diff --git a/postcss.config.cjs b/postcss.config.cjs index c331733..90e75c9 100644 --- a/postcss.config.cjs +++ b/postcss.config.cjs @@ -1,23 +1,23 @@ -module.exports = { - plugins: { - 'postcss-px-to-viewport': { - unitToConvert: 'px', // 需要转换的单位,默认为"px" - viewportWidth: 1920, // 设计稿的视口宽度 - unitPrecision: 5, // 单位转换后保留的精度 - propList: ['*'], // 能转化为vw的属性列表 - viewportUnit: 'vw', // 希望使用的视口单位 - fontViewportUnit: 'vw', // 字体使用的视口单位 - selectorBlackList: [], // 需要忽略的CSS选择器,不会转为视口单位,使用原有的px等单位。 - minPixelValue: 1, // 设置最小的转换数值,如果为1的话,只有大于1的值会被转换 - mediaQuery: false, // 媒体查询里的单位是否需要转换单位 - replace: true, // 是否直接更换属性值,而不添加备用属性 - exclude: undefined, // 忽略某些文件夹下的文件或特定文件,例如 'node_modules' 下的文件 - include: undefined, // 如果设置了include,那将只有匹配到的文件才会被转换 - landscape: false, // 是否添加根据 landscapeWidth 生成的媒体查询条件 @media (orientation: landscape) - landscapeUnit: 'vw', // 横屏时使用的单位 - landscapeWidth: 1920 // 横屏时使用的视口宽度 - } - } - } +// module.exports = { +// plugins: { +// 'postcss-px-to-viewport': { +// unitToConvert: 'px', // 需要转换的单位,默认为"px" +// viewportWidth: 1920, // 设计稿的视口宽度 +// unitPrecision: 5, // 单位转换后保留的精度 +// propList: ['*'], // 能转化为vw的属性列表 +// viewportUnit: 'vw', // 希望使用的视口单位 +// fontViewportUnit: 'vw', // 字体使用的视口单位 +// selectorBlackList: [], // 需要忽略的CSS选择器,不会转为视口单位,使用原有的px等单位。 +// minPixelValue: 1, // 设置最小的转换数值,如果为1的话,只有大于1的值会被转换 +// mediaQuery: false, // 媒体查询里的单位是否需要转换单位 +// replace: true, // 是否直接更换属性值,而不添加备用属性 +// exclude: undefined, // 忽略某些文件夹下的文件或特定文件,例如 'node_modules' 下的文件 +// include: undefined, // 如果设置了include,那将只有匹配到的文件才会被转换 +// landscape: false, // 是否添加根据 landscapeWidth 生成的媒体查询条件 @media (orientation: landscape) +// landscapeUnit: 'vw', // 横屏时使用的单位 +// landscapeWidth: 1920 // 横屏时使用的视口宽度 +// } +// } +// } \ No newline at end of file diff --git a/src/assets/img/home/hero/hero-active-bg.png b/src/assets/img/home/hero/hero-active-bg.png new file mode 100644 index 0000000..773340d Binary files /dev/null and b/src/assets/img/home/hero/hero-active-bg.png differ diff --git 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