diff --git a/CMakeLists.txt b/CMakeLists.txt index 3321d90..e07fa94 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -414,37 +414,37 @@ else() message( STATUS "build static libs" ) endif() -if (NOT BEHAVIAC_ANDROID_STUDIO) - add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btunittest") - add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btremotetest") - add_subdirectory ("${PROJECT_SOURCE_DIR}/test/demo_running") - add_subdirectory ("${PROJECT_SOURCE_DIR}/test/usertest") +# if (NOT BEHAVIAC_ANDROID_STUDIO) +# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btunittest") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btremotetest") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/demo_running") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/usertest") - if (MSVC) - add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btperformance") - if (EXISTS "${PROJECT_SOURCE_DIR}/example/spaceship") - add_subdirectory ("${PROJECT_SOURCE_DIR}/example/spaceship") - endif() - endif() +# if (MSVC) +# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btperformance") +# if (EXISTS "${PROJECT_SOURCE_DIR}/example/spaceship") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/example/spaceship") +# endif() +# endif() - #add_subdirectory ("${PROJECT_SOURCE_DIR}/example/airbattledemo") +# #add_subdirectory ("${PROJECT_SOURCE_DIR}/example/airbattledemo") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_1/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_2/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_2/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_3/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_4/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_5/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_6/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_7/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_8/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_9/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_10/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_12/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_13/cpp") - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_14/cpp") -else() - add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp") -endif() +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_1/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_2/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_2/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_3/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_4/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_5/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_6/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_7/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_8/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_9/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_10/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_12/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_13/cpp") +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_14/cpp") +# else() +# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp") +# endif() diff --git a/build/_config.h.in b/build/_config.h.in new file mode 100644 index 0000000..5ba5e86 --- /dev/null +++ b/build/_config.h.in @@ -0,0 +1,15 @@ +// the configured options generated by cmake +// please don't modify it manually unless you know what you are doing + +#cmakedefine BEHAVIAC_RELEASE_CUSTOMIZED + +// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1, +// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined, +// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release +// http://www.behaviac.com/docs/zh/articles/build/ for more info +#ifdef BEHAVIAC_RELEASE_CUSTOMIZED + #define BEHAVIAC_RELEASE @BEHAVIAC_RELEASE_ON@ +#endif + +#define BEHAVIAC_VERSION_STRING "@BEHAVIAC_PACKAGE_VERSION@" + diff --git a/build/android_studio/behaviac_android/.gitignore b/build/android_studio/behaviac_android/.gitignore new file mode 100644 index 0000000..39fb081 --- /dev/null +++ b/build/android_studio/behaviac_android/.gitignore @@ -0,0 +1,9 @@ +*.iml +.gradle +/local.properties +/.idea/workspace.xml +/.idea/libraries +.DS_Store +/build +/captures +.externalNativeBuild diff --git a/build/android_studio/behaviac_android/app/.gitignore b/build/android_studio/behaviac_android/app/.gitignore new file mode 100644 index 0000000..796b96d --- /dev/null +++ b/build/android_studio/behaviac_android/app/.gitignore @@ -0,0 +1 @@ +/build diff --git a/build/android_studio/behaviac_android/app/CMakeLists.txt b/build/android_studio/behaviac_android/app/CMakeLists.txt new file mode 100644 index 0000000..59a858a --- /dev/null +++ b/build/android_studio/behaviac_android/app/CMakeLists.txt @@ -0,0 +1,46 @@ +# For more information about using CMake with Android Studio, read the +# documentation: https://d.android.com/studio/projects/add-native-code.html + +# Sets the minimum version of CMake required to build the native library. + +cmake_minimum_required(VERSION 3.4.1) + +# Creates and names a library, sets it as either STATIC +# or SHARED, and provides the relative paths to its source code. +# You can define multiple libraries, and CMake builds them for you. +# Gradle automatically packages shared libraries with your APK. + +add_library( # Sets the name of the library. + native-lib + + # Sets the library as a shared library. + SHARED + + # Provides a relative path to your source file(s). + src/main/cpp/native-lib.cpp ) + +# Searches for a specified prebuilt library and stores the path as a +# variable. Because CMake includes system libraries in the search path by +# default, you only need to specify the name of the public NDK library +# you want to add. CMake verifies that the library exists before +# completing its build. + +find_library( # Sets the name of the path variable. + log-lib + + # Specifies the name of the NDK library that + # you want CMake to locate. + log ) + +# Specifies libraries CMake should link to your target library. You +# can link multiple libraries, such as libraries you define in this +# build script, prebuilt third-party libraries, or system libraries. + +target_link_libraries( # Specifies the target library. + native-lib + + libbehaviac + + # Links the target library to the log library + # included in the NDK. + ${log-lib} ) \ No newline at end of file diff --git a/build/android_studio/behaviac_android/app/build.gradle b/build/android_studio/behaviac_android/app/build.gradle new file mode 100644 index 0000000..dae214f --- /dev/null +++ b/build/android_studio/behaviac_android/app/build.gradle @@ -0,0 +1,43 @@ +apply plugin: 'com.android.application' + +android { + compileSdkVersion 25 + buildToolsVersion "25.0.2" + defaultConfig { + applicationId "com.tencent.behaviac.behaviac_android" + minSdkVersion 15 + targetSdkVersion 25 + versionCode 1 + versionName "1.0" + testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" + ndk { + abiFilters 'x86'//, 'x86_64', 'armeabi', 'armeabi-v7a', 'arm64-v8a', 'mips64' + } + externalNativeBuild { + cmake { + cppFlags "" + } + } + } + buildTypes { + release { + minifyEnabled false + proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' + } + } + externalNativeBuild { + cmake { + path "../../../../CMakeLists.txt" + } + } +} + +dependencies { + compile fileTree(dir: 'libs', include: ['*.jar']) + androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', { + exclude group: 'com.android.support', module: 'support-annotations' + }) + compile 'com.android.support:appcompat-v7:25.3.1' + compile 'com.android.support.constraint:constraint-layout:1.0.0-alpha7' + testCompile 'junit:junit:4.12' +} diff --git a/build/android_studio/behaviac_android/app/proguard-rules.pro b/build/android_studio/behaviac_android/app/proguard-rules.pro new file mode 100644 index 0000000..9786e21 --- /dev/null +++ b/build/android_studio/behaviac_android/app/proguard-rules.pro @@ -0,0 +1,25 @@ +# Add project specific ProGuard rules here. +# By default, the flags in this file are appended to flags specified +# in D:\Android\sdk/tools/proguard/proguard-android.txt +# You can edit the include path and order by changing the proguardFiles +# directive in build.gradle. +# +# For more details, see +# http://developer.android.com/guide/developing/tools/proguard.html + +# Add any project specific keep options here: + +# If your project uses WebView with JS, uncomment the following +# and specify the fully qualified class name to the JavaScript interface +# class: +#-keepclassmembers class fqcn.of.javascript.interface.for.webview { +# public *; +#} + +# Uncomment this to preserve the line number information for +# debugging stack traces. +#-keepattributes SourceFile,LineNumberTable + +# If you keep the line number information, uncomment this to +# hide the original source file name. +#-renamesourcefileattribute SourceFile diff --git a/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java b/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java new file mode 100644 index 0000000..1250e45 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java @@ -0,0 +1,26 @@ +package com.tencent.behaviac.behaviac_android; + +import android.content.Context; +import android.support.test.InstrumentationRegistry; +import android.support.test.runner.AndroidJUnit4; + +import org.junit.Test; +import org.junit.runner.RunWith; + +import static org.junit.Assert.*; + +/** + * Instrumentation test, which will execute on an Android device. + * + * @see Testing documentation + */ +@RunWith(AndroidJUnit4.class) +public class ExampleInstrumentedTest { + @Test + public void useAppContext() throws Exception { + // Context of the app under test. + Context appContext = InstrumentationRegistry.getTargetContext(); + + assertEquals("com.tencent.behaviac.behaviac_android", appContext.getPackageName()); + } +} diff --git a/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml b/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml new file mode 100644 index 0000000..962accb --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml @@ -0,0 +1,21 @@ + + + + + + + + + + + + + + \ No newline at end of file diff --git a/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml new file mode 100644 index 0000000..e9c158b --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml @@ -0,0 +1,9 @@ + + + + + + + + + \ No newline at end of file diff --git a/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml new file mode 100644 index 0000000..90e3676 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml @@ -0,0 +1,3 @@ + + + \ No newline at end of file diff --git a/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp b/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp new file mode 100644 index 0000000..588af0a --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp @@ -0,0 +1,11 @@ +#include +#include + +extern "C" +JNIEXPORT jstring JNICALL +Java_com_tencent_behaviac_behaviac_1android_MainActivity_stringFromJNI( + JNIEnv *env, + jobject /* this */) { + std::string hello = "Hello from C++"; + return env->NewStringUTF(hello.c_str()); +} diff --git a/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java b/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java new file mode 100644 index 0000000..2b88523 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java @@ -0,0 +1,30 @@ +package com.tencent.behaviac.behaviac_android; + +import android.support.v7.app.AppCompatActivity; +import android.os.Bundle; +import android.widget.TextView; + +public class MainActivity extends AppCompatActivity { + + // Used to load the libraries on application startup. + static { + System.loadLibrary("behaviac_gcc_debug"); + System.loadLibrary("tutorial_11_gcc_debug"); + } + + @Override + protected void onCreate(Bundle savedInstanceState) { + super.onCreate(savedInstanceState); + setContentView(R.layout.activity_main); + + // Example of a call to a native method + TextView tv = (TextView) findViewById(R.id.sample_text); + tv.setText(TestMain(getApplication().getAssets())); + } + + /** + * A native method that is implemented by the native library, + * which is packaged with this application. + */ + public native String TestMain(android.content.res.AssetManager assetManager); +} diff --git a/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml b/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml new file mode 100644 index 0000000..6b0d711 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml @@ -0,0 +1,19 @@ + + + + + + diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher.png new file mode 100644 index 0000000..cde69bc Binary files /dev/null and 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a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png new file mode 100644 index 0000000..34947cd Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png differ diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml b/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml new file mode 100644 index 0000000..3ab3e9c --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml @@ -0,0 +1,6 @@ + + + #3F51B5 + #303F9F + #FF4081 + diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml b/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml new file mode 100644 index 0000000..51742a9 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml @@ -0,0 +1,3 @@ + + behaviac_android + diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml b/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml new file mode 100644 index 0000000..5885930 --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml @@ -0,0 +1,11 @@ + + + + + + diff --git a/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java b/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java new file mode 100644 index 0000000..e87187b --- /dev/null +++ b/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java @@ -0,0 +1,17 @@ +package com.tencent.behaviac.behaviac_android; + +import org.junit.Test; + +import static org.junit.Assert.*; + +/** + * Example local unit test, which will execute on the development machine (host). + * + * @see Testing documentation + */ +public class ExampleUnitTest { + @Test + public void addition_isCorrect() throws Exception { + assertEquals(4, 2 + 2); + } +} \ No newline at end of file diff --git a/build/android_studio/behaviac_android/build.gradle b/build/android_studio/behaviac_android/build.gradle new file mode 100644 index 0000000..b78a0b8 --- /dev/null +++ b/build/android_studio/behaviac_android/build.gradle @@ -0,0 +1,23 @@ +// Top-level build file where you can add configuration options common to all sub-projects/modules. + +buildscript { + repositories { + jcenter() + } + dependencies { + classpath 'com.android.tools.build:gradle:2.3.1' + + // NOTE: Do not place your application dependencies here; they belong + // in the individual module build.gradle files + } +} + +allprojects { + repositories { + jcenter() + } +} + +task clean(type: Delete) { + delete rootProject.buildDir +} diff --git a/build/android_studio/behaviac_android/gradle.properties b/build/android_studio/behaviac_android/gradle.properties new file mode 100644 index 0000000..1ad561b --- /dev/null +++ b/build/android_studio/behaviac_android/gradle.properties @@ -0,0 +1,20 @@ +## Project-wide Gradle settings. +# +# For more details on how to configure your build environment visit +# http://www.gradle.org/docs/current/userguide/build_environment.html +# +# Specifies the JVM arguments used for the daemon process. +# The setting is particularly useful for tweaking memory settings. +# Default value: -Xmx1024m -XX:MaxPermSize=256m +# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8 +# +# When configured, Gradle will run in incubating parallel mode. +# This option should only be used with decoupled projects. More details, visit +# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects +# org.gradle.parallel=true +#Thu Mar 30 10:25:41 CST 2017 +systemProp.https.proxyPort=8080 +systemProp.http.proxyHost=dev-proxy.oa.com +org.gradle.jvmargs=-Xmx1536m +systemProp.https.proxyHost=dev-proxy.oa.com +systemProp.http.proxyPort=8080 diff --git a/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar new file mode 100644 index 0000000..13372ae Binary files /dev/null and b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar differ diff --git a/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties new file mode 100644 index 0000000..21966ad --- /dev/null +++ b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties @@ -0,0 +1,6 @@ +#Thu Mar 30 10:25:37 CST 2017 +distributionBase=GRADLE_USER_HOME +distributionPath=wrapper/dists +zipStoreBase=GRADLE_USER_HOME +zipStorePath=wrapper/dists +distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip diff --git a/build/android_studio/behaviac_android/gradlew b/build/android_studio/behaviac_android/gradlew new file mode 100755 index 0000000..9d82f78 --- /dev/null +++ b/build/android_studio/behaviac_android/gradlew @@ -0,0 +1,160 @@ +#!/usr/bin/env bash + +############################################################################## +## +## Gradle start up script for UN*X +## +############################################################################## + +# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +DEFAULT_JVM_OPTS="" + +APP_NAME="Gradle" +APP_BASE_NAME=`basename "$0"` + +# Use the maximum available, or set MAX_FD != -1 to use that value. +MAX_FD="maximum" + +warn ( ) { + echo "$*" +} + +die ( ) { + echo + echo "$*" + echo + exit 1 +} + +# OS specific support (must be 'true' or 'false'). +cygwin=false +msys=false +darwin=false +case "`uname`" in + CYGWIN* ) + cygwin=true + ;; + Darwin* ) + darwin=true + ;; + MINGW* ) + msys=true + ;; +esac + +# Attempt to set APP_HOME +# Resolve links: $0 may be a link +PRG="$0" +# Need this for relative symlinks. +while [ -h "$PRG" ] ; do + ls=`ls -ld "$PRG"` + link=`expr "$ls" : '.*-> \(.*\)$'` + if expr "$link" : '/.