pubgv3/assets/scripts/UI/task/mission_choose.js
zhuguoqing 53febf2dc4 update
2022-05-28 10:31:45 +08:00

214 lines
4.9 KiB
JavaScript

const {
playerConfig,
itemConfig,
dropItemConfig,
} = require('../../game/gameConfig');
const NetManage = require('../../manages/NetManage');
cc.Class({
extends: cc.Component,
properties: {
mission_detail: {
default: null,
type: cc.Node,
},
allAddNode: {
default: null,
type: cc.Node,
},
needNode: {
default: null,
type: cc.Node,
},
},
initData(data) {
this.currentBtn = 0;
this.allChoose = new Array();
this.allChoose.length = 5;
this.allShowNode = new Array();
this.missionData = data;
this.allNeed = new Array();
if (data.param1) {
this.initNeedIcon(data.param1, 0);
this.allNeed.push(data.param1.toString());
}
if (data.param2) {
this.initNeedIcon(data.param2, 1);
this.allNeed.push(data.param2.toString());
}
if (data.param3) {
this.initNeedIcon(data.param3, 2);
this.allNeed.push(data.param3.toString());
}
if (data.param4) {
this.initNeedIcon(data.param4, 3);
this.allNeed.push(data.param4.toString());
}
if (data.param5) {
this.initNeedIcon(data.param5, 4);
this.allNeed.push(data.param5.toString());
}
},
initNeedIcon(param, index) {
var count = param.toString().length;
var url = '';
if (count == 1) {
url = `textures/wanted/ocupation_${param}`;
} else {
if (param.toString()[0] == '3') {
url = `textures/wanted/role_${param}`;
} else if (param.toString()[0] == '7') {
url = `textures/wanted/weapon_${param}`;
} else if (param.toString()[0] == '2') {
var pp = dropItemConfig[param.toString()].link_sort;
url = `textures/wanted/weapon_${pp}`;
this.allNeed.push(pp.toString());
}
}
if (url != '') {
cc.loader.loadRes(url, cc.SpriteFrame, (err, res) => {
if (err) {
return false;
}
var paramp = param;
if (param.toString()[0] == '2') {
paramp =
dropItemConfig[param.toString()].link_sort.toString();
}
this.needNode.children[index].name = `${paramp}`;
this.needNode.children[index].getComponent(
cc.Sprite
).spriteFrame = res;
this.needNode.children[index].active = true;
this.allShowNode.push(this.needNode.children[index]);
});
}
},
onLoad() {
cc.Notifier.on('hasChoose', this, (data) => {
this.allAddNode.children[this.currentBtn]
.getComponent('mission_oneBox')
.init(data);
this.allChoose[this.currentBtn] = data;
this.setIcon();
});
cc.Notifier.on('ClearOneBox', this, (data) => {
this.allChoose[data] = null;
this.setIcon();
});
},
setIcon() {
this.needNode.children.forEach((element) => {
element.children[0].active = false;
});
this.allChoose.forEach((data) => {
if (data) {
if (data.hero_id) {
var type = playerConfig[data.hero_id].herotype;
this.needNode.children.forEach((nd) => {
if (
nd.name == `${data.hero_id}` ||
nd.name == type.toString()
) {
nd.children[0].active = true;
}
});
}
if (data.gun_id) {
this.needNode.children.forEach((nd) => {
if (nd.name == `${data.gun_id}`) {
nd.children[0].active = true;
}
});
}
}
});
},
close() {
this.node.destroy();
},
onClickAdd(event, param) {
this.currentBtn = param;
this.mission_detail.active = true;
this.mission_detail
.getComponent('mission_chooseDetail')
.init(this.missionData);
},
check() {
let toReturn = true;
this.allShowNode.forEach((element) => {
if (element.children[0].active == false) {
toReturn = false;
}
});
return toReturn;
// this.hasChooseParam = new Array();
// this.allChoose.forEach((element) => {
// if (element) {
// if (element.gun_id) {
// this.hasChooseParam.push(element.gun_id);
// }
// if (element.hero_id) {
// var type = playerConfig[element.hero_id].herotype;
// this.hasChooseParam.push(element.hero_id);
// this.hasChooseParam.push(type.toString());
// }
// }
// });
// function includes(arr1, arr2) {
// console.log(arr1);
// console.log(arr2);
// return arr2.every((val) => arr1.includes(val));
// }
// return includes(this.hasChooseParam, this.allNeed);
},
// 0:1234|1:1234
onClickSend() {
if (this.check()) {
this.sendData = '';
this.allChoose.forEach((element) => {
if (element) {
if (element.hero_id) {
this.sendData += `${1}:${element.hero_uniid}|`;
}
if (element.gun_id) {
this.sendData += `${0}:${element.gun_uniid}|`;
}
}
});
NetManage.sendWantedMission(
this.missionData.id,
this.sendData,
(res) => {
if (res.errcode == 0) {
this.node.destroy();
cc.Notifier.emit('ReFreshMission');
} else {
cc.uiHelper.showTips('Failed');
}
}
);
} else {
cc.uiHelper.showTips('Not meeting the requirements');
}
},
});