diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3321d90..e07fa94 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -414,37 +414,37 @@ else()
message( STATUS "build static libs" )
endif()
-if (NOT BEHAVIAC_ANDROID_STUDIO)
- add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btunittest")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btremotetest")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/test/demo_running")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/test/usertest")
+# if (NOT BEHAVIAC_ANDROID_STUDIO)
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btunittest")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btremotetest")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/demo_running")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/usertest")
- if (MSVC)
- add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btperformance")
- if (EXISTS "${PROJECT_SOURCE_DIR}/example/spaceship")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/example/spaceship")
- endif()
- endif()
+# if (MSVC)
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/test/btperformance")
+# if (EXISTS "${PROJECT_SOURCE_DIR}/example/spaceship")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/example/spaceship")
+# endif()
+# endif()
- #add_subdirectory ("${PROJECT_SOURCE_DIR}/example/airbattledemo")
+# #add_subdirectory ("${PROJECT_SOURCE_DIR}/example/airbattledemo")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_1/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_2/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_2/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_3/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_4/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_5/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_6/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_7/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_8/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_9/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_10/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_12/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_13/cpp")
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_14/cpp")
-else()
- add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp")
-endif()
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_1/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_1_2/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_2/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_3/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_4/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_5/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_6/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_7/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_8/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_9/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_10/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_12/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_13/cpp")
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_14/cpp")
+# else()
+# add_subdirectory ("${PROJECT_SOURCE_DIR}/tutorials/tutorial_11/cpp")
+# endif()
diff --git a/build/_config.h.in b/build/_config.h.in
new file mode 100644
index 0000000..5ba5e86
--- /dev/null
+++ b/build/_config.h.in
@@ -0,0 +1,15 @@
+// the configured options generated by cmake
+// please don't modify it manually unless you know what you are doing
+
+#cmakedefine BEHAVIAC_RELEASE_CUSTOMIZED
+
+// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1,
+// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined,
+// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release
+// http://www.behaviac.com/docs/zh/articles/build/ for more info
+#ifdef BEHAVIAC_RELEASE_CUSTOMIZED
+ #define BEHAVIAC_RELEASE @BEHAVIAC_RELEASE_ON@
+#endif
+
+#define BEHAVIAC_VERSION_STRING "@BEHAVIAC_PACKAGE_VERSION@"
+
diff --git a/build/android_studio/behaviac_android/.gitignore b/build/android_studio/behaviac_android/.gitignore
new file mode 100644
index 0000000..39fb081
--- /dev/null
+++ b/build/android_studio/behaviac_android/.gitignore
@@ -0,0 +1,9 @@
+*.iml
+.gradle
+/local.properties
+/.idea/workspace.xml
+/.idea/libraries
+.DS_Store
+/build
+/captures
+.externalNativeBuild
diff --git a/build/android_studio/behaviac_android/app/.gitignore b/build/android_studio/behaviac_android/app/.gitignore
new file mode 100644
index 0000000..796b96d
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/.gitignore
@@ -0,0 +1 @@
+/build
diff --git a/build/android_studio/behaviac_android/app/CMakeLists.txt b/build/android_studio/behaviac_android/app/CMakeLists.txt
new file mode 100644
index 0000000..59a858a
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/CMakeLists.txt
@@ -0,0 +1,46 @@
+# For more information about using CMake with Android Studio, read the
+# documentation: https://d.android.com/studio/projects/add-native-code.html
+
+# Sets the minimum version of CMake required to build the native library.
+
+cmake_minimum_required(VERSION 3.4.1)
+
+# Creates and names a library, sets it as either STATIC
+# or SHARED, and provides the relative paths to its source code.
+# You can define multiple libraries, and CMake builds them for you.
+# Gradle automatically packages shared libraries with your APK.
+
+add_library( # Sets the name of the library.
+ native-lib
+
+ # Sets the library as a shared library.
+ SHARED
+
+ # Provides a relative path to your source file(s).
+ src/main/cpp/native-lib.cpp )
+
+# Searches for a specified prebuilt library and stores the path as a
+# variable. Because CMake includes system libraries in the search path by
+# default, you only need to specify the name of the public NDK library
+# you want to add. CMake verifies that the library exists before
+# completing its build.
+
+find_library( # Sets the name of the path variable.
+ log-lib
+
+ # Specifies the name of the NDK library that
+ # you want CMake to locate.
+ log )
+
+# Specifies libraries CMake should link to your target library. You
+# can link multiple libraries, such as libraries you define in this
+# build script, prebuilt third-party libraries, or system libraries.
+
+target_link_libraries( # Specifies the target library.
+ native-lib
+
+ libbehaviac
+
+ # Links the target library to the log library
+ # included in the NDK.
+ ${log-lib} )
\ No newline at end of file
diff --git a/build/android_studio/behaviac_android/app/build.gradle b/build/android_studio/behaviac_android/app/build.gradle
new file mode 100644
index 0000000..dae214f
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/build.gradle
@@ -0,0 +1,43 @@
+apply plugin: 'com.android.application'
+
+android {
+ compileSdkVersion 25
+ buildToolsVersion "25.0.2"
+ defaultConfig {
+ applicationId "com.tencent.behaviac.behaviac_android"
+ minSdkVersion 15
+ targetSdkVersion 25
+ versionCode 1
+ versionName "1.0"
+ testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
+ ndk {
+ abiFilters 'x86'//, 'x86_64', 'armeabi', 'armeabi-v7a', 'arm64-v8a', 'mips64'
+ }
+ externalNativeBuild {
+ cmake {
+ cppFlags ""
+ }
+ }
+ }
+ buildTypes {
+ release {
+ minifyEnabled false
+ proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+ }
+ }
+ externalNativeBuild {
+ cmake {
+ path "../../../../CMakeLists.txt"
+ }
+ }
+}
+
+dependencies {
+ compile fileTree(dir: 'libs', include: ['*.jar'])
+ androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
+ exclude group: 'com.android.support', module: 'support-annotations'
+ })
+ compile 'com.android.support:appcompat-v7:25.3.1'
+ compile 'com.android.support.constraint:constraint-layout:1.0.0-alpha7'
+ testCompile 'junit:junit:4.12'
+}
diff --git a/build/android_studio/behaviac_android/app/proguard-rules.pro b/build/android_studio/behaviac_android/app/proguard-rules.pro
new file mode 100644
index 0000000..9786e21
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/proguard-rules.pro
@@ -0,0 +1,25 @@
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in D:\Android\sdk/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the proguardFiles
+# directive in build.gradle.
+#
+# For more details, see
+# http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+# public *;
+#}
+
+# Uncomment this to preserve the line number information for
+# debugging stack traces.
+#-keepattributes SourceFile,LineNumberTable
+
+# If you keep the line number information, uncomment this to
+# hide the original source file name.
+#-renamesourcefileattribute SourceFile
diff --git a/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java b/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java
new file mode 100644
index 0000000..1250e45
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/androidTest/java/com/tencent/behaviac/behaviac_android/ExampleInstrumentedTest.java
@@ -0,0 +1,26 @@
+package com.tencent.behaviac.behaviac_android;
+
+import android.content.Context;
+import android.support.test.InstrumentationRegistry;
+import android.support.test.runner.AndroidJUnit4;
+
+import org.junit.Test;
+import org.junit.runner.RunWith;
+
+import static org.junit.Assert.*;
+
+/**
+ * Instrumentation test, which will execute on an Android device.
+ *
+ * @see Testing documentation
+ */
+@RunWith(AndroidJUnit4.class)
+public class ExampleInstrumentedTest {
+ @Test
+ public void useAppContext() throws Exception {
+ // Context of the app under test.
+ Context appContext = InstrumentationRegistry.getTargetContext();
+
+ assertEquals("com.tencent.behaviac.behaviac_android", appContext.getPackageName());
+ }
+}
diff --git a/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml b/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml
new file mode 100644
index 0000000..962accb
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/AndroidManifest.xml
@@ -0,0 +1,21 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml
new file mode 100644
index 0000000..e9c158b
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/FirstBT.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml
new file mode 100644
index 0000000..90e3676
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/assets/behaviac/exported/meta/tutorial_11_cpp.meta.xml
@@ -0,0 +1,3 @@
+
+
+
\ No newline at end of file
diff --git a/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp b/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp
new file mode 100644
index 0000000..588af0a
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/cpp/native-lib.cpp
@@ -0,0 +1,11 @@
+#include
+#include
+
+extern "C"
+JNIEXPORT jstring JNICALL
+Java_com_tencent_behaviac_behaviac_1android_MainActivity_stringFromJNI(
+ JNIEnv *env,
+ jobject /* this */) {
+ std::string hello = "Hello from C++";
+ return env->NewStringUTF(hello.c_str());
+}
diff --git a/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java b/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java
new file mode 100644
index 0000000..2b88523
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/java/com/tencent/behaviac/behaviac_android/MainActivity.java
@@ -0,0 +1,30 @@
+package com.tencent.behaviac.behaviac_android;
+
+import android.support.v7.app.AppCompatActivity;
+import android.os.Bundle;
+import android.widget.TextView;
+
+public class MainActivity extends AppCompatActivity {
+
+ // Used to load the libraries on application startup.
+ static {
+ System.loadLibrary("behaviac_gcc_debug");
+ System.loadLibrary("tutorial_11_gcc_debug");
+ }
+
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.activity_main);
+
+ // Example of a call to a native method
+ TextView tv = (TextView) findViewById(R.id.sample_text);
+ tv.setText(TestMain(getApplication().getAssets()));
+ }
+
+ /**
+ * A native method that is implemented by the native library,
+ * which is packaged with this application.
+ */
+ public native String TestMain(android.content.res.AssetManager assetManager);
+}
diff --git a/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml b/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml
new file mode 100644
index 0000000..6b0d711
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/res/layout/activity_main.xml
@@ -0,0 +1,19 @@
+
+
+
+
+
+
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher.png
new file mode 100644
index 0000000..cde69bc
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-hdpi/ic_launcher_round.png
new file mode 100644
index 0000000..9a078e3
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diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher.png
new file mode 100644
index 0000000..c133a0c
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png
new file mode 100644
index 0000000..efc028a
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-mdpi/ic_launcher_round.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher.png
new file mode 100644
index 0000000..bfa42f0
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png
new file mode 100644
index 0000000..3af2608
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png
new file mode 100644
index 0000000..324e72c
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png
new file mode 100644
index 0000000..9bec2e6
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png
new file mode 100644
index 0000000..aee44e1
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png
new file mode 100644
index 0000000..34947cd
Binary files /dev/null and b/build/android_studio/behaviac_android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.png differ
diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml b/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml
new file mode 100644
index 0000000..3ab3e9c
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/res/values/colors.xml
@@ -0,0 +1,6 @@
+
+
+ #3F51B5
+ #303F9F
+ #FF4081
+
diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml b/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml
new file mode 100644
index 0000000..51742a9
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/res/values/strings.xml
@@ -0,0 +1,3 @@
+
+ behaviac_android
+
diff --git a/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml b/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml
new file mode 100644
index 0000000..5885930
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/main/res/values/styles.xml
@@ -0,0 +1,11 @@
+
+
+
+
+
+
diff --git a/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java b/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java
new file mode 100644
index 0000000..e87187b
--- /dev/null
+++ b/build/android_studio/behaviac_android/app/src/test/java/com/tencent/behaviac/behaviac_android/ExampleUnitTest.java
@@ -0,0 +1,17 @@
+package com.tencent.behaviac.behaviac_android;
+
+import org.junit.Test;
+
+import static org.junit.Assert.*;
+
+/**
+ * Example local unit test, which will execute on the development machine (host).
+ *
+ * @see Testing documentation
+ */
+public class ExampleUnitTest {
+ @Test
+ public void addition_isCorrect() throws Exception {
+ assertEquals(4, 2 + 2);
+ }
+}
\ No newline at end of file
diff --git a/build/android_studio/behaviac_android/build.gradle b/build/android_studio/behaviac_android/build.gradle
new file mode 100644
index 0000000..b78a0b8
--- /dev/null
+++ b/build/android_studio/behaviac_android/build.gradle
@@ -0,0 +1,23 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+
+buildscript {
+ repositories {
+ jcenter()
+ }
+ dependencies {
+ classpath 'com.android.tools.build:gradle:2.3.1'
+
+ // NOTE: Do not place your application dependencies here; they belong
+ // in the individual module build.gradle files
+ }
+}
+
+allprojects {
+ repositories {
+ jcenter()
+ }
+}
+
+task clean(type: Delete) {
+ delete rootProject.buildDir
+}
diff --git a/build/android_studio/behaviac_android/gradle.properties b/build/android_studio/behaviac_android/gradle.properties
new file mode 100644
index 0000000..1ad561b
--- /dev/null
+++ b/build/android_studio/behaviac_android/gradle.properties
@@ -0,0 +1,20 @@
+## Project-wide Gradle settings.
+#
+# For more details on how to configure your build environment visit
+# http://www.gradle.org/docs/current/userguide/build_environment.html
+#
+# Specifies the JVM arguments used for the daemon process.
+# The setting is particularly useful for tweaking memory settings.
+# Default value: -Xmx1024m -XX:MaxPermSize=256m
+# org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
+#
+# When configured, Gradle will run in incubating parallel mode.
