card_info_svr/src/controllers/RecordController.ts

147 lines
4.4 KiB
TypeScript

import { GameRecord } from '../models/GameRecord'
import BaseController from '../common/base.controller'
import { role, router } from '../decorators/router'
import { RecordInfo, User } from '../models/User'
import { error } from '../common/Debug'
import { timeBeforeDay } from '../utils/time.util'
import { BaseConst } from '../constants/BaseConst'
import { MatchCfg } from '../cfg/parsers/MatchCfg'
import ItemCtrl from '../logic/ItemCtrl'
import { ItemInfo } from '../logic/ItemDef'
import { BagItem } from '../models/BagItem'
import { updateRank } from '../service/rank'
export default class RecordController extends BaseController {
@role('anon')
@router('post /api/:accountid/records')
async recordList(req: any) {
let { accountid } = req.params
let records = await GameRecord.find({ 'players.accountid': accountid })
let results: any = []
for (let record of records) {
results.push(record.toJSON())
}
return results
}
@role('anon')
@router('post /svr/record/save')
async upload(req: any) {
let record = new GameRecord(req.params)
await record.save()
if (!record.matchid) {
return
}
let cfg: MatchCfg = global.$cfg.get(BaseConst.MATCH).get(parseInt(record.matchid))
if (cfg) {
error(`match cfg not found: ${record.matchid}`)
}
const fc = global.$cfg.get(BaseConst.FORMULA)
const scores = [
fc.get(70043).number,
fc.get(70046).number,
fc.get(70044).number,
fc.get(70045).number,
fc.get(70047).number,
fc.get(70048).number
]
let seasonData: any = {}
let itemData: any = {}
for (let player of record.players) {
if (player.accountid.startsWith('robot')) {
continue
}
let user = await User.findById(player.accountid)
if (!user) {
error(`save game record, account not found: ${ player.accountid }`)
continue
}
user.season_score = Math.max((user.season_score + player.scoreChange) | 0, fc.get(70002).number)
await updateRank(user._id, user.season_score)
if (!user.season_data) {
user.season_data = new Map()
}
/**
* begin of 将赛季排位记录放入season_records, 方便计算10胜
*/
let data = new RecordInfo()
data.time = Date.now()
if (player.team == record.winner) {
data.status = 2
} else if (record.winner == -1) {
data.status = 1
} else {
data.status = 0
}
user.season_records.push(data)
let records = user.season_records
while (records.length > 10) {
records.pop()
}
let smallTime = timeBeforeDay(30)
for (let r of records) {
if (r.time < smallTime) {
records.remove(r)
}
}
/**
* end of 将赛季排位记录放入season_records, 方便计算10胜
*/
/**
* begin of 处理比赛统计信息
*/
if (record.winner == player.team) {
user.season_data.inc('win', 1)
} else {
user.season_data.inc('loss', 1)
}
let statData = player.statdata
let honorp = 0
for (let key in statData) {
let numKey = +key
if (numKey >= scores.length) {
continue
}
// @ts-ignore
let val = Number(statData[key])
honorp += val * scores[numKey]
if (numKey == 4 || numKey == 5) {
user.season_data.inc(key + '_total', val)
} else {
user.season_data.inc(key + '_total', val * scores[numKey])
}
if (user.season_data.has(key + '')) {
user.season_data.set(key + '', Math.max(user.season_data.get(key + ''), val))
} else {
user.season_data.set(key + '', val)
}
}
user.season_data.inc('honor_ap', honorp)
user.season_data.inc('mvp_ap', player.mvpscore)
/**
* end of 处理比赛统计信息
*/
await user.save()
seasonData[player.playerid] = user.season_data
/**
* 获取胜利失败的物品
*/
let items: ItemInfo[] = []
if (cfg) {
if (record.winner == player.team && cfg.winget) {
items = ItemCtrl.getItemsByInfo(cfg.winget);
} else if (record.winner !== player.team && cfg.failget) {
items = ItemCtrl.getItemsByInfo(cfg.failget);
}
}
itemData[player.playerid] = items
await BagItem.addItems(player.accountid, items)
}
return {seasonData, itemData}
}
}