修正匹配房间默认连接数设置错误的bug
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@ -25,7 +25,7 @@ import { Service } from '../service/Service'
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export class GeneralRoom extends Room {
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dispatcher = new Dispatcher(this);
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maxClients = 2;
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maxClients = 4;
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score = 0;
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battleMan = new BattleHandler();
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// 用于游戏过程中各种计时器, 使用该计时器的前提是, 只针对当前操作玩家
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