+# This option should only be used with decoupled projects. More details, visit
+# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
+# org.gradle.parallel=true
+#Thu Mar 30 10:25:41 CST 2017
+systemProp.https.proxyPort=8080
+systemProp.http.proxyHost=dev-proxy.oa.com
+org.gradle.jvmargs=-Xmx1536m
+systemProp.https.proxyHost=dev-proxy.oa.com
+systemProp.http.proxyPort=8080
diff --git a/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000..13372ae
Binary files /dev/null and b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000..21966ad
--- /dev/null
+++ b/build/android_studio/behaviac_android/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Thu Mar 30 10:25:37 CST 2017
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip
diff --git a/build/android_studio/behaviac_android/gradlew b/build/android_studio/behaviac_android/gradlew
new file mode 100755
index 0000000..9d82f78
--- /dev/null
+++ b/build/android_studio/behaviac_android/gradlew
@@ -0,0 +1,160 @@
+#!/usr/bin/env bash
+
+##############################################################################
+##
+## Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+ echo "$*"
+}
+
+die ( ) {
+ echo
+ echo "$*"
+ echo
+ exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+ CYGWIN* )
+ cygwin=true
+ ;;
+ Darwin* )
+ darwin=true
+ ;;
+ MINGW* )
+ msys=true
+ ;;
+esac
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+ ls=`ls -ld "$PRG"`
+ link=`expr "$ls" : '.*-> \(.*\)$'`
+ if expr "$link" : '/.*' > /dev/null; then
+ PRG="$link"
+ else
+ PRG=`dirname "$PRG"`"/$link"
+ fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+ if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+ # IBM's JDK on AIX uses strange locations for the executables
+ JAVACMD="$JAVA_HOME/jre/sh/java"
+ else
+ JAVACMD="$JAVA_HOME/bin/java"
+ fi
+ if [ ! -x "$JAVACMD" ] ; then
+ die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+ fi
+else
+ JAVACMD="java"
+ which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+ MAX_FD_LIMIT=`ulimit -H -n`
+ if [ $? -eq 0 ] ; then
+ if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+ MAX_FD="$MAX_FD_LIMIT"
+ fi
+ ulimit -n $MAX_FD
+ if [ $? -ne 0 ] ; then
+ warn "Could not set maximum file descriptor limit: $MAX_FD"
+ fi
+ else
+ warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+ fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+ GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+ APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+ CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+ JAVACMD=`cygpath --unix "$JAVACMD"`
+
+ # We build the pattern for arguments to be converted via cygpath
+ ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+ SEP=""
+ for dir in $ROOTDIRSRAW ; do
+ ROOTDIRS="$ROOTDIRS$SEP$dir"
+ SEP="|"
+ done
+ OURCYGPATTERN="(^($ROOTDIRS))"
+ # Add a user-defined pattern to the cygpath arguments
+ if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+ OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+ fi
+ # Now convert the arguments - kludge to limit ourselves to /bin/sh
+ i=0
+ for arg in "$@" ; do
+ CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+ CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
+
+ if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
+ eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+ else
+ eval `echo args$i`="\"$arg\""
+ fi
+ i=$((i+1))
+ done
+ case $i in
+ (0) set -- ;;
+ (1) set -- "$args0" ;;
+ (2) set -- "$args0" "$args1" ;;
+ (3) set -- "$args0" "$args1" "$args2" ;;
+ (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+ (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+ (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+ (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+ (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+ (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+ esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+ JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
diff --git a/build/android_studio/behaviac_android/gradlew.bat b/build/android_studio/behaviac_android/gradlew.bat
new file mode 100644
index 0000000..8a0b282
--- /dev/null
+++ b/build/android_studio/behaviac_android/gradlew.bat
@@ -0,0 +1,90 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windowz variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+if "%@eval[2+2]" == "4" goto 4NT_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+goto execute
+
+:4NT_args
+@rem Get arguments from the 4NT Shell from JP Software
+set CMD_LINE_ARGS=%$
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/build/android_studio/behaviac_android/settings.gradle b/build/android_studio/behaviac_android/settings.gradle
new file mode 100644
index 0000000..e7b4def
--- /dev/null
+++ b/build/android_studio/behaviac_android/settings.gradle
@@ -0,0 +1 @@
+include ':app'
diff --git a/build/android_vs2015/behaviac_android.sln b/build/android_vs2015/behaviac_android.sln
new file mode 100644
index 0000000..69dab9e
--- /dev/null
+++ b/build/android_vs2015/behaviac_android.sln
@@ -0,0 +1,72 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.24720.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "behaviac_android", "behaviac_android", "{C379E65E-3089-4992-AD96-34728EEFE478}"
+EndProject
+Project("{39E2626F-3545-4960-A6E8-258AD8476CE5}") = "behaviac_android.Packaging", "behaviac_android\behaviac_android.Packaging\behaviac_android.Packaging.androidproj", "{E7D32C8E-9FDC-4990-B198-519B424C001F}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "behaviac_android.NativeActivity", "behaviac_android\behaviac_android.NativeActivity\behaviac_android.NativeActivity.vcxproj", "{F9A73654-619A-41F7-8E56-9E50C8073A90}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|ARM = Debug|ARM
+ Debug|ARM64 = Debug|ARM64
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|ARM = Release|ARM
+ Release|ARM64 = Release|ARM64
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.ActiveCfg = Debug|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.Build.0 = Debug|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM.Deploy.0 = Debug|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.Build.0 = Debug|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|ARM64.Deploy.0 = Debug|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.ActiveCfg = Debug|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.Build.0 = Debug|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x64.Deploy.0 = Debug|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.ActiveCfg = Debug|x86
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.Build.0 = Debug|x86
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Debug|x86.Deploy.0 = Debug|x86
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.ActiveCfg = Release|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.Build.0 = Release|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM.Deploy.0 = Release|ARM
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.ActiveCfg = Release|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.Build.0 = Release|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|ARM64.Deploy.0 = Release|ARM64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.ActiveCfg = Release|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.Build.0 = Release|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x64.Deploy.0 = Release|x64
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.ActiveCfg = Release|x86
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.Build.0 = Release|x86
+ {E7D32C8E-9FDC-4990-B198-519B424C001F}.Release|x86.Deploy.0 = Release|x86
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM.ActiveCfg = Debug|ARM
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM.Build.0 = Debug|ARM
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM64.ActiveCfg = Debug|ARM64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|ARM64.Build.0 = Debug|ARM64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x64.ActiveCfg = Debug|x64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x64.Build.0 = Debug|x64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x86.ActiveCfg = Debug|x86
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Debug|x86.Build.0 = Debug|x86
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM.ActiveCfg = Release|ARM
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM.Build.0 = Release|ARM
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM64.ActiveCfg = Release|ARM64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|ARM64.Build.0 = Release|ARM64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x64.ActiveCfg = Release|x64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x64.Build.0 = Release|x64
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x86.ActiveCfg = Release|x86
+ {F9A73654-619A-41F7-8E56-9E50C8073A90}.Release|x86.Build.0 = Release|x86
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(NestedProjects) = preSolution
+ {E7D32C8E-9FDC-4990-B198-519B424C001F} = {C379E65E-3089-4992-AD96-34728EEFE478}
+ {F9A73654-619A-41F7-8E56-9E50C8073A90} = {C379E65E-3089-4992-AD96-34728EEFE478}
+ EndGlobalSection
+EndGlobal
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c
new file mode 100644
index 0000000..6c8ae94
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.c
@@ -0,0 +1,426 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "behaviac_test", __VA_ARGS__))
+#define LOGE(...) ((void)__android_log_print(ANDROID_LOG_ERROR, "behaviac_test", __VA_ARGS__))
+
+/* For debug builds, always enable the debug traces in this library */
+#ifndef NDEBUG
+# define LOGV(...) ((void)__android_log_print(ANDROID_LOG_VERBOSE, "behaviac_test", __VA_ARGS__))
+#else
+# define LOGV(...) ((void)0)
+#endif
+
+static void free_saved_state(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->savedState != NULL) {
+ free(android_app->savedState);
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+int8_t android_app_read_cmd(struct android_app* android_app) {
+ int8_t cmd;
+ if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
+ switch (cmd) {
+ case APP_CMD_SAVE_STATE:
+ free_saved_state(android_app);
+ break;
+ }
+ return cmd;
+ } else {
+ LOGE("No data on command pipe!");
+ }
+ return -1;
+}
+
+static void print_cur_config(struct android_app* android_app) {
+ char lang[2], country[2];
+ AConfiguration_getLanguage(android_app->config, lang);
+ AConfiguration_getCountry(android_app->config, country);
+
+ LOGV("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
+ "keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
+ "modetype=%d modenight=%d",
+ AConfiguration_getMcc(android_app->config),
+ AConfiguration_getMnc(android_app->config),
+ lang[0], lang[1], country[0], country[1],
+ AConfiguration_getOrientation(android_app->config),
+ AConfiguration_getTouchscreen(android_app->config),
+ AConfiguration_getDensity(android_app->config),
+ AConfiguration_getKeyboard(android_app->config),
+ AConfiguration_getNavigation(android_app->config),
+ AConfiguration_getKeysHidden(android_app->config),
+ AConfiguration_getNavHidden(android_app->config),
+ AConfiguration_getSdkVersion(android_app->config),
+ AConfiguration_getScreenSize(android_app->config),
+ AConfiguration_getScreenLong(android_app->config),
+ AConfiguration_getUiModeType(android_app->config),
+ AConfiguration_getUiModeNight(android_app->config));
+}
+
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_INPUT_CHANGED:
+ LOGV("APP_CMD_INPUT_CHANGED\n");
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ android_app->inputQueue = android_app->pendingInputQueue;
+ if (android_app->inputQueue != NULL) {
+ LOGV("Attaching input queue to looper");
+ AInputQueue_attachLooper(android_app->inputQueue,
+ android_app->looper, LOOPER_ID_INPUT, NULL,
+ &android_app->inputPollSource);
+ }
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_INIT_WINDOW:
+ LOGV("APP_CMD_INIT_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = android_app->pendingWindow;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_TERM_WINDOW:
+ LOGV("APP_CMD_TERM_WINDOW\n");
+ pthread_cond_broadcast(&android_app->cond);
+ break;
+
+ case APP_CMD_RESUME:
+ case APP_CMD_START:
+ case APP_CMD_PAUSE:
+ case APP_CMD_STOP:
+ LOGV("activityState=%d\n", cmd);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->activityState = cmd;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_CONFIG_CHANGED:
+ LOGV("APP_CMD_CONFIG_CHANGED\n");
+ AConfiguration_fromAssetManager(android_app->config,
+ android_app->activity->assetManager);
+ print_cur_config(android_app);
+ break;
+
+ case APP_CMD_DESTROY:
+ LOGV("APP_CMD_DESTROY\n");
+ android_app->destroyRequested = 1;
+ break;
+ }
+}
+
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
+ switch (cmd) {
+ case APP_CMD_TERM_WINDOW:
+ LOGV("APP_CMD_TERM_WINDOW\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->window = NULL;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_SAVE_STATE:
+ LOGV("APP_CMD_SAVE_STATE\n");
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ break;
+
+ case APP_CMD_RESUME:
+ free_saved_state(android_app);
+ break;
+ }
+}
+
+static void android_app_destroy(struct android_app* android_app) {
+ LOGV("android_app_destroy!");
+ free_saved_state(android_app);
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->inputQueue != NULL) {
+ AInputQueue_detachLooper(android_app->inputQueue);
+ }
+ AConfiguration_delete(android_app->config);
+ android_app->destroyed = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+ // Can't touch android_app object after this.
+}
+
+static void process_input(struct android_app* app, struct android_poll_source* source) {
+ AInputEvent* event = NULL;
+ while (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
+ LOGV("New input event: type=%d\n", AInputEvent_getType(event));
+ if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
+ continue;
+ }
+ int32_t handled = 0;
+ if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
+ AInputQueue_finishEvent(app->inputQueue, event, handled);
+ }
+}
+
+static void process_cmd(struct android_app* app, struct android_poll_source* source) {
+ int8_t cmd = android_app_read_cmd(app);
+ android_app_pre_exec_cmd(app, cmd);
+ if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
+ android_app_post_exec_cmd(app, cmd);
+}
+
+static void* android_app_entry(void* param) {
+ struct android_app* android_app = (struct android_app*)param;
+
+ android_app->config = AConfiguration_new();
+ AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
+
+ print_cur_config(android_app);
+
+ android_app->cmdPollSource.id = LOOPER_ID_MAIN;
+ android_app->cmdPollSource.app = android_app;
+ android_app->cmdPollSource.process = process_cmd;
+ android_app->inputPollSource.id = LOOPER_ID_INPUT;
+ android_app->inputPollSource.app = android_app;
+ android_app->inputPollSource.process = process_input;
+
+ ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
+ ALooper_addFd(looper, android_app->msgread, LOOPER_ID_MAIN, ALOOPER_EVENT_INPUT, NULL,
+ &android_app->cmdPollSource);
+ android_app->looper = looper;
+
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->running = 1;
+ pthread_cond_broadcast(&android_app->cond);
+ pthread_mutex_unlock(&android_app->mutex);
+
+ android_main(android_app);
+
+ android_app_destroy(android_app);
+ return NULL;
+}
+
+// --------------------------------------------------------------------
+// Native activity interaction (called from main thread)
+// --------------------------------------------------------------------
+
+static struct android_app* android_app_create(ANativeActivity* activity,
+ void* savedState, size_t savedStateSize) {
+ struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
+ memset(android_app, 0, sizeof(struct android_app));
+ android_app->activity = activity;
+
+ pthread_mutex_init(&android_app->mutex, NULL);
+ pthread_cond_init(&android_app->cond, NULL);
+
+ if (savedState != NULL) {
+ android_app->savedState = malloc(savedStateSize);
+ android_app->savedStateSize = savedStateSize;
+ memcpy(android_app->savedState, savedState, savedStateSize);
+ }
+
+ int msgpipe[2];
+ if (pipe(msgpipe)) {
+ LOGE("could not create pipe: %s", strerror(errno));
+ return NULL;
+ }
+ android_app->msgread = msgpipe[0];
+ android_app->msgwrite = msgpipe[1];
+
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
+ pthread_create(&android_app->thread, &attr, android_app_entry, android_app);
+
+ // Wait for thread to start.
+ pthread_mutex_lock(&android_app->mutex);
+ while (!android_app->running) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return android_app;
+}
+
+static void android_app_write_cmd(struct android_app* android_app, int8_t cmd) {
+ if (write(android_app->msgwrite, &cmd, sizeof(cmd)) != sizeof(cmd)) {
+ LOGE("Failure writing android_app cmd: %s\n", strerror(errno));
+ }
+}
+
+static void android_app_set_input(struct android_app* android_app, AInputQueue* inputQueue) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->pendingInputQueue = inputQueue;
+ android_app_write_cmd(android_app, APP_CMD_INPUT_CHANGED);
+ while (android_app->inputQueue != android_app->pendingInputQueue) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
+ pthread_mutex_lock(&android_app->mutex);
+ if (android_app->pendingWindow != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
+ }
+ android_app->pendingWindow = window;
+ if (window != NULL) {
+ android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
+ }
+ while (android_app->window != android_app->pendingWindow) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_set_activity_state(struct android_app* android_app, int8_t cmd) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, cmd);
+ while (android_app->activityState != cmd) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+}
+
+static void android_app_free(struct android_app* android_app) {
+ pthread_mutex_lock(&android_app->mutex);
+ android_app_write_cmd(android_app, APP_CMD_DESTROY);
+ while (!android_app->destroyed) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+ pthread_mutex_unlock(&android_app->mutex);
+
+ close(android_app->msgread);
+ close(android_app->msgwrite);
+ pthread_cond_destroy(&android_app->cond);
+ pthread_mutex_destroy(&android_app->mutex);
+ free(android_app);
+}
+
+static void onDestroy(ANativeActivity* activity) {
+ LOGV("Destroy: %p\n", activity);
+ android_app_free((struct android_app*)activity->instance);
+}
+
+static void onStart(ANativeActivity* activity) {
+ LOGV("Start: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_START);
+}
+
+static void onResume(ANativeActivity* activity) {
+ LOGV("Resume: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_RESUME);
+}
+
+static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ void* savedState = NULL;
+
+ LOGV("SaveInstanceState: %p\n", activity);
+ pthread_mutex_lock(&android_app->mutex);
+ android_app->stateSaved = 0;
+ android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
+ while (!android_app->stateSaved) {
+ pthread_cond_wait(&android_app->cond, &android_app->mutex);
+ }
+
+ if (android_app->savedState != NULL) {
+ savedState = android_app->savedState;
+ *outLen = android_app->savedStateSize;
+ android_app->savedState = NULL;
+ android_app->savedStateSize = 0;
+ }
+
+ pthread_mutex_unlock(&android_app->mutex);
+
+ return savedState;
+}
+
+static void onPause(ANativeActivity* activity) {
+ LOGV("Pause: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_PAUSE);
+}
+
+static void onStop(ANativeActivity* activity) {
+ LOGV("Stop: %p\n", activity);
+ android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
+}
+
+static void onConfigurationChanged(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGV("ConfigurationChanged: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
+}
+
+static void onLowMemory(ANativeActivity* activity) {
+ struct android_app* android_app = (struct android_app*)activity->instance;
+ LOGV("LowMemory: %p\n", activity);
+ android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
+}
+
+static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
+ LOGV("WindowFocusChanged: %p -- %d\n", activity, focused);
+ android_app_write_cmd((struct android_app*)activity->instance,
+ focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS);
+}
+
+static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* window) {
+ LOGV("NativeWindowCreated: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, window);
+}
+
+static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) {
+ LOGV("NativeWindowDestroyed: %p -- %p\n", activity, window);
+ android_app_set_window((struct android_app*)activity->instance, NULL);
+}
+
+static void onInputQueueCreated(ANativeActivity* activity, AInputQueue* queue) {
+ LOGV("InputQueueCreated: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, queue);
+}
+
+static void onInputQueueDestroyed(ANativeActivity* activity, AInputQueue* queue) {
+ LOGV("InputQueueDestroyed: %p -- %p\n", activity, queue);
+ android_app_set_input((struct android_app*)activity->instance, NULL);
+}
+
+void ANativeActivity_onCreate(ANativeActivity* activity,
+ void* savedState, size_t savedStateSize) {
+ LOGV("Creating: %p\n", activity);
+ activity->callbacks->onDestroy = onDestroy;
+ activity->callbacks->onStart = onStart;
+ activity->callbacks->onResume = onResume;
+ activity->callbacks->onSaveInstanceState = onSaveInstanceState;
+ activity->callbacks->onPause = onPause;
+ activity->callbacks->onStop = onStop;
+ activity->callbacks->onConfigurationChanged = onConfigurationChanged;
+ activity->callbacks->onLowMemory = onLowMemory;
+ activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
+ activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
+ activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed;
+ activity->callbacks->onInputQueueCreated = onInputQueueCreated;
+ activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
+
+ activity->instance = android_app_create(activity, savedState, savedStateSize);
+}
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h
new file mode 100644
index 0000000..1b390c2
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/android_native_app_glue.h
@@ -0,0 +1,344 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#ifndef _ANDROID_NATIVE_APP_GLUE_H
+#define _ANDROID_NATIVE_APP_GLUE_H
+
+#include
+#include
+#include
+
+#include
+#include
+#include
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * The native activity interface provided by
+ * is based on a set of application-provided callbacks that will be called
+ * by the Activity's main thread when certain events occur.