*' > /dev/null; then + PRG="$link" + else + PRG=`dirname "$PRG"`"/$link" + fi +done +SAVED="`pwd`" +cd "`dirname \"$PRG\"`/" >/dev/null +APP_HOME="`pwd -P`" +cd "$SAVED" >/dev/null + +CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar + +# Determine the Java command to use to start the JVM. +if [ -n "$JAVA_HOME" ] ; then + if [ -x "$JAVA_HOME/jre/sh/java" ] ; then + # IBM's JDK on AIX uses strange locations for the executables + JAVACMD="$JAVA_HOME/jre/sh/java" + else + JAVACMD="$JAVA_HOME/bin/java" + fi + if [ ! -x "$JAVACMD" ] ; then + die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." + fi +else + JAVACMD="java" + which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. + +Please set the JAVA_HOME variable in your environment to match the +location of your Java installation." +fi + +# Increase the maximum file descriptors if we can. +if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then + MAX_FD_LIMIT=`ulimit -H -n` + if [ $? -eq 0 ] ; then + if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then + MAX_FD="$MAX_FD_LIMIT" + fi + ulimit -n $MAX_FD + if [ $? -ne 0 ] ; then + warn "Could not set maximum file descriptor limit: $MAX_FD" + fi + else + warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT" + fi +fi + +# For Darwin, add options to specify how the application appears in the dock +if $darwin; then + GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" +fi + +# For Cygwin, switch paths to Windows format before running java +if $cygwin ; then + APP_HOME=`cygpath --path --mixed "$APP_HOME"` + CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` + JAVACMD=`cygpath --unix "$JAVACMD"` + + # We build the pattern for arguments to be converted via cygpath + ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` + SEP="" + for dir in $ROOTDIRSRAW ; do + ROOTDIRS="$ROOTDIRS$SEP$dir" + SEP="|" + done + OURCYGPATTERN="(^($ROOTDIRS))" + # Add a user-defined pattern to the cygpath arguments + if [ "$GRADLE_CYGPATTERN" != "" ] ; then + OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)" + fi + # Now convert the arguments - kludge to limit ourselves to /bin/sh + i=0 + for arg in "$@" ; do + CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -` + CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option + + if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition + eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"` + else + eval `echo args$i`="\"$arg\"" + fi + i=$((i+1)) + done + case $i in + (0) set -- ;; + (1) set -- "$args0" ;; + (2) set -- "$args0" "$args1" ;; + (3) set -- "$args0" "$args1" "$args2" ;; + (4) set -- "$args0" "$args1" "$args2" "$args3" ;; + (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; + (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; + (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; + (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; + (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; + esac +fi + +# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules +function splitJvmOpts() { + JVM_OPTS=("$@") +} +eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS +JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" + +exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" diff --git a/build/android_studio/behaviac_android/gradlew.bat b/build/android_studio/behaviac_android/gradlew.bat new file mode 100644 index 0000000..8a0b282 --- /dev/null +++ b/build/android_studio/behaviac_android/gradlew.bat @@ -0,0 +1,90 @@ +@if "%DEBUG%" == "" @echo off +@rem ########################################################################## +@rem +@rem Gradle startup script for Windows +@rem +@rem ########################################################################## + +@rem Set local scope for the variables with windows NT shell +if "%OS%"=="Windows_NT" setlocal + +@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. +set DEFAULT_JVM_OPTS= + +set DIRNAME=%~dp0 +if "%DIRNAME%" == "" set DIRNAME=. +set APP_BASE_NAME=%~n0 +set APP_HOME=%DIRNAME% + +@rem Find java.exe +if defined JAVA_HOME goto findJavaFromJavaHome + +set JAVA_EXE=java.exe +%JAVA_EXE% -version >NUL 2>&1 +if "%ERRORLEVEL%" == "0" goto init + +echo. +echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:findJavaFromJavaHome +set JAVA_HOME=%JAVA_HOME:"=% +set JAVA_EXE=%JAVA_HOME%/bin/java.exe + +if exist "%JAVA_EXE%" goto init + +echo. +echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% +echo. +echo Please set the JAVA_HOME variable in your environment to match the +echo location of your Java installation. + +goto fail + +:init +@rem Get command-line arguments, handling Windowz variants + +if not "%OS%" == "Windows_NT" goto win9xME_args +if "%@eval[2+2]" == "4" goto 4NT_args + +:win9xME_args +@rem Slurp the command line arguments. +set CMD_LINE_ARGS= +set _SKIP=2 + +:win9xME_args_slurp +if "x%~1" == "x" goto execute + +set CMD_LINE_ARGS=%* +goto execute + +:4NT_args +@rem Get arguments from the 4NT Shell from JP Software +set CMD_LINE_ARGS=%$ + +:execute +@rem Setup the command line + +set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar + +@rem Execute Gradle +"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% + +:end +@rem End local scope for the variables with windows NT shell +if "%ERRORLEVEL%"=="0" goto mainEnd + +:fail +rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of +rem the _cmd.exe /c_ return code! +if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1 +exit /b 1 + +:mainEnd +if "%OS%"=="Windows_NT" endlocal + +:omega diff --git a/build/android_studio/behaviac_android/settings.gradle b/build/android_studio/behaviac_android/settings.gradle new file mode 100644 index 0000000..e7b4def --- /dev/null +++ b/build/android_studio/behaviac_android/settings.gradle @@ -0,0 +1 @@ +include ':app' diff --git a/build/android_vs2015/behaviac_android.sln b/build/android_vs2015/behaviac_android.sln new file mode 100644 index 0000000..69dab9e --- /dev/null +++ b/build/android_vs2015/behaviac_android.sln @@ -0,0 +1,72 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.24720.0 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "behaviac_android", "behaviac_android", "{C379E65E-3089-4992-AD96-34728EEFE478}" +EndProject +Project("{39E2626F-3545-4960-A6E8-258AD8476CE5}") = "behaviac_android.Packaging", "behaviac_android\behaviac_android.Packaging\behaviac_android.Packaging.androidproj", "{E7D32C8E-9FDC-4990-B198-519B424C001F}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "behaviac_android.NativeActivity", "behaviac_android\behaviac_android.NativeActivity\behaviac_android.NativeActivity.vcxproj", "{F9A73654-619A-41F7-8E56-9E50C8073A90}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|ARM = Debug|ARM + Debug|ARM64 = Debug|ARM64 + Debug|x64 = Debug|x64 + Debug|x86 = Debug|x86 + Release|ARM = Release|ARM + Release|ARM64 = Release|ARM64 + Release|x64 = Release|x64 + Release|x86 = Release|x86 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.ActiveCfg = Debug|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.Build.0 = Debug|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.Deploy.0 = Debug|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.ActiveCfg = Debug|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.Build.0 = Debug|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.Deploy.0 = Debug|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.ActiveCfg = Debug|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.Build.0 = Debug|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.Deploy.0 = Debug|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.ActiveCfg = Debug|x86 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.Build.0 = Debug|x86 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.Deploy.0 = Debug|x86 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.ActiveCfg = Release|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.Build.0 = Release|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.Deploy.0 = Release|ARM + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.ActiveCfg = Release|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.Build.0 = Release|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.Deploy.0 = Release|ARM64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.ActiveCfg = Release|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.Build.0 = Release|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.Deploy.0 = Release|x64 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.ActiveCfg = Release|x86 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.Build.0 = Release|x86 + {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.Deploy.0 = Release|x86 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM.ActiveCfg = Debug|ARM + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM.Build.0 = Debug|ARM + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM64.ActiveCfg = Debug|ARM64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM64.Build.0 = Debug|ARM64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x64.ActiveCfg = Debug|x64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x64.Build.0 = Debug|x64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x86.ActiveCfg = Debug|x86 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x86.Build.0 = Debug|x86 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM.ActiveCfg = Release|ARM + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM.Build.0 = Release|ARM + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM64.ActiveCfg = Release|ARM64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM64.Build.0 = Release|ARM64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x64.ActiveCfg = Release|x64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x64.Build.0 = Release|x64 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x86.ActiveCfg = Release|x86 + {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x86.Build.0 = Release|x86 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(NestedProjects) = preSolution + {E7D32C8E-9FDC-4990-B198-519B424C001F} = {C379E65E-3089-4992-AD96-34728EEFE478} + {F9A73654-619A-41F7-8E56-9E50C8073A90} = {C379E65E-3089-4992-AD96-34728EEFE478} + EndGlobalSection +EndGlobal diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c new file mode 100644 index 0000000..6c8ae94 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c @@ -0,0 +1,426 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "behaviac_test", __VA_ARGS__)) +#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "behaviac_test", __VA_ARGS__)) + +/* For debug builds, always enable the debug traces in this library */ +#ifndef NDEBUG +# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "behaviac_test", __VA_ARGS__)) +#else +# define LOGV(...) ((void)0) +#endif + +static void free_saved_state(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->savedState != NULL) { + free(android_app->savedState); + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + pthread_mutex_unlock(&android_app->mutex); +} + +int8_t android_app_read_cmd(struct android_app* android_app) { + int8_t cmd; + if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) { + switch (cmd) { + case APP_CMD_SAVE_STATE: + free_saved_state(android_app); + break; + } + return cmd; + } else { + LOGE("No data on command pipe!"); + } + return -1; +} + +static void print_cur_config(struct android_app* android_app) { + char lang[2], country[2]; + AConfiguration_getLanguage(android_app->config, lang); + AConfiguration_getCountry(android_app->config, country); + + LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d " + "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d " + "modetype=%d modenight=%d", + AConfiguration_getMcc(android_app->config), + AConfiguration_getMnc(android_app->config), + lang[0], lang[1], country[0], country[1], + AConfiguration_getOrientation(android_app->config), + AConfiguration_getTouchscreen(android_app->config), + AConfiguration_getDensity(android_app->config), + AConfiguration_getKeyboard(android_app->config), + AConfiguration_getNavigation(android_app->config), + AConfiguration_getKeysHidden(android_app->config), + AConfiguration_getNavHidden(android_app->config), + AConfiguration_getSdkVersion(android_app->config), + AConfiguration_getScreenSize(android_app->config), + AConfiguration_getScreenLong(android_app->config), + AConfiguration_getUiModeType(android_app->config), + AConfiguration_getUiModeNight(android_app->config)); +} + +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_INPUT_CHANGED: + LOGV("APP_CMD_INPUT_CHANGED\n"); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + android_app->inputQueue = android_app->pendingInputQueue; + if (android_app->inputQueue != NULL) { + LOGV("Attaching input queue to looper"); + AInputQueue_attachLooper(android_app->inputQueue, + android_app->looper, LOOPER_ID_INPUT, NULL, + &android_app->inputPollSource); + } + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_INIT_WINDOW: + LOGV("APP_CMD_INIT_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = android_app->pendingWindow; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_TERM_WINDOW: + LOGV("APP_CMD_TERM_WINDOW\n"); + pthread_cond_broadcast(&android_app->cond); + break; + + case APP_CMD_RESUME: + case APP_CMD_START: + case APP_CMD_PAUSE: + case APP_CMD_STOP: + LOGV("activityState=%d\n", cmd); + pthread_mutex_lock(&android_app->mutex); + android_app->activityState = cmd; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_CONFIG_CHANGED: + LOGV("APP_CMD_CONFIG_CHANGED\n"); + AConfiguration_fromAssetManager(android_app->config, + android_app->activity->assetManager); + print_cur_config(android_app); + break; + + case APP_CMD_DESTROY: + LOGV("APP_CMD_DESTROY\n"); + android_app->destroyRequested = 1; + break; + } +} + +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) { + switch (cmd) { + case APP_CMD_TERM_WINDOW: + LOGV("APP_CMD_TERM_WINDOW\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->window = NULL; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_SAVE_STATE: + LOGV("APP_CMD_SAVE_STATE\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_RESUME: + free_saved_state(android_app); + break; + } +} + +static void android_app_destroy(struct android_app* android_app) { + LOGV("android_app_destroy!"); + free_saved_state(android_app); + pthread_mutex_lock(&android_app->mutex); + if (android_app->inputQueue != NULL) { + AInputQueue_detachLooper(android_app->inputQueue); + } + AConfiguration_delete(android_app->config); + android_app->destroyed = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + // Can't touch android_app object after this. +} + +static void process_input(struct android_app* app, struct android_poll_source* source) { + AInputEvent* event = NULL; + while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) { + LOGV("New input event: type=%d\n", AInputEvent_getType(event)); + if (AInputQueue_preDispatchEvent(app->inputQueue, event)) { + continue; + } + int32_t handled = 0; + if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event); + AInputQueue_finishEvent(app->inputQueue, event, handled); + } +} + +static void process_cmd(struct android_app* app, struct android_poll_source* source) { + int8_t cmd = android_app_read_cmd(app); + android_app_pre_exec_cmd(app, cmd); + if (app->onAppCmd != NULL) app->onAppCmd(app, cmd); + android_app_post_exec_cmd(app, cmd); +} + +static void* android_app_entry(void* param) { + struct android_app* android_app = (struct android_app*)param; + + android_app->config = AConfiguration_new(); + AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager); + + print_cur_config(android_app); + + android_app->cmdPollSource.id = LOOPER_ID_MAIN; + android_app->cmdPollSource.app = android_app; + android_app->cmdPollSource.process = process_cmd; + android_app->inputPollSource.id = LOOPER_ID_INPUT; + android_app->inputPollSource.app = android_app; + android_app->inputPollSource.process = process_input; + + ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS); + ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL, + &android_app->cmdPollSource); + android_app->looper = looper; + + pthread_mutex_lock(&android_app->mutex); + android_app->running = 1; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + + android_main(android_app); + + android_app_destroy(android_app); + return NULL; +} + +// -------------------------------------------------------------------- +// Native activity interaction (called from main thread) +// -------------------------------------------------------------------- + +static struct android_app* android_app_create(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app)); + memset(android_app, 0, sizeof(struct android_app)); + android_app->activity = activity; + + pthread_mutex_init(&android_app->mutex, NULL); + pthread_cond_init(&android_app->cond, NULL); + + if (savedState != NULL) { + android_app->savedState = malloc(savedStateSize); + android_app->savedStateSize = savedStateSize; + memcpy(android_app->savedState, savedState, savedStateSize); + } + + int msgpipe[2]; + if (pipe(msgpipe)) { + LOGE("could not create pipe: %s", strerror(errno)); + return NULL; + } + android_app->msgread = msgpipe[0]; + android_app->msgwrite = msgpipe[1]; + + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); + pthread_create(&android_app->thread, &attr, android_app_entry, android_app); + + // Wait for thread to start. + pthread_mutex_lock(&android_app->mutex); + while (!android_app->running) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + return android_app; +} + +static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) { + if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) { + LOGE("Failure writing android_app cmd: %s\n", strerror(errno)); + } +} + +static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingInputQueue = inputQueue; + android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED); + while (android_app->inputQueue != android_app->pendingInputQueue) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) { + pthread_mutex_lock(&android_app->mutex); + if (android_app->pendingWindow != NULL) { + android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW); + } + android_app->pendingWindow = window; + if (window != NULL) { + android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW); + } + while (android_app->window != android_app->pendingWindow) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, cmd); + while (android_app->activityState != cmd) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_free(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + android_app_write_cmd(android_app, APP_CMD_DESTROY); + while (!android_app->destroyed) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); + + close(android_app->msgread); + close(android_app->msgwrite); + pthread_cond_destroy(&android_app->cond); + pthread_mutex_destroy(&android_app->mutex); + free(android_app); +} + +static void onDestroy(ANativeActivity* activity) { + LOGV("Destroy: %p\n", activity); + android_app_free((struct android_app*)activity->instance); +} + +static void onStart(ANativeActivity* activity) { + LOGV("Start: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START); +} + +static void onResume(ANativeActivity* activity) { + LOGV("Resume: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME); +} + +static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) { + struct android_app* android_app = (struct android_app*)activity->instance; + void* savedState = NULL; + + LOGV("SaveInstanceState: %p\n", activity); + pthread_mutex_lock(&android_app->mutex); + android_app->stateSaved = 0; + android_app_write_cmd(android_app, APP_CMD_SAVE_STATE); + while (!android_app->stateSaved) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + + if (android_app->savedState != NULL) { + savedState = android_app->savedState; + *outLen = android_app->savedStateSize; + android_app->savedState = NULL; + android_app->savedStateSize = 0; + } + + pthread_mutex_unlock(&android_app->mutex); + + return savedState; +} + +static void onPause(ANativeActivity* activity) { + LOGV("Pause: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE); +} + +static void onStop(ANativeActivity* activity) { + LOGV("Stop: %p\n", activity); + android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP); +} + +static void onConfigurationChanged(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGV("ConfigurationChanged: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED); +} + +static void onLowMemory(ANativeActivity* activity) { + struct android_app* android_app = (struct android_app*)activity->instance; + LOGV("LowMemory: %p\n", activity); + android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY); +} + +static void onWindowFocusChanged(ANativeActivity* activity, int focused) { + LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); + android_app_write_cmd((struct android_app*)activity->instance, + focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); +} + +static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) { + LOGV("NativeWindowCreated: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, window); +} + +static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { + LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window); + android_app_set_window((struct android_app*)activity->instance, NULL); +} + +static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) { + LOGV("InputQueueCreated: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, queue); +} + +static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) { + LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue); + android_app_set_input((struct android_app*)activity->instance, NULL); +} + +void ANativeActivity_onCreate(ANativeActivity* activity, + void* savedState, size_t savedStateSize) { + LOGV("Creating: %p\n", activity); + activity->callbacks->onDestroy = onDestroy; + activity->callbacks->onStart = onStart; + activity->callbacks->onResume = onResume; + activity->callbacks->onSaveInstanceState = onSaveInstanceState; + activity->callbacks->onPause = onPause; + activity->callbacks->onStop = onStop; + activity->callbacks->onConfigurationChanged = onConfigurationChanged; + activity->callbacks->onLowMemory = onLowMemory; + activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; + activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; + activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; + activity->callbacks->onInputQueueCreated = onInputQueueCreated; + activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; + + activity->instance = android_app_create(activity, savedState, savedStateSize); +} diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h new file mode 100644 index 0000000..1b390c2 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h @@ -0,0 +1,344 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +#ifndef _ANDROID_NATIVE_APP_GLUE_H +#define _ANDROID_NATIVE_APP_GLUE_H + +#include +#include +#include + +#include +#include +#include + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * The native activity interface provided by + * is based on a set of application-provided callbacks that will be called + * by the Activity's main thread when certain events occur. + * + * This means that each one of this callbacks _should_ _not_ block, or they + * risk having the system force-close the application. This programming + * model is direct, lightweight, but constraining. + * + * The 'threaded_native_app' static library is used to provide a different + * execution model where the application can implement its own main event + * loop in a different thread instead. Here's how it works: + * + * 1/ The application must provide a function named "android_main()" that + * will be called when the activity is created, in a new thread that is + * distinct from the activity's main thread. + * + * 2/ android_main() receives a pointer to a valid "android_app" structure + * that contains references to other important objects, e.g. the + * ANativeActivity obejct instance the application is running in. + * + * 3/ the "android_app" object holds an ALooper instance that already + * listens to two important things: + * + * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX + * declarations below. + * + * - input events coming from the AInputQueue attached to the activity. + * + * Each of these correspond to an ALooper identifier returned by + * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT, + * respectively. + * + * Your application can use the same ALooper to listen to additional + * file-descriptors. They can either be callback based, or with return + * identifiers starting with LOOPER_ID_USER. + * + * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event, + * the returned data will point to an android_poll_source structure. You + * can call the process() function on it, and fill in android_app->onAppCmd + * and android_app->onInputEvent to be called for your own processing + * of the event. + * + * Alternatively, you can call the low-level functions to read and process + * the data directly... look at the process_cmd() and process_input() + * implementations in the glue to see how to do this. + * + * See the sample named "native-activity" that comes with the NDK with a + * full usage example. Also look at the JavaDoc of NativeActivity. + */ + +struct android_app; + +/** + * Data associated with an ALooper fd that will be returned as the "outData" + * when that source has data ready. + */ +struct android_poll_source { + // The identifier of this source. May be LOOPER_ID_MAIN or + // LOOPER_ID_INPUT. + int32_t id; + + // The android_app this ident is associated with. + struct android_app* app; + + // Function to call to perform the standard processing of data from + // this source. + void (*process)(struct android_app* app, struct android_poll_source* source); +}; + +/** + * This is the interface for the standard glue code of a threaded + * application. In this model, the application's code is running + * in its own thread separate from the main thread of the process. + * It is not required that this thread be associated with the Java + * VM, although it will need to be in order to make JNI calls any + * Java objects. + */ +struct android_app { + // The application can place a pointer to its own state object + // here if it likes. + void* userData; + + // Fill this in with the function to process main app commands (APP_CMD_*) + void (*onAppCmd)(struct android_app* app, int32_t cmd); + + // Fill this in with the function to process input events. At this point + // the event has already been pre-dispatched, and it will be finished upon + // return. Return 1 if you have handled the event, 0 for any default + // dispatching. + int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event); + + // The ANativeActivity object instance that this app is running in. + ANativeActivity* activity; + + // The current configuration the app is running in. + AConfiguration* config; + + // This is the last instance's saved state, as provided at creation time. + // It is NULL if there was no state. You can use this as you need; the + // memory will remain around until you call android_app_exec_cmd() for + // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL. + // These variables should only be changed when processing a APP_CMD_SAVE_STATE, + // at which point they will be initialized to NULL and you can malloc your + // state and place the information here. In that case the memory will be + // freed for you later. + void* savedState; + size_t savedStateSize; + + // The ALooper associated with the app's thread. + ALooper* looper; + + // When non-NULL, this is the input queue from which the app will + // receive user input events. + AInputQueue* inputQueue; + + // When non-NULL, this is the window surface that the app can draw in. + ANativeWindow* window; + + // Current content rectangle of the window; this is the area where the + // window's content should be placed to be seen by the user. + ARect contentRect; + + // Current state of the app's activity. May be either APP_CMD_START, + // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below. + int activityState; + + // This is non-zero when the application's NativeActivity is being + // destroyed and waiting for the app thread to complete. + int destroyRequested; + + // ------------------------------------------------- + // Below are "private" implementation of the glue code. + + pthread_mutex_t mutex; + pthread_cond_t cond; + + int msgread; + int msgwrite; + + pthread_t thread; + + struct android_poll_source cmdPollSource; + struct android_poll_source inputPollSource; + + int running; + int stateSaved; + int destroyed; + int redrawNeeded; + AInputQueue* pendingInputQueue; + ANativeWindow* pendingWindow; + ARect pendingContentRect; +}; + +enum { + /** + * Looper data ID of commands coming from the app's main thread, which + * is returned as an identifier from ALooper_pollOnce(). The data for this + * identifier is a pointer to an android_poll_source structure. + * These can be retrieved and processed with android_app_read_cmd() + * and android_app_exec_cmd(). + */ + LOOPER_ID_MAIN = 1, + + /** + * Looper data ID of events coming from the AInputQueue of the + * application's window, which is returned as an identifier from + * ALooper_pollOnce(). The data for this identifier is a pointer to an + * android_poll_source structure. These can be read via the inputQueue + * object of android_app. + */ + LOOPER_ID_INPUT = 2, + + /** + * Start of user-defined ALooper identifiers. + */ + LOOPER_ID_USER = 3, +}; + +enum { + /** + * Command from main thread: the AInputQueue has changed. Upon processing + * this command, android_app->inputQueue will be updated to the new queue + * (or NULL). + */ + APP_CMD_INPUT_CHANGED, + + /** + * Command from main thread: a new ANativeWindow is ready for use. Upon + * receiving this command, android_app->window will contain the new window + * surface. + */ + APP_CMD_INIT_WINDOW, + + /** + * Command from main thread: the existing ANativeWindow needs to be + * terminated. Upon receiving this command, android_app->window still + * contains the existing window; after calling android_app_exec_cmd + * it will be set to NULL. + */ + APP_CMD_TERM_WINDOW, + + /** + * Command from main thread: the current ANativeWindow has been resized. + * Please redraw with its new size. + */ + APP_CMD_WINDOW_RESIZED, + + /** + * Command from main thread: the system needs that the current ANativeWindow + * be redrawn. You should redraw the window before handing this to + * android_app_exec_cmd() in order to avoid transient drawing glitches. + */ + APP_CMD_WINDOW_REDRAW_NEEDED, + + /** + * Command from main thread: the content area of the window has changed, + * such as from the soft input window being shown or hidden. You can + * find the new content rect in android_app::contentRect. + */ + APP_CMD_CONTENT_RECT_CHANGED, + + /** + * Command from main thread: the app's activity window has gained + * input focus. + */ + APP_CMD_GAINED_FOCUS, + + /** + * Command from main thread: the app's activity window has lost + * input focus. + */ + APP_CMD_LOST_FOCUS, + + /** + * Command from main thread: the current device configuration has changed. + */ + APP_CMD_CONFIG_CHANGED, + + /** + * Command from main thread: the system is running low on memory. + * Try to reduce your memory use. + */ + APP_CMD_LOW_MEMORY, + + /** + * Command from main thread: the app's activity has been started. + */ + APP_CMD_START, + + /** + * Command from main thread: the app's activity has been resumed. + */ + APP_CMD_RESUME, + + /** + * Command from main thread: the app should generate a new saved state + * for itself, to restore from later if needed. If you have saved state, + * allocate it with malloc and place it in android_app.savedState with + * the size in android_app.savedStateSize. The will be freed for you + * later. + */ + APP_CMD_SAVE_STATE, + + /** + * Command from main thread: the app's activity has been paused. + */ + APP_CMD_PAUSE, + + /** + * Command from main thread: the app's activity has been stopped. + */ + APP_CMD_STOP, + + /** + * Command from main thread: the app's activity is being destroyed, + * and waiting for the app thread to clean up and exit before proceeding. + */ + APP_CMD_DESTROY, +}; + +/** + * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next + * app command message. + */ +int8_t android_app_read_cmd(struct android_app* android_app); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * initial pre-processing of the given command. You can perform your own + * actions for the command after calling this function. + */ +void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * Call with the command returned by android_app_read_cmd() to do the + * final post-processing of the given command. You must have done your own + * actions for the command before calling this function. + */ +void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd); + +/** + * This is the function that application code must implement, representing + * the main entry to the app. + */ +extern void android_main(struct android_app* app); + +#ifdef __cplusplus +} +#endif + +#endif /* _ANDROID_NATIVE_APP_GLUE_H */ diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj new file mode 100644 index 0000000..285171c --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj @@ -0,0 +1,494 @@ + + + + + Debug + ARM + + + Release + ARM + + + Debug + ARM64 + + + Release + ARM64 + + + Debug + x64 + + + Release + x64 + + + Debug + x86 + + + Release + x86 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + {f9a73654-619a-41f7-8e56-9e50c8073a90} + Android + behaviac_android + en-US + 14.0 + Android + 1.0 + + + + DynamicLibrary + true + Clang_3_6 + + + DynamicLibrary + false + Clang_3_6 + + + DynamicLibrary + true + Clang_3_6 + + + DynamicLibrary + false + Clang_3_6 + + + DynamicLibrary + true + Clang_3_6 + + + DynamicLibrary + false + Clang_3_6 + + + DynamicLibrary + true + Gcc_4_9 + + + DynamicLibrary + false + Gcc_4_9 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;%(AdditionalIncludeDirectories) + BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions) + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;%(AdditionalIncludeDirectories) + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;%(AdditionalIncludeDirectories) + BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions) + + + %(LibraryDependencies);GLESv1_CM;EGL; + -lm %(AdditionalOptions) + + + echo copy assets... +del $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\*.* /s /q /f +rd $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\ /s /q +xcopy ..\..\..\..\test\demo_running\behaviac\exported\*.* $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\behaviac\exported\ /s /y + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;$(Sysroot)\usr\include;$(StlIncludeDirectories)%(AdditionalIncludeDirectories) + None + + + %(LibraryDependencies);GLESv1_CM;EGL; + -lm %(AdditionalOptions) + + + echo copy assets... +del $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\*.* /s /q /f +rd $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\ /s /q +xcopy ..\..\..\..\test\demo_running\behaviac\exported\*.* $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\behaviac\exported\ /s /y + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;%(AdditionalIncludeDirectories) + BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions) + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + Use + pch.h + CompileAsCpp + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + Use + pch.h + CompileAsCpp + ..\..\..\..