var gameConfig = require("gameConfig") var playerData = require("playerData") var SDKManage = require("SDKManage") var NetManage = require("NetManage") var battlenet = require("battlenetmanage") var wxVoice = require("wxVoice") var Main = require("Main") cc.Class({ extends: cc.Component, properties: { btn_wudian:{ default: null, type: cc.Node }, pr_jindu:{ default: null, type: cc.ProgressBar, }, nd_rad:{ default: null, type: cc.Node }, pr_time:{ default: null, type: cc.ProgressBar, }, ani_rad:{ default: null, type: cc.Animation, }, items:{ default: [], type: cc.Sprite }, //clickv:0.1, updatev:0.01, time2:4, waittime:2, waittime2:2, bannerpro:0.8, rewardpro:0.6, bannertime:2, }, // LIFE-CYCLE CALLBACKS: onLoad () { cc.Notifier.on('getfuckboxreward',this, this.getfuckboxreward.bind(this)); this.time=2 this.clickv = 0.1 if (Main.config.mainConfig.fuckbox_num) { this.clickv = Main.config.mainConfig.fuckbox_num } }, onDestroy () { cc.Notifier.off('getfuckboxreward',this); }, start () { this.fuckboxinfo() }, getfuckboxreward(obj){ if (this&&this.node){ for (var i = 0; i < this.items.length; i++) { this.items[i].spriteFrame = null } for (var i = 0; i < obj.item_list.length; i++) { this.showicon(obj.item_list[i].item_id, i) } this.time = this.waittime this.ani_rad.play("ui_adrewardbox") } }, fuckboxinfo(){ if (playerData.boxid == 10) { SDKManage.logEvent("hackbox_fight_ui", "clickbox") } else if (playerData.boxid == 11) { SDKManage.logEvent("hackbox_login_ui", "clickbox") } else if (playerData.boxid == 12) { SDKManage.logEvent("hackbox_ready_ui", "clickbox") } else if (playerData.boxid == 13) { SDKManage.logEvent("hackbox_gameover_ui", "clickbox") } if (playerData.boxid) { this.boxid = playerData.boxid } else { this.boxid = 11 } this.btn_wudian.active=false this.pr_jindu.progress = 0 this.nd_rad.active = false this.totaltime = this.time }, onClickwudian(){ console.log("wudian") if (playerData.boxid == 10) { SDKManage.logEvent("hackbox_fight_ok", "clickbox") } else if (playerData.boxid == 11) { SDKManage.logEvent("hackbox_login_ok", "clickbox") } else if (playerData.boxid == 12) { SDKManage.logEvent("hackbox_ready_ok", "clickbox") } else if (playerData.boxid == 13) { SDKManage.logEvent("hackbox_gameover_ok", "clickbox") } this.clickwudian = true this.btn_wudian.active = false }, onClickbox(){ if (!this.firstclick) { this.firstclick = true if (playerData.boxid == 10) { SDKManage.logEvent("hackbox_fight_click", "clickbox") } else if (playerData.boxid == 11) { SDKManage.logEvent("hackbox_login_click", "clickbox") } else if (playerData.boxid == 12) { SDKManage.logEvent("hackbox_ready_click", "clickbox") } else if (playerData.boxid == 13) { SDKManage.logEvent("hackbox_gameover_click", "clickbox") } } if(this.waitting){ return } this.pr_jindu.progress+=this.clickv if (this.showbanner) { return } if(this.pr_jindu.progress>=1){ //this.btn_wudian.active = true // this.waitting = true // this.time = this.waittime this.nd_rad.active = true this.ani_rad.play("ui_adrewardbox") this.waitting=true NetManage.getFuckBoxReward(this.boxid) // if (cc.isbattle){ // battlenet.sendBaoxiang() // this.waitting=true // this.time = this.waittime // this.ani_rad.play("ui_adrewardbox") // } else { // } //battlenet.sendBaoxiang() } if (this.pr_jindu.progress>=this.bannerpro){ this.showbanner = true cc.Notifier.emit('boxhack') console.log("wudian") if (playerData.boxid == 10) { SDKManage.logEvent("hackbox_fight_ok", "clickbox") } else if (playerData.boxid == 11) { SDKManage.logEvent("hackbox_login_ok", "clickbox") } else if (playerData.boxid == 12) { SDKManage.logEvent("hackbox_ready_ok", "clickbox") } else if (playerData.boxid == 13) { SDKManage.logEvent("hackbox_gameover_ok", "clickbox") } this.clickwudian = true //this.btn_wudian.active = true } }, onNewStart(){ var arr = [] var a1 = {key:17001,value:0} var a2 = {key:17002,value:0} arr.push(a1) arr.push(a2) var newequip_data = { "weapon_id":21003, "weapon_lv":6, "ammo":100 } var self = this battlenet.initengine({ account_id:NetManage.account_id,// player_count:1,// energy_shield:1,// baseskin:[9,13009,15009,1],// team_uuid:'', // team_mode:0,// auto_fill:false,// weapons:[newequip_data], first_game:false, skins:[], prepare_items:[12128, 12802], prepare_items2:arr, atk_add:0, battlecount:1, pre_settlement_info:Number(playerData.game_times) + ',' + Number(playerData.win_times) + ',' + Number(playerData.kills) + ',' + 1, emojis:playerData.emojis, grow_weapons:newequip_data, force_entry_newbie_room:false, team_members:[], offline:true, needbox:false }) }, startgame(res){ // console.log("111111111111111111111111startgame") // console.log(playerData.node_id) // if (playerData.teamuuid == null) { // return // } var energy_shield = 0 if (Number(playerData.eq2) != 0 && !playerData.biochemical) { energy_shield = 1 } var hair_id = playerData.hair_id var cloth_id = playerData.cloth_fightid var hat_id = playerData.hat_fightid var color_id = playerData.color_id if (Number(playerData.eq4) != 0 && !playerData.biochemical) { hair_id = playerData.eq4 cloth_id = playerData.eq5 hat_id = playerData.eq6 } var teammode = 0 var offline = false if (playerData.team_list.length > 1) { teammode = 1 } else { if (playerData.isdiaoduan || playerData.game_times == 1) { teammode = 1 offline = true } } var auto = true if (playerData.auto_fill == 0) { auto = false } var arr = [] var a1 = {key:17001,value:0} var a2 = {key:17002,value:0} arr.push(a1) arr.push(a2) for (var i = 0; i < playerData.weizhuangs.length; i++) { arr.push(playerData.weizhuangs[i]) } var team_members = [] this.data = playerData.team_list for (var t = 0; t < this.data.length; t++) { var is_leader = false if (t == 0) { is_leader = true } var temp = { 'account_id':this.data[t].account_id, 'rank':Number(this.data[t].rank), 'is_leader':is_leader, 'game_times':Number(this.data[t].game_times), 'win_times':Number(this.data[t].win_times), 'kill_times':Number(this.data[t].kills), 'create_time':Number(this.data[t].create_time), } team_members.push(temp) } var prepare_items = [] var force_entry_newbie_room = playerData.isdiaoduan var room_mode = 0 var firstzombie = false if (!playerData.biochemical) { prepare_items = [Number(playerData.eq2), Number(playerData.eq3), Number(playerData.jinzhanwuqi_id)] } else { prepare_items = [Number(playerData.eq1), Number(playerData.eq2), Number(playerData.eq3), Number(playerData.eq4), Number(playerData.jinzhanwuqi_id)] force_entry_newbie_room = false room_mode = 1 offline = false if (playerData.biocount == 0) { firstzombie = true } } var weapons = [] if (gameConfig.dropItemConfig[playerData.equip_data['weapon_id']] && gameConfig.dropItemConfig[playerData.equip_data['weapon_id']].equip_type == 1) { weapons.push(playerData.equip_data) } if (playerData.equip_length == 2 && gameConfig.dropItemConfig[playerData.equip_data1['weapon_id']] && gameConfig.dropItemConfig[playerData.equip_data1['weapon_id']].equip_type == 1) { weapons.push(playerData.equip_data1) } battlenet.initengine({ account_id:NetManage.account_id,// player_count:Number(playerData.team_list.length),// energy_shield:Number(energy_shield),// baseskin:[Number(hair_id),Number(cloth_id),Number(hat_id),Number(color_id)],// team_uuid:playerData.teamuuid, // team_mode:Number(teammode),// auto_fill:auto,// weapons:weapons, first_game:false, skins:[], prepare_items:prepare_items, prepare_items2:arr, atk_add:Number(playerData.add_atk), battlecount:playerData.game_times + 1, pre_settlement_info:Number(playerData.game_times) + ',' + Number(playerData.win_times) + ',' + Number(playerData.kills) + ',' + Number(playerData.rank), emojis:playerData.emojis, grow_weapons:playerData.grow_weapons, force_entry_newbie_room:Boolean(force_entry_newbie_room), team_members:team_members, offline:offline, room_mode:room_mode, firstzombie:firstzombie, needbox:false }) playerData.teamuuid = null playerData.add_atk = 0 playerData.isteam = 0 playerData.eq1 = 0 playerData.eq2 = 0 playerData.eq3 = 0 playerData.eq4 = 0 playerData.eq5 = 0 playerData.eq6 = 0 playerData.biochemical = false wxVoice.stopbgm() playerData.inteam = false playerData.inviteflag = true playerData.equip_length = 1 }, update (dt) { if(this.waitting==true){ if (this.time > 0) { this.time-=dt if(this.time<=0){ if (cc.toNewTempScene2) { cc.toNewTempScene2 = false this.onNewStart() } if (cc.toNewTempScene) { cc.toNewTempScene = false //this.onNewStart() playerData.boxid = 10 cc.toNewTempScene2 = true cc.director.loadScene("TempScene2"); } if (cc.toTempScene) { cc.toTempScene = false cc.isbattle = false this.startgame() } this.close() } } return } if(this.pr_jindu.progress>0){ this.pr_jindu.progress -=dt*this.updatev if(this.pr_jindu.progress<0){ this.pr_jindu.progress = 0 } } // this.time-=dt // this.pr_time.progress = this.time/this.totaltime // if(this.time<=0){ // if (this.pr_jindu.progress>=this.rewardpro) { // // this.waitting = true // // this.time2 = this.waittime // this.nd_rad.active = true // // } else { // // this.time = this.waittime2 // // this.ani_rad.play("ui_adrewardend") // // } // } if (this.clickwudian) { if(this.time2>0){ this.time2-=dt if(this.time2<=0){ this.time2=0 this.waitting=true NetManage.getFuckBoxReward(this.boxid) //this.ani_rad.play("ui_adrewardbox") // if (cc.isbattle){ // battlenet.sendBaoxiang() // this.waitting=true // this.time = this.waittime // this.ani_rad.play("ui_adrewardbox") // } else { // NetManage.getFuckBoxReward(this.boxid) // } } } return } // if (this.time <= this.bannertime) { // this.showbanner = true // this.btn_wudian.active = true // } }, showicon(id, i){ var self = this if (gameConfig.wai_itemConfig[id].fuction == 1 || gameConfig.wai_itemConfig[id].fuction == 2 || gameConfig.wai_itemConfig[id].fuction == 8 || gameConfig.wai_itemConfig[id].fuction == 9 || gameConfig.wai_itemConfig[id].fuction == 16 || gameConfig.wai_itemConfig[id].fuction == 15 || gameConfig.wai_itemConfig[id].fuction == 21 || gameConfig.wai_itemConfig[id].fuction == 19 || gameConfig.wai_itemConfig[id].fuction == 22 || gameConfig.wai_itemConfig[id].fuction == 23){ cc.loader.loadRes("textures/icons/public/" + gameConfig.wai_itemConfig[id].icon, cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); } else if (gameConfig.wai_itemConfig[id].fuction == 11) { cc.loader.loadRes("textures/icons/gunmaterial/" + gameConfig.wai_itemConfig[id].icon, cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); } else if (gameConfig.wai_itemConfig[id].fuction == 10) { cc.loader.loadRes("icons/" + gameConfig.wai_itemConfig[id].icon, cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); self.items[i].node.scale = 1.2 } else if (gameConfig.wai_itemConfig[id].fuction == 7) { cc.loader.loadRes("icons/" + gameConfig.wai_itemConfig[id].icon, cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); } else if (gameConfig.wai_itemConfig[id].fuction == 6) { cc.loader.loadRes("textures/emote/" + gameConfig.wai_itemConfig[id].icon, cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); self.items[i].node.scale = 1.2 } else if (gameConfig.wai_itemConfig[id].fuction == 12) { self.items[i].spriteFrame = null var eg = gameConfig.dropItemConfig[id] if (eg) { var cb = function(nd,name){ self.items[i].node.destroyAllChildren() nd.scale = 1.1 nd.rotation = -45 nd.scaleY = 1.1 nd.scaleX = 1.1 self.items[i].node.addChild(nd) var cmp = nd.getComponent(cc.Animation) if(cmp){ cmp.play(name+"_"+1) } } this.loadprefab("prefabs/gunprefab/"+eg.model, cb, eg.model) } } else { var string = '' if (gameConfig.wai_itemConfig[id].fuction == 3) { string = "cloth" } else if (gameConfig.wai_itemConfig[id].fuction == 4) { string = "hair" } else if (gameConfig.wai_itemConfig[id].fuction == 5) { string = "hat" } cc.loader.loadRes("avatar/" + string + "/" + string + "_" + gameConfig.wai_itemConfig[id].icon + "_front", cc.SpriteFrame, function (err, res) { if (!err&&self.isValid) { self.items[i].spriteFrame = res; } }); if (gameConfig.wai_itemConfig[id].fuction == 3) { self.items[i].node.scale = 1.2 } else { self.items[i].node.scale = 0.8 } } }, loadprefab(dir,cb,name){ var self = this cc.loader.loadRes(dir, cc.Prefab, function (err, res) { if (!err&&self.isValid) { let nd = cc.instantiate(res) cb(nd,name) } }); }, close(){ cc.Notifier.emit("3liantiao") this.node.destroy() }, });