+ *
+ * This means that each one of this callbacks _should_ _not_ block, or they
+ * risk having the system force-close the application. This programming
+ * model is direct, lightweight, but constraining.
+ *
+ * The 'threaded_native_app' static library is used to provide a different
+ * execution model where the application can implement its own main event
+ * loop in a different thread instead. Here's how it works:
+ *
+ * 1/ The application must provide a function named "android_main()" that
+ * will be called when the activity is created, in a new thread that is
+ * distinct from the activity's main thread.
+ *
+ * 2/ android_main() receives a pointer to a valid "android_app" structure
+ * that contains references to other important objects, e.g. the
+ * ANativeActivity obejct instance the application is running in.
+ *
+ * 3/ the "android_app" object holds an ALooper instance that already
+ * listens to two important things:
+ *
+ * - activity lifecycle events (e.g. "pause", "resume"). See APP_CMD_XXX
+ * declarations below.
+ *
+ * - input events coming from the AInputQueue attached to the activity.
+ *
+ * Each of these correspond to an ALooper identifier returned by
+ * ALooper_pollOnce with values of LOOPER_ID_MAIN and LOOPER_ID_INPUT,
+ * respectively.
+ *
+ * Your application can use the same ALooper to listen to additional
+ * file-descriptors. They can either be callback based, or with return
+ * identifiers starting with LOOPER_ID_USER.
+ *
+ * 4/ Whenever you receive a LOOPER_ID_MAIN or LOOPER_ID_INPUT event,
+ * the returned data will point to an android_poll_source structure. You
+ * can call the process() function on it, and fill in android_app->onAppCmd
+ * and android_app->onInputEvent to be called for your own processing
+ * of the event.
+ *
+ * Alternatively, you can call the low-level functions to read and process
+ * the data directly... look at the process_cmd() and process_input()
+ * implementations in the glue to see how to do this.
+ *
+ * See the sample named "native-activity" that comes with the NDK with a
+ * full usage example. Also look at the JavaDoc of NativeActivity.
+ */
+
+struct android_app;
+
+/**
+ * Data associated with an ALooper fd that will be returned as the "outData"
+ * when that source has data ready.
+ */
+struct android_poll_source {
+ // The identifier of this source. May be LOOPER_ID_MAIN or
+ // LOOPER_ID_INPUT.
+ int32_t id;
+
+ // The android_app this ident is associated with.
+ struct android_app* app;
+
+ // Function to call to perform the standard processing of data from
+ // this source.
+ void (*process)(struct android_app* app, struct android_poll_source* source);
+};
+
+/**
+ * This is the interface for the standard glue code of a threaded
+ * application. In this model, the application's code is running
+ * in its own thread separate from the main thread of the process.
+ * It is not required that this thread be associated with the Java
+ * VM, although it will need to be in order to make JNI calls any
+ * Java objects.
+ */
+struct android_app {
+ // The application can place a pointer to its own state object
+ // here if it likes.
+ void* userData;
+
+ // Fill this in with the function to process main app commands (APP_CMD_*)
+ void (*onAppCmd)(struct android_app* app, int32_t cmd);
+
+ // Fill this in with the function to process input events. At this point
+ // the event has already been pre-dispatched, and it will be finished upon
+ // return. Return 1 if you have handled the event, 0 for any default
+ // dispatching.
+ int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
+
+ // The ANativeActivity object instance that this app is running in.
+ ANativeActivity* activity;
+
+ // The current configuration the app is running in.
+ AConfiguration* config;
+
+ // This is the last instance's saved state, as provided at creation time.
+ // It is NULL if there was no state. You can use this as you need; the
+ // memory will remain around until you call android_app_exec_cmd() for
+ // APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
+ // These variables should only be changed when processing a APP_CMD_SAVE_STATE,
+ // at which point they will be initialized to NULL and you can malloc your
+ // state and place the information here. In that case the memory will be
+ // freed for you later.
+ void* savedState;
+ size_t savedStateSize;
+
+ // The ALooper associated with the app's thread.
+ ALooper* looper;
+
+ // When non-NULL, this is the input queue from which the app will
+ // receive user input events.
+ AInputQueue* inputQueue;
+
+ // When non-NULL, this is the window surface that the app can draw in.
+ ANativeWindow* window;
+
+ // Current content rectangle of the window; this is the area where the
+ // window's content should be placed to be seen by the user.
+ ARect contentRect;
+
+ // Current state of the app's activity. May be either APP_CMD_START,
+ // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
+ int activityState;
+
+ // This is non-zero when the application's NativeActivity is being
+ // destroyed and waiting for the app thread to complete.
+ int destroyRequested;
+
+ // -------------------------------------------------
+ // Below are "private" implementation of the glue code.
+
+ pthread_mutex_t mutex;
+ pthread_cond_t cond;
+
+ int msgread;
+ int msgwrite;
+
+ pthread_t thread;
+
+ struct android_poll_source cmdPollSource;
+ struct android_poll_source inputPollSource;
+
+ int running;
+ int stateSaved;
+ int destroyed;
+ int redrawNeeded;
+ AInputQueue* pendingInputQueue;
+ ANativeWindow* pendingWindow;
+ ARect pendingContentRect;
+};
+
+enum {
+ /**
+ * Looper data ID of commands coming from the app's main thread, which
+ * is returned as an identifier from ALooper_pollOnce(). The data for this
+ * identifier is a pointer to an android_poll_source structure.
+ * These can be retrieved and processed with android_app_read_cmd()
+ * and android_app_exec_cmd().
+ */
+ LOOPER_ID_MAIN = 1,
+
+ /**
+ * Looper data ID of events coming from the AInputQueue of the
+ * application's window, which is returned as an identifier from
+ * ALooper_pollOnce(). The data for this identifier is a pointer to an
+ * android_poll_source structure. These can be read via the inputQueue
+ * object of android_app.
+ */
+ LOOPER_ID_INPUT = 2,
+
+ /**
+ * Start of user-defined ALooper identifiers.
+ */
+ LOOPER_ID_USER = 3,
+};
+
+enum {
+ /**
+ * Command from main thread: the AInputQueue has changed. Upon processing
+ * this command, android_app->inputQueue will be updated to the new queue
+ * (or NULL).
+ */
+ APP_CMD_INPUT_CHANGED,
+
+ /**
+ * Command from main thread: a new ANativeWindow is ready for use. Upon
+ * receiving this command, android_app->window will contain the new window
+ * surface.
+ */
+ APP_CMD_INIT_WINDOW,
+
+ /**
+ * Command from main thread: the existing ANativeWindow needs to be
+ * terminated. Upon receiving this command, android_app->window still
+ * contains the existing window; after calling android_app_exec_cmd
+ * it will be set to NULL.
+ */
+ APP_CMD_TERM_WINDOW,
+
+ /**
+ * Command from main thread: the current ANativeWindow has been resized.
+ * Please redraw with its new size.
+ */
+ APP_CMD_WINDOW_RESIZED,
+
+ /**
+ * Command from main thread: the system needs that the current ANativeWindow
+ * be redrawn. You should redraw the window before handing this to
+ * android_app_exec_cmd() in order to avoid transient drawing glitches.
+ */
+ APP_CMD_WINDOW_REDRAW_NEEDED,
+
+ /**
+ * Command from main thread: the content area of the window has changed,
+ * such as from the soft input window being shown or hidden. You can
+ * find the new content rect in android_app::contentRect.
+ */
+ APP_CMD_CONTENT_RECT_CHANGED,
+
+ /**
+ * Command from main thread: the app's activity window has gained
+ * input focus.
+ */
+ APP_CMD_GAINED_FOCUS,
+
+ /**
+ * Command from main thread: the app's activity window has lost
+ * input focus.
+ */
+ APP_CMD_LOST_FOCUS,
+
+ /**
+ * Command from main thread: the current device configuration has changed.
+ */
+ APP_CMD_CONFIG_CHANGED,
+
+ /**
+ * Command from main thread: the system is running low on memory.
+ * Try to reduce your memory use.
+ */
+ APP_CMD_LOW_MEMORY,
+
+ /**
+ * Command from main thread: the app's activity has been started.
+ */
+ APP_CMD_START,
+
+ /**
+ * Command from main thread: the app's activity has been resumed.
+ */
+ APP_CMD_RESUME,
+
+ /**
+ * Command from main thread: the app should generate a new saved state
+ * for itself, to restore from later if needed. If you have saved state,
+ * allocate it with malloc and place it in android_app.savedState with
+ * the size in android_app.savedStateSize. The will be freed for you
+ * later.
+ */
+ APP_CMD_SAVE_STATE,
+
+ /**
+ * Command from main thread: the app's activity has been paused.
+ */
+ APP_CMD_PAUSE,
+
+ /**
+ * Command from main thread: the app's activity has been stopped.
+ */
+ APP_CMD_STOP,
+
+ /**
+ * Command from main thread: the app's activity is being destroyed,
+ * and waiting for the app thread to clean up and exit before proceeding.
+ */
+ APP_CMD_DESTROY,
+};
+
+/**
+ * Call when ALooper_pollAll() returns LOOPER_ID_MAIN, reading the next
+ * app command message.
+ */
+int8_t android_app_read_cmd(struct android_app* android_app);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * initial pre-processing of the given command. You can perform your own
+ * actions for the command after calling this function.
+ */
+void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * Call with the command returned by android_app_read_cmd() to do the
+ * final post-processing of the given command. You must have done your own
+ * actions for the command before calling this function.
+ */
+void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
+
+/**
+ * This is the function that application code must implement, representing
+ * the main entry to the app.
+ */
+extern void android_main(struct android_app* app);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _ANDROID_NATIVE_APP_GLUE_H */
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj
new file mode 100644
index 0000000..285171c
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/behaviac_android.NativeActivity.vcxproj
@@ -0,0 +1,494 @@
+
+
+
+
+ Debug
+ ARM
+
+
+ Release
+ ARM
+
+
+ Debug
+ ARM64
+
+
+ Release
+ ARM64
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+ Debug
+ x86
+
+
+ Release
+ x86
+
+
+
+
+
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+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ {f9a73654-619a-41f7-8e56-9e50c8073a90}
+ Android
+ behaviac_android
+ en-US
+ 14.0
+ Android
+ 1.0
+
+
+
+ DynamicLibrary
+ true
+ Clang_3_6
+
+
+ DynamicLibrary
+ false
+ Clang_3_6
+
+
+ DynamicLibrary
+ true
+ Clang_3_6
+
+
+ DynamicLibrary
+ false
+ Clang_3_6
+
+
+ DynamicLibrary
+ true
+ Clang_3_6
+
+
+ DynamicLibrary
+ false
+ Clang_3_6
+
+
+ DynamicLibrary
+ true
+ Gcc_4_9
+
+
+ DynamicLibrary
+ false
+ Gcc_4_9
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;%(AdditionalIncludeDirectories)
+ BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions)
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;%(AdditionalIncludeDirectories)
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;%(AdditionalIncludeDirectories)
+ BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions)
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+ -lm %(AdditionalOptions)
+
+
+ echo copy assets...
+del $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\*.* /s /q /f
+rd $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\ /s /q
+xcopy ..\..\..\..\test\demo_running\behaviac\exported\*.* $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\behaviac\exported\ /s /y
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;$(Sysroot)\usr\include;$(StlIncludeDirectories)%(AdditionalIncludeDirectories)
+ None
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+ -lm %(AdditionalOptions)
+
+
+ echo copy assets...
+del $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\*.* /s /q /f
+rd $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\ /s /q
+xcopy ..\..\..\..\test\demo_running\behaviac\exported\*.* $(SolutionDir)$(Platform)\$(Configuration)\Package\assets\behaviac\exported\ /s /y
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;%(AdditionalIncludeDirectories)
+ BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions)
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+ ..\..\..\..\inc;%(AdditionalIncludeDirectories)
+ BEHAVIACDLL_EXPORTS;%(PreprocessorDefinitions)
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+ Use
+ pch.h
+ CompileAsCpp
+
+
+ %(LibraryDependencies);GLESv1_CM;EGL;
+
+
+
+
+
+
\ No newline at end of file
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp
new file mode 100644
index 0000000..77ddb93
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/main.cpp
@@ -0,0 +1,332 @@
+/*
+* Copyright (C) 2010 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*
+*/
+#include "behaviac/behaviac.h"
+
+//#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "AndroidProject1.NativeActivity", __VA_ARGS__))
+//#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "AndroidProject1.NativeActivity", __VA_ARGS__))
+
+#define LOGI BEHAVIAC_LOGINFO
+#define LOGW BEHAVIAC_LOGWARNING
+
+bool InitBehavic(behaviac::Workspace::EFileFormat ff,
+ const char* szFilePath,
+ const char* szExportMetaFile);
+
+bool InitPlayer(const char* pszTreeName);
+void UpdateLoop();
+void CleanupPlayer();
+void CleanupBehaviac();
+
+/**
+* Our saved state data.
+*/
+struct saved_state {
+ float angle;
+ int32_t x;
+ int32_t y;
+};
+
+/**
+* Shared state for our app.
+*/
+struct engine {
+ struct android_app* app;
+
+ ASensorManager* sensorManager;
+ const ASensor* accelerometerSensor;
+ ASensorEventQueue* sensorEventQueue;
+
+ int animating;
+ EGLDisplay display;
+ EGLSurface surface;
+ EGLContext context;
+ int32_t width;
+ int32_t height;
+ struct saved_state state;
+};
+
+/**
+* Initialize an EGL context for the current display.
+*/
+static int engine_init_display(struct engine* engine) {
+ // initialize OpenGL ES and EGL
+
+ /*
+ * Here specify the attributes of the desired configuration.
+ * Below, we select an EGLConfig with at least 8 bits per color
+ * component compatible with on-screen windows
+ */
+ const EGLint attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_BLUE_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_RED_SIZE, 8,
+ EGL_NONE
+ };
+ EGLint w, h, format;
+ EGLint numConfigs;
+ EGLConfig config;
+ EGLSurface surface;
+ EGLContext context;
+
+ EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+
+ eglInitialize(display, 0, 0);
+
+ /* Here, the application chooses the configuration it desires. In this
+ * sample, we have a very simplified selection process, where we pick
+ * the first EGLConfig that matches our criteria */
+ eglChooseConfig(display, attribs, &config, 1, &numConfigs);
+
+ /* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
+ * guaranteed to be accepted by ANativeWindow_setBuffersGeometry().
