pubgv3/assets/scripts/game/effcmp/onceAniCmpMapThing.js
zhuguoqing ff550d5d6a init
2022-05-22 10:32:02 +08:00

43 lines
1.4 KiB
JavaScript

// Learn cc.Class:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
cc.Class({
extends: cc.Component,
properties: {
needfade: true
},
// LIFE-CYCLE CALLBACKS:
// onLoad () {},
onEnable() {
var ani = this.node.getComponent(cc.Animation)
var arr = ani._clips
var idx = Math.floor(Math.random() * arr.length)
if(this.node.birth){
var time = (cc.gameMgr.nowframe - this.node.birth)/1000
ani.play(arr[idx].name,time)
}else{
ani.play(arr[idx].name)
}
if (this.needfade) {
this.node.opacity = 1
var self = this
self.scheduleOnce(function() {
self.node.opacity = 255
}, 0);
}
},
// update (dt) {},
});