zhuguoqing ff550d5d6a init
2022-05-22 10:32:02 +08:00

57 lines
1.3 KiB
TypeScript

import { playerConfig } from '../../game/gameConfig';
import { arrtoarr } from '../../tools/utilsts';
const { ccclass, property } = cc._decorator;
@ccclass
export class UIHero extends cc.Component {
@property(cc.Node) nd_tableview: cc.Node = null;
@property(cc.Node) btnListNode: cc.Node = null;
private _data = null;
onLoad() {
cc.Notifier.on('ongetHeroList', this, this.initdata.bind(this));
}
onDestroy() {
cc.Notifier.off('ongetHeroList', this);
}
initdata(data, type = 0) {
this._data = data;
const list = data.hero_list;
let newlist = [];
if (type != 0) {
list.forEach((element) => {
const config = playerConfig[element.hero_id];
if (config.herotype == type) {
newlist.push(element);
}
});
} else {
newlist = data.hero_list;
}
newlist = arrtoarr(newlist, 4);
this.nd_tableview
.getComponent('tableView')
.initTableView(newlist.length, {
array: newlist,
target: this,
});
}
onclose() {
this.node.destroy();
}
onclicktype(data, event) {
this.initdata(this._data, event);
this.btnListNode.children.forEach((element) => {
element.getChildByName('pick_status').opacity = 0;
});
this.btnListNode.children[event].getChildByName(
'pick_status'
).opacity = 255;
}
}