+ * As soon as we picked a EGLConfig, we can safely reconfigure the
+ * ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
+ eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format);
+
+ ANativeWindow_setBuffersGeometry(engine->app->window, 0, 0, format);
+
+ surface = eglCreateWindowSurface(display, config, engine->app->window, NULL);
+ context = eglCreateContext(display, config, NULL, NULL);
+
+ if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
+ LOGW("Unable to eglMakeCurrent");
+ return -1;
+ }
+
+ eglQuerySurface(display, surface, EGL_WIDTH, &w);
+ eglQuerySurface(display, surface, EGL_HEIGHT, &h);
+
+ engine->display = display;
+ engine->context = context;
+ engine->surface = surface;
+ engine->width = w;
+ engine->height = h;
+ engine->state.angle = 0;
+
+ // Initialize GL state.
+ glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
+ glEnable(GL_CULL_FACE);
+ glShadeModel(GL_SMOOTH);
+ glDisable(GL_DEPTH_TEST);
+
+ return 0;
+}
+
+/**
+* Just the current frame in the display.
+*/
+static void engine_draw_frame(struct engine* engine) {
+ if (engine->display == NULL) {
+ // No display.
+ return;
+ }
+
+ // Just fill the screen with a color.
+ glClearColor(((float)engine->state.x) / engine->width, engine->state.angle,
+ ((float)engine->state.y) / engine->height, 1);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ eglSwapBuffers(engine->display, engine->surface);
+}
+
+/**
+* Tear down the EGL context currently associated with the display.
+*/
+static void engine_term_display(struct engine* engine) {
+
+ if (engine->display != EGL_NO_DISPLAY) {
+ eglMakeCurrent(engine->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (engine->context != EGL_NO_CONTEXT) {
+ eglDestroyContext(engine->display, engine->context);
+ }
+ if (engine->surface != EGL_NO_SURFACE) {
+ eglDestroySurface(engine->display, engine->surface);
+ }
+ eglTerminate(engine->display);
+ }
+ engine->animating = 0;
+ engine->display = EGL_NO_DISPLAY;
+ engine->context = EGL_NO_CONTEXT;
+ engine->surface = EGL_NO_SURFACE;
+}
+
+/**
+* Process the next input event.
+*/
+static int32_t engine_handle_input(struct android_app* app, AInputEvent* event) {
+ struct engine* engine = (struct engine*)app->userData;
+ if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION) {
+ engine->state.x = AMotionEvent_getX(event, 0);
+ engine->state.y = AMotionEvent_getY(event, 0);
+ return 1;
+ }
+ return 0;
+}
+
+/**
+* Process the next main command.
+*/
+static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
+ struct engine* engine = (struct engine*)app->userData;
+ switch (cmd) {
+ case APP_CMD_SAVE_STATE:
+ // The system has asked us to save our current state. Do so.
+ engine->app->savedState = malloc(sizeof(struct saved_state));
+ *((struct saved_state*)engine->app->savedState) = engine->state;
+ engine->app->savedStateSize = sizeof(struct saved_state);
+ break;
+ case APP_CMD_INIT_WINDOW:
+ // The window is being shown, get it ready.
+ if (engine->app->window != NULL) {
+ engine_init_display(engine);
+ engine_draw_frame(engine);
+ }
+ break;
+ case APP_CMD_TERM_WINDOW:
+ // The window is being hidden or closed, clean it up.
+ engine_term_display(engine);
+ break;
+ case APP_CMD_GAINED_FOCUS:
+ // When our app gains focus, we start monitoring the accelerometer.
+ if (engine->accelerometerSensor != NULL) {
+ ASensorEventQueue_enableSensor(engine->sensorEventQueue,
+ engine->accelerometerSensor);
+ // We'd like to get 60 events per second (in us).
+ ASensorEventQueue_setEventRate(engine->sensorEventQueue,
+ engine->accelerometerSensor, (1000L / 60) * 1000);
+ }
+ break;
+ case APP_CMD_LOST_FOCUS:
+ // When our app loses focus, we stop monitoring the accelerometer.
+ // This is to avoid consuming battery while not being used.
+ if (engine->accelerometerSensor != NULL) {
+ ASensorEventQueue_disableSensor(engine->sensorEventQueue,
+ engine->accelerometerSensor);
+ }
+ // Also stop animating.
+ engine->animating = 0;
+ engine_draw_frame(engine);
+ break;
+ }
+}
+
+/**
+* This is the main entry point of a native application that is using
+* android_native_app_glue. It runs in its own thread, with its own
+* event loop for receiving input events and doing other things.
+*/
+void android_main(struct android_app* state) {
+ struct engine engine;
+
+ memset(&engine, 0, sizeof(engine));
+ state->userData = &engine;
+ state->onAppCmd = engine_handle_cmd;
+ state->onInputEvent = engine_handle_input;
+ engine.app = state;
+
+ // Prepare to monitor accelerometer
+ engine.sensorManager = ASensorManager_getInstance();
+ engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
+ ASENSOR_TYPE_ACCELEROMETER);
+ engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager,
+ state->looper, LOOPER_ID_USER, NULL, NULL);
+
+ if (state->savedState != NULL) {
+ // We are starting with a previous saved state; restore from it.
+ engine.state = *(struct saved_state*)state->savedState;
+ }
+
+ //engine.animating = 1;
+
+ //// loop waiting for stuff to do.
+
+ //while (1) {
+ // // Read all pending events.
+ // int ident;
+ // int events;
+ // struct android_poll_source* source;
+
+ // // If not animating, we will block forever waiting for events.
+ // // If animating, we loop until all events are read, then continue
+ // // to draw the next frame of animation.
+ // while ((ident = ALooper_pollAll(engine.animating ? 0 : -1, NULL, &events,
+ // (void**)&source)) >= 0) {
+
+ // // Process this event.
+ // if (source != NULL) {
+ // source->process(state, source);
+ // }
+
+ // // If a sensor has data, process it now.
+ // if (ident == LOOPER_ID_USER) {
+ // if (engine.accelerometerSensor != NULL) {
+ // ASensorEvent event;
+ // while (ASensorEventQueue_getEvents(engine.sensorEventQueue,
+ // &event, 1) > 0) {
+ // LOGI("accelerometer: x=%f y=%f z=%f",
+ // event.acceleration.x, event.acceleration.y,
+ // event.acceleration.z);
+ // }
+ // }
+ // }
+
+ // // Check if we are exiting.
+ // if (state->destroyRequested != 0) {
+ // engine_term_display(&engine);
+ // return;
+ // }
+ // }
+
+ // if (engine.animating) {
+ // // Done with events; draw next animation frame.
+ // engine.state.angle += .01f;
+ // if (engine.state.angle > 1) {
+ // engine.state.angle = 0;
+ // }
+
+ // // Drawing is throttled to the screen update rate, so there
+ // // is no need to do timing here.
+ // engine_draw_frame(&engine);
+ // }
+ //}
+
+#if BEHAVIAC_COMPILER_ANDROID && (BEHAVIAC_COMPILER_ANDROID_VER > 8)
+ AAssetManager* mgr = state->activity->assetManager;
+ BEHAVIAC_ASSERT(mgr);
+
+ behaviac::CFileManager::GetInstance()->SetAssetManager(mgr);
+#endif
+
+ LOGI("BEHAVIAC_COMPILER_NAME=%s\n", BEHAVIAC_COMPILER_NAME);
+
+ const char* szTreeName = "demo_running";
+
+ LOGI("bt: %s\n\n", szTreeName);
+
+ behaviac::Workspace::EFileFormat ff = behaviac::Workspace::EFF_xml;
+ //behaviac::Workspace::EFileFormat ff = behaviac::Workspace::EFF_cpp;
+
+ InitBehavic(ff, "assets:/behaviac/exported", "assets:/behaviac/metas/demo_running.xml");
+ InitPlayer(szTreeName);
+
+ UpdateLoop();
+
+ CleanupPlayer();
+ CleanupBehaviac();
+
+}
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h
new file mode 100644
index 0000000..6849547
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.NativeActivity/pch.h
@@ -0,0 +1,23 @@
+//
+// pch.h
+// Header for standard system include files.
+//
+// Used by the build system to generate the precompiled header. Note that no
+// pch.cpp is needed and the pch.h is automatically included in all cpp files
+// that are part of the project
+//
+
+#include
+#include
+
+#include
+#include
+#include
+
+#include
+#include
+
+#include
+
+#include
+#include "android_native_app_glue.h"
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml
new file mode 100644
index 0000000..7f98632
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/AndroidManifest.xml
@@ -0,0 +1,28 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj
new file mode 100644
index 0000000..805abbe
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/behaviac_android.Packaging.androidproj
@@ -0,0 +1,126 @@
+
+
+
+
+ Debug
+ ARM
+
+
+ Release
+ ARM
+
+
+ Debug
+ ARM64
+
+
+ Release
+ ARM64
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+ Debug
+ x86
+
+
+ Release
+ x86
+
+
+
+ behaviac_android
+ 14.0
+ 1.0
+ {e7d32c8e-9fdc-4990-b198-519b424c001f}
+
+
+
+ true
+
+
+ false
+
+
+ true
+
+
+ false
+
+
+ true
+
+
+ false
+
+
+ true
+
+
+ false
+
+
+
+
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+ $(RootNamespace)
+
+
+
+
+
+
+
+
+
+
+ {f9a73654-619a-41f7-8e56-9e50c8073a90}
+
+
+
+
+
\ No newline at end of file
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml
new file mode 100644
index 0000000..0abadec
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/build.xml
@@ -0,0 +1,90 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties
new file mode 100644
index 0000000..802a49f
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/project.properties
@@ -0,0 +1,3 @@
+# Project target
+target=$(androidapilevel)
+# Provide path to the directory where prebuilt external jar files are by setting jar.libs.dir=
diff --git a/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml
new file mode 100644
index 0000000..7ac1170
--- /dev/null
+++ b/build/android_vs2015/behaviac_android/behaviac_android.Packaging/res/values/strings.xml
@@ -0,0 +1,4 @@
+
+
+ behaviac_android.Packaging
+
diff --git a/build/build_apidoc.bat b/build/build_apidoc.bat
new file mode 100644
index 0000000..638d7f8
--- /dev/null
+++ b/build/build_apidoc.bat
@@ -0,0 +1,5 @@
+doxygen.exe doxyfile > nul
+
+copy ..\intermediate\html\behaviac.chm ..\docs\ /Y > nul
+
+rem pause
\ No newline at end of file
diff --git a/build/clearall.bat b/build/clearall.bat
new file mode 100644
index 0000000..bb85aeb
--- /dev/null
+++ b/build/clearall.bat
@@ -0,0 +1,8 @@
+rd ..\intermediate\ /s/q
+rd ..\lib\ /s/q
+
+rd ..\bin\ /s/q
+
+rd .\cmake_binary\ /s/q
+
+rem pause
diff --git a/build/cmake_generate_projects.bat b/build/cmake_generate_projects.bat
new file mode 100644
index 0000000..69dad7b
--- /dev/null
+++ b/build/cmake_generate_projects.bat
@@ -0,0 +1,92 @@
+@echo off
+
+echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information
+echo ---------------------------------------------------------------------------------
+
+where cmake
+IF %ERRORLEVEL% NEQ 0 GOTO l_cmake_error
+
+mkdir cmake_binary
+cd cmake_binary
+
+echo ---------------------------------------------------------------------------------
+mkdir vs2013
+cd vs2013
+REM cmake -G "Visual Studio 12 2013 Win64" --build ../../..
+REM cmake -G "Visual Studio 12 2013" -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../..
+cmake -G "Visual Studio 12 2013" --build ../../..
+cd ..
+
+REM echo ---------------------------------------------------------------------------------
+REM mkdir vs2015
+REM cd vs2015
+REM cmake -G "Visual Studio 14 2015 Win64" --build ../../..
+REM cmake -G "Visual Studio 14 2015" -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../..
+REM cmake -G "Visual Studio 14 2015" --build ../../..
+REM cd ..
+
+
+where make
+IF %ERRORLEVEL% NEQ 0 GOTO l_no_make
+
+mkdir cygwin
+cd cygwin
+
+echo ---------------------------------------------------------------------------------
+mkdir debug
+cd debug
+REM cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=ON -DBUILD_ENABLE_LUA=ON --build ../../../..
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../../..
+cd ..
+
+echo ---------------------------------------------------------------------------------
+mkdir release
+cd release
+REM cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBEHAVIAC_VERSION_MODE=ForeUseRelease --build ../../../..
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../../..
+cd ..
+
+rem cygwin
+cd ..
+
+echo ---------------------------------------------------------------------------------
+mkdir sublime_debug
+cd sublime_debug
+cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../..
+cd ..
+
+mkdir sublime_release
+cd sublime_release
+cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../..
+cd ..
+
+:l_no_make
+
+REM if not exist ..\..\example\airbattledemo\cocos_create.bat goto l_end
+
+REM if not exist ..\..\example\airbattledemo\CMakeLists.txt (
+ REM pushd ..\..\example\airbattledemo\
+ REM call cocos_create.bat
+ REM popd
+REM )
+
+
+REM echo ---------------------------------------------------------------------------------
+REM mkdir example_airbattledemo_vs2013
+REM cd example_airbattledemo_vs2013
+rem use vs2013 only, it seems cocos vs2015 version is buggy
+REM cmake -G "Visual Studio 12 2013" --build ../../../example/airbattledemo
+REM cd ..
+
+rem back cmake_binary
+cd ..
+
+goto l_end
+
+:l_cmake_error
+echo please make sure you have installed cmake 3.3 above (https://cmake.org/files/)
+echo and please add cmake's Path to the environment 'PATH'
+
+pause
+
+:l_end
diff --git a/build/cmake_generate_projects.sh b/build/cmake_generate_projects.sh
new file mode 100644
index 0000000..cd68eed
--- /dev/null
+++ b/build/cmake_generate_projects.sh
@@ -0,0 +1,55 @@
+
+echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information
+echo ---------------------------------------------------------------------------------
+
+mkdir -p cmake_binary
+cd cmake_binary
+
+# --------------------------------------------------------------
+mkdir -p linux
+cd linux
+
+# by default, to use 64 bits on a 64 bit arch, you can modify the following at your will
+USE_64BITS='ON'
+# uname -m | grep 64
+if [ `getconf LONG_BIT` = "64" ]
+then
+ echo "64-bit"
+ USE_64BITS='ON'
+else
+ echo "32-bit"
+ USE_64BITS='OFF'
+fi
+
+# echo $USE_64BITS
+
+echo ---------------------------------------------------------------------------------
+mkdir -p debug
+cd debug
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=$USE_64BITS --build ../../../..
+cd ..
+
+echo ---------------------------------------------------------------------------------
+mkdir -p release
+cd release
+# cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBEHAVIAC_VERSION_MODE=ForeUseRelease -DBUILD_USE_64BITS=ON --build ../../../..
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBUILD_USE_64BITS=$USE_64BITS --build ../../../..
+cd ..
+
+# linux
+cd ..
+
+# --------------------------------------------------------------
+# mkdir -p sublime_release
+# cd sublime_release
+# cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Release --build ../../..
+# cd ..
+
+# --------------------------------------------------------------
+# mkdir -p sublime_debug
+# cd sublime_debug
+# cmake -G "Sublime Text 2 - Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug --build ../../..
+# cd ..
+
+# back cmake_binary
+cd ..
diff --git a/build/cmake_generate_projects_android.bat b/build/cmake_generate_projects_android.bat
new file mode 100644
index 0000000..aaebecf
--- /dev/null
+++ b/build/cmake_generate_projects_android.bat
@@ -0,0 +1,36 @@
+@echo off
+
+echo please visit http://www.behaviac.com/docs/zh/articles/build/ for more information
+echo ---------------------------------------------------------------------------------
+
+where cmake
+IF %ERRORLEVEL% NEQ 0 GOTO l_cmake_error
+
+mkdir cmake_binary
+cd cmake_binary
+
+rem ----------------------------------------------------
+mkdir android
+cd android
+cmake -G "Visual Studio 14 ARM" -DCMAKE_SYSTEM_NAME=VCMDDAndroid --build ../../..