\inc;%(AdditionalIncludeDirectories) + BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions) + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + Use + pch.h + CompileAsCpp + + + %(LibraryDependencies);GLESv1_CM;EGL; + + + + + + \ No newline at end of file diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp new file mode 100644 index 0000000..77ddb93 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp @@ -0,0 +1,332 @@ +/* +* Copyright (C) 2010 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +* +*/ +#include "behaviac/behaviac.h" + +//#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "AndroidProject1.NativeActivity", __VA_ARGS__)) +//#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "AndroidProject1.NativeActivity", __VA_ARGS__)) + +#define LOGI BEHAVIAC_LOGINFO +#define LOGW BEHAVIAC_LOGWARNING + +bool InitBehavic(behaviac::Workspace::EFileFormat ff, + const char* szFilePath, + const char* szExportMetaFile); + +bool InitPlayer(const char* pszTreeName); +void UpdateLoop(); +void CleanupPlayer(); +void CleanupBehaviac(); + +/** +* Our saved state data. +*/ +struct saved_state { + float angle; + int32_t x; + int32_t y; +}; + +/** +* Shared state for our app. +*/ +struct engine { + struct android_app* app; + + ASensorManager* sensorManager; + const ASensor* accelerometerSensor; + ASensorEventQueue* sensorEventQueue; + + int animating; + EGLDisplay display; + EGLSurface surface; + EGLContext context; + int32_t width; + int32_t height; + struct saved_state state; +}; + +/** +* Initialize an EGL context for the current display. +*/ +static int engine_init_display(struct engine* engine) { + // initialize OpenGL ES and EGL + + /* + * Here specify the attributes of the desired configuration. + * Below, we select an EGLConfig with at least 8 bits per color + * component compatible with on-screen windows + */ + const EGLint attribs[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_BLUE_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_RED_SIZE, 8, + EGL_NONE + }; + EGLint w, h, format; + EGLint numConfigs; + EGLConfig config; + EGLSurface surface; + EGLContext context; + + EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); + + eglInitialize(display, 0, 0); + + /* Here, the application chooses the configuration it desires. In this + * sample, we have a very simplified selection process, where we pick + * the first EGLConfig that matches our criteria */ + eglChooseConfig(display, attribs, &config, 1, &numConfigs); + + /* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is + * guaranteed to be accepted by ANativeWindow_setBuffersGeometry(). + * As soon as we picked a EGLConfig, we can safely reconfigure the + * ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */ + eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format); + + ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format); + + surface = eglCreateWindowSurface(display, config, engine->app->window, NULL); + context = eglCreateContext(display, config, NULL, NULL); + + if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) { + LOGW("Unable to eglMakeCurrent"); + return -1; + } + + eglQuerySurface(display, surface, EGL_WIDTH, &w); + eglQuerySurface(display, surface, EGL_HEIGHT, &h); + + engine->display = display; + engine->context = context; + engine->surface = surface; + engine->width = w; + engine->height = h; + engine->state.angle = 0; + + // Initialize GL state. + glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); + glEnable(GL_CULL_FACE); + glShadeModel(GL_SMOOTH); + glDisable(GL_DEPTH_TEST); + + return 0; +} + +/** +* Just the current frame in the display. +*/ +static void engine_draw_frame(struct engine* engine) { + if (engine->display == NULL) { + // No display. + return; + } + + // Just fill the screen with a color. + glClearColor(((float)engine->state.x) / engine->width, engine->state.angle, + ((float)engine->state.y) / engine->height, 1); + glClear(GL_COLOR_BUFFER_BIT); + + eglSwapBuffers(engine->display, engine->surface); +} + +/** +* Tear down the EGL context currently associated with the display. +*/ +static void engine_term_display(struct engine* engine) { + + if (engine->display != EGL_NO_DISPLAY) { + eglMakeCurrent(engine->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + if (engine->context != EGL_NO_CONTEXT) { + eglDestroyContext(engine->display, engine->context); + } + if (engine->surface != EGL_NO_SURFACE) { + eglDestroySurface(engine->display, engine->surface); + } + eglTerminate(engine->display); + } + engine->animating = 0; + engine->display = EGL_NO_DISPLAY; + engine->context = EGL_NO_CONTEXT; + engine->surface = EGL_NO_SURFACE; +} + +/** +* Process the next input event. +*/ +static int32_t engine_handle_input(struct android_app* app, AInputEvent* event) { + struct engine* engine = (struct engine*)app->userData; + if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) { + engine->state.x = AMotionEvent_getX(event, 0); + engine->state.y = AMotionEvent_getY(event, 0); + return 1; + } + return 0; +} + +/** +* Process the next main command. +*/ +static void engine_handle_cmd(struct android_app* app, int32_t cmd) { + struct engine* engine = (struct engine*)app->userData; + switch (cmd) { + case APP_CMD_SAVE_STATE: + // The system has asked us to save our current state. Do so. + engine->app->savedState = malloc(sizeof(struct saved_state)); + *((struct saved_state*)engine->app->savedState) = engine->state; + engine->app->savedStateSize = sizeof(struct saved_state); + break; + case APP_CMD_INIT_WINDOW: + // The window is being shown, get it ready. + if (engine->app->window != NULL) { + engine_init_display(engine); + engine_draw_frame(engine); + } + break; + case APP_CMD_TERM_WINDOW: + // The window is being hidden or closed, clean it up. + engine_term_display(engine); + break; + case APP_CMD_GAINED_FOCUS: + // When our app gains focus, we start monitoring the accelerometer. + if (engine->accelerometerSensor != NULL) { + ASensorEventQueue_enableSensor(engine->sensorEventQueue, + engine->accelerometerSensor); + // We'd like to get 60 events per second (in us). + ASensorEventQueue_setEventRate(engine->sensorEventQueue, + engine->accelerometerSensor, (1000L / 60) * 1000); + } + break; + case APP_CMD_LOST_FOCUS: + // When our app loses focus, we stop monitoring the accelerometer. + // This is to avoid consuming battery while not being used. + if (engine->accelerometerSensor != NULL) { + ASensorEventQueue_disableSensor(engine->sensorEventQueue, + engine->accelerometerSensor); + } + // Also stop animating. + engine->animating = 0; + engine_draw_frame(engine); + break; + } +} + +/** +* This is the main entry point of a native application that is using +* android_native_app_glue. It runs in its own thread, with its own +* event loop for receiving input events and doing other things. +*/ +void android_main(struct android_app* state) { + struct engine engine; + + memset(&engine, 0, sizeof(engine)); + state->userData = &engine; + state->onAppCmd = engine_handle_cmd; + state->onInputEvent = engine_handle_input; + engine.app = state; + + // Prepare to monitor accelerometer + engine.sensorManager = ASensorManager_getInstance(); + engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager, + ASENSOR_TYPE_ACCELEROMETER); + engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager, + state->looper, LOOPER_ID_USER, NULL, NULL); + + if (state->savedState != NULL) { + // We are starting with a previous saved state; restore from it. + engine.state = *(struct saved_state*)state->savedState; + } + + //engine.animating = 1; + + //// loop waiting for stuff to do. + + //while (1) { + // // Read all pending events. + // int ident; + // int events; + // struct android_poll_source* source; + + // // If not animating, we will block forever waiting for events. + // // If animating, we loop until all events are read, then continue + // // to draw the next frame of animation. + // while ((ident = ALooper_pollAll(engine.animating ? 0 : -1, NULL, &events, + // (void**)&source)) >= 0) { + + // // Process this event. + // if (source != NULL) { + // source->process(state, source); + // } + + // // If a sensor has data, process it now. + // if (ident == LOOPER_ID_USER) { + // if (engine.accelerometerSensor != NULL) { + // ASensorEvent event; + // while (ASensorEventQueue_getEvents(engine.sensorEventQueue, + // &event, 1) > 0) { + // LOGI("accelerometer: x=%f y=%f z=%f", + // event.acceleration.x, event.acceleration.y, + // event.acceleration.z); + // } + // } + // } + + // // Check if we are exiting. + // if (state->destroyRequested != 0) { + // engine_term_display(&engine); + // return; + // } + // } + + // if (engine.animating) { + // // Done with events; draw next animation frame. + // engine.state.angle += .01f; + // if (engine.state.angle > 1) { + // engine.state.angle = 0; + // } + + // // Drawing is throttled to the screen update rate, so there + // // is no need to do timing here. + // engine_draw_frame(&engine); + // } + //} + +#if BEHAVIAC_COMPILER_ANDROID && (BEHAVIAC_COMPILER_ANDROID_VER > 8) + AAssetManager* mgr = state->activity->assetManager; + BEHAVIAC_ASSERT(mgr); + + behaviac::CFileManager::GetInstance()->SetAssetManager(mgr); +#endif + + LOGI("BEHAVIAC_COMPILER_NAME=%s\n", BEHAVIAC_COMPILER_NAME); + + const char* szTreeName = "demo_running"; + + LOGI("bt: %s\n\n", szTreeName); + + behaviac::Workspace::EFileFormat ff = behaviac::Workspace::EFF_xml; + //behaviac::Workspace::EFileFormat ff = behaviac::Workspace::EFF_cpp; + + InitBehavic(ff, "assets:/behaviac/exported", "assets:/behaviac/metas/demo_running.xml"); + InitPlayer(szTreeName); + + UpdateLoop(); + + CleanupPlayer(); + CleanupBehaviac(); + +} diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h new file mode 100644 index 0000000..6849547 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h @@ -0,0 +1,23 @@ +// +// pch.h +// Header for standard system include files. +// +// Used by the build system to generate the precompiled header. Note that no +// pch.cpp is needed and the pch.h is automatically included in all cpp files +// that are part of the project +// + +#include +#include + +#include +#include +#include + +#include +#include + +#include + +#include +#include "android_native_app_glue.h" diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml new file mode 100644 index 0000000..7f98632 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml @@ -0,0 +1,28 @@ + + + + + + + + + + + + + + + + + + + + + diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj new file mode 100644 index 0000000..805abbe --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj @@ -0,0 +1,126 @@ + + + + + Debug + ARM + + + Release + ARM + + + Debug + ARM64 + + + Release + ARM64 + + + Debug + x64 + + + Release + x64 + + + Debug + x86 + + + Release + x86 + + + + behaviac_android + 14.0 + 1.0 + {e7d32c8e-9fdc-4990-b198-519b424c001f} + + + + true + + + false + + + true + + + false + + + true + + + false + + + true + + + false + + + + + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + $(RootNamespace) + + + + + + + + + + + {f9a73654-619a-41f7-8e56-9e50c8073a90} + + + + + \ No newline at end of file diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml new file mode 100644 index 0000000..0abadec --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml @@ -0,0 +1,90 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties new file mode 100644 index 0000000..802a49f --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties @@ -0,0 +1,3 @@ +# Project target +target=$(androidapilevel) +# Provide path to the directory where prebuilt external jar files are by setting jar.libs.dir= diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml new file mode 100644 index 0000000..7ac1170 --- /dev/null +++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml @@ -0,0 +1,4 @@ + + + behaviac_android.Packaging + diff --git a/build/build_apidoc.bat b/build/build_apidoc.bat new file mode 100644 index 0000000..638d7f8 --- /dev/null +++ b/build/build_apidoc.bat @@ -0,0 +1,5 @@ +doxygen.exe doxyfile > nul + +copy ..\intermediate\html\behaviac.chm ..\docs\ /Y > nul + +rem pause \ No newline at end of file diff --git a/build/clearall.bat b/build/clearall.bat new file mode 100644 index 0000000..bb85aeb --- /dev/null +++ b/build/clearall.bat @@ -0,0 +1,8 @@ +rd ..\intermediate\ /s/q +rd ..\lib\ /s/q + +rd ..\bin\ /s/q + +rd .\cmake_binary\ /s/q + +rem pause diff --git a/build/cmake_generate_projects.bat b/build/cmake_generate_projects.bat new file mode 100644 index 0000000..69dad7b --- /dev/null +++ b/build/cmake_generate_projects.bat @@ -0,0 +1,92 @@ +@echo off + +echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information +echo --------------------------------------------------------------------------------- + +where cmake +IF %ERRORLEVEL% NEQ 0 GOTO l_cmake_error + +mkdir cmake_binary +cd cmake_binary + +echo --------------------------------------------------------------------------------- +mkdir vs2013 +cd vs2013 +REM cmake -G "Visual Studio 12 2013 Win64" --build ../../.. +REM cmake -G "Visual Studio 12 2013" -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../.. +cmake -G "Visual Studio 12 2013" --build ../../.. +cd .. + +REM echo --------------------------------------------------------------------------------- +REM mkdir vs2015 +REM cd vs2015 +REM cmake -G "Visual Studio 14 2015 Win64" --build ../../.. +REM cmake -G "Visual Studio 14 2015" -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../.. +REM cmake -G "Visual Studio 14 2015" --build ../../.. +REM cd .. + + +where make +IF %ERRORLEVEL% NEQ 0 GOTO l_no_make + +mkdir cygwin +cd cygwin + +echo --------------------------------------------------------------------------------- +mkdir debug +cd debug +REM cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=ON -DBUILD_ENABLE_LUA=ON --build ../../../.. +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../../.. +cd .. + +echo --------------------------------------------------------------------------------- +mkdir release +cd release +REM cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../../.. +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../../.. +cd .. + +rem cygwin +cd .. + +echo --------------------------------------------------------------------------------- +mkdir sublime_debug +cd sublime_debug +cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../.. +cd .. + +mkdir sublime_release +cd sublime_release +cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../.. +cd .. + +:l_no_make + +REM if not exist ..\..\example\airbattledemo\cocos_create.bat goto l_end + +REM if not exist ..\..\example\airbattledemo\CMakeLists.txt ( + REM pushd ..\..\example\airbattledemo\ + REM call cocos_create.bat + REM popd +REM ) + + +REM echo --------------------------------------------------------------------------------- +REM mkdir example_airbattledemo_vs2013 +REM cd example_airbattledemo_vs2013 +rem use vs2013 only, it seems cocos vs2015 version is buggy +REM cmake -G "Visual Studio 12 2013" --build ../../../example/airbattledemo +REM cd .. + +rem back cmake_binary +cd .. + +goto l_end + +:l_cmake_error +echo please make sure you have installed cmake 3.3 above (https://cmake.org/files/) +echo and please add cmake's Path to the environment 'PATH' + +pause + +:l_end diff --git a/build/cmake_generate_projects.sh b/build/cmake_generate_projects.sh new file mode 100644 index 0000000..cd68eed --- /dev/null +++ b/build/cmake_generate_projects.sh @@ -0,0 +1,55 @@ + +echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information +echo --------------------------------------------------------------------------------- + +mkdir -p cmake_binary +cd cmake_binary + +# -------------------------------------------------------------- +mkdir -p linux +cd linux + +# by default, to use 64 bits on a 64 bit arch, you can modify the following at your will +USE_64BITS='ON' +# uname -m | grep 64 +if [ `getconf LONG_BIT` = "64" ] +then + echo "64-bit" + USE_64BITS='ON' +else + echo "32-bit" + USE_64BITS='OFF' +fi + +# echo $USE_64BITS + +echo --------------------------------------------------------------------------------- +mkdir -p debug +cd debug +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=$USE_64BITS --build ../../../.. +cd .. + +echo --------------------------------------------------------------------------------- +mkdir -p release +cd release +# cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBEHAVIAC_VERSION_MODE=ForeUseRelease -DBUILD_USE_64BITS=ON --build ../../../.. +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBUILD_USE_64BITS=$USE_64BITS --build ../../../.. +cd .. + +# linux +cd .. + +# -------------------------------------------------------------- +# mkdir -p sublime_release +# cd sublime_release +# cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../.. +# cd .. + +# -------------------------------------------------------------- +# mkdir -p sublime_debug +# cd sublime_debug +# cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../.. +# cd .. + +# back cmake_binary +cd .. diff --git a/build/cmake_generate_projects_android.bat b/build/cmake_generate_projects_android.bat new file mode 100644 index 0000000..aaebecf --- /dev/null +++ b/build/cmake_generate_projects_android.bat @@ -0,0 +1,36 @@ +@echo off + +echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information +echo --------------------------------------------------------------------------------- + +where cmake +IF %ERRORLEVEL% NEQ 0 GOTO l_cmake_error + +mkdir cmake_binary +cd cmake_binary + +rem ---------------------------------------------------- +mkdir android +cd android +cmake -G "Visual Studio 14 ARM" -DCMAKE_SYSTEM_NAME=VCMDDAndroid --build ../../.. +cd .. + +rem mkdir example_airbattledemo_android +rem cd example_airbattledemo_android + +rem cmake -G "Visual Studio 14 ARM" -DCMAKE_SYSTEM_NAME=VCMDDAndroid --build ../../../example/airbattledemo +rem cd .. + +rem ---------------------------------------------------- +rem back cmake_binary +cd .. + +goto l_end + +:l_cmake_error +echo please make sure you have installed cmake 3.3 above (https://cmake.org/files/) +echo and please add cmake's Path to the environment 'PATH' + +pause + +:l_end diff --git a/build/cmake_generate_projects_mac.sh b/build/cmake_generate_projects_mac.sh new file mode 100644 index 0000000..1968625 --- /dev/null +++ b/build/cmake_generate_projects_mac.sh @@ -0,0 +1,39 @@ + +echo "please visit http://www.behaviac.com/docs/zh/articles/build/ for more information" +echo --------------------------------------------------------------------------------- + +mkdir -p cmake_binary +cd cmake_binary + +# -------------------------------------------------------------- +mkdir -p linux +cd linux + +mkdir -p debug +cd debug +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=ON --build ../../../.. +cd .. + +mkdir -p release +cd release +cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBUILD_USE_64BITS=ON --build ../../../.. +cd .. + +# linux +cd .. +# -------------------------------------------------------------- +mkdir -p xcode +cd xcode +# cmake -G "Xcode" -DBUILD_USE_64BITS=ON --build ../../.. +# cmake -G "Xcode" -DCMAKE_BUILD_TYPE=Release --build ../../.. +# cmake -G "Xcode" --build -DCMAKE_BUILD_TYPE=Debug ../../.. +cmake -G "Xcode" --build ../../.. +cd .. +# -------------------------------------------------------------- +# mkdir -p sublime +# cd sublime +# cmake -G "Sublime Text 2 - Unix Makefiles" --build ../../.. +# cd .. + +# back cmake_binary +cd .. diff --git a/build/doxyfile b/build/doxyfile new file mode 100644 index 0000000..2e5ba01 --- /dev/null +++ b/build/doxyfile @@ -0,0 +1,1799 @@ +# Doxyfile 1.7.5.1 + +# This file describes the