#!/usr/bin/env bash #/Applications/CocosCreator\ 2.0.5.app/Contents/MacOS/CocosCreator \ # --path ../../tt-open-data-project/ \ # --build "configPath=./opendata_config.json" #echo 'end build open project with cocos creator' /Applications/CocosCreator.app/Contents/MacOS/CocosCreator --path ../ --build "configPath=./tt_config.json" echo "end build project with cocos creator" #rm -rf /Users/zhl/Documents/http_static/game/sweet/res/raw-assets #mv ../build_tt/wechatgame/res/raw-assets /Users/zhl/Documents/http_static/game/sweet/res #rm -rf ../build_tt/wechatgame/res/raw-assets rm -rf ../build_tt/wechatgame/wx-open-data-project #echo "begin compress png use pngquant" #find ../build_tt/wechatgame -name "*.png" -type f -exec ./pngquant --ext=.png --force --quality=50-80 {} \; cp ../build-templates/ttgame/project.config.json ../build_tt/wechatgame/project.config.json cp ../build-templates/ttgame/game.json ../build_tt/wechatgame/game.json echo "all done"