+cd ..
+
+rem mkdir example_airbattledemo_android
+rem cd example_airbattledemo_android
+
+rem cmake -G "Visual Studio 14 ARM" -DCMAKE_SYSTEM_NAME=VCMDDAndroid --build ../../../example/airbattledemo
+rem cd ..
+
+rem ----------------------------------------------------
+rem back cmake_binary
+cd ..
+
+goto l_end
+
+:l_cmake_error
+echo please make sure you have installed cmake 3.3 above (https://cmake.org/files/)
+echo and please add cmake's Path to the environment 'PATH'
+
+pause
+
+:l_end
diff --git a/build/cmake_generate_projects_mac.sh b/build/cmake_generate_projects_mac.sh
new file mode 100644
index 0000000..1968625
--- /dev/null
+++ b/build/cmake_generate_projects_mac.sh
@@ -0,0 +1,39 @@
+
+echo "please visit http://www.behaviac.com/docs/zh/articles/build/ for more information"
+echo ---------------------------------------------------------------------------------
+
+mkdir -p cmake_binary
+cd cmake_binary
+
+# --------------------------------------------------------------
+mkdir -p linux
+cd linux
+
+mkdir -p debug
+cd debug
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug -DBUILD_USE_64BITS=ON --build ../../../..
+cd ..
+
+mkdir -p release
+cd release
+cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release -DBUILD_USE_64BITS=ON --build ../../../..
+cd ..
+
+# linux
+cd ..
+# --------------------------------------------------------------
+mkdir -p xcode
+cd xcode
+# cmake -G "Xcode" -DBUILD_USE_64BITS=ON --build ../../..
+# cmake -G "Xcode" -DCMAKE_BUILD_TYPE=Release --build ../../..
+# cmake -G "Xcode" --build -DCMAKE_BUILD_TYPE=Debug ../../..
+cmake -G "Xcode" --build ../../..
+cd ..
+# --------------------------------------------------------------
+# mkdir -p sublime
+# cd sublime
+# cmake -G "Sublime Text 2 - Unix Makefiles" --build ../../..
+# cd ..
+
+# back cmake_binary
+cd ..
diff --git a/build/doxyfile b/build/doxyfile
new file mode 100644
index 0000000..2e5ba01
--- /dev/null
+++ b/build/doxyfile
@@ -0,0 +1,1799 @@
+# Doxyfile 1.7.5.1
+
+# This file describes the settings to be used by the documentation system
+# doxygen (www.doxygen.org) for a project
+#
+# All text after a hash (#) is considered a comment and will be ignored
+# The format is:
+# TAG = value [value, ...]
+# For lists items can also be appended using:
+# TAG += value [value, ...]
+# Values that contain spaces should be placed between quotes (" ")
+
+#---------------------------------------------------------------------------
+# Project related configuration options
+#---------------------------------------------------------------------------
+
+# This tag specifies the encoding used for all characters in the config file
+# that follow. The default is UTF-8 which is also the encoding used for all
+# text before the first occurrence of this tag. Doxygen uses libiconv (or the
+# iconv built into libc) for the transcoding. See
+# http://www.gnu.org/software/libiconv for the list of possible encodings.
+
+DOXYFILE_ENCODING = UTF-8
+
+# The PROJECT_NAME tag is a single word (or sequence of words) that should
+# identify the project. Note that if you do not use Doxywizard you need
+# to put quotes around the project name if it contains spaces.
+
+PROJECT_NAME = behaviac
+
+# The PROJECT_NUMBER tag can be used to enter a project or revision number.
+# This could be handy for archiving the generated documentation or
+# if some version control system is used.
+
+PROJECT_NUMBER =
+
+# Using the PROJECT_BRIEF tag one can provide an optional one line description
+# for a project that appears at the top of each page and should give viewer
+# a quick idea about the purpose of the project. Keep the description short.
+
+PROJECT_BRIEF =
+
+# With the PROJECT_LOGO tag one can specify an logo or icon that is
+# included in the documentation. The maximum height of the logo should not
+# exceed 55 pixels and the maximum width should not exceed 200 pixels.
+# Doxygen will copy the logo to the output directory.
+
+PROJECT_LOGO =
+
+# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
+# base path where the generated documentation will be put.
+# If a relative path is entered, it will be relative to the location
+# where doxygen was started. If left blank the current directory will be used.
+
+OUTPUT_DIRECTORY = ../intermediate
+
+# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
+# 4096 sub-directories (in 2 levels) under the output directory of each output
+# format and will distribute the generated files over these directories.
+# Enabling this option can be useful when feeding doxygen a huge amount of
+# source files, where putting all generated files in the same directory would
+# otherwise cause performance problems for the file system.
+
+CREATE_SUBDIRS = NO
+
+# The OUTPUT_LANGUAGE tag is used to specify the language in which all
+# documentation generated by doxygen is written. Doxygen will use this
+# information to generate all constant output in the proper language.
+# The default language is English, other supported languages are:
+# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
+# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German,
+# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English
+# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian,
+# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak,
+# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
+
+OUTPUT_LANGUAGE = English
+
+# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
+# include brief member descriptions after the members that are listed in
+# the file and class documentation (similar to JavaDoc).
+# Set to NO to disable this.
+
+BRIEF_MEMBER_DESC = YES
+
+# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
+# the brief description of a member or function before the detailed description.
+# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
+# brief descriptions will be completely suppressed.
+
+REPEAT_BRIEF = YES
+
+# This tag implements a quasi-intelligent brief description abbreviator
+# that is used to form the text in various listings. Each string
+# in this list, if found as the leading text of the brief description, will be
+# stripped from the text and the result after processing the whole list, is
+# used as the annotated text. Otherwise, the brief description is used as-is.
+# If left blank, the following values are used ("$name" is automatically
+# replaced with the name of the entity): "The $name class" "The $name widget"
+# "The $name file" "is" "provides" "specifies" "contains"
+# "represents" "a" "an" "the"
+
+ABBREVIATE_BRIEF = "The $name class" \
+ "The $name widget" \
+ "The $name file" \
+ is \
+ provides \
+ specifies \
+ contains \
+ represents \
+ a \
+ an \
+ the
+
+# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
+# Doxygen will generate a detailed section even if there is only a brief
+# description.
+
+ALWAYS_DETAILED_SEC = NO
+
+# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
+# inherited members of a class in the documentation of that class as if those
+# members were ordinary class members. Constructors, destructors and assignment
+# operators of the base classes will not be shown.
+
+INLINE_INHERITED_MEMB = NO
+
+# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
+# path before files name in the file list and in the header files. If set
+# to NO the shortest path that makes the file name unique will be used.
+
+FULL_PATH_NAMES = YES
+
+# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
+# can be used to strip a user-defined part of the path. Stripping is
+# only done if one of the specified strings matches the left-hand part of
+# the path. The tag can be used to show relative paths in the file list.
+# If left blank the directory from which doxygen is run is used as the
+# path to strip.
+
+STRIP_FROM_PATH =
+
+# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of
+# the path mentioned in the documentation of a class, which tells
+# the reader which header file to include in order to use a class.
+# If left blank only the name of the header file containing the class
+# definition is used. Otherwise one should specify the include paths that
+# are normally passed to the compiler using the -I flag.
+
+STRIP_FROM_INC_PATH =
+
+# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
+# (but less readable) file names. This can be useful if your file system
+# doesn't support long names like on DOS, Mac, or CD-ROM.
+
+SHORT_NAMES = NO
+
+# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
+# will interpret the first line (until the first dot) of a JavaDoc-style
+# comment as the brief description. If set to NO, the JavaDoc
+# comments will behave just like regular Qt-style comments
+# (thus requiring an explicit @brief command for a brief description.)
+
+JAVADOC_AUTOBRIEF = NO
+
+# If the QT_AUTOBRIEF tag is set to YES then Doxygen will
+# interpret the first line (until the first dot) of a Qt-style
+# comment as the brief description. If set to NO, the comments
+# will behave just like regular Qt-style comments (thus requiring
+# an explicit \brief command for a brief description.)
+
+QT_AUTOBRIEF = NO
+
+# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen
+# treat a multi-line C++ special comment block (i.e. a block of //! or ///
+# comments) as a brief description. This used to be the default behaviour.
+# The new default is to treat a multi-line C++ comment block as a detailed
+# description. Set this tag to YES if you prefer the old behaviour instead.
+
+MULTILINE_CPP_IS_BRIEF = NO
+
+# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
+# member inherits the documentation from any documented member that it
+# re-implements.
+
+INHERIT_DOCS = YES
+
+# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce
+# a new page for each member. If set to NO, the documentation of a member will
+# be part of the file/class/namespace that contains it.
+
+SEPARATE_MEMBER_PAGES = NO
+
+# The TAB_SIZE tag can be used to set the number of spaces in a tab.
+# Doxygen uses this value to replace tabs by spaces in code fragments.
+
+TAB_SIZE = 8
+
+# This tag can be used to specify a number of aliases that acts
+# as commands in the documentation. An alias has the form "name=value".
+# For example adding "sideeffect=\par Side Effects:\n" will allow you to
+# put the command \sideeffect (or @sideeffect) in the documentation, which
+# will result in a user-defined paragraph with heading "Side Effects:".
+# You can put \n's in the value part of an alias to insert newlines.
+
+ALIASES =
+
+# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
+# sources only. Doxygen will then generate output that is more tailored for C.
+# For instance, some of the names that are used will be different. The list
+# of all members will be omitted, etc.
+
+OPTIMIZE_OUTPUT_FOR_C = NO
+
+# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
+# sources only. Doxygen will then generate output that is more tailored for
+# Java. For instance, namespaces will be presented as packages, qualified
+# scopes will look different, etc.
+
+OPTIMIZE_OUTPUT_JAVA = NO
+
+# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
+# sources only. Doxygen will then generate output that is more tailored for
+# Fortran.
+
+OPTIMIZE_FOR_FORTRAN = NO
+
+# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
+# sources. Doxygen will then generate output that is tailored for
+# VHDL.
+
+OPTIMIZE_OUTPUT_VHDL = NO
+
+# Doxygen selects the parser to use depending on the extension of the files it
+# parses. With this tag you can assign which parser to use for a given extension.
+# Doxygen has a built-in mapping, but you can override or extend it using this
+# tag. The format is ext=language, where ext is a file extension, and language
+# is one of the parsers supported by doxygen: IDL, Java, Javascript, CSharp, C,
+# C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, C++. For instance to make
+# doxygen treat .inc files as Fortran files (default is PHP), and .f files as C
+# (default is Fortran), use: inc=Fortran f=C. Note that for custom extensions
+# you also need to set FILE_PATTERNS otherwise the files are not read by doxygen.
+
+EXTENSION_MAPPING =
+
+# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
+# to include (a tag file for) the STL sources as input, then you should
+# set this tag to YES in order to let doxygen match functions declarations and
+# definitions whose arguments contain STL classes (e.g. func(std::string); v.s.
+# func(std::string) {}). This also makes the inheritance and collaboration
+# diagrams that involve STL classes more complete and accurate.
+
+BUILTIN_STL_SUPPORT = NO
+
+# If you use Microsoft's C++/CLI language, you should set this option to YES to
+# enable parsing support.
+
+CPP_CLI_SUPPORT = NO
+
+# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only.
+# Doxygen will parse them like normal C++ but will assume all classes use public
+# instead of private inheritance when no explicit protection keyword is present.
+
+SIP_SUPPORT = NO
+
+# For Microsoft's IDL there are propget and propput attributes to indicate getter
+# and setter methods for a property. Setting this option to YES (the default)
+# will make doxygen replace the get and set methods by a property in the
+# documentation. This will only work if the methods are indeed getting or
+# setting a simple type. If this is not the case, or you want to show the
+# methods anyway, you should set this option to NO.
+
+IDL_PROPERTY_SUPPORT = YES
+
+# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
+# tag is set to YES, then doxygen will reuse the documentation of the first
+# member in the group (if any) for the other members of the group. By default
+# all members of a group must be documented explicitly.
+
+DISTRIBUTE_GROUP_DOC = NO
+
+# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
+# the same type (for instance a group of public functions) to be put as a
+# subgroup of that type (e.g. under the Public Functions section). Set it to
+# NO to prevent subgrouping. Alternatively, this can be done per class using
+# the \nosubgrouping command.
+
+SUBGROUPING = YES
+
+# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and
+# unions are shown inside the group in which they are included (e.g. using
+# @ingroup) instead of on a separate page (for HTML and Man pages) or
+# section (for LaTeX and RTF).
+
+INLINE_GROUPED_CLASSES = NO
+
+# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and
+# unions with only public data fields will be shown inline in the documentation
+# of the scope in which they are defined (i.e. file, namespace, or group
+# documentation), provided this scope is documented. If set to NO (the default),
+# structs, classes, and unions are shown on a separate page (for HTML and Man
+# pages) or section (for LaTeX and RTF).
+
+INLINE_SIMPLE_STRUCTS = NO
+
+# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum
+# is documented as struct, union, or enum with the name of the typedef. So
+# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
+# with name TypeT. When disabled the typedef will appear as a member of a file,
+# namespace, or class. And the struct will be named TypeS. This can typically
+# be useful for C code in case the coding convention dictates that all compound
+# types are typedef'ed and only the typedef is referenced, never the tag name.
+
+TYPEDEF_HIDES_STRUCT = NO
+
+# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to
+# determine which symbols to keep in memory and which to flush to disk.
+# When the cache is full, less often used symbols will be written to disk.
+# For small to medium size projects (<1000 input files) the default value is
+# probably good enough. For larger projects a too small cache size can cause
+# doxygen to be busy swapping symbols to and from disk most of the time
+# causing a significant performance penalty.
+# If the system has enough physical memory increasing the cache will improve the
+# performance by keeping more symbols in memory. Note that the value works on
+# a logarithmic scale so increasing the size by one will roughly double the
+# memory usage. The cache size is given by this formula:
+# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0,
+# corresponding to a cache size of 2^16 = 65536 symbols
+
+SYMBOL_CACHE_SIZE = 0
+
+#---------------------------------------------------------------------------
+# Build related configuration options
+#---------------------------------------------------------------------------
+
+# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
+# documentation are documented, even if no documentation was available.
+# Private class members and static file members will be hidden unless
+# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
+
+EXTRACT_ALL = NO
+
+# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
+# will be included in the documentation.
+
+EXTRACT_PRIVATE = NO
+
+# If the EXTRACT_STATIC tag is set to YES all static members of a file
+# will be included in the documentation.
+
+EXTRACT_STATIC = NO
+
+# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
+# defined locally in source files will be included in the documentation.
+# If set to NO only classes defined in header files are included.
+
+EXTRACT_LOCAL_CLASSES = YES
+
+# This flag is only useful for Objective-C code. When set to YES local
+# methods, which are defined in the implementation section but not in
+# the interface are included in the documentation.
+# If set to NO (the default) only methods in the interface are included.
+
+EXTRACT_LOCAL_METHODS = NO
+
+# If this flag is set to YES, the members of anonymous namespaces will be
+# extracted and appear in the documentation as a namespace called
+# 'anonymous_namespace{file}', where file will be replaced with the base
+# name of the file that contains the anonymous namespace. By default
+# anonymous namespaces are hidden.
+
+EXTRACT_ANON_NSPACES = NO
+
+# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
+# undocumented members of documented classes, files or namespaces.
+# If set to NO (the default) these members will be included in the
+# various overviews, but no documentation section is generated.
+# This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_MEMBERS = YES
+
+# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
+# undocumented classes that are normally visible in the class hierarchy.
