab: 'Other_0141', - explosion_hit: 4, - name: '\u6742\u7269_Other_0141', - type: 1, - thing_id: 59141, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 80, - build_transparent: 1, - bullet_hit: 4, - object_vision: '151|185', - hit_sound2: 'hits_stone', - }, - 59146: { - attack_type: 0, - prefab: 'Other_0146', - explosion_hit: 4, - name: '\u6742\u7269_Other_0146', - type: 2, - thing_id: 59146, - damage: 1, - xiuzheng: 1, - 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'hits_stone', - }, - 100006: { - attack_type: 2, - explosion_hit: 2, - name: '\u88c5\u9970-\u6c34\u8def', - img: 'a_thing5', - type: 2, - thing_id: 100006, - damage: 1, - height: 32, - width: 32, - collision_hit: 1, - hit_sound: 'hit_stone', - bullet_hit: 1, - hit_sound2: 'hits_stone', - }, - 61527: { - attack_type: 0, - prefab: 'Build_huochezhan_Wall_05', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_05', - type: 2, - thing_id: 61527, - damage: 1, - xiuzheng: 1, - height: 20, - width: 172, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '172|65', - hit_sound2: 'hits_stone', - }, - 61526: { - attack_type: 0, - prefab: 'Build_huochezhan_Wall_04', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_Wall_04', - type: 2, - thing_id: 61526, - damage: 1, - xiuzheng: 1, - height: 20, - width: 130, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - 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- type: 2, - hp: 1, - drop: 51109.0, - thing_id: 51209, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51208: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u6295', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 51108.0, - thing_id: 51208, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 61521: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_zhuzi02', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_zhuzi02', - type: 1, - thing_id: 61521, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '22|43', - hit_sound2: 'hits_stone', - }, - 61520: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu3_zhuzi01', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_zhuzi01', - type: 1, - thing_id: 61520, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '35|74', - hit_sound2: 'hits_stone', - }, - 51205: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u62955', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10205.0, - thing_id: 51205, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51204: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u62954', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10204.0, - thing_id: 51204, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51207: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u6295', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 51107.0, - thing_id: 51207, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51206: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u6295', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 51106.0, - thing_id: 51206, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51201: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u62951', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10201.0, - thing_id: 51201, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51203: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u62953', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10203.0, - thing_id: 51203, - delay_destroy: 5000, - height: 25, - img: 'map-airdrop', - width: 50, - collision_hit: 1, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51202: { - attack_type: 1, - explosion_hit: 2, - name: '\u7a7a\u62952', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10202.0, - thing_id: 51202, - delay_destroy: 5000, - height: 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1, - bullet_hit: 4, - object_vision: '507|528', - hit_sound2: 'hits_stone', - }, - 54027: { - attack_type: 0, - prefab: 'tree_L_27', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_27', - type: 1, - thing_id: 54027, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 240, - build_transparent: 1, - bullet_hit: 4, - object_vision: '508|528', - hit_sound2: 'hits_stone', - }, - 54024: { - attack_type: 0, - prefab: 'tree_L_24', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_24', - type: 1, - thing_id: 54024, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 120, - build_transparent: 1, - bullet_hit: 4, - object_vision: '249|282', - hit_sound2: 'hits_stone', - }, - 54025: { - attack_type: 0, - prefab: 'tree_L_25', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_25', - type: 1, - thing_id: 54025, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 150, - build_transparent: 1, - bullet_hit: 4, - object_vision: '379|340', - hit_sound2: 'hits_stone', - }, - 54022: { - attack_type: 0, - prefab: 'tree_L_22', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_22', - type: 1, - thing_id: 54022, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 140, - build_transparent: 1, - bullet_hit: 4, - object_vision: '279|310', - hit_sound2: 'hits_stone', - }, - 54023: { - attack_type: 0, - prefab: 'tree_L_23', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_23', - type: 1, - thing_id: 54023, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 90, - build_transparent: 1, - bullet_hit: 4, - object_vision: '217|215', - hit_sound2: 'hits_stone', - }, - 54020: { - attack_type: 0, - prefab: 'tree_L_20', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_20', - type: 1, - thing_id: 54020, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 200, - build_transparent: 1, - bullet_hit: 4, - object_vision: '1133|624', - hit_sound2: 'hits_stone', - }, - 54021: { - attack_type: 0, - prefab: 'tree_L_21', - explosion_hit: 4, - name: '\u5730\u8868\u6811\u6728_tree_L_21', - type: 1, - thing_id: 54021, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 140, - build_transparent: 1, - bullet_hit: 4, - object_vision: '293|331', - hit_sound2: 'hits_stone', - }, - 61506: { - attack_type: 0, - prefab: 'Build_huochezhan_jianzhu1_wall01', - explosion_hit: 4, - name: '\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu1_wall01', - type: 1, - thing_id: 61506, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -70, - build_transparent: 1, - bullet_hit: 4, - object_vision: '248|290', - hit_sound2: 'hits_stone', - }, - 54028: { - 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dead_ani: 'map-creat-break3', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51107: { - attack_type: 1, - explosion_hit: 2, - name: '\u9ad8\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10107.0, - thing_id: 51107, - delay_destroy: 5000, - height: 25, - img: 'map-crate3', - width: 50, - collision_hit: 1, - dead_img: 'map-crate-res3', - dead_ani: 'map-creat-break3', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51104: { - attack_type: 1, - explosion_hit: 2, - name: '\u9ad8\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10104.0, - thing_id: 51104, - delay_destroy: 5000, - height: 20, - img: 'map-crate3', - width: 40, - collision_hit: 1, - dead_img: 'map-crate-res3', - dead_ani: 'map-creat-break3', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51105: { - attack_type: 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name: '\u533b\u9662_Build_HospitalBuilding06_floor', - type: 1, - thing_id: 61622, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding06_floor', - hit_sound2: 'hits_stone', - }, - 51108: { - attack_type: 1, - explosion_hit: 2, - name: '\u9ad8\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10108.0, - thing_id: 51108, - delay_destroy: 5000, - height: 25, - img: 'map-crate3', - width: 50, - collision_hit: 1, - dead_img: 'map-crate-res3', - dead_ani: 'map-creat-break3', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51109: { - attack_type: 1, - explosion_hit: 2, - name: '\u9ad8\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10109.0, - thing_id: 51109, - delay_destroy: 5000, - height: 25, - img: 'map-crate3', - width: 50, - collision_hit: 1, - dead_img: 'map-crate-res3', - 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attack_type: 0, - prefab: 'landbuild_L_Wall_015', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_015', - type: 2, - thing_id: 56052, - damage: 1, - xiuzheng: 1, - height: 20, - width: 228, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '231|80', - hit_sound2: 'hits_stone', - }, - 56055: { - attack_type: 0, - prefab: 'landbuild_L_Wall_018', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_018', - type: 2, - thing_id: 56055, - damage: 1, - xiuzheng: 1, - height: 25, - width: 178, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '178|107', - hit_sound2: 'hits_stone', - }, - 62014: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian02_yingzi', - type: 1, - thing_id: 62014, - damage: 1, - object_vision: '412|321', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -180, - bullet_hit: 4, - prefab: 'Build_zujidian02_yingzi', - hit_sound2: 'hits_stone', - }, - 56054: { - attack_type: 0, - prefab: 'landbuild_L_Wall_017', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_017', - type: 2, - thing_id: 56054, - damage: 1, - xiuzheng: 1, - height: 30, - width: 161, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '161|105', - hit_sound2: 'hits_stone', - }, - 52004: { - attack_type: 0, - prefab: 'grass_L_4', - explosion_hit: 4, - name: '\u8349_grass_L_4', - type: 1, - thing_id: 52004, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_wood', - layer_layering: 40, - build_transparent: 1, - bullet_hit: 4, - object_vision: '166|129', - hit_sound2: 'hits_wood', - }, - 62012: { - attack_type: 0, - prefab: 'Build_zujidian02_wall03', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian02_wall03', - type: 1, - thing_id: 62012, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -150, - bullet_hit: 4, - object_vision: '282|154', - hit_sound2: 'hits_stone', - }, - 56056: { - attack_type: 0, - prefab: 'landbuild_L_Wall_019', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_019', - type: 2, - thing_id: 56056, - damage: 1, - xiuzheng: 1, - height: 25, - width: 177, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '177|149', - hit_sound2: 'hits_stone', - }, - 62013: { - attack_type: 0, - prefab: 'Build_zujidian02_louti', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian02_louti', - type: 1, - thing_id: 62013, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -100, - bullet_hit: 4, - object_vision: '91|173', - hit_sound2: 'hits_stone', - }, - 61714: { - attack_type: 0, - prefab: 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4, - prefab: 'Build_PowerPlant004_floor', - hit_sound2: 'hits_stone', - }, - 61717: { - attack_type: 0, - prefab: 'Build_PowerPlant004_wall01', - explosion_hit: 4, - name: '\u53d1\u7535\u5382_Build_PowerPlant004_wall01', - type: 1, - thing_id: 61717, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -25, - build_transparent: 1, - bullet_hit: 4, - object_vision: '219|278', - hit_sound2: 'hits_stone', - }, - 61710: { - attack_type: 0, - prefab: 'Build_PowerPlant002_wall04', - explosion_hit: 4, - name: '\u53d1\u7535\u5382_Build_PowerPlant002_wall04', - type: 1, - thing_id: 61710, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 180, - build_transparent: 1, - bullet_hit: 4, - object_vision: '53|381', - hit_sound2: 'hits_stone', - }, - 61711: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u53d1\u7535\u5382_Build_PowerPlant003_roof', - type: 1, - thing_id: 61711, - damage: 1, - object_vision: '300|443', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 250, - bullet_hit: 4, - prefab: 'Build_PowerPlant003_roof', - hit_sound2: 'hits_stone', - }, - 61712: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u53d1\u7535\u5382_Build_PowerPlant003_floor', - type: 1, - thing_id: 61712, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_PowerPlant003_floor', - hit_sound2: 'hits_stone', - }, - 61713: { - attack_type: 0, - prefab: 'Build_PowerPlant003_wall01', - explosion_hit: 4, - name: '\u53d1\u7535\u5382_Build_PowerPlant003_wall01', - type: 1, - thing_id: 61713, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '291|89', - hit_sound2: 'hits_stone', - }, - 61718: { - attack_type: 0, - prefab: 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bullet_hit: 4, - object_vision: '70|93', - hit_sound2: 'hits_stone', - }, - 61304: { - attack_type: 0, - prefab: 'Build_xichedian_cardizuo', - explosion_hit: 4, - name: '\u6d17\u8f66\u5e97_Build_xichedian_cardizuo', - type: 1, - thing_id: 61304, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '141|18', - hit_sound2: 'hits_stone', - }, - 61303: { - attack_type: 0, - prefab: 'Build_xichedian_car', - explosion_hit: 4, - name: '\u6d17\u8f66\u5e97_Build_xichedian_car', - type: 1, - thing_id: 61303, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 80, - build_transparent: 1, - bullet_hit: 4, - object_vision: '141|99', - hit_sound2: 'hits_stone', - }, - 61302: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u6d17\u8f66\u5e97_Build_xichedian_floor', - type: 1, - thing_id: 61302, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_xichedian_floor', - hit_sound2: 'hits_stone', - }, - 61301: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u6d17\u8f66\u5e97_Build_xichedian_roof', - type: 1, - thing_id: 61301, - damage: 1, - object_vision: '480|420', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 205, - bullet_hit: 4, - prefab: 'Build_xichedian_roof', - hit_sound2: 'hits_stone', - }, - 61807: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u9057\u8ff9_Build_YiJiBuild002_wall01', - type: 1, - thing_id: 61807, - damage: 1, - object_vision: '906|590', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - build_transparent: 1, - bullet_hit: 4, - prefab: 'Build_YiJiBuild002_wall01', - hit_sound2: 'hits_stone', - }, - 61801: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: 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'hits_stone', - }, - 56035: { - attack_type: 0, - prefab: 'landbuild_L_stone_29', - explosion_hit: 4, - name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_29', - type: 1, - thing_id: 56035, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 40, - build_transparent: 1, - bullet_hit: 4, - object_vision: '151|155', - hit_sound2: 'hits_stone', - }, - 56034: { - attack_type: 0, - prefab: 'landbuild_L_stone_28', - explosion_hit: 4, - name: '\u5730\u9762\u77f3\u67f1_landbuild_L_stone_28', - type: 1, - thing_id: 56034, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '208|178', - hit_sound2: 'hits_stone', - }, - 56039: { - attack_type: 0, - prefab: 'landbuild_L_Wall_002', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_002', - type: 2, - thing_id: 56039, - damage: 1, - xiuzheng: 1, - height: 172, - width: 37, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '37|169', - hit_sound2: 'hits_stone', - }, - 56038: { - attack_type: 0, - prefab: 'landbuild_L_Wall_001', - explosion_hit: 4, - name: '\u56f4\u5899_landbuild_L_Wall_001', - type: 2, - thing_id: 56038, - damage: 1, - xiuzheng: 1, - height: 35, - width: 162, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '183|112', - hit_sound2: 'hits_stone', - }, - 59126: { - attack_type: 0, - prefab: 'Other_0126', - explosion_hit: 4, - name: '\u6742\u7269_Other_0126', - type: 1, - thing_id: 59126, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '17|27', - hit_sound2: 'hits_stone', - }, - 59007: { - attack_type: 0, - prefab: 'Other_0007', - explosion_hit: 4, - name: '\u6742\u7269_Other_0007', - type: 1, - thing_id: 59007, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -80, - build_transparent: 1, - bullet_hit: 4, - object_vision: '207|177', - hit_sound2: 'hits_stone', - }, - 59006: { - attack_type: 0, - prefab: 'Other_0006', - explosion_hit: 4, - name: '\u6742\u7269_Other_0006', - type: 1, - thing_id: 59006, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '230|103', - hit_sound2: 'hits_stone', - }, - 59005: { - attack_type: 0, - prefab: 'Other_0005', - explosion_hit: 4, - name: '\u6742\u7269_Other_0005', - type: 1, - thing_id: 59005, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 30, - build_transparent: 1, - bullet_hit: 4, - object_vision: '161|73', - hit_sound2: 'hits_stone', - }, - 59004: { - attack_type: 0, - prefab: 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build_transparent: 1, - bullet_hit: 4, - object_vision: '56|85', - hit_sound2: 'hits_stone', - }, - 59009: { - attack_type: 1, - prefab: 'Other_0009', - explosion_hit: 2, - name: '\u6742\u7269_Other_0009', - type: 2, - hp: 50, - hit_sound: 'hit_stone', - thing_id: 59009, - damage: 1, - xiuzheng: 1, - height: 50, - width: 112, - collision_hit: 2, - dead_img: 'map-crate-res-0002', - layer_layering: -25, - dead_ani: 'map-creat-break-0002', - build_transparent: 1, - bullet_hit: 2, - object_vision: '112|144', - hit_sound2: 'hits_stone', - }, - 59008: { - attack_type: 0, - prefab: 'Other_0008', - explosion_hit: 4, - name: '\u6742\u7269_Other_0008', - type: 1, - thing_id: 59008, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 50, - build_transparent: 1, - bullet_hit: 4, - object_vision: '298|150', - hit_sound2: 'hits_stone', - }, - 59116: { - attack_type: 0, - prefab: 'Other_0116', - explosion_hit: 4, - name: '\u6742\u7269_Other_0116', - type: 2, - thing_id: 59116, - damage: 1, - xiuzheng: 1, - height: 90, - width: 40, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -20, - build_transparent: 1, - bullet_hit: 4, - object_vision: '62|111', - hit_sound2: 'hits_stone', - }, - 59122: { - attack_type: 0, - prefab: 'Other_0122', - explosion_hit: 4, - name: '\u6742\u7269_Other_0122', - type: 1, - thing_id: 59122, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '19|13', - hit_sound2: 'hits_stone', - }, - 59088: { - attack_type: 0, - prefab: 'Other_0088', - explosion_hit: 4, - name: '\u6742\u7269_Other_0088', - type: 1, - thing_id: 59088, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 0, - build_transparent: 1, - bullet_hit: 4, - object_vision: '39|24', - hit_sound2: 'hits_stone', - }, - 59110: { - attack_type: 1, - prefab: 'Other_0110', - 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2, - object_vision: '72|101', - hit_sound2: 'hits_stone', - }, - 62005: { - attack_type: 0, - prefab: 'Build_zujidian01_wall03', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian01_wall03', - type: 1, - thing_id: 62005, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -150, - bullet_hit: 4, - object_vision: '268|142', - hit_sound2: 'hits_stone', - }, - 59128: { - attack_type: 1, - prefab: 'Other_0128', - explosion_hit: 2, - name: '\u6742\u7269_Other_0128', - type: 2, - hp: 50, - hit_sound: 'hit_stone', - thing_id: 59128, - damage: 60, - xiuzheng: 1, - height: 20, - width: 44, - damage_dia: 60, - collision_hit: 2, - dead_img: 'map-crate-res-0128', - layer_layering: -20, - dead_ani: 'map-creat-break-0128', - build_transparent: 1, - bullet_hit: 2, - object_vision: '44|42', - hit_sound2: 'hits_stone', - }, - 59129: { - attack_type: 0, - prefab: 'Other_0129', - explosion_hit: 4, - name: '\u6742\u7269_Other_0129', - type: 1, - thing_id: 59129, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 45, - build_transparent: 1, - bullet_hit: 4, - object_vision: '279|125', - hit_sound2: 'hits_stone', - }, - 59081: { - attack_type: 1, - prefab: 'Other_0081', - explosion_hit: 4, - name: '\u6742\u7269_Other_0081', - type: 2, - hp: 50, - hit_sound: 'hit_stone', - thing_id: 59081, - damage: 1, - xiuzheng: 1, - height: 40, - width: 89, - collision_hit: 2, - dead_img: 'map-crate-res-0082', - layer_layering: -20, - dead_ani: 'map-creat-break-0082', - build_transparent: 1, - bullet_hit: 2, - object_vision: '89|68', - hit_sound2: 'hits_stone', - }, - 63006: { - attack_type: 0, - prefab: 'wall_zhongjian', - explosion_hit: 4, - name: '\u56f4\u5899_wall_zhongjian', - type: 2, - thing_id: 63006, - damage: 1, - xiuzheng: 1, - height: 30, - width: 87, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: 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collision_hit: 2, - dead_img: 'map-crate-res-0080', - layer_layering: -20, - dead_ani: 'map-creat-break-0080', - build_transparent: 1, - bullet_hit: 2, - object_vision: '83|60', - hit_sound2: 'hits_stone', - }, - 63002: { - attack_type: 0, - prefab: 'wall_duan_R', - explosion_hit: 4, - name: '\u56f4\u5899_wall_duan_R', - type: 2, - thing_id: 63002, - damage: 1, - xiuzheng: 1, - height: 30, - width: 88, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '88|80', - hit_sound2: 'hits_stone', - }, - 63003: { - attack_type: 0, - prefab: 'wall_duan_D', - explosion_hit: 4, - name: '\u56f4\u5899_wall_duan_D', - type: 2, - thing_id: 63003, - damage: 1, - xiuzheng: 1, - height: 77, - width: 32, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 100, - build_transparent: 1, - bullet_hit: 4, - object_vision: '33|70', - hit_sound2: 'hits_stone', - }, - 63001: { - attack_type: 0, - prefab: 'wall_duan_L', - explosion_hit: 4, - name: '\u56f4\u5899_wall_duan_L', - type: 2, - thing_id: 63001, - damage: 1, - xiuzheng: 1, - height: 30, - width: 80, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '87|79', - hit_sound2: 'hits_stone', - }, - 61611: { - attack_type: 0, - prefab: 'Build_HospitalBuilding003_wall01', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding003_wall01', - type: 1, - thing_id: 61611, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -80, - build_transparent: 1, - bullet_hit: 4, - object_vision: '324|366', - hit_sound2: 'hits_stone', - }, - 61610: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding003_floor', - type: 1, - thing_id: 61610, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding003_floor', - hit_sound2: 'hits_stone', - }, - 61613: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding004_roof', - type: 1, - thing_id: 61613, - damage: 1, - object_vision: '445|605', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 300, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding004_roof', - hit_sound2: 'hits_stone', - }, - 61612: { - attack_type: 0, - prefab: 'Build_HospitalBuilding003_wall02', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding003_wall02', - type: 1, - thing_id: 61612, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 35, - build_transparent: 1, - bullet_hit: 4, - object_vision: '341|114', - hit_sound2: 'hits_stone', - }, - 61615: { - attack_type: 0, - prefab: 'Build_HospitalBuilding004_wall01', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding004_wall01', - type: 1, - thing_id: 61615, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -90, - build_transparent: 1, - bullet_hit: 4, - object_vision: '328|390', - hit_sound2: 'hits_stone', - }, - 61614: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding004_floor', - type: 1, - thing_id: 61614, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding004_floor', - hit_sound2: 'hits_stone', - }, - 61617: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding05_roof', - type: 1, - thing_id: 61617, - damage: 1, - object_vision: '553|474', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 250, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding05_roof', - hit_sound2: 'hits_stone', - }, - 61616: { - attack_type: 0, - prefab: 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}, - 61606: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding002_floor', - type: 1, - thing_id: 61606, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -200, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding002_floor', - hit_sound2: 'hits_stone', - }, - 57002: { - attack_type: 0, - is_tree: 3, - explosion_hit: 4, - name: '\u5efa\u7b51\u5ba4\u5185_landbuild_L_house_in_002', - type: 1, - thing_id: 57002, - damage: 1, - object_vision: '1000|1000', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -75, - bullet_hit: 4, - prefab: 'landbuild_L_house_in_002', - hit_sound2: 'hits_stone', - }, - 61607: { - attack_type: 0, - prefab: 'Build_HospitalBuilding002_wall01', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding002_wall01', - type: 1, - thing_id: 61607, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -75, - build_transparent: 1, - bullet_hit: 4, - object_vision: '325|361', - hit_sound2: 'hits_stone', - }, - 62004: { - attack_type: 0, - prefab: 'Build_zujidian01_wall02', - explosion_hit: 4, - name: '\u72d9\u51fb\u70b9_Build_zujidian01_wall02', - type: 1, - thing_id: 62004, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: -15, - build_transparent: 1, - bullet_hit: 4, - object_vision: '257|127', - hit_sound2: 'hits_stone', - }, - 61604: { - attack_type: 0, - prefab: 'Build_HospitalBuilding001_wall02', - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding001_wall02', - type: 1, - thing_id: 61604, - damage: 1, - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 40, - build_transparent: 1, - bullet_hit: 4, - object_vision: '660|182', - hit_sound2: 'hits_stone', - }, - 50010: { - attack_type: 0, - is_house: 1, - explosion_hit: 4, - house_id: 10, - name: '\u70ed\u5e26-\u9057\u8ff93', - img: 'room10', - type: 2, - thing_id: 50010, - height: 160, - width: 160, - collision_hit: 2, - hit_sound: 'hit_common', - bullet_hit: 4, - }, - 51010: { - attack_type: 1, - explosion_hit: 2, - name: '\u521d\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10010.0, - thing_id: 51010, - delay_destroy: 5000, - height: 20, - img: 'map-crate1', - width: 40, - collision_hit: 1, - dead_img: 'map-crate-res', - dead_ani: 'map-creat-break', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51011: { - attack_type: 1, - explosion_hit: 2, - name: '\u521d\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10011.0, - thing_id: 51011, - delay_destroy: 5000, - height: 20, - img: 'map-crate1', - width: 40, - collision_hit: 1, - dead_img: 'map-crate-res', - dead_ani: 'map-creat-break', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 51012: { - attack_type: 1, - explosion_hit: 2, - name: '\u521d\u7ea7\u7269\u8d44\u7bb1', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 10012.0, - thing_id: 51012, - delay_destroy: 5000, - height: 20, - img: 'map-crate1', - width: 40, - collision_hit: 1, - dead_img: 'map-crate-res', - dead_ani: 'map-creat-break', - prebattle_hide: 1, - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, - 61605: { - attack_type: 0, - is_tree: 4, - explosion_hit: 4, - name: '\u533b\u9662_Build_HospitalBuilding002_roof', - type: 1, - thing_id: 61605, - damage: 1, - object_vision: '504|526', - height: 0, - width: 0, - collision_hit: 2, - hit_sound: 'hit_stone', - layer_layering: 300, - bullet_hit: 4, - prefab: 'Build_HospitalBuilding002_roof', - hit_sound2: 'hits_stone', - }, - 80018: { - attack_type: 2, - thing_type: 8, - explosion_hit: 2, - name: '\u4fe1\u53f7\u53d1\u5c04\u5668', - type: 1, - thing_id: 80018, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - param2: '2000|3000', - param1: 80019, - bullet_hit: 1, - prefab: 'eff_item', - }, - 80019: { - attack_type: 1, - explosion_hit: 2, - name: '\u4fe1\u53f7\u53d1\u5c04\u5668\u53ec\u6765\u7684\u7a7a\u6295', - interaction_mode: 2, - type: 2, - hp: 1, - drop: '10301:10000|10302:10000|10303:10000|10304:10000|10305:10000', - thing_id: 80019, - delay_destroy: 5000, - height: 16, - img: 'map-airdrop', - width: 16, - manual_airdrop: 1, - collision_hit: 2, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - summon_born_rad: 40, - hit_sound: 'hit_common', - }, - 80016: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u718a\u7537\u4f20\u9001\u95e8', - type: 1, - thing_id: 80016, - damage: 0, - height: 16, - width: 16, - collision_hit: 1, - time: 5000, - life_time: 2300, - bullet_hit: 1, - prefab: 'eff_skill9_1', - }, - 80017: { - attack_type: 2, - is_tree: 3, - explosion_hit: 2, - name: '\u51b0\u51bbbuff\u811a\u4e0b\u6548\u679c', - type: 1, - thing_id: 80017, - damage: 0, - delay_destroy: 3000, - height: 16, - width: 16, - collision_hit: 1, - time: 3000, - life_time: 3000, - bullet_hit: 1, - prefab: 'eff_buff5_1', - }, - 80014: { - attack_type: 1, - thing_type: 9, - explosion_hit: 2, - name: '\u6c7d\u6cb9\u6876', - type: 2, - hp: 1, - hit_sound: 'hit_stone', - thing_id: 80014, - damage: 1, - height: 30, - width: 100, - collision_hit: 1, - param1: 66004, - time: 15000, - bullet_hit: 2, - prefab: 'eff_mapthing4', - hit_sound2: 'hits_stone', - }, - 80015: { - attack_type: 1, - thing_type: 10, - explosion_hit: 2, - name: '\u9f99\u8303\u56f4\u62a4\u76fe', - type: 1, - hp: 1, - thing_id: 80015, - damage: 1, - height: 20, - width: 20, - collision_hit: 4, - time: 15000, - bullet_hit: 1, - prefab: 'eff_skill3_1', - }, - 80012: { - attack_type: 1, - prefab: 'eff_mapthing3', - explosion_hit: 2, - name: '\u76fe\u5899', - type: 2, - hp: 300, - thing_id: 80012, - damage: 1, - height: 30, - width: 100, - collision_hit: 2, - hit_sound: 'hit_stone', - time: 15000, - bullet_hit: 2, - hit_sound2: 'hits_stone', - }, - 80013: { - attack_type: 2, - prefab: 'eff_jump', - explosion_hit: 2, - name: '\u5f39\u5c04\u7279\u6548', - type: 1, - thing_id: 80013, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - time: 15000, - bullet_hit: 1, - }, - 80010: { - attack_type: 2, - thing_type: 8, - explosion_hit: 2, - name: '\u4fe1\u53f7\u5f39', - type: 1, - thing_id: 80010, - damage: 1, - height: 16, - width: 16, - collision_hit: 1, - param2: '2000|3000', - param1: 80011, - time: 5000, - bullet_hit: 1, - prefab: 'eff_item9', - }, - 80011: { - attack_type: 1, - explosion_hit: 2, - name: '\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295', - interaction_mode: 2, - type: 2, - hp: 1, - drop: 51109.0, - thing_id: 80011, - delay_destroy: 5000, - height: 16, - img: 'map-airdrop', - width: 16, - manual_airdrop: 1, - collision_hit: 2, - dead_img: 'map-airdrop-shadow', - dead_ani: 'map-airdrop-break', - dead_sound: 'break_crate', - bullet_hit: 2, - hit_sound: 'hit_common', - }, -}; -var DropItemConfig = { - 20445: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20445, - auto_angle: 10, - bullet_eff: 'bullet_eff2043', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2043', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_1', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 10, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 140, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_1', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20444: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20444, - auto_angle: 10, - bullet_eff: 'bullet_eff2043', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2043', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_1', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 10, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 130, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_1', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20443: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20443, - auto_angle: 10, - bullet_eff: 'bullet_eff2043', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2043', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_1', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 10, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 120, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_1', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20442: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20442, - auto_angle: 10, - bullet_eff: 'bullet_eff2043', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2043', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_1', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 10, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 110, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_1', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20441: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20441, - auto_angle: 10, - bullet_eff: 'bullet_eff2043', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2043', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_1', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 10, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 100, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_1', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 120111: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120111, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - link_sort: 70001, - clip_volume: 10, - model: 'gun2011', - name: 'Submachine', - reload_time: 1000, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 30, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 120611: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - bullet_rad: 5, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 0, - id: 120611, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - link_sort: 70007, - clip_volume: 30, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 1500, - shootfire_dev: '0|0|0|0|0|0', - atk: 3, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061', - index_id: 61, - use_bullet: 30604, - }, - 30502: { - explosion_range: 60, - launch_dev: '|45:110|0:122|-45:110', - name: 'PB-01', - equip_type: 9, - buffid: 30502, - max_oil: 800, - atk: 300, - equip_subtype: 9, - average_oil: 10, - explosion_damage_delay: 1800, - explosion_effect: 4, - param2: '4', - param1: '0:8022|0:8023|0.9:8024|0.6:8025|0.3:8026', - heroid: 30502, - model: 'pbcar1_nobody', - id: 30502, - }, - 30501: { - explosion_range: 60, - launch_dev: '0:18', - name: 'MB-03', - equip_type: 9, - buffid: 30501, - max_oil: 500, - atk: 300, - equip_subtype: 9, - average_oil: 10, - explosion_damage_delay: 1800, - explosion_effect: 4, - param2: '1', - param1: '0:8020|0:8021|0.9:8017|0.6:8018|0.3:8019', - heroid: 30501, - model: 'pbcar_nobody', - id: 30501, - }, - 20451: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20451, - auto_angle: 10, - bullet_eff: 'bullet_eff2044', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2044', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_2', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 50, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 120, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_2', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20452: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20452, - auto_angle: 10, - bullet_eff: 'bullet_eff2044', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2044', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_2', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 50, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 130, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_2', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20453: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20453, - auto_angle: 10, - bullet_eff: 'bullet_eff2044', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2044', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_2', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 50, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 140, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_2', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20454: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20454, - auto_angle: 10, - bullet_eff: 'bullet_eff2044', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2044', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_2', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 50, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 150, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_2', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20455: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20455, - auto_angle: 10, - bullet_eff: 'bullet_eff2044', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2044', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_2', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 50, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_2', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 30210: { - explosion_range: 60, - bullet_speed: 150, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - explosion_effect: 1, - group_num: 1, - equip_lv: 0, - quality: 999, - id: 30210, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_10', - sound_use: 'game_use_frag', - sound_pickup: 'game_pickup_frag', - equip_type: 3, - text_icon: 9000002.0, - bullet_born_offset: '0:0', - name: 'Gasoline Barrel', - atk: 200, - range: 100, - param1: 80014.0, - inventory_slot: 24, - model: 'equip2_10', - use_bullet: 30210, - }, - 30907: { - bullet_speed: 100, - name: 'Unicorn Melee Summon Beast', - fire_rate: 500, - equip_type: 1, - bullet_rad: 25, - bullet_angle: 0, - atk: 12, - equip_subtype: 1, - sound_hit: 'hit_atk01', - hit_fire: 'hitfire_3011', - range: 1, - fire_mode: 1, - group_num: 1, - max_hp: 0, - sound_use: 'game_attack_punch1', - equip_lv: 0, - bullet_born_offset: '0:0', - id: 30907, - use_bullet: 30908, - }, - 30906: { - auto_angle2: 3, - bullet_speed: 1000, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - id: 30906, - auto_angle: 10, - world_img: 'gun2', - buffid: 8044, - auto_area: 200, - equip_subtype: 6, - fire_rate: 55, - bullet_tail: 'tail1', - bullet_icon: 'bullet2012', - sound_use: 'eqp_ak47_fire', - sound_pickup: 'eqp_ak47_switch', - equip_type: 1, - text_icon: 202.0, - clip_volume: 9999, - bullet_born_offset: '0:5', - shoot_view: 500, - name: 'Hero: Bearman Gatling', - reload_time: 1000, - atk: 15, - range: 500, - hit_fire: 'hitfire_2012', - model: 'gun2', - use_bullet: 30909, - }, - 30905: { - auto_angle2: 3, - bullet_speed: 600, - bullet_rad: 3, - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - id: 30905, - auto_angle: 10, - world_img: 'equip1_world_zombie2', - auto_area: 200, - equip_subtype: 6, - fire_rate: 150, - bullet_tail: 'tail1', - bullet_icon: 'bullet905', - sound_use: 'eqp_laser_fire', - sound_pickup: 'mech2_hide', - equip_type: 1, - text_icon: 905.0, - clip_volume: 240, - bullet_born_offset: '0:5', - name: 'Multi-Mecha - Laser Bullet', - reload_time: 6000, - atk: 12, - range: 400, - model: 'equip1_world_zombie2', - use_bullet: 30603, - }, - 30904: { - name: "Fox's Ultimate Bullet", - equip_type: 2, - buffid: 201012, - equip_subtype: 1, - group_num: 50, - equip_lv: 0, - inventory_slot: 0, - model: 'equip6_4', - quality: 2, - id: 30904, - }, - 30903: { - explosion_range: 60, - auto_angle2: 5, - bullet_speed: 500, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 999, - equip_lv: 0, - id: 30903, - auto_angle: 12, - world_img: 'gun1', - buffid: 207013, - auto_area: 180, - equip_subtype: 8, - fire_rate: 700, - max_hp: 0, - sound_use: 'eqp_15_fire', - shootfire: 'shootfire_30903', - sound_pickup: 'eqp_rpg_switch', - equip_type: 1, - clip_volume: 999, - bullet_born_offset: '0:10', - name: "Hero: Cheetah's Hand Cannon", - reload_time: 1600, - shootfire_dev: '0.3|0.3|0.3|0.3|0.3|0.3|0.3', - atk: 85, - range: 300, - explosion_effect: 2, - hit_fire: 'eff_skill7_2', - model: 'gun1', - use_bullet: 30601, - }, - 30902: { - auto_angle2: 3, - bullet_speed: 400, - bullet_rad: 3, - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - id: 30902, - auto_angle: 10, - auto_area: 200, - equip_subtype: 6, - sound_pickup: 'mech1_hide', - bullet_tail: 'tail1', - bullet_icon: 'bullet2001', - sound_use: 'eqp_ak47_fire', - fire_rate: 150, - equip_type: 1, - text_icon: 902.0, - clip_volume: 100, - name: 'Solo Mecha - Gatling', - reload_time: 6000, - atk: 15, - range: 400, - bullet_born_offset: '0:50', - use_bullet: 30602, - }, - 30901: { - auto_angle2: 3, - bullet_speed: 350, - bullet_rad: 8, - bullet_angle: 3, - group_num: 1, - equip_lv: 0, - id: 30901, - auto_angle: 10, - bullet_eff: 'eff_skill1_1', - auto_area: 200, - equip_subtype: 2, - shootfire: 'shootfire_2012', - fire_rate: 200, - equip_type: 1, - isskill: 1, - clip_volume: 30, - name: "Fox's Ultimate Trajectory", - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 30, - range: 450, - isup: 1, - hit_fire: 'eff_skill1_4', - bullet_born_offset: '0:1', - use_bullet: 30904, - }, - 20511: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20511, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - bullet_rad: 3, - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - 'durability ': 100, - link_sort: 70006, - clip_volume: 60, - model: 'gun2051', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 20513: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20513, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051_3', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - bullet_rad: 3, - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - 'durability ': 100, - link_sort: 70006, - clip_volume: 60, - model: 'gun2051_3', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 20512: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20512, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051_2', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - bullet_rad: 3, - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - 'durability ': 100, - link_sort: 70006, - clip_volume: 60, - model: 'gun2051_2', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 20515: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20515, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - bullet_rad: 3, - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - 'durability ': 100, - link_sort: 70006, - clip_volume: 60, - model: 'gun2051', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 20514: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20514, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - bullet_rad: 3, - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - 'durability ': 100, - link_sort: 70006, - clip_volume: 60, - model: 'gun2051', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 30909: { - name: 'Bearman Transformation Bullet', - equip_type: 2, - equip_subtype: 1, - group_num: 9999, - equip_lv: 0, - inventory_slot: 1, - model: 'equip6_2', - quality: 1, - id: 30909, - }, - 30908: { - name: 'Melee Summon Beast Bullet', - equip_type: 2, - equip_subtype: 1, - group_num: 30, - equip_lv: 0, - inventory_slot: 0, - quality: 0, - id: 30908, - }, - 30102: { - bullet_speed: 100, - bullet_rad: 35, - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - id: 30102, - shootfire2: 'bullet_eff30102', - world_img: 'equip1_2', - equip_subtype: 1, - fire_rate: 600, - max_hp: 0, - sound_use: 'hit_atk02', - act_show2: 500, - sound_pickup: 'game_pickup_chest', - equip_type: 1, - text_icon: 102.0, - bullet_born_offset: '-7:30:0:300', - name: 'Machete', - atk: 30, - special_damage_type: 1.0, - range: 1, - model: 'equip1_2', - use_bullet: 30607, - }, - 30101: { - bullet_speed: 100, - bullet_rad: 25, - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - id: 30101, - equip_subtype: 1, - world_img: 'equip1_1', - bullet_icon: 'bullet2043', - max_hp: 0, - sound_use: 'hit_atk01', - act_show2: 700, - fire_rate: 700, - equip_type: 1, - text_icon: 101.0, - bullet_born_offset: '0:20:0:300', - name: 'Punch', - atk: 10, - range: 1, - model: 'equip1_1', - use_bullet: 30607, - }, - 20612: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 1, - id: 20612, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061_2', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - bullet_rad: 5, - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - 'durability ': 100, - link_sort: 70007, - clip_volume: 60, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 2000, - shootfire_dev: '0|0|0|0|0|0', - atk: 5, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061_2', - index_id: 61, - use_bullet: 30604, - }, - 20613: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 2, - id: 20613, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061_3', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - bullet_rad: 5, - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - 'durability ': 100, - link_sort: 70007, - clip_volume: 60, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 2000, - shootfire_dev: '0|0|0|0|0|0', - atk: 5, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061_3', - index_id: 61, - use_bullet: 30604, - }, - 20611: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 0, - id: 20611, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - bullet_rad: 5, - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - 'durability ': 100, - link_sort: 70007, - clip_volume: 60, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 2000, - shootfire_dev: '0|0|0|0|0|0', - atk: 5, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061', - index_id: 61, - use_bullet: 30604, - }, - 20614: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 3, - id: 20614, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - bullet_rad: 5, - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - 'durability ': 100, - link_sort: 70007, - clip_volume: 60, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 2000, - shootfire_dev: '0|0|0|0|0|0', - atk: 5, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061', - index_id: 61, - use_bullet: 30604, - }, - 20615: { - auto_angle2: 3, - bullet_speed: 600, - offy: 2, - offx: 17, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - equip_lv: 0, - quality: 4, - id: 20615, - auto_angle: 20, - buffid: 2015, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 6, - world_img: 'gun2061', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_flamer_fire', - bullet_rad: 5, - shootfire: 'shootfire_2061', - fire_rate: 500, - equip_type: 1, - text_icon: 61.0, - 'durability ': 100, - link_sort: 70007, - clip_volume: 60, - bullet_born_offset: '0:0', - name: 'Flame', - reload_time: 2000, - shootfire_dev: '0|0|0|0|0|0', - atk: 5, - special_damage_type: 1.0, - range: 150, - ispenetrate: 1, - auto_area: 200, - model: 'gun2061', - index_id: 61, - use_bullet: 30604, - }, - 20425: { - auto_angle2: 3, - bullet_speed: 800, - offy: -10, - offx: -20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20425, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2042', - bullet_icon: 'bullet2042', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_15_fire', - bullet_rad: 3, - shootfire: 'shootfire_2042', - fire_rate: 120, - equip_type: 1, - text_icon: 42.0, - 'durability ': 100, - clip_volume: 10, - model: 'gun2042', - name: 'Lightning', - reload_time: 2500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 34, - special_damage_type: 2.0, - range: 500, - hit_fire: 'hitfire_2042', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 42, - use_bullet: 30603, - }, - 20424: { - auto_angle2: 3, - bullet_speed: 800, - offy: -10, - offx: -20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20424, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2042', - bullet_icon: 'bullet2042', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_15_fire', - bullet_rad: 3, - shootfire: 'shootfire_2042', - fire_rate: 120, - equip_type: 1, - text_icon: 42.0, - 'durability ': 100, - clip_volume: 10, - model: 'gun2042', - name: 'Lightning', - reload_time: 2500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 30, - special_damage_type: 2.0, - range: 500, - hit_fire: 'hitfire_2042', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 42, - use_bullet: 30603, - }, - 30912: { - auto_angle2: 3, - bullet_speed: 400, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 9999, - equip_lv: 0, - id: 30912, - auto_angle: 10, - auto_area: 300, - equip_subtype: 6, - sound_pickup: 'eqp_ak47_switch', - bullet_icon: 'bullet2012', - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - clip_volume: 9999, - name: 'Fortress-Gatling', - reload_time: 0, - atk: 12, - range: 300, - hit_fire: 'hitfire_2012', - bullet_born_offset: - '0:0:0|0:0:45|0:0:90|0:0:-90|0:0:-45|0:0:135|0:0:-135|0:0:180', - use_bullet: 30602, - }, - 20421: { - auto_angle2: 3, - bullet_speed: 800, - offy: -10, - offx: -20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20421, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2042', - bullet_icon: 'bullet2042', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_15_fire', - bullet_rad: 3, - shootfire: 'shootfire_2042', - fire_rate: 120, - equip_type: 1, - text_icon: 42.0, - 'durability ': 100, - clip_volume: 10, - model: 'gun2042', - name: 'Lightning', - reload_time: 2500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 18, - special_damage_type: 2.0, - range: 500, - hit_fire: 'hitfire_2042', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 42, - use_bullet: 30603, - }, - 20423: { - auto_angle2: 3, - bullet_speed: 800, - offy: -10, - offx: -20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20423, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2042', - bullet_icon: 'bullet2042', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_15_fire', - bullet_rad: 3, - shootfire: 'shootfire_2042', - fire_rate: 120, - equip_type: 1, - text_icon: 42.0, - 'durability ': 100, - clip_volume: 10, - model: 'gun2042', - name: 'Lightning', - reload_time: 2500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 26, - special_damage_type: 2.0, - range: 500, - hit_fire: 'hitfire_2042', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 42, - use_bullet: 30603, - }, - 20422: { - auto_angle2: 3, - bullet_speed: 800, - offy: -10, - offx: -20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20422, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2042', - bullet_icon: 'bullet2042', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_15_fire', - bullet_rad: 3, - shootfire: 'shootfire_2042', - fire_rate: 120, - equip_type: 1, - text_icon: 42.0, - 'durability ': 100, - clip_volume: 10, - model: 'gun2042', - name: 'Lightning', - reload_time: 2500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 22, - special_damage_type: 2.0, - range: 500, - hit_fire: 'hitfire_2042', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 42, - use_bullet: 30603, - }, - 20115: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20115, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - bullet_rad: 3, - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - 'durability ': 100, - link_sort: 70001, - clip_volume: 20, - model: 'gun2011', - name: 'Submachine', - reload_time: 1800, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 60, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 20114: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20114, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - bullet_rad: 3, - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - 'durability ': 100, - link_sort: 70001, - clip_volume: 20, - model: 'gun2011', - name: 'Submachine', - reload_time: 1800, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 60, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 20111: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20111, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - bullet_rad: 3, - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - 'durability ': 100, - link_sort: 70001, - clip_volume: 20, - model: 'gun2011', - name: 'Submachine', - reload_time: 1800, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 60, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 20113: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20113, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011_3', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - bullet_rad: 3, - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - 'durability ': 100, - link_sort: 70001, - clip_volume: 20, - model: 'gun2011_3', - name: 'Submachine', - reload_time: 1800, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 60, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 20112: { - auto_angle2: 3, - bullet_speed: 750, - offy: -12, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20112, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2011_2', - bullet_icon: 'bullet2011', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_uzi_fire', - bullet_rad: 3, - shootfire: 'shootfire_2011', - fire_rate: 80, - equip_type: 1, - text_icon: 11.0, - 'durability ': 100, - link_sort: 70001, - clip_volume: 20, - model: 'gun2011_2', - name: 'Submachine', - reload_time: 1800, - shootfire_dev: '0|0|0|-0.2|-0.2|-0.2|-0.2', - atk: 60, - range: 400, - hit_fire: 'hitfire_2011', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 11, - use_bullet: 30602, - }, - 20214: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20214, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - bullet_rad: 3, - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - 'durability ': 100, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 5, - model: 'gun2021', - name: 'Shotgun', - reload_time: 3800, - shootfire_dev: '0|0|0|0|0|0', - atk: 30, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - index_id: 21, - use_bullet: 30602, - }, - 20215: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20215, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - bullet_rad: 3, - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - 'durability ': 100, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 5, - model: 'gun2021', - name: 'Shotgun', - reload_time: 3800, - shootfire_dev: '0|0|0|0|0|0', - atk: 30, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - index_id: 21, - use_bullet: 30602, - }, - 20212: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20212, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021_2', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - bullet_rad: 3, - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - 'durability ': 100, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 5, - model: 'gun2021_2', - name: 'Shotgun', - reload_time: 3800, - shootfire_dev: '0|0|0|0|0|0', - atk: 30, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - index_id: 21, - use_bullet: 30602, - }, - 20213: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20213, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021_3', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - bullet_rad: 3, - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - 'durability ': 100, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 5, - model: 'gun2021_3', - name: 'Shotgun', - reload_time: 3800, - shootfire_dev: '0|0|0|0|0|0', - atk: 30, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - index_id: 21, - use_bullet: 30602, - }, - 20211: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20211, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - bullet_rad: 3, - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - 'durability ': 100, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 5, - model: 'gun2021', - name: 'Shotgun', - reload_time: 3800, - shootfire_dev: '0|0|0|0|0|0', - atk: 30, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - index_id: 21, - use_bullet: 30602, - }, - 120211: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120211, - auto_angle: 20, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 4, - world_img: 'gun2021', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_spread_fire', - fire_rate: 500, - equip_type: 1, - text_icon: 21.0, - shootfire2: 'bullet_eff2021', - link_sort: 70002, - clip_volume: 3, - bullet_born_offset: '0:0:-10|0:0:-6|0:0:-2|0:0:2|0:0:6|0:0:10', - name: 'Shotgun', - reload_time: 2200, - shootfire_dev: '0|0|0|0|0|0', - atk: 15, - range: 200, - hit_fire: 'hitfire_2021', - auto_area: 200, - model: 'gun2021', - index_id: 21, - use_bullet: 30602, - }, - 30601: { - name: 'Small Bullet', - equip_type: 2, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 0, - model: 'equip6_1', - quality: 0, - id: 30601, - }, - 30602: { - name: 'Medium Bullet', - equip_type: 2, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 1, - model: 'equip6_2', - quality: 1, - id: 30602, - }, - 30603: { - name: 'Plasma Ammo', - equip_type: 2, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 2, - model: 'equip6_3', - quality: 2, - id: 30603, - }, - 30604: { - name: 'Energy Ammo', - equip_type: 2, - buffid: 8014, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 3, - model: 'equip6_4', - quality: 2, - id: 30604, - }, - 30605: { - name: 'Missile', - equip_type: 2, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 4, - model: 'equip6_5', - quality: 3, - id: 30605, - }, - 30606: { - name: 'Energy Ammo', - equip_type: 2, - buffid: 8040, - equip_subtype: 1, - group_num: 60, - equip_lv: 0, - inventory_slot: 10, - model: 'equip6_6', - quality: 2, - id: 30606, - }, - 30607: { - name: 'Melee Bullets', - equip_type: 2, - equip_subtype: 1, - equip_lv: 0, - inventory_slot: 0, - quality: 0, - id: 30607, - }, - 30608: { - name: 'Natural Energy', - equip_type: 2, - equip_subtype: 0, - model: 'equip6_3', - quality: 4, - id: 30608, - drop_id: 10601, - }, - 30701: { - name: 'Special - Water Pipe', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30701, - equip_subtype: 0, - use_scene: 1, - world_img: 'cos_water', - group_num: 10, - model: 'equip7_1', - id: 30701, - }, - 30703: { - name: 'Camouflage - Newspaper Heap', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30703, - equip_subtype: 0, - world_img: 'weizhuang_002', - group_num: 10, - model: 'equip7_3', - id: 30703, - }, - 30702: { - name: 'Camouflage - Grass', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30702, - equip_subtype: 0, - world_img: 'weizhuang_001', - group_num: 10, - model: 'equip7_2', - id: 30702, - }, - 30705: { - name: 'Camouflage - Crate', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30705, - equip_subtype: 0, - world_img: 'weizhuang_004', - group_num: 10, - model: 'equip7_5', - id: 30705, - }, - 30704: { - name: 'Camouflage - Roadblock', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30704, - equip_subtype: 0, - world_img: 'weizhuang_003', - group_num: 10, - model: 'equip7_4', - id: 30704, - }, - 30707: { - name: 'Dive', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30707, - equip_subtype: 0, - use_scene: 1, - group_num: 10, - id: 30707, - }, - 30706: { - name: 'Camouflage - Stump', - sound_pickup: 'game_pickup_chest', - equip_type: 11, - buffid: 30706, - equip_subtype: 0, - world_img: 'weizhuang_005', - group_num: 10, - model: 'equip7_6', - id: 30706, - }, - 20434: { - auto_angle2: 3, - bullet_speed: 1, - offy: -7, - offx: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20434, - auto_angle: 10, - power_buff: '2011|2012|2013|2014', - reload_delay_time: 300, - power_gun: '20434|20444|20454|20464', - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet0000', - fixed_view: 15, - max_hp: 0, - shootfire: 'shootfire_2043', - fire_rate: 1, - equip_type: 1, - text_icon: 43.0, - power_time: '0|1370|3170|5100', - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 0, - range: 1, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20435: { - auto_angle2: 3, - bullet_speed: 1, - offy: -7, - offx: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20435, - auto_angle: 10, - power_buff: '2011|2012|2013|2014', - reload_delay_time: 300, - power_gun: '20435|20445|20455|20465', - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet0000', - fixed_view: 15, - max_hp: 0, - shootfire: 'shootfire_2043', - fire_rate: 1, - equip_type: 1, - text_icon: 43.0, - power_time: '0|1370|3170|5100', - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 0, - range: 1, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20432: { - auto_angle2: 3, - bullet_speed: 1, - offy: -7, - offx: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20432, - auto_angle: 10, - power_buff: '2011|2012|2013|2014', - reload_delay_time: 300, - power_gun: '20435|20445|20455|20465', - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet0000', - fixed_view: 15, - max_hp: 0, - shootfire: 'shootfire_2043', - fire_rate: 1, - equip_type: 1, - text_icon: 43.0, - power_time: '0|1370|3170|5100', - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 0, - range: 1, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20433: { - auto_angle2: 3, - bullet_speed: 1, - offy: -7, - offx: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20433, - auto_angle: 10, - power_buff: '2011|2012|2013|2014', - reload_delay_time: 300, - power_gun: '20433|20443|20453|20463', - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet0000', - fixed_view: 15, - max_hp: 0, - shootfire: 'shootfire_2043', - fire_rate: 1, - equip_type: 1, - text_icon: 43.0, - power_time: '0|1370|3170|5100', - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 0, - range: 1, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20431: { - auto_angle2: 3, - bullet_speed: 1, - offy: -7, - offx: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20431, - auto_angle: 10, - power_buff: '2011|2012|2013|2014', - reload_delay_time: 300, - power_gun: '20435|20445|20455|20465', - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet0000', - fixed_view: 15, - max_hp: 0, - shootfire: 'shootfire_2043', - fire_rate: 1, - equip_type: 1, - text_icon: 43.0, - power_time: '0|1370|3170|5100', - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 0, - range: 1, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20021: { - auto_angle2: 3, - bullet_speed: 600, - offy: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20021, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2002', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2002', - fire_rate: 150, - equip_type: 1, - text_icon: 2.0, - clip_volume: 7, - model: 'gun2002', - name: 'Pistol', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 8, - range: 300, - hit_fire: 'hitfire_2002', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 2, - use_bullet: 30601, - }, - 20023: { - auto_angle2: 3, - bullet_speed: 600, - offy: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20023, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2002', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2002', - fire_rate: 150, - equip_type: 1, - text_icon: 2.0, - clip_volume: 7, - model: 'gun2002', - name: 'Pistol', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 12, - range: 300, - hit_fire: 'hitfire_2002', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 2, - use_bullet: 30601, - }, - 20022: { - auto_angle2: 3, - bullet_speed: 600, - offy: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20022, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2002', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2002', - fire_rate: 150, - equip_type: 1, - text_icon: 2.0, - clip_volume: 7, - model: 'gun2002', - name: 'Pistol', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 10, - range: 300, - hit_fire: 'hitfire_2002', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 2, - use_bullet: 30601, - }, - 20025: { - auto_angle2: 3, - bullet_speed: 600, - offy: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20025, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2002', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2002', - fire_rate: 150, - equip_type: 1, - text_icon: 2.0, - clip_volume: 7, - model: 'gun2002', - name: 'Pistol', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 16, - range: 300, - hit_fire: 'hitfire_2002', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 2, - use_bullet: 30601, - }, - 20024: { - auto_angle2: 3, - bullet_speed: 600, - offy: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20024, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2002', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2002', - fire_rate: 150, - equip_type: 1, - text_icon: 2.0, - clip_volume: 7, - model: 'gun2002', - name: 'Pistol', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 14, - range: 300, - hit_fire: 'hitfire_2002', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 2, - use_bullet: 30601, - }, - 30204: { - explosion_range: 60, - bullet_speed: 300, - range_min: 0, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - group_num: 1, - equip_lv: 0, - id: 30204, - auto_switch_weapon_time: 400, - buffid: 8034, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_4', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0:0:400', - name: 'Incendiary Grenade', - atk: 150, - range: 300, - time: 5, - inventory_slot: 18, - model: 'equip2_4', - use_bullet: 30204, - }, - 30205: { - explosion_range: 60, - bullet_speed: 150, - range_min: 0, - act_show: 'hero_skill5', - bullet_rad: 5, - sound_reload: 'game_throw_frag', - group_num: 1, - equip_lv: 0, - id: 30205, - auto_switch_weapon_time: 400, - buffid: 8006, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_5', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0:0:500', - name: 'Electromagnetic Mine', - atk: 100, - range: 30, - inventory_slot: 19, - model: 'equip2_5', - use_bullet: 30205, - }, - 30206: { - explosion_range: 60, - bullet_speed: 150, - range_min: 0, - act_show: 'hero_skill5', - bullet_rad: 5, - sound_reload: 'game_throw_frag', - group_num: 1, - equip_lv: 0, - id: 30206, - auto_switch_weapon_time: 400, - buffid: 8004, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_6', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0:0:500', - name: 'High Explosive Mine', - atk: 150, - range: 30, - inventory_slot: 17, - model: 'equip2_6', - use_bullet: 30206, - }, - 30207: { - explosion_range: 180, - bullet_speed: 150, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - explosion_effect: 3, - group_num: 1, - equip_lv: 0, - id: 30207, - auto_switch_weapon_time: 400, - bullet_eff: 'equip2_7_ready', - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_7', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - text_icon: 9000002.0, - bullet_life: 1000, - bullet_born_offset: '0:0:0:400', - missiles_time: 15000, - name: 'C4', - atk: 200, - atk_mech: 100000, - range: 30, - ispenetrate: 1, - param1: 8053.0, - inventory_slot: 21, - model: 'equip2_7', - use_bullet: 30207, - }, - 100001: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 100001, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2051', - fire_rate: 300, - equip_type: 1, - text_icon: 51.0, - clip_volume: 60, - model: 'gun2051', - name: 'Frost', - reload_time: 1600, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 55, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 30201: { - bullet_speed: 300, - range_min: 0, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - group_num: 1, - equip_lv: 0, - id: 30201, - auto_switch_weapon_time: 400, - buffid: 8047, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_1', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0:0:400', - name: 'Smoke Bomb', - range: 300, - time: 10, - inventory_slot: 6, - model: 'equip2_1', - use_bullet: 30201, - }, - 30202: { - explosion_range: 60, - bullet_speed: 300, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - explosion_effect: 1, - group_num: 1, - equip_lv: 0, - id: 30202, - auto_switch_weapon_time: 400, - bullet_eff: 'equip2_2_ready', - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_2', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - text_icon: 9000002.0, - bullet_life: 1000, - bullet_born_offset: '0:0:0:400', - missiles_time: 800, - name: 'Grenade', - atk: 100, - range: 300, - inventory_slot: 5, - model: 'equip2_2', - use_bullet: 30202, - }, - 30203: { - explosion_range: 60, - bullet_speed: 150, - range_min: 0, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - group_num: 1, - equip_lv: 0, - id: 30203, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_3', - sound_use: 'game_use_frag', - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0', - name: 'Poison Bomb', - atk: 300, - range: 300, - time: 5, - inventory_slot: 20, - model: 'equip2_3', - use_bullet: 30203, - }, - 30208: { - explosion_range: 60, - bullet_speed: 150, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - explosion_effect: 1, - group_num: 1, - equip_lv: 0, - id: 30208, - buffid: 302081, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_8', - sound_use: 'game_use_frag', - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0', - name: 'Bunker', - atk: 300, - range: 100, - inventory_slot: 22, - model: 'equip2_8', - use_bullet: 30208, - }, - 30209: { - explosion_range: 60, - bullet_speed: 150, - bullet_rad: 5, - sound_reload: 'game_throw_frag', - explosion_effect: 1, - group_num: 1, - equip_lv: 0, - id: 30209, - auto_switch_weapon_time: 400, - buffid: 302091, - equip_subtype: 2, - use_time: 2, - world_img: 'equip2_9', - sound_use: 'game_use_frag', - cast_time: 800, - sound_pickup: 'game_pickup_frag', - equip_type: 3, - bullet_born_offset: '0:0:0:400', - name: 'Signal Gun', - atk: 300, - range: 100, - inventory_slot: 23, - model: 'equip2_9', - use_bullet: 30209, - }, - 30301: { - name: 'First Aid Kit', - sound_pickup: 'game_pickup_healthkit', - equip_type: 5, - heal: 160, - equip_subtype: 1, - use_time: 6000, - group_num: 1, - equip_lv: 1, - sound_use: 'game_use_healthkit', - inventory_slot: 7, - model: 'equip3_1', - quality: 1, - id: 30301, - }, - 30303: { - name: 'Adrenaline', - sound_pickup: 'game_pickup_pills', - equip_type: 5, - heal: 60, - equip_subtype: 2, - use_time: 3000, - group_num: 1, - equip_lv: 1, - sound_use: 'game_use_pills', - inventory_slot: 9, - model: 'equip3_3', - quality: 2, - id: 30303, - }, - 30302: { - name: 'Painkiller', - sound_pickup: 'game_pickup_pills', - equip_type: 5, - heal: 60, - equip_subtype: 2, - use_time: 3000, - group_num: 1, - equip_lv: 1, - sound_use: 'game_use_pills', - inventory_slot: 8, - model: 'equip3_2', - quality: 2, - id: 30302, - }, - 120711: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120711, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071', - name: 'Bazooka', - reload_time: 3000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 160, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 120411: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120411, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - link_sort: 70005, - clip_volume: 3, - model: 'gun2041', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 80, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 20124: { - auto_angle2: 3, - bullet_speed: 600, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20124, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2012', - bullet_icon: 'bullet2012', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - text_icon: 12.0, - clip_volume: 40, - model: 'gun2012', - name: 'Gold Rifle', - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 22, - special_damage_type: 2.0, - range: 400, - hit_fire: 'hitfire_2012', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 12, - use_bullet: 30602, - }, - 20125: { - auto_angle2: 3, - bullet_speed: 600, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20125, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2012', - bullet_icon: 'bullet2012', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - text_icon: 12.0, - clip_volume: 40, - model: 'gun2012', - name: 'Gold Rifle', - reload_time: 1000, - shootfire_dev: '0.3|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 24, - special_damage_type: 2.0, - range: 400, - hit_fire: 'hitfire_2012', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 12, - use_bullet: 30602, - }, - 20121: { - auto_angle2: 3, - bullet_speed: 600, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20121, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2012', - bullet_icon: 'bullet2012', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - text_icon: 12.0, - clip_volume: 40, - model: 'gun2012', - name: 'Gold Rifle', - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 16, - special_damage_type: 2.0, - range: 400, - hit_fire: 'hitfire_2012', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 12, - use_bullet: 30602, - }, - 20122: { - auto_angle2: 3, - bullet_speed: 600, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20122, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2012', - bullet_icon: 'bullet2012', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - text_icon: 12.0, - clip_volume: 40, - model: 'gun2012', - name: 'Gold Rifle', - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 18, - special_damage_type: 2.0, - range: 400, - hit_fire: 'hitfire_2012', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 12, - use_bullet: 30602, - }, - 20123: { - auto_angle2: 3, - bullet_speed: 600, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 3, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20123, - auto_angle: 10, - reload_delay_time: 300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 3, - world_img: 'gun2012', - bullet_icon: 'bullet2012', - fixed_view: 10, - max_hp: 0, - sound_use: 'eqp_ak47_fire', - shootfire: 'shootfire_2012', - fire_rate: 150, - equip_type: 1, - text_icon: 12.0, - clip_volume: 40, - model: 'gun2012', - name: 'Gold