var Utils = require('Utils'); var playerData = require('playerData'); const { uimanger } = require('../UIManger'); const { DeleteFriendTips } = require('../../tips/DeleteFriendTips'); const { BlackListTips } = require('../../tips/BlackListTips'); cc.Class({ extends: cc.Component, properties: { addToBlack: { default: null, type: cc.Node, }, delete: { default: null, type: cc.Node, }, agree: { default: null, type: cc.Node, }, refuse: { default: null, type: cc.Node, }, addToFriend: { default: null, type: cc.Node, }, addNewFriend: { default: null, type: cc.Node, }, playerHead: { default: null, type: cc.Node, }, playerName: { default: null, type: cc.Node, }, inviteBtn: { default: null, type: cc.Node, }, }, init(data) { // this.canInvite = true; // this.playerAccount = data.account_id; if (data.name) { this.playerName.getComponent(cc.Label).string = data.name; } else if (data.nickname) { this.playerName.getComponent(cc.Label).string = data.nickname; } if (data.head_id) { Utils.setitem( this, data.head_id, this.playerHead.getComponent(cc.Sprite) ); } else if (data.avatar_url) { Utils.setitem( this, data.avatar_url, this.playerHead.getComponent(cc.Sprite) ); } }, saveData(data) { this.tmpData = JSON.stringify(data); }, setToFriendList() { this.addToBlack.active = true; this.delete.active = true; }, setToApplyList() { this.agree.active = true; this.refuse.active = true; }, setToBlackList() { this.addToFriend.active = true; }, setToAddFriend() { this.addNewFriend.active = true; }, setToInvite() { this.inviteBtn.active = true; }, // friendlist onAddToBlacklist() { console.log("add black list") var data={ account:this.playerAccount, name:this.playerName.getComponent(cc.Label).string, user_info:this.tmpData } uimanger.showUI(BlackListTips.prefabPath,data) }, onDelete() { var data={ account:this.playerAccount, name:this.playerName.getComponent(cc.Label).string } uimanger.showUI(DeleteFriendTips.prefabPath,data) }, // applylist onAgree() { cc.chatMgr.sendmsg('CMFriendAgree', { apply: JSON.parse(this.tmpData), }); }, onRefuse() { cc.chatMgr.sendmsg('CMFriendRefuse', { apply: JSON.parse(this.tmpData), }); }, // blacklist onAddToFriend() { cc.chatMgr.sendmsg('CMFriendDeleteBlack', { account_id: this.playerAccount, }); }, onAddNewFriend() { cc.chatMgr.sendmsg('CMFriendApply', { friend_id: this.playerAccount, msg: '', }); }, onInviteFriend() { if (this.canInvite) { this.canInvite = false; cc.Notifier.emit("inviteplayer") var data = { msg: 'InvitePlay', player: playerData.name, data: JSON.parse(this.tmpData), }; cc.chatMgr.sendmsg('CMSendCustomMsg', { target_list: this.playerAccount, msg: JSON.stringify(data), param1: 0, param2: 0, param3: 0, }); } else { cc.uiHelper.showTips('Already invited, try again later'); setTimeout(() => { this.canInvite = true; }, 15000); } }, });