+# If set to NO (the default) these classes will be included in the various
+# overviews. This option has no effect if EXTRACT_ALL is enabled.
+
+HIDE_UNDOC_CLASSES = YES
+
+# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all
+# friend (class|struct|union) declarations.
+# If set to NO (the default) these declarations will be included in the
+# documentation.
+
+HIDE_FRIEND_COMPOUNDS = NO
+
+# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any
+# documentation blocks found inside the body of a function.
+# If set to NO (the default) these blocks will be appended to the
+# function's detailed documentation block.
+
+HIDE_IN_BODY_DOCS = NO
+
+# The INTERNAL_DOCS tag determines if documentation
+# that is typed after a \internal command is included. If the tag is set
+# to NO (the default) then the documentation will be excluded.
+# Set it to YES to include the internal documentation.
+
+INTERNAL_DOCS = NO
+
+# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
+# file names in lower-case letters. If set to YES upper-case letters are also
+# allowed. This is useful if you have classes or files whose names only differ
+# in case and if your file system supports case sensitive file names. Windows
+# and Mac users are advised to set this option to NO.
+
+CASE_SENSE_NAMES = NO
+
+# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
+# will show members with their full class and namespace scopes in the
+# documentation. If set to YES the scope will be hidden.
+
+HIDE_SCOPE_NAMES = NO
+
+# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
+# will put a list of the files that are included by a file in the documentation
+# of that file.
+
+SHOW_INCLUDE_FILES = YES
+
+# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen
+# will list include files with double quotes in the documentation
+# rather than with sharp brackets.
+
+FORCE_LOCAL_INCLUDES = NO
+
+# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
+# is inserted in the documentation for inline members.
+
+INLINE_INFO = YES
+
+# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
+# will sort the (detailed) documentation of file and class members
+# alphabetically by member name. If set to NO the members will appear in
+# declaration order.
+
+SORT_MEMBER_DOCS = YES
+
+# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the
+# brief documentation of file, namespace and class members alphabetically
+# by member name. If set to NO (the default) the members will appear in
+# declaration order.
+
+SORT_BRIEF_DOCS = NO
+
+# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
+# will sort the (brief and detailed) documentation of class members so that
+# constructors and destructors are listed first. If set to NO (the default)
+# the constructors will appear in the respective orders defined by
+# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
+# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
+# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
+
+SORT_MEMBERS_CTORS_1ST = NO
+
+# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the
+# hierarchy of group names into alphabetical order. If set to NO (the default)
+# the group names will appear in their defined order.
+
+SORT_GROUP_NAMES = NO
+
+# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
+# sorted by fully-qualified names, including namespaces. If set to
+# NO (the default), the class list will be sorted only by class name,
+# not including the namespace part.
+# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
+# Note: This option applies only to the class list, not to the
+# alphabetical list.
+
+SORT_BY_SCOPE_NAME = NO
+
+# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to
+# do proper type resolution of all parameters of a function it will reject a
+# match between the prototype and the implementation of a member function even
+# if there is only one candidate or it is obvious which candidate to choose
+# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen
+# will still accept a match between prototype and implementation in such cases.
+
+STRICT_PROTO_MATCHING = NO
+
+# The GENERATE_TODOLIST tag can be used to enable (YES) or
+# disable (NO) the todo list. This list is created by putting \todo
+# commands in the documentation.
+
+GENERATE_TODOLIST = YES
+
+# The GENERATE_TESTLIST tag can be used to enable (YES) or
+# disable (NO) the test list. This list is created by putting \test
+# commands in the documentation.
+
+GENERATE_TESTLIST = YES
+
+# The GENERATE_BUGLIST tag can be used to enable (YES) or
+# disable (NO) the bug list. This list is created by putting \bug
+# commands in the documentation.
+
+GENERATE_BUGLIST = YES
+
+# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or
+# disable (NO) the deprecated list. This list is created by putting
+# \deprecated commands in the documentation.
+
+GENERATE_DEPRECATEDLIST= YES
+
+# The ENABLED_SECTIONS tag can be used to enable conditional
+# documentation sections, marked by \if sectionname ... \endif.
+
+ENABLED_SECTIONS =
+
+# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
+# the initial value of a variable or macro consists of for it to appear in
+# the documentation. If the initializer consists of more lines than specified
+# here it will be hidden. Use a value of 0 to hide initializers completely.
+# The appearance of the initializer of individual variables and macros in the
+# documentation can be controlled using \showinitializer or \hideinitializer
+# command in the documentation regardless of this setting.
+
+MAX_INITIALIZER_LINES = 30
+
+# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
+# at the bottom of the documentation of classes and structs. If set to YES the
+# list will mention the files that were used to generate the documentation.
+
+SHOW_USED_FILES = YES
+
+# If the sources in your project are distributed over multiple directories
+# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy
+# in the documentation. The default is NO.
+
+SHOW_DIRECTORIES = NO
+
+# Set the SHOW_FILES tag to NO to disable the generation of the Files page.
+# This will remove the Files entry from the Quick Index and from the
+# Folder Tree View (if specified). The default is YES.
+
+SHOW_FILES = YES
+
+# Set the SHOW_NAMESPACES tag to NO to disable the generation of the
+# Namespaces page. This will remove the Namespaces entry from the Quick Index
+# and from the Folder Tree View (if specified). The default is YES.
+
+SHOW_NAMESPACES = YES
+
+# The FILE_VERSION_FILTER tag can be used to specify a program or script that
+# doxygen should invoke to get the current version for each file (typically from
+# the version control system). Doxygen will invoke the program by executing (via
+# popen()) the command , where is the value of
+# the FILE_VERSION_FILTER tag, and is the name of an input file
+# provided by doxygen. Whatever the program writes to standard output
+# is used as the file version. See the manual for examples.
+
+FILE_VERSION_FILTER =
+
+# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
+# by doxygen. The layout file controls the global structure of the generated
+# output files in an output format independent way. The create the layout file
+# that represents doxygen's defaults, run doxygen with the -l option.
+# You can optionally specify a file name after the option, if omitted
+# DoxygenLayout.xml will be used as the name of the layout file.
+
+LAYOUT_FILE =
+
+# The CITE_BIB_FILES tag can be used to specify one or more bib files
+# containing the references data. This must be a list of .bib files. The
+# .bib extension is automatically appended if omitted. Using this command
+# requires the bibtex tool to be installed. See also
+# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style
+# of the bibliography can be controlled using LATEX_BIB_STYLE.
+
+CITE_BIB_FILES =
+
+#---------------------------------------------------------------------------
+# configuration options related to warning and progress messages
+#---------------------------------------------------------------------------
+
+# The QUIET tag can be used to turn on/off the messages that are generated
+# by doxygen. Possible values are YES and NO. If left blank NO is used.
+
+QUIET = YES
+
+# The WARNINGS tag can be used to turn on/off the warning messages that are
+# generated by doxygen. Possible values are YES and NO. If left blank
+# NO is used.
+
+WARNINGS = YES
+
+# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
+# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
+# automatically be disabled.
+
+WARN_IF_UNDOCUMENTED = YES
+
+# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for
+# potential errors in the documentation, such as not documenting some
+# parameters in a documented function, or documenting parameters that
+# don't exist or using markup commands wrongly.
+
+WARN_IF_DOC_ERROR = YES
+
+# The WARN_NO_PARAMDOC option can be enabled to get warnings for
+# functions that are documented, but have no documentation for their parameters
+# or return value. If set to NO (the default) doxygen will only warn about
+# wrong or incomplete parameter documentation, but not about the absence of
+# documentation.
+
+WARN_NO_PARAMDOC = NO
+
+# The WARN_FORMAT tag determines the format of the warning messages that
+# doxygen can produce. The string should contain the $file, $line, and $text
+# tags, which will be replaced by the file and line number from which the
+# warning originated and the warning text. Optionally the format may contain
+# $version, which will be replaced by the version of the file (if it could
+# be obtained via FILE_VERSION_FILTER)
+
+WARN_FORMAT = "$file:$line: $text"
+
+# The WARN_LOGFILE tag can be used to specify a file to which warning
+# and error messages should be written. If left blank the output is written
+# to stderr.
+
+WARN_LOGFILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the input files
+#---------------------------------------------------------------------------
+
+# The INPUT tag can be used to specify the files and/or directories that contain
+# documented source files. You may enter file names like "myfile.cpp" or
+# directories like "/usr/src/myproject". Separate the files or directories
+# with spaces.
+
+INPUT = ../inc
+
+# This tag can be used to specify the character encoding of the source files
+# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
+# also the default input encoding. Doxygen uses libiconv (or the iconv built
+# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for
+# the list of possible encodings.
+
+INPUT_ENCODING = UTF-8
+
+# If the value of the INPUT tag contains directories, you can use the
+# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank the following patterns are tested:
+# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh
+# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py
+# *.f90 *.f *.for *.vhd *.vhdl
+
+FILE_PATTERNS = *.c \
+ *.cc \
+ *.cxx \
+ *.cpp \
+ *.c++ \
+ *.d \
+ *.java \
+ *.ii \
+ *.ixx \
+ *.ipp \
+ *.i++ \
+ *.inl \
+ *.h \
+ *.hh \
+ *.hxx \
+ *.hpp \
+ *.h++ \
+ *.idl \
+ *.odl \
+ *.cs \
+ *.php \
+ *.php3 \
+ *.inc \
+ *.m \
+ *.mm \
+ *.dox \
+ *.py \
+ *.f90 \
+ *.f \
+ *.for \
+ *.vhd \
+ *.vhdl
+
+# The RECURSIVE tag can be used to turn specify whether or not subdirectories
+# should be searched for input files as well. Possible values are YES and NO.
+# If left blank NO is used.
+
+RECURSIVE = YES
+
+# The EXCLUDE tag can be used to specify files and/or directories that should
+# excluded from the INPUT source files. This way you can easily exclude a
+# subdirectory from a directory tree whose root is specified with the INPUT tag.
+# Note that relative paths are relative to directory from which doxygen is run.
+
+EXCLUDE =
+
+# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
+# directories that are symbolic links (a Unix file system feature) are excluded
+# from the input.
+
+EXCLUDE_SYMLINKS = NO
+
+# If the value of the INPUT tag contains directories, you can use the
+# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
+# certain files from those directories. Note that the wildcards are matched
+# against the file with absolute path, so to exclude all test directories
+# for example use the pattern */test/*
+
+EXCLUDE_PATTERNS =
+
+# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
+# (namespaces, classes, functions, etc.) that should be excluded from the
+# output. The symbol name can be a fully qualified name, a word, or if the
+# wildcard * is used, a substring. Examples: ANamespace, AClass,
+# AClass::ANamespace, ANamespace::*Test
+
+EXCLUDE_SYMBOLS = CTimer \
+CDynamicType \
+CStringID \
+TRange \
+XmlAttribute \
+XmlNodeRef \
+fixed_buffer \
+rapidxml \
+CNoCaseStringID
+
+
+
+# The EXAMPLE_PATH tag can be used to specify one or more files or
+# directories that contain example code fragments that are included (see
+# the \include command).
+
+EXAMPLE_PATH =
+
+# If the value of the EXAMPLE_PATH tag contains directories, you can use the
+# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
+# and *.h) to filter out the source-files in the directories. If left
+# blank all files are included.
+
+EXAMPLE_PATTERNS = *
+
+# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
+# searched for input files to be used with the \include or \dontinclude
+# commands irrespective of the value of the RECURSIVE tag.
+# Possible values are YES and NO. If left blank NO is used.
+
+EXAMPLE_RECURSIVE = NO
+
+# The IMAGE_PATH tag can be used to specify one or more files or
+# directories that contain image that are included in the documentation (see
+# the \image command).
+
+IMAGE_PATH =
+
+# The INPUT_FILTER tag can be used to specify a program that doxygen should
+# invoke to filter for each input file. Doxygen will invoke the filter program
+# by executing (via popen()) the command , where
+# is the value of the INPUT_FILTER tag, and is the name of an
+# input file. Doxygen will then use the output that the filter program writes
+# to standard output. If FILTER_PATTERNS is specified, this tag will be
+# ignored.
+
+INPUT_FILTER =
+
+# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
+# basis. Doxygen will compare the file name with each pattern and apply the
+# filter if there is a match. The filters are a list of the form:
+# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further
+# info on how filters are used. If FILTER_PATTERNS is empty or if
+# non of the patterns match the file name, INPUT_FILTER is applied.
+
+FILTER_PATTERNS =
+
+# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
+# INPUT_FILTER) will be used to filter the input files when producing source
+# files to browse (i.e. when SOURCE_BROWSER is set to YES).
+
+FILTER_SOURCE_FILES = NO
+
+# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
+# pattern. A pattern will override the setting for FILTER_PATTERN (if any)
+# and it is also possible to disable source filtering for a specific pattern
+# using *.ext= (so without naming a filter). This option only has effect when
+# FILTER_SOURCE_FILES is enabled.
+
+FILTER_SOURCE_PATTERNS =
+
+#---------------------------------------------------------------------------
+# configuration options related to source browsing
+#---------------------------------------------------------------------------
+
+# If the SOURCE_BROWSER tag is set to YES then a list of source files will
+# be generated. Documented entities will be cross-referenced with these sources.
+# Note: To get rid of all source code in the generated output, make sure also
+# VERBATIM_HEADERS is set to NO.
+
+SOURCE_BROWSER = NO
+
+# Setting the INLINE_SOURCES tag to YES will include the body
+# of functions and classes directly in the documentation.
+
+INLINE_SOURCES = NO
+
+# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
+# doxygen to hide any special comment blocks from generated source code
+# fragments. Normal C and C++ comments will always remain visible.
+
+STRIP_CODE_COMMENTS = YES
+
+# If the REFERENCED_BY_RELATION tag is set to YES
+# then for each documented function all documented
+# functions referencing it will be listed.
+
+REFERENCED_BY_RELATION = NO
+
+# If the REFERENCES_RELATION tag is set to YES
+# then for each documented function all documented entities
+# called/used by that function will be listed.
+
+REFERENCES_RELATION = NO
+
+# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
+# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
+# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
+# link to the source code. Otherwise they will link to the documentation.
+
+REFERENCES_LINK_SOURCE = YES
+
+# If the USE_HTAGS tag is set to YES then the references to source code
+# will point to the HTML generated by the htags(1) tool instead of doxygen
+# built-in source browser. The htags tool is part of GNU's global source
+# tagging system (see http://www.gnu.org/software/global/global.html). You
+# will need version 4.8.6 or higher.
+
+USE_HTAGS = NO
+
+# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
+# will generate a verbatim copy of the header file for each class for
+# which an include is specified. Set to NO to disable this.
+
+VERBATIM_HEADERS = YES
+
+#---------------------------------------------------------------------------
+# configuration options related to the alphabetical class index
+#---------------------------------------------------------------------------
+
+# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
+# of all compounds will be generated. Enable this if the project
+# contains a lot of classes, structs, unions or interfaces.
+
+ALPHABETICAL_INDEX = YES
+
+# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
+# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
+# in which this list will be split (can be a number in the range [1..20])
+
+COLS_IN_ALPHA_INDEX = 5
+
+# In case all classes in a project start with a common prefix, all
+# classes will be put under the same header in the alphabetical index.
+# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
+# should be ignored while generating the index headers.
+
+IGNORE_PREFIX =
+
+#---------------------------------------------------------------------------
+# configuration options related to the HTML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
+# generate HTML output.
+
+GENERATE_HTML = YES
+
+# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `html' will be used as the default path.
+
+HTML_OUTPUT = html
+
+# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
+# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
+# doxygen will generate files with .html extension.
+
+HTML_FILE_EXTENSION = .html
+
+# The HTML_HEADER tag can be used to specify a personal HTML header for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard header. Note that when using a custom header you are responsible
+# for the proper inclusion of any scripts and style sheets that doxygen
+# needs, which is dependent on the configuration options used.
