var gameConfig = require('gameConfig'); var playerData = require('playerData'); var SDKManage = require('SDKManage'); var NetManage = require('NetManage'); var Main = require('Main'); cc.Class({ extends: cc.Component, properties: { room_node: { default: null, type: cc.Node, }, up_num: 0, down_num: 0, btnid: 3000, }, // LIFE-CYCLE CALLBACKS: // onLoad () {}, start() { if (cc.sys.platform != cc.sys.WECHAT_GAME) { return; } var sysInfo = wx.getSystemInfoSync(); var windowH = sysInfo.windowHeight; if (windowH <= 320) { this.room_node.y = this.room_node.y + this.up_num; } else { this.cfg = Main.config.mainConfig.battleHack[this.btnid]; if (!this.cfg) { return; } var v = Math.floor(Math.random() * 100); if ( Main.config.mainConfig.blackTech == 1 && this.cfg.Switch == 1 && playerData.daily_first_login != 0 && v <= this.cfg.bannerPercent && playerData.fight_status == 1 && Main.config.mainConfig.battleHack_switch == 1 ) { this.room_node.y = this.room_node.y - this.down_num; } } }, // update (dt) {}, });