Rifle', - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 20, - special_damage_type: 2.0, - range: 400, - hit_fire: 'hitfire_2012', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 12, - use_bullet: 30602, - }, - 20414: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20414, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - bullet_rad: 3, - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - 'durability ': 100, - link_sort: 70005, - clip_volume: 5, - model: 'gun2041', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 20415: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20415, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - bullet_rad: 3, - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - 'durability ': 100, - link_sort: 70005, - clip_volume: 5, - model: 'gun2041', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 20411: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20411, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - bullet_rad: 3, - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - 'durability ': 100, - link_sort: 70005, - clip_volume: 5, - model: 'gun2041', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 20412: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20412, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041_2', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - bullet_rad: 3, - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - 'durability ': 100, - link_sort: 70005, - clip_volume: 5, - model: 'gun2041_2', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 20413: { - auto_angle2: 3, - bullet_speed: 800, - offy: -7, - offx: -5, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20413, - auto_angle: 10, - reload_delay_time: 500, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2041_3', - bullet_icon: 'bullet2041', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire', - bullet_rad: 3, - shootfire: 'shootfire_2041', - fire_rate: 1000, - equip_type: 1, - text_icon: 41.0, - 'durability ': 100, - link_sort: 70005, - clip_volume: 5, - model: 'gun2041_3', - name: 'Laser', - reload_time: 1500, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - range: 500, - hit_fire: 'hitfire_2041', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 41, - use_bullet: 30603, - }, - 30910: { - auto_angle2: 3, - bullet_speed: 600, - bullet_rad: 8, - bullet_angle: 3, - group_num: 1, - equip_lv: 0, - id: 30910, - auto_angle: 10, - bullet_eff: 'eff_skill8_2', - auto_area: 200, - equip_subtype: 2, - shootfire: 'shootfire_2012', - fire_rate: 200, - equip_type: 1, - isskill: 1, - clip_volume: 30, - name: 'Dragon Ballistics', - reload_time: 1000, - shootfire_dev: '0.2|0.1||0.1|0.1|0.1|0.1|0.1', - atk: 32, - range: 550, - isup: 1, - hit_fire: 'eff_skill8_3', - bullet_born_offset: '0:1', - use_bullet: 30911, - }, - 30911: { - name: 'Dragon Bullet', - equip_type: 2, - equip_subtype: 1, - group_num: 50, - equip_lv: 0, - inventory_slot: 0, - model: 'equip6_4', - quality: 2, - id: 30911, - }, - 120311: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120311, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 150, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 150001: { - name: 'Pack', - drop_map: 1, - equip_type: 14, - model: 'equip6_3', - quality: 3, - id: 150001, - drop_id: 91000, - }, - 20715: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20715, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - bullet_rad: 8, - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - 'durability ': 100, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071', - name: 'Bazooka', - reload_time: 2000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 320, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 20714: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20714, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - bullet_rad: 8, - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - 'durability ': 100, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071', - name: 'Bazooka', - reload_time: 2000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 320, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 20713: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20713, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071_3', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - bullet_rad: 8, - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - 'durability ': 100, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071_3', - name: 'Bazooka', - reload_time: 2000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 320, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 20712: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20712, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071_2', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - bullet_rad: 8, - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - 'durability ': 100, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071_2', - name: 'Bazooka', - reload_time: 2000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 320, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 20711: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -4, - offx: 20, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20711, - auto_angle: 10, - bullet_eff: 'bullet_eff2071', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2071', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - bullet_rad: 8, - fire_rate: 2000, - equip_type: 1, - text_icon: 71.0, - 'durability ': 100, - shootfire2: 'bullet_eff2071_1', - link_sort: 70004, - clip_volume: 1, - model: 'gun2071', - name: 'Bazooka', - reload_time: 2000, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 320, - recoil_force: 5, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 71, - use_bullet: 30605, - }, - 20011: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20011, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2001', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2001', - fire_rate: 150, - equip_type: 1, - text_icon: 1.0, - clip_volume: 7, - model: 'gun2001', - name: 'Gold revolver', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 10, - range: 300, - hit_fire: 'hitfire_2001', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 1, - use_bullet: 30601, - }, - 20012: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20012, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2001', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2001', - fire_rate: 150, - equip_type: 1, - text_icon: 1.0, - clip_volume: 7, - model: 'gun2001', - name: 'Gold revolver', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 12, - range: 300, - hit_fire: 'hitfire_2001', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 1, - use_bullet: 30601, - }, - 20013: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20013, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2001', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2001', - fire_rate: 150, - equip_type: 1, - text_icon: 1.0, - clip_volume: 7, - model: 'gun2001', - name: 'Gold revolver', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 14, - range: 300, - hit_fire: 'hitfire_2001', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 1, - use_bullet: 30601, - }, - 20014: { - auto_angle2: 3, - bullet_speed: 600, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20014, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2001', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2001', - fire_rate: 150, - equip_type: 1, - text_icon: 1.0, - clip_volume: 7, - model: 'gun2001', - name: 'Gold revolver', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 16, - range: 300, - hit_fire: 'hitfire_2001', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 1, - use_bullet: 30601, - }, - 20015: { - auto_angle2: 3, - bullet_speed: 500, - offy: -5, - offx: -10, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20015, - auto_angle: 20, - reload_delay_time: 300, - sound_pickup: 'eqp_s686_switch', - equip_subtype: 2, - world_img: 'gun2001', - bullet_icon: 'bullet2002', - fixed_view: 0, - max_hp: 0, - sound_use: 'eqp_shot_fire', - shootfire: 'shootfire_2001', - fire_rate: 150, - equip_type: 1, - text_icon: 1.0, - clip_volume: 7, - model: 'gun2001', - name: 'Gold revolver', - reload_time: 1500, - shootfire_dev: '0.4|0.3|0.3|0.3|0.3|0.3', - atk: 18, - range: 200, - hit_fire: 'hitfire_2001', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 1, - use_bullet: 30601, - }, - 20461: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20461, - auto_angle: 10, - bullet_eff: 'bullet_eff2045', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2045', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_3', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 100000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 150, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_3', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20463: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20463, - auto_angle: 10, - bullet_eff: 'bullet_eff2045', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2045', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_3', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 100000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 170, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_3', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20462: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20462, - auto_angle: 10, - bullet_eff: 'bullet_eff2045', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2045', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_3', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 100000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 160, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_3', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20465: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20465, - auto_angle: 10, - bullet_eff: 'bullet_eff2045', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2045', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_3', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 100000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 190, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_3', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20464: { - auto_angle2: 3, - bullet_speed: 900, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - id: 20464, - auto_angle: 10, - bullet_eff: 'bullet_eff2045', - reload_delay_time: 300, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 5, - world_img: 'gun2043', - bullet_icon: 'bullet2045', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_laser_fire_03', - shootfire: 'shootfire_2043_3', - fire_rate: 180, - equip_type: 1, - text_icon: 43.0, - clip_volume: 5, - model: 'gun2043', - shoot_view: 300, - name: 'Magnetic gun', - reload_time: 1000, - atk_mech: 100000, - shootfire_dev: '0.1|0|0|0|0|0|0', - atk: 180, - recoil_force: 5, - range: 750, - hit_fire: 'hitfire_2043_3', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 43, - use_bullet: 30603, - }, - 20313: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20313, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031_3', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - bullet_rad: 3, - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - 'durability ': 100, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031_3', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 300, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 20312: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20312, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031_2', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - bullet_rad: 3, - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - 'durability ': 100, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031_2', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 300, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 20311: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20311, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - bullet_rad: 3, - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - 'durability ': 100, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 300, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 30401: { - name: 'Level 1 Vest', - sound_pickup: 'game_pickup_chest', - equip_type: 4, - equip_subtype: 1, - group_num: 1, - equip_lv: 1, - model: 'equip4_1', - quality: 1, - id: 30401, - def: 3, - }, - 30406: { - name: 'Level 3 Helmet', - sound_pickup: 'game_pickup_helmet', - equip_type: 4, - equip_subtype: 2, - group_num: 1, - equip_lv: 3, - model: 'equip4_6', - quality: 3, - id: 30406, - def: 10, - }, - 30407: { - name: 'Level 1 Backpack', - sound_pickup: 'game_pickup_pack', - equip_type: 7, - equip_subtype: 0, - volume: '0:60|1:60|2:60|3:60|4:5|5:2|6:2|7:2|8:2', - group_num: 1, - equip_lv: 1, - model: 'equip4_7', - quality: 1, - id: 30407, - }, - 20315: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20315, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - bullet_rad: 3, - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - 'durability ': 100, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 300, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 20314: { - auto_angle2: 3, - bullet_speed: 1000, - offy: -4, - gun_lucky: 0, - sound_reload: 'eqp_awm_reload', - bullet_angle: 0, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20314, - auto_angle: 20, - reload_delay_time: 1300, - sound_pickup: 'eqp_ak47_switch', - equip_subtype: 7, - world_img: 'gun2031', - bullet_icon: 'bullet2031', - fixed_view: 30, - max_hp: 0, - sound_use: 'eqp_sniper_fire', - bullet_rad: 3, - shootfire: 'shootfire_2031', - fire_rate: 1000, - equip_type: 1, - text_icon: 31.0, - 'durability ': 100, - link_sort: 70003, - clip_volume: 1, - model: 'gun2031', - shoot_view: 250, - name: 'Sniper', - reload_time: 1000, - shootfire_dev: '0.1|0.1|0.1|0.1|-0.2|-0.2|-0.2', - atk: 300, - recoil_force: 1, - range: 1000, - hit_fire: 'hitfire_2031', - bullet_born_offset: '0:0', - index_id: 31, - use_bullet: 30602, - }, - 30408: { - name: 'Level 2 Backpack', - sound_pickup: 'game_pickup_pack', - equip_type: 7, - equip_subtype: 0, - volume: '0:120|1:120|2:120|3:120|4:10|5:4|6:4|7:4|8:4', - group_num: 1, - equip_lv: 2, - model: 'equip4_8', - quality: 2, - id: 30408, - }, - 30409: { - name: 'Level 3 Backpack', - sound_pickup: 'game_pickup_pack', - equip_type: 7, - equip_subtype: 0, - volume: '0:240|1:240|2:240|3:240|4:20|5:8|6:8|7:8|8:8', - group_num: 1, - equip_lv: 3, - model: 'equip4_9', - quality: 3, - id: 30409, - }, - 20811: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -13, - offx: 50, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 20811, - auto_angle: 10, - bullet_eff: 'bullet_eff2081', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2081', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2400, - equip_type: 1, - text_icon: 81.0, - shootfire2: 'bullet_eff2081_1', - clip_volume: 4, - model: 'gun2081', - bullet_consume_type: 1, - name: 'Single Shot Rocket Launcher', - reload_time: 4800, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 20, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: - '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', - index_id: 81, - use_bullet: 30605, - }, - 20812: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -13, - offx: 50, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 1, - id: 20812, - auto_angle: 10, - bullet_eff: 'bullet_eff2081', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2081', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2400, - equip_type: 1, - text_icon: 81.0, - shootfire2: 'bullet_eff2081_1', - clip_volume: 4, - model: 'gun2081', - bullet_consume_type: 1, - name: 'Single Shot Rocket Launcher', - reload_time: 4800, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 22, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: - '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', - index_id: 81, - use_bullet: 30605, - }, - 20813: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -13, - offx: 50, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 2, - id: 20813, - auto_angle: 10, - bullet_eff: 'bullet_eff2081', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2081', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2400, - equip_type: 1, - text_icon: 81.0, - shootfire2: 'bullet_eff2081_1', - clip_volume: 4, - model: 'gun2081', - bullet_consume_type: 1, - name: 'Single Shot Rocket Launcher', - reload_time: 4800, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 24, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: - '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', - index_id: 81, - use_bullet: 30605, - }, - 20814: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -13, - offx: 50, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 3, - id: 20814, - auto_angle: 10, - bullet_eff: 'bullet_eff2081', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2081', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2400, - equip_type: 1, - text_icon: 81.0, - shootfire2: 'bullet_eff2081_1', - clip_volume: 4, - model: 'gun2081', - bullet_consume_type: 1, - name: 'Single Shot Rocket Launcher', - reload_time: 4800, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 26, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: - '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', - index_id: 81, - use_bullet: 30605, - }, - 20815: { - explosion_range: 40, - auto_angle2: 4, - bullet_speed: 500, - offy: -13, - offx: 50, - bullet_rad: 8, - sound_reload: 'eqp_awm_reload', - bullet_angle: 2, - fire_mode: 2, - group_num: 1, - equip_lv: 0, - quality: 4, - id: 20815, - auto_angle: 10, - bullet_eff: 'bullet_eff2081', - reload_delay_time: 1000, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 8, - world_img: 'gun2081', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_rpg_fire', - fire_rate: 2400, - equip_type: 1, - text_icon: 81.0, - shootfire2: 'bullet_eff2081_1', - clip_volume: 4, - model: 'gun2081', - bullet_consume_type: 1, - name: 'Single Shot Rocket Launcher', - reload_time: 4800, - shootfire_dev: '0.1|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 28, - special_damage_type: 2.0, - range: 600, - explosion_effect: 8, - auto_area: 200, - bullet_born_offset: - '0:0:0:0:20|0:0:-6:200:20|0:0:-2:400:20|0:0:0:600:20', - index_id: 81, - use_bullet: 30605, - }, - 30402: { - name: 'Level 2 Vest', - sound_pickup: 'game_pickup_chest', - equip_type: 4, - equip_subtype: 1, - group_num: 1, - equip_lv: 2, - model: 'equip4_2', - quality: 2, - id: 30402, - def: 6, - }, - 30403: { - name: 'Level 3 Vest', - sound_pickup: 'game_pickup_chest', - equip_type: 4, - equip_subtype: 1, - group_num: 1, - equip_lv: 3, - model: 'equip4_3', - quality: 3, - id: 30403, - def: 10, - }, - 120511: { - auto_angle2: 3, - bullet_speed: 600, - offy: -13, - offx: 5, - bullet_rad: 3, - sound_reload: 'eqp_awm_reload', - bullet_angle: 4, - fire_mode: 1, - group_num: 1, - equip_lv: 0, - quality: 0, - id: 120511, - auto_angle: 15, - bullet_eff: 'bullet_eff2051', - reload_delay_time: 300, - buffid: 8040, - sound_pickup: 'eqp_rpg_switch', - equip_subtype: 6, - world_img: 'gun2051', - fixed_view: 15, - max_hp: 0, - sound_use: 'eqp_ice_fire', - shootfire: 'shootfire_2051', - fire_rate: 200, - equip_type: 1, - text_icon: 51.0, - link_sort: 70006, - clip_volume: 30, - model: 'gun2051', - name: 'Freeze', - reload_time: 2200, - shootfire_dev: '0|-0.2|-0.2|-0.2|-0.2|-0.2|-0.2', - atk: 10, - range: 650, - hit_fire: 'hitfire_2051', - auto_area: 200, - bullet_born_offset: '0:0', - index_id: 51, - use_bullet: 30606, - }, - 30801: { - name: 'Signal Transmitter', - sound_pickup: 'game_pickup_frag', - equip_type: 13, - buffid: 303001, - sound_reload: 'game_throw_frag', - equip_subtype: 0, - world_img: 'equip2_11', - group_num: 1, - sound_use: 'game_use_frag', - equip_lv: 0, - model: 'equip2_11', - id: 30801, - }, - 30404: { - name: 'Level 1 Helmet', - sound_pickup: 'game_pickup_helmet', - equip_type: 4, - equip_subtype: 2, - group_num: 1, - equip_lv: 1, - model: 'equip4_4', - quality: 1, - id: 30404, - def: 3, - }, - 30405: { - name: 'Level 2 Helmet', - sound_pickup: 'game_pickup_helmet', - equip_type: 4, - equip_subtype: 2, - group_num: 1, - equip_lv: 2, - model: 'equip4_5', - quality: 2, - id: 30405, - def: 6, - }, -}; -var HouseConfig = { - 10: { - doorObj: [], - dropObj: [], - picture: 'room10', - tileheight: 160, - tilewidth: 160, - mapId: 10, - staticObj: [ - { y: 8.0, x: 26.0, height: 15.0, width: 53.0 }, - { y: 8.0, x: 133.0, height: 15.0, width: 55.0 }, - { y: 153.0, x: 79.0, height: 15.0, width: 160.0 }, - { y: 88.0, x: 7.0, height: 145.0, width: 15.0 }, - { y: 87.0, x: 152.0, height: 145.0, width: 15.0 }, - ], - halfwallObj: [], - lootObj: [ - { - y: 91.0, - x: 77.0, - weight: '8000', - things: '61227:1000\n61228:1000\n61229:1000\n61230:1000\n61231:1000\n61232:1000\n61233:1000\n61234:1000\n61235:1000\n61236:1000', - }, - ], - }, -}; +var ItemConfig ={"61518": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall01", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall01", "type": 1, "thing_id": 61518, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": -50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|266", "hit_sound2": "hits_stone"}, "61519": {"attack_type": 0, "prefab": "Build_huochezhan_jianzhu3_wall02", "explosion_hit": 4, "name": "\u706b\u8f66\u7ad9_Build_huochezhan_jianzhu3_wall02", "type": 1, "thing_id": 61519, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 30, "build_transparent": 1, "bullet_hit": 4, "object_vision": "540|98", "hit_sound2": "hits_stone"}, "61109": {"attack_type": 0, "prefab": "Build_jiayouzhan_youguan", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_youguan", "type": 1, "thing_id": 61109, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 35, "build_transparent": 1, "bullet_hit": 4, "object_vision": "295|149", "hit_sound2": "hits_stone"}, "61108": {"attack_type": 0, "prefab": "Build_jiayouzhan_wall02", "explosion_hit": 4, "name": "\u52a0\u6cb9\u7ad9_Build_jiayouzhan_wall02", "type": 1, "thing_id": 61108, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, "hit_sound": "hit_stone", "layer_layering": 50, "build_transparent": 1, "bullet_hit": 4, "object_vision": "431|128", "hit_sound2": "hits_stone"}, "59123": {"attack_type": 0, "prefab": "Other_0123", "explosion_hit": 4, "name": "\u6742\u7269_Other_0123", "type": 1, "thing_id": 59123, "damage": 1, "height": 0, "width": 0, "collision_hit": 2, 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"explosion_hit": 2, "name": "\u9f99\u8303\u56f4\u62a4\u76fe", "type": 1, "hp": 1, "thing_id": 80015, "damage": 1, "height": 20, "width": 20, "collision_hit": 4, "time": 15000, "bullet_hit": 1, "prefab": "eff_skill3_1"}, "80012": {"attack_type": 1, "prefab": "eff_mapthing3", "explosion_hit": 2, "name": "\u76fe\u5899", "type": 2, "hp": 300, "thing_id": 80012, "damage": 1, "height": 30, "width": 100, "collision_hit": 2, "hit_sound": "hit_stone", "time": 15000, "bullet_hit": 2, "hit_sound2": "hits_stone"}, "80013": {"attack_type": 2, "prefab": "eff_jump", "explosion_hit": 2, "name": "\u5f39\u5c04\u7279\u6548", "type": 1, "thing_id": 80013, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "time": 15000, "bullet_hit": 1}, "80010": {"attack_type": 2, "thing_type": 8, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39", "type": 1, "thing_id": 80010, "damage": 1, "height": 16, "width": 16, "collision_hit": 1, "param2": "2000|3000", "param1": 80011, "time": 5000, "bullet_hit": 1, "prefab": "eff_item9"}, "80011": {"attack_type": 1, "explosion_hit": 2, "name": "\u4fe1\u53f7\u5f39\u53ec\u6765\u7684\u7a7a\u6295", "interaction_mode": 2, "type": 2, "hp": 1, "drop": 51109.0, "thing_id": 80011, "delay_destroy": 5000, "height": 16, "img": "map-airdrop", "width": 16, "manual_airdrop": 1, "collision_hit": 2, "dead_img": "map-airdrop-shadow", "dead_ani": "map-airdrop-break", "dead_sound": "break_crate", "bullet_hit": 2, "hit_sound": "hit_common"}} +var DropItemConfig ={"20445": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20445, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 140, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20444": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20444, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 130, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20443": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20443, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 120, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20442": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20442, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 110, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20441": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20441, "auto_angle": 10, "bullet_eff": "bullet_eff2043", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2043", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_1", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 10, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 100, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_1", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "120111": {"auto_angle2": 3, "bullet_speed": 750, "offy": -12, "offx": -10, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 3, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "quality": 0, "id": 120111, "auto_angle": 10, "reload_delay_time": 300, "sound_pickup": "eqp_ak47_switch", "equip_subtype": 3, "world_img": "gun2011", "bullet_icon": "bullet2011", "fixed_view": 10, "max_hp": 0, "sound_use": "eqp_uzi_fire", "shootfire": "shootfire_2011", "fire_rate": 80, "equip_type": 1, "text_icon": 11.0, "link_sort": 70001, "clip_volume": 10, "model": "gun2011", "name": "Submachine", "reload_time": 1000, "shootfire_dev": "0|0|0|-0.2|-0.2|-0.2|-0.2", "atk": 30, "range": 400, "hit_fire": "hitfire_2011", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 11, "use_bullet": 30602}, "120611": {"auto_angle2": 3, "bullet_speed": 600, "offy": 2, "offx": 17, "bullet_rad": 5, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 1, "equip_lv": 0, "quality": 0, "id": 120611, "auto_angle": 20, "buffid": 2015, "sound_pickup": "eqp_s686_switch", "equip_subtype": 6, "world_img": "gun2061", "fixed_view": 0, "max_hp": 0, "sound_use": "eqp_flamer_fire", "shootfire": "shootfire_2061", "fire_rate": 500, "equip_type": 1, "text_icon": 61.0, "link_sort": 70007, "clip_volume": 30, "bullet_born_offset": "0:0", "name": "Flame", "reload_time": 1500, "shootfire_dev": "0|0|0|0|0|0", "atk": 3, "special_damage_type": 1.0, "range": 150, "ispenetrate": 1, "auto_area": 200, "model": "gun2061", "index_id": 61, "use_bullet": 30604}, "30502": {"explosion_range": 60, "launch_dev": "|45:110|0:122|-45:110", "name": "PB-01", "equip_type": 9, "buffid": 30502, "max_oil": 800, "atk": 300, "equip_subtype": 9, "average_oil": 10, "explosion_damage_delay": 1800, "explosion_effect": 4, "param2": "4", "param1": "0:8022|0:8023|0.9:8024|0.6:8025|0.3:8026", "heroid": 30502, "model": "pbcar1_nobody", "id": 30502}, "30501": {"explosion_range": 60, "launch_dev": "0:18", "name": "MB-03", "equip_type": 9, "buffid": 30501, "max_oil": 500, "atk": 300, "equip_subtype": 9, "average_oil": 10, "explosion_damage_delay": 1800, "explosion_effect": 4, "param2": "1", "param1": "0:8020|0:8021|0.9:8017|0.6:8018|0.3:8019", "heroid": 30501, "model": "pbcar_nobody", "id": 30501}, "20451": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20451, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 120, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20452": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20452, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 130, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20453": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20453, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 140, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20454": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20454, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 150, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "20455": {"auto_angle2": 3, "bullet_speed": 900, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 1, "equip_lv": 0, "id": 20455, "auto_angle": 10, "bullet_eff": "bullet_eff2044", "reload_delay_time": 300, "sound_pickup": "eqp_rpg_switch", "equip_subtype": 5, "world_img": "gun2043", "bullet_icon": "bullet2044", "fixed_view": 15, "max_hp": 0, "sound_use": "eqp_laser_fire_03", "shootfire": "shootfire_2043_2", "fire_rate": 180, "equip_type": 1, "text_icon": 43.0, "clip_volume": 5, "model": "gun2043", "shoot_view": 300, "name": "Magnetic gun", "reload_time": 1000, "atk_mech": 50, "shootfire_dev": "0.1|0|0|0|0|0|0", "atk": 160, "recoil_force": 5, "range": 750, "hit_fire": "hitfire_2043_2", "auto_area": 200, "bullet_born_offset": "0:0", "index_id": 43, "use_bullet": 30603}, "30210": {"explosion_range": 60, "bullet_speed": 150, "bullet_rad": 5, "sound_reload": "game_throw_frag", "explosion_effect": 1, "group_num": 1, "equip_lv": 0, "quality": 999, "id": 30210, "equip_subtype": 2, "use_time": 2, "world_img": "equip2_10", "sound_use": "game_use_frag", "sound_pickup": "game_pickup_frag", "equip_type": 3, "text_icon": 9000002.0, "bullet_born_offset": "0:0", "name": "Gasoline Barrel", "atk": 200, "range": 100, "param1": 80014.0, "inventory_slot": 24, "model": "equip2_10", "use_bullet": 30210}, "30907": {"bullet_speed": 100, "name": "Unicorn Melee Summon Beast", "fire_rate": 500, "equip_type": 1, "bullet_rad": 25, "bullet_angle": 0, "atk": 12, "equip_subtype": 1, "sound_hit": "hit_atk01", "hit_fire": "hitfire_3011", "range": 1, "fire_mode": 1, "group_num": 1, "max_hp": 0, "sound_use": "game_attack_punch1", "equip_lv": 0, "bullet_born_offset": "0:0", "id": 30907, "use_bullet": 30908}, "30906": {"auto_angle2": 3, "bullet_speed": 1000, "bullet_rad": 3, "sound_reload": "eqp_awm_reload", "bullet_angle": 4, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "id": 30906, "auto_angle": 10, "world_img": "gun2", "buffid": 8044, "auto_area": 200, "equip_subtype": 6, "fire_rate": 55, "bullet_tail": "tail1", "bullet_icon": "bullet2012", "sound_use": "eqp_ak47_fire", "sound_pickup": "eqp_ak47_switch", "equip_type": 1, "text_icon": 202.0, "clip_volume": 9999, "bullet_born_offset": "0:5", "shoot_view": 500, "name": "Hero: Bearman Gatling", "reload_time": 1000, "atk": 15, "range": 500, "hit_fire": "hitfire_2012", "model": "gun2", "use_bullet": 30909}, "30905": {"auto_angle2": 3, "bullet_speed": 600, "bullet_rad": 3, "bullet_angle": 4, "fire_mode": 1, "group_num": 1, "equip_lv": 0, "id": 30905, "auto_angle": 10, "world_img": "equip1_world_zombie2", "auto_area": 200, "equip_subtype": 6, "fire_rate": 150, "bullet_tail": "tail1", "bullet_icon": "bullet905", "sound_use": "eqp_laser_fire", "sound_pickup": "mech2_hide", "equip_type": 1, "text_icon": 905.0, "clip_volume": 240, "bullet_born_offset": "0:5", "name": "Multi-Mecha - Laser Bullet", "reload_time": 6000, "atk": 12, "range": 400, "model": "equip1_world_zombie2", "use_bullet": 30603}, "30904": {"name": "Fox's Ultimate Bullet", "equip_type": 2, "buffid": 201012, "equip_subtype": 1, "group_num": 50, "equip_lv": 0, "inventory_slot": 0, "model": "equip6_4", "quality": 2, "id": 30904}, "30903": {"explosion_range": 60, "auto_angle2": 5, "bullet_speed": 500, "bullet_rad": 8, "sound_reload": "eqp_awm_reload", "bullet_angle": 0, "fire_mode": 2, "group_num": 999, "equip_lv": 0, "id": 30903, "auto_angle": 12, "world_img": "gun1", "buffid": 207013, "auto_area": 180, "equip_subtype": 8, "fire_rate": 700, "max_hp": 0, "sound_use": "eqp_15_fire", "shootfire": "shootfire_30903", "sound_pickup": "eqp_rpg_switch", "equip_type": 1, "clip_volume": 999, "bullet_born_offset": "0:10", "name": "Hero: 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buff_target: 3, - dead_remove: 1, - }, - 8009: { - name: '\u71c3\u70e7\u5f39\u707c\u70e7buff', - buff_effect: 26, - trigger_type: 6, - duration_time: 8, - buff_id: 8009, - buff_type: 2, - buff_param2: 8011.0, - buff_param1: 1000.0, - buff_target: 3, - dead_remove: 1, - }, - 8004: { - name: '\u5730\u96f7', - buff_effect: 36, - trigger_type: 2, - duration_time: 999999, - buff_id: 8004, - buff_type: 2, - buff_param1: 66001.0, - buff_target: 3, - }, - 8005: { - name: '\u9677\u9631-\u5b9a\u8eab', - buff_effect: 15, - trigger_type: 6, - duration_time: 5, - buff_id: 8005, - buff_type: 2, - buff_ef: 'addbuff2', - buff_target: 3, - }, - 8006: { - name: '\u9677\u9631', - buff_effect: 36, - trigger_type: 2, - duration_time: 999999, - buff_id: 8006, - buff_type: 2, - buff_param1: 66002.0, - buff_target: 3, - }, - 8007: { - name: '\u9677\u9631-\u98a4\u6296', - buff_effect: 14, - trigger_type: 1, - duration_time: 3, - buff_id: 8007, - buff_type: 1, - buff_param1: 'eff_shake', - buff_target: 1, - }, - 8000: { - post_remove_action: 'add_buff:8003', - name: '\u5f39\u5c04', - buff_effect: 35, - trigger_type: 5, - duration_time: 1.1, - buff_id: 8000, - buff_type: 1, - buff_param2: 13.0, - zindex: 9999, - buff_target: 1, - child_buff: '6003|8001|8002', - }, - 8001: { - name: '\u5f39\u5c04\u52a8\u4f5c', - buff_effect: 14, - trigger_type: 1, - duration_time: 1.1, - buff_id: 8001, - buff_type: 1, - buffview: 300, - buff_param1: 'jump', - buff_target: 1, - }, - 8002: { - name: '\u5f39\u5c04\u7269\u4ef6\u7279\u6548', - buff_effect: 36, - trigger_type: 4, - duration_time: 0, - buff_id: 8002, - buff_type: 1, - buff_param1: 80013.0, - buff_target: 1, - }, - 8003: { - name: '\u5f39\u5c04\u62d6\u62fd\u51fa\u963b\u6321', - buff_effect: 59, - trigger_type: 4, - duration_time: 0, - buff_id: 8003, - buff_type: 1, - buff_target: 1, - }, - 2002: { - buff_effect: 3, - trigger_type: 4, - duration_time: 99999, - buff_id: 2002, - buff_type: 1, - buff_param2: 2.0, - buff_param1: 5.0, - buff_target: 1, - buff_param3: 0.5, - buff_param4: 12807.0, - }, - 2003: { - buff_effect: 3, - trigger_type: 4, - duration_time: 99999, - buff_id: 2003, - buff_type: 1, - buff_param2: 2.0, - buff_param1: 5.0, - buff_target: 1, - buff_param3: 0.5, - buff_param4: 12808.0, - }, - 2001: { - name: '\u9a91\u9a6c\u72b6\u6001', - buff_effect: 3, - trigger_type: 4, - duration_time: 99999, - buff_id: 2001, - buff_type: 1, - buff_param2: 2.0, - buff_param1: 5.0, - buff_target: 1, - buff_param3: 0.5, - buff_param4: 12806.0, - }, -}; -var ParameterConfig = { - 216: { param_name: 'match_robot_time', param_value: 5.0, id: 216 }, - 217: { param_name: 'match_choose_time', param_value: 30.0, id: 217 }, - 214: { param_name: 'async_send_mapblock', param_value: 1.0, id: 214 }, - 215: { param_name: 'match_team_time', param_value: 30.0, id: 215 }, - 212: { - param_name: 'creator_hero_id', - param_value: - '30100|30200|30300|30400|30500|30600|30700|30800|30900|31000', - id: 212, - }, - 213: { param_name: 'occupation_order', param_value: '1|2|3', id: 213 }, - 210: { param_name: 'task_week_active', param_value: '10|20|30', id: 210 }, - 211: { - param_name: 'task_week_box', - param_value: '70003|70003|70004', - id: 211, - }, - 165: { param_name: 'clan_video_diamond', param_value: 50.0, id: 165 }, - 218: { param_name: 'match_lock_time', param_value: 5.0, id: 218 }, - 219: { param_name: 'show_team_ui', param_value: 1.0, id: 219 }, - 133: { - param_name: 'level0room_spec_things', - param_value: '61225', - id: 133, - }, - 132: { param_name: 'dailycoin_num', param_value: 2000.0, id: 132 }, - 131: { param_name: 'dailycoin_times', param_value: 6.0, id: 131 }, - 130: { param_name: 'dailycoin_decay', param_value: 1.0, id: 130 }, - 137: { param_name: 'gunspeed_cd', param_value: 120.0, id: 137 }, - 136: { param_name: 'addcoin_cd', param_value: 120.0, id: 136 }, - 135: { - param_name: 'level1room_born_point', - param_value: 'point100', - id: 135, - }, - 134: { - param_name: 'level0room_spec_airdrop', - param_value: 61226.0, - id: 134, - }, - 139: { - param_name: 'midbrid_gas_inactive_time', - param_value: 15.0, - id: 139, - }, - 138: { param_name: 'bagtry_cd', param_value: 120.0, id: 138 }, - 166: { param_name: 'clan_name_diamond', param_value: 80.0, id: 166 }, - 26: { param_name: 'refresh_robot_min_num', param_value: 