+# It is adviced to generate a default header using "doxygen -w html
+# header.html footer.html stylesheet.css YourConfigFile" and then modify
+# that header. Note that the header is subject to change so you typically
+# have to redo this when upgrading to a newer version of doxygen or when
+# changing the value of configuration settings such as GENERATE_TREEVIEW!
+
+HTML_HEADER =
+
+# The HTML_FOOTER tag can be used to specify a personal HTML footer for
+# each generated HTML page. If it is left blank doxygen will generate a
+# standard footer.
+
+HTML_FOOTER =
+
+# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
+# style sheet that is used by each HTML page. It can be used to
+# fine-tune the look of the HTML output. If the tag is left blank doxygen
+# will generate a default style sheet. Note that doxygen will try to copy
+# the style sheet file to the HTML output directory, so don't put your own
+# stylesheet in the HTML output directory as well, or it will be erased!
+
+HTML_STYLESHEET =
+
+# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
+# other source files which should be copied to the HTML output directory. Note
+# that these files will be copied to the base HTML output directory. Use the
+# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
+# files. In the HTML_STYLESHEET file, use the file name only. Also note that
+# the files will be copied as-is; there are no commands or markers available.
+
+HTML_EXTRA_FILES =
+
+# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
+# Doxygen will adjust the colors in the stylesheet and background images
+# according to this color. Hue is specified as an angle on a colorwheel,
+# see http://en.wikipedia.org/wiki/Hue for more information.
+# For instance the value 0 represents red, 60 is yellow, 120 is green,
+# 180 is cyan, 240 is blue, 300 purple, and 360 is red again.
+# The allowed range is 0 to 359.
+
+HTML_COLORSTYLE_HUE = 220
+
+# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
+# the colors in the HTML output. For a value of 0 the output will use
+# grayscales only. A value of 255 will produce the most vivid colors.
+
+HTML_COLORSTYLE_SAT = 100
+
+# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to
+# the luminance component of the colors in the HTML output. Values below
+# 100 gradually make the output lighter, whereas values above 100 make
+# the output darker. The value divided by 100 is the actual gamma applied,
+# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2,
+# and 100 does not change the gamma.
+
+HTML_COLORSTYLE_GAMMA = 80
+
+# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
+# page will contain the date and time when the page was generated. Setting
+# this to NO can help when comparing the output of multiple runs.
+
+HTML_TIMESTAMP = YES
+
+# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
+# files or namespaces will be aligned in HTML using tables. If set to
+# NO a bullet list will be used.
+
+HTML_ALIGN_MEMBERS = YES
+
+# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
+# documentation will contain sections that can be hidden and shown after the
+# page has loaded. For this to work a browser that supports
+# JavaScript and DHTML is required (for instance Mozilla 1.0+, Firefox
+# Netscape 6.0+, Internet explorer 5.0+, Konqueror, or Safari).
+
+HTML_DYNAMIC_SECTIONS = NO
+
+# If the GENERATE_DOCSET tag is set to YES, additional index files
+# will be generated that can be used as input for Apple's Xcode 3
+# integrated development environment, introduced with OSX 10.5 (Leopard).
+# To create a documentation set, doxygen will generate a Makefile in the
+# HTML output directory. Running make will produce the docset in that
+# directory and running "make install" will install the docset in
+# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find
+# it at startup.
+# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
+# for more information.
+
+GENERATE_DOCSET = NO
+
+# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the
+# feed. A documentation feed provides an umbrella under which multiple
+# documentation sets from a single provider (such as a company or product suite)
+# can be grouped.
+
+DOCSET_FEEDNAME = "Doxygen generated docs"
+
+# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that
+# should uniquely identify the documentation set bundle. This should be a
+# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen
+# will append .docset to the name.
+
+DOCSET_BUNDLE_ID = org.doxygen.Project
+
+# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely identify
+# the documentation publisher. This should be a reverse domain-name style
+# string, e.g. com.mycompany.MyDocSet.documentation.
+
+DOCSET_PUBLISHER_ID = org.doxygen.Publisher
+
+# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
+
+DOCSET_PUBLISHER_NAME = Publisher
+
+# If the GENERATE_HTMLHELP tag is set to YES, additional index files
+# will be generated that can be used as input for tools like the
+# Microsoft HTML help workshop to generate a compiled HTML help file (.chm)
+# of the generated HTML documentation.
+
+GENERATE_HTMLHELP = YES
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can
+# be used to specify the file name of the resulting .chm file. You
+# can add a path in front of the file if the result should not be
+# written to the html output directory.
+
+CHM_FILE = behaviac.chm
+
+# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
+# be used to specify the location (absolute path including file name) of
+# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run
+# the HTML help compiler on the generated index.hhp.
+
+HHC_LOCATION = "C:/Program Files (x86)/HTML Help Workshop/hhc.exe"
+
+# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
+# controls if a separate .chi index file is generated (YES) or that
+# it should be included in the master .chm file (NO).
+
+GENERATE_CHI = NO
+
+# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING
+# is used to encode HtmlHelp index (hhk), content (hhc) and project file
+# content.
+
+CHM_INDEX_ENCODING =
+
+# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
+# controls whether a binary table of contents is generated (YES) or a
+# normal table of contents (NO) in the .chm file.
+
+BINARY_TOC = NO
+
+# The TOC_EXPAND flag can be set to YES to add extra items for group members
+# to the contents of the HTML help documentation and to the tree view.
+
+TOC_EXPAND = NO
+
+# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
+# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated
+# that can be used as input for Qt's qhelpgenerator to generate a
+# Qt Compressed Help (.qch) of the generated HTML documentation.
+
+GENERATE_QHP = NO
+
+# If the QHG_LOCATION tag is specified, the QCH_FILE tag can
+# be used to specify the file name of the resulting .qch file.
+# The path specified is relative to the HTML output folder.
+
+QCH_FILE =
+
+# The QHP_NAMESPACE tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#namespace
+
+QHP_NAMESPACE = org.doxygen.Project
+
+# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating
+# Qt Help Project output. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#virtual-folders
+
+QHP_VIRTUAL_FOLDER = doc
+
+# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to
+# add. For more information please see
+# http://doc.trolltech.com/qthelpproject.html#custom-filters
+
+QHP_CUST_FILTER_NAME =
+
+# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the
+# custom filter to add. For more information please see
+#
+# Qt Help Project / Custom Filters.
+
+QHP_CUST_FILTER_ATTRS =
+
+# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
+# project's
+# filter section matches.
+#
+# Qt Help Project / Filter Attributes.
+
+QHP_SECT_FILTER_ATTRS =
+
+# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can
+# be used to specify the location of Qt's qhelpgenerator.
+# If non-empty doxygen will try to run qhelpgenerator on the generated
+# .qhp file.
+
+QHG_LOCATION =
+
+# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files
+# will be generated, which together with the HTML files, form an Eclipse help
+# plugin. To install this plugin and make it available under the help contents
+# menu in Eclipse, the contents of the directory containing the HTML and XML
+# files needs to be copied into the plugins directory of eclipse. The name of
+# the directory within the plugins directory should be the same as
+# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before
+# the help appears.
+
+GENERATE_ECLIPSEHELP = NO
+
+# A unique identifier for the eclipse help plugin. When installing the plugin
+# the directory name containing the HTML and XML files should also have
+# this name.
+
+ECLIPSE_DOC_ID = org.doxygen.Project
+
+# The DISABLE_INDEX tag can be used to turn on/off the condensed index at
+# top of each HTML page. The value NO (the default) enables the index and
+# the value YES disables it.
+
+DISABLE_INDEX = NO
+
+# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values
+# (range [0,1..20]) that doxygen will group on one line in the generated HTML
+# documentation. Note that a value of 0 will completely suppress the enum
+# values from appearing in the overview section.
+
+ENUM_VALUES_PER_LINE = 4
+
+# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
+# structure should be generated to display hierarchical information.
+# If the tag value is set to YES, a side panel will be generated
+# containing a tree-like index structure (just like the one that
+# is generated for HTML Help). For this to work a browser that supports
+# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser).
+# Windows users are probably better off using the HTML help feature.
+
+GENERATE_TREEVIEW = NO
+
+# By enabling USE_INLINE_TREES, doxygen will generate the Groups, Directories,
+# and Class Hierarchy pages using a tree view instead of an ordered list.
+
+USE_INLINE_TREES = NO
+
+# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
+# used to set the initial width (in pixels) of the frame in which the tree
+# is shown.
+
+TREEVIEW_WIDTH = 250
+
+# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open
+# links to external symbols imported via tag files in a separate window.
+
+EXT_LINKS_IN_WINDOW = NO
+
+# Use this tag to change the font size of Latex formulas included
+# as images in the HTML documentation. The default is 10. Note that
+# when you change the font size after a successful doxygen run you need
+# to manually remove any form_*.png images from the HTML output directory
+# to force them to be regenerated.
+
+FORMULA_FONTSIZE = 10
+
+# Use the FORMULA_TRANPARENT tag to determine whether or not the images
+# generated for formulas are transparent PNGs. Transparent PNGs are
+# not supported properly for IE 6.0, but are supported on all modern browsers.
+# Note that when changing this option you need to delete any form_*.png files
+# in the HTML output before the changes have effect.
+
+FORMULA_TRANSPARENT = YES
+
+# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax
+# (see http://www.mathjax.org) which uses client side Javascript for the
+# rendering instead of using prerendered bitmaps. Use this if you do not
+# have LaTeX installed or if you want to formulas look prettier in the HTML
+# output. When enabled you also need to install MathJax separately and
+# configure the path to it using the MATHJAX_RELPATH option.
+
+USE_MATHJAX = NO
+
+# When MathJax is enabled you need to specify the location relative to the
+# HTML output directory using the MATHJAX_RELPATH option. The destination
+# directory should contain the MathJax.js script. For instance, if the mathjax
+# directory is located at the same level as the HTML output directory, then
+# MATHJAX_RELPATH should be ../mathjax. The default value points to the
+# mathjax.org site, so you can quickly see the result without installing
+# MathJax, but it is strongly recommended to install a local copy of MathJax
+# before deployment.
+
+MATHJAX_RELPATH = http://www.mathjax.org/mathjax
+
+# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension
+# names that should be enabled during MathJax rendering.
+
+MATHJAX_EXTENSIONS =
+
+# When the SEARCHENGINE tag is enabled doxygen will generate a search box
+# for the HTML output. The underlying search engine uses javascript
+# and DHTML and should work on any modern browser. Note that when using
+# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets
+# (GENERATE_DOCSET) there is already a search function so this one should
+# typically be disabled. For large projects the javascript based search engine
+# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
+
+SEARCHENGINE = YES
+
+# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
+# implemented using a PHP enabled web server instead of at the web client
+# using Javascript. Doxygen will generate the search PHP script and index
+# file to put on the web server. The advantage of the server
+# based approach is that it scales better to large projects and allows
+# full text search. The disadvantages are that it is more difficult to setup
+# and does not have live searching capabilities.
+
+SERVER_BASED_SEARCH = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the LaTeX output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
+# generate Latex output.
+
+GENERATE_LATEX = YES
+
+# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `latex' will be used as the default path.
+
+LATEX_OUTPUT = latex
+
+# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
+# invoked. If left blank `latex' will be used as the default command name.
+# Note that when enabling USE_PDFLATEX this option is only used for
+# generating bitmaps for formulas in the HTML output, but not in the
+# Makefile that is written to the output directory.
+
+LATEX_CMD_NAME = latex
+
+# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
+# generate index for LaTeX. If left blank `makeindex' will be used as the
+# default command name.
+
+MAKEINDEX_CMD_NAME = makeindex
+
+# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
+# LaTeX documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_LATEX = NO
+
+# The PAPER_TYPE tag can be used to set the paper type that is used
+# by the printer. Possible values are: a4, letter, legal and
+# executive. If left blank a4wide will be used.
+
+PAPER_TYPE = a4
+
+# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
+# packages that should be included in the LaTeX output.
+
+EXTRA_PACKAGES =
+
+# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
+# the generated latex document. The header should contain everything until
+# the first chapter. If it is left blank doxygen will generate a
+# standard header. Notice: only use this tag if you know what you are doing!
+
+LATEX_HEADER =
+
+# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for
+# the generated latex document. The footer should contain everything after
+# the last chapter. If it is left blank doxygen will generate a
+# standard footer. Notice: only use this tag if you know what you are doing!
+
+LATEX_FOOTER =
+
+# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
+# is prepared for conversion to pdf (using ps2pdf). The pdf file will
+# contain links (just like the HTML output) instead of page references
+# This makes the output suitable for online browsing using a pdf viewer.
+
+PDF_HYPERLINKS = NO
+
+# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
+# plain latex in the generated Makefile. Set this option to YES to get a
+# higher quality PDF documentation.
+
+USE_PDFLATEX = NO
+
+# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
+# command to the generated LaTeX files. This will instruct LaTeX to keep
+# running if errors occur, instead of asking the user for help.
+# This option is also used when generating formulas in HTML.
+
+LATEX_BATCHMODE = NO
+
+# If LATEX_HIDE_INDICES is set to YES then doxygen will not
+# include the index chapters (such as File Index, Compound Index, etc.)
+# in the output.
+
+LATEX_HIDE_INDICES = NO
+
+# If LATEX_SOURCE_CODE is set to YES then doxygen will include
+# source code with syntax highlighting in the LaTeX output.
+# Note that which sources are shown also depends on other settings
+# such as SOURCE_BROWSER.
+
+LATEX_SOURCE_CODE = NO
+
+# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
+# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
+# http://en.wikipedia.org/wiki/BibTeX for more info.
+
+LATEX_BIB_STYLE = plain
+
+#---------------------------------------------------------------------------
+# configuration options related to the RTF output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
+# The RTF output is optimized for Word 97 and may not look very pretty with
+# other RTF readers or editors.
+
+GENERATE_RTF = NO
+
+# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `rtf' will be used as the default path.
+
+RTF_OUTPUT = rtf
+
+# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
+# RTF documents. This may be useful for small projects and may help to
+# save some trees in general.
+
+COMPACT_RTF = NO
+
+# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
+# will contain hyperlink fields. The RTF file will
+# contain links (just like the HTML output) instead of page references.
+# This makes the output suitable for online browsing using WORD or other
+# programs which support those fields.
+# Note: wordpad (write) and others do not support links.
+
+RTF_HYPERLINKS = NO
+
+# Load stylesheet definitions from file. Syntax is similar to doxygen's
+# config file, i.e. a series of assignments. You only have to provide
+# replacements, missing definitions are set to their default value.
+
+RTF_STYLESHEET_FILE =
+
+# Set optional variables used in the generation of an rtf document.
+# Syntax is similar to doxygen's config file.
+
+RTF_EXTENSIONS_FILE =
+
+#---------------------------------------------------------------------------
+# configuration options related to the man page output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
+# generate man pages
+
+GENERATE_MAN = NO
+
+# The MAN_OUTPUT tag is used to specify where the man pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `man' will be used as the default path.
+
+MAN_OUTPUT = man
+
+# The MAN_EXTENSION tag determines the extension that is added to
+# the generated man pages (default is the subroutine's section .3)
+
+MAN_EXTENSION = .3
+
+# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
+# then it will generate one additional man file for each entity
+# documented in the real man page(s). These additional files
+# only source the real man page, but without them the man command
+# would be unable to find the correct page. The default is NO.
+
+MAN_LINKS = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the XML output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_XML tag is set to YES Doxygen will
+# generate an XML file that captures the structure of
+# the code including all documentation.
+
+GENERATE_XML = NO
+
+# The XML_OUTPUT tag is used to specify where the XML pages will be put.
