选择随从时,同时判断player和pos是否存在

This commit is contained in:
zhl 2020-12-07 20:21:47 +08:00
parent cffd7f8db1
commit 47d5e01ac6

View File

@ -81,7 +81,7 @@ export class SelectPetCommand extends Command<CardGameState, {client: Client,
let dstplayer = this.state.players.get(playerId);
let dstpet;
if (pos != undefined) {
if (dstplayer && pos != undefined) {
dstpet = dstplayer.pets.get(pos+'');
}
let cardpoint = moreAp + ap;