39 lines
1.1 KiB
TypeScript
39 lines
1.1 KiB
TypeScript
import { QualityStar } from '../UI/QualityStar';
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import { UIBase } from '../UI/UIBase';
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const { ccclass, property } = cc._decorator;
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@ccclass
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export class UpFail extends UIBase {
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public static prefabPath = 'prefabs/UIPrefab/pb_herofail';
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@property(cc.Node) beforeNode: cc.Node = null;
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@property(cc.Label) lb_lv: cc.Label = null;
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@property(cc.Label) lb_hp: cc.Label = null;
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@property(cc.Label) lb_atk: cc.Label = null;
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@property(cc.Label) lb_def: cc.Label = null;
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@property(cc.Label) lb_lucky: cc.Label = null;
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@property(cc.Label) lb_adv: cc.Label = null;
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@property(QualityStar) oldStar: QualityStar = null;
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@property(QualityStar) newStar: QualityStar = null;
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init(data: any) {
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this.beforeNode.getComponent('herochoseone').initdata(data.old_hero);
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this.lb_lv.string = data.old_hero.hero_lv;
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this.lb_hp.string = data.old_hero.hp;
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this.lb_atk.string = data.old_hero.atk;
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this.lb_def.string = data.old_hero.def;
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this.lb_lucky.string = data.old_hero.lucky;
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this.lb_adv.string = data.old_hero.advanced_count;
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this.oldStar.initStar(data.old_hero.quality);
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this.newStar.initStar(data.new_hero.quality);
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}
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onClose() {
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this.node.destroy();
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}
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}
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