49 lines
1.6 KiB
JavaScript
49 lines
1.6 KiB
JavaScript
// Learn cc.Class:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
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// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
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// Learn Attribute:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
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// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
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// - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
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cc.Class({
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extends: cc.Component,
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properties: {
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itemid: {
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default: [],
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type: cc.Integer,
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},
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},
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// LIFE-CYCLE CALLBACKS:
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onLoad() {
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cc.Notifier.on('uigetitem', this, this.uigetitem.bind(this));
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},
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onDestroy() {
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cc.Notifier.off('uigetitem', this);
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},
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uigetitem(res) {
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for (var i = 0; i < this.itemid.length; i++) {
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if (this.itemid[i] == res.id) {
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var self = this
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cc.loader.loadRes("icons/item/game" + this.itemid[i], cc.SpriteFrame, function(err, res) {
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if (!err && self.isValid) {
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self.node.getComponent(cc.Sprite).spriteFrame = res;
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}
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});
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}
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}
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}
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// start () {
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// this.node.getComponent(cc.ParticleSystem).cankao = cc.gameMgr.ndbullet
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// },
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// update (dt) {},
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}); |