修正吃牌时, 随从血量无法正确设置的bug

This commit is contained in:
zhl 2020-12-07 11:27:42 +08:00
parent 7f982dc343
commit 05ef1d2111

View File

@ -19,7 +19,7 @@ export class SelectPetCommand extends Command<CardGameState, {client: Client,
effCards: number[]
}> {
execute({client, cardId, playerId, pos, effCards} = this.payload) {
let sessionId = this.state.currentTurn;
let sessionId = client.sessionId;
let player = this.state.players.get(sessionId);
let ap = 0;
let moreAp = 0;