diff --git a/src/rooms/logic/skill/Skill.ts b/src/rooms/logic/skill/Skill.ts index 4ba76d9..9489c4c 100644 --- a/src/rooms/logic/skill/Skill.ts +++ b/src/rooms/logic/skill/Skill.ts @@ -303,7 +303,7 @@ export class Skill { handleHP(effvalue: number, tgt: SkillTarget){ let efftype = SkillEffectType.HURT_HP; if(tgt.dsttype == GameUnitType.PLAYER || tgt.dsttype == GameUnitType.HERO){ - let n = tgt.dst.addHp(effvalue); + let n = tgt.dst.addHP(effvalue); tgt.success(efftype, n); }else{ tgt.fail(efftype, -1);