pubgv3/assets/scripts/game/GameOverUINewbie.js
2022-05-26 11:46:36 +08:00

50 lines
1.7 KiB
JavaScript

// Learn cc.Class:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
// Learn Attribute:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
// - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
// - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
// - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
var SDKManage = require("SDKManage")
cc.Class({
extends: cc.Component,
properties: {
// foo: {
// // ATTRIBUTES:
// default: null, // The default value will be used only when the component attaching
// // to a node for the first time
// type: cc.SpriteFrame, // optional, default is typeof default
// serializable: true, // optional, default is true
// },
// bar: {
// get () {
// return this._bar;
// },
// set (value) {
// this._bar = value;
// }
// },
},
// LIFE-CYCLE CALLBACKS:
// onLoad () {},
start(){
SDKManage.logEvent("newbiebattle15", "jiesuan")
SDKManage.logEvent("game_times_over0", "battle")
},
back() {
cc.uiHelper.showLoading()
cc.gameMgr.huishou()
setTimeout(() => {
cc.director.loadScene("MainScene");
SDKManage.logEvent("newbiebattle16", "jiesuan")
}, 1000);
},
// update (dt) {},
});