diff --git a/src/rooms/commands/BeginGameCommand.ts b/src/rooms/commands/BeginGameCommand.ts index 4a5312d..e6a9892 100644 --- a/src/rooms/commands/BeginGameCommand.ts +++ b/src/rooms/commands/BeginGameCommand.ts @@ -21,6 +21,7 @@ export class BeginGameCommand extends Command { //FixMe:: 移除 // let card0 = gameUtil.initSampleCards(1) // this.state.cardQueue = card0; + this.state.cardQueue = cardAll; let i = 0; for (let [id] of this.state.players) { this.room.addCard(id, new GameEnv().playerInitNums[i++], 0);