pubgv3/assets/scripts/tips/UpSuccess.ts
guoqing.zhu dc9deefacb updarte
2022-06-13 23:28:54 +08:00

33 lines
977 B
TypeScript

import { UIBase } from "../UI/UIBase";
const {ccclass, property} = cc._decorator;
@ccclass
export class UpSuccess extends UIBase {
public static prefabPath = 'prefabs/UIPrefab/pb_herosuccess';
@property(cc.Node) beforeNode:cc.Node = null;
@property(cc.Label) lb_lv:cc.Label = null;
@property(cc.Label) lb_hp:cc.Label = null;
@property(cc.Label) lb_atk:cc.Label = null;
@property(cc.Label) lb_def:cc.Label = null;
@property(cc.Label) lb_lucky:cc.Label = null;
@property(cc.Label) lb_adv:cc.Label = null;
@property(cc.Label) lb_hpaf:cc.Label = null;
@property(cc.Label) lb_atkaf:cc.Label = null;
@property(cc.Label) lb_defaf:cc.Label = null;
@property(cc.Label) lb_luckyaf:cc.Label = null;
@property(cc.Label) lb_advaf:cc.Label = null;
init(data: any) {
console.log(JSON.stringify(data))
this.beforeNode.getComponent("herochoseone").initdata()
}
onClose(){
this.node.destroy()
}
}