接口处理(委婉)

This commit is contained in:
y.x 2020-12-07 14:00:31 +08:00
parent 7694c788c8
commit 05c53de3d9
3 changed files with 60 additions and 10 deletions

View File

@ -216,7 +216,9 @@ export class BattleHandler {
* @param fromplayer
*/
public onCardLinkReady(aplayer: Player, fromplayer?: Player){
let ph = this.getPlayer(aplayer);
let fromph = this.getPlayer(fromplayer);
ph && ph.onCardLinkReady(fromph);
};
/**
@ -225,7 +227,8 @@ export class BattleHandler {
* @param linkcards
*/
public onCardLinkOver(aplayer: Player, linkcards: Card[]){
let ph = this.getPlayer(aplayer);
ph && ph.onCardLinkEnd(linkcards);
};
/**
@ -235,7 +238,11 @@ export class BattleHandler {
public onUseCardEnd(obj:
{srcplayer: Player, card: number, cardpoint: number, dbpt_cnt: number, eff_cnt: number, dstplayer: Player, dstpet: Pet}
){
if(!obj){
return;
}
let ph = this.getPlayer(obj.srcplayer);
ph && ph.onUseCardEnd();
};
/**
@ -245,7 +252,9 @@ export class BattleHandler {
* @param dropcards : 弃掉的牌组
*/
public onCardDroped(aplayer: Player, dropcards: Card[], fromplayer?: Player){
let ph = this.getPlayer(aplayer);
let fromph = this.getPlayer(fromplayer);
ph && ph.onCardDroped(dropcards, fromph);
};
/**
@ -255,7 +264,9 @@ export class BattleHandler {
* @param dropcards : 获得的牌组
*/
public onCardGetted(aplayer: Player, getcards: Card[], fromplayer?: Player){
let ph = this.getPlayer(aplayer);
let fromph = this.getPlayer(fromplayer);
ph && ph.onCardGetted(getcards, fromph);
};
/**
@ -263,7 +274,8 @@ export class BattleHandler {
* @param aplayer
*/
public onPlayerRoundStart(aplayer: Player){
let ph = this.getPlayer(aplayer);
ph && ph.onRoundStart();
};
/**
@ -271,7 +283,8 @@ export class BattleHandler {
* @param aplayer
*/
public onPlayerRoundEnd(aplayer: Player){
let ph = this.getPlayer(aplayer);
ph && ph.onRoundEnd();
};
public onAddPetNotify(apet: PetHandler){
@ -279,7 +292,7 @@ export class BattleHandler {
};
public onDelPetNotify(apet: PetHandler){
return this._room.bRemovePet(apet.exportRemoveData());
};
public onPlayerAddCard(aplayer: PlayerHandler, count: number, maxcount: number){
@ -291,7 +304,6 @@ export class BattleHandler {
};
public onSkillResult(skillres: SkillTarget[]){
//todo: build skillrest json -> client
let lst: SkillInfoMsg[] = [];
skillres.forEach((item: SkillTarget)=>{
lst.push(item.exportData());

View File

@ -9,6 +9,7 @@ import { EnhanceEffectType, PowerValueType } from "../skill/SkillConst";
import { PlayerHandler } from "./PlayerHandler";
import { PetInfoMsg } from "../../../message/PetInfo";
import { SkillParam } from "../skill/SkillParam";
import { RemovePetMsg } from "message/RemovePetMsg";
export class PetHandler {
_pet: Pet;
@ -218,4 +219,12 @@ export class PetHandler {
});
return obj;
};
public exportRemoveData(): RemovePetMsg{
return new RemovePetMsg({
id: this._id,
player: this._owner.getId(),
pos: this._idx
})
};
}

View File

@ -9,6 +9,7 @@ import { UnitCfg } from "cfg/parsers/UnitCfg";
import { Skill } from "../skill/Skill";
import { SkillParam, SkillTarget } from "../skill/SkillParam";
import SkillMan from "../skill/SkillMan";
import { Card } from "rooms/schema/Card";
export class PlayerHandler {
public _player: Player;
@ -60,7 +61,7 @@ export class PlayerHandler {
let n = 0;
for(let [key, obj] of this._player.pets){
if(n != 0){
if(obj.ap == 0){
if(obj.state == 0 || obj.state == 2){
res = obj;
break;
}
@ -296,4 +297,32 @@ export class PlayerHandler {
}
return bok;
};
onCardLinkReady(fromplayer: PlayerHandler){
};
onCardLinkEnd(linkcards: Card[]){
};
onCardDroped(dropcards: Card[], srcplayer: PlayerHandler){
};
onCardGetted(getcards: Card[], srcplayer: PlayerHandler){
};
onUseCardEnd(){
};
onRoundStart(){
};
onRoundEnd(){
}
}