settings to be used by the documentation system +# doxygen (www.doxygen.org) for a project +# +# All text after a hash (#) is considered a comment and will be ignored +# The format is: +# TAG = value [value, ...] +# For lists items can also be appended using: +# TAG += value [value, ...] +# Values that contain spaces should be placed between quotes (" ") + +#--------------------------------------------------------------------------- +# Project related configuration options +#--------------------------------------------------------------------------- + +# This tag specifies the encoding used for all characters in the config file +# that follow. The default is UTF-8 which is also the encoding used for all +# text before the first occurrence of this tag. Doxygen uses libiconv (or the +# iconv built into libc) for the transcoding. See +# http://www.gnu.org/software/libiconv for the list of possible encodings. + +DOXYFILE_ENCODING = UTF-8 + +# The PROJECT_NAME tag is a single word (or sequence of words) that should +# identify the project. Note that if you do not use Doxywizard you need +# to put quotes around the project name if it contains spaces. + +PROJECT_NAME = behaviac + +# The PROJECT_NUMBER tag can be used to enter a project or revision number. +# This could be handy for archiving the generated documentation or +# if some version control system is used. + +PROJECT_NUMBER = + +# Using the PROJECT_BRIEF tag one can provide an optional one line description +# for a project that appears at the top of each page and should give viewer +# a quick idea about the purpose of the project. Keep the description short. + +PROJECT_BRIEF = + +# With the PROJECT_LOGO tag one can specify an logo or icon that is +# included in the documentation. The maximum height of the logo should not +# exceed 55 pixels and the maximum width should not exceed 200 pixels. +# Doxygen will copy the logo to the output directory. + +PROJECT_LOGO = + +# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) +# base path where the generated documentation will be put. +# If a relative path is entered, it will be relative to the location +# where doxygen was started. If left blank the current directory will be used. + +OUTPUT_DIRECTORY = ../intermediate + +# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create +# 4096 sub-directories (in 2 levels) under the output directory of each output +# format and will distribute the generated files over these directories. +# Enabling this option can be useful when feeding doxygen a huge amount of +# source files, where putting all generated files in the same directory would +# otherwise cause performance problems for the file system. + +CREATE_SUBDIRS = NO + +# The OUTPUT_LANGUAGE tag is used to specify the language in which all +# documentation generated by doxygen is written. Doxygen will use this +# information to generate all constant output in the proper language. +# The default language is English, other supported languages are: +# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, +# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, +# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English +# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, +# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, +# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. + +OUTPUT_LANGUAGE = English + +# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will +# include brief member descriptions after the members that are listed in +# the file and class documentation (similar to JavaDoc). +# Set to NO to disable this. + +BRIEF_MEMBER_DESC = YES + +# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend +# the brief description of a member or function before the detailed description. +# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the +# brief descriptions will be completely suppressed. + +REPEAT_BRIEF = YES + +# This tag implements a quasi-intelligent brief description abbreviator +# that is used to form the text in various listings. Each string +# in this list, if found as the leading text of the brief description, will be +# stripped from the text and the result after processing the whole list, is +# used as the annotated text. Otherwise, the brief description is used as-is. +# If left blank, the following values are used ("$name" is automatically +# replaced with the name of the entity): "The $name class" "The $name widget" +# "The $name file" "is" "provides" "specifies" "contains" +# "represents" "a" "an" "the" + +ABBREVIATE_BRIEF = "The $name class" \ + "The $name widget" \ + "The $name file" \ + is \ + provides \ + specifies \ + contains \ + represents \ + a \ + an \ + the + +# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then +# Doxygen will generate a detailed section even if there is only a brief +# description. + +ALWAYS_DETAILED_SEC = NO + +# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all +# inherited members of a class in the documentation of that class as if those +# members were ordinary class members. Constructors, destructors and assignment +# operators of the base classes will not be shown. + +INLINE_INHERITED_MEMB = NO + +# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full +# path before files name in the file list and in the header files. If set +# to NO the shortest path that makes the file name unique will be used. + +FULL_PATH_NAMES = YES + +# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag +# can be used to strip a user-defined part of the path. Stripping is +# only done if one of the specified strings matches the left-hand part of +# the path. The tag can be used to show relative paths in the file list. +# If left blank the directory from which doxygen is run is used as the +# path to strip. + +STRIP_FROM_PATH = + +# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of +# the path mentioned in the documentation of a class, which tells +# the reader which header file to include in order to use a class. +# If left blank only the name of the header file containing the class +# definition is used. Otherwise one should specify the include paths that +# are normally passed to the compiler using the -I flag. + +STRIP_FROM_INC_PATH = + +# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter +# (but less readable) file names. This can be useful if your file system +# doesn't support long names like on DOS, Mac, or CD-ROM. + +SHORT_NAMES = NO + +# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen +# will interpret the first line (until the first dot) of a JavaDoc-style +# comment as the brief description. If set to NO, the JavaDoc +# comments will behave just like regular Qt-style comments +# (thus requiring an explicit @brief command for a brief description.) + +JAVADOC_AUTOBRIEF = NO + +# If the QT_AUTOBRIEF tag is set to YES then Doxygen will +# interpret the first line (until the first dot) of a Qt-style +# comment as the brief description. If set to NO, the comments +# will behave just like regular Qt-style comments (thus requiring +# an explicit \brief command for a brief description.) + +QT_AUTOBRIEF = NO + +# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen +# treat a multi-line C++ special comment block (i.e. a block of //! or /// +# comments) as a brief description. This used to be the default behaviour. +# The new default is to treat a multi-line C++ comment block as a detailed +# description. Set this tag to YES if you prefer the old behaviour instead. + +MULTILINE_CPP_IS_BRIEF = NO + +# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented +# member inherits the documentation from any documented member that it +# re-implements. + +INHERIT_DOCS = YES + +# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce +# a new page for each member. If set to NO, the documentation of a member will +# be part of the file/class/namespace that contains it. + +SEPARATE_MEMBER_PAGES = NO + +# The TAB_SIZE tag can be used to set the number of spaces in a tab. +# Doxygen uses this value to replace tabs by spaces in code fragments. + +TAB_SIZE = 8 + +# This tag can be used to specify a number of aliases that acts +# as commands in the documentation. An alias has the form "name=value". +# For example adding "sideeffect=\par Side Effects:\n" will allow you to +# put the command \sideeffect (or @sideeffect) in the documentation, which +# will result in a user-defined paragraph with heading "Side Effects:". +# You can put \n's in the value part of an alias to insert newlines. + +ALIASES = + +# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C +# sources only. Doxygen will then generate output that is more tailored for C. +# For instance, some of the names that are used will be different. The list +# of all members will be omitted, etc. + +OPTIMIZE_OUTPUT_FOR_C = NO + +# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java +# sources only. Doxygen will then generate output that is more tailored for +# Java. For instance, namespaces will be presented as packages, qualified +# scopes will look different, etc. + +OPTIMIZE_OUTPUT_JAVA = NO + +# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran +# sources only. Doxygen will then generate output that is more tailored for +# Fortran. + +OPTIMIZE_FOR_FORTRAN = NO + +# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL +# sources. Doxygen will then generate output that is tailored for +# VHDL. + +OPTIMIZE_OUTPUT_VHDL = NO + +# Doxygen selects the parser to use depending on the extension of the files it +# parses. With this tag you can assign which parser to use for a given extension. +# Doxygen has a built-in mapping, but you can override or extend it using this +# tag. The format is ext=language, where ext is a file extension, and language +# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C, +# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make +# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C +# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions +# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen. + +EXTENSION_MAPPING = + +# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want +# to include (a tag file for) the STL sources as input, then you should +# set this tag to YES in order to let doxygen match functions declarations and +# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. +# func(std::string) {}). This also makes the inheritance and collaboration +# diagrams that involve STL classes more complete and accurate. + +BUILTIN_STL_SUPPORT = NO + +# If you use Microsoft's C++/CLI language, you should set this option to YES to +# enable parsing support. + +CPP_CLI_SUPPORT = NO + +# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. +# Doxygen will parse them like normal C++ but will assume all classes use public +# instead of private inheritance when no explicit protection keyword is present. + +SIP_SUPPORT = NO + +# For Microsoft's IDL there are propget and propput attributes to indicate getter +# and setter methods for a property. Setting this option to YES (the default) +# will make doxygen replace the get and set methods by a property in the +# documentation. This will only work if the methods are indeed getting or +# setting a simple type. If this is not the case, or you want to show the +# methods anyway, you should set this option to NO. + +IDL_PROPERTY_SUPPORT = YES + +# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC +# tag is set to YES, then doxygen will reuse the documentation of the first +# member in the group (if any) for the other members of the group. By default +# all members of a group must be documented explicitly. + +DISTRIBUTE_GROUP_DOC = NO + +# Set the SUBGROUPING tag to YES (the default) to allow class member groups of +# the same type (for instance a group of public functions) to be put as a +# subgroup of that type (e.g. under the Public Functions section). Set it to +# NO to prevent subgrouping. Alternatively, this can be done per class using +# the \nosubgrouping command. + +SUBGROUPING = YES + +# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and +# unions are shown inside the group in which they are included (e.g. using +# @ingroup) instead of on a separate page (for HTML and Man pages) or +# section (for LaTeX and RTF). + +INLINE_GROUPED_CLASSES = NO + +# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and +# unions with only public data fields will be shown inline in the documentation +# of the scope in which they are defined (i.e. file, namespace, or group +# documentation), provided this scope is documented. If set to NO (the default), +# structs, classes, and unions are shown on a separate page (for HTML and Man +# pages) or section (for LaTeX and RTF). + +INLINE_SIMPLE_STRUCTS = NO + +# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum +# is documented as struct, union, or enum with the name of the typedef. So +# typedef struct TypeS {} TypeT, will appear in the documentation as a struct +# with name TypeT. When disabled the typedef will appear as a member of a file, +# namespace, or class. And the struct will be named TypeS. This can typically +# be useful for C code in case the coding convention dictates that all compound +# types are typedef'ed and only the typedef is referenced, never the tag name. + +TYPEDEF_HIDES_STRUCT = NO + +# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to +# determine which symbols to keep in memory and which to flush to disk. +# When the cache is full, less often used symbols will be written to disk. +# For small to medium size projects (<1000 input files) the default value is +# probably good enough. For larger projects a too small cache size can cause +# doxygen to be busy swapping symbols to and from disk most of the time +# causing a significant performance penalty. +# If the system has enough physical memory increasing the cache will improve the +# performance by keeping more symbols in memory. Note that the value works on +# a logarithmic scale so increasing the size by one will roughly double the +# memory usage. The cache size is given by this formula: +# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0, +# corresponding to a cache size of 2^16 = 65536 symbols + +SYMBOL_CACHE_SIZE = 0 + +#--------------------------------------------------------------------------- +# Build related configuration options +#--------------------------------------------------------------------------- + +# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in +# documentation are documented, even if no documentation was available. +# Private class members and static file members will be hidden unless +# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES + +EXTRACT_ALL = NO + +# If the EXTRACT_PRIVATE tag is set to YES all private members of a class +# will be included in the documentation. + +EXTRACT_PRIVATE = NO + +# If the EXTRACT_STATIC tag is set to YES all static members of a file +# will be included in the documentation. + +EXTRACT_STATIC = NO + +# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) +# defined locally in source files will be included in the documentation. +# If set to NO only classes defined in header files are included. + +EXTRACT_LOCAL_CLASSES = YES + +# This flag is only useful for Objective-C code. When set to YES local +# methods, which are defined in the implementation section but not in +# the interface are included in the documentation. +# If set to NO (the default) only methods in the interface are included. + +EXTRACT_LOCAL_METHODS = NO + +# If this flag is set to YES, the members of anonymous namespaces will be +# extracted and appear in the documentation as a namespace called +# 'anonymous_namespace{file}', where file will be replaced with the base +# name of the file that contains the anonymous namespace. By default +# anonymous namespaces are hidden. + +EXTRACT_ANON_NSPACES = NO + +# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all +# undocumented members of documented classes, files or namespaces. +# If set to NO (the default) these members will be included in the +# various overviews, but no documentation section is generated. +# This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_MEMBERS = YES + +# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all +# undocumented classes that are normally visible in the class hierarchy. +# If set to NO (the default) these classes will be included in the various +# overviews. This option has no effect if EXTRACT_ALL is enabled. + +HIDE_UNDOC_CLASSES = YES + +# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all +# friend (class|struct|union) declarations. +# If set to NO (the default) these declarations will be included in the +# documentation. + +HIDE_FRIEND_COMPOUNDS = NO + +# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any +# documentation blocks found inside the body of a function. +# If set to NO (the default) these blocks will be appended to the +# function's detailed documentation block. + +HIDE_IN_BODY_DOCS = NO + +# The INTERNAL_DOCS tag determines if documentation +# that is typed after a \internal command is included. If the tag is set +# to NO (the default) then the documentation will be excluded. +# Set it to YES to include the internal documentation. + +INTERNAL_DOCS = NO + +# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate +# file names in lower-case letters. If set to YES upper-case letters are also +# allowed. This is useful if you have classes or files whose names only differ +# in case and if your file system supports case sensitive file names. Windows +# and Mac users are advised to set this option to NO. + +CASE_SENSE_NAMES = NO + +# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen +# will show members with their full class and namespace scopes in the +# documentation. If set to YES the scope will be hidden. + +HIDE_SCOPE_NAMES = NO + +# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen +# will put a list of the files that are included by a file in the documentation +# of that file. + +SHOW_INCLUDE_FILES = YES + +# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen +# will list include files with double quotes in the documentation +# rather than with sharp brackets. + +FORCE_LOCAL_INCLUDES = NO + +# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] +# is inserted in the documentation for inline members. + +INLINE_INFO = YES + +# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen +# will sort the (detailed) documentation of file and class members +# alphabetically by member name. If set to NO the members will appear in +# declaration order. + +SORT_MEMBER_DOCS = YES + +# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the +# brief documentation of file, namespace and class members alphabetically +# by member name. If set to NO (the default) the members will appear in +# declaration order. + +SORT_BRIEF_DOCS = NO + +# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen +# will sort the (brief and detailed) documentation of class members so that +# constructors and destructors are listed first. If set to NO (the default) +# the constructors will appear in the respective orders defined by +# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. +# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO +# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. + +SORT_MEMBERS_CTORS_1ST = NO + +# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the +# hierarchy of group names into alphabetical order. If set to NO (the default) +# the group names will appear in their defined order. + +SORT_GROUP_NAMES = NO + +# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be +# sorted by fully-qualified names, including namespaces. If set to +# NO (the default), the class list will be sorted only by class name, +# not including the namespace part. +# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. +# Note: This option applies only to the class list, not to the +# alphabetical list. + +SORT_BY_SCOPE_NAME = NO + +# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to +# do proper type resolution of all parameters of a function it will reject a +# match between the prototype and the implementation of a member function even +# if there is only one candidate or it is obvious which candidate to choose +# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen +# will still accept a match between prototype and implementation in such cases. + +STRICT_PROTO_MATCHING = NO + +# The GENERATE_TODOLIST tag can be used to enable (YES) or +# disable (NO) the todo list. This list is created by putting \todo +# commands in the documentation. + +GENERATE_TODOLIST = YES + +# The GENERATE_TESTLIST tag can be used to enable (YES) or +# disable (NO) the test list. This list is created by putting \test +# commands in the documentation. + +GENERATE_TESTLIST = YES + +# The GENERATE_BUGLIST tag can be used to enable (YES) or +# disable (NO) the bug list. This list is created by putting \bug +# commands in the documentation. + +GENERATE_BUGLIST = YES + +# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or +# disable (NO) the deprecated list. This list is created by putting +# \deprecated commands in the documentation. + +GENERATE_DEPRECATEDLIST= YES + +# The ENABLED_SECTIONS tag can be used to enable conditional +# documentation sections, marked by \if sectionname ... \endif. + +ENABLED_SECTIONS = + +# The MAX_INITIALIZER_LINES tag determines the maximum number of lines +# the initial value of a variable or macro consists of for it to appear in +# the documentation. If the initializer consists of more lines than specified +# here it will be hidden. Use a value of 0 to hide initializers completely. +# The appearance of the initializer of individual variables and macros in the +# documentation can be controlled using \showinitializer or \hideinitializer +# command in the documentation regardless of this setting. + +MAX_INITIALIZER_LINES = 30 + +# Set the SHOW_USED_FILES tag to NO to disable the list of files generated +# at the bottom of the documentation of classes and structs. If set to YES the +# list will mention the files that were used to generate the documentation. + +SHOW_USED_FILES = YES + +# If the sources in your project are distributed over multiple directories +# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy +# in the documentation. The default is NO. + +SHOW_DIRECTORIES = NO + +# Set the SHOW_FILES tag to NO to disable the generation of the Files page. +# This will remove the Files entry from the Quick Index and from the +# Folder Tree View (if specified). The default is YES. + +SHOW_FILES = YES + +# Set the SHOW_NAMESPACES tag to NO to disable the generation of the +# Namespaces page. This will remove the Namespaces entry from the Quick Index +# and from the Folder Tree View (if specified). The default is YES. + +SHOW_NAMESPACES = YES + +# The FILE_VERSION_FILTER tag can be used to specify a program or script that +# doxygen should invoke to get the current version for each file (typically from +# the version control system). Doxygen will invoke the program by executing (via +# popen()) the command , where is the value of +# the FILE_VERSION_FILTER tag, and is the name of an input file +# provided by doxygen. Whatever the program writes to standard output +# is used as the file version. See the manual for examples. + +FILE_VERSION_FILTER = + +# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed +# by doxygen. The layout file controls the global structure of the generated +# output files in an output format independent way. The create the layout file +# that represents doxygen's defaults, run doxygen with the -l option. +# You can optionally specify a file name after the option, if omitted +# DoxygenLayout.xml will be used as the name of the layout file. + +LAYOUT_FILE = + +# The CITE_BIB_FILES tag can be used to specify one or more bib files +# containing the references data. This must be a list of .bib files. The +# .bib extension is automatically appended if omitted. Using this command +# requires the bibtex tool to be installed. See also +# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style +# of the bibliography can be controlled using LATEX_BIB_STYLE. + +CITE_BIB_FILES = + +#--------------------------------------------------------------------------- +# configuration options related to warning and progress messages +#--------------------------------------------------------------------------- + +# The QUIET tag can be used to turn on/off the messages that are generated +# by doxygen. Possible values are YES and NO. If left blank NO is used. + +QUIET = YES + +# The WARNINGS tag can be used to turn on/off the warning messages that are +# generated by doxygen. Possible values are YES and NO. If left blank +# NO is used. + +WARNINGS = YES + +# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings +# for undocumented members. If EXTRACT_ALL is set to YES then this flag will +# automatically be disabled. + +WARN_IF_UNDOCUMENTED = YES + +# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for +# potential errors in the documentation, such as not documenting some +# parameters in a documented function, or documenting parameters that +# don't exist or using markup commands wrongly. + +WARN_IF_DOC_ERROR = YES + +# The WARN_NO_PARAMDOC option can be enabled to get warnings for +# functions that are documented, but have no documentation for their parameters +# or return value. If set to NO (the default) doxygen will only warn about +# wrong or incomplete parameter documentation, but not about the absence of +# documentation. + +WARN_NO_PARAMDOC = NO + +# The WARN_FORMAT tag determines the format of the warning messages that +# doxygen can produce. The string should contain the $file, $line, and $text +# tags, which will be replaced by the file and line number from which the +# warning originated and the warning text. Optionally the format may contain +# $version, which will be replaced by the version of the file (if it could +# be obtained via FILE_VERSION_FILTER) + +WARN_FORMAT = "$file:$line: $text" + +# The WARN_LOGFILE tag can be used to specify a file to which warning +# and error messages should be written. If left blank the output is written +# to stderr. + +WARN_LOGFILE = + +#--------------------------------------------------------------------------- +# configuration options related to the input files +#--------------------------------------------------------------------------- + +# The INPUT tag can be used to specify the files and/or directories that contain +# documented source files. You may enter file names like "myfile.cpp" or +# directories like "/usr/src/myproject". Separate the files or directories +# with spaces. + +INPUT = ../inc + +# This tag can be used to specify the character encoding of the source files +# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is +# also the default input encoding. Doxygen uses libiconv (or the iconv built +# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for +# the list of possible encodings. + +INPUT_ENCODING = UTF-8 + +# If the value of the INPUT tag contains directories, you can use the +# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank the following patterns are tested: +# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh +# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py +# *.f90 *.f *.for *.vhd *.vhdl + +FILE_PATTERNS = *.c \ + *.cc \ + *.cxx \ + *.cpp \ + *.c++ \ + *.d \ + *.java \ + *.ii \ + *.ixx \ + *.ipp \ + *.i++ \ + *.inl \ + *.h \ + *.hh \ + *.hxx \ + *.hpp \ + *.h++ \ + *.idl \ + *.odl \ + *.cs \ + *.php \ + *.php3 \ + *.inc \ + *.m \ + *.mm \ + *.dox \ + *.py \ + *.f90 \ + *.f \ + *.for \ + *.vhd \ + *.vhdl + +# The RECURSIVE tag can be used to turn specify whether or not subdirectories +# should be searched for input files as well. Possible values are YES and NO. +# If left blank NO is used. + +RECURSIVE = YES + +# The EXCLUDE tag can be used to specify files and/or directories that should +# excluded from the INPUT source files. This way you can easily exclude a +# subdirectory from a directory tree whose root is specified with the INPUT tag. +# Note that relative paths are relative to directory from which doxygen is run. + +EXCLUDE = + +# The EXCLUDE_SYMLINKS tag can be used select whether or not files or +# directories that are symbolic links (a Unix file system feature) are excluded +# from the input. + +EXCLUDE_SYMLINKS = NO + +# If the value of the INPUT tag contains directories, you can use the +# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude +# certain files from those directories. Note that the wildcards are matched +# against the file with absolute path, so to exclude all test directories +# for example use the pattern */test/* + +EXCLUDE_PATTERNS = + +# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names +# (namespaces, classes, functions, etc.) that should be excluded from the +# output. The symbol name can be a fully qualified name, a word, or if the +# wildcard * is used, a substring. Examples: ANamespace, AClass, +# AClass::ANamespace, ANamespace::*Test + +EXCLUDE_SYMBOLS = CTimer \ +CDynamicType \ +CStringID \ +TRange \ +XmlAttribute \ +XmlNodeRef \ +fixed_buffer \ +rapidxml \ +CNoCaseStringID + + + +# The EXAMPLE_PATH tag can be used to specify one or more files or +# directories that contain example code fragments that are included (see +# the \include command). + +EXAMPLE_PATH = + +# If the value of the EXAMPLE_PATH tag contains directories, you can use the +# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp +# and *.h) to filter out the source-files in the directories. If left +# blank all files are included. + +EXAMPLE_PATTERNS = * + +# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be +# searched for input files to be used with the \include or \dontinclude +# commands irrespective of the value of the RECURSIVE tag. +# Possible values are YES and NO. If left blank NO is used. + +EXAMPLE_RECURSIVE = NO + +# The IMAGE_PATH tag can be used to specify one or more files or +# directories that contain image that are included in the documentation (see +# the \image command). + +IMAGE_PATH = + +# The INPUT_FILTER tag can be used to specify a program that doxygen should +# invoke to filter for each input file. Doxygen will invoke the filter program +# by executing (via popen()) the command , where +# is the value of the INPUT_FILTER tag, and is the name of an +# input file. Doxygen will then use the output that the filter program writes +# to standard output. If FILTER_PATTERNS is specified, this tag will be +# ignored. + +INPUT_FILTER = + +# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern +# basis. Doxygen will compare the file name with each pattern and apply the +# filter if there is a match. The filters are a list of the form: +# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further +# info on how filters are used. If FILTER_PATTERNS is empty or if +# non of the patterns match the file name, INPUT_FILTER is applied. + +FILTER_PATTERNS = + +# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using +# INPUT_FILTER) will be used to filter the input files when producing source +# files to browse (i.e. when SOURCE_BROWSER is set to YES). + +FILTER_SOURCE_FILES = NO + +# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file +# pattern. A pattern will override the setting for FILTER_PATTERN (if any) +# and it is also possible to disable source filtering for a specific pattern +# using *.ext= (so without naming a filter). This option only has effect when +# FILTER_SOURCE_FILES is enabled. + +FILTER_SOURCE_PATTERNS = + +#--------------------------------------------------------------------------- +# configuration options related to source browsing +#--------------------------------------------------------------------------- + +# If the SOURCE_BROWSER tag is set to YES then a list of source files will +# be generated. Documented entities will be cross-referenced with these sources. +# Note: To get rid of all source code in the generated output, make sure also +# VERBATIM_HEADERS is set to NO. + +SOURCE_BROWSER = NO + +# Setting the INLINE_SOURCES tag to YES will include the body +# of functions and classes directly in the documentation. + +INLINE_SOURCES = NO + +# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct +# doxygen to hide any special comment blocks from generated source code +# fragments. Normal C and C++ comments will always remain visible. + +STRIP_CODE_COMMENTS = YES + +# If the REFERENCED_BY_RELATION tag is set to YES +# then for each documented function all documented +# functions referencing it will be listed. + +REFERENCED_BY_RELATION = NO + +# If the REFERENCES_RELATION tag is set to YES +# then for each documented function all documented entities +# called/used by that function will be listed. + +REFERENCES_RELATION = NO + +# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) +# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from +# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will +# link to the source code. Otherwise they will link to the documentation. + +REFERENCES_LINK_SOURCE = YES + +# If the USE_HTAGS tag is set to YES then the references to source code +# will point to the HTML generated by the htags(1) tool instead of doxygen +# built-in source browser. The htags tool is part of GNU's global source +# tagging system (see http://www.gnu.org/software/global/global.html). You +# will need version 4.8.6 or higher. + +USE_HTAGS = NO + +# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen +# will generate a verbatim copy of the header file for each class for +# which an include is specified. Set to NO to disable this. + +VERBATIM_HEADERS = YES + +#--------------------------------------------------------------------------- +# configuration options related to the alphabetical class index +#--------------------------------------------------------------------------- + +# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index +# of all compounds will be generated. Enable this if the project +# contains a lot of classes, structs, unions or interfaces. + +ALPHABETICAL_INDEX = YES + +# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then +# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns +# in which this list will be split (can be a number in the range [1..20]) + +COLS_IN_ALPHA_INDEX = 5 + +# In case all classes in a project start with a common prefix, all +# classes will be put under the same header in the alphabetical index. +# The IGNORE_PREFIX tag can be used to specify one or more prefixes that +# should be ignored while generating the index headers. + +IGNORE_PREFIX = + +#--------------------------------------------------------------------------- +# configuration options related to the HTML output +#--------------------------------------------------------------------------- + +# If the GENERATE_HTML tag is set to YES (the default) Doxygen will +# generate HTML output. + +GENERATE_HTML = YES + +# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `html' will be used as the default path. + +HTML_OUTPUT = html + +# The HTML_FILE_EXTENSION tag can be used to specify the file extension for +# each generated HTML page (for example: .htm,.php,.asp). If it is left blank +# doxygen will generate files with .html extension. + +HTML_FILE_EXTENSION = .html + +# The HTML_HEADER tag can be used to specify a personal HTML header for +# each generated HTML page. If it is left blank doxygen will generate a +# standard header. Note that when using a custom header you are responsible +# for the proper inclusion of any scripts and style sheets that doxygen +# needs, which is dependent on the configuration options used. +# It is adviced to generate a default header using "doxygen -w html +# header.html footer.html stylesheet.css YourConfigFile" and then modify +# that header. Note that the header is subject to change so you typically +# have to redo this when upgrading to a newer version of doxygen or when +# changing the value of configuration settings such as GENERATE_TREEVIEW! + +HTML_HEADER = + +# The HTML_FOOTER tag can be used to specify a personal HTML footer for +# each generated HTML page. If it is left blank doxygen will generate a +# standard footer. + +HTML_FOOTER = + +# The HTML_STYLESHEET tag can be used to specify a user-defined cascading +# style sheet that is used by each HTML page. It can be used to +# fine-tune the look of the HTML output. If the tag is left blank doxygen +# will generate a default style sheet. Note that doxygen will try to copy +# the style sheet file to the HTML output directory, so don't put your