修正热更无法正常运行的bug
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@ -40,18 +40,13 @@ public class LaunchActivity extends Activity {
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private String baseVersion = ZERO_VERSION;
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// 远程的版本号
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private String remoteVersion = ZERO_VERSION;
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// 在检查版本阶段, 进度条下显示的文字
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private String versionStr;
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// 在下载更新版本阶段, 进度条下显示的文字
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private String downloadStr;
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// 在解压版本阶段, 进度条下显示的文字
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private String unzipStr;
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//任务信息
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private TaskInfo info;
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//下载任务
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private DownloadRunnable runnable;
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// 解压任务
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private UnzipRunnable unzipRunnable;
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private TaskInfo info;//任务信息
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private DownloadRunnable runnable;//下载任务
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private UnzipRunnable unzipRunnable; // 解压任务
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private static final String[] permissions = {Manifest.permission.WRITE_EXTERNAL_STORAGE};
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@ -103,22 +98,12 @@ public class LaunchActivity extends Activity {
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compareVersions();
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}
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/**
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* 更新进度条的进度
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* @param val 进度 0 - 100
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*/
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private void updateProgress(int val) {
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progressBar.setProgress(val);
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}
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/**
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* 更新进度条下面的文字
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* @param title 要显示的内容
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*/
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private void changeLoadTxt(String title) {
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progressLabel.setText(title);
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}
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// 获取代码包, 预加载目录和远程的版本
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private void compareVersions() {
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changeLoadTxt(versionStr);
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updateProgress(10);
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@ -143,7 +128,7 @@ public class LaunchActivity extends Activity {
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*/
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private void getLocalVersionInfo() {
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String fileName = gameUrl.replace("index.html", "version.json");
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String realPath = getFileDirByUrl(fileName);
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String realPath = preloadPath + "/" + getFileDirByUrl(fileName) + "version.json" ;
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File versionFile = new File(realPath);
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if (versionFile.exists()) {
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JSONObject data = AssetsUtil.readJsonFromFile(this, realPath);
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@ -172,7 +157,6 @@ public class LaunchActivity extends Activity {
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*/
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private void getRemoteVersionInfo() {
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webApi.getVersionInfo((success, message, err) -> {
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boolean needUpdate = false;
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if (success) {
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try {
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remoteVersion = message.getString("version");
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@ -181,6 +165,7 @@ public class LaunchActivity extends Activity {
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Log.i(TAG, "local version: " + localVersion);
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Log.i(TAG, "remote version: " + remoteVersion);
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Log.i(TAG, "remote resource: " + zipUrl);
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boolean needUpdate = false;
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if (StringUtil.compareAppVersion(baseVersion, localVersion) >= 0) {
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if (StringUtil.compareAppVersion(remoteVersion, baseVersion) > 0) {
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needUpdate = true;
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@ -190,35 +175,37 @@ public class LaunchActivity extends Activity {
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needUpdate = true;
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}
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}
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if (needUpdate) {
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if (StringUtil.isBlank(zipUrl)) {
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Log.e(TAG, "远程版本高于代码包版本和预加载版本, 需要更新, 但未获取到远程资源地址");
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startMain();
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} else {
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Log.i(TAG, "远程版本高于代码包版本和预加载版本, 需要更新");
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updateProgress(100);
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preloadGame();
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}
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} else {
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startMain();
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}
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} catch (JSONException e) {
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e.printStackTrace();
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}
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}
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if (needUpdate) {
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if (StringUtil.isBlank(zipUrl)) {
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Log.e(TAG, "远程版本高于代码包版本和预加载版本, 需要更新, 但未获取到远程资源地址");
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startMain();
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} else {
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Log.i(TAG, "远程版本高于代码包版本和预加载版本, 需要更新");
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updateProgress(100);
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preloadGame();
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}
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} else {
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startMain();
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}
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});
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}
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// 更新远程资源
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private void preloadGame() {
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String dir = preloadPath + getFileDirByUrl(gameUrl);
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String dir = preloadPath + "/" + getFileDirByUrl(gameUrl);
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File dirFile = new File(dir);
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if (!dirFile.exists()) {
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dirFile.mkdirs();
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}
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downloadGameRes(zipUrl, dir);
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}
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// 下载资源
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private void downloadGameRes(final String zipUrl, String targetDir) {
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updateProgress(0);
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changeLoadTxt(downloadStr);
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@ -230,7 +217,7 @@ public class LaunchActivity extends Activity {
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//开始Handler循环
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handler.sendEmptyMessageDelayed(1, 200);
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}
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// 解压资源
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private void unzip(File file) {
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updateProgress(0);
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changeLoadTxt(unzipStr);
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@ -242,20 +229,12 @@ public class LaunchActivity extends Activity {
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handler.sendEmptyMessageDelayed(1, 200);
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}
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/**
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* 根据url生成在预加载目录中的路径
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* @param urlString 资源的url
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* @return 资源对应的本地路径
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*/
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private static String getFileDirByUrl(String urlString) {
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int lastSlash = urlString.lastIndexOf('/');
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String server = urlString.substring(0, lastSlash + 1);
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return server.replaceFirst("://", "/").replace(":", "#0A");
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}
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/**
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* 清空本地预加载目录
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*/
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private void emptyPreload() {
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File dirFile = new File(preloadPath);
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if (dirFile.exists() && dirFile.isDirectory()) {
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@ -265,11 +244,6 @@ public class LaunchActivity extends Activity {
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}
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}
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}
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/**
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* 遍历删除文件夹和子文件夹
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* @param file 要删除的文件或文件夹路径
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*/
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private void deletePreloadFile(File file) {
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if (file.isDirectory()) {
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File[] files = file.listFiles();
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@ -281,16 +255,11 @@ public class LaunchActivity extends Activity {
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file.delete();
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}
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}
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/**
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* 切换至game activity
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*/
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private void startMain() {
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Intent intent = new Intent(LaunchActivity.this, MainActivity.class);
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intent.setFlags(Intent.FLAG_ACTIVITY_NO_ANIMATION);
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intent.putExtra("preloadPath", preloadPath);
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startActivity(intent);
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// 移除activity的进场动画
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overridePendingTransition(0, 0);
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finish();
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}
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@ -306,7 +275,6 @@ public class LaunchActivity extends Activity {
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@Override
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public void finish() {
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super.finish();
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// 移除activity的移出场动画
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overridePendingTransition(0, 0);
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}
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@ -12,6 +12,7 @@ import org.json.JSONObject;
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import java.io.BufferedReader;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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@ -187,12 +188,15 @@ public class AssetsUtil {
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*/
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public static String readFromFile(Context context, String path) {
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try {
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InputStreamReader inputReader = new InputStreamReader(context.openFileInput(path));
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FileInputStream fileInputStream = new FileInputStream(new File(path));
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InputStreamReader inputReader = new InputStreamReader(fileInputStream);
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BufferedReader bufReader = new BufferedReader(inputReader);
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String line="";
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StringBuilder result= new StringBuilder();
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while((line = bufReader.readLine()) != null)
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result.append(line);
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fileInputStream.close();
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inputReader.close();
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bufReader.close();
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return result.toString();
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