151 lines
3.1 KiB
JavaScript
151 lines
3.1 KiB
JavaScript
const {
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all_ItemConfig,
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playerConfig,
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dropItemConfig,
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} = require('../../game/gameConfig');
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const NetManage = require('../../manages/NetManage');
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cc.Class({
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extends: cc.Component,
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properties: {
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nd_closeBtn: {
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default: null,
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type: cc.Node,
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},
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nd_gun: {
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default: null,
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type: cc.Node,
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},
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nd_hero: {
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default: null,
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type: cc.Node,
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},
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nd_gunContent: {
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default: null,
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type: cc.Node,
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},
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nd_heroContent: {
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default: null,
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type: cc.Node,
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},
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pb_hero: {
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default: null,
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type: cc.Prefab,
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},
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pb_gun: {
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default: null,
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type: cc.Prefab,
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},
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// nd_upperNode: {
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// default: null,
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// type: cc.Node,
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// },
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},
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init(data) {
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// this.allParam = new Array();
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// this.allParam.forEach((param) => {
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// if (param.toString()[0] == '2') {
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// var pp = dropItemConfig[param.toString()].link_sort;
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// this.allParam.push(pp.toString());
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// }
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// });
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},
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close() {
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this.nd_heroContent.children.forEach((element) => {
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element.scale = 1;
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});
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this.nd_gunContent.children.forEach((element) => {
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element.scale = 1;
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});
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this.node.active = false;
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this.currentData = null;
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},
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onLoad() {
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this.nd_gunContent.destroyAllChildren();
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this.nd_heroContent.destroyAllChildren();
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NetManage.getHeroList((data) => {
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var list = data.hero_list;
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list.forEach((element) => {
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const node = cc.instantiate(this.pb_hero);
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var sc = node.getComponent('herochoseone');
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sc.initdata(element);
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node.on('click', () => {
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this.nd_heroContent.children.forEach((element) => {
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element.scale = 1;
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});
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this.nd_gunContent.children.forEach((element) => {
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element.scale = 1;
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});
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node.scale = 1.1;
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this.currentData = element;
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});
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var type = playerConfig[element.hero_id].herotype;
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//set cover
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// if (
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// this.allParam.includes(element.hero_id.toString()) ||
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// this.allParam.includes(type.toString())
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// ) {
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// node.getComponent('wantedHero').hideCover();
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// }
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//
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this.nd_heroContent.addChild(node);
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});
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});
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NetManage.gunList((data) => {
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var list = data.gun_list;
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list.forEach((element) => {
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const node = cc.instantiate(this.pb_gun);
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var sc = node.getComponent('guns_single');
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sc.init(element);
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node.on('click', () => {
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this.nd_heroContent.children.forEach((element) => {
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element.scale = 1;
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});
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this.nd_gunContent.children.forEach((element) => {
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element.scale = 1;
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});
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node.scale = 1.1;
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this.currentData = element;
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});
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this.nd_gunContent.addChild(node);
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});
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});
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},
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onClickComfirm() {
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if (this.currentData != null) {
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// console.log("current send data:"+JSON.stringify(this.currentData))
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cc.Notifier.emit('hasChoose', this.currentData);
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this.close();
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}
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},
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onClickHero() {
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this.nd_hero.active = true;
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this.nd_gun.active = false;
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},
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onClickGun() {
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this.nd_hero.active = false;
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this.nd_gun.active = true;
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},
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});
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