吃牌成功时, 将自己出的牌id传给客户端

This commit is contained in:
zhl 2021-01-26 16:49:10 +08:00
parent 06f6addffb
commit 2d9b9920c6

View File

@ -100,7 +100,7 @@ export class EatConfirmCommand extends Command<CardGameState, { timeUp: boolean
// 成功后广播吃牌成功消息
let client = this.room.getClient(player.id);
this.room.broadcast('eat_card_s2c', {player: player.id, errcode: 0, errmsg: ''}, {except: client});
this.room.send(client,'eat_card_s2c', {player: player.id, errcode: 0, errmsg: ''});
this.room.send(client,'eat_card_s2c', {player: player.id, errcode: 0, errmsg: '', cards });
if (fromPlayer.id !== player.id) {
let delay = this.room.battleMan.onCardLinkOver(player, cardArr, fromPlayer);
await this.delay(delay);