own +# stylesheet in the HTML output directory as well, or it will be erased! + +HTML_STYLESHEET = + +# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or +# other source files which should be copied to the HTML output directory. Note +# that these files will be copied to the base HTML output directory. Use the +# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these +# files. In the HTML_STYLESHEET file, use the file name only. Also note that +# the files will be copied as-is; there are no commands or markers available. + +HTML_EXTRA_FILES = + +# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. +# Doxygen will adjust the colors in the stylesheet and background images +# according to this color. Hue is specified as an angle on a colorwheel, +# see http://en.wikipedia.org/wiki/Hue for more information. +# For instance the value 0 represents red, 60 is yellow, 120 is green, +# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. +# The allowed range is 0 to 359. + +HTML_COLORSTYLE_HUE = 220 + +# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of +# the colors in the HTML output. For a value of 0 the output will use +# grayscales only. A value of 255 will produce the most vivid colors. + +HTML_COLORSTYLE_SAT = 100 + +# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to +# the luminance component of the colors in the HTML output. Values below +# 100 gradually make the output lighter, whereas values above 100 make +# the output darker. The value divided by 100 is the actual gamma applied, +# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, +# and 100 does not change the gamma. + +HTML_COLORSTYLE_GAMMA = 80 + +# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML +# page will contain the date and time when the page was generated. Setting +# this to NO can help when comparing the output of multiple runs. + +HTML_TIMESTAMP = YES + +# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes, +# files or namespaces will be aligned in HTML using tables. If set to +# NO a bullet list will be used. + +HTML_ALIGN_MEMBERS = YES + +# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML +# documentation will contain sections that can be hidden and shown after the +# page has loaded. For this to work a browser that supports +# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox +# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari). + +HTML_DYNAMIC_SECTIONS = NO + +# If the GENERATE_DOCSET tag is set to YES, additional index files +# will be generated that can be used as input for Apple's Xcode 3 +# integrated development environment, introduced with OSX 10.5 (Leopard). +# To create a documentation set, doxygen will generate a Makefile in the +# HTML output directory. Running make will produce the docset in that +# directory and running "make install" will install the docset in +# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find +# it at startup. +# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html +# for more information. + +GENERATE_DOCSET = NO + +# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the +# feed. A documentation feed provides an umbrella under which multiple +# documentation sets from a single provider (such as a company or product suite) +# can be grouped. + +DOCSET_FEEDNAME = "Doxygen generated docs" + +# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that +# should uniquely identify the documentation set bundle. This should be a +# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen +# will append .docset to the name. + +DOCSET_BUNDLE_ID = org.doxygen.Project + +# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify +# the documentation publisher. This should be a reverse domain-name style +# string, e.g. com.mycompany.MyDocSet.documentation. + +DOCSET_PUBLISHER_ID = org.doxygen.Publisher + +# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. + +DOCSET_PUBLISHER_NAME = Publisher + +# If the GENERATE_HTMLHELP tag is set to YES, additional index files +# will be generated that can be used as input for tools like the +# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) +# of the generated HTML documentation. + +GENERATE_HTMLHELP = YES + +# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can +# be used to specify the file name of the resulting .chm file. You +# can add a path in front of the file if the result should not be +# written to the html output directory. + +CHM_FILE = behaviac.chm + +# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can +# be used to specify the location (absolute path including file name) of +# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run +# the HTML help compiler on the generated index.hhp. + +HHC_LOCATION = "C:/Program Files (x86)/HTML Help Workshop/hhc.exe" + +# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag +# controls if a separate .chi index file is generated (YES) or that +# it should be included in the master .chm file (NO). + +GENERATE_CHI = NO + +# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING +# is used to encode HtmlHelp index (hhk), content (hhc) and project file +# content. + +CHM_INDEX_ENCODING = + +# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag +# controls whether a binary table of contents is generated (YES) or a +# normal table of contents (NO) in the .chm file. + +BINARY_TOC = NO + +# The TOC_EXPAND flag can be set to YES to add extra items for group members +# to the contents of the HTML help documentation and to the tree view. + +TOC_EXPAND = NO + +# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and +# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated +# that can be used as input for Qt's qhelpgenerator to generate a +# Qt Compressed Help (.qch) of the generated HTML documentation. + +GENERATE_QHP = NO + +# If the QHG_LOCATION tag is specified, the QCH_FILE tag can +# be used to specify the file name of the resulting .qch file. +# The path specified is relative to the HTML output folder. + +QCH_FILE = + +# The QHP_NAMESPACE tag specifies the namespace to use when generating +# Qt Help Project output. For more information please see +# http://doc.trolltech.com/qthelpproject.html#namespace + +QHP_NAMESPACE = org.doxygen.Project + +# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating +# Qt Help Project output. For more information please see +# http://doc.trolltech.com/qthelpproject.html#virtual-folders + +QHP_VIRTUAL_FOLDER = doc + +# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to +# add. For more information please see +# http://doc.trolltech.com/qthelpproject.html#custom-filters + +QHP_CUST_FILTER_NAME = + +# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the +# custom filter to add. For more information please see +# +# Qt Help Project / Custom Filters. + +QHP_CUST_FILTER_ATTRS = + +# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this +# project's +# filter section matches. +# +# Qt Help Project / Filter Attributes. + +QHP_SECT_FILTER_ATTRS = + +# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can +# be used to specify the location of Qt's qhelpgenerator. +# If non-empty doxygen will try to run qhelpgenerator on the generated +# .qhp file. + +QHG_LOCATION = + +# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files +# will be generated, which together with the HTML files, form an Eclipse help +# plugin. To install this plugin and make it available under the help contents +# menu in Eclipse, the contents of the directory containing the HTML and XML +# files needs to be copied into the plugins directory of eclipse. The name of +# the directory within the plugins directory should be the same as +# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before +# the help appears. + +GENERATE_ECLIPSEHELP = NO + +# A unique identifier for the eclipse help plugin. When installing the plugin +# the directory name containing the HTML and XML files should also have +# this name. + +ECLIPSE_DOC_ID = org.doxygen.Project + +# The DISABLE_INDEX tag can be used to turn on/off the condensed index at +# top of each HTML page. The value NO (the default) enables the index and +# the value YES disables it. + +DISABLE_INDEX = NO + +# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values +# (range [0,1..20]) that doxygen will group on one line in the generated HTML +# documentation. Note that a value of 0 will completely suppress the enum +# values from appearing in the overview section. + +ENUM_VALUES_PER_LINE = 4 + +# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index +# structure should be generated to display hierarchical information. +# If the tag value is set to YES, a side panel will be generated +# containing a tree-like index structure (just like the one that +# is generated for HTML Help). For this to work a browser that supports +# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). +# Windows users are probably better off using the HTML help feature. + +GENERATE_TREEVIEW = NO + +# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories, +# and Class Hierarchy pages using a tree view instead of an ordered list. + +USE_INLINE_TREES = NO + +# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be +# used to set the initial width (in pixels) of the frame in which the tree +# is shown. + +TREEVIEW_WIDTH = 250 + +# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open +# links to external symbols imported via tag files in a separate window. + +EXT_LINKS_IN_WINDOW = NO + +# Use this tag to change the font size of Latex formulas included +# as images in the HTML documentation. The default is 10. Note that +# when you change the font size after a successful doxygen run you need +# to manually remove any form_*.png images from the HTML output directory +# to force them to be regenerated. + +FORMULA_FONTSIZE = 10 + +# Use the FORMULA_TRANPARENT tag to determine whether or not the images +# generated for formulas are transparent PNGs. Transparent PNGs are +# not supported properly for IE 6.0, but are supported on all modern browsers. +# Note that when changing this option you need to delete any form_*.png files +# in the HTML output before the changes have effect. + +FORMULA_TRANSPARENT = YES + +# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax +# (see http://www.mathjax.org) which uses client side Javascript for the +# rendering instead of using prerendered bitmaps. Use this if you do not +# have LaTeX installed or if you want to formulas look prettier in the HTML +# output. When enabled you also need to install MathJax separately and +# configure the path to it using the MATHJAX_RELPATH option. + +USE_MATHJAX = NO + +# When MathJax is enabled you need to specify the location relative to the +# HTML output directory using the MATHJAX_RELPATH option. The destination +# directory should contain the MathJax.js script. For instance, if the mathjax +# directory is located at the same level as the HTML output directory, then +# MATHJAX_RELPATH should be ../mathjax. The default value points to the +# mathjax.org site, so you can quickly see the result without installing +# MathJax, but it is strongly recommended to install a local copy of MathJax +# before deployment. + +MATHJAX_RELPATH = http://www.mathjax.org/mathjax + +# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension +# names that should be enabled during MathJax rendering. + +MATHJAX_EXTENSIONS = + +# When the SEARCHENGINE tag is enabled doxygen will generate a search box +# for the HTML output. The underlying search engine uses javascript +# and DHTML and should work on any modern browser. Note that when using +# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets +# (GENERATE_DOCSET) there is already a search function so this one should +# typically be disabled. For large projects the javascript based search engine +# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. + +SEARCHENGINE = YES + +# When the SERVER_BASED_SEARCH tag is enabled the search engine will be +# implemented using a PHP enabled web server instead of at the web client +# using Javascript. Doxygen will generate the search PHP script and index +# file to put on the web server. The advantage of the server +# based approach is that it scales better to large projects and allows +# full text search. The disadvantages are that it is more difficult to setup +# and does not have live searching capabilities. + +SERVER_BASED_SEARCH = NO + +#--------------------------------------------------------------------------- +# configuration options related to the LaTeX output +#--------------------------------------------------------------------------- + +# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will +# generate Latex output. + +GENERATE_LATEX = YES + +# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `latex' will be used as the default path. + +LATEX_OUTPUT = latex + +# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be +# invoked. If left blank `latex' will be used as the default command name. +# Note that when enabling USE_PDFLATEX this option is only used for +# generating bitmaps for formulas in the HTML output, but not in the +# Makefile that is written to the output directory. + +LATEX_CMD_NAME = latex + +# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to +# generate index for LaTeX. If left blank `makeindex' will be used as the +# default command name. + +MAKEINDEX_CMD_NAME = makeindex + +# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact +# LaTeX documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_LATEX = NO + +# The PAPER_TYPE tag can be used to set the paper type that is used +# by the printer. Possible values are: a4, letter, legal and +# executive. If left blank a4wide will be used. + +PAPER_TYPE = a4 + +# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX +# packages that should be included in the LaTeX output. + +EXTRA_PACKAGES = + +# The LATEX_HEADER tag can be used to specify a personal LaTeX header for +# the generated latex document. The header should contain everything until +# the first chapter. If it is left blank doxygen will generate a +# standard header. Notice: only use this tag if you know what you are doing! + +LATEX_HEADER = + +# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for +# the generated latex document. The footer should contain everything after +# the last chapter. If it is left blank doxygen will generate a +# standard footer. Notice: only use this tag if you know what you are doing! + +LATEX_FOOTER = + +# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated +# is prepared for conversion to pdf (using ps2pdf). The pdf file will +# contain links (just like the HTML output) instead of page references +# This makes the output suitable for online browsing using a pdf viewer. + +PDF_HYPERLINKS = NO + +# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of +# plain latex in the generated Makefile. Set this option to YES to get a +# higher quality PDF documentation. + +USE_PDFLATEX = NO + +# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. +# command to the generated LaTeX files. This will instruct LaTeX to keep +# running if errors occur, instead of asking the user for help. +# This option is also used when generating formulas in HTML. + +LATEX_BATCHMODE = NO + +# If LATEX_HIDE_INDICES is set to YES then doxygen will not +# include the index chapters (such as File Index, Compound Index, etc.) +# in the output. + +LATEX_HIDE_INDICES = NO + +# If LATEX_SOURCE_CODE is set to YES then doxygen will include +# source code with syntax highlighting in the LaTeX output. +# Note that which sources are shown also depends on other settings +# such as SOURCE_BROWSER. + +LATEX_SOURCE_CODE = NO + +# The LATEX_BIB_STYLE tag can be used to specify the style to use for the +# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See +# http://en.wikipedia.org/wiki/BibTeX for more info. + +LATEX_BIB_STYLE = plain + +#--------------------------------------------------------------------------- +# configuration options related to the RTF output +#--------------------------------------------------------------------------- + +# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output +# The RTF output is optimized for Word 97 and may not look very pretty with +# other RTF readers or editors. + +GENERATE_RTF = NO + +# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `rtf' will be used as the default path. + +RTF_OUTPUT = rtf + +# If the COMPACT_RTF tag is set to YES Doxygen generates more compact +# RTF documents. This may be useful for small projects and may help to +# save some trees in general. + +COMPACT_RTF = NO + +# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated +# will contain hyperlink fields. The RTF file will +# contain links (just like the HTML output) instead of page references. +# This makes the output suitable for online browsing using WORD or other +# programs which support those fields. +# Note: wordpad (write) and others do not support links. + +RTF_HYPERLINKS = NO + +# Load stylesheet definitions from file. Syntax is similar to doxygen's +# config file, i.e. a series of assignments. You only have to provide +# replacements, missing definitions are set to their default value. + +RTF_STYLESHEET_FILE = + +# Set optional variables used in the generation of an rtf document. +# Syntax is similar to doxygen's config file. + +RTF_EXTENSIONS_FILE = + +#--------------------------------------------------------------------------- +# configuration options related to the man page output +#--------------------------------------------------------------------------- + +# If the GENERATE_MAN tag is set to YES (the default) Doxygen will +# generate man pages + +GENERATE_MAN = NO + +# The MAN_OUTPUT tag is used to specify where the man pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `man' will be used as the default path. + +MAN_OUTPUT = man + +# The MAN_EXTENSION tag determines the extension that is added to +# the generated man pages (default is the subroutine's section .3) + +MAN_EXTENSION = .3 + +# If the MAN_LINKS tag is set to YES and Doxygen generates man output, +# then it will generate one additional man file for each entity +# documented in the real man page(s). These additional files +# only source the real man page, but without them the man command +# would be unable to find the correct