// Learn cc.Class: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { bulletatlas: { default: null, type: cc.SpriteAtlas, }, mapthingatlas: { default: null, type: cc.SpriteAtlas, }, }, // LIFE-CYCLE CALLBACKS: //cc.atlMgr.effatlas.getSpriteFrame(bres) onLoad() { cc.atlMgr = this; // cc.game.addPersistRootNode(this.node); }, start() {}, });