119 lines
2.4 KiB
JavaScript
119 lines
2.4 KiB
JavaScript
let viewCell = require('viewCell');
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var gameConfig = require('gameConfig');
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var NetManage = require('NetManage');
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var Utils = require('Utils');
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const { uimanger } = require('../UIManger');
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const { GuestLoginTip } = require('../../tips/GuestLoginTip');
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cc.Class({
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extends: viewCell,
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properties: {
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sp_icon: {
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default: null,
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type: cc.Sprite,
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},
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sp_pz: {
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default: null,
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type: cc.Sprite,
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},
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lb_des: {
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default: null,
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type: cc.Label,
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},
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lb_huoyue: {
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default: null,
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type: cc.Label,
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},
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lb_count: {
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default: null,
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type: cc.Label,
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},
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lb_jd: {
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default: null,
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type: cc.Label,
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},
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nd_doing: {
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default: null,
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type: cc.Node,
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},
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nd_finish: {
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default: null,
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type: cc.Node,
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},
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nd_lingqu: {
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default: null,
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type: cc.Node,
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},
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},
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// LIFE-CYCLE CALLBACKS:
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// onLoad () {},
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init: function (index, data, reload, group) {
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if (index >= data.array.length) {
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this.node.active = false;
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return;
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}
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this.target = data.target;
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var sdata = data.array[index];
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this.initdata(sdata);
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},
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initdata(v) {
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var state = v.state;
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this.mid = v.mission_id;
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this.lb_jd.string = v.current + '/' + v.target;
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var cfg = gameConfig.task[this.mid];
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if (cfg) {
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this.lb_des.string = cfg.des;
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this.nd_lingqu.active =
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this.nd_finish.active =
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this.nd_doing.active =
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false;
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if (state == 0) {
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this.nd_lingqu.active = true;
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this.lb_jd.string = ' ';
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} else if (state == 1) {
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this.nd_finish.active = true;
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this.lb_jd.string = ' ';
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} else if (state == 2) {
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this.nd_doing.active = true;
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}
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// var items = cc.playerData.getDrop(cfg.reward)
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// this.lb_huoyue.string = items[0].num
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// this.lb_count.string = items[1].num
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// Utils.setitem(this, items[1].id, this.sp_icon, this.sp_pz)
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// this.jump = cfg.jump_value
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}
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},
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onclickgo() {
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// console.log("open game")
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if (!window.hasWallet) {
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uimanger.showUI(GuestLoginTip.prefabPath);
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return;
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}
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cc.uiMain.callbattlechosehero({
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teamuuid: null,
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});
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// if (this.jump == 2) {
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// cc.uiMain.callbattlechosehero({
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// teamuuid: null,
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// })
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// } else if (this.jump == 3) {
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// cc.uiMain.callteammatch()
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// }
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},
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onclickget() {
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NetManage.commitMission(this.mid, () => {
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NetManage.missionList(1);
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});
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},
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// update (dt) {},
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});
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