page. The default is NO. + +MAN_LINKS = NO + +#--------------------------------------------------------------------------- +# configuration options related to the XML output +#--------------------------------------------------------------------------- + +# If the GENERATE_XML tag is set to YES Doxygen will +# generate an XML file that captures the structure of +# the code including all documentation. + +GENERATE_XML = NO + +# The XML_OUTPUT tag is used to specify where the XML pages will be put. +# If a relative path is entered the value of OUTPUT_DIRECTORY will be +# put in front of it. If left blank `xml' will be used as the default path. + +XML_OUTPUT = xml + +# The XML_SCHEMA tag can be used to specify an XML schema, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_SCHEMA = + +# The XML_DTD tag can be used to specify an XML DTD, +# which can be used by a validating XML parser to check the +# syntax of the XML files. + +XML_DTD = + +# If the XML_PROGRAMLISTING tag is set to YES Doxygen will +# dump the program listings (including syntax highlighting +# and cross-referencing information) to the XML output. Note that +# enabling this will significantly increase the size of the XML output. + +XML_PROGRAMLISTING = YES + +#--------------------------------------------------------------------------- +# configuration options for the AutoGen Definitions output +#--------------------------------------------------------------------------- + +# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will +# generate an AutoGen Definitions (see autogen.sf.net) file +# that captures the structure of the code including all +# documentation. Note that this feature is still experimental +# and incomplete at the moment. + +GENERATE_AUTOGEN_DEF = NO + +#--------------------------------------------------------------------------- +# configuration options related to the Perl module output +#--------------------------------------------------------------------------- + +# If the GENERATE_PERLMOD tag is set to YES Doxygen will +# generate a Perl module file that captures the structure of +# the code including all documentation. Note that this +# feature is still experimental and incomplete at the +# moment. + +GENERATE_PERLMOD = NO + +# If the PERLMOD_LATEX tag is set to YES Doxygen will generate +# the necessary Makefile rules, Perl scripts and LaTeX code to be able +# to generate PDF and DVI output from the Perl module output. + +PERLMOD_LATEX = NO + +# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be +# nicely formatted so it can be parsed by a human reader. This is useful +# if you want to understand what is going on. On the other hand, if this +# tag is set to NO the size of the Perl module output will be much smaller +# and Perl will parse it just the same. + +PERLMOD_PRETTY = YES + +# The names of the make variables in the generated doxyrules.make file +# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. +# This is useful so different doxyrules.make files included by the same +# Makefile don't overwrite each other's variables. + +PERLMOD_MAKEVAR_PREFIX = + +#--------------------------------------------------------------------------- +# Configuration options related to the preprocessor +#--------------------------------------------------------------------------- + +# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will +# evaluate all C-preprocessor directives found in the sources and include +# files. + +ENABLE_PREPROCESSING = YES + +# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro +# names in the source code. If set to NO (the default) only conditional +# compilation will be performed. Macro expansion can be done in a controlled +# way by setting EXPAND_ONLY_PREDEF to YES. + +MACRO_EXPANSION = NO + +# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES +# then the macro expansion is limited to the macros specified with the +# PREDEFINED and EXPAND_AS_DEFINED tags. + +EXPAND_ONLY_PREDEF = NO + +# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files +# pointed to by INCLUDE_PATH will be searched when a #include is found. + +SEARCH_INCLUDES = YES + +# The INCLUDE_PATH tag can be used to specify one or more directories that +# contain include files that are not input files but should be processed by +# the preprocessor. + +INCLUDE_PATH = + +# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard +# patterns (like *.h and *.hpp) to filter out the header-files in the +# directories. If left blank, the patterns specified with FILE_PATTERNS will +# be used. + +INCLUDE_FILE_PATTERNS = + +# The PREDEFINED tag can be used to specify one or more macro names that +# are defined before the preprocessor is started (similar to the -D option of +# gcc). The argument of the tag is a list of macros of the form: name +# or name=definition (no spaces). If the definition and the = are +# omitted =1 is assumed. To prevent a macro definition from being +# undefined via #undef or recursively expanded use the := operator +# instead of the = operator. + +PREDEFINED = + +# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then +# this tag can be used to specify a list of macro names that should be expanded. +# The macro definition that is found in the sources will be used. +# Use the PREDEFINED tag if you want to use a different macro definition that +# overrules the definition found in the source code. + +EXPAND_AS_DEFINED = + +# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then +# doxygen's preprocessor will remove all references to function-like macros +# that are alone on a line, have an all uppercase name, and do not end with a +# semicolon, because these will confuse the parser if not removed. + +SKIP_FUNCTION_MACROS = YES + +#--------------------------------------------------------------------------- +# Configuration::additions related to external references +#--------------------------------------------------------------------------- + +# The TAGFILES option can be used to specify one or more tagfiles. +# Optionally an initial location of the external documentation +# can be added for each tagfile. The format of a tag file without +# this location is as follows: +# TAGFILES = file1 file2 ... +# Adding location for the tag files is done as follows: +# TAGFILES = file1=loc1 "file2 = loc2" ... +# where "loc1" and "loc2" can be relative or absolute paths or +# URLs. If a location is present for each tag, the installdox tool +# does not have to be run to correct the links. +# Note that each tag file must have a unique name +# (where the name does NOT include the path) +# If a tag file is not located in the directory in which doxygen +# is run, you must also specify the path to the tagfile here. + +TAGFILES = + +# When a file name is specified after GENERATE_TAGFILE, doxygen will create +# a tag file that is based on the input files it reads. + +GENERATE_TAGFILE = + +# If the ALLEXTERNALS tag is set to YES all external classes will be listed +# in the class index. If set to NO only the inherited external classes +# will be listed. + +ALLEXTERNALS = NO + +# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed +# in the modules index. If set to NO, only the current project's groups will +# be listed. + +EXTERNAL_GROUPS = YES + +# The PERL_PATH should be the absolute path and name of the perl script +# interpreter (i.e. the result of `which perl'). + +PERL_PATH = /usr/bin/perl + +#--------------------------------------------------------------------------- +# Configuration options related to the dot tool +#--------------------------------------------------------------------------- + +# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will +# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base +# or super classes. Setting the tag to NO turns the diagrams off. Note that +# this option also works with HAVE_DOT disabled, but it is recommended to +# install and use dot, since it yields more powerful graphs. + +CLASS_DIAGRAMS = YES + +# You can define message sequence charts within doxygen comments using the \msc +# command. Doxygen will then run the mscgen tool (see +# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the +# documentation. The MSCGEN_PATH tag allows you to specify the directory where +# the mscgen tool resides. If left empty the tool is assumed to be found in the +# default search path. + +MSCGEN_PATH = + +# If set to YES, the inheritance and collaboration graphs will hide +# inheritance and usage relations if the target is undocumented +# or is not a class. + +HIDE_UNDOC_RELATIONS = YES + +# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is +# available from the path. This tool is part of Graphviz, a graph visualization +# toolkit from AT&T and Lucent Bell Labs. The other options in this section +# have no effect if this option is set to NO (the default) + +HAVE_DOT = NO + +# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is +# allowed to run in parallel. When set to 0 (the default) doxygen will +# base this on the number of processors available in the system. You can set it +# explicitly to a value larger than 0 to get control over the balance +# between CPU load and processing speed. + +DOT_NUM_THREADS = 0 + +# By default doxygen will use the Helvetica font for all dot files that +# doxygen generates. When you want a differently looking font you can specify +# the font name using DOT_FONTNAME. You need to make sure dot is able to find +# the font, which can be done by putting it in a standard location or by setting +# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the +# directory containing the font. + +DOT_FONTNAME = Helvetica + +# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. +# The default size is 10pt. + +DOT_FONTSIZE = 10 + +# By default doxygen will tell dot to use the Helvetica font. +# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to +# set the path where dot can find it. + +DOT_FONTPATH = + +# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect inheritance relations. Setting this tag to YES will force the +# the CLASS_DIAGRAMS tag to NO. + +CLASS_GRAPH = YES + +# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for each documented class showing the direct and +# indirect implementation dependencies (inheritance, containment, and +# class references variables) of the class with other documented classes. + +COLLABORATION_GRAPH = YES + +# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen +# will generate a graph for groups, showing the direct groups dependencies + +GROUP_GRAPHS = YES + +# If the UML_LOOK tag is set to YES doxygen will generate inheritance and +# collaboration diagrams in a style similar to the OMG's Unified Modeling +# Language. + +UML_LOOK = NO + +# If set to YES, the inheritance and collaboration graphs will show the +# relations between templates and their instances. + +TEMPLATE_RELATIONS = NO + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT +# tags are set to YES then doxygen will generate a graph for each documented +# file showing the direct and indirect include dependencies of the file with +# other documented files. + +INCLUDE_GRAPH = YES + +# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and +# HAVE_DOT tags are set to YES then doxygen will generate a graph for each +# documented header file showing the documented files that directly or +# indirectly include this file. + +INCLUDED_BY_GRAPH = YES + +# If the CALL_GRAPH and HAVE_DOT options are set to YES then +# doxygen will generate a call dependency graph for every global function +# or class method. Note that enabling this option will significantly increase +# the time of a run. So in most cases it will be better to enable call graphs +# for selected functions only using the \callgraph command. + +CALL_GRAPH = NO + +# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then +# doxygen will generate a caller dependency graph for every global function +# or class method. Note that enabling this option will significantly increase +# the time of a run. So in most cases it will be better to enable caller +# graphs for selected functions only using the \callergraph command. + +CALLER_GRAPH = NO + +# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen +# will generate a graphical hierarchy of all classes instead of a textual one. + +GRAPHICAL_HIERARCHY = YES + +# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES +# then doxygen will show the dependencies a directory has on other directories +# in a graphical way. The dependency relations are determined by the #include +# relations between the files in the directories. + +DIRECTORY_GRAPH = YES + +# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images +# generated by dot. Possible values are svg, png, jpg, or gif. +# If left blank png will be used. If you choose svg you need to set +# HTML_FILE_EXTENSION to xhtml in order to make the SVG files +# visible in IE 9+ (other browsers do not have this requirement). + +DOT_IMAGE_FORMAT = png + +# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to +# enable generation of interactive SVG images that allow zooming and panning. +# Note that this requires a modern browser other than Internet Explorer. +# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you +# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files +# visible. Older versions of IE do not have SVG support. + +INTERACTIVE_SVG = NO + +# The tag DOT_PATH can be used to specify the path where the dot tool can be +# found. If left blank, it is assumed the dot tool can be found in the path. + +DOT_PATH = + +# The DOTFILE_DIRS tag can be used to specify one or more directories that +# contain dot files that are included in the documentation (see the +# \dotfile command). + +DOTFILE_DIRS = + +# The MSCFILE_DIRS tag can be used to specify one or more directories that +# contain msc files that are included in the documentation (see the +# \mscfile command). + +MSCFILE_DIRS = + +# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of +# nodes that will be shown in the graph. If the number of nodes in a graph +# becomes larger than this value, doxygen will truncate the graph, which is +# visualized by representing a node as a red box. Note that doxygen if the +# number of direct children of the root node in a graph is already larger than +# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note +# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. + +DOT_GRAPH_MAX_NODES = 50 + +# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the +# graphs generated by dot. A depth value of 3 means that only nodes reachable +# from the root by following a path via at most 3 edges will be shown. Nodes +# that lay further from the root node will be omitted. Note that setting this +# option to 1 or 2 may greatly reduce the computation time needed for large +# code bases. Also note that the size of a graph can be further restricted by +# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. + +MAX_DOT_GRAPH_DEPTH = 0 + +# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent +# background. This is disabled by default, because dot on Windows does not +# seem to support this out of the box. Warning: Depending on the platform used, +# enabling this option may lead to badly anti-aliased labels on the edges of +# a graph (i.e. they become hard to read). + +DOT_TRANSPARENT = NO + +# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output +# files in one run (i.e. multiple -o and -T options on the command line). This +# makes dot run faster, but since only newer versions of dot (>1.8.10) +# support this, this feature is disabled by default. + +DOT_MULTI_TARGETS = NO + +# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will +# generate a legend page explaining the meaning of the various boxes and +# arrows in the dot generated graphs. + +GENERATE_LEGEND = YES + +# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will +# remove the intermediate dot files that are used to generate +# the various graphs. + +DOT_CLEANUP = YES diff --git a/build/vsbuilddesigner.bat b/build/vsbuilddesigner.bat new file mode 100644 index 0000000..2fe2775 --- /dev/null +++ b/build/vsbuilddesigner.bat @@ -0,0 +1,45 @@ +@echo off + +echo build designer. CurrentDirectory: %CD% + +set VSEXE="%VS120COMNTOOLS%..\IDE\devenv.exe" + +cd ..\tools\Designer\ +echo CurrentDirectory: %CD% + +del .\out\BehaviacDesigner*.exe /q + +%VSEXE% ".\BehaviacDesigner.sln" /Rebuild "Debug|Any CPU" /Out build.log +if not exist .\out\BehaviacDesigner.exe goto l_error + +rename .\out\BehaviacDesigner.exe BehaviacDesigner_d.exe + +%VSEXE% ".\BehaviacDesigner.sln" /Rebuild "Release|Any CPU" /Out build.log +if not exist .\out\BehaviacDesigner.exe goto l_error + +rem editbin +cd .\out\ +echo CurrentDirectory: %CD% + +"%VS120COMNTOOLS%..\..\VC\bin\editbin" /LARGEADDRESSAWARE BehaviacDesigner.exe +"%VS120COMNTOOLS%..\..\VC\bin\editbin" /LARGEADDRESSAWARE BehaviacDesigner_d.exe + +rem back out +cd .. + +rem back tools\Designer\ +cd ..\..\build + +goto l_exit + +:l_error +echo building designer error! +exit /b 1 + + +:l_exit + + + + + diff --git a/inc/behaviac/common/_config.h b/inc/behaviac/common/_config.h index 7fe8504..cf7e049 100644 --- a/inc/behaviac/common/_config.h +++ b/inc/behaviac/common/_config.h @@ -1,15 +1,15 @@ -// the configured options generated by cmake -// please don't modify it manually unless you know what you are doing - -/* #undef BEHAVIAC_RELEASE_CUSTOMIZED */ - -// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1, -// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined, -// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release -// http://www.behaviac.com/docs/zh/articles/build/ for more info -#ifdef BEHAVIAC_RELEASE_CUSTOMIZED - #define BEHAVIAC_RELEASE 0 -#endif - -#define BEHAVIAC_VERSION_STRING "3.6.39" - +// the configured options generated by cmake +// please don't modify it manually unless you know what you are doing + +/* #undef BEHAVIAC_RELEASE_CUSTOMIZED */ + +// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1, +// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined, +// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release +// http://www.behaviac.com/docs/zh/articles/build/ for more info +#ifdef BEHAVIAC_RELEASE_CUSTOMIZED + #define BEHAVIAC_RELEASE 0 +#endif + +#define BEHAVIAC_VERSION_STRING "3.6.39" +