pubgv3/assets/scripts/game/tileConfig.js
2022-05-26 11:46:36 +08:00

54 lines
723 B
JavaScript

var tileres = {
1: "smoke2",
2: "water",
3: "water",
4: "water"
}
var tileres2 = {
2: "eff_ground4",
}
var cantskill = {
2: true
}
var canusewz = {
30701:2,
}
var map1 = {
1: [0],
2: [1],
3: [2],
4: [3]
}
function predo(mapdata) {
var temp = {}
for (var k in mapdata) {
var arr = mapdata[k]
for (var i = 0; i < arr.length; i++) {
temp[arr[i]] = k
}
}
return temp
}
var tileConfig = {
maps: {
map1: predo(map1),
},
tileres: tileres,
tileres2: tileres2,
cantskill: cantskill,
canusewz:canusewz,
}
module.exports = tileConfig;