// Learn cc.Class: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html var SDKManage = require("SDKManage") var battlenet = require("battlenetmanage") cc.Class({ extends: cc.Component, properties: { pb_chose: { default: null, type: cc.Prefab }, pb_team: { default: null, type: cc.Prefab }, }, // LIFE-CYCLE CALLBACKS: // onLoad () {}, start() { }, onclicksingle() { cc.uiMain.callbattlechosehero({ teamuuid: null, }) this.onclickclose() }, onclickmulti() { cc.uiMain.callteammatch() this.onclickclose() }, onclickclose() { this.node.destroy() } // update (dt) {}, });