diff --git a/src/rooms/logic/Handler/PetHandler.ts b/src/rooms/logic/Handler/PetHandler.ts index ef832af..1f7c10e 100644 --- a/src/rooms/logic/Handler/PetHandler.ts +++ b/src/rooms/logic/Handler/PetHandler.ts @@ -92,7 +92,7 @@ export class PetHandler { // this._exap = 0; }; - public addEffHalo(skill: Skill): boolean{ + private _addEffHalo(skill: Skill): boolean{ if(!this.hasEffHalo(skill)){ this._effhalos.push(skill); return true; @@ -274,11 +274,11 @@ export class PetHandler { }; // 自己的光环是否加到apet上 - public checkHalo(apet: PetHandler): boolean{ + public addEffHalo(apet: PetHandler): boolean{ let bok = false; this._halos.forEach((item: Skill)=>{ if(item.isEffSelfPet(this, apet)){ - if(apet.addEffHalo(item)){ + if(apet._addEffHalo(item)){ bok = true; } // 暂时都加战力 } diff --git a/src/rooms/logic/Handler/PlayerHandler.ts b/src/rooms/logic/Handler/PlayerHandler.ts index e1fd6d7..d98ad5f 100644 --- a/src/rooms/logic/Handler/PlayerHandler.ts +++ b/src/rooms/logic/Handler/PlayerHandler.ts @@ -89,7 +89,7 @@ export class PlayerHandler { public getPet(pet: Pet): PetHandler{ return this._pets.find((item:PetHandler)=>{ return item._pet == pet; - }) + }); }; public exportAllPets(skill: Skill, param: SkillParam, expet: PetHandler, dst: SkillTarget[]): SkillTarget[]{