diff --git a/src/assets/svg/tab/chip-icon-active.svg b/src/assets/svg/tab/chip-icon-active.svg
new file mode 100644
index 0000000..d997b47
--- /dev/null
+++ b/src/assets/svg/tab/chip-icon-active.svg
@@ -0,0 +1,27 @@
+
+
+
diff --git a/src/assets/svg/tab/chip.svg b/src/assets/svg/tab/chip-icon-hover.svg
similarity index 100%
rename from src/assets/svg/tab/chip.svg
rename to src/assets/svg/tab/chip-icon-hover.svg
diff --git a/src/assets/svg/tab/chip-icon.svg b/src/assets/svg/tab/chip-icon.svg
new file mode 100644
index 0000000..1a22648
--- /dev/null
+++ b/src/assets/svg/tab/chip-icon.svg
@@ -0,0 +1,27 @@
+
+
+
diff --git a/src/assets/svg/tab/hero-icon-active.svg b/src/assets/svg/tab/hero-icon-active.svg
new file mode 100644
index 0000000..31ac793
--- /dev/null
+++ b/src/assets/svg/tab/hero-icon-active.svg
@@ -0,0 +1,19 @@
+
+
+
diff --git a/src/assets/svg/tab/hero.svg b/src/assets/svg/tab/hero-icon-hover.svg
similarity index 100%
rename from src/assets/svg/tab/hero.svg
rename to src/assets/svg/tab/hero-icon-hover.svg
diff --git a/src/assets/svg/tab/hero-icon.svg b/src/assets/svg/tab/hero-icon.svg
new file mode 100644
index 0000000..b87113b
--- /dev/null
+++ b/src/assets/svg/tab/hero-icon.svg
@@ -0,0 +1,21 @@
+
+
+
diff --git a/src/assets/svg/tab/weapon-icon-active.svg b/src/assets/svg/tab/weapon-icon-active.svg
new file mode 100644
index 0000000..7b6a14b
--- /dev/null
+++ b/src/assets/svg/tab/weapon-icon-active.svg
@@ -0,0 +1,20 @@
+
+
+
diff --git a/src/assets/svg/tab/weapon.svg b/src/assets/svg/tab/weapon-icon-hover.svg
similarity index 100%
rename from src/assets/svg/tab/weapon.svg
rename to src/assets/svg/tab/weapon-icon-hover.svg
diff --git a/src/assets/svg/tab/weapon-icon.svg b/src/assets/svg/tab/weapon-icon.svg
new file mode 100644
index 0000000..9d52fbb
--- /dev/null
+++ b/src/assets/svg/tab/weapon-icon.svg
@@ -0,0 +1,20 @@
+
+
+
diff --git a/src/components/home/TabBar.vue b/src/components/home/TabBar.vue
index 05a1c62..cc511a9 100644
--- a/src/components/home/TabBar.vue
+++ b/src/components/home/TabBar.vue
@@ -71,49 +71,49 @@ function handactiveTab(index) {
.icon-hero {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/HERO-black-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/hero-icon.svg") no-repeat;
background-size: cover;
&:hover{
- background: url("@/assets/img/home/tabs/HERO-red-tab.png") no-repeat;
- background-size: cover;
+ background: url("@/assets/svg/tab/hero-icon-hover.svg") no-repeat;
+ background-size: cover;
}
}
.active-icon-hero {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/HERO-red-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/hero-icon-active.svg") no-repeat;
background-size: cover;
}
.icon-weapon {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/weapon-black-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/weapon-icon.svg") no-repeat;
background-size: cover;
&:hover{
- background: url("@/assets/img/home/tabs/weapon-red-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/weapon-icon-hover.svg") no-repeat;
background-size: cover;
}
}
.active-icon-weapon {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/weapon-red-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/weapon-icon-active.svg") no-repeat;
background-size: cover;
}
.icon-chip {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/chip-black-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/chip-icon.svg") no-repeat;
background-size: cover;
&:hover{
- background: url("@/assets/img/home/tabs/chip-red-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/chip-icon-hover.svg") no-repeat;
background-size: cover;
}
}
.active-icon-chip {
width: 45px;
height: 45px;
- background: url("@/assets/img/home/tabs/chip-red-tab.png") no-repeat;
+ background: url("@/assets/svg/tab/chip-icon-active.svg") no-repeat;
background-size: cover;
}
.icon::after {
@@ -152,7 +152,7 @@ function handactiveTab(index) {
margin-right: 40px;
width: 96px;
// height: 96px;
- color: #dc5c7f;
+ color:#EC2E5B;
img {
width: 45px;
height: 45px;
diff --git a/src/components/home/WeaponSwiper.vue b/src/components/home/WeaponSwiper.vue
index 0d27701..068f137 100644
--- a/src/components/home/WeaponSwiper.vue
+++ b/src/components/home/WeaponSwiper.vue
@@ -250,7 +250,7 @@ function test(index, sc) {
display: block;
width: 170px;
height: 17px;
- background: url("./@/assets/img/home/weapon-bottom-boder.png") no-repeat;
+ background: url("@/assets/img/home/weapon-bottom-boder.png") no-repeat;
background-size: contain;
}
diff --git a/src/components/home/WhatCebg.vue b/src/components/home/WhatCebg.vue
index 8ebe84e..70eddaa 100644
--- a/src/components/home/WhatCebg.vue
+++ b/src/components/home/WhatCebg.vue
@@ -72,7 +72,7 @@
Each battle contains 40 players by matching
- A player should expect to face the majority or entirety of their opponents in the form of computer-controlled opponents.
+ A player should expect to face the majority or entirety of their opponents in the form of computer-controlled opponents.
Stands for Player versus Player. It’s a game mode that revolves around layer-against-player combat - combat between actual human players.
@@ -532,8 +532,9 @@ function handleScroll() {
.pve-img {
width: 710px;
height: 400px;
+ cursor: pointer;
&:hover{
- transform: scale(1.098);
+ transform: scale(1.078);
}
}