2.0, id: 26 }, - 27: { param_name: 'refresh_robot_max_num', param_value: 3.0, id: 27 }, - 20: { param_name: 'skin_trial_time', param_value: 600.0, id: 20 }, - 21: { param_name: 'skin_skill_time', param_value: 600.0, id: 21 }, - 160: { param_name: 'good_friend_invite', param_value: 180000.0, id: 160 }, - 28: { param_name: 'refresh_robot_min_time', param_value: 1.0, id: 28 }, - 161: { - param_name: 'prebattle_box_id_chiji', - param_value: 29003.0, - id: 161, - }, - 4: { param_name: 'downed_recover_hp', param_value: 150.0, id: 4 }, - 8: { param_name: 'gas_inactive_time', param_value: 40.0, id: 8 }, - 163: { param_name: 'clan_levelnumber', param_value: 4.0, id: 163 }, - 119: { - param_name: 'level0room_shua_robot_min_time', - param_value: 15.0, - id: 119, - }, - 120: { - param_name: 'level0room_shua_robot_max_time', - param_value: 20.0, - id: 120, - }, - 121: { - param_name: 'level0room_shua_robot_min_num', - param_value: 1.0, - id: 121, - }, - 122: { - param_name: 'level0room_shua_robot_max_num', - param_value: 1.0, - id: 122, - }, - 123: { - param_name: 'level0room_die_robot_min_time', - param_value: 7.0, - id: 123, - }, - 124: { - param_name: 'level0room_die_robot_max_time', - param_value: 8.0, - id: 124, - }, - 125: { - param_name: 'level0room_die_robot_min_num', - param_value: 3.0, - id: 125, - }, - 126: { - param_name: 'level0room_die_robot_max_num', - param_value: 5.0, - id: 126, - }, - 127: { param_name: 'level0room_robot_water', param_value: 2.0, id: 127 }, - 128: { - param_name: 'level0room_robot_autodie_time', - param_value: 10.0, - id: 128, - }, - 129: { - param_name: 'level0room_robot_autodie_distance', - param_value: 512.0, - id: 129, - }, - 167: { param_name: 'clan_name_video', param_value: 3.0, id: 167 }, - 118: { param_name: 'newbie_airdrop_appeartime', param_value: 6.0, id: 118 }, - 59: { param_name: 'rand_diamondshop_gold', param_value: 500.0, id: 59 }, - 58: { param_name: 'revenge_online', param_value: 0.6, id: 58 }, - 55: { param_name: 'click_progress_min', param_value: 8.0, id: 55 }, - 54: { param_name: 'reward_times', param_value: 2.0, id: 54 }, - 57: { param_name: 'click_progress_max', param_value: 9.0, id: 57 }, - 56: { param_name: 'click_limit', param_value: 80.0, id: 56 }, - 51: { param_name: 'add1_luck', param_value: 1000.0, id: 51 }, - 50: { param_name: 'base1_luck', param_value: 1000.0, id: 50 }, - 52: { param_name: 'max1_luck', param_value: 1000.0, id: 52 }, - 164: { param_name: 'clan_diamond', param_value: 500.0, id: 164 }, - 201: { param_name: 'function_open_coin', param_value: 4.0, id: 201 }, - 199: { param_name: 'newbie_draw_cloth10', param_value: 10914.0, id: 199 }, - 198: { param_name: 'newbie_draw_cloth1', param_value: 10913.0, id: 198 }, - 200: { param_name: 'function_open_fight', param_value: 999999.0, id: 200 }, - 195: { param_name: 'prepare_time', param_value: 1000.0, id: 195 }, - 194: { param_name: 'ui_zhanqian_show', param_value: 0.0, id: 194 }, - 197: { param_name: 'newbie_draw_arms10', param_value: 10912.0, id: 197 }, - 196: { param_name: 'newbie_draw_arms1', param_value: 10911.0, id: 196 }, - 191: { param_name: 'shop_refresh', param_value: 10.0, id: 191 }, - 190: { param_name: 'offline_time_boxtimes', param_value: 0.0, id: 190 }, - 193: { param_name: 'revive_money', param_value: 10.0, id: 193 }, - 192: { param_name: 'shop_refresh_add', param_value: 5.0, id: 192 }, - 115: { param_name: 'newbie_buff_list', param_value: '1023:1024', id: 115 }, - 114: { - param_name: 'newbie_first_robot_distance', - param_value: 256.0, - id: 114, - }, - 88: { param_name: 'max_mount_horse_distance', param_value: 100.0, id: 88 }, - 89: { param_name: 'newbie_game_times', param_value: 1.0, id: 89 }, - 111: { param_name: 'newbie_born_point', param_value: 'point99', id: 111 }, - 113: { param_name: 'newbie_airdrop', param_value: 20020.0, id: 113 }, - 112: { - param_name: 'newbie_drop', - param_value: '20021:20022:20023:20024', - id: 112, - }, - 82: { param_name: 'horse_shoot_x', param_value: -22.0, id: 82 }, - 83: { param_name: 'horse_shoot_y', param_value: 22.0, id: 83 }, - 80: { param_name: 'max_revive_times', param_value: 1.0, id: 80 }, - 81: { param_name: 'free_chest_time', param_value: 180.0, id: 81 }, - 86: { param_name: 'recommend_weight', param_value: 70.0, id: 86 }, - 87: { param_name: 'gameover_reward_times', param_value: 2.0, id: 87 }, - 84: { param_name: 'recommend_time', param_value: 1.0, id: 84 }, - 85: { param_name: 'recommend_forever_weight', param_value: 100.0, id: 85 }, - 207: { param_name: 'self_bekill_color', param_value: '0xFF0F0F', id: 207 }, - 206: { param_name: 'self_kill_color', param_value: '0x65FF0F', id: 206 }, - 226: { - param_name: 'creator_present_items', - param_value: - '60000:1|90001:1|70001:1|70002:1|70003:1|70004:1|70005:1|70006:1|70007:1', - id: 226, - }, - 3: { param_name: 'max_energy_shield', param_value: 100.0, id: 3 }, - 7: { param_name: 'downed_relive_time', param_value: 3.0, id: 7 }, - 225: { param_name: 'inwater_oxygen_recover', param_value: 20.0, id: 225 }, - 108: { param_name: 'newhand_num1', param_value: 6.0, id: 108 }, - 109: { param_name: 'newhand_num2', param_value: 6.0, id: 109 }, - 241: { param_name: 'tili_limit', param_value: 100.0, id: 241 }, - 240: { param_name: 'durability_limit', param_value: 100.0, id: 240 }, - 243: { param_name: 'advence_limit', param_value: 99.0, id: 243 }, - 242: { param_name: 'activeness_limit', param_value: 10.0, id: 242 }, - 102: { param_name: 'loginbox_time3', param_value: 18.0, id: 102 }, - 103: { param_name: 'loginbox_time', param_value: 2.0, id: 103 }, - 100: { param_name: 'loginbox_time1', param_value: 9.0, id: 100 }, - 101: { param_name: 'loginbox_time2', param_value: 12.0, id: 101 }, - 106: { param_name: 'newbie_gas_inactive_time', param_value: 6.0, id: 106 }, - 107: { param_name: 'battle_god_time', param_value: 9999.0, id: 107 }, - 104: { param_name: 'adbee_time', param_value: 30.0, id: 104 }, - 105: { param_name: 'map_cell_width', param_value: 512.0, id: 105 }, - 39: { param_name: 'rand_shop_god', param_value: 100.0, id: 39 }, - 38: { param_name: 'max_speed', param_value: 200.0, id: 38 }, - 33: { param_name: 'max_clip_volume', param_value: 100.0, id: 33 }, - 32: { param_name: 'max_range', param_value: 2300.0, id: 32 }, - 31: { param_name: 'max_eyesight', param_value: 800.0, id: 31 }, - 30: { param_name: 'free_dress_max_time', param_value: 10.0, id: 30 }, - 37: { param_name: 'max_def', param_value: 400.0, id: 37 }, - 36: { param_name: 'max_atk', param_value: 400.0, id: 36 }, - 35: { param_name: 'max_bullet_steady', param_value: 200.0, id: 35 }, - 34: { param_name: 'max_weapon_steady', param_value: 400.0, id: 34 }, - 205: { - param_name: 'teammate_bekill_color', - param_value: '0xFF0F0F', - id: 205, - }, - 223: { param_name: 'dive_hp_consume', param_value: 20.0, id: 223 }, - 176: { param_name: 'clan__invite_time', param_value: 15000.0, id: 176 }, - 60: { param_name: 'rand_diamondshop_time', param_value: 20.0, id: 60 }, - 61: { param_name: 'diamondbox', param_value: 20.0, id: 61 }, - 62: { param_name: 'diamondbox10', param_value: 180.0, id: 62 }, - 179: { param_name: 'season_card_cost', param_value: 58.0, id: 179 }, - 178: { param_name: 'opening_spear2', param_value: 26005.0, id: 178 }, - 177: { param_name: 'clan__person_number', param_value: 1.0, id: 177 }, - 69: { param_name: 'red_time_min', param_value: 10.0, id: 69 }, - 175: { param_name: 'clan__apply_time', param_value: 172800000.0, id: 175 }, - 174: { param_name: 'clan__invite_CD', param_value: 180000.0, id: 174 }, - 173: { param_name: 'clan__apply_CD', param_value: 180000.0, id: 173 }, - 172: { param_name: 'clan__apply_number', param_value: 50.0, id: 172 }, - 171: { param_name: 'clan__apply_everyday', param_value: 10.0, id: 171 }, - 170: { - param_name: 'clan__declaration_number', - param_value: 100.0, - id: 170, - }, - 203: { param_name: 'water_move_coefficient', param_value: 0.75, id: 203 }, - 222: { param_name: 'dive_oxygen_consume', param_value: 20.0, id: 222 }, - 181: { param_name: 'offline_time_unit', param_value: 60.0, id: 181 }, - 182: { param_name: 'offline_reward_number', param_value: 20.0, id: 182 }, - 183: { param_name: 'activit_draw_times', param_value: 10.0, id: 183 }, - 180: { param_name: 'offline_time_limit', param_value: 7200.0, id: 180 }, - 2: { param_name: 'descend_cd_time', param_value: 5.0, id: 2 }, - 162: { param_name: 'prebattle_box_id_zb', param_value: 29004.0, id: 162 }, - 187: { param_name: 'creator_hair_f', param_value: 14002.0, id: 187 }, - 184: { param_name: 'activit_draw_cd', param_value: 120.0, id: 184 }, - 6: { param_name: 'downed_dec_hp', param_value: 2.0, id: 6 }, - 220: { param_name: 'before_start_time', param_value: 5.0, id: 220 }, - 186: { param_name: 'creator_hair_m', param_value: 14001.0, id: 186 }, - 188: { param_name: 'smoke_duration', param_value: 10.0, id: 188 }, - 189: { param_name: 'offline_time_pro', param_value: 0.0, id: 189 }, - 202: { param_name: 'newbie_teamui_finger', param_value: 4.0, id: 202 }, - 221: { param_name: 'dive_oxygen_total', param_value: 200.0, id: 221 }, - 185: { param_name: 'card_addexplimit', param_value: 75.0, id: 185 }, - 99: { param_name: 'lower_hp_notice', param_value: 40.0, id: 99 }, - 98: { param_name: 'android_ai_shot_interval', param_value: 1.0, id: 98 }, - 168: { param_name: 'clan_name_card', param_value: 1.0, id: 168 }, - 169: { param_name: 'clan_name_number', param_value: 20.0, id: 169 }, - 229: { param_name: 'kill_exp_player', param_value: 50.0, id: 229 }, - 228: { param_name: 'kill_exp_monster', param_value: 10.0, id: 228 }, - 91: { param_name: 'newbie_fill_interval', param_value: 6000.0, id: 91 }, - 90: { param_name: 'niube_win_times', param_value: 3.0, id: 90 }, - 93: { param_name: 'android_ai_R1', param_value: 50.0, id: 93 }, - 92: { param_name: 'other_fill_interval', param_value: 3000.0, id: 92 }, - 95: { param_name: 'android_ai_R3', param_value: 180.0, id: 95 }, - 94: { param_name: 'android_ai_R2', param_value: 120.0, id: 94 }, - 97: { - param_name: 'android_ai_shot_offset_angle', - param_value: 60.0, - id: 97, - }, - 96: { param_name: 'android_ai_R4', param_value: 300.0, id: 96 }, - 11: { param_name: 'K', param_value: 100.0, id: 11 }, - 10: { param_name: 'jump_time', param_value: 8.0, id: 10 }, - 13: { param_name: 'rank_parameter', param_value: 12.0, id: 13 }, - 12: { param_name: 'kill_parameter', param_value: 6.0, id: 12 }, - 15: { param_name: 'auto_jump_interval', param_value: 2.0, id: 15 }, - 14: { param_name: 'rescue_time', param_value: 10000.0, id: 14 }, - 17: { param_name: 'auto_jump_max_num', param_value: 5.0, id: 17 }, - 16: { param_name: 'auto_jump_min_num', param_value: 3.0, id: 16 }, - 19: { param_name: 'weapon_trial', param_value: 600.0, id: 19 }, - 18: { param_name: 'fighting_mode', param_value: 1.0, id: 18 }, - 117: { param_name: 'newbie_first_robot_ammo', param_value: 3.0, id: 117 }, - 116: { - param_name: 'newbie_first_robot_appeartime', - param_value: 6.0, - id: 116, - }, - 204: { - param_name: 'teammate_kill_color', - param_value: '0xFFD90F', - id: 204, - }, - 151: { param_name: 'zbmode_rank', param_value: 0.0, id: 151 }, - 150: { param_name: 'zbmode_close_time', param_value: 22.0, id: 150 }, - 153: { param_name: 'diamondtocoin_num', param_value: '10|1000', id: 153 }, - 152: { param_name: 'equipreward_parameter', param_value: 60.0, id: 152 }, - 155: { param_name: 'cream_task_01', param_value: 10.0, id: 155 }, - 154: { param_name: 'opening_spear', param_value: 22001.0, id: 154 }, - 157: { param_name: 'new_old_user', param_value: 7.0, id: 157 }, - 156: { param_name: 'cream_task_02', param_value: 10.0, id: 156 }, - 159: { param_name: 'new_user_01', param_value: 0.0, id: 159 }, - 158: { param_name: 'old_user_01', param_value: 0.0, id: 158 }, - 238: { - param_name: 'wanted_refresh_mission_num', - param_value: 5.0, - id: 238, - }, - 239: { param_name: 'durability_consumption ', param_value: 30.0, id: 239 }, - 234: { - param_name: 'hero_lock_transaction_time', - param_value: 259200.0, - id: 234, - }, - 235: { - param_name: 'gun_lock_transaction_time', - param_value: 259200.0, - id: 235, - }, - 236: { - param_name: 'pre_sale_not_started_title', - param_value: - 'The pre-sale has not started yet, please pay attention to the official information', - id: 236, - }, - 237: { param_name: 'pre_sale_not_started_hint', id: 237 }, - 230: { param_name: 'cost_fatigue', param_value: 50.0, id: 230 }, - 231: { param_name: 'cost_durable', param_value: 50.0, id: 231 }, - 232: { param_name: 'max_activity', param_value: 150.0, id: 232 }, - 233: { - param_name: 'creator_present_player', - param_value: '30100:5|30200:5|30300:5', - id: 233, - }, - 224: { param_name: 'dive_explosion_dmg_switch', param_value: 1.0, id: 224 }, - 48: { param_name: 'trigger2_time', param_value: 20.0, id: 48 }, - 49: { param_name: 'trigger3_time', param_value: 20.0, id: 49 }, - 46: { param_name: 'moivelottery_time', param_value: 2.0, id: 46 }, - 47: { param_name: 'trigger1_time', param_value: 20.0, id: 47 }, - 44: { param_name: 'max_luck', param_value: 700.0, id: 44 }, - 45: { param_name: 'freelottery_time', param_value: 4.0, id: 45 }, - 42: { param_name: 'base_luck', param_value: 200.0, id: 42 }, - 43: { param_name: 'add_luck', param_value: 100.0, id: 43 }, - 40: { param_name: 'max_battle_reward', param_value: 5.0, id: 40 }, - 41: { param_name: 'max_shop_refresh', param_value: 10.0, id: 41 }, - 1: { param_name: 'anodyne_max_time', param_value: 60.0, id: 1 }, - 5: { param_name: 'downed_relive_recover_hp', param_value: 100.0, id: 5 }, - 9: { param_name: 'refresh_robot_max_time', param_value: 2.0, id: 9 }, - 146: { param_name: 'zbmode_gas_inactive_time', param_value: 20.0, id: 146 }, - 147: { param_name: 'zijie_share_reward', param_value: 88.0, id: 147 }, - 144: { param_name: 'zbmode_player_num', param_value: 10.0, id: 144 }, - 145: { param_name: 'zbmode_game_duration', param_value: 150.0, id: 145 }, - 142: { - param_name: 'b_room_ai', - param_value: '0|0|0|0|1000|1000|1000|1000', - id: 142, - }, - 143: { - param_name: 'c_room_ai', - param_value: '0|0|0|0|500|500|2000|2000', - id: 143, - }, - 140: { param_name: 'common_gas_inactive_time', param_value: 15.0, id: 140 }, - 141: { - param_name: 'a_room_ai', - param_value: '0|0|250|250|1250|1000|250|0', - id: 141, - }, - 209: { - param_name: 'task_daily_box', - param_value: '70003|70003|70004|70003|70004', - id: 209, - }, - 208: { - param_name: 'task_daily_active', - param_value: '10|20|30|40|50', - id: 208, - }, - 148: { param_name: 'zbmode_init_zombie_num', param_value: 2.0, id: 148 }, - 149: { param_name: 'zbmode_open_time', param_value: 0.0, id: 149 }, - 77: { param_name: 'average_oil', param_value: 10.0, id: 77 }, - 76: { param_name: 'tank_damage_interval', param_value: 0.8, id: 76 }, - 75: { param_name: 'tank_damage2', param_value: 60.0, id: 75 }, - 74: { param_name: 'tank_damage1', param_value: 80.0, id: 74 }, - 73: { param_name: 'red2_limit', param_value: 100.0, id: 73 }, - 72: { param_name: 'red_money_max', param_value: 1.0, id: 72 }, - 71: { param_name: 'red_money_min', param_value: 0.1, id: 71 }, - 70: { param_name: 'red_time_max', param_value: 15.0, id: 70 }, - 79: { param_name: 'revive_time', param_value: 45.0, id: 79 }, - 78: { param_name: 'max_oil', param_value: 700.0, id: 78 }, - 227: { param_name: 'rename_diamond_cost', param_value: 10.0, id: 227 }, -}; -var skill = { - 21008: { - max_times: 1, - skill_id: 21008, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21009, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21009: { - max_times: 1, - skill_id: 21009, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21010, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 20910: { - max_times: 1, - skill_id: 20910, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 21001: { - max_times: 1, - skill_id: 21001, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21002, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21002: { - max_times: 1, - skill_id: 21002, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21003, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21003: { - max_times: 1, - skill_id: 21003, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21004, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21004: { - max_times: 1, - skill_id: 21004, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21005, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21005: { - max_times: 1, - skill_id: 21005, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21006, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21006: { - max_times: 1, - skill_id: 21006, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21007, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 21007: { - max_times: 1, - skill_id: 21007, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 21008, - skill_type: 1, - cast_time: 1100, - buff_list: '210011|210018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 10101: { - max_times: 1, - skill_id: 10101, - des: 'Tumbles to cleanse debuffs on self', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 10, - skill_type: 1, - buff_list: 101011.0, - skill_name: 'Tumble', - }, - 21010: { - max_times: 1, - skill_id: 21010, - des: 'Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.', - use_method: 2, - skill_distance: 150, - skill_icon: 'skill10_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8_2', - skill_target: 11, - range: 250, - skill_cd: 25, - anim_time: 1000, - level_skill: 1, - skill_type: 1, - cast_time: 1100, - buff_list: '410011|410018', - skill_name: 'Savage Collision', - up_exp: 300, - }, - 30501: { - max_times: 1, - skill_id: 30501, - des: 'When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.', - use_method: 1, - skill_icon: 'skill5_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '305011|305016|305018|305020|305022', - skill_name: 'Passive', - }, - 20601: { - max_times: 1, - skill_id: 20601, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20602, - skill_type: 1, - cast_time: 1400, - buff_list: '206011|206013|206016', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20907: { - max_times: 1, - skill_id: 20907, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20908, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20603: { - max_times: 1, - skill_id: 20603, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20604, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20602: { - max_times: 1, - skill_id: 20602, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20603, - skill_type: 1, - buff_list: '206011|206013', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20605: { - max_times: 1, - skill_id: 20605, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20606, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20604: { - max_times: 1, - skill_id: 20604, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20605, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20607: { - max_times: 1, - skill_id: 20607, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20608, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20606: { - max_times: 1, - skill_id: 20606, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20607, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20609: { - max_times: 1, - skill_id: 20609, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20610, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20608: { - max_times: 1, - skill_id: 20608, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20609, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20908: { - max_times: 1, - skill_id: 20908, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20909, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20909: { - max_times: 1, - skill_id: 20909, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20910, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 30901: { - max_times: 1, - skill_id: 30901, - des: 'Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.', - use_method: 1, - skill_icon: 'skill9_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '309011|309012|309013|309015', - skill_name: 'Passive', - }, - 10201: { - max_times: 2, - skill_id: 10201, - des: 'Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 10, - skill_type: 1, - buff_list: '102011|102012', - skill_name: 'Tumble', - }, - 20510: { - max_times: 1, - skill_id: 20510, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20205: { - max_times: 2, - skill_id: 20205, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20206, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20204: { - max_times: 2, - skill_id: 20204, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20205, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20207: { - max_times: 2, - skill_id: 20207, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20208, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20206: { - max_times: 2, - skill_id: 20206, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20207, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20201: { - max_times: 2, - skill_id: 20201, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20202, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20203: { - max_times: 2, - skill_id: 20203, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20204, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20202: { - max_times: 2, - skill_id: 20202, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20203, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20209: { - max_times: 2, - skill_id: 20209, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20210, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 20208: { - max_times: 2, - skill_id: 20208, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - nextlv_skill: 20209, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 10801: { - max_times: 1, - skill_id: 10801, - des: 'Blinks a short distance', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: 108011.0, - skill_name: 'Tumble', - }, - 30101: { - max_times: 1, - skill_id: 30101, - des: 'When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.', - use_method: 1, - skill_icon: 'skill1_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '301011|301015', - skill_name: 'Passive', - }, - 20610: { - max_times: 1, - skill_id: 20610, - des: 'Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill6_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 1, - range: 250, - skill_cd: 30, - anim_time: 2000, - level_skill: 1, - skill_type: 1, - buff_list: '206011|206012', - skill_name: 'Puppeteering', - up_exp: 300, - }, - 20508: { - max_times: 1, - skill_id: 20508, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20509, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20509: { - max_times: 1, - skill_id: 20509, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20510, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20502: { - max_times: 1, - skill_id: 20502, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20503, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20503: { - max_times: 1, - skill_id: 20503, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20504, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20501: { - max_times: 1, - skill_id: 20501, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_1', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 500, - level_skill: 1, - nextlv_skill: 20502, - skill_type: 1, - cast_time: 600, - buff_list: '205011|205012|205016', - skill_name: 'Stealth', - up_exp: 300, - }, - 20506: { - max_times: 1, - skill_id: 20506, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20507, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20110: { - max_times: 1, - skill_id: 20110, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - use_method: 4, - skill_distance: 150, - phase1_param1: 30901.0, - phase1_time_offset: 700.0, - skill_icon: 'skill1_2', - phase1_func: 3.0, - skill_line: 'skill_line1', - skill_anim: 'hero_skill4', - skill_target: 11, - range: 150, - skill_cd: 10, - anim_time: 1300, - level_skill: 10, - skill_type: 1, - cast_time: 1500, - buff_list: '201011|201015', - skill_name: 'Possession', - up_exp: 300, - }, - 20504: { - max_times: 1, - skill_id: 20504, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20505, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20505: { - max_times: 1, - skill_id: 20505, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20506, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20210: { - max_times: 2, - skill_id: 20210, - des: 'Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill2_2', - phase1_func: 0.0, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_type: 1, - cast_time: 1700, - buff_list: '202012|202014', - skill_name: 'Mine Deployment', - up_exp: 300, - }, - 30601: { - max_times: 1, - skill_id: 30601, - des: 'When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.', - use_method: 1, - skill_icon: 'skill6_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '306011|306012|306013|306017', - skill_name: 'Passive', - }, - 10601: { - max_times: 1, - skill_id: 10601, - des: 'Blinks a short distance', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: '106011|106012', - skill_name: 'Tumble', - }, - 30701: { - max_times: 1, - skill_id: 30701, - des: 'When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.', - use_method: 1, - skill_icon: 'skill7_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '307011|307015|307017', - skill_name: 'Passive', - }, - 10701: { - max_times: 1, - skill_id: 10701, - des: 'Tumbling applies a shield', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: '107011|107012', - skill_name: 'Tumble', - }, - 31001: { - max_times: 1, - skill_id: 31001, - des: 'Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.', - use_method: 1, - skill_icon: 'skill10_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '310011|310013|310015', - skill_name: 'Passive', - }, - 20108: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20108, - level_skill: 8, - phase1_time_offset: 700.0, - nextlv_skill: 20109, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20109: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20109, - level_skill: 9, - phase1_time_offset: 700.0, - nextlv_skill: 20110, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20106: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20106, - level_skill: 6, - phase1_time_offset: 700.0, - nextlv_skill: 20107, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20107: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20107, - level_skill: 7, - phase1_time_offset: 700.0, - nextlv_skill: 20108, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20104: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20104, - level_skill: 4, - phase1_time_offset: 700.0, - nextlv_skill: 20105, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20105: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20105, - level_skill: 5, - phase1_time_offset: 700.0, - nextlv_skill: 20106, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20102: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20102, - level_skill: 2, - phase1_time_offset: 700.0, - nextlv_skill: 20103, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20103: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20103, - level_skill: 3, - phase1_time_offset: 700.0, - nextlv_skill: 20104, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20101: { - max_times: 1, - phase1_param1: 30901.0, - skill_icon: 'skill1_2', - buff_list: '201011|201015', - skill_id: 20101, - level_skill: 1, - phase1_time_offset: 700.0, - nextlv_skill: 20102, - skill_target: 11, - up_exp: 300, - cast_time: 1500, - skill_cd: 10, - skill_distance: 150, - skill_anim: 'hero_skill4', - anim_time: 1300, - skill_type: 1, - skill_name: 'Possession', - use_method: 4, - des: 'Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 11001: { - max_times: 1, - skill_id: 11001, - des: 'Blinks a short distance', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: 110011.0, - skill_name: 'Tumble', - }, - 10901: { - max_times: 1, - skill_id: 10901, - des: 'Tumbling stuns the enemy on collision for 2 seconds', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: 109011.0, - skill_name: 'Tumble', - }, - 30201: { - max_times: 1, - skill_id: 30201, - des: "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", - use_method: 1, - skill_icon: 'skill2_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '302011|302014|302020|302021', - skill_name: 'Passive', - }, - 30301: { - max_times: 1, - skill_id: 30301, - des: 'When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.', - use_method: 1, - skill_icon: 'skill3_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '303011|303014|303015|303016', - skill_name: 'Passive', - }, - 10301: { - max_times: 1, - skill_id: 10301, - des: 'Tumbles and leaves a clone on the spot', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 10, - skill_type: 1, - buff_list: '103011|103012', - skill_name: 'Tumble', - }, - 20403: { - max_times: 1, - skill_id: 20403, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20404, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20402: { - max_times: 1, - skill_id: 20402, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20403, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20401: { - max_times: 1, - skill_id: 20401, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill4_2', - phase1_func: 0.0, - nextlv_skill: 20402, - skill_anim: 'hero_skill5', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - cast_time: 1600, - buff_list: '204011|204013', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20407: { - max_times: 1, - skill_id: 20407, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20408, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20406: { - max_times: 1, - skill_id: 20406, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20407, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20405: { - max_times: 1, - skill_id: 20405, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20406, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20404: { - max_times: 1, - skill_id: 20404, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20405, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20409: { - max_times: 1, - skill_id: 20409, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20410, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20408: { - max_times: 1, - skill_id: 20408, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - nextlv_skill: 20409, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 10401: { - max_times: 2, - skill_id: 10401, - des: 'Stocks 2 tumbles', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: 104011.0, - skill_name: 'Tumble', - }, - 20410: { - max_times: 1, - skill_id: 20410, - des: 'Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.', - use_method: 3, - skill_distance: 150, - skill_icon: 'skill4_2', - phase1_func: 0.0, - skill_line: 'halo_skill1', - skill_anim: 'hero_skill1', - skill_target: 11, - range: 250, - skill_cd: 10, - anim_time: 1500, - level_skill: 1, - skill_view: 680, - skill_type: 1, - buff_list: '204011|204012', - skill_name: 'Fire Up', - up_exp: 300, - }, - 20809: { - max_times: 1, - skill_id: 20809, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20810, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20808: { - max_times: 1, - skill_id: 20808, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20809, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20807: { - max_times: 1, - skill_id: 20807, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20808, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20806: { - max_times: 1, - skill_id: 20806, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20807, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20805: { - max_times: 1, - skill_id: 20805, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20806, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20804: { - max_times: 1, - skill_id: 20804, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20805, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20803: { - max_times: 1, - skill_id: 20803, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20804, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20802: { - max_times: 1, - skill_id: 20802, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20803, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20801: { - max_times: 1, - phase1_param1: 30910.0, - skill_icon: 'skill8_2', - buff_list: '208011|208012|208014', - skill_id: 20801, - level_skill: 1, - phase1_time_offset: 700.0, - nextlv_skill: 20802, - skill_target: 11, - up_exp: 300, - cast_time: 1800, - skill_cd: 5, - skill_distance: 150, - skill_anim: 'hero_skill6', - anim_time: 1600, - skill_type: 1, - skill_name: 'Thunder Impact', - use_method: 4, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - phase1_func: 3.0, - skill_line: 'skill_line1', - range: 150, - }, - 20906: { - max_times: 1, - skill_id: 20906, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20907, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20904: { - max_times: 1, - skill_id: 20904, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20905, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20710: { - max_times: 1, - skill_id: 20710, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20905: { - max_times: 1, - skill_id: 20905, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20906, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20902: { - max_times: 1, - skill_id: 20902, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20903, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20903: { - max_times: 1, - skill_id: 20903, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20904, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20310: { - max_times: 1, - skill_id: 20310, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20901: { - max_times: 1, - skill_id: 20901, - des: 'Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill9_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1300, - level_skill: 1, - nextlv_skill: 20902, - skill_type: 1, - cast_time: 2400, - buff_list: '209011|209014|209023|209025|209026|209027|209029', - skill_name: 'Fully Armed', - up_exp: 300, - }, - 20507: { - max_times: 1, - skill_id: 20507, - des: 'Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill5_2', - phase1_func: 0.0, - skill_anim: 'hero_skill11_2', - skill_target: 11, - range: 250, - skill_cd: 30, - anim_time: 1000, - level_skill: 1, - nextlv_skill: 20508, - skill_type: 1, - buff_list: 205011.0, - skill_name: 'Stealth', - up_exp: 300, - }, - 20810: { - max_times: 1, - skill_id: 20810, - des: 'Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill8_2', - phase1_func: 0.0, - skill_anim: 'hero_skill8', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 1000, - level_skill: 1, - skill_type: 1, - buff_list: '208011|208012', - skill_name: 'Thunder Impact', - up_exp: 300, - }, - 20708: { - max_times: 1, - skill_id: 20708, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20709, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20709: { - max_times: 1, - skill_id: 20709, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20710, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20701: { - max_times: 1, - skill_id: 20701, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'replace_weapon2', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 200, - level_skill: 1, - nextlv_skill: 20702, - skill_type: 1, - cast_time: 400, - buff_list: '207011|207015|207017', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20702: { - max_times: 1, - skill_id: 20702, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20703, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20703: { - max_times: 1, - skill_id: 20703, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20704, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20704: { - max_times: 1, - skill_id: 20704, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20705, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20705: { - max_times: 1, - skill_id: 20705, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20706, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20706: { - max_times: 1, - skill_id: 20706, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20707, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 20707: { - max_times: 1, - skill_id: 20707, - des: 'Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill7_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 11, - range: 250, - skill_cd: 2, - anim_time: 2000, - level_skill: 1, - nextlv_skill: 20708, - skill_type: 1, - buff_list: '207011|207012', - skill_name: 'Cheetah Force', - up_exp: 300, - }, - 30401: { - max_times: 1, - skill_id: 30401, - des: 'When using a rifle (rifle, shotgun and snipe rifle), the character deals increased weapon damage, gains a bonus shooting movement speed and reduces the reload time. When operating a mecha, the oil cost is reduced and the character gains a bonus mecha movement speed, Mecha Defense and Mecha weapon damage.', - use_method: 1, - skill_icon: 'skill4_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '304011|304016|304018|304022|304026|304030', - skill_name: 'Passive', - }, - 10501: { - max_times: 1, - skill_id: 10501, - des: 'Tumbles to gain a 10% bonus movement speed for 3 seconds', - use_method: 1, - phase1_param1: 100.0, - skill_icon: 'skill0_1', - phase1_func: 1.0, - skill_target: 1, - skill_cd: 5, - skill_type: 1, - buff_list: '105011|105012', - skill_name: 'Tumble', - }, - 30801: { - max_times: 1, - skill_id: 30801, - des: 'In water, Dragonscale gains a X% bonus movement speed for X seconds. Can move and aim when using camouflage items. When HP falls below X%, Dragonscale generates a shield that holds for X seconds.', - use_method: 1, - skill_icon: 'skill8_3', - phase1_func: 0.0, - skill_target: 1, - skill_cd: 9999999, - skill_type: 2, - buff_list: '308011|308012|308013|308015', - skill_name: 'Passive', - }, - 20308: { - max_times: 1, - skill_id: 20308, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20309, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20309: { - max_times: 1, - skill_id: 20309, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20310, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20304: { - max_times: 1, - skill_id: 20304, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20305, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20305: { - max_times: 1, - skill_id: 20305, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20306, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20306: { - max_times: 1, - skill_id: 20306, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20307, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20307: { - max_times: 1, - skill_id: 20307, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20308, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20301: { - max_times: 1, - skill_id: 20301, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20302, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20302: { - max_times: 1, - skill_id: 20302, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20303, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, - 20303: { - max_times: 1, - skill_id: 20303, - des: 'Summons a Heal Array that heals the whole team within it over time.', - use_method: 1, - skill_distance: 150, - skill_icon: 'skill3_2', - phase1_func: 0.0, - skill_anim: 'hero_skill7', - skill_target: 2, - range: 250, - skill_cd: 15, - anim_time: 1800, - level_skill: 1, - nextlv_skill: 20304, - skill_type: 1, - cast_time: 1900, - buff_list: '203011|203012|203016|203017|203019', - skill_name: 'Mass Heal', - up_exp: 300, - }, -}; -var map = { - 1001: { - template_list: 'map1:1000', - map_id: 1001, - map_width: 7680, - map_height: 7680, - refresh_robot: '2-3|1-2', - color: '#4BCEDF', - map_pic: 1, - airdrops: '1|2|3|4|5|6', - map_moshi: '\u7ecf\u5178\u6a21\u5f0f', - car_num_limit: '30501:100|30502:100', - player: 40, - map_mode: 0, - airraids: '1|2|3|4|5|6', - map_name: 'DEMO\u4e13\u7528', - safearea: '1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20', - }, -}; -var DropConfig = { - 10109: { - item_id: '20713|30605|20713|30605|30402|30405|30408', - num: '1|60|1|60|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10109, - }, - 10108: { - item_id: '20613|30604|20613|30604|30402|30405|30408', - num: '1|60|1|60|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10108, - }, - 10105: { - item_id: '20413|30603|20413|30603|30402|30405|30408', - num: '1|60|1|60|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10105, - }, - 10104: { - item_id: '20313|30602|20313|30602|30402|30405|30408', - num: '1|30|1|30|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10104, - }, - 10107: { - item_id: '20513|30606|20513|30606|30402|30405|30408', - num: '1|60|1|60|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10107, - }, - 10106: { - item_id: '20423|30603|20423|30603|30402|30405|30408', - num: '1|60|1|60|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10106, - }, - 10101: { - item_id: '20113|30602|20113|30602|30402|30405|30408', - num: '1|90|1|90|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10101, - }, - 10103: { - item_id: '20213|30602|20213|30602|30402|30405|30408', - num: '1|30|1|30|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10103, - }, - 10102: { - item_id: '20123|30602|20123|30602|30402|30405|30408', - num: '1|90|1|90|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10102, - }, - 70110: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70110, - }, - 70111: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70111, - }, - 70211: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70211, - }, - 70210: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70210, - }, - 10204: { - item_id: '30403|30406|30409|20115|30602|20514|30606', - num: '2|2|2|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10204, - }, - 10205: { - item_id: '30403|30406|30409|20425|30603|20125|30602', - num: '2|2|2|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10205, - }, - 10202: { - item_id: '30403|30406|30409|20514|30606|20614|30604', - num: '2|2|2|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10202, - }, - 10203: { - item_id: '30403|30406|30409|20714|30605|20424|30603', - num: '2|2|2|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10203, - }, - 10201: { - item_id: '30403|30406|30409|20813|30605|20424|30603', - num: '2|2|2|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 10201, - }, - 20201: { - item_id: 10006.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 20201, - }, - 70201: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70201, - }, - 70202: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70202, - }, - 70203: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70203, - }, - 70204: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70204, - }, - 70205: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70205, - }, - 70206: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70206, - }, - 70207: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70207, - }, - 70208: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70208, - }, - 70209: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70209, - }, - 90109: { - item_id: 90004.0, - num: 100.0, - type: 1, - weight: 10000.0, - drop_id: 90109, - }, - 10601: { - item_id: 10009.0, - num: 50.0, - type: 1, - weight: 10000.0, - drop_id: 10601, - }, - 20021: { - item_id: '10004|10001', - num: '20|10', - type: 1, - weight: '10000|10000', - drop_id: 20021, - }, - 20020: { - item_id: '10004|10001', - num: '5|10', - type: 1, - weight: '10000|10000', - drop_id: 20020, - }, - 20022: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20022, - }, - 51106: { - item_id: '20415|20435|20615|20715|30303|30602|30603|30604|30605', - num: '1|1|1|1|1|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 51106, - }, - 51107: { - item_id: '20415|20435|20615|20715|30303|30602|30603|30604|30605', - num: '1|1|1|1|1|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 51107, - }, - 51104: { - item_id: '20713|30605|20213|30602|30301|30302|30303', - num: '1|30|1|30|3|3|3', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51104, - }, - 51105: { - item_id: '20813|30605|20433|30603|30207|30204|30301', - num: '1|40|1|40|5|5|5', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51105, - }, - 51102: { - item_id: '20613|30604|20513|30606|30201|30801|30303', - num: '1|30|1|30|2|1|2', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51102, - }, - 51103: { - item_id: '20313|30602|20513|30606|30202|30205|30204', - num: '1|40|1|50|3|3|3', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51103, - }, - 51101: { - item_id: '20711|30605|20413|30603|30403|30406|30409', - num: '1|20|1|20|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51101, - }, - 51108: { - item_id: '20415|20435|20615|20715|30303|30602|30603|30604|30605', - num: '1|1|1|1|1|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 51108, - }, - 51109: { - item_id: '20813|30605|20433|30603|30207|30204|30301', - num: '1|40|1|40|5|5|5', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000', - drop_id: 51109, - }, - 90105: { - item_id: '10001|10006|90001|60001', - num: '2222|10000|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 90105, - }, - 91000: { - item_id: 91000.0, - num: 1.0, - type: 1, - weight: 10000.0, - drop_id: 91000, - }, - 10410: { - item_id: '30202|30204|20613|30604', - num: '2|2|1|60', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10410, - }, - 10305: { - item_id: '20435|30603|30403|30406|30409|30201|30202|30207', - num: '1|90|1|1|1|1|1|1', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 10305, - }, - 10304: { - item_id: '20434|30603|20115|30602|20215|30602|20715|30605', - num: '1|90|1|90|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 10304, - }, - 10303: { - item_id: '20433|30603|20615|30604|20815|30605|20515|30606', - num: '1|90|1|90|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 10303, - }, - 10302: { - item_id: '20432|30603|20015|30601|20115|30602|20215|30602', - num: '1|90|1|90|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 10302, - }, - 10301: { - item_id: '20431|30603|20515|30606|20815|30605|20715|30605', - num: '1|90|1|90|1|90|1|90', - type: 1, - weight: '10000|10000|10000|10000|10000|10000|10000|10000', - drop_id: 10301, - }, - 90106: { - item_id: 10006.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 90106, - }, - 90101: { - item_id: '10001|31000', - num: '88888|1', - type: 1, - weight: '10000|10000', - drop_id: 90101, - }, - 90103: { - item_id: 10001.0, - num: 6666.0, - type: 1, - weight: 10000.0, - drop_id: 90103, - }, - 90102: { - item_id: 10001.0, - num: 888.0, - type: 1, - weight: 10000.0, - drop_id: 90102, - }, - 90104: { - item_id: '10001|10006', - num: '2222|10000', - type: 1, - weight: '10000|10000', - drop_id: 90104, - }, - 10401: { - item_id: '30801|30403|30406|30409', - num: '1|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10401, - }, - 10402: { - item_id: '30801|30301|30302|30303', - num: '1|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10402, - }, - 10403: { - item_id: '30801|30201|30202|30204', - num: '1|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10403, - }, - 10404: { - item_id: '30801|30205|30206|30207', - num: '1|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10404, - }, - 10405: { - item_id: '30801|30402|30405|30408', - num: '1|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10405, - }, - 10406: { - item_id: '30701|30702|20113|30602', - num: '2|2|1|60', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10406, - }, - 10407: { - item_id: '30703|30704|20213|30602', - num: '2|2|1|60', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10407, - }, - 10408: { - item_id: '30705|30706|20412|30603', - num: '2|2|1|60', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10408, - }, - 10409: { - item_id: '30701|30702|30703|30704', - num: '2|2|2|2', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10409, - }, - 90108: { - item_id: 10001.0, - num: 10000.0, - type: 1, - weight: 10000.0, - drop_id: 90108, - }, - 20002: { - item_id: 20002.0, - num: 1.0, - type: 1, - weight: 10000.0, - drop_id: 20002, - }, - 20001: { - item_id: 10001.0, - num: 999.0, - type: 1, - weight: 10000.0, - drop_id: 20001, - }, - 10012: { - item_id: '30201|30202|30204|30205', - num: '1|1|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10012, - }, - 10011: { - item_id: '30301|30302|30303|30301', - num: '1|1|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10011, - }, - 10010: { - item_id: '30401|30404|30407|30204', - num: '1|1|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10010, - }, - 90107: { - item_id: 10006.0, - num: 50.0, - type: 1, - weight: 10000.0, - drop_id: 90107, - }, - 70002: { - item_id: '10101|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70002, - }, - 70003: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70003, - }, - 70001: { - item_id: '10001|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70001, - }, - 70006: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70006, - }, - 70007: { - item_id: '10001|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70007, - }, - 70004: { - item_id: '10001|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70004, - }, - 70005: { - item_id: '10101|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70005, - }, - 70008: { - item_id: '10101|10011', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70008, - }, - 10004: { - item_id: '20121|30602|30301|30302', - num: '1|90|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10004, - }, - 10005: { - item_id: '20211|30602|30204|30206', - num: '1|30|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10005, - }, - 10006: { - item_id: '20311|30602|30303|30207', - num: '1|30|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10006, - }, - 10007: { - item_id: '20411|30603|30201|30302', - num: '1|60|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10007, - }, - 10000: { - item_id: 10004.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 10000, - }, - 10001: { - item_id: '20011|30601|30301|30102', - num: '1|60|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10001, - }, - 10002: { - item_id: '20021|30601|30202|30303', - num: '1|60|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10002, - }, - 10003: { - item_id: '20111|30602|30201|30202', - num: '1|90|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10003, - }, - 10008: { - item_id: '20421|30603|30207|30301', - num: '1|60|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10008, - }, - 10009: { - item_id: '20711|30605|30206|30202', - num: '1|30|1|1', - type: 1, - weight: '10000|10000|10000|10000', - drop_id: 10009, - }, - 20011: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20011, - }, - 20012: { - item_id: '10004|10001', - num: '10|10', - type: 1, - weight: '10000|10000', - drop_id: 20012, - }, - 20013: { - item_id: '10004|10001', - num: '10|10', - type: 1, - weight: '10000|10000', - drop_id: 20013, - }, - 20014: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20014, - }, - 20015: { - item_id: '10004|10001', - num: '20|10', - type: 1, - weight: '10000|10000', - drop_id: 20015, - }, - 20016: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20016, - }, - 20017: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20017, - }, - 20018: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20018, - }, - 20019: { - item_id: '10004|10001', - num: '30|10', - type: 1, - weight: '10000|10000', - drop_id: 20019, - }, - 80004: { - item_id: '30303|30601|30602|30603|30604|30605', - num: '1|30|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000', - drop_id: 80004, - }, - 80001: { - item_id: '30303|30601|30602|30603|30604|30605', - num: '1|30|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000', - drop_id: 80001, - }, - 80003: { - item_id: '30303|30601|30602|30603|30604|30605', - num: '1|30|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000', - drop_id: 80003, - }, - 80002: { - item_id: '30303|30601|30602|30603|30604|30605', - num: '1|30|30|30|30|30', - type: 1, - weight: '10000|10000|10000|10000|10000|10000', - drop_id: 80002, - }, - 20301: { - item_id: 10001.0, - num: 1000.0, - type: 1, - weight: 10000.0, - drop_id: 20301, - }, - 20302: { - item_id: 10002.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 20302, - }, - 70109: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70109, - }, - 70108: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70108, - }, - 70103: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70103, - }, - 70102: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70102, - }, - 70101: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70101, - }, - 70107: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70107, - }, - 70106: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70106, - }, - 70105: { - item_id: 10001.0, - num: 10.0, - type: 1, - weight: 10000.0, - drop_id: 70105, - }, - 70104: { - item_id: '10001|1001', - num: '100|10', - type: 1, - weight: '10000|10000', - drop_id: 70104, - }, -}; -var all_ItemConfig = { - 110001: { type: 12, id: 110001, name: 'Mystery Box' }, - 40302: { - diamond: 100, - name: 'Hero3 Skin2', - gold: 10000, - playerid: 30300, - skinid: 3.0, - type: 4, - id: 40302, - icon: 'heroskin/pic_hero3', - }, - 40301: { - diamond: 100, - name: 'Hero3 Skin1', - gold: 10000, - playerid: 30300, - getway: 1, - skinid: 3.0, - isdefaultskin: 1.0, - type: 4, - id: 40301, - icon: 'heroskin/pic_hero3', - }, - 50001: { - diamond: 100, - name: 'Hill', - gold: 10000, - getway: 1, - type: 5, - id: 50001, - icon: 'headicon/head_1_a', - }, - 50002: { - diamond: 100, - name: 'Yamada', - gold: 10000, - getway: 1, - type: 5, - id: 50002, - icon: 'headicon/head_2_a', - }, - 50003: { - diamond: 100, - name: 'Aoi', - gold: 10000, - getway: 1, - type: 5, - id: 50003, - icon: 'headicon/head_3_a', - }, - 50004: { - diamond: 100, - name: 'Astral', - gold: 10000, - getway: 1, - type: 5, - id: 50004, - icon: 'headicon/head_4_a', - }, - 50005: { - diamond: 100, - name: 'Miffy', - gold: 10000, - getway: 1, - type: 5, - id: 50005, - icon: 'headicon/head_5_a', - }, - 50006: { - diamond: 100, - name: 'Canoe', - gold: 10000, - getway: 1, - type: 5, - id: 50006, - icon: 'headicon/head_6_a', - }, - 50007: { - diamond: 100, - name: 'Mariana', - gold: 10000, - getway: 1, - type: 5, - id: 50007, - icon: 'headicon/head_7_a', - }, - 50008: { - diamond: 100, - name: 'Dragonscale', - gold: 10000, - getway: 1, - type: 5, - id: 50008, - icon: 'headicon/head_8_a', - }, - 50009: { - diamond: 100, - name: 'Lazar', - gold: 10000, - getway: 1, - type: 5, - id: 50009, - icon: 'headicon/head_9_a', - }, - 40502: { - diamond: 100, - name: 'Hero5 Skin2', - gold: 10000, - playerid: 30500, - skinid: 5.0, - type: 4, - id: 40502, - icon: 'heroskin/pic_hero5', - }, - 30500: { - hero_head: 50005, - diamond: 0, - init_tili: 100, - name: 'Miffy', - gold: 50, - getway: 1, - type: 3, - id: 30500, - icon: 'hero/head_5_a', - }, - 41002: { - diamond: 100, - name: 'Hero10 Skin2', - gold: 10000, - playerid: 31000, - skinid: 10.0, - type: 4, - id: 41002, - icon: 'heroskin/pic_hero10', - }, - 41003: { - diamond: 100, - name: 'Hero10 Skin3', - gold: 10000, - playerid: 31000, - skinid: 10.0, - type: 4, - id: 41003, - icon: 'heroskin/pic_hero10', - }, - 41001: { - diamond: 100, - name: 'Hero10 Skin1', - gold: 10000, - playerid: 31000, - getway: 1, - skinid: 10.0, - isdefaultskin: 1.0, - type: 4, - id: 41001, - icon: 'heroskin/pic_hero10', - }, - 40702: { - diamond: 100, - name: 'Hero7 Skin2', - gold: 10000, - playerid: 30700, - skinid: 7.0, - type: 4, - id: 40702, - icon: 'heroskin/pic_hero7', - }, - 30300: { - hero_head: 50003, - diamond: 0, - init_tili: 100, - name: 'Aoi', - gold: 50, - getway: 1, - type: 3, - id: 30300, - icon: 'hero/head_3_a', - }, - 80005: { - diamond: 100, - name: 'Laser', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80005, - icon: 'gun2042', - }, - 30900: { - hero_head: 50009, - diamond: 0, - init_tili: 100, - name: 'Lazar', - gold: 50, - getway: 1, - type: 3, - id: 30900, - icon: 'hero/head_9_a', - }, - 40102: { - diamond: 100, - name: 'Hero1 Skin2', - gold: 10000, - playerid: 30100, - skinid: 1.0, - type: 4, - id: 40102, - icon: 'heroskin/pic_hero1', - }, - 40103: { - diamond: 100, - name: 'Hero1 Skin3', - gold: 10000, - playerid: 30100, - skinid: 1.0, - type: 4, - id: 40103, - icon: 'heroskin/pic_hero1', - }, - 101001: { - use: 2, - name: 'Test - Material', - quality: 2, - id: 101001, - takeout: 1, - tab: 3, - getway: 2, - type: 10, - sub_type: 2, - icon: 'name_card', - }, - 40203: { - diamond: 100, - name: 'Hero2 Skin3', - gold: 10000, - playerid: 30200, - skinid: 2.0, - type: 4, - id: 40203, - icon: 'heroskin/pic_hero2', - }, - 40202: { - diamond: 100, - name: 'Hero2 Skin2', - gold: 10000, - playerid: 30200, - skinid: 2.0, - type: 4, - id: 40202, - icon: 'heroskin/pic_hero2', - }, - 40201: { - diamond: 100, - name: 'Hero2 Skin1', - gold: 10000, - playerid: 30200, - getway: 1, - skinid: 2.0, - isdefaultskin: 1.0, - type: 4, - id: 40201, - icon: 'heroskin/pic_hero2', - }, - 30600: { - hero_head: 50006, - diamond: 0, - init_tili: 100, - name: 'Canoe', - gold: 50, - getway: 1, - type: 3, - id: 30600, - icon: 'hero/head_6_a', - }, - 20008: { - drop: 90106, - name: 'Daily Active 90', - des: '\u624b\u518c\u7ecf\u9a8c*10', - id: 20008, - type: 2, - sub_type: 1, - icon: 'ts_box1', - }, - 40602: { - diamond: 100, - name: 'Hero6 Skin2', - gold: 10000, - playerid: 30600, - skinid: 6.0, - type: 4, - id: 40602, - icon: 'heroskin/pic_hero6', - }, - 40601: { - diamond: 100, - name: 'Hero6 Skin1', - gold: 10000, - playerid: 30600, - getway: 1, - skinid: 6.0, - isdefaultskin: 1.0, - type: 4, - id: 40601, - icon: 'heroskin/pic_hero6', - }, - 30700: { - hero_head: 50007, - diamond: 0, - init_tili: 100, - name: 'Mariana', - gold: 50, - getway: 1, - type: 3, - id: 30700, - icon: 'hero/head_7_a', - }, - 31000: { - hero_head: 50010, - diamond: 0, - init_tili: 100, - name: 'Kurosawa', - gold: 50, - getway: 1, - type: 3, - id: 31000, - icon: 'hero/head_10_a', - }, - 60003: { - diamond: 100, - name: 'Supreme', - gold: 10000, - type: 6, - id: 60003, - icon: 'headbg/head_bg3', - }, - 60002: { - diamond: 100, - name: 'Elite', - gold: 10000, - type: 6, - id: 60002, - icon: 'headbg/head_bg2', - }, - 60001: { - diamond: 100, - name: 'Spring Festival', - gold: 10000, - type: 6, - id: 60001, - icon: 'headbg/head_bg1', - }, - 60000: { icon: 'headbg/head_bg0', type: 6, id: 60000, name: 'Basic' }, - 60004: { - diamond: 100, - name: 'Golden', - gold: 10000, - type: 6, - id: 60004, - icon: 'headbg/head_bg4', - }, - 80004: { - diamond: 100, - name: 'Bazooka', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80004, - icon: 'gun2081', - }, - 100004: { - use: 2, - diamond: 10, - name: 'Unkown - Legend', - gold: 100, - quality: 4, - des: '\u6218\u6597\u82af\u7247', - id: 100004, - cannot_stack: 1, - tab: 3, - getway: 1, - type: 10, - sub_type: 3, - icon: 'name_card', - }, - 100001: { - use: 2, - diamond: 10, - name: 'Unkown - Normal', - gold: 100, - quality: 1, - des: '\u6218\u6597\u82af\u7247', - id: 100001, - cannot_stack: 1, - tab: 3, - getway: 1, - type: 10, - sub_type: 3, - icon: 'name_card', - }, - 100003: { - use: 2, - diamond: 10, - name: 'Unkown - Epic', - gold: 100, - quality: 3, - des: '\u6218\u6597\u82af\u7247', - id: 100003, - cannot_stack: 1, - tab: 3, - getway: 1, - type: 10, - sub_type: 3, - icon: 'name_card', - }, - 100002: { - use: 2, - diamond: 10, - name: 'Unkown - Rare', - gold: 100, - quality: 2, - des: '\u6218\u6597\u82af\u7247', - id: 100002, - cannot_stack: 1, - tab: 3, - getway: 1, - type: 10, - sub_type: 3, - icon: 'name_card', - }, - 30100: { - hero_head: 50001, - diamond: 0, - init_tili: 100, - name: 'Hill', - gold: 50, - getway: 1, - type: 3, - id: 30100, - icon: 'hero/head_1_a', - }, - 90004: { - use: 1, - name: 'Fatigue', - quality: 1, - id: 90004, - tab: 2, - type: 9, - sub_type: 4, - icon: 'shop/vitalityagent', - }, - 90005: { - use: 2, - diamond: 100, - name: 'Stamina Potion', - gold: 100, - quality: 1, - drop: 91000, - id: 90005, - param1: 60.0, - tab: 2, - getway: 1, - type: 9, - sub_type: 4, - icon: 'shop/vitalityagent', - }, - 90006: { - name: 'Repair Tools', - quality: 1, - id: 90006, - param1: 60.0, - tab: 2, - type: 9, - sub_type: 5, - icon: 'shop/vitalityagent', - }, - 90001: { - use: 2, - diamond: 100, - name: 'Rename Card', - gold: 100, - quality: 1, - drop: 0, - id: 90001, - discount: '0|50', - tab: 2, - getway: 2, - type: 9, - sub_type: 1, - icon: 'name_card', - }, - 90002: { - use: 2, - diamond: 100, - name: 'Speaker', - gold: 100, - quality: 1, - drop: 0, - id: 90002, - tab: 2, - getway: 2, - type: 9, - sub_type: 2, - icon: 'chat_item', - }, - 40901: { - diamond: 100, - name: 'Hero9 Skin1', - gold: 10000, - playerid: 30900, - getway: 1, - skinid: 9.0, - isdefaultskin: 1.0, - type: 4, - id: 40901, - icon: 'heroskin/pic_hero9', - }, - 40902: { - diamond: 100, - name: 'Hero9 Skin2', - gold: 10000, - playerid: 30900, - skinid: 9.0, - type: 4, - id: 40902, - icon: 'heroskin/pic_hero9', - }, - 40903: { - diamond: 100, - name: 'Hero9 Skin3', - gold: 10000, - playerid: 30900, - skinid: 9.0, - type: 4, - id: 40903, - icon: 'heroskin/pic_hero9', - }, - 91000: { - use: 1, - drop: 90108, - name: 'Treasure', - quality: 1, - des: '\u6218\u5185\u5b9d\u7bb1\n\u5185\u542b10000\u91d1\u5e01\n\u5f00\u542f\u5b9d\u7bb1\u9700\u8981\u6d88\u801710000\u91d1\u5e01', - id: 91000, - use_cost: '10001:1000', - type: 2, - sub_type: 2, - icon: 'lottery_box8', - }, - 20007: { - drop: 90106, - name: 'Daily Active 60', - des: '\u624b\u518c\u7ecf\u9a8c*10', - id: 20007, - type: 2, - sub_type: 1, - icon: 'ts_box1', - }, - 20006: { - drop: 90106, - name: 'Daily Active 30', - des: '\u624b\u518c\u7ecf\u9a8c*10', - id: 20006, - type: 2, - sub_type: 1, - icon: 'ts_box1', - }, - 20005: { - drop: 90105, - name: 'Supreme Gift', - limit_num: 1, - des: '\u8c6a\u534e\u8fdb\u9636\u793c\u5305\n\u5185\u542b\u91d1\u5e01*8888\uff0c\u6539\u540d\u5361*1\uff0c\u5934\u50cf\u6846*1', - id: 20005, - diamond: 1688, - type: 2, - sub_type: 1, - icon: 'lottery_box8', - }, - 20004: { - drop: 90104, - name: 'Advenced Gift', - limit_num: 1, - des: '\u666e\u901a\u8fdb\u9636\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01', - id: 20004, - diamond: 688, - type: 2, - sub_type: 1, - icon: 'lottery_box8', - }, - 20003: { - use: 1, - drop: 90103, - name: 'Large-golden Gift', - gold: 0, - limit_num: 1, - quality: 1, - des: '\u91d1\u5e01\u5927\u793c\u5305\n\u5185\u542b8888\u91d1\u5e01', - limit_type: 1, - id: 20003, - diamond: 0, - tab: 1, - type: 2, - sub_type: 2, - icon: 'lottery_box8', - }, - 20002: { - use: 1, - drop: 90102, - name: 'Golden Gift', - gold: 1000, - discount_end: '2021-12-03 23:59:59', - quality: 1, - des: '\u666e\u901a\u91d1\u5e01\u793c\u5305\n\u5185\u542b888\u91d1\u5e01', - limit_type: 1, - id: 20002, - discount: '50|50', - diamond: 10, - discount_begin: '2021-12-02 00:00:00', - tab: 1, - limit_num: 5, - type: 2, - sub_type: 2, - icon: 'lottery_box8', - }, - 20001: { - use: 1, - name: 'Newbie Gift', - quality: 1, - drop: 90101, - id: 20001, - tab: 1, - type: 2, - sub_type: 2, - icon: 'lottery_box8', - }, - 40501: { - diamond: 100, - name: 'Hero5 Skin1', - gold: 10000, - playerid: 30500, - getway: 1, - skinid: 5.0, - isdefaultskin: 1.0, - type: 4, - id: 40501, - icon: 'heroskin/pic_hero5', - }, - 20009: { - drop: 90106, - name: 'Daily Active 120', - des: '\u624b\u518c\u7ecf\u9a8c*10', - id: 20009, - type: 2, - sub_type: 1, - icon: 'ts_box1', - }, - 40503: { - diamond: 100, - name: 'Hero5 Skin3', - gold: 10000, - playerid: 30500, - skinid: 5.0, - type: 4, - id: 40503, - icon: 'heroskin/pic_hero5', - }, - 70002: { - diamond: 100, - name: 'Shotgun', - gold: 10000, - id: 70002, - relationship: 20211, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 2, - icon: 'gun2021', - }, - 70003: { - diamond: 100, - name: 'Sniper', - gold: 10000, - id: 70003, - relationship: 20311, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 3, - icon: 'gun2031', - }, - 70001: { - diamond: 100, - name: 'Submachine', - gold: 10000, - id: 70001, - relationship: 20111, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 1, - icon: 'gun2011', - }, - 70006: { - diamond: 100, - name: 'Freeze', - gold: 10000, - id: 70006, - relationship: 20511, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 6, - icon: 'gun2051', - }, - 70007: { - diamond: 100, - name: 'Flame', - gold: 10000, - id: 70007, - relationship: 20611, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 7, - icon: 'gun2061', - }, - 70004: { - diamond: 100, - name: 'Bazooka', - gold: 10000, - id: 70004, - relationship: 20711, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 4, - icon: 'gun2071', - }, - 70005: { - diamond: 100, - name: 'Laser', - gold: 10000, - id: 70005, - relationship: 20411, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - init_durability: 100, - getway: 1, - type: 7, - sub_type: 5, - icon: 'gun2041', - }, - 30200: { - hero_head: 50002, - diamond: 0, - init_tili: 100, - name: 'Yamada', - gold: 50, - getway: 1, - type: 3, - id: 30200, - icon: 'hero/head_2_a', - }, - 40802: { - diamond: 100, - name: 'Hero8 Skin2', - gold: 10000, - playerid: 30800, - skinid: 8.0, - type: 4, - id: 40802, - icon: 'heroskin/pic_hero8', - }, - 10004: { - name: 'Daily Active', - type: 1, - id: 10004, - quality: 2, - sub_type: 4, - icon: 'pic_act', - }, - 10005: { - name: 'Week Active', - type: 1, - id: 10005, - quality: 2, - sub_type: 5, - icon: 'lottery_box5', - }, - 10006: { - name: 'Manual Experience', - type: 1, - id: 10006, - quality: 3, - sub_type: 7, - icon: 'pic_t_huoyue', - }, - 10001: { - name: 'Gold', - quality: 2, - des: '\u6218\u6597\u7ed3\u7b97\u5956\u52b1', - id: 10001, - type: 1, - sub_type: 1, - icon: 'ts_main_tceg', - }, - 10002: { - name: 'Diamond', - quality: 2, - des: '\u6218\u6597\u7ed3\u7b97\u5956\u52b1', - id: 10002, - type: 1, - sub_type: 2, - icon: 'ts_main_zuanshi', - }, - 10003: { - name: 'Charactor Experience', - type: 1, - id: 10003, - quality: 2, - sub_type: 3, - icon: 'lottery_box6', - }, - 10009: { - sub_type: 9, - icon: 'gold_supply', - type: 1, - id: 10009, - name: 'Battle Skill', - }, - 20010: { - drop: 90107, - name: 'Daily Active 150', - des: '\u624b\u518c\u7ecf\u9a8c*50', - id: 20010, - type: 2, - sub_type: 1, - icon: 'ts_box2', - }, - 30400: { - hero_head: 50004, - diamond: 0, - init_tili: 100, - name: 'Astral', - gold: 50, - getway: 1, - type: 3, - id: 30400, - icon: 'hero/head_4_a', - }, - 40801: { - diamond: 100, - name: 'Hero8 Skin1', - gold: 10000, - playerid: 30800, - getway: 1, - skinid: 8.0, - isdefaultskin: 1.0, - type: 4, - id: 40801, - icon: 'heroskin/pic_hero8', - }, - 40101: { - diamond: 100, - name: 'Hero1 Skin1', - gold: 10000, - playerid: 30100, - getway: 1, - skinid: 1.0, - isdefaultskin: 1.0, - type: 4, - id: 40101, - icon: 'heroskin/pic_hero1', - }, - 80007: { - diamond: 100, - name: 'Flame', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80007, - icon: 'gun2061', - }, - 80006: { - diamond: 100, - name: 'Freeze', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80006, - icon: 'gun2051', - }, - 80001: { - diamond: 100, - name: 'Submachine', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80001, - icon: 'gun2012', - }, - 80003: { - diamond: 100, - name: 'Sniper', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80003, - icon: 'gun2031', - }, - 80002: { - diamond: 100, - name: 'Shotgun', - gold: 10000, - getway: 1, - attrs: '3:1:100|6:1:500|9:1:650|10:1:100|13:1:300|14:1:1000|35:2:5|37:1:200', - type: 8, - id: 80002, - icon: 'gun2021', - }, - 40401: { - diamond: 100, - name: 'Hero4 Skin1', - gold: 10000, - playerid: 30400, - getway: 1, - skinid: 4.0, - isdefaultskin: 1.0, - type: 4, - id: 40401, - icon: 'heroskin/pic_hero4', - }, - 40701: { - diamond: 100, - name: 'Hero7 Skin1', - gold: 10000, - playerid: 30700, - getway: 1, - skinid: 7.0, - isdefaultskin: 1.0, - type: 4, - id: 40701, - icon: 'heroskin/pic_hero7', - }, - 30800: { - hero_head: 50008, - diamond: 0, - init_tili: 100, - name: 'Dragonscale', - gold: 50, - getway: 1, - type: 3, - id: 30800, - icon: 'hero/head_8_a', - }, - 50010: { - diamond: 100, - name: 'Kurosawa', - gold: 10000, - getway: 1, - type: 5, - id: 50010, - icon: 'headicon/head_10_a', - }, -}; -var AttrConfig = { - 24: { - attr_cname: - '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u6301\u7eed\u65f6\u95f4', - attr_ename: 'weapon_explosion_continue_time', - attr_id: 24, - }, - 25: { - attr_cname: '\u6bd2\u5708\u4f24\u5bb3\u51cf\u514d', - attr_ename: 'poisoning_reduction', - attr_id: 25, - }, - 26: { - attr_cname: '\u6551\u63f4\u65f6\u95f4\u51cf\u5c11', - attr_ename: 'rescue_time', - attr_id: 26, - }, - 27: { - attr_cname: '\u836f\u54c1\u4f7f\u7528\u65f6\u95f4\u51cf\u5c11', - attr_ename: 'drug_time', - attr_id: 27, - }, - 20: { - attr_cname: '\u6307\u5b9a\u6b66\u5668-\u4f24\u5bb3', - attr_ename: 'weapon_dmg', - attr_id: 20, - }, - 21: { - attr_cname: '\u6307\u5b9a\u6b66\u5668-\u5c04\u901f', - attr_ename: 'weapon_shot_speed', - attr_id: 21, - }, - 22: { - attr_cname: '\u6307\u5b9a\u6b66\u5668-\u6362\u5f39', - attr_ename: 'weapon_reload_time', - attr_id: 22, - }, - 23: { - attr_cname: '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u8303\u56f4', - attr_ename: 'weapon_explosion_range', - attr_id: 23, - }, - 28: { - attr_cname: '\u836f\u54c1\u4f7f\u7528\u6548\u679c\u52a0\u6210', - attr_ename: 'drug_efficacy', - attr_id: 28, - }, - 29: { - attr_cname: '\u673a\u7532-\u6cb9\u91cf\u635f\u8017\u51cf\u5c11', - attr_ename: 'car_oil', - attr_id: 29, - }, - 1: { - attr_cname: '\u8840\u91cf', - max_attr: 2000, - attr_ename: 'hp', - attr_id: 1, - }, - 3: { - attr_cname: '\u653b\u51fb', - max_attr: 250, - attr_ename: 'atk', - attr_id: 3, - }, - 2: { - attr_cname: '\u56de\u8840', - max_attr: 100, - attr_ename: 'hp_recover', - attr_id: 2, - }, - 5: { - attr_cname: '\u901f\u5ea6', - max_attr: 350, - attr_ename: 'speed', - attr_id: 5, - }, - 4: { - attr_cname: '\u9632\u5fa1', - max_attr: 500, - attr_ename: 'def', - attr_id: 4, - }, - 7: { - attr_cname: '\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6', - max_attr: 100, - attr_ename: 'shot_speed', - attr_id: 7, - }, - 6: { - attr_cname: '\u5c04\u7a0b', - max_attr: 1600, - attr_ename: 'shot_range', - attr_id: 6, - }, - 9: { - attr_cname: '\u5c04\u901f', - max_attr: 1800, - attr_ename: 'fire_rate', - attr_id: 9, - }, - 8: { - attr_cname: '\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6', - max_attr: 500, - attr_ename: 'reload_speed', - attr_id: 8, - }, - 38: { attr_cname: '\u4f7f\u7528\u6b21\u6570', attr_id: 38 }, - 11: { - attr_cname: '\u751f\u547d', - max_attr: 100, - attr_ename: 'max_hp', - attr_id: 11, - }, - 10: { - attr_cname: '\u5f39\u5939', - max_attr: 100, - attr_ename: 'volume', - attr_id: 10, - }, - 13: { - attr_cname: '\u89c6\u91ce', - max_attr: 200, - attr_ename: 'view', - attr_id: 13, - }, - 12: { - attr_cname: '\u5f00\u8fdb\u89c6\u91ce', - max_attr: 300, - attr_ename: 'shoot_view', - attr_id: 12, - }, - 14: { - attr_cname: '\u6362\u5f39', - max_attr: 100, - attr_ename: 'reload_time', - attr_id: 14, - }, - 33: { attr_cname: '\u6295\u63b7\u7269\u8303\u56f4', attr_id: 33 }, - 32: { attr_cname: '\u4e3b\u52a8\u6280\u80fdcd\u65f6\u95f4', attr_id: 32 }, - 31: { - attr_cname: - '\u53d7\u5230\u6062\u590d\u6280\u80fd\u6548\u679c\u52a0\u6210', - attr_id: 31, - }, - 30: { - attr_cname: - '\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u5ef6\u8fdf\u65f6\u95f4', - attr_ename: 'weapon_explosion_delay_time', - attr_id: 30, - }, - 37: { attr_cname: '\u8010\u4e45\u503c', attr_id: 37 }, - 36: { attr_cname: '\u4f53\u529b\u503c', attr_id: 36 }, - 35: { attr_cname: '\u6210\u529f\u7387', attr_id: 35 }, - 34: { attr_cname: '\u5e78\u8fd0\u503c', attr_id: 34 }, -}; -var Player = { - 40001: { - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - move_speed2: 6, - shot_speed: 3, - jump_speed: 9, - level: 1, - ai: 10101, - move_speed: 6, - memo: '\u6b63\u5e38\u73a9\u5bb6', - move_offset_y: -17, - aiming_speed: 3, - active_skill: 41001, - move_speed3: 3, - race: 1, - radius: 5, - def: 0, - move_speed4: 6, - reload_speed: 4, - health: 200, - id: 40001, - hit_radius: 