From 446f57cbacbfe94319c975199d9a3badaf89eae3 Mon Sep 17 00:00:00 2001 From: zhl Date: Tue, 2 Feb 2021 17:31:22 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=AD=A3=E5=8D=A1=E7=BB=84=E6=B2=A1?= =?UTF-8?q?=E6=9C=89=E6=AD=A3=E5=B8=B8=E5=88=9D=E5=A7=8B=E5=8C=96=E7=9A=84?= =?UTF-8?q?bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/rooms/commands/BeginGameCommand.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rooms/commands/BeginGameCommand.ts b/src/rooms/commands/BeginGameCommand.ts index 4a5312d..e6a9892 100644 --- a/src/rooms/commands/BeginGameCommand.ts +++ b/src/rooms/commands/BeginGameCommand.ts @@ -21,6 +21,7 @@ export class BeginGameCommand extends Command { //FixMe:: 移除 // let card0 = gameUtil.initSampleCards(1) // this.state.cardQueue = card0; + this.state.cardQueue = cardAll; let i = 0; for (let [id] of this.state.players) { this.room.addCard(id, new GameEnv().playerInitNums[i++], 0);