diff --git a/src/rooms/commands/NextTurnCommand.ts b/src/rooms/commands/NextTurnCommand.ts index a404d24..17fdde1 100644 --- a/src/rooms/commands/NextTurnCommand.ts +++ b/src/rooms/commands/NextTurnCommand.ts @@ -28,7 +28,7 @@ export class NextTurnCommand extends Command { let moreRoundTime = singleton(GameEnv).roundExtTime * 1000; let maxTime = 20 * 1000; for (let [, p] of this.state.players) { - p.extraTime = Math.min(p.extraTime + moreRoundTime * 1000, maxTime); + p.extraTime = Math.min(p.extraTime + moreRoundTime, maxTime); } } }