20, - }, - 30400: { - itemid: 30400, - hero_tall: 163.0, - move_speed: 6, - pic: 'hero_4', - hero_brithday: 'Oct. 31', - radius: 5, - qualifybuy: 1, - lvexp: '101|201|301|401|501|601|701|801|901|1001', - skill3list: 30401.0, - hero_weight: 44.0, - pichalf: 'pic_hero4', - id: 30400, - headid: 18004, - herotype: 3, - hero_like: 'Using drones', - damage: 54, - move_offset_y: -17, - skinlist: 40401.0, - hero_say: "The drone's ready to go.", - health: 200, - skill2list: '10401|10402|10403|10404|10405', - aiming_speed: 3, - skill1list: '20401|20402|20403|20404|20405', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Cat', - hp: 278, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 8, - hero_story: - "Astral's parents died early and she was raised by a killer organization. She's mastered the technologies of drones as a herald of intensive bombardment.", - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_4_a', - shot_speed: 3, - career_orientation: 'Confidential', - name: 'Astral', - icon2: 'head_4_b', - icon3: 'head_4_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - getitem: '10003:14', - move_speed5: 6, - hero_lucky: 0, - hit_radius: 20, - }, - 8003: { - ai: 10201, - move_speed: 6, - dead_drop: - '10406:10000|10407:10000|10408:10000|10409:10000|10410:10000', - passive_skill: 60035, - radius: 5, - id: 8003, - move_speed2: 6, - dead_exp: 15, - move_offset_y: -17, - health: 100, - aiming_speed: 3, - delay_delete: 1000, - exp: 500000000, - jump_speed: 9, - memo: '\u602a\u72693', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbmonster3', - shot_speed: 3, - name: 'Mystery Troop', - killer_exp: 10, - active_skill: 41001, - move_speed3: 3, - hit_radius: 20, - move_speed4: 6, - default_weapon: 20121, - def: 0, - }, - 30700: { - itemid: 30700, - hero_tall: 178.0, - move_speed: 6, - pic: 'hero_7', - hero_brithday: 'Jan. 19', - radius: 5, - qualifybuy: 1, - lvexp: '100|200|300|400|500|600|700|800|900|1000', - skill3list: 30701.0, - hero_weight: 55.0, - pichalf: 'pic_hero7', - id: 30700, - headid: 18007, - herotype: 1, - hero_like: 'Eating meat and drinking grapewines', - damage: 45, - move_offset_y: -17, - skinlist: 40701.0, - hero_say: 'Aha, here you are!', - health: 200, - skill2list: '10701|10702|10703|10704|10705', - aiming_speed: 3, - skill1list: '20701|20702|20703|20704|20705', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Cheetah', - hp: 330, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 6, - hero_story: - "Mariana was a hide hunter from the Beast Valley in the South. She gained the ability to transform after exposed to Behemoth's blood.", - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_7_a', - shot_speed: 3, - career_orientation: 'Confidential', - name: 'Mariana', - icon2: 'head_7_b', - icon3: 'head_7_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - getitem: '10003:17', - move_speed5: 6, - hero_lucky: 0, - hit_radius: 20, - }, - 30300: { - itemid: 30300, - hero_tall: 155.0, - move_speed: 5, - pic: 'hero_3', - hero_brithday: 'Jul. 15', - radius: 5, - qualifybuy: 1, - lvexp: '100|200|300|400|500|600|700|800|900|1000', - skill3list: 30301.0, - hero_weight: 46.0, - pichalf: 'pic_hero3', - id: 30300, - headid: 18003, - herotype: 3, - hero_like: 'Eating candies and petting little animals', - damage: 65, - move_offset_y: -17, - skinlist: 40301.0, - hero_say: 'Lollipops are the best food in the world!', - health: 200, - skill2list: '10301|10302|10303|10304|10305', - aiming_speed: 3, - skill1list: '20301|20302|20303|20304|20305', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Deer', - hp: 233, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 11, - hero_story: - "Aoi came from the Black Forest of the West Coast. Legend has it that she's a descendant of the Archdruid. She's a big fan of candies and would often stock her Heal in the lollipops.", - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_3_a', - shot_speed: 3, - career_orientation: 'Support - Crowd Heal', - name: 'Aoi', - icon2: 'head_3_b', - icon3: 'head_3_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - def: 5, - getitem: '10003:13', - move_speed5: 5, - hero_lucky: 0, - hit_radius: 20, - }, - 31000: { - itemid: 31000, - hero_tall: 183.0, - move_speed: 4, - pic: 'hero_10', - hero_brithday: 'May 7', - radius: 5, - qualifybuy: 1, - lvexp: '101|201|301|401|501|601|701|801|901|1001', - skill3list: 31001.0, - hero_weight: 72.0, - pichalf: 'pic_hero10', - id: 31000, - headid: 18010, - herotype: 2, - hero_like: 'Cooking and appreciating artistic works', - damage: 25, - move_offset_y: -17, - skinlist: 41001.0, - hero_say: 'Do you wanna see how I do it?', - health: 300, - skill2list: '11001|11002|11003|11004|11005', - aiming_speed: 3, - skill1list: '21001|21002|21003|21004|21005', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Bull', - hp: 384, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 15, - hero_story: - "Kurosawa is the youngest guard of King of Shata, resolute and mature. Apart from his decent manners, he's respected for his food and taste.", - reload_speed: 5, - hero_job: 'Guardian', - icon: 'head_10_a', - shot_speed: 3, - career_orientation: 'Tank - High Defense/Control', - name: 'Kurosawa', - icon2: 'head_10_b', - icon3: 'head_10_c', - tili: 100, - hero_sex: 'Male', - move_speed2: 6, - move_speed3: 3, - race: 1, - def: 15, - getitem: '10003:20', - move_speed5: 5, - hero_lucky: 0, - hit_radius: 20, - }, - 30600: { - itemid: 30600, - hero_tall: 175.0, - move_speed: 6, - pic: 'hero_6', - hero_brithday: 'Feb. 27', - radius: 5, - qualifybuy: 1, - lvexp: '101|201|301|401|501|601|701|801|901|1001', - skill3list: 30601.0, - hero_weight: 48.0, - pichalf: 'pic_hero6', - id: 30600, - headid: 18006, - herotype: 1, - hero_like: 'Assembling mecha models', - damage: 48, - move_offset_y: -17, - skinlist: 40601.0, - hero_say: 'The show is about to start.', - health: 200, - skill2list: '10601|10602|10603|10604|10605', - aiming_speed: 3, - skill1list: '20601|20602|20603|20604|20605', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Unicorn', - hp: 315, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 9, - hero_story: - 'Canoe is the Dark Priest of the Fallen Angels and a great summoner of a massing of mecha. She takes greatest delight in the despair of opponents.', - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_6_a', - shot_speed: 3, - career_orientation: 'Confidential', - name: 'Canoe', - icon2: 'head_6_b', - icon3: 'head_6_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - getitem: '10003:16', - move_speed5: 6, - hero_lucky: 0, - hit_radius: 20, - }, - 8005: { - ai: 10001, - move_speed: 0, - pre_appear_effect: '80025:600', - radius: 5, - id: 8005, - dead_exp: 15, - move_offset_y: -17, - health: 1000, - aiming_speed: 0, - delay_delete: 1000, - exp: 500000000, - jump_speed: 0, - memo: '\u5c04\u51fb\u5821\u5792', - reload_speed: 0, - mod: 'pb_dibao', - shot_speed: 0, - name: 'Fortress', - level: 5, - killer_exp: 10, - move_speed2: 0, - move_speed3: 0, - hit_radius: 20, - move_speed4: 0, - default_weapon: 30912, - def: 0, - }, - 40002: { - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - move_speed2: 6, - shot_speed: 3, - name: 'Robot', - jump_speed: 9, - level: 1, - ai: 10101, - move_speed: 6, - memo: '\u673a\u5668\u4eba', - move_offset_y: -17, - aiming_speed: 3, - active_skill: 41001, - move_speed3: 3, - race: 1, - radius: 5, - def: 0, - move_speed4: 6, - reload_speed: 4, - health: 200, - id: 40002, - hit_radius: 20, - }, - 30200: { - itemid: 30200, - hero_tall: 170.0, - move_speed: 6, - pic: 'hero_2', - hero_brithday: 'Mar. 3', - radius: 5, - qualifybuy: 1, - lvexp: '101|201|301|401|501|601|701|801|901|1001', - skill3list: 30201.0, - hero_weight: 49.0, - pichalf: 'pic_hero2', - id: 30200, - headid: 18002, - herotype: 1, - hero_like: 'Doing experiments and reading books', - damage: 49, - move_offset_y: -17, - skinlist: 40201.0, - hero_say: 'Hey, have you seen my wrench?', - health: 200, - skill2list: '10201|10202|10203|10204|10205', - aiming_speed: 3, - skill1list: '20201|20202|20203|20204|20205', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Racoon', - hp: 308, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 9, - hero_story: - 'Yamada is a gifted scholar and can craft powerful bombs. However, she appears oblivious of trivial matters in life.', - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_2_a', - shot_speed: 3, - career_orientation: 'Carry - High DPS/Flexibility', - name: 'Yamada', - icon2: 'head_2_b', - icon3: 'head_2_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - def: 10, - getitem: '10003:12', - move_speed5: 6, - hero_lucky: 0, - hit_radius: 20, - }, - 8002: { - ai: 10101, - move_speed: 6, - dead_drop: - '10401:10000|10402:10000|10403:10000|10404:10000|10405:10000', - passive_skill: 60035, - radius: 5, - id: 8002, - move_speed2: 6, - dead_exp: 15, - move_offset_y: -17, - health: 100, - aiming_speed: 3, - delay_delete: 1000, - exp: 500000000, - jump_speed: 9, - memo: '\u602a\u72692', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbmonster2', - shot_speed: 3, - name: 'Thief', - level: 5, - killer_exp: 10, - active_skill: 41001, - move_speed3: 3, - race: 1, - hit_radius: 20, - move_speed4: 6, - def: 0, - }, - 30900: { - itemid: 30900, - hero_tall: 189.0, - move_speed: 5, - pic: 'hero_9', - hero_brithday: 'Dec. 24', - radius: 5, - qualifybuy: 1, - lvexp: '100|200|300|400|500|600|700|800|900|1000', - skill3list: 30901.0, - hero_weight: 77.0, - pichalf: 'pic_hero9', - id: 30900, - headid: 18009, - herotype: 2, - hero_like: 'Boxfighting and making money', - damage: 32, - move_offset_y: -17, - skinlist: 40901.0, - hero_say: 'So much for the warm-up.', - health: 260, - skill2list: '10901|10902|10903|10904|10905', - aiming_speed: 3, - skill1list: '20901|20902|20903|20904|20905', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Bear', - hp: 336, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 14, - hero_story: - 'Lazar was born into a poor family on Exile Street. He earns a living on underground ring matches, believes in the Jungle Law and shows no mercy to his enemy.', - reload_speed: 5, - hero_job: 'Guardian', - icon: 'head_9_a', - shot_speed: 3, - career_orientation: 'Tank/Carry - Control', - name: 'Lazar', - icon2: 'head_9_b', - icon3: 'head_9_c', - tili: 100, - hero_sex: 'Male', - move_speed2: 6, - move_speed3: 3, - race: 1, - def: 10, - getitem: '10003:19', - move_speed5: 5, - hero_lucky: 0, - hit_radius: 20, - }, - 8004: { - ai: 10101, - move_speed: 6, - passive_skill: 60035, - radius: 5, - id: 8004, - move_speed2: 6, - dead_exp: 15, - move_offset_y: -17, - health: 100, - aiming_speed: 3, - delay_delete: 1000, - exp: 500000000, - jump_speed: 9, - memo: '\u602a\u72694', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbmonster4', - shot_speed: 3, - name: 'Robot Guard', - killer_exp: 10, - active_skill: 41001, - move_speed3: 3, - hit_radius: 20, - move_speed4: 6, - def: 0, - }, - 30502: { - ai: 10101, - move_speed: 6, - radius: 40, - id: 30502, - eff_sale: 1500.0, - move_offset_y: -17, - health: 1200, - aiming_speed: 4, - jump_speed: 9, - memo: '\u6d4b\u8bd5\u673a\u7532', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbcar1', - shot_speed: 4, - delay_remove: 1600, - name: 'Four-seat Mecha', - level: 1, - move_speed2: 6, - move_speed3: 3, - race: 1, - move_speed4: 6, - default_weapon: 30905, - move_sound: 'mech2_move', - hit_radius: 40, - }, - 30501: { - ai: 10101, - move_speed: 6, - radius: 40, - id: 30501, - move_offset_y: -17, - health: 500, - aiming_speed: 4, - jump_speed: 9, - memo: '\u6d4b\u8bd5\u673a\u7532', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbcar', - shot_speed: 4, - delay_remove: 1600, - name: 'Solo Mecha', - level: 1, - move_speed2: 6, - move_speed3: 3, - race: 1, - move_speed4: 6, - default_weapon: 30902, - move_sound: 'mech1_move', - hit_radius: 40, - }, - 30500: { - itemid: 30500, - hero_tall: 145.0, - move_speed: 8, - pic: 'hero_5', - hero_brithday: 'Jun. 11', - radius: 5, - qualifybuy: 1, - lvexp: '100|200|300|400|500|600|700|800|900|1000', - skill3list: 30501.0, - hero_weight: 36.0, - pichalf: 'pic_hero5', - id: 30500, - headid: 18005, - herotype: 3, - hero_like: 'Playing mischief and hide-and-seek', - damage: 83, - move_offset_y: -17, - skinlist: 40501.0, - hero_say: 'Come and catch me!', - health: 200, - skill2list: '10501|10502|10503|10504|10505', - aiming_speed: 3, - skill1list: '20501|20502|20503|20504|20505', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Rabbit', - hp: 230, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 5, - hero_story: - "Miffy loves playing hide-and-seek so she could observe in secret. No one knows why. Perhaps she's just timid and wants to play with everyone. ", - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_5_a', - shot_speed: 3, - career_orientation: 'Confidential', - name: 'Miffy', - icon2: 'head_5_b', - icon3: 'head_5_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - getitem: '10003:15', - move_speed5: 8, - hero_lucky: 0, - hit_radius: 20, - }, - 8001: { - ai: 10101, - move_speed: 6, - pre_appear_effect: '80023:600', - passive_skill: 60035, - radius: 5, - id: 8001, - move_speed2: 6, - dead_exp: 15, - move_offset_y: -17, - health: 500, - aiming_speed: 3, - delay_delete: 1000, - exp: 500000000, - jump_speed: 9, - memo: '\u602a\u72691', - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - reload_speed: 4, - mod: 'pbmonster1', - shot_speed: 3, - name: 'Summon Beast', - level: 5, - killer_exp: 10, - active_skill: 41001, - move_speed3: 3, - race: 1, - hit_radius: 20, - move_speed4: 6, - default_weapon: 30907, - def: 0, - }, - 30800: { - itemid: 30800, - hero_tall: 193.0, - move_speed: 5, - pic: 'hero_8', - hero_brithday: 'Nov. 1', - radius: 5, - qualifybuy: 1, - lvexp: '101|201|301|401|501|601|701|801|901|1001', - skill3list: 30801.0, - hero_weight: 69.0, - pichalf: 'pic_hero8', - id: 30800, - headid: 18008, - herotype: 2, - hero_like: 'Appreciating antiques', - damage: 32, - move_offset_y: -17, - skinlist: 40801.0, - hero_say: "I'll make sure of your safety.", - health: 200, - skill2list: '10801|10802|10803|10804|10805', - aiming_speed: 3, - skill1list: '20801|20802|20803|20804|20805', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Dragon', - hp: 342, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 15, - hero_story: - "Dragonscale's origin remains a mystery. Someone said he came from a mysterious kingdom in the East to seek an artifact that can free his clan from sufferings.", - reload_speed: 5, - hero_job: 'Guardian', - icon: 'head_8_a', - shot_speed: 3, - career_orientation: 'Confidential', - name: 'Dragonscale', - icon2: 'head_8_b', - icon3: 'head_8_c', - tili: 100, - hero_sex: 'Male', - move_speed2: 6, - move_speed3: 3, - race: 1, - getitem: '10003:18', - move_speed5: 5, - hero_lucky: 0, - hit_radius: 20, - }, - 30100: { - itemid: 30100, - hero_tall: 166.0, - move_speed: 6, - pic: 'hero_1', - hero_brithday: 'Apr. 2', - radius: 5, - qualifybuy: 1, - lvexp: '100|200|300|400|500|600|700|800|900|1000', - skill3list: 30101.0, - hero_weight: 45.0, - pichalf: 'pic_hero1', - id: 30100, - headid: 18001, - herotype: 1, - hero_like: 'Wearing makeup and accessories', - damage: 51, - move_offset_y: -17, - skinlist: 40101.0, - hero_say: 'Beauty is the most powerful weapon.', - health: 200, - skill2list: '10101|10102|10103|10104|10105', - aiming_speed: 3, - skill1list: '20101|20102|20103|20104|20105', - move_speed4: 6, - jump_speed: 9, - hero_anmi: 'Fox', - hp: 293, - isshow: 1, - volume: '0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1', - defence: 10, - hero_story: - 'The Fox Clan of Hill has been there for a long time. They are good charmers. The prettier they are, the greater their strength. And Hill is at the top of her craft.', - reload_speed: 5, - hero_job: 'Warrior', - icon: 'head_1_a', - shot_speed: 3, - career_orientation: 'Carry - Control', - name: 'Hill', - icon2: 'head_1_b', - icon3: 'head_1_c', - tili: 100, - hero_sex: 'Female', - move_speed2: 6, - move_speed3: 3, - race: 1, - def: 5, - getitem: '10003:11', - move_speed5: 6, - hero_lucky: 0, - hit_radius: 20, - }, -}; -var gunTalent = { - 1: { - talent_list: '1001|1002|1003|1004|1005|1008', - gunicon: 'gun2012', - id: 1, - name: 'Submachine', - }, - 3: { - talent_list: '3001|3002|3003|3004|3005|3006', - gunicon: 'gun2031', - id: 3, - name: 'Sniper', - }, - 2: { - talent_list: '2001|2002|2003|2004|2005|2007', - gunicon: 'gun2021', - id: 2, - name: 'Shotgun', - }, - 5: { - talent_list: '5001|5002|5003|5004|5005|5010', - gunicon: 'gun2041', - id: 5, - name: 'Laser', - }, - 4: { - talent_list: '4001|4002|4003|4004|4005|4009', - gunicon: 'gun2071', - id: 4, - name: 'Bazooka', - }, - 7: { - talent_list: '7001|7002|7003|7004|7005|7007', - gunicon: 'gun2061', - id: 7, - name: 'Flame', - }, - 6: { - talent_list: '6001|6002|6003|6004|6005|6006', - gunicon: 'gun2051', - id: 6, - name: 'Freeze', - }, -}; -var gunTalentGrow = { - 1269: { - addattr: '9:4', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%', - name: '\u5c04\u51fb\u79fb\u901f', - talent_lv: 4, - talent_id: 6004, - nameicon: 'ts_cp_shejiyisu', - cost: '10001:10000', - need_user_level: 4, - id: 1269, - icon: 'ts_cp_icon_shejiyisu', - }, - 1268: { - addattr: '9:3', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%', - name: '\u5c04\u51fb\u79fb\u901f', - talent_lv: 3, - talent_id: 6004, - nameicon: 'ts_cp_shejiyisu', - cost: '10001:10000', - need_user_level: 4, - id: 1268, - icon: 'ts_cp_icon_shejiyisu', - }, - 1261: { - addattr: '2:1', - des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9', - name: '\u5c04\u51fb\u901f\u5ea6', - talent_lv: 1, - talent_id: 6003, - nameicon: 'ts_cp_shesu', - cost: '10001:10000', - need_user_level: 3, - id: 1261, - addtype: 1, - icon: 'ts_cp_icon_shesu', - }, - 1260: { - addattr: '3:5', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%', - name: '\u5b50\u5f39\u4f24\u5bb3', - talent_lv: 5, - talent_id: 6002, - nameicon: 'ts_cp_shanghai', - cost: '10001:10000', - need_user_level: 2, - id: 1260, - icon: 'ts_cp_icon_shanghai', - }, - 1069: { - addattr: '9:4', - des: '\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea64%', - name: '\u5c04\u51fb\u79fb\u901f', - talent_lv: 4, - talent_id: 2004, - nameicon: 'ts_cp_shejiyisu', - cost: '10001:10000', - need_user_level: 4, - id: 1069, - icon: 'ts_cp_icon_shejiyisu', - }, - 1068: { - addattr: '9:3', - des: '\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u63d0\u5347\u67aa\u68b0\u5c04\u51fb\u901f\u5ea63%', - name: '\u5c04\u51fb\u79fb\u901f', - talent_lv: 3, - talent_id: 2004, - nameicon: 'ts_cp_shejiyisu', - cost: '10001:10000', - need_user_level: 4, - id: 1068, - icon: 'ts_cp_icon_shejiyisu', - }, - 1061: { - addattr: '2:1', - des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a010\u70b9', - name: '\u5c04\u51fb\u901f\u5ea6', - talent_lv: 1, - talent_id: 2003, - nameicon: 'ts_cp_shesu', - cost: '10001:10000', - need_user_level: 3, - id: 1061, - addtype: 1, - icon: 'ts_cp_icon_shesu', - }, - 1060: { - addattr: '3:5', - des: '\u4f7f\u7528\u6563\u5f39\u67aa\u65f6\uff0c\u589e\u52a0\u5b50\u5f39\u4f24\u5bb35%', - name: '\u5b50\u5f39\u4f24\u5bb3', - talent_lv: 5, - talent_id: 2002, - nameicon: 'ts_cp_shanghai', - cost: '10001:10000', - need_user_level: 2, - id: 1060, - icon: 'ts_cp_icon_shanghai', - }, - 1063: { - addattr: '2:3', - des: '\u4f7f\u7528\u836f\u54c1\u65f6\uff0c\u6062\u590d\u7684\u8840\u91cf\u589e\u52a020\u70b9', - name: '\u5c04\u51fb\u901f\u5ea6', - talent_lv: 3, - talent_id: 2003, - 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'\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb12\u7c73', - name: '\u5c04\u7a0b\u52a0\u6210', - talent_lv: 2, - talent_id: 6009, - nameicon: 'ts_cp_shecheng', - cost: '10001:10000', - need_user_level: 9, - id: 1292, - icon: 'ts_cp_icon_shecheng', - }, - 1293: { - addattr: '6:13', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb14\u7c73', - name: '\u5c04\u7a0b\u52a0\u6210', - talent_lv: 3, - talent_id: 6009, - nameicon: 'ts_cp_shecheng', - cost: '10001:10000', - need_user_level: 9, - id: 1293, - icon: 'ts_cp_icon_shecheng', - }, - 1290: { - addattr: '12:7', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u63d0\u5347\u5f00\u955c\u89c6\u91ce30\u7c73', - name: '\u5f00\u955c\u89c6\u91ce', - talent_lv: 5, - talent_id: 6008, - nameicon: 'ts_cp_kaijingshiye', - cost: '10001:10000', - need_user_level: 8, - id: 1290, - icon: 'ts_cp_icon_kaijingshiye', - }, - 1291: { - addattr: '6:11', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb10\u7c73', - name: '\u5c04\u7a0b\u52a0\u6210', - talent_lv: 1, - talent_id: 6009, - nameicon: 'ts_cp_shecheng', - cost: '10001:10000', - need_user_level: 9, - id: 1291, - icon: 'ts_cp_icon_shecheng', - }, - 1296: { - addattr: '13:20', - des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce2\u7c73', - name: '\u57fa\u7840\u89c6\u91ce', - talent_lv: 1, - talent_id: 6010, - nameicon: 'ts_cp_jichushiye', - cost: '10001:10000', - need_user_level: 10, - id: 1296, - icon: 'ts_cp_icon_jichushiye', - }, - 1297: { - addattr: '13:21', - des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce4\u7c73', - name: '\u57fa\u7840\u89c6\u91ce', - talent_lv: 2, - talent_id: 6010, - nameicon: 'ts_cp_jichushiye', - cost: '10001:10000', - need_user_level: 10, - id: 1297, - icon: 'ts_cp_icon_jichushiye', - }, - 1294: { - addattr: '6:14', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb16\u7c73', - name: '\u5c04\u7a0b\u52a0\u6210', - talent_lv: 4, - talent_id: 6009, - nameicon: 'ts_cp_shecheng', - cost: '10001:10000', - need_user_level: 9, - id: 1294, - icon: 'ts_cp_icon_shecheng', - }, - 1295: { - addattr: '6:15', - des: '\u4f7f\u7528\u67aa\u68b0\u65f6\uff0c\u589e\u52a0\u67aa\u68b0\u5c04\u7a0b\u8ddd\u79bb18\u7c73', - name: '\u5c04\u7a0b\u52a0\u6210', - talent_lv: 5, - talent_id: 6009, - nameicon: 'ts_cp_shecheng', - cost: '10001:10000', - need_user_level: 9, - id: 1295, - icon: 'ts_cp_icon_shecheng', - }, - 1350: { - addattr: '13:24', - des: '\u63d0\u5347\u73a9\u5bb6\u57fa\u7840\u89c6\u91ce10\u7c73', - name: '\u57fa\u7840\u89c6\u91ce', - talent_lv: 5, - talent_id: 7010, - nameicon: 'ts_cp_jichushiye', - cost: '10001:10000', - need_user_level: 10, - id: 1350, - icon: 'ts_cp_icon_jichushiye', - }, -}; -var rank = { - 24: { - min_score: 3500.0, - level: 'lv2', - rank: 24, - label: 'prize5', - rank_reward: '10002:900', - protect_count: 1.0, - drop_rank: 17.0, - desc: 'DIAMOND \u2161', - max_score: 3599.0, - icon: 'prize_5', - }, - 25: { - min_score: 3600.0, - level: 'lv1', - rank: 25, - label: 'prize5', - rank_reward: '10002:900', - protect_count: 1.0, - drop_rank: 18.0, - desc: 'DIAMOND \u2160', - max_score: 3699.0, - icon: 'prize_5', - }, - 26: { - min_score: 3700.0, - level: 'lv5', - rank: 26, - label: 'prize6', - rank_reward: '10002:1500', - protect_count: 3.0, - drop_rank: 19.0, - desc: 'STARSHINE \u2164', - max_score: 3799.0, - icon: 'prize_6', - }, - 27: { - min_score: 3800.0, - level: 'lv4', - rank: 27, - label: 'prize6', - rank_reward: '10002:1500', - protect_count: 1.0, - drop_rank: 20.0, - desc: 'STARSHINE \u2163', - max_score: 3899.0, - icon: 'prize_6', - }, - 20: { - min_score: 3100.0, - level: 'lv1', - rank: 20, - label: 'prize4', - rank_reward: '10002:700', - protect_count: 1.0, - drop_rank: 14.0, - desc: 'PLATNUM \u2160', - max_score: 3199.0, - icon: 'prize_4', - }, - 21: { - min_score: 3200.0, - level: 'lv5', - rank: 21, - label: 'prize5', - rank_reward: '10002:900', - protect_count: 3.0, - drop_rank: 15.0, - desc: 'DIAMOND \u2164', - max_score: 3299.0, - icon: 'prize_5', - }, - 22: { - min_score: 3300.0, - level: 'lv4', - rank: 22, - label: 'prize5', - rank_reward: '10002:900', - protect_count: 1.0, - drop_rank: 15.0, - desc: 'DIAMOND \u2163', - max_score: 3399.0, - icon: 'prize_5', - }, - 23: { - min_score: 3400.0, - level: 'lv3', - rank: 23, - label: 'prize5', - rank_reward: '10002:900', - protect_count: 1.0, - drop_rank: 16.0, - desc: 'DIAMOND \u2162', - max_score: 3499.0, - icon: 'prize_5', - }, - 28: { - min_score: 3900.0, - level: 'lv3', - rank: 28, - label: 'prize6', - rank_reward: '10002:1500', - protect_count: 1.0, - drop_rank: 21.0, - desc: 'STARSHINE \u2162', - max_score: 3999.0, - icon: 'prize_6', - }, - 29: { - min_score: 4000.0, - level: 'lv2', - rank: 29, - label: 'prize6', - rank_reward: '10002:1500', - protect_count: 1.0, - drop_rank: 21.0, - desc: 'STARSHINE \u2161', - max_score: 4099.0, - icon: 'prize_6', - }, - 1: { - min_score: 1000.0, - level: 'lv5', - rank: 1, - label: 'prize1', - rank_reward: '10002:200', - drop_rank: 1.0, - desc: 'BRONZE \u2164', - max_score: 1299.0, - icon: 'prize_1', - }, - 3: { - min_score: 1400.0, - level: 'lv3', - rank: 3, - label: 'prize1', - rank_reward: '10002:200', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'BRONZE \u2162', - max_score: 1499.0, - icon: 'prize_1', - }, - 2: { - min_score: 1300.0, - level: 'lv4', - rank: 2, - label: 'prize1', - rank_reward: '10002:200', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'BRONZE \u2163', - max_score: 1399.0, - icon: 'prize_1', - }, - 5: { - min_score: 1600.0, - level: 'lv1', - rank: 5, - label: 'prize1', - rank_reward: '10002:200', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'BRONZE \u2160', - max_score: 1699.0, - icon: 'prize_1', - }, - 4: { - min_score: 1500.0, - level: 'lv2', - rank: 4, - label: 'prize1', - rank_reward: '10002:200', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'BRONZE \u2161', - max_score: 1599.0, - icon: 'prize_1', - }, - 7: { - min_score: 1800.0, - level: 'lv4', - rank: 7, - label: 'prize2', - rank_reward: '10002:300', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'SILVER \u2163', - max_score: 1899.0, - icon: 'prize_2', - }, - 6: { - min_score: 1700.0, - level: 'lv5', - rank: 6, - label: 'prize2', - rank_reward: '10002:300', - protect_count: 3.0, - drop_rank: 1.0, - desc: 'SILVER \u2164', - max_score: 1799.0, - icon: 'prize_2', - }, - 9: { - min_score: 2000.0, - level: 'lv2', - rank: 9, - label: 'prize2', - rank_reward: '10002:300', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'SILVER \u2161', - max_score: 2099.0, - icon: 'prize_2', - }, - 8: { - min_score: 1900.0, - level: 'lv3', - rank: 8, - label: 'prize2', - rank_reward: '10002:300', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'SILVER \u2162', - max_score: 1999.0, - icon: 'prize_2', - }, - 11: { - min_score: 2200.0, - level: 'lv5', - rank: 11, - label: 'prize3', - rank_reward: '10002:500', - protect_count: 3.0, - drop_rank: 2.0, - desc: 'GOLD \u2164', - max_score: 2299.0, - icon: 'prize_3', - }, - 10: { - min_score: 2100.0, - level: 'lv1', - rank: 10, - label: 'prize2', - rank_reward: '10002:300', - protect_count: 1.0, - drop_rank: 1.0, - desc: 'SILVER \u2160', - max_score: 2199.0, - icon: 'prize_2', - }, - 13: { - min_score: 2400.0, - level: 'lv3', - rank: 13, - label: 'prize3', - rank_reward: '10002:500', - protect_count: 1.0, - drop_rank: 2.0, - desc: 'GOLD \u2162', - max_score: 2499.0, - icon: 'prize_3', - }, - 12: { - min_score: 2300.0, - level: 'lv4', - rank: 12, - label: 'prize3', - rank_reward: '10002:500', - protect_count: 1.0, - drop_rank: 2.0, - desc: 'GOLD \u2163', - max_score: 2399.0, - icon: 'prize_3', - }, - 15: { - min_score: 2600.0, - level: 'lv1', - rank: 15, - label: 'prize3', - rank_reward: '10002:500', - protect_count: 1.0, - drop_rank: 2.0, - desc: 'GOLD \u2160', - max_score: 2699.0, - icon: 'prize_3', - }, - 14: { - min_score: 2500.0, - level: 'lv2', - rank: 14, - label: 'prize3', - rank_reward: '10002:500', - protect_count: 1.0, - drop_rank: 2.0, - desc: 'GOLD \u2161', - max_score: 2599.0, - icon: 'prize_3', - }, - 17: { - min_score: 2800.0, - level: 'lv4', - rank: 17, - label: 'prize4', - rank_reward: '10002:700', - protect_count: 1.0, - drop_rank: 12.0, - desc: 'PLATNUM \u2163', - max_score: 2899.0, - icon: 'prize_4', - }, - 16: { - min_score: 2700.0, - level: 'lv5', - rank: 16, - label: 'prize4', - rank_reward: '10002:700', - protect_count: 3.0, - drop_rank: 12.0, - desc: 'PLATNUM \u2164', - max_score: 2799.0, - icon: 'prize_4', - }, - 19: { - min_score: 3000.0, - level: 'lv2', - rank: 19, - label: 'prize4', - rank_reward: '10002:700', - protect_count: 1.0, - drop_rank: 13.0, - desc: 'PLATNUM \u2161', - max_score: 3099.0, - icon: 'prize_4', - }, - 18: { - min_score: 2900.0, - level: 'lv3', - rank: 18, - label: 'prize4', - rank_reward: '10002:700', - protect_count: 1.0, - drop_rank: 13.0, - desc: 'PLATNUM \u2162', - max_score: 2999.0, - icon: 'prize_4', - }, - 31: { - min_score: 4200.0, - noshow_score_bar: 1.0, - rank: 31, - label: 'prize7', - rank_reward: '10002:3000', - protect_count: 3.0, - drop_rank: 21.0, - desc: 'MASTER', - max_score: -1.0, - icon: 'prize_7', - }, - 30: { - min_score: 4100.0, - level: 'lv1', - rank: 30, - label: 'prize6', - rank_reward: '10002:1500', - protect_count: 1.0, - drop_rank: 21.0, - desc: 'STARSHINE \u2160', - max_score: 4199.0, - icon: 'prize_6', - }, - 32: { - min_score: 4200.0, - noshow_score_bar: 1.0, - rank: 32, - label: 'prize8', - rank_reward: '10002:3000', - protect_count: 3.0, - drop_rank: 21.0, - desc: 'CHALLENGER', - max_score: -1.0, - icon: 'prize_8', - }, -}; -var task = { - 71010: { - target: 1000.0, - des: 'Restore a total of 1000 HP', - name: 'Undefeated', - jump_value: 1, - reward: 20018, - id: 71010, - condition: 19, - icon: 'task1', - }, - 71011: { - target: 1.0, - des: 'Complete all missions', - name: 'Stage Cleared', - jump_value: 0, - reward: 20019, - id: 71011, - condition: 33, - icon: 'task1', - }, - 71016: { - name: 'Fighting', - des: 'Accumulate 1000 damage in combat', - target: 1000.0, - jump_value: 1, - reward: 10000, - type: 1, - id: 71016, - condition: 18, - icon: 'task1', - }, - 71017: { - name: 'Animal Instinct', - des: 'Use skills 10 times', - target: 10.0, - jump_value: 1, - reward: 10000, - type: 1, - id: 71017, - condition: 26, - icon: 'task1', - }, - 71014: { - target: 1.0, - des: 'Top Up Diamonds', - name: 'Top-up Mission', - jump_value: 6, - id: 71014, - condition: 14, - icon: 'task1', - }, - 71015: { - target: 1.0, - des: 'Days of Consecutive Login', - name: 'Consecutive Login', - jump_value: 0, - id: 71015, - condition: 15, - icon: 'task1', - }, - 74006: { - target: 10.0, - des: 'Participate in 10 matches', - jump_value: 3, - reward: 20001, - id: 74006, - condition: 3, - name: 'Active Participation', - }, - 74004: { - target: 20.0, - des: 'Defeat 20 enemies', - jump_value: 3, - reward: 20001, - id: 74004, - condition: 10, - name: 'In the Name of Ares', - }, - 74005: { - target: 4.0, - des: 'Revive 4 allies', - jump_value: 3, - reward: 20001, - id: 74005, - condition: 12, - name: 'Caring Assistance', - }, - 74002: { - target: 15.0, - des: 'Survive for 15 minutes', - jump_value: 3, - reward: 20001, - id: 74002, - condition: 8, - name: 'Silver Lining', - }, - 74003: { - target: 500.0, - des: 'Deal 500 damage', - jump_value: 3, - reward: 20001, - id: 74003, - condition: 9, - name: 'Explosive Damage', - }, - 74001: { - target: 5.0, - des: 'Team up and rank Top 5', - jump_value: 3, - reward: 20001, - id: 74001, - condition: 7, - name: 'Bitter Battle', - }, - 75016: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Team up and rank Top 3 5 times (Co-Op)', - subtype: 1, - season_task: 1, - param1: 3, - jump_value: 3, - reward: 20201, - id: 75016, - condition: 8, - target: 5.0, - }, - 75017: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Take a total of 50 damage (all modes)', - subtype: 1, - season_task: 1, - jump_value: 3, - reward: 20201, - id: 75017, - condition: 18, - target: 50.0, - }, - 75014: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Knock out a total of 5 opponents in Co-Op (Co-Op)', - subtype: 1, - season_task: 1, - param1: 2, - jump_value: 3, - reward: 20201, - id: 75014, - condition: 9, - target: 5.0, - }, - 75015: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Move over 500 meters in vehicle rides (all modes)', - subtype: 1, - season_task: 1, - jump_value: 3, - reward: 20201, - id: 75015, - condition: 27, - target: 500.0, - }, - 75012: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Use a shotgun to deal a total of 200 damage (all modes)', - subtype: 1, - season_task: 1, - param2: 4, - param1: 1, - jump_value: 3, - reward: 20201, - id: 75012, - condition: 14, - target: 200.0, - }, - 75013: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Any squad member loots a Level 3 Vest in a match (Co-Op)', - subtype: 1, - season_task: 1, - param2: 1, - param1: 4, - jump_value: 3, - reward: 20201, - id: 75013, - condition: 16, - target: 1.0, - }, - 75011: { - target: 1.0, - des: 'Log in to the game', - subtype: 1, - reward: 20201, - id: 75011, - condition: 1, - name: 'Weekly Challenges: Week 1 Mission', - }, - 76006: { - name: 'test 6', - boost: 10, - des: 'test 6', - subtype: 1, - season_task: 0, - param4: 6, - param3: 3, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76006, - condition: 46, - target: 1.0, - }, - 75018: { - name: 'Weekly Challenges: Week 1 Mission', - des: 'Rank Top 3 10 times during this week (all modes)', - subtype: 1, - season_task: 1, - param1: 3, - jump_value: 3, - reward: 20201, - id: 75018, - condition: 7, - target: 10.0, - }, - 76004: { - name: 'test 4', - boost: 10, - des: 'test 4', - subtype: 1, - season_task: 0, - param4: 4, - param3: 2, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76004, - condition: 46, - target: 1.0, - }, - 71101: { - name: 'Reach 30 Activeness week', - des: 'Reach 30 Activeness today', - subtype: 2, - target: 10.0, - type: 1, - id: 71101, - condition: 44, - icon: 'task1', - }, - 71102: { - name: 'Reach 60 Activeness week', - des: 'Reach 60 Activeness today', - subtype: 2, - target: 30.0, - type: 1, - id: 71102, - condition: 44, - icon: 'task1', - }, - 71103: { - name: 'Reach 90 Activeness week', - des: 'Reach 90 Activeness today', - subtype: 2, - target: 50.0, - type: 1, - id: 71103, - condition: 44, - icon: 'task1', - }, - 71104: { - target: 120.0, - des: 'Reach 120 Activeness today', - name: 'Reach 120 Activeness today', - reward: 90106, - id: 71104, - condition: 44, - icon: 'task1', - }, - 71105: { - target: 150.0, - des: 'Reach 150 Activeness today', - name: 'Reach 150 Activeness today', - reward: 90107, - id: 71105, - condition: 44, - icon: 'task1', - }, - 76002: { - name: 'test 2', - boost: 10, - des: 'test 2', - subtype: 1, - season_task: 0, - param4: 2, - param3: 1, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76002, - condition: 46, - target: 1.0, - }, - 76003: { - name: 'test 3', - boost: 10, - des: 'test 3', - subtype: 1, - season_task: 0, - param4: 3, - param3: 2, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76003, - condition: 46, - target: 1.0, - }, - 76008: { - name: 'test 8', - boost: 10, - des: 'test 8', - subtype: 1, - season_task: 0, - param4: 8, - param3: 4, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76008, - condition: 46, - target: 1.0, - }, - 76009: { - name: 'test 9', - boost: 10, - des: 'test 9', - subtype: 1, - season_task: 0, - param4: 9, - param3: 5, - param2: 1, - param1: 1, - time: 300, - reward: 10000, - type: 7, - id: 76009, - condition: 46, - target: 1.0, - }, - 72011: { - target: 12.0, - des: 'Complete all squad missions', 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min_exp: 6801, - reward: 20301, - advanced_reward: 20302, - }, - 34: { - cost: 200, - max_exp: 6800, - lv: 34, - min_exp: 6601, - reward: 20301, - advanced_reward: 20302, - }, - 33: { - cost: 200, - max_exp: 6600, - lv: 33, - min_exp: 6401, - reward: 20301, - advanced_reward: 20302, - }, - 32: { - cost: 200, - max_exp: 6400, - lv: 32, - min_exp: 6201, - reward: 20301, - advanced_reward: 20302, - }, - 50: { - cost: 200, - max_exp: 10000, - lv: 50, - min_exp: 9801, - reward: 20301, - advanced_reward: 20302, - }, -}; -var heroLevel = { - 11: { diamond: 0, gold: 103, level: 11.0, time: 24.0, quality: 1, id: 11 }, - 10: { diamond: 0, gold: 103, level: 10.0, time: 24.0, quality: 1, id: 10 }, - 13: { diamond: 0, gold: 129, level: 13.0, time: 24.0, quality: 1, id: 13 }, - 12: { diamond: 0, gold: 129, level: 12.0, time: 24.0, quality: 1, id: 12 }, - 15: { diamond: 0, gold: 154, level: 15.0, time: 24.0, quality: 1, id: 15 }, - 14: { diamond: 0, gold: 