pubgv3/assets/scripts/UI/task/cellTask.js
guoqing.zhu 5496a638bb fix
2022-06-07 17:02:08 +08:00

119 lines
2.4 KiB
JavaScript

let viewCell = require('viewCell');
var gameConfig = require('gameConfig');
var NetManage = require('NetManage');
var Utils = require('Utils');
const { uimanger } = require('../UIManger');
const { GuestLoginTip } = require('../../tips/GuestLoginTip');
cc.Class({
extends: viewCell,
properties: {
sp_icon: {
default: null,
type: cc.Sprite,
},
sp_pz: {
default: null,
type: cc.Sprite,
},
lb_des: {
default: null,
type: cc.Label,
},
lb_huoyue: {
default: null,
type: cc.Label,
},
lb_count: {
default: null,
type: cc.Label,
},
lb_jd: {
default: null,
type: cc.Label,
},
nd_doing: {
default: null,
type: cc.Node,
},
nd_finish: {
default: null,
type: cc.Node,
},
nd_lingqu: {
default: null,
type: cc.Node,
},
},
// LIFE-CYCLE CALLBACKS:
// onLoad () {},
init: function (index, data, reload, group) {
if (index >= data.array.length) {
this.node.active = false;
return;
}
this.target = data.target;
var sdata = data.array[index];
this.initdata(sdata);
},
initdata(v) {
var state = v.state;
this.mid = v.mission_id;
this.lb_jd.string = v.current + '/' + v.target;
var cfg = gameConfig.task[this.mid];
if (cfg) {
this.lb_des.string = cfg.des;
this.nd_lingqu.active =
this.nd_finish.active =
this.nd_doing.active =
false;
if (state == 0) {
this.nd_lingqu.active = true;
this.lb_jd.string = ' ';
} else if (state == 1) {
this.nd_finish.active = true;
this.lb_jd.string = ' ';
} else if (state == 2) {
this.nd_doing.active = true;
}
// var items = cc.playerData.getDrop(cfg.reward)
// this.lb_huoyue.string = items[0].num
// this.lb_count.string = items[1].num
// Utils.setitem(this, items[1].id, this.sp_icon, this.sp_pz)
// this.jump = cfg.jump_value
}
},
onclickgo() {
// console.log("open game")
if (!window.hasWallet) {
uimanger.showUI(GuestLoginTip.prefabPath);
return;
}
cc.uiMain.callbattlechosehero({
teamuuid: null,
});
// if (this.jump == 2) {
// cc.uiMain.callbattlechosehero({
// teamuuid: null,
// })
// } else if (this.jump == 3) {
// cc.uiMain.callteammatch()
// }
},
onclickget() {
NetManage.commitMission(this.mid, () => {
NetManage.missionList(1);
});
},
// update (dt) {},
});