35 lines
1004 B
JavaScript
35 lines
1004 B
JavaScript
// Learn cc.Class:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
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// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
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// Learn Attribute:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
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// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
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// Learn life-cycle callbacks:
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// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
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// - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
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cc.Class({
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extends: cc.Component,
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properties: {
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bulletatlas: {
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default: null,
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type: cc.SpriteAtlas,
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},
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mapthingatlas: {
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default: null,
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type: cc.SpriteAtlas,
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},
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},
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// LIFE-CYCLE CALLBACKS:
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//cc.atlMgr.effatlas.getSpriteFrame(bres)
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onLoad() {
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cc.atlMgr = this;
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// cc.game.addPersistRootNode(this.node);
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},
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start() {},
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});
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