+# If a relative path is entered the value of OUTPUT_DIRECTORY will be
+# put in front of it. If left blank `xml' will be used as the default path.
+
+XML_OUTPUT = xml
+
+# The XML_SCHEMA tag can be used to specify an XML schema,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_SCHEMA =
+
+# The XML_DTD tag can be used to specify an XML DTD,
+# which can be used by a validating XML parser to check the
+# syntax of the XML files.
+
+XML_DTD =
+
+# If the XML_PROGRAMLISTING tag is set to YES Doxygen will
+# dump the program listings (including syntax highlighting
+# and cross-referencing information) to the XML output. Note that
+# enabling this will significantly increase the size of the XML output.
+
+XML_PROGRAMLISTING = YES
+
+#---------------------------------------------------------------------------
+# configuration options for the AutoGen Definitions output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
+# generate an AutoGen Definitions (see autogen.sf.net) file
+# that captures the structure of the code including all
+# documentation. Note that this feature is still experimental
+# and incomplete at the moment.
+
+GENERATE_AUTOGEN_DEF = NO
+
+#---------------------------------------------------------------------------
+# configuration options related to the Perl module output
+#---------------------------------------------------------------------------
+
+# If the GENERATE_PERLMOD tag is set to YES Doxygen will
+# generate a Perl module file that captures the structure of
+# the code including all documentation. Note that this
+# feature is still experimental and incomplete at the
+# moment.
+
+GENERATE_PERLMOD = NO
+
+# If the PERLMOD_LATEX tag is set to YES Doxygen will generate
+# the necessary Makefile rules, Perl scripts and LaTeX code to be able
+# to generate PDF and DVI output from the Perl module output.
+
+PERLMOD_LATEX = NO
+
+# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be
+# nicely formatted so it can be parsed by a human reader. This is useful
+# if you want to understand what is going on. On the other hand, if this
+# tag is set to NO the size of the Perl module output will be much smaller
+# and Perl will parse it just the same.
+
+PERLMOD_PRETTY = YES
+
+# The names of the make variables in the generated doxyrules.make file
+# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
+# This is useful so different doxyrules.make files included by the same
+# Makefile don't overwrite each other's variables.
+
+PERLMOD_MAKEVAR_PREFIX =
+
+#---------------------------------------------------------------------------
+# Configuration options related to the preprocessor
+#---------------------------------------------------------------------------
+
+# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
+# evaluate all C-preprocessor directives found in the sources and include
+# files.
+
+ENABLE_PREPROCESSING = YES
+
+# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
+# names in the source code. If set to NO (the default) only conditional
+# compilation will be performed. Macro expansion can be done in a controlled
+# way by setting EXPAND_ONLY_PREDEF to YES.
+
+MACRO_EXPANSION = NO
+
+# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
+# then the macro expansion is limited to the macros specified with the
+# PREDEFINED and EXPAND_AS_DEFINED tags.
+
+EXPAND_ONLY_PREDEF = NO
+
+# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
+# pointed to by INCLUDE_PATH will be searched when a #include is found.
+
+SEARCH_INCLUDES = YES
+
+# The INCLUDE_PATH tag can be used to specify one or more directories that
+# contain include files that are not input files but should be processed by
+# the preprocessor.
+
+INCLUDE_PATH =
+
+# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
+# patterns (like *.h and *.hpp) to filter out the header-files in the
+# directories. If left blank, the patterns specified with FILE_PATTERNS will
+# be used.
+
+INCLUDE_FILE_PATTERNS =
+
+# The PREDEFINED tag can be used to specify one or more macro names that
+# are defined before the preprocessor is started (similar to the -D option of
+# gcc). The argument of the tag is a list of macros of the form: name
+# or name=definition (no spaces). If the definition and the = are
+# omitted =1 is assumed. To prevent a macro definition from being
+# undefined via #undef or recursively expanded use the := operator
+# instead of the = operator.
+
+PREDEFINED =
+
+# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
+# this tag can be used to specify a list of macro names that should be expanded.
+# The macro definition that is found in the sources will be used.
+# Use the PREDEFINED tag if you want to use a different macro definition that
+# overrules the definition found in the source code.
+
+EXPAND_AS_DEFINED =
+
+# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
+# doxygen's preprocessor will remove all references to function-like macros
+# that are alone on a line, have an all uppercase name, and do not end with a
+# semicolon, because these will confuse the parser if not removed.
+
+SKIP_FUNCTION_MACROS = YES
+
+#---------------------------------------------------------------------------
+# Configuration::additions related to external references
+#---------------------------------------------------------------------------
+
+# The TAGFILES option can be used to specify one or more tagfiles.
+# Optionally an initial location of the external documentation
+# can be added for each tagfile. The format of a tag file without
+# this location is as follows:
+# TAGFILES = file1 file2 ...
+# Adding location for the tag files is done as follows:
+# TAGFILES = file1=loc1 "file2 = loc2" ...
+# where "loc1" and "loc2" can be relative or absolute paths or
+# URLs. If a location is present for each tag, the installdox tool
+# does not have to be run to correct the links.
+# Note that each tag file must have a unique name
+# (where the name does NOT include the path)
+# If a tag file is not located in the directory in which doxygen
+# is run, you must also specify the path to the tagfile here.
+
+TAGFILES =
+
+# When a file name is specified after GENERATE_TAGFILE, doxygen will create
+# a tag file that is based on the input files it reads.
+
+GENERATE_TAGFILE =
+
+# If the ALLEXTERNALS tag is set to YES all external classes will be listed
+# in the class index. If set to NO only the inherited external classes
+# will be listed.
+
+ALLEXTERNALS = NO
+
+# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
+# in the modules index. If set to NO, only the current project's groups will
+# be listed.
+
+EXTERNAL_GROUPS = YES
+
+# The PERL_PATH should be the absolute path and name of the perl script
+# interpreter (i.e. the result of `which perl').
+
+PERL_PATH = /usr/bin/perl
+
+#---------------------------------------------------------------------------
+# Configuration options related to the dot tool
+#---------------------------------------------------------------------------
+
+# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
+# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base
+# or super classes. Setting the tag to NO turns the diagrams off. Note that
+# this option also works with HAVE_DOT disabled, but it is recommended to
+# install and use dot, since it yields more powerful graphs.
+
+CLASS_DIAGRAMS = YES
+
+# You can define message sequence charts within doxygen comments using the \msc
+# command. Doxygen will then run the mscgen tool (see
+# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
+# documentation. The MSCGEN_PATH tag allows you to specify the directory where
+# the mscgen tool resides. If left empty the tool is assumed to be found in the
+# default search path.
+
+MSCGEN_PATH =
+
+# If set to YES, the inheritance and collaboration graphs will hide
+# inheritance and usage relations if the target is undocumented
+# or is not a class.
+
+HIDE_UNDOC_RELATIONS = YES
+
+# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
+# available from the path. This tool is part of Graphviz, a graph visualization
+# toolkit from AT&T and Lucent Bell Labs. The other options in this section
+# have no effect if this option is set to NO (the default)
+
+HAVE_DOT = NO
+
+# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is
+# allowed to run in parallel. When set to 0 (the default) doxygen will
+# base this on the number of processors available in the system. You can set it
+# explicitly to a value larger than 0 to get control over the balance
+# between CPU load and processing speed.
+
+DOT_NUM_THREADS = 0
+
+# By default doxygen will use the Helvetica font for all dot files that
+# doxygen generates. When you want a differently looking font you can specify
+# the font name using DOT_FONTNAME. You need to make sure dot is able to find
+# the font, which can be done by putting it in a standard location or by setting
+# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
+# directory containing the font.
+
+DOT_FONTNAME = Helvetica
+
+# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs.
+# The default size is 10pt.
+
+DOT_FONTSIZE = 10
+
+# By default doxygen will tell dot to use the Helvetica font.
+# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to
+# set the path where dot can find it.
+
+DOT_FONTPATH =
+
+# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect inheritance relations. Setting this tag to YES will force the
+# the CLASS_DIAGRAMS tag to NO.
+
+CLASS_GRAPH = YES
+
+# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for each documented class showing the direct and
+# indirect implementation dependencies (inheritance, containment, and
+# class references variables) of the class with other documented classes.
+
+COLLABORATION_GRAPH = YES
+
+# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen
+# will generate a graph for groups, showing the direct groups dependencies
+
+GROUP_GRAPHS = YES
+
+# If the UML_LOOK tag is set to YES doxygen will generate inheritance and
+# collaboration diagrams in a style similar to the OMG's Unified Modeling
+# Language.
+
+UML_LOOK = NO
+
+# If set to YES, the inheritance and collaboration graphs will show the
+# relations between templates and their instances.
+
+TEMPLATE_RELATIONS = NO
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
+# tags are set to YES then doxygen will generate a graph for each documented
+# file showing the direct and indirect include dependencies of the file with
+# other documented files.
+
+INCLUDE_GRAPH = YES
+
+# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
+# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
+# documented header file showing the documented files that directly or
+# indirectly include this file.
+
+INCLUDED_BY_GRAPH = YES
+
+# If the CALL_GRAPH and HAVE_DOT options are set to YES then
+# doxygen will generate a call dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable call graphs
+# for selected functions only using the \callgraph command.
+
+CALL_GRAPH = NO
+
+# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then
+# doxygen will generate a caller dependency graph for every global function
+# or class method. Note that enabling this option will significantly increase
+# the time of a run. So in most cases it will be better to enable caller
+# graphs for selected functions only using the \callergraph command.
+
+CALLER_GRAPH = NO
+
+# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
+# will generate a graphical hierarchy of all classes instead of a textual one.
+
+GRAPHICAL_HIERARCHY = YES
+
+# If the DIRECTORY_GRAPH, SHOW_DIRECTORIES and HAVE_DOT tags are set to YES
+# then doxygen will show the dependencies a directory has on other directories
+# in a graphical way. The dependency relations are determined by the #include
+# relations between the files in the directories.
+
+DIRECTORY_GRAPH = YES
+
+# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
+# generated by dot. Possible values are svg, png, jpg, or gif.
+# If left blank png will be used. If you choose svg you need to set
+# HTML_FILE_EXTENSION to xhtml in order to make the SVG files
+# visible in IE 9+ (other browsers do not have this requirement).
+
+DOT_IMAGE_FORMAT = png
+
+# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to
+# enable generation of interactive SVG images that allow zooming and panning.
+# Note that this requires a modern browser other than Internet Explorer.
+# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you
+# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files
+# visible. Older versions of IE do not have SVG support.
+
+INTERACTIVE_SVG = NO
+
+# The tag DOT_PATH can be used to specify the path where the dot tool can be
+# found. If left blank, it is assumed the dot tool can be found in the path.
+
+DOT_PATH =
+
+# The DOTFILE_DIRS tag can be used to specify one or more directories that
+# contain dot files that are included in the documentation (see the
+# \dotfile command).
+
+DOTFILE_DIRS =
+
+# The MSCFILE_DIRS tag can be used to specify one or more directories that
+# contain msc files that are included in the documentation (see the
+# \mscfile command).
+
+MSCFILE_DIRS =
+
+# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of
+# nodes that will be shown in the graph. If the number of nodes in a graph
+# becomes larger than this value, doxygen will truncate the graph, which is
+# visualized by representing a node as a red box. Note that doxygen if the
+# number of direct children of the root node in a graph is already larger than
+# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note
+# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
+
+DOT_GRAPH_MAX_NODES = 50
+
+# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the
+# graphs generated by dot. A depth value of 3 means that only nodes reachable
+# from the root by following a path via at most 3 edges will be shown. Nodes
+# that lay further from the root node will be omitted. Note that setting this
+# option to 1 or 2 may greatly reduce the computation time needed for large
+# code bases. Also note that the size of a graph can be further restricted by
+# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
+
+MAX_DOT_GRAPH_DEPTH = 0
+
+# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
+# background. This is disabled by default, because dot on Windows does not
+# seem to support this out of the box. Warning: Depending on the platform used,
+# enabling this option may lead to badly anti-aliased labels on the edges of
+# a graph (i.e. they become hard to read).
+
+DOT_TRANSPARENT = NO
+
+# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output
+# files in one run (i.e. multiple -o and -T options on the command line). This
+# makes dot run faster, but since only newer versions of dot (>1.8.10)
+# support this, this feature is disabled by default.
+
+DOT_MULTI_TARGETS = NO
+
+# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
+# generate a legend page explaining the meaning of the various boxes and
+# arrows in the dot generated graphs.
+
+GENERATE_LEGEND = YES
+
+# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
+# remove the intermediate dot files that are used to generate
+# the various graphs.
+
+DOT_CLEANUP = YES
diff --git a/build/vsbuilddesigner.bat b/build/vsbuilddesigner.bat
new file mode 100644
index 0000000..2fe2775
--- /dev/null
+++ b/build/vsbuilddesigner.bat
@@ -0,0 +1,45 @@
+@echo off
+
+echo build designer. CurrentDirectory: %CD%
+
+set VSEXE="%VS120COMNTOOLS%..\IDE\devenv.exe"
+
+cd ..\tools\Designer\
+echo CurrentDirectory: %CD%
+
+del .\out\BehaviacDesigner*.exe /q
+
+%VSEXE% ".\BehaviacDesigner.sln" /Rebuild "Debug|Any CPU" /Out build.log
+if not exist .\out\BehaviacDesigner.exe goto l_error
+
+rename .\out\BehaviacDesigner.exe BehaviacDesigner_d.exe
+
+%VSEXE% ".\BehaviacDesigner.sln" /Rebuild "Release|Any CPU" /Out build.log
+if not exist .\out\BehaviacDesigner.exe goto l_error
+
+rem editbin
+cd .\out\
+echo CurrentDirectory: %CD%
+
+"%VS120COMNTOOLS%..\..\VC\bin\editbin" /LARGEADDRESSAWARE BehaviacDesigner.exe
+"%VS120COMNTOOLS%..\..\VC\bin\editbin" /LARGEADDRESSAWARE BehaviacDesigner_d.exe
+
+rem back out
+cd ..
+
+rem back tools\Designer\
+cd ..\..\build
+
+goto l_exit
+
+:l_error
+echo building designer error!
+exit /b 1
+
+
+:l_exit
+
+
+
+
+
diff --git a/inc/behaviac/common/_config.h b/inc/behaviac/common/_config.h
index 7fe8504..cf7e049 100644
--- a/inc/behaviac/common/_config.h
+++ b/inc/behaviac/common/_config.h
@@ -1,15 +1,15 @@
-// the configured options generated by cmake
-// please don't modify it manually unless you know what you are doing
-
-/* #undef BEHAVIAC_RELEASE_CUSTOMIZED */
-
-// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1,
-// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined,
-// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release
-// http://www.behaviac.com/docs/zh/articles/build/ for more info
-#ifdef BEHAVIAC_RELEASE_CUSTOMIZED
- #define BEHAVIAC_RELEASE 0
-#endif
-
-#define BEHAVIAC_VERSION_STRING "3.6.39"
-
+// the configured options generated by cmake
+// please don't modify it manually unless you know what you are doing
+
+/* #undef BEHAVIAC_RELEASE_CUSTOMIZED */
+
+// if BEHAVIAC_VERSION_MODE is set 'ForeUseRelease', BEHAVIAC_RELEASE will be defined as 1,
+// if BEHAVIAC_VERSION_MODE is set 'Default', BEHAVIAC_RELEASE_CUSTOMIZED will not be defined,
+// so that BEHAVIAC_RELEASE is not defined, so that in config.h, BEHAVIAC_RELEASE will be defined as 1 on Release
+// http://www.behaviac.com/docs/zh/articles/build/ for more info
+#ifdef BEHAVIAC_RELEASE_CUSTOMIZED
+ #define BEHAVIAC_RELEASE 0
+#endif
+
+#define BEHAVIAC_VERSION_STRING "3.6.39"
+