154, level: 14.0, time: 24.0, quality: 1, id: 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diamond: 0, gold: 77, level: 8.0, time: 24.0, quality: 1, id: 8 }, -}; -var heroQuality = { - 11: { - diamond: 0, - gold: 1038, - lucky: 30, - success_rate: 60, - time: 30.0, - promote: 8, - quality: 11.0, - id: 11, - }, - 10: { - diamond: 0, - gold: 1008, - lucky: 29, - success_rate: 65, - time: 30.0, - promote: 8, - quality: 10.0, - id: 10, - }, - 13: { - diamond: 0, - gold: 1440, - lucky: 32, - success_rate: 50, - time: 30.0, - promote: 9, - quality: 13.0, - id: 13, - }, - 12: { - diamond: 0, - gold: 1416, - lucky: 31, - success_rate: 55, - time: 30.0, - promote: 9, - quality: 12.0, - id: 12, - }, - 15: { - diamond: 0, - gold: 1820, - lucky: 34, - success_rate: 40, - time: 30.0, - promote: 10, - quality: 15.0, - id: 15, - }, - 14: { - diamond: 0, - gold: 1810, - lucky: 33, - success_rate: 45, - time: 30.0, - promote: 10, - quality: 14.0, - id: 14, - }, - 1: { - diamond: 0, - gold: 0, - lucky: 20, - success_rate: 0, - time: 0.0, - promote: 0, - quality: 1.0, - id: 1, - }, - 3: { - 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"param_value": 8.0, "id": 124}, "125": {"param_name": "level0room_die_robot_min_num", "param_value": 3.0, "id": 125}, "126": {"param_name": "level0room_die_robot_max_num", "param_value": 5.0, "id": 126}, "127": {"param_name": "level0room_robot_water", "param_value": 2.0, "id": 127}, "128": {"param_name": "level0room_robot_autodie_time", "param_value": 10.0, "id": 128}, "129": {"param_name": "level0room_robot_autodie_distance", "param_value": 512.0, "id": 129}, "167": {"param_name": "clan_name_video", "param_value": 3.0, "id": 167}, "118": {"param_name": "newbie_airdrop_appeartime", "param_value": 6.0, "id": 118}, "59": {"param_name": "rand_diamondshop_gold", "param_value": 500.0, "id": 59}, "58": {"param_name": "revenge_online", "param_value": 0.6, "id": 58}, "55": {"param_name": "click_progress_min", "param_value": 8.0, "id": 55}, "54": {"param_name": "reward_times", "param_value": 2.0, "id": 54}, "57": {"param_name": "click_progress_max", "param_value": 9.0, "id": 57}, "56": {"param_name": "click_limit", "param_value": 80.0, "id": 56}, "51": {"param_name": "add1_luck", "param_value": 1000.0, "id": 51}, "50": {"param_name": "base1_luck", "param_value": 1000.0, "id": 50}, "52": {"param_name": "max1_luck", "param_value": 1000.0, "id": 52}, "164": {"param_name": "clan_diamond", "param_value": 500.0, "id": 164}, "201": {"param_name": "function_open_coin", "param_value": 4.0, "id": 201}, "199": {"param_name": "newbie_draw_cloth10", "param_value": 10914.0, "id": 199}, "198": {"param_name": "newbie_draw_cloth1", "param_value": 10913.0, "id": 198}, "200": {"param_name": "function_open_fight", "param_value": 999999.0, "id": 200}, "195": {"param_name": "prepare_time", "param_value": 1000.0, "id": 195}, "194": {"param_name": "ui_zhanqian_show", "param_value": 0.0, "id": 194}, "197": {"param_name": "newbie_draw_arms10", "param_value": 10912.0, "id": 197}, "196": {"param_name": "newbie_draw_arms1", "param_value": 10911.0, "id": 196}, "191": {"param_name": "shop_refresh", "param_value": 10.0, "id": 191}, "190": {"param_name": "offline_time_boxtimes", "param_value": 0.0, "id": 190}, "193": {"param_name": "revive_money", "param_value": 10.0, "id": 193}, "192": {"param_name": "shop_refresh_add", "param_value": 5.0, "id": 192}, "115": {"param_name": "newbie_buff_list", "param_value": "1023:1024", "id": 115}, "114": {"param_name": "newbie_first_robot_distance", "param_value": 256.0, "id": 114}, "88": {"param_name": "max_mount_horse_distance", "param_value": 100.0, "id": 88}, "89": {"param_name": "newbie_game_times", "param_value": 1.0, "id": 89}, "111": {"param_name": "newbie_born_point", "param_value": "point99", "id": 111}, "113": {"param_name": "newbie_airdrop", "param_value": 20020.0, "id": 113}, "112": {"param_name": "newbie_drop", "param_value": "20021:20022:20023:20024", "id": 112}, "82": {"param_name": "horse_shoot_x", "param_value": -22.0, "id": 82}, "83": {"param_name": "horse_shoot_y", "param_value": 22.0, "id": 83}, "80": {"param_name": "max_revive_times", "param_value": 1.0, "id": 80}, "81": {"param_name": "free_chest_time", "param_value": 180.0, "id": 81}, "86": {"param_name": "recommend_weight", "param_value": 70.0, "id": 86}, "87": {"param_name": "gameover_reward_times", "param_value": 2.0, "id": 87}, "84": {"param_name": "recommend_time", "param_value": 1.0, "id": 84}, "85": {"param_name": "recommend_forever_weight", "param_value": 100.0, "id": 85}, "207": {"param_name": "self_bekill_color", "param_value": "0xFF0F0F", "id": 207}, "206": {"param_name": "self_kill_color", "param_value": "0x65FF0F", "id": 206}, "226": {"param_name": "creator_present_items", "param_value": "60000:1|90001:1|70001:1|70002:1|70003:1|70004:1|70005:1|70006:1|70007:1", "id": 226}, "3": {"param_name": "max_energy_shield", "param_value": 100.0, "id": 3}, "7": {"param_name": "downed_relive_time", "param_value": 3.0, "id": 7}, "225": {"param_name": "inwater_oxygen_recover", "param_value": 20.0, "id": 225}, "108": {"param_name": "newhand_num1", "param_value": 6.0, "id": 108}, "109": {"param_name": "newhand_num2", "param_value": 6.0, "id": 109}, "241": {"param_name": "tili_limit", "param_value": 100.0, "id": 241}, "240": {"param_name": "durability_limit", "param_value": 100.0, "id": 240}, "243": {"param_name": "advence_limit", "param_value": 99.0, "id": 243}, "242": {"param_name": "activeness_limit", "param_value": 10.0, "id": 242}, "102": {"param_name": "loginbox_time3", "param_value": 18.0, "id": 102}, "103": {"param_name": "loginbox_time", "param_value": 2.0, "id": 103}, "100": {"param_name": "loginbox_time1", "param_value": 9.0, "id": 100}, "101": {"param_name": "loginbox_time2", "param_value": 12.0, "id": 101}, "106": {"param_name": "newbie_gas_inactive_time", "param_value": 6.0, "id": 106}, "107": {"param_name": "battle_god_time", "param_value": 9999.0, "id": 107}, "104": {"param_name": "adbee_time", "param_value": 30.0, "id": 104}, "105": {"param_name": "map_cell_width", "param_value": 512.0, "id": 105}, "39": {"param_name": "rand_shop_god", "param_value": 100.0, "id": 39}, "38": {"param_name": "max_speed", "param_value": 200.0, "id": 38}, "33": {"param_name": "max_clip_volume", "param_value": 100.0, "id": 33}, "32": {"param_name": "max_range", "param_value": 2300.0, "id": 32}, "31": {"param_name": "max_eyesight", "param_value": 800.0, "id": 31}, "30": {"param_name": "free_dress_max_time", "param_value": 10.0, "id": 30}, "37": {"param_name": "max_def", "param_value": 400.0, "id": 37}, "36": {"param_name": "max_atk", "param_value": 400.0, "id": 36}, "35": {"param_name": "max_bullet_steady", "param_value": 200.0, "id": 35}, "34": {"param_name": "max_weapon_steady", "param_value": 400.0, "id": 34}, "205": {"param_name": "teammate_bekill_color", "param_value": "0xFF0F0F", "id": 205}, "223": {"param_name": "dive_hp_consume", "param_value": 20.0, "id": 223}, "176": {"param_name": "clan__invite_time", "param_value": 15000.0, "id": 176}, "60": {"param_name": "rand_diamondshop_time", "param_value": 20.0, "id": 60}, "61": {"param_name": "diamondbox", "param_value": 20.0, "id": 61}, "62": {"param_name": "diamondbox10", "param_value": 180.0, "id": 62}, "179": {"param_name": "season_card_cost", "param_value": 58.0, "id": 179}, "178": {"param_name": "opening_spear2", "param_value": 26005.0, "id": 178}, "177": {"param_name": "clan__person_number", "param_value": 1.0, "id": 177}, "69": {"param_name": "red_time_min", "param_value": 10.0, "id": 69}, "175": {"param_name": "clan__apply_time", "param_value": 172800000.0, "id": 175}, "174": {"param_name": "clan__invite_CD", "param_value": 180000.0, "id": 174}, "173": {"param_name": "clan__apply_CD", "param_value": 180000.0, "id": 173}, "172": {"param_name": "clan__apply_number", "param_value": 50.0, "id": 172}, "171": {"param_name": "clan__apply_everyday", "param_value": 10.0, "id": 171}, "170": {"param_name": "clan__declaration_number", "param_value": 100.0, "id": 170}, "203": {"param_name": "water_move_coefficient", "param_value": 0.75, "id": 203}, "222": {"param_name": "dive_oxygen_consume", "param_value": 20.0, "id": 222}, "181": {"param_name": "offline_time_unit", "param_value": 60.0, "id": 181}, "182": {"param_name": "offline_reward_number", "param_value": 20.0, "id": 182}, "183": {"param_name": "activit_draw_times", "param_value": 10.0, "id": 183}, "180": {"param_name": "offline_time_limit", "param_value": 7200.0, "id": 180}, "2": {"param_name": "descend_cd_time", "param_value": 5.0, "id": 2}, "162": {"param_name": "prebattle_box_id_zb", "param_value": 29004.0, "id": 162}, "187": {"param_name": "creator_hair_f", "param_value": 14002.0, "id": 187}, "184": {"param_name": "activit_draw_cd", "param_value": 120.0, "id": 184}, "6": {"param_name": "downed_dec_hp", "param_value": 2.0, "id": 6}, "220": {"param_name": "before_start_time", "param_value": 5.0, "id": 220}, "186": {"param_name": "creator_hair_m", "param_value": 14001.0, "id": 186}, "188": {"param_name": "smoke_duration", "param_value": 10.0, "id": 188}, "189": {"param_name": "offline_time_pro", "param_value": 0.0, "id": 189}, "202": {"param_name": "newbie_teamui_finger", "param_value": 4.0, "id": 202}, "221": {"param_name": "dive_oxygen_total", "param_value": 200.0, "id": 221}, "185": {"param_name": "card_addexplimit", "param_value": 75.0, "id": 185}, "99": {"param_name": "lower_hp_notice", "param_value": 40.0, "id": 99}, "98": {"param_name": "android_ai_shot_interval", "param_value": 1.0, "id": 98}, "168": {"param_name": "clan_name_card", "param_value": 1.0, "id": 168}, "169": {"param_name": "clan_name_number", "param_value": 20.0, "id": 169}, "229": {"param_name": "kill_exp_player", "param_value": 50.0, "id": 229}, "228": {"param_name": "kill_exp_monster", "param_value": 10.0, "id": 228}, "91": {"param_name": "newbie_fill_interval", "param_value": 6000.0, "id": 91}, "90": {"param_name": "niube_win_times", "param_value": 3.0, "id": 90}, "93": {"param_name": "android_ai_R1", "param_value": 50.0, "id": 93}, "92": {"param_name": "other_fill_interval", "param_value": 3000.0, "id": 92}, "95": {"param_name": "android_ai_R3", "param_value": 180.0, "id": 95}, "94": {"param_name": "android_ai_R2", "param_value": 120.0, "id": 94}, "97": {"param_name": "android_ai_shot_offset_angle", "param_value": 60.0, "id": 97}, "96": {"param_name": "android_ai_R4", "param_value": 300.0, "id": 96}, "11": {"param_name": "K", "param_value": 100.0, "id": 11}, "10": {"param_name": "jump_time", "param_value": 8.0, "id": 10}, "13": {"param_name": "rank_parameter", "param_value": 12.0, "id": 13}, "12": {"param_name": "kill_parameter", "param_value": 6.0, "id": 12}, "15": {"param_name": "auto_jump_interval", "param_value": 2.0, "id": 15}, "14": {"param_name": "rescue_time", "param_value": 10000.0, "id": 14}, "17": {"param_name": "auto_jump_max_num", "param_value": 5.0, "id": 17}, "16": {"param_name": "auto_jump_min_num", "param_value": 3.0, "id": 16}, "19": {"param_name": "weapon_trial", "param_value": 600.0, "id": 19}, "18": {"param_name": "fighting_mode", "param_value": 1.0, "id": 18}, "117": {"param_name": "newbie_first_robot_ammo", "param_value": 3.0, "id": 117}, "116": {"param_name": "newbie_first_robot_appeartime", "param_value": 6.0, "id": 116}, "204": {"param_name": "teammate_kill_color", "param_value": "0xFFD90F", "id": 204}, "151": {"param_name": "zbmode_rank", "param_value": 0.0, "id": 151}, "150": {"param_name": "zbmode_close_time", "param_value": 22.0, "id": 150}, "153": {"param_name": "diamondtocoin_num", "param_value": "10|1000", "id": 153}, "152": {"param_name": "equipreward_parameter", "param_value": 60.0, "id": 152}, "155": {"param_name": "cream_task_01", "param_value": 10.0, "id": 155}, "154": {"param_name": "opening_spear", "param_value": 22001.0, "id": 154}, "157": {"param_name": "new_old_user", "param_value": 7.0, "id": 157}, "156": {"param_name": "cream_task_02", "param_value": 10.0, "id": 156}, "159": {"param_name": "new_user_01", "param_value": 0.0, "id": 159}, "158": {"param_name": "old_user_01", "param_value": 0.0, "id": 158}, "238": {"param_name": "wanted_refresh_mission_num", "param_value": 5.0, "id": 238}, "239": {"param_name": "durability_consumption ", "param_value": 30.0, "id": 239}, "234": {"param_name": "hero_lock_transaction_time", "param_value": 259200.0, "id": 234}, "235": {"param_name": "gun_lock_transaction_time", "param_value": 259200.0, "id": 235}, "236": {"param_name": "pre_sale_not_started_title", "param_value": "The pre-sale has not started yet, please pay attention to the official information", "id": 236}, "237": {"param_name": "pre_sale_not_started_hint", "id": 237}, "230": {"param_name": "cost_fatigue", "param_value": 50.0, "id": 230}, "231": {"param_name": "cost_durable", "param_value": 50.0, "id": 231}, "232": {"param_name": "max_activity", "param_value": 150.0, "id": 232}, "233": {"param_name": "creator_present_player", "param_value": "30100:5|30200:5|30300:5", "id": 233}, "224": {"param_name": "dive_explosion_dmg_switch", "param_value": 1.0, "id": 224}, "48": {"param_name": "trigger2_time", "param_value": 20.0, "id": 48}, "49": {"param_name": "trigger3_time", "param_value": 20.0, "id": 49}, "46": {"param_name": "moivelottery_time", "param_value": 2.0, "id": 46}, "47": {"param_name": "trigger1_time", "param_value": 20.0, "id": 47}, "44": {"param_name": "max_luck", "param_value": 700.0, "id": 44}, "45": {"param_name": "freelottery_time", "param_value": 4.0, "id": 45}, "42": {"param_name": "base_luck", "param_value": 200.0, "id": 42}, "43": {"param_name": "add_luck", "param_value": 100.0, "id": 43}, "40": {"param_name": "max_battle_reward", "param_value": 5.0, "id": 40}, "41": {"param_name": "max_shop_refresh", "param_value": 10.0, "id": 41}, "1": {"param_name": "anodyne_max_time", "param_value": 60.0, "id": 1}, "5": {"param_name": "downed_relive_recover_hp", "param_value": 100.0, "id": 5}, "9": {"param_name": "refresh_robot_max_time", "param_value": 2.0, "id": 9}, "146": {"param_name": "zbmode_gas_inactive_time", "param_value": 20.0, "id": 146}, "147": {"param_name": "zijie_share_reward", "param_value": 88.0, "id": 147}, "144": {"param_name": "zbmode_player_num", "param_value": 10.0, "id": 144}, "145": {"param_name": "zbmode_game_duration", "param_value": 150.0, "id": 145}, "142": {"param_name": "b_room_ai", "param_value": "0|0|0|0|1000|1000|1000|1000", "id": 142}, "143": {"param_name": "c_room_ai", "param_value": "0|0|0|0|500|500|2000|2000", "id": 143}, "140": {"param_name": "common_gas_inactive_time", "param_value": 15.0, "id": 140}, "141": {"param_name": "a_room_ai", "param_value": "0|0|250|250|1250|1000|250|0", "id": 141}, "209": {"param_name": "task_daily_box", "param_value": "70003|70003|70004|70003|70004", "id": 209}, "208": {"param_name": "task_daily_active", "param_value": "10|20|30|40|50", "id": 208}, "148": {"param_name": "zbmode_init_zombie_num", "param_value": 2.0, "id": 148}, "149": {"param_name": "zbmode_open_time", "param_value": 0.0, "id": 149}, "77": {"param_name": "average_oil", "param_value": 10.0, "id": 77}, "76": {"param_name": "tank_damage_interval", "param_value": 0.8, "id": 76}, "75": {"param_name": "tank_damage2", "param_value": 60.0, "id": 75}, "74": {"param_name": "tank_damage1", "param_value": 80.0, "id": 74}, "73": {"param_name": "red2_limit", "param_value": 100.0, "id": 73}, "72": {"param_name": "red_money_max", "param_value": 1.0, "id": 72}, "71": {"param_name": "red_money_min", "param_value": 0.1, "id": 71}, "70": {"param_name": "red_time_max", "param_value": 15.0, "id": 70}, "79": {"param_name": "revive_time", "param_value": 45.0, "id": 79}, "78": {"param_name": "max_oil", "param_value": 700.0, "id": 78}, "227": {"param_name": "rename_diamond_cost", "param_value": 10.0, "id": 227}} +var skill ={"21008": {"max_times": 1, "skill_id": 21008, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21009, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21009": {"max_times": 1, "skill_id": 21009, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21010, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "20910": {"max_times": 1, "skill_id": 20910, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "21001": {"max_times": 1, "skill_id": 21001, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21002, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21002": {"max_times": 1, "skill_id": 21002, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21003, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21003": {"max_times": 1, "skill_id": 21003, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21004, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21004": {"max_times": 1, "skill_id": 21004, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21005, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21005": {"max_times": 1, "skill_id": 21005, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21006, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21006": {"max_times": 1, "skill_id": 21006, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21007, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "21007": {"max_times": 1, "skill_id": 21007, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 21008, "skill_type": 1, "cast_time": 1100, "buff_list": "210011|210018", "skill_name": "Savage Collision", "up_exp": 300}, "10101": {"max_times": 1, "skill_id": 10101, "des": "Tumbles to cleanse debuffs on self", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": 101011.0, "skill_name": "Tumble"}, "21010": {"max_times": 1, "skill_id": 21010, "des": "Dashes in the target direction, dealing damage to all enemies within a small area near the collision point and stunning them.", "use_method": 2, "skill_distance": 150, "skill_icon": "skill10_2", "phase1_func": 0.0, "skill_anim": "hero_skill8_2", "skill_target": 11, "range": 250, "skill_cd": 25, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "cast_time": 1100, "buff_list": "410011|410018", "skill_name": "Savage Collision", "up_exp": 300}, "30501": {"max_times": 1, "skill_id": 30501, "des": "When using a sniper rifle, the characters deals increased sniper rifle damage, gains a bonus shooting movement speed and reduces the reload time with a better aim. When using a C4, the countdown of explosion is reduced by X seconds. When using a water pipe, the character can move and aim. Collapsing to the ground, Miffy enters stealth and gains a bonus movement speed.", "use_method": 1, "skill_icon": "skill5_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "305011|305016|305018|305020|305022", "skill_name": "Passive"}, "20601": {"max_times": 1, "skill_id": 20601, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20602, "skill_type": 1, "cast_time": 1400, "buff_list": "206011|206013|206016", "skill_name": "Puppeteering", "up_exp": 300}, "20907": {"max_times": 1, "skill_id": 20907, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20908, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20603": {"max_times": 1, "skill_id": 20603, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20604, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20602": {"max_times": 1, "skill_id": 20602, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20603, "skill_type": 1, "buff_list": "206011|206013", "skill_name": "Puppeteering", "up_exp": 300}, "20605": {"max_times": 1, "skill_id": 20605, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20606, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20604": {"max_times": 1, "skill_id": 20604, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20605, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20607": {"max_times": 1, "skill_id": 20607, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20608, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20606": {"max_times": 1, "skill_id": 20606, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20607, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20609": {"max_times": 1, "skill_id": 20609, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20610, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20608": {"max_times": 1, "skill_id": 20608, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20609, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20908": {"max_times": 1, "skill_id": 20908, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20909, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20909": {"max_times": 1, "skill_id": 20909, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20910, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "30901": {"max_times": 1, "skill_id": 30901, "des": "Base HP +50%, Base Defense +50%. When HP drops to 30%, Defense +100%. Upon death, the character will self-destruct on the spot.", "use_method": 1, "skill_icon": "skill9_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "309011|309012|309013|309015", "skill_name": "Passive"}, "10201": {"max_times": 2, "skill_id": 10201, "des": "Stocks 2 tumbles that grant a 10% bonus movement speed for 3 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "102011|102012", "skill_name": "Tumble"}, "20510": {"max_times": 1, "skill_id": 20510, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20205": {"max_times": 2, "skill_id": 20205, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20206, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20204": {"max_times": 2, "skill_id": 20204, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20205, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20207": {"max_times": 2, "skill_id": 20207, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20208, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20206": {"max_times": 2, "skill_id": 20206, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20207, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20201": {"max_times": 2, "skill_id": 20201, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20202, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20203": {"max_times": 2, "skill_id": 20203, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20204, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20202": {"max_times": 2, "skill_id": 20202, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20203, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20209": {"max_times": 2, "skill_id": 20209, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20210, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "20208": {"max_times": 2, "skill_id": 20208, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "nextlv_skill": 20209, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "10801": {"max_times": 1, "skill_id": 10801, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 108011.0, "skill_name": "Tumble"}, "30101": {"max_times": 1, "skill_id": 30101, "des": "When using a rifle, the character deals increased rifle damage, gains a bonus shooting movement speed and reduces the reload time. The cooldown of Active is reduced when the skill kills the target.", "use_method": 1, "skill_icon": "skill1_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "301011|301015", "skill_name": "Passive"}, "20610": {"max_times": 1, "skill_id": 20610, "des": "Summons X Robot Puppets to remove mines and attack nearby enemy units. Each puppet exists for up to X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill6_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 1, "range": 250, "skill_cd": 30, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "206011|206012", "skill_name": "Puppeteering", "up_exp": 300}, "20508": {"max_times": 1, "skill_id": 20508, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20509, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20509": {"max_times": 1, "skill_id": 20509, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20510, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20502": {"max_times": 1, "skill_id": 20502, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20503, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20503": {"max_times": 1, "skill_id": 20503, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20504, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20501": {"max_times": 1, "skill_id": 20501, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_1", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 500, "level_skill": 1, "nextlv_skill": 20502, "skill_type": 1, "cast_time": 600, "buff_list": "205011|205012|205016", "skill_name": "Stealth", "up_exp": 300}, "20506": {"max_times": 1, "skill_id": 20506, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20507, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20110": {"max_times": 1, "skill_id": 20110, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "use_method": 4, "skill_distance": 150, "phase1_param1": 30901.0, "phase1_time_offset": 700.0, "skill_icon": "skill1_2", "phase1_func": 3.0, "skill_line": "skill_line1", "skill_anim": "hero_skill4", "skill_target": 11, "range": 150, "skill_cd": 10, "anim_time": 1300, "level_skill": 10, "skill_type": 1, "cast_time": 1500, "buff_list": "201011|201015", "skill_name": "Possession", "up_exp": 300}, "20504": {"max_times": 1, "skill_id": 20504, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20505, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20505": {"max_times": 1, "skill_id": 20505, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20506, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20210": {"max_times": 2, "skill_id": 20210, "des": "Deploys a mine trap that deals blast damage to the enemy upon contact, stunning them. There can be up to 2 mines deployed.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill2_2", "phase1_func": 0.0, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_type": 1, "cast_time": 1700, "buff_list": "202012|202014", "skill_name": "Mine Deployment", "up_exp": 300}, "30601": {"max_times": 1, "skill_id": 30601, "des": "When using a shotgun, the characters deals increased shotgun damage, gains a bonus shooting movement speed and reduces the reload time. When using meds, the operation is accelerated with bonus regeneration. Upon death, Canoe summons X Robot Puppets on the spot that exist for up to X seconds.", "use_method": 1, "skill_icon": "skill6_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "306011|306012|306013|306017", "skill_name": "Passive"}, "10601": {"max_times": 1, "skill_id": 10601, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "106011|106012", "skill_name": "Tumble"}, "30701": {"max_times": 1, "skill_id": 30701, "des": "When using a laser gun, the character deals increased laser gun damage, gains a bonus shooting movement speed and reduces the reload time. Mariana takes X% reduced circle damage. Taking damage grants Mariana a X% bonus movement speed.", "use_method": 1, "skill_icon": "skill7_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "307011|307015|307017", "skill_name": "Passive"}, "10701": {"max_times": 1, "skill_id": 10701, "des": "Tumbling applies a shield", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "107011|107012", "skill_name": "Tumble"}, "31001": {"max_times": 1, "skill_id": 31001, "des": "Base HP +50%, Base Defense +50%. Bonus from Deer Active +100%. When HP drops to 20%, Invincibility will be triggered for 3 seconds.", "use_method": 1, "skill_icon": "skill10_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "310011|310013|310015", "skill_name": "Passive"}, "20108": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20108, "level_skill": 8, "phase1_time_offset": 700.0, "nextlv_skill": 20109, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20109": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20109, "level_skill": 9, "phase1_time_offset": 700.0, "nextlv_skill": 20110, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20106": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20106, "level_skill": 6, "phase1_time_offset": 700.0, "nextlv_skill": 20107, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20107": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20107, "level_skill": 7, "phase1_time_offset": 700.0, "nextlv_skill": 20108, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20104": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20104, "level_skill": 4, "phase1_time_offset": 700.0, "nextlv_skill": 20105, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20105": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20105, "level_skill": 5, "phase1_time_offset": 700.0, "nextlv_skill": 20106, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20102": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20102, "level_skill": 2, "phase1_time_offset": 700.0, "nextlv_skill": 20103, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20103": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20103, "level_skill": 3, "phase1_time_offset": 700.0, "nextlv_skill": 20104, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20101": {"max_times": 1, "phase1_param1": 30901.0, "skill_icon": "skill1_2", "buff_list": "201011|201015", "skill_id": 20101, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20102, "skill_target": 11, "up_exp": 300, "cast_time": 1500, "skill_cd": 10, "skill_distance": 150, "skill_anim": "hero_skill4", "anim_time": 1300, "skill_type": 1, "skill_name": "Possession", "use_method": 4, "des": "Blows a kiss to deal damage to the enemy hit and charm them for 5 seconds.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "11001": {"max_times": 1, "skill_id": 11001, "des": "Blinks a short distance", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 110011.0, "skill_name": "Tumble"}, "10901": {"max_times": 1, "skill_id": 10901, "des": "Tumbling stuns the enemy on collision for 2 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 109011.0, "skill_name": "Tumble"}, "30201": {"max_times": 1, "skill_id": 30201, "des": "When using a grenade, the character deals increased blast damage and gains a bonus explosion range. When using a C4, the character deals increased blast damage. When using an incendiary, the duration of the burning +5%. When using a smoke bomb, the duration of the smoke +5%. Racoon's Throwables Capacity +1, with an increased throwing range.", "use_method": 1, "skill_icon": "skill2_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "302011|302014|302020|302021", "skill_name": "Passive"}, "30301": {"max_times": 1, "skill_id": 30301, "des": "When reviving, the operation is shortened by 10 seconds and shields the character. When using meds, the operation is reduced by 5 seconds and grants 50% bonus regeneration. Upon death, the character will cast Ultimate on the spot.", "use_method": 1, "skill_icon": "skill3_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "303011|303014|303015|303016", "skill_name": "Passive"}, "10301": {"max_times": 1, "skill_id": 10301, "des": "Tumbles and leaves a clone on the spot", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 10, "skill_type": 1, "buff_list": "103011|103012", "skill_name": "Tumble"}, "20403": {"max_times": 1, "skill_id": 20403, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20404, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20402": {"max_times": 1, "skill_id": 20402, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20403, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20401": {"max_times": 1, "skill_id": 20401, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "nextlv_skill": 20402, "skill_anim": "hero_skill5", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "cast_time": 1600, "buff_list": "204011|204013", "skill_name": "Fire Up", "up_exp": 300}, "20407": {"max_times": 1, "skill_id": 20407, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20408, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20406": {"max_times": 1, "skill_id": 20406, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20407, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20405": {"max_times": 1, "skill_id": 20405, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20406, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20404": {"max_times": 1, "skill_id": 20404, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20405, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20409": {"max_times": 1, "skill_id": 20409, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20410, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20408": {"max_times": 1, "skill_id": 20408, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "nextlv_skill": 20409, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "10401": {"max_times": 2, "skill_id": 10401, "des": "Stocks 2 tumbles", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": 104011.0, "skill_name": "Tumble"}, "20410": {"max_times": 1, "skill_id": 20410, "des": "Summons an Auto Machine Gun Fort to strafe the enemies within the range for X seconds.", "use_method": 3, "skill_distance": 150, "skill_icon": "skill4_2", "phase1_func": 0.0, "skill_line": "halo_skill1", "skill_anim": "hero_skill1", "skill_target": 11, "range": 250, "skill_cd": 10, "anim_time": 1500, "level_skill": 1, "skill_view": 680, "skill_type": 1, "buff_list": "204011|204012", "skill_name": "Fire Up", "up_exp": 300}, "20809": {"max_times": 1, "skill_id": 20809, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20810, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20808": {"max_times": 1, "skill_id": 20808, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20809, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20807": {"max_times": 1, "skill_id": 20807, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20808, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20806": {"max_times": 1, "skill_id": 20806, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20807, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20805": {"max_times": 1, "skill_id": 20805, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20806, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20804": {"max_times": 1, "skill_id": 20804, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20805, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20803": {"max_times": 1, "skill_id": 20803, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20804, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20802": {"max_times": 1, "skill_id": 20802, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20803, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20801": {"max_times": 1, "phase1_param1": 30910.0, "skill_icon": "skill8_2", "buff_list": "208011|208012|208014", "skill_id": 20801, "level_skill": 1, "phase1_time_offset": 700.0, "nextlv_skill": 20802, "skill_target": 11, "up_exp": 300, "cast_time": 1800, "skill_cd": 5, "skill_distance": 150, "skill_anim": "hero_skill6", "anim_time": 1600, "skill_type": 1, "skill_name": "Thunder Impact", "use_method": 4, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "phase1_func": 3.0, "skill_line": "skill_line1", "range": 150}, "20906": {"max_times": 1, "skill_id": 20906, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20907, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20904": {"max_times": 1, "skill_id": 20904, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20905, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20710": {"max_times": 1, "skill_id": 20710, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20905": {"max_times": 1, "skill_id": 20905, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20906, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20902": {"max_times": 1, "skill_id": 20902, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20903, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20903": {"max_times": 1, "skill_id": 20903, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20904, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20310": {"max_times": 1, "skill_id": 20310, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20901": {"max_times": 1, "skill_id": 20901, "des": "Transforms into an armed bear that fires repeated shots to the target location and gains bonus Defense.