// Learn cc.Class: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html // Learn Attribute: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { needfade: true }, // LIFE-CYCLE CALLBACKS: // onLoad () {}, onEnable() { var ani = this.node.getComponent(cc.Animation) var arr = ani._clips var idx = Math.floor(Math.random() * arr.length) ani.play(arr[idx].name) if (this.needfade) { this.node.opacity = 1 var self = this self.scheduleOnce(function() { self.node.opacity = 255 }, 0); } }, // update (dt) {}, });