cc.Class({ extends: cc.Component, properties: { addToBlack: { default: null, type: cc.Node, }, delete: { default: null, type: cc.Node, }, agree: { default: null, type: cc.Node, }, refuse: { default: null, type: cc.Node, }, addToFriend: { default: null, type: cc.Node, }, playerHead: { default: null, type: cc.Node, }, playerName: { default: null, type: cc.Node, }, }, setToFriendList() { this.addToBlack.active = true; this.delete.active = true; }, setToApplyList() { this.agree.active = true; this.refuse.active = true; }, setToBlackList() { this.addToFriend.active = true; }, // friendlist onAddToBlacklist() { console.log("加入黑名单"); }, onDelete() { console.log("删除好友"); }, // applylist onAgree() { console.log("同意申请"); }, onRefuse() { console.log("拒绝申请"); }, // blacklist onAddToFriend() { console.log("加入好友列表"); }, });