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill9_2", "phase1_func": 0.0, "skill_anim": "hero_skill11", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1300, "level_skill": 1, "nextlv_skill": 20902, "skill_type": 1, "cast_time": 2400, "buff_list": "209011|209014|209023|209025|209026|209027|209029", "skill_name": "Fully Armed", "up_exp": 300}, "20507": {"max_times": 1, "skill_id": 20507, "des": "Enters stealth for X seconds and gains a X% bonus movement speed for X seconds when out of stealth.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill5_2", "phase1_func": 0.0, "skill_anim": "hero_skill11_2", "skill_target": 11, "range": 250, "skill_cd": 30, "anim_time": 1000, "level_skill": 1, "nextlv_skill": 20508, "skill_type": 1, "buff_list": 205011.0, "skill_name": "Stealth", "up_exp": 300}, "20810": {"max_times": 1, "skill_id": 20810, "des": "Hurls a thunderbolt in the target direction, dealing damage to the first enemy hit and knocking them back.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill8_2", "phase1_func": 0.0, "skill_anim": "hero_skill8", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 1000, "level_skill": 1, "skill_type": 1, "buff_list": "208011|208012", "skill_name": "Thunder Impact", "up_exp": 300}, "20708": {"max_times": 1, "skill_id": 20708, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20709, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20709": {"max_times": 1, "skill_id": 20709, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20710, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20701": {"max_times": 1, "skill_id": 20701, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "replace_weapon2", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 200, "level_skill": 1, "nextlv_skill": 20702, "skill_type": 1, "cast_time": 400, "buff_list": "207011|207015|207017", "skill_name": "Cheetah Force", "up_exp": 300}, "20702": {"max_times": 1, "skill_id": 20702, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20703, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20703": {"max_times": 1, "skill_id": 20703, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20704, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20704": {"max_times": 1, "skill_id": 20704, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20705, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20705": {"max_times": 1, "skill_id": 20705, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20706, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20706": {"max_times": 1, "skill_id": 20706, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20707, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "20707": {"max_times": 1, "skill_id": 20707, "des": "Transforms into a cheetah, aim and fire a laser beam to deal AOE damage.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill7_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 11, "range": 250, "skill_cd": 2, "anim_time": 2000, "level_skill": 1, "nextlv_skill": 20708, "skill_type": 1, "buff_list": "207011|207012", "skill_name": "Cheetah Force", "up_exp": 300}, "30401": {"max_times": 1, "skill_id": 30401, "des": "When using a rifle (rifle, shotgun and snipe rifle), the character deals increased weapon damage, gains a bonus shooting movement speed and reduces the reload time. When operating a mecha, the oil cost is reduced and the character gains a bonus mecha movement speed, Mecha Defense and Mecha weapon damage.", "use_method": 1, "skill_icon": "skill4_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "304011|304016|304018|304022|304026|304030", "skill_name": "Passive"}, "10501": {"max_times": 1, "skill_id": 10501, "des": "Tumbles to gain a 10% bonus movement speed for 3 seconds", "use_method": 1, "phase1_param1": 100.0, "skill_icon": "skill0_1", "phase1_func": 1.0, "skill_target": 1, "skill_cd": 5, "skill_type": 1, "buff_list": "105011|105012", "skill_name": "Tumble"}, "30801": {"max_times": 1, "skill_id": 30801, "des": "In water, Dragonscale gains a X% bonus movement speed for X seconds. Can move and aim when using camouflage items. When HP falls below X%, Dragonscale generates a shield that holds for X seconds.", "use_method": 1, "skill_icon": "skill8_3", "phase1_func": 0.0, "skill_target": 1, "skill_cd": 9999999, "skill_type": 2, "buff_list": "308011|308012|308013|308015", "skill_name": "Passive"}, "20308": {"max_times": 1, "skill_id": 20308, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20309, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20309": {"max_times": 1, "skill_id": 20309, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20310, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20304": {"max_times": 1, "skill_id": 20304, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 15, "anim_time": 1800, "level_skill": 1, "nextlv_skill": 20305, "skill_type": 1, "cast_time": 1900, "buff_list": "203011|203012|203016|203017|203019", "skill_name": "Mass Heal", "up_exp": 300}, "20305": {"max_times": 1, "skill_id": 20305, "des": "Summons a Heal Array that heals the whole team within it over time.", "use_method": 1, "skill_distance": 150, "skill_icon": "skill3_2", "phase1_func": 0.0, "skill_anim": "hero_skill7", "skill_target": 2, "range": 250, "skill_cd": 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"\u6551\u63f4\u65f6\u95f4\u51cf\u5c11", "attr_ename": "rescue_time", "attr_id": 26}, "27": {"attr_cname": "\u836f\u54c1\u4f7f\u7528\u65f6\u95f4\u51cf\u5c11", "attr_ename": "drug_time", "attr_id": 27}, "20": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u4f24\u5bb3", "attr_ename": "weapon_dmg", "attr_id": 20}, "21": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u5c04\u901f", "attr_ename": "weapon_shot_speed", "attr_id": 21}, "22": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u6362\u5f39", "attr_ename": "weapon_reload_time", "attr_id": 22}, "23": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u8303\u56f4", "attr_ename": "weapon_explosion_range", "attr_id": 23}, "28": {"attr_cname": "\u836f\u54c1\u4f7f\u7528\u6548\u679c\u52a0\u6210", "attr_ename": "drug_efficacy", "attr_id": 28}, "29": {"attr_cname": "\u673a\u7532-\u6cb9\u91cf\u635f\u8017\u51cf\u5c11", "attr_ename": "car_oil", "attr_id": 29}, "1": {"attr_cname": "\u8840\u91cf", "max_attr": 2000, "attr_ename": "hp", "attr_id": 1}, "3": {"attr_cname": "\u653b\u51fb", "max_attr": 250, "attr_ename": "atk", "attr_id": 3}, "2": {"attr_cname": "\u56de\u8840", "max_attr": 100, "attr_ename": "hp_recover", "attr_id": 2}, "5": {"attr_cname": "\u901f\u5ea6", "max_attr": 350, "attr_ename": "speed", "attr_id": 5}, "4": {"attr_cname": "\u9632\u5fa1", "max_attr": 500, "attr_ename": "def", "attr_id": 4}, "7": {"attr_cname": "\u5c04\u51fb\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 100, "attr_ename": "shot_speed", "attr_id": 7}, "6": {"attr_cname": "\u5c04\u7a0b", "max_attr": 1600, "attr_ename": "shot_range", "attr_id": 6}, "9": {"attr_cname": "\u5c04\u901f", "max_attr": 1800, "attr_ename": "fire_rate", "attr_id": 9}, "8": {"attr_cname": "\u6362\u5f39\u65f6\u79fb\u52a8\u901f\u5ea6", "max_attr": 500, "attr_ename": "reload_speed", "attr_id": 8}, "38": {"attr_cname": "\u4f7f\u7528\u6b21\u6570", "attr_id": 38}, "11": {"attr_cname": "\u751f\u547d", "max_attr": 100, "attr_ename": "max_hp", "attr_id": 11}, "10": {"attr_cname": "\u5f39\u5939", "max_attr": 100, "attr_ename": "volume", "attr_id": 10}, "13": {"attr_cname": "\u89c6\u91ce", "max_attr": 200, "attr_ename": "view", "attr_id": 13}, "12": {"attr_cname": "\u5f00\u8fdb\u89c6\u91ce", "max_attr": 300, "attr_ename": "shoot_view", "attr_id": 12}, "14": {"attr_cname": "\u6362\u5f39", "max_attr": 100, "attr_ename": "reload_time", "attr_id": 14}, "33": {"attr_cname": "\u6295\u63b7\u7269\u8303\u56f4", "attr_id": 33}, "32": {"attr_cname": "\u4e3b\u52a8\u6280\u80fdcd\u65f6\u95f4", "attr_id": 32}, "31": {"attr_cname": "\u53d7\u5230\u6062\u590d\u6280\u80fd\u6548\u679c\u52a0\u6210", "attr_id": 31}, "30": {"attr_cname": "\u6307\u5b9a\u6b66\u5668-\u7206\u70b8\u5ef6\u8fdf\u65f6\u95f4", "attr_ename": "weapon_explosion_delay_time", "attr_id": 30}, "37": {"attr_cname": "\u8010\u4e45\u503c", "attr_id": 37}, "36": {"attr_cname": "\u4f53\u529b\u503c", "attr_id": 36}, "35": {"attr_cname": "\u6210\u529f\u7387", "attr_id": 35}, "34": {"attr_cname": "\u5e78\u8fd0\u503c", "attr_id": 34}} +var Player ={"40001": {"volume": "0:30|1:30|2:30|3:30|4:5|5:1|6:1|7:1|8:1|9:1|10:30|12:1|13:1|14:1|15:1|16:1|17:1|18:1|19:1|20:1|21:1|22:1|23:1|24:1", "move_speed2": 6, "shot_speed": 3, "jump_speed": 9, "level": 1, "ai": 10101, "move_speed": 6, "memo": "\u6b63\u5e38\u73a9\u5bb6", "move_offset_y": -17, "aiming_speed": 3, "active_skill": 41001, "move_speed3": 3, "race": 1, "radius": 5, "def": 0, "move_speed4": 6, "reload_speed": 4, "health": 200, "id": 40001, "hit_radius": 20}, "30400": {"itemid": 30400, "hero_tall": 163.0, "move_speed": 6, "pic": "hero_4", "hero_brithday": "Oct. 31", "radius": 5, "qualifybuy": 1, "lvexp": "101|201|301|401|501|601|701|801|901|1001", "skill3list": 30401.0, "hero_weight": 44.0, "pichalf": "pic_hero4", "id": 30400, "headid": 18004, "herotype": 3, "hero_like": "Using drones", "damage": 54, "move_offset_y": -17, "skinlist": 40401.0, "hero_say": "The drone's ready to go.", "health": 200, "skill2list": "10401|10402|10403|10404|10405", 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Legend has it that she's a descendant of the Archdruid. 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They are good charmers. The prettier they are, the greater their strength. 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technology.\nShe's looking for players to compete with.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76019, "condition": 46, "target": 1.0}, "76018": {"name": "Aoi worried", "boost": 10, "des": "Aoi lives in a forested area that has recently seen many illegal loggers.\nShe wanted someone to help him solve the problem.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76018, "condition": 46, "target": 1.0}, "76023": {"name": "Explorers Dragonscale", "boost": 10, "des": "Dragonscale recently learned of an unexplored ancient relic.\nHe needed someone to go into the ruins with him.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76023, "condition": 46, "target": 1.0}, "76013": {"name": "Bye liar", "boost": 10, "des": "There's an economic criminal holed up in an upscale neighborhood.\nThere seems to be some bodyguards around, so be careful when you catch them.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76013, "condition": 46, "target": 1.0}, "76012": {"name": "Smuggling seizing", "boost": 10, "des": "Some suspicious figures have appeared in the port recently.\nGo to the port and cooperate with the police.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76012, "condition": 46, "target": 1.0}, "71010": {"target": 1000.0, "des": "Restore a total of 1000 HP", "name": "Undefeated", "jump_value": 1, "reward": 20018, "id": 71010, "condition": 19, "icon": "task1"}, "71011": {"target": 1.0, "des": "Complete all missions", "name": "Stage Cleared", "jump_value": 0, "reward": 20019, "id": 71011, "condition": 33, "icon": "task1"}, "71016": {"name": "Fighting", "des": "Accumulate 1000 damage in combat", "target": 1000.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71016, "condition": 18, "icon": "task1"}, "71017": {"name": "Animal Instinct", "des": "Use skills 10 times", "target": 10.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71017, "condition": 26, "icon": "task1"}, "71014": {"target": 1.0, "des": "Top Up Diamonds", "name": "Top-up Mission", "jump_value": 6, "id": 71014, "condition": 14, "icon": "task1"}, "71015": {"target": 1.0, "des": "Days of Consecutive Login", "name": "Consecutive Login", "jump_value": 0, "id": 71015, "condition": 15, "icon": "task1"}, "76025": {"name": "The gourmet Kurosawa", "boost": 10, "des": "Kurosawa is looking for some rare ingredients.\nMaybe it won't be difficult to help?", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76025, "condition": 46, "target": 1.0}, "74006": {"target": 10.0, "des": "Participate in 10 matches", "jump_value": 3, "reward": 20001, "id": 74006, "condition": 3, "name": "Active Participation"}, "74004": {"target": 20.0, "des": "Defeat 20 enemies", "jump_value": 3, "reward": 20001, "id": 74004, "condition": 10, "name": "In the Name of Ares"}, "74005": {"target": 4.0, "des": "Revive 4 allies", "jump_value": 3, "reward": 20001, "id": 74005, "condition": 12, "name": "Caring Assistance"}, "74002": {"target": 15.0, "des": "Survive for 15 minutes", "jump_value": 3, "reward": 20001, "id": 74002, "condition": 8, "name": "Silver Lining"}, "74003": {"target": 500.0, "des": "Deal 500 damage", "jump_value": 3, "reward": 20001, "id": 74003, "condition": 9, "name": "Explosive Damage"}, "74001": {"target": 5.0, "des": "Team up and rank Top 5", "jump_value": 3, "reward": 20001, "id": 74001, "condition": 7, "name": "Bitter Battle"}, "75016": {"name": "Weekly Challenges: Week 1 Mission", "des": "Team up and rank Top 3 5 times (Co-Op)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75016, "condition": 8, "target": 5.0}, "75017": {"name": "Weekly Challenges: Week 1 Mission", "des": "Take a total of 50 damage (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75017, "condition": 18, "target": 50.0}, "75014": {"name": "Weekly Challenges: Week 1 Mission", "des": "Knock out a total of 5 opponents in Co-Op (Co-Op)", "subtype": 1, "season_task": 1, "param1": 2, "jump_value": 3, "reward": 20201, "id": 75014, "condition": 9, "target": 5.0}, "75015": {"name": "Weekly Challenges: Week 1 Mission", "des": "Move over 500 meters in vehicle rides (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75015, "condition": 27, "target": 500.0}, "75012": {"name": "Weekly Challenges: Week 1 Mission", "des": "Use a shotgun to deal a total of 200 damage (all modes)", "subtype": 1, "season_task": 1, "param2": 4, "param1": 1, "jump_value": 3, "reward": 20201, "id": 75012, "condition": 14, "target": 200.0}, "75013": {"name": "Weekly Challenges: Week 1 Mission", "des": "Any squad member loots a Level 3 Vest in a match (Co-Op)", "subtype": 1, "season_task": 1, "param2": 1, "param1": 4, "jump_value": 3, "reward": 20201, "id": 75013, "condition": 16, "target": 1.0}, "75011": {"target": 1.0, "des": "Log in to the game", "subtype": 1, "reward": 20201, "id": 75011, "condition": 1, "name": "Weekly Challenges: Week 1 Mission"}, "76011": {"name": "Military exercises", "boost": 10, "des": "The army is recruiting skilled civilians for combat exercises.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 2, "param1": 2, "time": 300, "reward": 10000, "type": 7, "id": 76011, "condition": 46, "target": 1.0}, "76024": {"name": "One punch Lazer", "boost": 10, "des": "Are you confident in your powers?\nThen find Lazer and see what you can do.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 6, "time": 300, "reward": 10000, "type": 7, "id": 76024, "condition": 46, "target": 1.0}, "76006": {"name": "Arrest Thief", "boost": 10, "des": "Arrest the thief based on intelligence.", "subtype": 1, "season_task": 0, "param4": 4, "param3": 3, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76006, "condition": 46, "target": 1.0}, "75018": {"name": "Weekly Challenges: Week 1 Mission", "des": "Rank Top 3 10 times during this week (all modes)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75018, "condition": 7, "target": 10.0}, "76004": {"name": "Peace Order Patrol", "boost": 10, "des": "There has been a riot in the business district recently.", "subtype": 1, "season_task": 0, "param4": 3, "param3": 2, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76004, "condition": 46, "target": 1.0}, "71101": {"name": "Reach 30 Activeness week", "des": "Reach 30 Activeness today", "subtype": 2, "target": 10.0, "type": 1, "id": 71101, "condition": 44, "icon": "task1"}, "71102": {"name": "Reach 60 Activeness week", "des": "Reach 60 Activeness today", "subtype": 2, "target": 30.0, "type": 1, "id": 71102, "condition": 44, "icon": "task1"}, "71103": {"name": "Reach 90 Activeness week", "des": "Reach 90 Activeness today", "subtype": 2, "target": 50.0, "type": 1, "id": 71103, "condition": 44, "icon": "task1"}, "71104": {"target": 120.0, "des": "Reach 120 Activeness today", "name": "Reach 120 Activeness today", "reward": 90106, "id": 71104, "condition": 44, "icon": "task1"}, "71105": {"target": 150.0, "des": "Reach 150 Activeness today", "name": "Reach 150 Activeness today", "reward": 90107, "id": 71105, "condition": 44, "icon": "task1"}, "76002": {"name": "Public Security Management", "boost": 10, "des": "There have been a lot of thieves lately.", "subtype": 1, "season_task": 0, "param4": 2, "param3": 1, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76002, "condition": 46, "target": 1.0}, "76003": {"name": "Noise Harassment", "boost": 10, "des": "There is a lot of onise in the residential area.", "subtype": 1, "season_task": 0, "param4": 2, "param3": 2, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76003, "condition": 46, "target": 1.0}, "76008": {"name": "Preservation of Art", "boost": 10, "des": "According to intelligence, a group of thieves stole the treasures of the museum.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 4, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76008, "condition": 46, "target": 1.0}, "76009": {"name": "Dangerous Criminals", "boost": 10, "des": "There is a dangerous and wanted criminal operating in the city.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76009, "condition": 46, "target": 1.0}, "72011": {"target": 12.0, "des": "Complete all squad missions", "name": "Stage Cleared", "jump_value": 0, "reward": 20201, "id": 72011, "condition": 13, "icon": "task1"}, "72010": {"target": 1.0, "des": "Ascend weapon 1 time", "name": "Weapon Ascension", "jump_value": 4, "reward": 20201, "id": 72010, "condition": 24, "icon": "task1"}, "71009": {"target": 5.0, "des": "Open airdrop crate a total of 5 times", "name": "Airdrop Looter", "jump_value": 1, "reward": 20019, "id": 71009, "condition": 20, "icon": "task1"}, "71008": {"target": 2.0, "des": "Revive 2 allies", "name": "Rescuer", "jump_value": 1, "reward": 20018, "id": 71008, "condition": 11, "icon": "task1"}, "76021": {"name": "The Canoe hobby", "boost": 10, "des": "Canoe wants to bring happiness to all.\nGet players together to build models???", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76021, "condition": 46, "target": 1.0}, "76010": {"name": "Gang War", "boost": 10, "des": "There's a fight going on between two gangs. \nPlease stop it immediately.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76010, "condition": 46, "target": 1.0}, "73002": {"target": 5.0, "des": "The tier reaches XXXX", "jump_value": 3, "reward": 20002, "id": 73002, "condition": 3, "name": "Season Mission 2"}, "73001": {"target": 5.0, "des": "Participate in 5 matches", "param1": 5, "jump_value": 3, "reward": 20001, "id": 73001, "condition": 43, "name": "Season Mission 1"}, "71001": {"target": 1.0, "des": "Log in to the game today", "name": "Login", "jump_value": 0, "reward": 20011, "id": 71001, "condition": 1, "icon": "task1"}, "76017": {"name": "Yamato's experiment", "boost": 10, "des": "Recently Yamato has been conducting a special experiment.\nTo achieve results, volunteers are being solicited publicly.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 4, "param1": 4, "time": 300, "reward": 10000, "type": 7, "id": 76017, "condition": 46, "target": 1.0}, "71003": {"target": 3.0, "des": "Complete 3 Co-Op matches", "name": "Teamwork", "jump_value": 1, "reward": 20013, "id": 71003, "condition": 6, "icon": "task1"}, "71002": {"target": 500.0, "des": "Move over 500 meters in vehicle rides (all modes)", "name": "Vehicle Rider", "jump_value": 1, "reward": 20012, "id": 71002, "condition": 27, "icon": "task1"}, "71005": {"name": "Survivor", "des": "Survive for a total of 20 minutes", "target": 20.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71005, "condition": 8, "icon": "task1"}, "71004": {"name": "Great Victory", "des": "Solo Top 3 2 times", "param1": 3, "target": 2.0, "jump_value": 1, "reward": 20014, "id": 71004, "condition": 7, "icon": "task1"}, "71007": {"name": "Annihilator", "des": "Defeat a total of 10 enemies", "target": 10.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71007, "condition": 9, "icon": "task1"}, "71006": {"name": "Tons of Damage", "des": "Deal 800 damage", "target": 800.0, "jump_value": 1, "reward": 10000, "type": 1, "id": 71006, "condition": 10, "icon": "task1"}, "76015": {"name": "I said no to drugs", "boost": 10, "des": "We recently found someone selling drugs in the city.\nTo participate in mass arrests.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76015, "condition": 46, "target": 1.0}, "76020": {"name": "Looking for Miffy", "boost": 10, "des": "Who is the king of hide-and-seek?\nHone your detective skills!", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76020, "condition": 46, "target": 1.0}, "76014": {"name": "Illegal gambling", "boost": 10, "des": "Ordinary residential area wire people report.\nThe gang has an illegal gambling operation here.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76014, "condition": 46, "target": 1.0}, "76001": {"name": "Safety and Security", "boost": 10, "des": "There was constant harassment of citizens around the town.", "subtype": 1, "season_task": 0, "param4": 1, "param3": 1, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76001, "condition": 46, "target": 1.0}, "75023": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Any squad member loots a Level 3 Vest in a match (Co-Op)", "subtype": 1, "season_task": 1, "param2": 1, "param1": 4, "jump_value": 3, "reward": 20201, "id": 75023, "condition": 16, "target": 1.0}, "75022": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Use a shotgun to deal a total of 200 damage (all modes)", "subtype": 1, "season_task": 1, "param2": 4, "param1": 1, "jump_value": 3, "reward": 20201, "id": 75022, "condition": 14, "target": 200.0}, "75021": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Like your ally a total of 5 times in Battle Settlement", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75021, "condition": 29, "target": 5.0}, "75027": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Take a total of 50 damage (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75027, "condition": 18, "target": 50.0}, "75026": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Team up and rank Top 3 5 times (Co-Op)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75026, "condition": 8, "target": 5.0}, "75025": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Move over 500 meters in vehicle rides (all modes)", "subtype": 1, "season_task": 1, "jump_value": 3, "reward": 20201, "id": 75025, "condition": 27, "target": 500.0}, "75024": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Knock out a total of 5 opponents in Co-Op (Co-Op)", "subtype": 1, "season_task": 1, "param1": 2, "jump_value": 3, "reward": 20201, "id": 75024, "condition": 9, "target": 5.0}, "76022": {"name": "Mariana's invitation", "boost": 10, "des": "Mariana is collecting hunters to go hunting.\nShe said it was all legal?", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 5, "param1": 5, "time": 300, "reward": 10000, "type": 7, "id": 76022, "condition": 46, "target": 1.0}, "76005": {"name": "Crime Prevention", "boost": 10, "des": "Send heroes for crime prevention campaigns.", "subtype": 1, "season_task": 0, "param4": 3, "param3": 3, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76005, "condition": 46, "target": 1.0}, "76007": {"name": "Bank Robbers", "boost": 10, "des": "The bank has been robbed. \nWe need to apprehend it as soon as possible.", "subtype": 1, "season_task": 0, "param4": 4, "param3": 4, "param2": 1, "param1": 1, "time": 300, "reward": 10000, "type": 7, "id": 76007, "condition": 46, "target": 1.0}, "75028": {"week": 2, "name": "Weekly Challenges: Week 2 Mission", "des": "Rank Top 3 10 times during this week (all modes)", "subtype": 1, "season_task": 1, "param1": 3, "jump_value": 3, "reward": 20201, "id": 75028, "condition": 7, "target": 10.0}, "76016": {"name": "The request of the Hill\n", "boost": 10, "des": "She heard about rare metals being produced in the mining area.\nIt's perfect for accessories, and Hill hopes to get some.", "subtype": 1, "season_task": 0, "param4": 5, "param3": 5, "param2": 3, "param1": 3, "time": 300, "reward": 10000, "type": 7, "id": 76016, "condition": 46, "target": 1.0}, "72008": {"target": 20.0, "des": "Stay online for 20 minutes", "name": "Online Duration", "jump_value": 0, "reward": 20201, "id": 72008, "condition": 22, "icon": "task1"}, "72009": {"target": 3.0, "des": "Upgrade weapon 3 times", "name": "Weapon Upgrade", "jump_value": 4, "reward": 20201, "id": 72009, "condition": 23, "icon": "task1"}, "72001": {"target": 1.0, "des": "Purchase in Squad Store 1 time", "name": "Store Consumption", "jump_value": 7, "reward": 20201, "id": 72001, "condition": 16, "icon": "task1"}, "72002": {"target": 3.0, "des": "Complete 3 Battle Royale matches with squad members", "name": "Squad Battle Royale", "jump_value": 3, "reward": 20201, "id": 72002, "condition": 17, "icon": "task1"}, "72003": {"target": 3.0, "des": "Complete 3 Biowar matches", "name": "Squad Biowar Mode", "jump_value": 3, "reward": 20201, "id": 72003, "condition": 18, "icon": "task1"}, "72004": {"target": 1.0, "des": "Team up with squad member and win the battle royale", "name": "Squad Royale", "jump_value": 3, "reward": 20201, "id": 72004, "condition": 7, "icon": "task1"}, "72005": {"target": 1500.0, "des": "Team up with squad member and deal 1500 damage", "name": "Blast Damage", "jump_value": 3, "reward": 20201, "id": 72005, "condition": 19, "icon": "task1"}, "72006": {"target": 4.0, "des": "Revive squad member 4 times", "name": "Rescuer", "jump_value": 3, "reward": 20201, "id": 72006, "condition": 20, "icon": "task1"}, "72007": {"target": 10.0, "des": "Team up with squad member and defeat 10 enemies", "name": "Join Hands", "jump_value": 3, "reward": 20201, "id": 72007, "condition": 21, "icon": "task1"}} +var seasonCard ={"42": {"cost": 200, "max_exp": 8400, "lv": 42, "min_exp": 8201, "reward": 20301, "advanced_reward": 20302}, "48": {"cost": 200, "max_exp": 9600, "lv": 48, "min_exp": 9401, "reward": 20301, "advanced_reward": 20302}, "43": {"cost": 200, "max_exp": 8600, "lv": 43, "min_exp": 8401, "reward": 20301, "advanced_reward": 20302}, "49": {"cost": 200, "max_exp": 9800, "lv": 49, "min_exp": 9601, "reward": 20301, "advanced_reward": 20302}, "24": {"cost": 200, "max_exp": 4800, "lv": 24, "min_exp": 4601, "reward": 20301, "advanced_reward": 20302}, "25": {"cost": 200, "max_exp": 5000, "lv": 25, "min_exp": 4801, "reward": 20301, "advanced_reward": 20302}, "26": {"cost": 200, "max_exp": 5200, "lv": 26, "min_exp": 5001, "reward": 20301, "advanced_reward": 20302}, "27": {"cost": 200, "max_exp": 5400, "lv": 27, "min_exp": 5201, "reward": 20301, "advanced_reward": 20302}, "20": {"cost": 200, "max_exp": 4000, "lv": 20, "min_exp": 3801, "reward": 20301, "advanced_reward": 20302}, "21": {"cost": 200, "max_exp": 4200, "lv": 21, "min_exp": 4001, "reward": 20301, "advanced_reward": 20302}, "22": {"cost": 200, "max_exp": 4400, "lv": 22, "min_exp": 4201, "reward": 20301, "advanced_reward": 20302}, "23": {"cost": 200, "max_exp": 4600, "lv": 23, "min_exp": 4401, "reward": 20301, "advanced_reward": 20302}, "46": {"cost": 200, "max_exp": 9200, "lv": 46, "min_exp": 9001, "reward": 20301, "advanced_reward": 20302}, "47": {"cost": 200, "max_exp": 9400, "lv": 47, "min_exp": 9201, "reward": 20301, "advanced_reward": 20302}, "44": {"cost": 200, "max_exp": 8800, "lv": 44, "min_exp": 8601, "reward": 20301, "advanced_reward": 20302}, "45": {"cost": 200, "max_exp": 9000, "lv": 45, "min_exp": 8801, "reward": 20301, "advanced_reward": 20302}, "28": {"cost": 200, "max_exp": 5600, "lv": 28, "min_exp": 5401, "reward": 20301, "advanced_reward": 20302}, "29": {"cost": 200, "max_exp": 5800, "lv": 29, "min_exp": 5601, "reward": 20301, "advanced_reward": 20302}, "40": {"cost": 200, "max_exp": 8000, "lv": 40, "min_exp": 7801, "reward": 20301, "advanced_reward": 20302}, "41": {"cost": 200, "max_exp": 8200, "lv": 41, "min_exp": 8001, "reward": 20301, "advanced_reward": 20302}, "1": {"cost": 200, "max_exp": 200, "lv": 1, "min_exp": 0, "reward": 20301, "advanced_reward": 20302}, "3": {"cost": 200, "max_exp": 600, "lv": 3, "min_exp": 401, "reward": 20301, "advanced_reward": 20302}, "2": {"cost": 200, "max_exp": 400, "lv": 2, "min_exp": 201, "reward": 20301, "advanced_reward": 20302}, "5": {"cost": 200, "max_exp": 1000, "lv": 5, "min_exp": 801, "reward": 20301, "advanced_reward": 20302}, "4": {"cost": 200, "max_exp": 800, "lv": 4, "min_exp": 601, "reward": 20301, "advanced_reward": 20302}, "7": {"cost": 200, "max_exp": 1400, "lv": 7, "min_exp": 1201, "reward": 20301, "advanced_reward": 20302}, "6": {"cost": 200, "max_exp": 1200, "lv": 6, "min_exp": 1001, "reward": 20301, "advanced_reward": 20302}, "9": {"cost": 200, "max_exp": 1800, "lv": 9, "min_exp": 1601, "reward": 20301, "advanced_reward": 20302}, "8": {"cost": 200, "max_exp": 1600, "lv": 8, "min_exp": 1401, "reward": 20301, "advanced_reward": 20302}, "39": {"cost": 200, "max_exp": 7800, "lv": 39, "min_exp": 7601, "reward": 20301, "advanced_reward": 20302}, "38": {"cost": 200, "max_exp": 7600, "lv": 38, "min_exp": 7401, "reward": 20301, "advanced_reward": 20302}, "11": {"cost": 200, "max_exp": 2200, "lv": 11, "min_exp": 2001, "reward": 20301, "advanced_reward": 20302}, "10": {"cost": 200, "max_exp": 2000, "lv": 10, "min_exp": 1801, "reward": 20301, "advanced_reward": 20302}, "13": {"cost": 200, "max_exp": 2600, "lv": 13, "min_exp": 2401, "reward": 20301, "advanced_reward": 20302}, "12": {"cost": 200, "max_exp": 2400, "lv": 12, "min_exp": 2201, "reward": 20301, "advanced_reward": 20302}, "15": {"cost": 200, "max_exp": 3000, "lv": 15, "min_exp": 2801, "reward": 20301, "advanced_reward": 20302}, "14": {"cost": 200, "max_exp": 2800, "lv": 14, "min_exp": 2601, "reward": 20301, "advanced_reward": 20302}, "17": {"cost": 200, "max_exp": 3400, "lv": 17, "min_exp": 3201, "reward": 20301, "advanced_reward": 20302}, "16": {"cost": 200, "max_exp": 3200, "lv": 16, "min_exp": 3001, "reward": 20301, "advanced_reward": 20302}, "19": {"cost": 200, "max_exp": 3800, "lv": 19, "min_exp": 3601, "reward": 20301, "advanced_reward": 20302}, "18": {"cost": 200, "max_exp": 3600, "lv": 18, "min_exp": 3401, "reward": 20301, "advanced_reward": 20302}, "31": {"cost": 200, "max_exp": 6200, "lv": 31, "min_exp": 6001, "reward": 20301, "advanced_reward": 20302}, "30": {"cost": 200, "max_exp": 6000, "lv": 30, "min_exp": 5801, "reward": 20301, "advanced_reward": 20302}, "37": {"cost": 200, "max_exp": 7400, "lv": 37, "min_exp": 7201, "reward": 20301, "advanced_reward": 20302}, "36": {"cost": 200, "max_exp": 7200, "lv": 36, "min_exp": 7001, "reward": 20301, "advanced_reward": 20302}, "35": {"cost": 200, "max_exp": 7000, "lv": 35, "min_exp": 6801, "reward": 20301, "advanced_reward": 20302}, "34": {"cost": 200, "max_exp": 6800, "lv": 34, "min_exp": 6601, "reward": 20301, "advanced_reward": 20302}, "33": {"cost": 200, "max_exp": 6600, "lv": 33, "min_exp": 6401, "reward": 20301, "advanced_reward": 20302}, "32": {"cost": 200, "max_exp": 6400, "lv": 32, "min_exp": 6201, "reward": 20301, "advanced_reward": 20302}, "50": {"cost": 200, "max_exp": 10000, "lv": 50, "min_exp": 9801, "reward": 20301, "advanced_reward": 20302}} +var heroLevel ={"11": {"diamond": 0, "gold": 103, "level": 11.0, "time": 4.0, "quality": 1, "id": 11}, "10": {"diamond": 0, "gold": 103, "level": 10.0, "time": 4.0, "quality": 1, "id": 10}, "13": {"diamond": 0, "gold": 129, "level": 13.0, "time": 4.0, "quality": 1, "id": 13}, "12": {"diamond": 0, "gold": 129, "level": 12.0, "time": 4.0, "quality": 1, "id": 12}, "15": {"diamond": 0, "gold": 154, "level": 15.0, "time": 4.0, "quality": 1, "id": 15}, "14": {"diamond": 0, "gold": 154, "level": 14.0, "time": 4.0, "quality": 1, "id": 14}, "17": {"diamond": 0, "gold": 180, "level": 17.0, "time": 4.0, "quality": 1, "id": 17}, "16": {"diamond": 0, "gold": 180, "level": 16.0, "time": 4.0, "quality": 1, "id": 16}, "19": {"diamond": 0, "gold": 206, "level": 19.0, "time": 4.0, "quality": 1, "id": 19}, "18": {"diamond": 0, "gold": 206, "level": 18.0, "time": 4.0, "quality": 1, "id": 18}, "20": {"diamond": 0, "gold": 258, "level": 20.0, "time": 4.0, "quality": 1, "id": 20}, "1": {"diamond": 0, "gold": 0, "level": 1.0, "time": 0.0, "quality": 1, "id": 1}, "3": {"diamond": 0, "gold": 25, "level": 3.0, "time": 4.0, "quality": 1, "id": 3}, "2": {"diamond": 0, "gold": 25, "level": 2.0, "time": 4.0, "quality": 1, "id": 2}, "5": {"diamond": 0, "gold": 38, "level": 5.0, "time": 4.0, "quality": 1, "id": 5}, "4": {"diamond": 0, "gold": 38, "level": 4.0, "time": 4.0, "quality": 1, "id": 4}, "7": {"diamond": 0, "gold": 51, "level": 7.0, "time": 4.0, "quality": 1, "id": 7}, "6": {"diamond": 0, "gold": 51, "level": 6.0, "time": 4.0, "quality": 1, "id": 6}, "9": {"diamond": 0, "gold": 77, "level": 9.0, "time": 4.0, "quality": 1, "id": 9}, "8": {"diamond": 0, "gold": 77, "level": 8.0, "time": 4.0, "quality": 1, "id": 8}} +var heroQuality ={"11": {"diamond": 0, "gold": 1038, "lucky": 30, "success_rate": 60, "time": 3.0, "promote": 60, "quality": 11.0, "id": 11}, "10": {"diamond": 0, "gold": 1008, "lucky": 29, "success_rate": 65, "time": 3.0, "promote": 52, "quality": 10.0, "id": 10}, "13": {"diamond": 0, "gold": 1440, "lucky": 32, "success_rate": 50, "time": 3.0, "promote": 78, "quality": 13.0, "id": 13}, "12": {"diamond": 0, "gold": 1416, "lucky": 31, "success_rate": 55, "time": 3.0, "promote": 69, "quality": 12.0, "id": 12}, "15": {"diamond": 0, "gold": 1820, "lucky": 34, "success_rate": 40, "time": 3.0, "promote": 98, "quality": 15.0, "id": 15}, "14": {"diamond": 0, "gold": 1810, "lucky": 33, "success_rate": 45, "time": 3.0, "promote": 88, "quality": 14.0, "id": 14}, "1": {"diamond": 0, "gold": 0, "lucky": 20, "success_rate": 0, "time": 0.0, "promote": 0, "quality": 1.0, "id": 1}, "3": {"diamond": 0, "gold": 62, "lucky": 22, "success_rate": 100, "time": 3.0, "promote": 8, "quality": 3.0, "id": 3}, "2": {"diamond": 0, "gold": 33, "lucky": 21, "success_rate": 100, "time": 3.0, "promote": 4, "quality": 2.0, "id": 2}, "5": {"diamond": 0, "gold": 214, "lucky": 24, "success_rate": 85, "time": 3.0, "promote": 18, "quality": 5.0, "id": 5}, "4": {"diamond": 0, "gold": 172, "lucky": 23, "success_rate": 90, "time": 3.0, "promote": 13, "quality": 4.0, "id": 4}, "7": {"diamond": 0, "gold": 417, "lucky": 26, "success_rate": 80, "time": 3.0, "promote": 30, "quality": 7.0, "id": 7}, "6": {"diamond": 0, "gold": 372, "lucky": 25, "success_rate": 80, "time": 3.0, "promote": 24, "quality": 6.0, "id": 6}, "9": {"diamond": 0, "gold": 640, "lucky": 28, "success_rate": 70, "time": 3.0, "promote": 44, "quality": 9.0, "id": 9}, "8": {"diamond": 0, "gold": 604, "lucky": 27, "success_rate": 75, "time": 3.0, "promote": 37, "quality": 8.0, "id": 8}} var GameConfig = { - viewScale: [1.6, 1.6, 1.6, 1.6], - itemConfig: ItemConfig, - dropItemConfig: DropItemConfig, - houseConfig: HouseConfig, - buffConfig: BuffConfig, - dropConfig: DropConfig, - all_ItemConfig: all_ItemConfig, - parameterConfig: ParameterConfig, - attrConfig: AttrConfig, - playerConfig: Player, - skillConfig: skill, - mapConfig: map, - gunTalent: gunTalent, - gunTalentGrow: gunTalentGrow, - rank: rank, - task: task, - seasonCard: seasonCard, - heroLevel: heroLevel, - heroQuality: heroQuality, -}; -module.exports = GameConfig; + viewScale:[1.6,1.6,1.6,1.6], + itemConfig:ItemConfig, + dropItemConfig:DropItemConfig, + houseConfig:HouseConfig, + buffConfig:BuffConfig, + dropConfig : DropConfig, + all_ItemConfig : all_ItemConfig, + parameterConfig : ParameterConfig, + attrConfig : AttrConfig, + playerConfig:Player, + skillConfig:skill, + mapConfig:map, + gunTalent:gunTalent, + gunTalentGrow:gunTalentGrow, + rank:rank, + task:task, + seasonCard:seasonCard, + heroLevel:heroLevel, + heroQuality:heroQuality +} +module.exports = GameConfig; \ No newline at end of file