CounterFireGames/index.html
2024-07-04 19:50:53 +08:00

62 lines
2.1 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" href="/logo.png" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Counter Fire</title>
<meta property="og:title" content="Counter Fire" />
<meta
property="og:description"
content="P2E Season 1 is set to launch with a bang! Gear up, warriors,CounterFire is heating up."
/>
<meta
name="description"
content="P2E Season 1 is set to launch with a bang! Gear up, warriors,CounterFire is heating up."
/>
<meta
name="keywords"
content="CounterFire; CF; Gamefi; Web3; web3gaming; Cf game;Cf mobile; CounterFire googleplay; CounterFire Appstore;
battle royale;token;airdrop;p2e; play to earn, free to play, blockchain game;Arbitrum game;Arbitrum. Cryptocurrency; Crypto; anime game; anime web3 game; Two-dimensional game; shooting game; Anime shooting mobile game"
/>
<!-- <meta property="og:type" content="website" /> -->
<!-- <meta property="og:url" content="https://gacha.counterfire.games/" /> -->
<meta
property="og:image"
content="https://counterfire.games/images/counter.jpg"
/>
<!-- <meta property="og:site_name" content="Counter Fire" /> -->
<meta property="twitter:card" content="summary_large_image" />
<meta property="twitter:title" content="Counter Fire" />
<meta
property="twitter:image"
content="https://counterfire.games/images/counter.jpg"
/>
</head>
<script>
window.process = { browser: true, env: { ENVIRONMENT: 'BROWSER' } };
</script>
<script type="module">
import { Buffer } from "buffer";
window.Buffer = Buffer;
</script>
<body>
<div id="app"></div>
<script type="module" src="/src/main.js"></script>
<!-- Google tag (gtag.js) -->
<script
async
src="https://www.googletagmanager.com/gtag/js?id=G-9WFW3HQTR8"
></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag() {
dataLayer.push(arguments);
}
gtag("js", new Date());
gtag("config", "G-9WFW3HQTR8");
</script>
</body>
</html>