144 lines
3.8 KiB
JavaScript
144 lines
3.8 KiB
JavaScript
import NetManage from "../manages/NetManage";
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var Utils = require('Utils');
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const { UIBase } = require("../UI/UIBase");
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cc.Class({
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extends: UIBase,
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properties: {
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headIcon:{
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default:null,
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type:cc.Sprite
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},
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playName:{
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default:null,
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type:cc.Label
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},
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totalKill:{
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default:null,
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type:cc.Label
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},
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totalGame:{
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default:null,
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type:cc.Label
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},
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totalWin:{
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default:null,
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type:cc.Label
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},
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WinRate:{
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default:null,
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type:cc.Label
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},
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MostKill:{
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default:null,
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type:cc.Label
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},
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AverageKill:{
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default:null,
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type:cc.Label
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},
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MostDMG:{
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default:null,
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type:cc.Label
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},
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AverageDMG:{
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default:null,
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type:cc.Label
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},
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nd_star:{
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default:null,
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type:cc.Node
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}
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},
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init(data){
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// data : user account --> get user info according to user account
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NetManage.getUeserInfo(data,(res)=>{
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this.account_id = data;
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this.playerData = res;
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this.playName.string = this.playerData.info.name;
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Utils.setitem(this,this.playerData.info.head_id,this.headIcon);
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//
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this.totalKill.string = this.playerData.info.history_seasons[0].total_kills;
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this.totalGame.string = this.playerData.info.history_seasons[0].game_times;
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this.totalWin.string = this.playerData.info.history_seasons[0].win_times;
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this.WinRate.string = `${this.playerData.info.history_seasons[0].win_rate}%`;
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//
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this.MostKill.string = this.playerData.info.history_seasons[0].max_kills;
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this.AverageKill.string = this.playerData.info.history_seasons[0].avg_kills;
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this.MostDMG.string = this.playerData.info.history_seasons[0].max_damage_out;
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this.AverageDMG.string = this.playerData.info.history_seasons[0].avg_damage_out;
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//
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this.theStar(
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Number(this.playerData.info.history_seasons[0].star_kills) / 100,
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Number(this.playerData.info.history_seasons[0].star_damage) / 100,
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Number(this.playerData.info.history_seasons[0].star_alive) / 100,
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Number(this.playerData.info.history_seasons[0].star_recover) / 100,
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Number(this.playerData.info.history_seasons[0].star_win) / 100
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);
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})
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},
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start () {
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},
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onClose(){
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this.node.destroy()
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},
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onClickAddFriend(){
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cc.uiHelper.showTips("Send friend request!");
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cc.chatMgr.sendmsg('CMFriendApply', {
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friend_id: this.account_id,
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msg: '',
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});
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},
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onClickAddBlackList(){
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cc.uiHelper.showTips("Add to blacklist");
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cc.chatMgr.sendmsg('CMFriendDeleteBlack', {
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account_id: this.account_id,
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});
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},
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theStar(r1, r2, r3, r4, r5) {
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var temp = [r1, r2, r3, r4, r5];
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var leng = 108 / 2;
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var ctx = this.nd_star.getComponent(cc.Graphics);
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for (var i = 0; i < 5; i++) {
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let dir = cc.v2(
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Math.cos((-i * 72 + 90) * (Math.PI / 180)),
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Math.sin((-i * 72 + 90) * (Math.PI / 180))
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);
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dir = dir.normalize();
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let pos = cc.v2(dir.x * temp[i] * leng, dir.y * temp[i] * leng);
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if (i == 0) {
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ctx.moveTo(pos.x, pos.y);
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} else {
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ctx.lineTo(pos.x, pos.y);
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}
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}
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ctx.close();
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ctx.stroke();
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ctx.fill();
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},
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});
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export var playerInfoUI = "prefabs/tips/playerinfo" |